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{{Short description|2007 professional wrestling video game}}
{{Infobox VG
{{Use mdy dates|date=September 2024}}
|title= WWE SmackDown vs. Raw 2008<ref name="svr2008.com" >{{cite web|url=http://www.svr2008.com|title=THQ WWE SMACKDOWN VS. RAW 2008|accessdate=2007-07-22|publisher=]}}</ref>
{{Infobox video game
|image=]
| title = WWE SmackDown vs. Raw 2008
|caption=
| image = SmackDown!vsRAW2008.jpg
|developer=]
| caption = Cover art featuring ], ] and ]
|publisher=] <br/>]
| developer = ]<br />] (DS)
|designer=
| publisher = ]
|engine=
| designer =
|series=]
| engine =
|released={{flagicon|USA}} {{flagicon|Canada}}] ]<br />{{flagicon|EU}} ] ]<br /> {{flagicon|AUS}} ] ]<br />{{flagicon|AUS}} ] ] (PSP) <ref name="EB Games Australia - PSP - WWE Smackdown Vs Raw 2008">{{cite web|title=EB Games Australia - PSP - WWE Smackdown Vs Raw 2008|publisher=EB Games|url= http://www.ebgames.com.au/PSP/product.cfm?ID=8033|accessdate=2007-10-30}}</ref>
| series = '']''
|genre=], ]
| platforms = {{ubl|]|]|]|]|]|]}}
|modes=], ], ]
| released = '''Nintendo DS''', '''PlayStation 2''', '''Wii''' & '''Xbox 360'''{{Video game release|EU|November 9, 2007|NA|November 13, 2007|AUS|November 15, 2007|JP|February 14, 2008 (PS2, Wii, X360)}}'''PlayStation 3''' & '''PlayStation Portable'''{{Video game release|EU|November 9, 2007|NA|November 13, 2007|AU|November 22, 2007<ref name="EB Games Australia - PSP - WWE Smackdown Vs Raw 2008">{{cite web |title=WWE Smackdown Vs Raw 2008 - PSP |publisher=EB Games |url=http://www.ebgames.com.au/PSP/product.cfm?ID=8033 |access-date=February 15, 2015 |archive-url=https://web.archive.org/web/20071221204254/http://www.ebgames.com.au/PSP/product.cfm?ID=8033 |archive-date=December 21, 2007 |url-status=dead}}</ref>|JP|February 14, 2008 (PS3)}}
|ratings= ]: T (Teen)<ref name="USGT">{{cite web|url= http://us.gamestracker.com/wwe-smackdown-vs-raw-2008-ps3.htm|title=WWE SmackDown vs RAW 2008 (PS3) info|accessdate=2007-10-14 |publisher=Games Tracker}}</ref><br />]: 16+<ref name="UKGT">{{cite web|url=http://uk.gamestracker.com/wwe-smackdown-vs-raw-2008-ps3.htm|title=WWE SmackDown vs RAW 2008 (PS3) info|accessdate=2007-10-14|publisher=Games Tracker}}</ref>
| genre = ]
|platforms=], ], ], ], ], ], ]
| modes = ], ], ]
|media= ], ], ] card, ], ], and THQ Mobile
|requirements=
|input= ], ], ], ]
}} }}
'''''WWE SmackDown vs. Raw 2008'''''<ref name="svr2008.com" /> is a ] ] developed by ] and released on the ], ], ], ] ], ] and ] ]s by ] in November 2007.<ref name="THQ-1">{{cite web|title=The Number One Fighting Video Game Franchise Takes on Three New Platforms in WWE(R) SmackDown(R) vs. Raw(R) 2008|publisher=THQ|url= http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&ID=980322&highlight=|accessdate=2007-03-31}}</ref> '''''WWE SmackDown vs. Raw 2008''''' (also known as '''''WWE SmackDown vs. Raw 2008 featuring ECW''''' and '''''WWE SmackDown vs. Raw 2008 ECW Invasion''''') is a ] video game published by ] in November 2007, and developed by ] for the ], ], ], ], and ] video game consoles,<ref name="THQ-1">{{cite web |title=The Number One Fighting Video Game Franchise Takes on Three New Platforms in WWE(R) SmackDown(R) vs. Raw(R) 2008 |publisher=] |date=March 30, 2007 |url=http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&ID=980322&highlight= |access-date=March 31, 2007 |archive-date=October 9, 2007 |archive-url=https://web.archive.org/web/20071009191835/http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&ID=980322&highlight= |url-status=dead }}</ref> with ] overseeing development for the ] version.<ref name="Amaze">{{cite web |title=Pre-E3 2007: WWE SmackDown vs. Raw 2008 |url=http://www.ign.com/articles/2007/07/10/pre-e3-2007-wwe-smackdown-vs-raw-2008 |access-date=February 15, 2015 |last=Casamassina |first=Matt |publisher=] |date=July 9, 2007}}</ref>


The game is the latest edition of the long-running '']'' video game series based on the ] ] (WWE). It is the sequel to ]'s '']'' and is the first ''SmackDown'' game to include the promotion's ] ].<ref name="Eyeson">{{cite web|url= http://ps3.ign.com/articles/777/777264p1.html|title=Smackdown vs. Raw 2008 Eyes-on|accessdate=2007-05-09|publisher=]}}</ref> It is also the first WWE game to be available for all ] game consoles. ''SmackDown vs. Raw 2008'' is the ninth overall installment of the video game series based on the ] ] (WWE), the fourth game in the ] series, the sequel to 2006's '']'', and the first WWE game to feature the promotion's ] brand.<ref name="Eyeson">{{cite web |last=Miller |first=Greg |date=March 30, 2007 |url=http://www.ign.com/articles/2007/03/30/smackdown-vs-raw-2008-eyes-on |title=Smackdown vs. Raw 2008 Eyes-on |publisher=IGN |access-date=February 15, 2015}}</ref>


The game was succeeded by '']'' in 2008.
== Gameplay ==

Each wrestler now has two fighting style categories, one primary and one secondary. Each fighting style has its advantages and disadvantages in each particular match type.<ref name="IGN-2">{{cite web|last=Coleman|first=Bill|publisher=IGN| url=http://ps3.ign.com/articles/776/776654p1.html|title=First Interview: SmackDown vs. Raw 2008|accessdate=2007-03-31}}</ref> There are eight styles altogether: ], ], ], powerhouse, showman, brawler, ] and technical.<ref name="WWE.com-1">{{cite web|last=Hunt|first=Jen|publisher=WWE|url =http://www.wwe.com/shows/wrestlemania/exclusives/sdvraw2008|title=SmackDown vs. Raw 2008 unveiled|accessdate=2007-03-31}}</ref> The wrestler's special move, however, is based solely on their primary style.<ref name="IGN-2" /> In addition, creative manager of THQ Cory Ledesma stated early in production that he planned on having numerous wrestler animations redone.<ref name="IGN-2" />
==Gameplay==
Each wrestler now has two fighting style categories, one primary and one secondary. Each fighting style has its advantages and disadvantages in each particular match type.<ref name="IGN-2">{{cite web |last=Dunham |first=Jeremy |date=March 29, 2007 |url=http://www.ign.com/articles/2007/03/30/first-interview-smackdown-vs-raw-2008 |title=First Interview: SmackDown vs. Raw 2008 |publisher=IGN |access-date=February 15, 2015}}</ref> There are eight styles altogether: ], ], ], ], ], ], ] and ].<ref name="IGN-2" /><ref name="WWE.com-1">{{cite web |last=Hunt |first=Jen |date=March 30, 2007 |url=http://www.wwe.com/shows/wrestlemania/exclusives/sdvraw2008 |title=SmackDown vs. Raw 2008 unveiled |publisher=] |access-date=March 31, 2007 |archive-url=https://web.archive.org/web/20070408000841/http://www.wwe.com/shows/wrestlemania/exclusives/sdvraw2008 |archive-date=April 8, 2007}}</ref> In addition, creative manager of THQ Cory Ledesma said early in production that he planned on having numerous wrestler animations redone.<ref name="IGN-2" />


