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Written in | C++ |
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Type | library or framework |
License | GNU General Public License |
The Sound Object (SndObj) Library is a C++ object-oriented programming library for music and audio development. It is composed of 100+ classes for signal processing, audio, MIDI, and file I/O. The library is available for Linux, Windows, Mac OS X, IRIX, and other Unix-like systems.
The library development is now a cooperative project hosted by SourceForge. New versions are released twice-yearly and development versions are available via Concurrent Versions System (CVS).
The Library also provides bindings for Python (aka PySndObj), Java and Common Lisp (through CFFI).
References
- Lazzarini, Victor E. P. (April 2000). "LAZZARINI, V.E.P. (2000) 'The SndObj Sound Object Library', Organised Sound, 5(1), pp. 35–49. doi: 10.1017/S1355771800001060". Organised Sound. 5 (1): 35–49. doi:10.1017/S1355771800001060. S2CID 61729491.
- "Python Wiki - PySndObj".
- "Interactive Audio Scripting" (PDF).
External links
- "SndObj Library Homepage". sndobj.sourceforge.net. Retrieved 2020-04-14.
Computer music | ||
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People | ||
Programs and instruments | ||
Places | ||
Techniques | ||
Compositions |