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{{Short description|Unbiased rendering application}} | |||
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{{Infobox Software | {{Infobox Software | ||
| name |
| name = Octane Render | ||
| logo |
| logo = Octane Render logo.png | ||
| logo_size |
| logo_size = 264px | ||
| screenshot |
| screenshot = Octane render interface.png | ||
| caption |
| caption = | ||
| developer = ] Inc. | |||
| author = (2009 - 2012) | |||
| latest_release_version = OctaneRender 2022.1 (CUDA) / Octane X (Metal) | |||
| developer = ] (2012 - present) | |||
| latest_release_date = {{release date|2023|06|8}} | |||
| latest_release_version = v3.00 | |||
| operating_system = {{ubl|] and later<ref name="defer 1" />|] or later<ref name="defer 1" />|]<ref name="defer 1" />}} | |||
| latest_release_date = {{release date|2016|05|23}} | |||
| platform = {{plainlist| | |||
| operating_system = {{ubl|] and later<ref name="defer 1" />|] or later<ref name="defer 1" />|]<ref name="defer 1" />}} | |||
*] or ] | |||
| platform = {{plainlist| | |||
*]-enabled ] or ]-enabled ], ] or ] ]<ref name="defer 1">{{cite web|title=octanerender™ standalone edition|url=https://home.otoy.com/render/octane-render/|work=render.otoy.com|publisher=Otoy|accessdate=21 August 2013}}</ref> | |||
*] or ] | |||
*]-enabled ] ]<ref name="defer 1">{{cite web|title=octanerender™ standalone edition|url=http://render.otoy.com/downloads.php|work=render.otoy.com|publisher=Otoy|accessdate=21 August 2013}}</ref> | |||
}} | }} | ||
| programming language |
| programming language = ]{{Citation needed|date=August 2013}} | ||
| genre |
| genre = ] | ||
| license |
| license = ] ] | ||
| website |
| website = {{URL|https://home.otoy.com/render/octane-render/}} | ||
}} | }} | ||
'''Octane Render''' is an ] application with real-time capability developed by graphics software company ] Inc. | |||
'''Octane Render''' is a real-time 3D ] application that was started by the New Zealand-based company Refractive Software, Ltd and ] took over in March 2012. The first non-beta stable version, v1.0, was released on 28 November 2012 and later versions of Octane Render continue to be deployed as a ] software.<ref>, 2011-05-09</ref> It is the first commercially available unbiased renderer to work exclusively on the GPU (]) and has the ability to work in real time.<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> This allows users to modify materials, lighting and render settings “on the fly” because the rendering viewport updates immediately whenever a change is made. | |||
Octane Render runs exclusively on ]'s ] technology (which restricts it to running on ] from Nvidia) although Octane Render 3.1 is planned to remove this restriction.<ref></ref> | |||
==Overview== | |||
Octane Render is the first GPU-based unbiased renderer to be released to the public.<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref></ref> It uses the graphics card to calculate all measures of light, ] and ].<ref>, 2011-05-09</ref> | |||
==Features== | |||
{{columns-list|3| | |||
'''USER INTERFACE''' | |||
*Real-time interactive texturing and lighting | |||
*Node-based user interface allowing complex procedural materials | |||
*Sharing of materials between users via OctaneLive | |||
'''ENGINE''' | |||
*Physically based / spectral light transport | |||
*] | |||
*Pause/resume render | |||
*Multiple GPU support (v3.00: up to 20) | |||
'''KERNELS''' | |||
*Render Passes: | |||
**Position | |||
**Z-Depth | |||
**Geometric Normals | |||
**Color ID | |||
*Direct Lighting: | |||
**4 Levels of Global Illumination | |||
*Path Tracing | |||
*PMC | |||
'''SPECTRA''' | |||
*Gaussian spectra | |||
*] spectra | |||
*Supports multiple ] | |||
'''TEXTURES''' | |||
*Loads 40 different image file formats | |||