A new "struggle submission system" has been introduced, incorporating more ] into the game. The player executing the submission can now decide how much pressure is applied by moving the analog stick in a particular direction. Similarly, the player locked in a submission hold will have to power out also by using the analog stick.<ref name="IGN-2" /> A new "struggle submission system" has been introduced, incorporating more ] into the game. The player executing the submission can now decide how much pressure is applied by moving the analog stick in a particular direction. Similarly, the player locked in a submission hold will have to power out also by using the analog stick.<ref name="IGN-2" />


The game features the revived ] brand, which takes its place alongside the established ] and ] brands. The official box art features the ECW logo prominently. The game's ECW branding has expanded the number of weapons available under the ring during gameplay. New weapons such as guitars are available and tables can be set on fire.<ref>{{cite web|url=http://www.thq.com/games/gameinfo.php?id=1273&upc=30128|title= THQ Wii information page|accessdate=2007-05-09|publisher=THQ}}</ref> Despite the inclusion of the brand, the video game franchise will keep its ''SmackDown! vs. RAW'' name, although an early logo included "ECW Invasion" in the title.<ref name="IGN interview">WWE SmackDown! vs. Raw 2008 interview. IGN.</ref> The game features the revived ] brand, and it takes its place alongside the established ] and ] brands. The official box art features the ECW logo prominently. The game's ECW branding has expanded the number of weapons available under the ring during gameplay. New weapons such as guitars are available and tables and barbed wire bats can be set on fire.<ref>{{cite web |url=http://www.thq.com/games/gameinfo.php?id=1273&upc=30128|title=WWE SmackDown vs. Raw 2008 (Wii) |publisher=THQ |access-date=February 15, 2015 |archive-url=https://web.archive.org/web/20070623222048/http://www.thq.com/games/gameinfo.php?id=1273&upc=30128 |archive-date=June 23, 2007}}</ref> Despite the inclusion of the brand, the franchise kept its ''SmackDown! vs. Raw'' name, although an early logo included "ECW Invasion" in the title. It had been changed, however, to "Featuring ECW".<ref name="IGN-2" />


The game features several arenas that WWE held events at in 2006 and 2007. There are also arenas based on each WWE television show. The game features several arenas where WWE held events in 2006 and 2007. There are also arenas based on each WWE television show.


=== Modes === ===Modes===
] making his ].]]
The game allows several different game modes to be played, each with different goals and options. The season and general manager modes of previous games have been merged into the new "]" mode, which takes its name from WWE's ] service. {{Fact|date=February 2008}} Players can choose to play one of the game's included superstars, a created superstar or as a general manager of one of the brand. Playing as a wrestler, the goal is to take that wrestler and achieve "legend" status. In order to do so the player has to win matches, team with and ] with other wrestlers and gain popularity. At the same time they must choose whether to train, exercise, relax, or take part in other activities when not wrestling, all with their own positive and negative effects.
The game allows several different game modes to be played, each with different goals and options. The Season and General Manager Modes of previous games have been merged into the new ''"WWE 24/7" mode'', which takes its name from WWE's ]. Players can choose to play one of the game's included superstars or create a superstar, or as a general manager of one of the brands. Playing as a wrestler, the goal is to take that wrestler and achieve "legend" status. In order to do so, the player has to win matches, then team with and ] with other wrestlers, and gain popularity. At the same time, they must choose whether to train, exercise, relax, or take part in other activities when not wrestling, all with their own positive and negative effects. The player could only choose to be either on the Smackdown brand or the Raw brand, as the ECW brand was excluded.


Playing as a general manager is similar to the previous General Manager modes in the series, in which one has to choose a brand and act as its General Manager (Jonathan Coachman for ''Raw'', Theodore Long for ''SmackDown!'', Tommy Dreamer for ECW), ] a roster and make decisions to make it the most popular brand of the three. The General Manager is allowed to make staffing decisions, schedule workouts and events.<ref name="24/7">{{cite web|publisher=IGN|url=http://ps3.ign.com/articles/824/824696p1.html|title=WWE SmackDown! vs. Raw 2008 24/7 Mode Report|accessdate=2007-10-11}}</ref> There is also an all-new Tournament Mode which allows the player control a superstar through the various stages of a WWE tournament such as ] and ], as well as ]. This is featured only on the PlayStation 2, Playstation Portable, PlayStation 3, Wii and Xbox 360. Like previous games in the series, the game also allows players to challenge for and defend championships<ref>http://media.ps2.ign.com/media/882/882477/img_4874778.html</ref>. The game includes championships used by the WWE in ], bringing back the branded championships from the ] and for the first time, the ]. Playing as a general manager is similar to the previous General Manager modes in the series, in which one has to choose a brand and act as its General Manager (] for ''Raw'', ] for ''SmackDown!'', ] for ''ECW''), ] a roster and make decisions to make it the most popular brand of the three. The General Manager is allowed to make staffing decisions, schedule workouts and events.<ref name="24/7">{{cite web |last=Miller |first=Greg |date=October 3, 2007 |url=http://www.ign.com/articles/2007/10/03/wwe-smackdown-vs-raw-2008-247-mode-report |title=WWE SmackDown! vs. Raw 2008 24/7 Mode Report |publisher=IGN |access-date=February 15, 2015}}</ref> This was also the last game in the ''Smackdown vs. Raw'' series to have a General Manager mode until '']''. There is also an all-new "Tournament Mode", which allows the player to control a superstar through the various stages of the WWE tournament, such as ] and ], as well as ]. The game also allows the players to create own tournament. This feature is excluded from the Nintendo DS and mobile versions. Like previous games in the series, the game also allows players to challenge for and defend championships.<ref> {{webarchive|url=https://web.archive.org/web/20071013125236/http://media.ps2.ign.com/media/882/882477/img_4874778.html|date=October 13, 2007}}</ref> The game includes championships used by the WWE in 2007, bringing back the branded championships from the ] and for the first time, the ].
The game allows several ] to be played. This includes the ];
]; ]<ref>{{cite web|url=http://www.gamekult.com/images/ME0000881032/|title=WWE SmackDown Vs RAW 2008 screenshot -
Fatal-4-Way matches|accessdate=2007-10-14|publisher=Gamekult}}</ref>; ]; ]; ]; the ]; and ]<ref>{{cite web|url=http://www.gamekult.com/images/ME0000881035/|title=WWE SmackDown Vs RAW 2008 screenshot - Royal Rumble matches|accessdate=2007-10-14|publisher=Gamekult}}</ref> among others.


