Misplaced Pages

ThruSpace

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
2010 WiiWare game

2010 video game
ThruSpace
Developer(s)Keys Factory
Publisher(s)Nintendo
Composer(s)Masaru Tajima
Shinji Ushiroda
Platform(s)Wii
Release
  • JP: September 7, 2010
  • NA: October 18, 2010
  • PAL: November 5, 2010
Genre(s)Puzzle
Mode(s)Single-player

ThruSpace, known in Europe as ThruSpace: High Velocity 3D Puzzle and in Japan as Surinuke Anatōsu (すりぬけアナトウス), is a 2010 puzzle video game developed by Japanese studio Keys Factory and published by Nintendo for the Wii. It was released on the WiiWare service. Players play as a block known as a "Keydron", and use the Wii Remote to rotate the Keydron so it will fit in gaps in walls that approach it.

Gameplay

Playing as a Keydron, players must rotate the Wii Remote to rotate the Keydron so it will fit in gaps that approach the player. There are multiple difficulty levels, each one changing Keydron to become more complex shapes. Occasionally, crystals appear in gaps in the wall, which will give the player bonus points when collected. Players play for a high score.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic73/100
Review scores
PublicationScore
Eurogamer8/10
GamesMaster70%
NGamer60%
Nintendo Life
Official Nintendo Magazine75%

ThruSpace received above-average reviews according to the review aggregation website Metacritic. Eurogamer's Kristan Reed called the game "relatively simple", but still praised the game's difficulty.

Sequel

ThruSpace received a sequel on the Nintendo 3DS, called Ketzal's Corridors. It follows the same gameplay loop of ThruSpace, but with a more distinct art style.

References

  1. ^ "ThruSpace". NinDB. Retrieved April 24, 2021.
  2. ^ "ThruSpace for Wii Reviews". Metacritic. Fandom. Retrieved April 24, 2021.
  3. ^ Reed, Kristan (November 12, 2010). "Download Games Roundup". Eurogamer. Gamer Network. Retrieved December 4, 2022.
  4. "Review: ThruSpace: High Velocity 3D Puzzle". GamesMaster. Future plc. February 2011. p. 95.
  5. "Review: ThruSpace: High Velocity 3D Puzzle". NGamer. Future plc. January 2011. p. 73.
  6. Elliott, Patrick (October 22, 2010). "ThruSpace Review [NA Import]". Nintendo Life. Gamer Network. Retrieved December 4, 2022.
  7. "ThruSpace: High Velocity 3D Puzzle review". Official Nintendo Magazine. Future plc. Christmas 2010. p. 93.
  8. "Ketzal's Corridors for Nintendo 3DS". Nintendo. Retrieved December 4, 2022.
Categories: