Revision as of 18:00, 19 February 2021 view sourceTrigenibinion (talk | contribs)Extended confirmed users20,472 edits Add wordifyTag: Reverted← Previous edit | Revision as of 18:37, 19 February 2021 view source Trigenibinion (talk | contribs)Extended confirmed users20,472 edits FixTag: RevertedNext edit → | ||
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function p.wordify(frame) | function p.wordify(frame) | ||
local args = frame |
local args = frame.args | ||
if not args and not args.number then | if not args and not args.number then | ||
args = frame.args | args = frame.args |
Revision as of 18:37, 19 February 2021
Module documentation[view] [edit] [history] [purge]This module provides a number formatting function. This function can be used from #invoke or from other Lua modules.
This module is used by Module:Complex date
Use from other Lua modules
To use the module from normal wiki pages, no special preparation is needed. If you are using the module from another Lua module, first you need to load it, like this:
local mf = require('Module:Formatnum')
(The mf
variable stands for Module Formatnum; you can choose something more descriptive if you prefer.)
Most functions in the module have a version for Lua and a version for #invoke. It is possible to use the #invoke functions from other Lua modules, but using the Lua functions has the advantage that you do not need to access a Lua frame object. Lua functions are preceded by _
, whereas #invoke functions are not.
main
{{#invoke:Formatnum|main|x|lang=|prec=|sep=}}
mf.formatNum(x, lang, prec, sep)
See also
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Editors can experiment in this module's sandbox (edit | diff) and testcases (edit | run) pages.
Subpages of this module.
-- This module is intended to replace the functionality of Template:Formatnum and related templates. local mm = require('Module:Math') local p = {} -- Holds functions to be returned from #invoke, and functions to make available to other Lua modules. --[[ Helper functions used to avoid redundant code. ]] local function err(msg) -- Generates wikitext error messages. return mw.ustring.format('<strong class="error">Formatting error: %s</strong>', msg) end function p.main(frame) local args = frame:getParent().args if not args and not args.number then args = frame.args end local prec = args.prec or '' local sep = args.sep or '' local number = args or args.number or '' local lang = args or args.lang or '' -- validate the language parameter within MediaWiki's caller frame if lang:lower() == "none" then -- no language, so do nothing elseif lang == "arabic-indic" then -- only for back-compatibility ("arabic-indic" is not a SupportedLanguage) lang = "fa" -- better support than "ks" elseif lang == '' or not mw.language.isSupportedLanguage(lang) then -- Note that 'SupportedLanguages' are not necessarily 'BuiltinValidCodes', and so they are not necessarily -- 'KnownLanguages' (with a language name defined at least in the default localisation of the local wiki). -- But they all are ValidLanguageCodes (suitable as Wiki subpages or identifiers: no slash, colon, HTML tags, or entities) -- In addition, they do not contain any capital letter in order to be unique in page titles (restriction inexistant in BCP47), -- but they may violate the standard format of BCP47 language tags for specific needs in MediaWiki. -- Empty/unspecified and unsupported languages are treated here in Commons using the user's language, -- instead of the local 'ContentLanguage' of the Wiki. lang = frame:callParserFunction( "int", "lang" ) -- get user's chosen language if not mw.language.isSupportedLanguage(lang) then lang = mw.language.getContentLanguage().code end end return p.formatNum(number, lang, prec, sep ~= '') end local digit = { -- substitution of decimal digits for languages not supported by mw.language:formatNum() in core Lua libraries for MediaWiki = { '൦', '൧', '൨', '൩', '൪', '൫', '൬', '൭', '൮', '൯' }, = { '᠐', '᠑', '᠒', '᠓', '᠔', '᠕', '᠖', '᠗', '᠘', '᠙'}, = { '௦', '௧', '௨', '௩', '௪', '௫', '௬', '௭', '௮', '௯'}, = { '౦', '౧', '౨', '౩', '౪', '౫', '౬', '౭', '౮', '౯'}, = { '๐', '๑', '๒', '๓', '๔', '๕', '๖', '๗', '๘', '๙'} } function p.formatNum(number, lang, prec, compact) -- Do not alter the specified value when it is not a valid number, return it as is local value = tonumber(number) if value == nil then return number end -- Basic ASCII-only formatting (without paddings) number = tostring(value) -- Check the presence of an exponent (incorrectly managed in mw.language:FormatNum() and even forgotten due to an internal bug, e.g. in Hindi) local exponent local pos = string.find(number, '') if pos ~= nil then exponent = string.sub(number, pos + 1, string.len(number)) number = string.sub(number, 1, pos - 1) else exponent = '' end -- Check the minimum precision requested prec = tonumber(prec) -- nil if not specified as a true number