== Fighting style system ==
===Roster===
The game featured the Fighting Style System which would not appear in later games until the release of '']'', where the system has returned. With each style, the character would adopt a series of preset abilities. Depending on primary ability, they would also be able to perform a unique move that can only be activated if the player has a stored finisher icon.
{{Unreferencedsection|date=February 2008}}

SmackDown! vs. Raw 2008 features actual superstars from all 3 brands of ].
The fighting styles were Powerhouse, Showman, Hardcore, Dirty, Brawler, High-Flyer, Submission and Technical. This system was highly criticized as these pre-setting gave some wrestlers abilities which they cannot actually use, or stopped them from using common moves. For example, ] and ] did not have the ability to perform any of their springboard attacks, and ] was as strong as some of the larger characters in the game. Also, the choice of fighting styles limited the variety of moves available in create-a-moveset.
Unlike previous editions of the game, the rosters vary according to the platform.

Many wrestlers are not present in the DS version.
Wrestlers with the powerhouse fighting style can break out of a pin attempt with just one button press, unless they had sustained a large amount of arm damage. They could also do a powerful Irish Whip (later named a 'Hammer Throw'), which could cause damage if the opponent hit the corner turnbuckles. A player (regardless of weight) could be sent reeling over the top rope with the force of this move. Their special ability was called 'Rampage', a temporary adrenaline rush in which their grapple moves could not be reversed or blocked.
However, all versions feature many returning characters from previous games including ], ], and ].

Technical wrestlers automatically reversed all quick grapple moves until they had taken a good deal of arm damage. They also had the ability to perform diving attacks onto opponents outside of the ring. Their special ability was an adrenaline rush that allowed them to counter every attack for a limited time.

Showman is one of the more common kinds. Performing taunts or dives from higher positions cause a faster rise in momentum. They also have 2 special abilities. One allows them to perform one of their opponent's taunts, and if uninterrupted, the opponent is unable to gain any momentum for a limited time. They can alternatively copy their opponent's finishing move if in the correct position to do so. However, the copied move is weaker than the original.

The most common kind is the Brawler. Brawlers can sit on a downed opponent and punch their opponent's head repeatedly. They also have a special combination of 3 to 5 strikes. If the first strike connects, the defending wrestler is not able to block, avoid or counter the remainder of the strikes in the combination. Their special ability is called 'Wreck Shop', a limited adrenaline rush in which all opponent strikes are countered and all strikes become unblockable.

High-flyers can perform springboard diving attacks to opponents inside or outside of the ring. Instead of countering or side-stepping attacks, they perform an evasive roll. Their special ability is a possum pin. After recovering from being knocked down, a high-flyer can remain on the ground. If the attacker attempts a grapple move, the defending wrestler will go for a pin attempt which is difficult to break out of. However, if the opponent attempts a strike, then the pin attempt is lost.

Submission wrestlers can break out of Struggle Submissions with ease. They can also force an opponent to submit to any Struggle Submission, even if it is not a finisher or signature move.

Dirty wrestlers, like Chavo Guerrero, can perform dirty moves, which boost their momentum faster. They can also remove turnbuckle covers and use weapons to build momentum. They can also use the referee as a human shield, making themselves immune to all attacks. When they release the referee, they shove him into the opponent. This is difficult to avoid and momentarily stuns the opponent and the referee. Their special move involves an eye-poke and a low blow which causes a lot of damage to the head and torso.

Hardcore wrestlers get momentum bonuses for using weapons. They can also perform grapple moves while holding a weapon. If they try to use a steel chair with full momentum, they automatically perform the Steel Chair DDT. If they are caused to bleed, they instantly get full momentum. Their special move can only be performed with a steel chair in hand. They strike themselves in the face repeated until they bleed. While this causes full momentum, it also causes critical head damage.

==Roster==
] made its first appearance in the series as a brand. ], ], ], ], ], ], ], and ] made their WWE video game debuts. ] and ] would make their only appearances in the franchise with this installment. It also marked the return of ] to the franchise who if not counting 2003's '']'' last appeared in 2002's '']''. It is the last WWE video game to feature ]. It is also the last game to feature ] as an active member of the roster, as he would be featured as a legend in games moving forward. The handheld versions had exclusive characters, with ], ], and ] being PSP exclusives, and ] being a Nintendo DS exclusive.

This is the first game in the series not to feature ] after his ] in June 2007. All materials related to Benoit were removed or made unavailable through normal means, including all versions of the crossface and diving headbutt.

], ], and ] were omitted from the game even though they were a part of the current roster at the time and were featured in '']''.


==Development== ==Development==
] wrestles ] (this was an early screenshot; Rey Mysterio's attire was changed from white to black during development).]]
{{sect-stub}}
]


===Version differences=== ===PlayStation 2===
Graphics and gameplay are similar to the previous years in the ''SvR'' series. It also includes the new 24/7 mode which includes Become a Legend or GM Mode where the players can also train superstars and gain them popularity.
Both PAL and NTSC versions are similar in content and playability. However the NTSC version includes an extra feature available in "Options" menu called "Cheat Codes" which lets the player apply cheats that can unlock ]'s Alternate Outfit and ] and ]'s DX Attire by entering their respective code in the "Cheat Menu". The cheat function is available on the PAL version of the game on ].


===Xbox 360 and PlayStation 3===
The game differs significantly depending on the platform it is played on. These differences are seen first and foremost in the Nintendo DS version of the game. It makes use of the handheld's ] feature to control the wrestlers' in-ring actions. This version also includes wireless multiplayer gameplay, as well as training minigames.<ref>{{cite web|url=http://www.thq.com/games/gameinfo.php?id=1273&upc=36128|title=THQ Nintendo DS information page|accessdate=2007-05-09|publisher=THQ}}</ref> However, the DS version features a roster of just 21 wrestlers<ref name="DS Roster">{{cite web|title=SmackDown vs. Raw '08 Roster (DS)|publisher=IGN|url= http://ds.ign.com/articles/817/817448p1.html|accessdate=September 3|accessyear=2007}}</ref> and retains the Season mode of past games rather than receiving the ] being introduced to other systems.<ref name="IGN-3">{{cite web|publisher=IGN|url=http://ds.ign.com/articles/777/777305p1.html|title=SmackDown! vs. Raw 2008 First Look| accessdate=2007-03-31}}</ref>
The Xbox 360 has the custom soundtrack feature which people can import their own music in superstars entrances. However, the PS3 has a first person view in entrances where people can control where the superstar looks with the Sixaxis controller.


