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Space Fishermen

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2002 video game 2002 video game
Space Fishermen
Box art
Developer(s)Land Ho!
Publisher(s)Sony Computer Entertainment
Platform(s)PlayStation 2
Release
  • JP: October 24, 2002
Genre(s)Fishing
Mode(s)Single-player

Space Fishermen is a 2002 fishing video game developed by Land Ho! and published by Sony Computer Entertainment for the PlayStation 2. It was released only in Japan. The game is notable for its cel-shaded visual style reminiscent of John Kricfalusi's, with the design of the game's protagonists being mistaken as his creations; Sony in fact did work with Kricfalusi and his studio Spümcø on Yoake no Mariko, whose sequel was released nine months prior for the PlayStation 2 and was also exclusive to Japan.

Gameplay

The player uses the two analog sticks of the DualShock 2 to fish: the left analog sticks is used to control the rod while the right analog stick is used to reel in the fish. After placing the lure to attract the fish and capturing it, it will fly into the air in an attempt to escape, where the right analog stick must be moved to the opposite side of the fish' direction to reel it in. After the fish is reeled in, a lure based on the fish is provided to the player. The lure are of multiple types based on the fish caught, and different fish have different preferences of lure types. Minigames and the ability to catch stronger fish appear as the player levels up.

Plot

The player controls three characters: Diver, a bodybuilder wearing a diving helmet to obscure his face and a loincloth, Masabo, a stout and optimistic astronaut resembling Stimpy from The Ren & Stimpy Show and Swallow, a blue woman with extremely long hair. They sign up for a fishing competition where they attempt to capture the absurd fauna of outer space with fishing rods that resemble rifles.

Development

Space Fishermen is the first game developed by Land Ho! to not be a derby video game and their first original project. Masonobu Tsukamoto, founder of Land Ho!, recruited a significant amount of talent to develop the game. He had wanted to make a game with an idea that could not possibly happen in real life, hence the development team chose a fishing game in outer space. The visual style is reminiscent of American animation, with the characters' exaggerated details and personalities standing out.

External links

Notes

  1. Additional work by Sony Computer Entertainment Japan.
  2. Japanese: スペースフィッシャーメン, Hepburn: Supēsu Fisshāmen

References

  1. "JAPANスタジオ作品一覧 2002年~2001年" [List of Japan Studio works 2002–2001] (in Japanese). Sony Interactive Entertainment. 2021. Archived from the original on February 25, 2021. Retrieved March 1, 2021.
  2. "SCE、宇宙魚を釣る異色の釣りゲーム『スペースフィッシャーメン』紹介ページを公開! - 電撃オンライン". dengekionline.com. Archived from the original on June 14, 2021. Retrieved January 1, 2025.
  3. ^ Games, Obscure Video (March 1, 2015). "Obscure Video Games: Space Fishermen". Destructoid. Archived from the original on April 15, 2024. Retrieved January 1, 2025.
  4. "2/3 新作・中古構わずオススメゲームを紹介! こんなゲームはどうですか? [プレイステーション] All About". All About(オールアバウト) (in Japanese). Retrieved January 1, 2025.
  5. "新作・中古構わずオススメゲームを紹介! こんなゲームはどうですか? [プレイステーション] All About". All About(オールアバウト) (in Japanese). Archived from the original on August 4, 2021. Retrieved January 1, 2025.
  6. Quadra, Takase (July 23, 2016). "ゲーム開発からテレビ番組制作まで手掛けるランド・ホー。その誕生秘話やこれまでの歩みについて聞いてきた(ゲーム開発会社探訪 第2回)". 4Gamer.net (in Japanese). Archived from the original on December 4, 2024. Retrieved January 1, 2025.
  7. "動画を公開中!SCE、PS2最新作『スペースフィッシャーメン』紹介ページオープン - 電撃オンライン". dengekionline.com. Retrieved January 1, 2025.
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