if prec ~= nil then prec = math.floor(prec) if prec < 0 then prec = nil -- discard an incorrect precision (not a positive integer) elseif prec > 14 then prec = 14 -- maximum precision supported by tostring(number) end end -- Preprocess the minimum precision in the ASCII string local dot if (prec or 0) > 0 then pos = string.find(number, '.', 1, true) -- plain search, no regexp if pos ~= nil then prec = pos + prec - string.len(number) -- effective number of trailing decimals to add or remove dot = '' -- already present else dot = '.' -- must be added end else dot = '' -- don't add dot prec = 0 -- don't alter the precision end if lang ~= nil and mw.language.isKnownLanguageTag(lang) == true then -- Convert number to localized digits, decimal separator, and group separators local language = mw.getLanguage(lang) if compact then number = language:formatNum(tonumber(number), { noCommafy = 'y' }) -- caveat: can load localized resources for up to 20 languages else number = language:formatNum(tonumber(number)) -- caveat: can load localized resources for up to 20 languages end -- Postprocessing the precision if prec > 0 then local zero = language:formatNum(0) number = number .. dot .. mw.ustring.rep(zero, prec) elseif prec < 0 then -- TODO: rounding of last decimal; here only truncate decimals in excess number = mw.ustring.sub(number, 1, mw.ustring.len(number) + prec) end -- Append the localized base-10 exponent without grouping separators (there's no reliable way to detect a localized leading symbol 'E') if exponent ~= '' then number = number .. 'E' .. language:formatNum(tonumber(exponent),{noCommafy=true}) end else -- not localized, ASCII only -- Postprocessing the precision if prec > 0 then number = number .. dot .. mw.string.rep('0', prec) elseif prec < 0 then -- TODO: rounding of last decimal; here only truncate decimals in excess number = mw.string.sub(number, 1, mw.string.len(number) + prec) end -- Append the base-10 exponent if exponent ~= '' then number = number .. 'E' .. exponent end end -- Special cases for substitution of ASCII digits (missing support in Lua core libraries for some languages) if digit then for i, v in ipairs(digit) do number = mw.ustring.gsub(number, tostring(i - 1), v) end end return number end --[[ mod Implements the division operator Usage: {{#invoke:Formatnum | wordify | x | y | round= | precision= }} --]] function p.wordify(frame) local args = frame.args if not args and not args.number then args = frame.args end local x = args local numsys = args.numsys local prec = args.prec local lk = args.lk return p._wordify(x, numsys, prec, (lk == "on" and true or false)) end function p._wordify(x, numsys, prec, lk) if tonumber(x) then if numsys == "usa" or numsys == nil or numsys == "" then if x / 1E12 >= 1 then return p.formatNum(mm._round(x / 1E12, prec), "en") .. " " .. (lk and "]" or "trillion") elseif x / 1E9 >= 1 then return p.formatNum(mm._round(x / 1E9, prec), "en") .. " " .. (lk and "]]" or "billion") elseif x / 1E6 >= 1 then return p.formatNum(mm._round(x / 1E6, prec), "en") .. " million" else return p.formatNum(mm._round(x, prec), "en") end elseif numsys == "ind" then if x / 1E12 >= 1 then return p.formatNum(mm._round(x / 1E12, prec), "en") .. " " .. (lk and "] ]" or "lakh crore") elseif x / 1E7 >= 1 then return p.formatNum(mm._round(x / 1E7, prec), "en") .. " " .. (lk and "]" or "crore") elseif x / 1E5 >= 1 then return p.formatNum(mm._round(x / 1E5, prec), "en") .. " " .. (lk and "]" or "lakh") else return p.formatNum(mm._round(x, prec), "en") end else return err("number system not supported") end else return err("Not a number: " .. x) end end --[[ Helper function that interprets the input numerically. If the input does not appear to be a number, attempts evaluating it as a parser functions expression. ]] function p._cleanNumber(number_string) if type(number_string) == 'number' then -- We were passed a number, so we don't need to do any processing. return number_string, tostring(number_string) elseif type(number_string) ~= 'string' or not number_string:find('%S') then -- We were passed a non-string or a blank string, so exit. return nil, nil; end -- Attempt basic conversion local number = tonumber(number_string) -- If failed, attempt to evaluate input as an expression if number == nil then local success, result = pcall(mw.ext.ParserFunctions.expr, number_string) if success then number = tonumber(result) number_string = tostring(number) else number = nil number_string = nil end else number_string = number_string:match("^%s*(.-)%s*$") -- String is valid but may contain padding, clean it. number_string = number_string:match("^%+(.*)$") or number_string -- Trim any leading + signs. if number_string:find('^%-?0') then -- Number is using 0xnnn notation to indicate base 16; use the number that Lua detected instead. number_string = tostring(number) end end return number, number_string end return p