The PS3 version also had a special "Collector's Edition" which came with a DVD detailing the game, a Kelly Kelly trading card, and a booklet featuring various superstars signature moves.<ref>{{cite web |url=http://ps3.gamezone.com/gamesell/p33672.htm |title=WWE SmackDown vs. RAW 2008 Collector's Edition for PS3 at GameZone.com |publisher=GameZone |archive-url=https://web.archive.org/web/20081004200215/http://ps3.gamezone.com/gamesell/p33672.htm |archive-date=October 4, 2008 |url-status=dead |access-date=February 15, 2015}}</ref>
The Xbox 360's hard drive is utilized to allow custom music to be used in the game as ].<ref name="Imported music">{{cite web| title=WWE SmackDown! vs. Raw 2008 Progress Report| publisher=IGN|url= http://ps3.ign.com/articles/820/820578p3.html|accessyear =2007}}</ref> and the PlayStation 3 version has a first-person view option during the wrestlers' entrances.<ref name="First-person mode">{{cite web|title=First person Entrances for PS3 Only|publisher=IGN|url=http://ps3.ign.com/articles/820/820578p3.html| accessyear=2007}}</ref> The Wii version takes advantage of the ] and ], using the motion-sensing capabilities to pull off various attacks. For instance, punches and chops are performed by slashing the Wii Remote in different directions.
.<ref name="Wii-1">{{cite web|last=Hoffman|first=Chris|title= WWE on Wii!|publisher=Nintendo|url=http://www.nintendo.com/newsarticle?articleid=2TGxdECYFdJ4i8cavtp9TOTI4soyB0se&page=| accessdate=2007-03-31}}</ref> It also includes ] integration, both on menu screens of Main Event mode and on the HUD during game play.<ref>{{cite web|url=http://media.wii.ign.com/media/882/882475/vids_1.html|title=WWE SmackDown! vs. Raw 2008 (Wii) video page|accessdate=2007-10-10|publisher=]}}</ref>


The Xbox 360 version also had special "High Flyer" and "Dirty" Editions which came with Special Edition Slipcase, "I'm a High Flyer" or "I Fight Dirty" T-shirts, 1 page Kelly Kelly calendar, 8 Numbered Limited Edition "Fighting Styles" Postcards, and a "Create a Superstar" Mini Guide.<ref>{{cite web |url=http://www.gamehead.com.au/XBox-360/Fighting/WWE-Smackdown-Vs-RAW-2008-High-Flyer-XBOX-360/111102 |title=WWE Smackdown Vs RAW 2008 High Flyer - XBOX 360 |publisher=] |archive-url=https://web.archive.org/web/20090718001904/http://www.gamehead.com.au/XBox-360/Fighting/WWE-Smackdown-Vs-RAW-2008-High-Flyer-XBOX-360/111102 |archive-date=July 18, 2009 |url-status=dead |access-date=February 15, 2015}}</ref>
In addition to exhibition matches and ], the Xbox 360 and PlayStation versions have a ''24/7 mode''<ref name="24/7" /> as its version of a season mode. However, the Wii version has ''Main Event mode'' in place of 24/7 mode and does not contain a General Manager mode.<!-- CITE ERROR! <ref name="THQnA2" /> -->


===Wii===
The Wii version features five match types. These are, Single (One on One), Tag Team (Two on Two), K.O. Match, Triple Threat and Hardcore. This version lacks a WWE Shop and features a smaller move list compared to the other versions.{{Fact|date=November 2007}}
Instead of featuring ''24/7 mode'', it features ''Main Event Mode'' where the players can play as a created superstar and rise to the top. The Wii version of the game features only chairs as the exclusive weapons. Also the Wii version only has 5 match types such as Singles Match, ], ], ] and Knockout Match.

===PSP===
The game has the same graphics as the previous games in the ''SvR'' PSP ports, but ], ] and ] are PSP exclusive unlockable Legends.

===Matches===
This would be the last game to feature the Buried Alive Match, as it would not appear in its sequel '']'', or any other games to follow until '']'' (only in the 2K Showcase).


