Misplaced Pages

Stardust (1993 video game)

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Shoot 'em up computer game for the Amiga
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
This article may be in need of reorganization to comply with Misplaced Pages's layout guidelines. Please help by editing the article to make improvements to the overall structure. (July 2016) (Learn how and when to remove this message)
This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "Stardust" 1993 video game – news · newspapers · books · scholar · JSTOR (July 2016) (Learn how and when to remove this message)
(Learn how and when to remove this message)
1993 video game
Stardust
Developer(s)Bloodhouse
Publisher(s)Bloodhouse
Platform(s)Amiga, Atari ST, MS-DOS
Release
Genre(s)Multidirectional shooter
Mode(s)Single-player

Stardust is a single screen multidirectional shooter video game for the Amiga, released by the Finnish company Bloodhouse in 1993. The game is an Asteroids clone with enhancements, such as power-ups, shields, a high-energy techno module soundtrack, vivid use of colors and the occasional tunnel section that revolves around a sphere. The game's graphics drew critical acclaim for the aforementioned tunnels and the liberal use of ray-tracing. The company has since merged with Terramarque to form Housemarque.

In a typical bout of Finnish humor, the developers gave several things ludicrous names in their own language, which were (and still are) highly obscure in the international market. The damsel in distress is named after a brand of margarine, and the final confrontation takes place over the planet Imatra.

Ports

The game was ported to MS-DOS, but not by the original programmers. This version was buggy, scant on details found in the Amiga version and severely lacking in both control and gameplay polish.

A conversion was made for the Atari STE by Aggression demoscene crew, published in 1995 by Daze Marketing. It is one of the few STE exclusive games, and uses the machine's updated capabilities.

Legacy

An enhanced sequel named Super Stardust was released in 1994 for AGA Amigas, in 1995 for Amiga CD32, and finally in 1996 for the IBM PC compatible platform as well (the latter also known as Super Stardust '96). The Amiga CD32 and IBM PC compatible versions were released on CD and featured a CD soundtrack from Slusnik Luna, FMV cut-scenes, high speed gameplay and completely new levels and enemies.

In April 2007, Sony Computer Entertainment released Super Stardust HD as a downloadable PlayStation Network game for the PlayStation 3.

In February 2012, Super Stardust Delta was released on the PlayStation Network as a downloadable title for the PlayStation Vita.

References

  1. Puha, Thomas (2007-04-06). "Previews: Super Stardust HD". 1up.

External links

Housemarque
Video games
Stardust
Category:Housemarque games
Categories: