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Starfire Soccer Challenge

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Video game released in November 19981998 video game
Starfire Soccer Challenge
Developer(s)Purple Moon
Release1998

Starfire Soccer Challenge is a video game by Purple Moon, released in November 1998.

Plot and gameplay

The game sees the player control an all-girls soccer team. The game sees a continuation of the characters from Rockett's New School and Secret Paths.

Production

The game's pioneering design was, like other Purple Moon titles, built off of years of research. At the time, American women were close to winning the World Cup, and women's soccer had become important to the target market. The research impacted both the plot and the user interface (UI) of the title. It became the first sports CD-ROM designed for girls. While boys' sports games have superstar athletes, this game was designed to have girl next door characters that the player could relate to. Sarah Stocker served as the game's producer.

Critical reception

The game received a more positive reception from feminists than Purple Moon's other games. Brenda Laurel: Pioneering Games for Girls noted the game took a fresh take on the sports game. The journal article Stuck on Screens: Patterns of Computer and Gaming Station Use in Youth Seen in a Psychiatric Clinic described the game as an "outstanding example of digital technology supporting positive emotional development".

The game received a nomination for "PC Children's Entertainment Title of the Year" at the 2nd Annual Interactive Achievement Awards.

References

  1. ^ Hafner, Katie (10 September 1998). "Girl Games: Plenty And Pink". The New York Times.
  2. ^ Kocurek, Carly A. (9 February 2017). Brenda Laurel: Pioneering Games for Girls. Bloomsbury Publishing USA. ISBN 9781501319792 – via Google Books.
  3. Laurel, Brenda (2 April 2018). Utopian Entrepreneur. MIT Press. ISBN 9780262621533 – via Google Books.
  4. ^ "Q&A with Brenda Laurel: We "brought girls roaring into the online game space"". 2 March 2009.
  5. ^ "Battle Creek Enquirer from Battle Creek, Michigan on October 13, 1998 ยท Page 31". 13 October 1998.
  6. Jonric, Richard Aihoshi- (1 May 2002). "Sarah Stocker (Stormfront Studios) Interview".
  7. Kutcher S (May 2011). "Stuck on screens: patterns of computer and gaming station use in youth seen in a psychiatric clinic". Journal of the Canadian Academy of Child and Adolescent Psychiatry. 20 (2): 95. PMC 3085683. PMID 21541097.
  8. "Second Interactive Achievement Awards - Personal Computer". Interactive.org. Academy of Interactive Arts & Sciences. Archived from the original on November 4, 1999. Retrieved 28 December 2022.


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