==Reception== ==Reception==
{{Video game reviews
{{sect-stub}}
| DS = true
| PS2 = true
| PS3 = true
| PSP = true
| WII = true
| X360 = true
| EGM_X360 = 6.83/10<ref name=EGM>{{cite magazine |author=EGM staff |title=WWE SmackDown vs. Raw 2008 (X360) |magazine=] |date=December 2007 |page=106}}</ref>
| EuroG_X360 = 6/10<ref name=EuroG>{{cite web |last=Whitehead |first=Dan |date=November 12, 2007 |url=http://www.eurogamer.net/articles/wwe-smackdown-vs-raw-2008-review |title=WWE SmackDown vs. Raw 2008 (X360) |website=] |access-date=February 15, 2015}}</ref>
| GI_PS3 = 8/10<ref name=GI>{{cite magazine |last=Reeves |first=Ben |url=http://gameinformer.com/NR/exeres/35F7FF40-CE4E-4548-B8FB-9F1D9CCBF24C.htm |title=WWE SmackDown vs. Raw 2008 (PS3, X360) |magazine=] |issue=176 |date=December 2007 |archive-url=https://web.archive.org/web/20080115203154/http://gameinformer.com/NR/exeres/35F7FF40-CE4E-4548-B8FB-9F1D9CCBF24C.htm |archive-date=January 15, 2008 |url-status=dead |access-date=February 15, 2015}}</ref>
| GI_X360 = 8/10<ref name=GI/>
| GamePro_PS3 = {{Rating|4.5|5}}<ref name=GameProPS3>{{cite magazine |last=Melick |first=Todd |url=http://gamepro.com/sony/ps3/games/reviews/147708.shtml |title=Review: WWE Smackdown Vs. Raw 2008 (PS3) |magazine=] |date=December 2007 |page=124 |archive-url=https://web.archive.org/web/20071116153323/http://gamepro.com/sony/ps3/games/reviews/147708.shtml |archive-date=November 16, 2007 |url-status=dead |access-date=February 15, 2015}}</ref>
| GamePro_X360 = {{Rating|4.5|5}}<ref name=GameProX360>{{cite magazine |last=Melick |first=Todd |date=November 13, 2007 |url=http://www.gamepro.com/microsoft/xbox360/games/reviews/147508.shtml |title=Review: WWE Smackdown Vs. Raw 2008 (X360) |magazine=GamePro |archive-url=https://web.archive.org/web/20071114112117/http://www.gamepro.com/microsoft/xbox360/games/reviews/147508.shtml |archive-date=November 14, 2007 |url-status=dead |access-date=February 15, 2015}}</ref>
| GameRev_PS2 = C<ref name=GameRev>{{cite web |last=Tan |first=Nick |date=November 11, 2007 |url=http://www.gamerevolution.com/review/wwe-smackdown-vs-raw-2008 |title=WWE SmackDown! vs. Raw 2008 Review (PS2, PS3, X360) |publisher=] |access-date=February 16, 2015}}</ref>
| GameRev_PS3 = C<ref name=GameRev/>
| GameRev_X360 = C<ref name=GameRev/>
| GSpot_DS = 6.5/10<ref name=GSpotDS>{{cite web |last=Provo |first=Frank |date=November 21, 2007 |url=http://www.gamespot.com/reviews/wwe-smackdown-vs-raw-2008-review/1900-6183250/ |title=WWE SmackDown! vs. RAW 2008 Review (DS) |website=GameSpot |access-date=February 15, 2015}}</ref>
| GSpot_PS2 = 6.5/10<ref name=GSpot>{{cite web |last=Navarro |first=Alex |date=November 14, 2007 |url=http://www.gamespot.com/reviews/wwe-smackdown-vs-raw-2008-review/1900-6182916/ |title=WWE SmackDown! vs. RAW 2008 Review (PS2, PS3, X360) |website=] |access-date=February 15, 2015}}</ref>
| GSpot_PS3 = 6.5/10<ref name=GSpot/>
| GSpot_WII = 4.5/10<ref name=GSpotWII>{{cite web |last=Navarro |first=Alex |date=November 26, 2007 |url=http://www.gamespot.com/reviews/wwe-smackdown-vs-raw-2008-review/1900-6183353/ |title=WWE SmackDown! vs. RAW 2008 Review (Wii) |website=GameSpot |access-date=February 15, 2015}}</ref>
| GSpot_X360 = 6.5/10<ref name=GSpot/>
| GSpy_DS = {{Rating|3|5}}<ref name=GSpyDS>{{cite web |last=Villoria |first=Gerald |date=November 28, 2007 |url=http://ds.gamespy.com/nintendo-ds/wwe-smackdown-vs-raw-2008-unofficial-title/838481p1.html |title=GameSpy: WWE Smackdown vs. Raw 2008 (NDS) |publisher=GameSpy |archive-url=https://web.archive.org/web/20071201101245/http://ds.gamespy.com/nintendo-ds/wwe-smackdown-vs-raw-2008-unofficial-title/838481p1.html |archive-date=December 1, 2007 |url-status=dead |access-date=February 15, 2015}}</ref>
| GSpy_PS3 = {{Rating|3|5}}<ref name=GSpy>{{cite web |last=Villoria |first=Gerald |date=November 19, 2007 |url=http://ps3.gamespy.com/playstation-3/wwe-smackdown-vs-raw-2008/836690p1.html |title=GameSpy: WWE Smackdown vs. Raw 2008 (PS3, X360) |publisher=] |access-date=February 15, 2015}}</ref>
| GSpy_X360 = {{Rating|3|5}}<ref name=GSpy/>
| GT_PS3 = 7.4/10<ref name=GT>{{cite web |url=http://www.gametrailers.com/reviews/xjmfbc/wwe-smackdown--vs--raw-2008-review |title=WWE SmackDown! vs. Raw 2008 Review (PS3, X360) |publisher=] |date=December 4, 2007 |access-date=February 15, 2015}}</ref>
| GT_X360 = 7.4/10<ref name=GT/>
| GameZone_DS = 7/10<ref name=GameZoneDS>{{cite web |last=Valentino |first=Nick |date=December 2, 2007 |url=http://www.gamezone.com/reviews/wwe_smackdown_vs_raw_2008_nds_review |title=WWE Smackdown Vs. Raw 2008 - NDS - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20080930052434/http://nds.gamezone.com/gzreviews/r32205.htm |archive-date=September 30, 2008 |url-status=live |access-date=February 15, 2015}}</ref>
| GameZone_PS2 = 7/10<ref name=GameZonePS2>{{cite web |last=Bedigian |first=Louis |date=November 12, 2007 |url=http://www.gamezone.com/reviews/wwe_smackdown_vs_raw_2008_ps2_review |title=WWE Smackdown Vs. Raw 2008 - PS2 - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20081004030321/http://ps2.gamezone.com/gzreviews/r32205.htm |archive-date=October 4, 2008 |url-status=live |access-date=February 15, 2015}}</ref>
| GameZone_PS3 = 7.5/10<ref name=GameZonePS3>{{cite web |last=Romano |first=Natalie |date=November 30, 2007 |url=http://ps3.gamezone.com/gzreviews/r32205.htm |title=WWE Smackdown Vs. Raw 2008 Review - PlayStation 3 |publisher=GameZone |archive-url=https://web.archive.org/web/20081006092804/http://ps3.gamezone.com/gzreviews/r32205.htm |archive-date=October 6, 2008 |url-status=dead |access-date=February 15, 2015}}</ref>
| GameZone_PSP = 6.5/10<ref name=GameZonePSP>{{cite web |last=Sandoval |first=Angelina |date=November 29, 2007 |url=http://www.gamezone.com/reviews/wwe_smackdown_vs_raw_2008_psp_review |title=WWE Smackdown Vs. Raw 2008 - PSP - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20081006051154/http://psp.gamezone.com/gzreviews/r32205.htm |archive-date=October 6, 2008 |access-date=February 15, 2015}}</ref>
| GameZone_WII = 7.5/10<ref name=GameZoneWII>{{cite web |last=Zacarias |first=Eduardo |date=November 29, 2007 |url=http://www.gamezone.com/reviews/wwe_smackdown_vs_raw_2008_wii_review |title=WWE Smackdown Vs. Raw 2008 - WII - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20081006115958/http://wii.gamezone.com/gzreviews/r32205.htm |archive-date=October 6, 2008 |url-status=live |access-date=February 15, 2015}}</ref>