*HDR, Canon RAW, and ] ] image textures | |||
'''LIGHTS''' | |||
*Spectrum or ] environment lighting | |||
*Sun-sky daylight with location / date control system | |||
*Emissive materials - emitter texture or ] spectrum | |||
'''MATERIALS''' | |||
*Glossy, diffuse, translucent, and emissive materials | |||
*] and ] | |||
*Opacity / ] | |||
*] coatings | |||
*Mixing/stacking of materials and layers | |||
*OctaneLive online community material database | |||
'''CAMERAS''' | |||
*] perspective with true ] | |||
*3D ] rendering | |||
*Realistic camera controls: | |||
**] | |||
**] | |||
**] | |||
**] | |||
*] to simulate dozens of cameras | |||
*Real-time ] pipeline | |||
*Built-in hotpixel ("firefly") removal tool | |||
'''EXPORT''' | |||
*Portable Network Graphics - 8bpc | |||
*Portable Network Graphics - 16bpc | |||
*] linear | |||
*] tonemapped | |||
}} | |||
==Integration with other software== | |||
'''SCRIPTS''' | |||
Octane Render (commercial version) comes with free export scripts for the following software: | |||
* ] | |||
* ] | |||
* ] | |||
* MAXON ] | |||
* ] | |||
* ] | |||
* ] ] | |||
* ] | |||
* ] | |||
'''PLUGINS''' | |||
Otoy offers plug-ins for several applications, which give users full access to Octane Render without the need of exporting scenes into the Octane standalone software. Users must have a license of the standalone version in order to purchase any of the listed plugins.<ref></ref> | |||
The plugins are available for: | |||
Octane render was the first commercially available unbiased path-tracer that fully utilized the GPU,<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> allowing users to modify scenes close to real time without the speed malus of CPU rendering.<ref>, 2011-05-09</ref><ref>, 2011-05-09</ref> | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
Octane Render runs on ]'s ] technology using Nvidia GPU ]; for ],<ref>{{Cite web|url=https://home.otoy.com/octane-x-pr1/|title = Octane X | was released for iPadOS and macOS Catalina!|date = 20 July 2020}}</ref> and runs on ] on ], ] and ] graphics cards. | |||
==Acquisition== | |||
On 13 March 2012, it was announced that Refractive Software® has been acquired by the company “OTOY®”. OTOY is a company that specializes in cloud based technology. Development on Octane Render will continue as planned.<ref></ref> | |||
==References== | ==References== | ||
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==External links== | ==External links== | ||
* | * | ||
* | |||
* | |||
] | ] | ||
] | ] | ||
] |
Latest revision as of 19:55, 5 September 2024
Unbiased rendering applicationDeveloper(s) | OTOY Inc. |
---|---|
Stable release | OctaneRender 2022.1 (CUDA) / Octane X (Metal) / June 8, 2023 (2023-06-08) |
Written in | C++ |
Operating system |
|
Platform |
|
Type | Rendering system |
License | Proprietary commercial software |
Website | home |
Octane Render is an unbiased rendering application with real-time capability developed by graphics software company OTOY Inc.
Octane render was the first commercially available unbiased path-tracer that fully utilized the GPU, allowing users to modify scenes close to real time without the speed malus of CPU rendering.
Octane Render runs on Nvidia's CUDA technology using Nvidia GPU video cards; Octane X for macOS Big Sur, and runs on Metal on AMD, Intel Skylake and Apple Silicon graphics cards.
References
- ^ "octanerender™ standalone edition". render.otoy.com. Otoy. Retrieved 21 August 2013.
- "blender3darchitect.com- review", 2011-05-09
- "createdigitalmotion.com- Octane Render demo", 2011-05-09
- "vizworld.com- Octane Render", 2011-05-09
- "cgchannel.com- GPU based rendering", 2011-05-09
- "CGsociety.org- 2010 Retrospective List", 2011-05-09
- "Octane X | was released for iPadOS and macOS Catalina!". 20 July 2020.