| GameZone_X360 = 7/10<ref name=GameZone360>{{cite web |last=Hopper |first=Steven |date=November 18, 2007 |url=http://www.gamezone.com/reviews/wwe_smackdown_vs_raw_2008_360_review |title=WWE Smackdown Vs. Raw 2008 - 360 - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20081007051118/http://xbox360.gamezone.com/gzreviews/r32205.htm |archive-date=October 7, 2008 |url-status=live |access-date=February 15, 2015}}</ref>
| IGN_DS = 7/10<ref name=IGNDS>{{cite web |last=Bozon |first=Mark |date=November 1, 2007 |url=http://www.ign.com/articles/2007/11/02/wwe-smackdown-vs-raw-2008-review-3 |title=WWE SmackDown! vs. Raw 2008 Review (NDS) |publisher=IGN |access-date=February 15, 2015}}</ref>
| IGN_PS2 = 6.8/10<ref name=IGNPS2>{{cite web |last=Miller |first=Greg |date=November 1, 2007 |url=http://www.ign.com/articles/2007/11/01/wwe-smackdown-vs-raw-2008-review-6 |title=WWE SmackDown! vs. Raw 2008 Review (PS2) |publisher=IGN |access-date=February 15, 2015}}</ref>
| IGN_PS3 = 7.5/10<ref name=IGN360>{{cite web |last=Miller |first=Greg |date=November 1, 2007 |url=http://www.ign.com/articles/2007/11/01/wwe-smackdown-vs-raw-2008-review-7 |title=WWE SmackDown! vs. Raw 2008 Review (X360) |publisher=IGN |access-date=February 15, 2015}}</ref>
| IGN_PSP = 6.5/10<ref name=IGNPSP>{{cite web |last=Miller |first=Greg |date=November 1, 2007 |url=http://www.ign.com/articles/2007/11/02/wwe-smackdown-vs-raw-2008-review-2 |title=WWE SmackDown! vs. Raw 2008 Review (PSP) |publisher=IGN |access-date=February 15, 2015}}</ref>
| IGN_WII = 7.5/10<ref name=IGNWII>{{cite web |last=Bozon |first=Mark |date=November 1, 2007 |url=http://www.ign.com/articles/2007/11/01/wwe-smackdown-vs-raw-2008-review-4 |title=WWE SmackDown! vs. Raw 2008 Review (Wii) |publisher=IGN |access-date=February 15, 2015}}</ref>
| IGN_X360 = 7.8/10<ref name=IGNPS3>{{cite web |last=Miller |first=Greg |date=November 1, 2007 |url=http://www.ign.com/articles/2007/11/01/wwe-smackdown-vs-raw-2008-review-5 |title=WWE SmackDown! vs. Raw 2008 Review (PS3) |publisher=IGN |access-date=February 15, 2015}}</ref>
| NP_WII = 6.5/10<ref name=NP>{{cite magazine |title=WWE SmackDown vs. Raw 2008 (Wii) |magazine=] |volume=223 |date=December 2007 |page=84}}</ref>
| OXM_X360 = 8.5/10<ref name=OXM>{{cite magazine |last=Lewis |first=Cameron |url=http://oxmonline.com/article/reviews/xbox-360/s-z/wwe-smackdown-vs-raw-2008 |title=WWE SmackDown vs. Raw 2008 |magazine=] |date=December 2007 |page=74 |archive-url=https://web.archive.org/web/20101216231736/http://oxmonline.com/article/reviews/xbox-360/s-z/wwe-smackdown-vs-raw-2008 |archive-date=December 16, 2010 |url-status=dead |access-date=February 15, 2015}}</ref>
| PSM_PS2 = 8.5/10<ref name=PSMPS2>{{cite journal |title=Review: WWE SmackDown vs. Raw 2008 (PS2) |journal=PSM |date=December 2007 |page=73}}</ref>
| PSM_PS3 = 9/10<ref name=PSMPS3>{{cite magazine |title=Review: WWE SmackDown vs. Raw 2008 (PS3) |magazine=] |date=December 2007 |page=72}}</ref>
| GR_DS = 61.64%<ref name=GRDS>{{cite web |url=http://www.gamerankings.com/ds/938846-wwe-smackdown-vs-raw-2008/index.html |title=WWE SmackDown vs. Raw 2008 for DS |publisher=GameRankings |access-date=February 15, 2015}}</ref>
| GR_PS2 = 73.60%<ref name=GRPS2>{{cite web |url=http://www.gamerankings.com/ps2/938802-wwe-smackdown-vs-raw-2008/index.html |title=WWE SmackDown vs. Raw 2008 for PlayStation 2 |publisher=] |access-date=February 15, 2015}}</ref>
| GR_PS3 = 71.72%<ref name=GRPS3>{{cite web |url=http://www.gamerankings.com/ps3/938803-wwe-smackdown-vs-raw-2008/index.html |title=WWE SmackDown vs. Raw 2008 for PlayStation 3 |publisher=GameRankings |access-date=February 15, 2015}}</ref>
| GR_PSP = 66.20%<ref name=GRPSP>{{cite web |url=http://www.gamerankings.com/psp/938804-wwe-smackdown-vs-raw-2008/index.html |title=WWE SmackDown vs. Raw 2008 for PSP |publisher=GameRankings |access-date=February 15, 2015}}</ref>
| GR_WII = 59.14%<ref name=GRWII>{{cite web |url=http://www.gamerankings.com/wii/938847-wwe-smackdown-vs-raw-2008/index.html |title=WWE SmackDown vs. Raw 2008 for Wii |publisher=GameRankings |access-date=February 15, 2015}}</ref>
| GR_X360 = 70.47%<ref name=GRX360>{{cite web |url=http://www.gamerankings.com/xbox360/938801-wwe-smackdown-vs-raw-2008/index.html |title=WWE SmackDown vs. Raw 2008 for Xbox 360 |publisher=GameRankings |access-date=February 15, 2015}}</ref>
| MC_DS = 61/100<ref name=MCDS>{{cite web |url=https://www.metacritic.com/game/wwe-smackdown-vs-raw-2008/critic-reviews/?platform=ds |title=WWE SmackDown vs. Raw 2008 for DS Reviews |website=Metacritic |access-date=February 15, 2015}}</ref>
| MC_PS2 = 71/100<ref name=MCPS2>{{cite web |url=https://www.metacritic.com/game/wwe-smackdown-vs-raw-2008/critic-reviews/?platform=playstation-2 |title=WWE SmackDown vs. Raw 2008 for PlayStation 2 Reviews |website=Metacritic |access-date=February 15, 2015}}</ref>
| MC_PS3 = 74/100<ref name=MCPS3>{{cite web |url=https://www.metacritic.com/game/wwe-smackdown-vs-raw-2008/critic-reviews/?platform=playstation-3 |title=WWE SmackDown vs. Raw 2008 for PlayStation 3 Reviews |website=] |access-date=February 15, 2015}}</ref>
| MC_PSP = 68/100<ref name=MCPSP>{{cite web |url=https://www.metacritic.com/game/wwe-smackdown-vs-raw-2008/critic-reviews/?platform=psp |title=WWE SmackDown vs. Raw 2008 for PSP Reviews |website=Metacritic |access-date=February 15, 2015}}</ref>
| MC_WII = 59/100<ref name=MCWII>{{cite web |url=https://www.metacritic.com/game/wwe-smackdown-vs-raw-2008/critic-reviews/?platform=wii |title=WWE SmackDown vs. Raw 2008 for Wii Reviews |website=Metacritic |access-date=February 15, 2015}}</ref>
| MC_X360 = 71/100<ref name=MCX360>{{cite web |url=https://www.metacritic.com/game/wwe-smackdown-vs-raw-2008/critic-reviews/?platform=xbox-360 |title=WWE SmackDown vs. Raw 2008 for Xbox 360 Reviews |website=Metacritic |access-date=February 15, 2015}}</ref>
}}
''Smackdown vs. Raw 2008'' received "mixed or average" reviews upon release. ] and ] gave it a score of 73.60% and 71 out of 100 for the PlayStation 2 version;<ref name=GRPS2/><ref name=MCPS2/> 71.72% and 74 out of 100 for the PlayStation 3 version;<ref name=GRPS3/><ref name=MCPS3/> 70.47% and 71 out of 100 for the Xbox 360 version;<ref name=GRX360/><ref name=MCX360/> 66.20% and 68 out of 100 for the PSP version;<ref name=GRPSP/><ref name=MCPSP/> 61.64% and 61 out of 100 for the DS version;<ref name=GRDS/><ref name=MCDS/> 59.14% and 59 out of 100 for the Wii version;<ref name=GRWII/><ref name=MCWII/> and 55% for the Mobile version.<ref name=GRMB>{{cite web |url=http://www.gamerankings.com/mobile/944336-wwe-smackdown-vs-raw-2008/index.html |title=WWE SmackDown vs. Raw 2008 for Mobile |publisher=GameRankings |access-date=February 15, 2015}}</ref>


For the Mobile version, GameZone gave 5.5 out of 10,<ref name=GameZoneMB>{{cite web |last=Bedigian |first=Louis |date=January 30, 2008 |url=http://www.gamezone.com/reviews/wwe_smackdown_vs_raw_2008_mb_review |title=WWE Smackdown Vs. Raw 2008 - MB - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20080928001045/http://mobile.gamezone.com/gzreviews/r32205.htm |archive-date=September 28, 2008 |url-status=live |access-date=February 15, 2015}}</ref> while ] gave the score four out of ten.<ref name=IGNMB>{{cite web |last=Roush |first=George |date=November 16, 2007 |url=http://www.ign.com/articles/2007/11/16/wwe-smackdown-vs-raw-2008-review |title=WWE SmackDown! vs. RAW 2008 Review (Cell) |publisher=IGN |access-date=February 15, 2015}}</ref> Both reviewers were critical to its mechanics, but considered its visuals as decent.
==References==

{{reflist|2}}
The PlayStation 2 version of ''WWE SmackDown vs. Raw 2008'' received a "Platinum" sales award from the ] (ELSPA),<ref name=platinumelspa>{{cite web |archive-url=https://web.archive.org/web/20090515224703/http://www.elspa.com/?i=3944 |url=http://www.elspa.com:80/?i=3944 |title=ELSPA Sales Awards: Platinum |work=] |archive-date=May 15, 2009 |url-status=dead}}</ref> indicating sales of at least 300,000 copies in the United Kingdom.<ref name=gamasutrasales>{{cite web | archive-url=https://web.archive.org/web/20170918063107/https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php | url=https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php | title=ELSPA: ''Wii Fit'', ''Mario Kart'' Reach Diamond Status In UK | author=Caoili, Eric | date=November 26, 2008 |work=] | archive-date=September 18, 2017 | url-status=dead}}</ref> The game had shipped 6 million units across all platforms by March 2008.<ref>{{cite web|url=https://www.businesswire.com/news/home/20080506006705/en/THQ-Reports-Fiscal-2008-Fourth-Quarter-Results|title=THQ Reports Fiscal 2008 Fourth Quarter Results|date=May 6, 2008|publisher=]|website=]}}</ref>
{{clear}}

==See also==
{{Portal|2000s|Video games}}
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==References ==
{{Reflist|30em}}


==External links== ==External links==
* {{IMDb title|1141278}}
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* {{moby game|id=/nintendo-ds/wwe-smackdown-vs-raw-2008_|name=''WWE SmackDown vs. Raw 2008'' (Nintendo DS)}}
* | | | | | at ]
* {{imdb title|id=1141278|title=WWE Smackdown vs. Raw 2008}}


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Latest revision as of 03:55, 6 October 2024

2007 professional wrestling video game

2007 video game
WWE SmackDown vs. Raw 2008
Cover art featuring John Cena, The Undertaker and Bobby Lashley
Developer(s)Yuke's
Amaze Entertainment (DS)
Publisher(s)THQ
SeriesSmackDown vs. Raw
Platform(s)
ReleaseNintendo DS, PlayStation 2, Wii & Xbox 360
  • EU: November 9, 2007
  • NA: November 13, 2007
  • AU: November 15, 2007
  • JP: February 14, 2008 (PS2, Wii, X360)
PlayStation 3 & PlayStation Portable
  • EU: November 9, 2007
  • NA: November 13, 2007
  • AU: November 22, 2007
  • JP: February 14, 2008 (PS3)
Genre(s)Sports
Mode(s)Single-player, multiplayer, multiplayer online

WWE SmackDown vs. Raw 2008 (also known as WWE SmackDown vs. Raw 2008 featuring ECW and WWE SmackDown vs. Raw 2008 ECW Invasion) is a professional wrestling video game published by THQ in November 2007, and developed by Yuke's for the PlayStation 2, PlayStation 3, Xbox 360, Wii, and PlayStation Portable video game consoles, with Amaze Entertainment overseeing development for the Nintendo DS version.

SmackDown vs. Raw 2008 is the ninth overall installment of the video game series based on the professional wrestling promotion World Wrestling Entertainment (WWE), the fourth game in the SmackDown vs. Raw series, the sequel to 2006's SmackDown vs. Raw 2007, and the first WWE game to feature the promotion's ECW brand.

The game was succeeded by WWE SmackDown vs. Raw 2009 in 2008.

Gameplay

Each wrestler now has two fighting style categories, one primary and one secondary. Each fighting style has its advantages and disadvantages in each particular match type. There are eight styles altogether: high-flyer, hardcore, submission, powerhouse, showman, brawler, dirty and technical. In addition, creative manager of THQ Cory Ledesma said early in production that he planned on having numerous wrestler animations redone.

A new "struggle submission system" has been introduced, incorporating more analog control into the game. The player executing the submission can now decide how much pressure is applied by moving the analog stick in a particular direction. Similarly, the player locked in a submission hold will have to power out also by using the analog stick.

The game features the revived ECW brand, and it takes its place alongside the established Raw and SmackDown! brands. The official box art features the ECW logo prominently. The game's ECW branding has expanded the number of weapons available under the ring during gameplay. New weapons such as guitars are available and tables and barbed wire bats can be set on fire. Despite the inclusion of the brand, the franchise kept its SmackDown! vs. Raw name, although an early logo included "ECW Invasion" in the title. It had been changed, however, to "Featuring ECW".

The game features several arenas where WWE held events in 2006 and 2007. There are also arenas based on each WWE television show.

Modes

Elijah Burke making his ring entrance.

The game allows several different game modes to be played, each with different goals and options. The Season and General Manager Modes of previous games have been merged into the new "WWE 24/7" mode, which takes its name from WWE's video on-demand service. Players can choose to play one of the game's included superstars or create a superstar, or as a general manager of one of the brands. Playing as a wrestler, the goal is to take that wrestler and achieve "legend" status. In order to do so, the player has to win matches, then team with and feud with other wrestlers, and gain popularity. At the same time, they must choose whether to train, exercise, relax, or take part in other activities when not wrestling, all with their own positive and negative effects. The player could only choose to be either on the Smackdown brand or the Raw brand, as the ECW brand was excluded.

Playing as a general manager is similar to the previous General Manager modes in the series, in which one has to choose a brand and act as its General Manager (Jonathan Coachman for Raw, Theodore Long for SmackDown!, Tommy Dreamer for ECW), draft a roster and make decisions to make it the most popular brand of the three. The General Manager is allowed to make staffing decisions, schedule workouts and events. This was also the last game in the Smackdown vs. Raw series to have a General Manager mode until WWE 2K22. There is also an all-new "Tournament Mode", which allows the player to control a superstar through the various stages of the WWE tournament, such as Beat The Clock Sprint and King of the Ring, as well as Money in the Bank tournament. The game also allows the players to create own tournament. This feature is excluded from the Nintendo DS and mobile versions. Like previous games in the series, the game also allows players to challenge for and defend championships. The game includes championships used by the WWE in 2007, bringing back the branded championships from the previous game and for the first time, the ECW Championship.

Fighting style system

The game featured the Fighting Style System which would not appear in later games until the release of WWE 2K18, where the system has returned. With each style, the character would adopt a series of preset abilities. Depending on primary ability, they would also be able to perform a unique move that can only be activated if the player has a stored finisher icon.

The fighting styles were Powerhouse, Showman, Hardcore, Dirty, Brawler, High-Flyer, Submission and Technical. This system was highly criticized as these pre-setting gave some wrestlers abilities which they cannot actually use, or stopped them from using common moves. For example, Carlito and Chavo Guerrero did not have the ability to perform any of their springboard attacks, and Mr. McMahon was as strong as some of the larger characters in the game. Also, the choice of fighting styles limited the variety of moves available in create-a-moveset.

Wrestlers with the powerhouse fighting style can break out of a pin attempt with just one button press, unless they had sustained a large amount of arm damage. They could also do a powerful Irish Whip (later named a 'Hammer Throw'), which could cause damage if the opponent hit the corner turnbuckles. A player (regardless of weight) could be sent reeling over the top rope with the force of this move. Their special ability was called 'Rampage', a temporary adrenaline rush in which their grapple moves could not be reversed or blocked.

Technical wrestlers automatically reversed all quick grapple moves until they had taken a good deal of arm damage. They also had the ability to perform diving attacks onto opponents outside of the ring. Their special ability was an adrenaline rush that allowed them to counter every attack for a limited time.

Showman is one of the more common kinds. Performing taunts or dives from higher positions cause a faster rise in momentum. They also have 2 special abilities. One allows them to perform one of their opponent's taunts, and if uninterrupted, the opponent is unable to gain any momentum for a limited time. They can alternatively copy their opponent's finishing move if in the correct position to do so. However, the copied move is weaker than the original.

The most common kind is the Brawler. Brawlers can sit on a downed opponent and punch their opponent's head repeatedly. They also have a special combination of 3 to 5 strikes. If the first strike connects, the defending wrestler is not able to block, avoid or counter the remainder of the strikes in the combination. Their special ability is called 'Wreck Shop', a limited adrenaline rush in which all opponent strikes are countered and all strikes become unblockable.

High-flyers can perform springboard diving attacks to opponents inside or outside of the ring. Instead of countering or side-stepping attacks, they perform an evasive roll. Their special ability is a possum pin. After recovering from being knocked down, a high-flyer can remain on the ground. If the attacker attempts a grapple move, the defending wrestler will go for a pin attempt which is difficult to break out of. However, if the opponent attempts a strike, then the pin attempt is lost.

Submission wrestlers can break out of Struggle Submissions with ease. They can also force an opponent to submit to any Struggle Submission, even if it is not a finisher or signature move.

Dirty wrestlers, like Chavo Guerrero, can perform dirty moves, which boost their momentum faster. They can also remove turnbuckle covers and use weapons to build momentum. They can also use the referee as a human shield, making themselves immune to all attacks. When they release the referee, they shove him into the opponent. This is difficult to avoid and momentarily stuns the opponent and the referee. Their special move involves an eye-poke and a low blow which causes a lot of damage to the head and torso.

Hardcore wrestlers get momentum bonuses for using weapons. They can also perform grapple moves while holding a weapon. If they try to use a steel chair with full momentum, they automatically perform the Steel Chair DDT. If they are caused to bleed, they instantly get full momentum. Their special move can only be performed with a steel chair in hand. They strike themselves in the face repeated until they bleed. While this causes full momentum, it also causes critical head damage.

Roster

ECW made its first appearance in the series as a brand. Ashley, CM Punk, Cryme Tyme, Elijah Burke, Kelly Kelly, Kenny Dykstra, Marcus Cor Von, and MVP made their WWE video game debuts. Sabu and The Sandman would make their only appearances in the franchise with this installment. It also marked the return of Jeff Hardy to the franchise who if not counting 2003's WWE Crush Hour last appeared in 2002's WWE SmackDown! Shut Your Mouth. It is the last WWE video game to feature Torrie Wilson. It is also the last game to feature Ric Flair as an active member of the roster, as he would be featured as a legend in games moving forward. The handheld versions had exclusive characters, with Eddie Guerrero, Jim Neidhart, and Sgt. Slaughter being PSP exclusives, and Hardcore Holly being a Nintendo DS exclusive.

This is the first game in the series not to feature Chris Benoit after his double murder and suicide in June 2007. All materials related to Benoit were removed or made unavailable through normal means, including all versions of the crossface and diving headbutt.

Jillian Hall, The Boogeyman, and Shelton Benjamin were omitted from the game even though they were a part of the current roster at the time and were featured in WWE SmackDown vs. Raw 2007.

Development

Kane wrestles Rey Mysterio (this was an early screenshot; Rey Mysterio's attire was changed from white to black during development).

PlayStation 2

Graphics and gameplay are similar to the previous years in the SvR series. It also includes the new 24/7 mode which includes Become a Legend or GM Mode where the players can also train superstars and gain them popularity.

Xbox 360 and PlayStation 3

The Xbox 360 has the custom soundtrack feature which people can import their own music in superstars entrances. However, the PS3 has a first person view in entrances where people can control where the superstar looks with the Sixaxis controller.

The PS3 version also had a special "Collector's Edition" which came with a DVD detailing the game, a Kelly Kelly trading card, and a booklet featuring various superstars signature moves.

The Xbox 360 version also had special "High Flyer" and "Dirty" Editions which came with Special Edition Slipcase, "I'm a High Flyer" or "I Fight Dirty" T-shirts, 1 page Kelly Kelly calendar, 8 Numbered Limited Edition "Fighting Styles" Postcards, and a "Create a Superstar" Mini Guide.

Wii

Instead of featuring 24/7 mode, it features Main Event Mode where the players can play as a created superstar and rise to the top. The Wii version of the game features only chairs as the exclusive weapons. Also the Wii version only has 5 match types such as Singles Match, Hardcore Match, Tag Team Match, Triple Threat Match and Knockout Match.

PSP

The game has the same graphics as the previous games in the SvR PSP ports, but Slaughter, Eddie Guerrero and Jim Neidhart are PSP exclusive unlockable Legends.

Matches

This would be the last game to feature the Buried Alive Match, as it would not appear in its sequel SmackDown vs. Raw 2009, or any other games to follow until WWE 2K16 (only in the 2K Showcase).

Reception

Reception
Aggregate scores
AggregatorScore
DSPS2PS3PSPWiiXbox 360
GameRankings61.64%73.60%71.72%66.20%59.14%70.47%
Metacritic61/10071/10074/10068/10059/10071/100
Review scores
PublicationScore
DSPS2PS3PSPWiiXbox 360
Electronic Gaming Monthly6.83/10
Eurogamer6/10
Game Informer8/108/10
GamePro
GameRevolutionCCC
GameSpot6.5/106.5/106.5/104.5/106.5/10
GameSpy
GameTrailers7.4/107.4/10
GameZone7/107/107.5/106.5/107.5/107/10
IGN7/106.8/107.5/106.5/107.5/107.8/10
Nintendo Power6.5/10
Official Xbox Magazine (US)8.5/10
PlayStation: The Official Magazine8.5/109/10

Smackdown vs. Raw 2008 received "mixed or average" reviews upon release. GameRankings and Metacritic gave it a score of 73.60% and 71 out of 100 for the PlayStation 2 version; 71.72% and 74 out of 100 for the PlayStation 3 version; 70.47% and 71 out of 100 for the Xbox 360 version; 66.20% and 68 out of 100 for the PSP version; 61.64% and 61 out of 100 for the DS version; 59.14% and 59 out of 100 for the Wii version; and 55% for the Mobile version.

For the Mobile version, GameZone gave 5.5 out of 10, while IGN gave the score four out of ten. Both reviewers were critical to its mechanics, but considered its visuals as decent.

The PlayStation 2 version of WWE SmackDown vs. Raw 2008 received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 300,000 copies in the United Kingdom. The game had shipped 6 million units across all platforms by March 2008.

See also

References

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