Revision as of 18:50, 10 July 2023 edit67.220.24.26 (talk) Added details on Winbolo, the windows version of this gameTag: Visual edit← Previous edit | Latest revision as of 17:40, 13 October 2024 edit undoAadirulez8 (talk | contribs)Extended confirmed users43,495 editsm v2.05 - Fix errors for CW project (Link equal to linktext)Tag: WPCleaner | ||
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{{redirect|Bolo (video game)|the Apple II game of the same name|Bolo (1982 video game)}} | |||
{{more citations needed|date=June 2020}} | {{more citations needed|date=June 2020}} | ||
{{Use dmy dates|date=September 2022}} | {{Use dmy dates|date=September 2022}} | ||
{{Infobox video game | {{Infobox video game | ||
| |
|title = Bolo | ||
|image = | |image = | ||
|developer = Various | |developer = Various | ||
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|released = ] | |released = ] | ||
|genre = ] | |genre = ] | ||
|modes = ], ] | |modes = ], ] | ||
|platforms = ], ], ], ], ] | |platforms = ], ], ], ], ] | ||
}} | }} | ||
⚫ | '''''Bolo''''' is a ] initially created for the ] computer by ] in 1987, and was later ported by Cheshire to the Apple ].<ref name="BoloManual">{{cite web | url = http://bishop.mc.duke.edu/bolo/guides/bolomanual/ | title = MacBolo Instructions | accessdate = 27 May 2007 | archive-url = https://web.archive.org/web/20070518053532/http://bishop.mc.duke.edu/bolo/guides/bolomanual/ | archive-date = 18 May 2007 | url-status = dead}}</ref> Although offered for sale for the BBC Micro,<ref name="acornuser198901">{{cite news | url=https://archive.org/details/AcornUser078-Jan89/page/n131/mode/1up | title=Bolo! | work=Acorn User | author=go-dax | date=January 1989 | access-date=30 April 2021 | pages=139}}</ref><ref name="worldinpixels-2020">{{cite web | url=https://www.idesine.com/blogs/news/the-mysterious-delos-d-harriman-talks-about-the-unreleased-bolo-in-an-extended-excerpt-from-acorn-a-world-in-pixels | title= Delos D.Harriman talks about unreleased Bolo | work=World in Pixels | author=idesine | date=November 2020}}</ref> this version is now regarded as lost.<ref name="sth">{{cite web | url=https://www.stairwaytohell.com/lostandfound/homepage.html | title=Lost and Found | website=Stairway to Hell | access-date=30 April 2021}}</ref> It is a networked multiplayer game that simulates a ] battlefield. Currently, a Windows version known as Winbolo remains in operation and continues to have a small but active player base.<ref>{{Cite web | title=WinBolo.com: Downloads | url=http://www.winbolo.com/downloads.php | access-date=2023-07-10 | website=www.winbolo.com}}</ref> <ref>{{Cite web | title=WinBolo.net: Index | url=http://winbolo.net/ | access-date=2023-07-10 | website=winbolo.net}}</ref> | ||
'''''Bolo''''' is a ] initially created for the ] computer by ] in 1987, and was later ported by Cheshire to the Apple ].<ref name="BoloManual">{{cite web | |||
| url = http://bishop.mc.duke.edu/bolo/guides/bolomanual/ | |||
| title = MacBolo Instructions | |||
| accessdate = 27 May 2007 | |||
| archive-url = https://web.archive.org/web/20070518053532/http://bishop.mc.duke.edu/bolo/guides/bolomanual/ | |||
| archive-date = 18 May 2007 | |||
⚫ | | url-status = dead}}</ref> Although offered for sale for the BBC Micro,<ref name="acornuser198901">{{cite news | url=https://archive.org/details/AcornUser078-Jan89/page/n131/mode/1up | title=Bolo! | work=Acorn User | author=go-dax | date=January 1989 | access-date=30 April 2021 | pages=139}}</ref><ref name="worldinpixels-2020">{{cite web | url=https://www.idesine.com/blogs/news/the-mysterious-delos-d-harriman-talks-about-the-unreleased-bolo-in-an-extended-excerpt-from-acorn-a-world-in-pixels | title= Delos D.Harriman talks about unreleased Bolo | work=World in Pixels | author=idesine | date=November 2020}}</ref> this version is now regarded as lost.<ref name="sth">{{cite web | url=https://www.stairwaytohell.com/lostandfound/homepage.html | title=Lost and Found | website=Stairway to Hell | access-date=30 April 2021}}</ref> It is a networked multiplayer game that simulates a ] battlefield. Currently, a Windows version known as Winbolo remains in operation and continues to have a small but active player base.<ref>{{Cite web |title=WinBolo.com: Downloads |url=http://www.winbolo.com/downloads.php |access-date=2023-07-10 |website=www.winbolo.com}}</ref> <ref>{{Cite web |title=WinBolo.net: Index |url=http://winbolo.net/ |access-date=2023-07-10 |website=winbolo.net}}</ref> | ||
==Name== | ==Name== | ||
According to the Bolo Frequently Asked Questions page |
According to the Bolo Frequently Asked Questions page: "Bolo is the Hindi word for communication. ''Bolo'' is about computers communicating on the network, and more importantly about humans communicating with each other, as they argue, negotiate, form alliances, agree strategies, etc."<ref name="Bolo FAQ">{{cite web | url = http://bishop.mc.duke.edu/bolo/guides/stuartfaq.html | title = Frequently Asked Questions | accessdate = 27 May 2007 | archive-url = https://web.archive.org/web/20070518233700/http://bishop.mc.duke.edu/bolo/guides/stuartfaq.html | archive-date = 18 May 2007 | url-status = dead}}</ref> | ||
| url = http://bishop.mc.duke.edu/bolo/guides/stuartfaq.html | |||
| title = Frequently Asked Questions | |||
| accessdate = 27 May 2007 | |||
| archive-url = https://web.archive.org/web/20070518233700/http://bishop.mc.duke.edu/bolo/guides/stuartfaq.html | |||
| archive-date = 18 May 2007 | |||
| url-status = dead}}</ref> | |||
Another ] was created for the Apple II in 1982. In the user manual, Cheshire wrote that this was "an unfortunate coincidence".<ref name="BoloManual" /> | Another ] was created for the Apple II in 1982. In the user manual, Cheshire wrote that this was "an unfortunate coincidence".<ref name="BoloManual" /> | ||
] is also the name for a class of self-aware tanks in a series of stories initially published in 1960 by science fiction writer ]. | |||
== Description == | == Description == | ||
⚫ | ] | ||
{{unreferenced section|date=June 2020}} | |||
⚫ | ] | ||
Players are divided into two teams. Each player commands a tank that can be driven around a battlefield within an orthogonal, top-down view. The tank has a cannon, which fires forward, and it carries mines as a secondary weapon, which can be dropped while moving or be placed somewhere on the map. Tanks have a certain amount of "armor" (]), which is reduced by enemy shots. A tank is destroyed if its armor reaches zero or if it is driven into the sea. | |||
Cannon ammunition and mines can be refilled by going to a friendly "base". The bases also repair damage to tanks, but this depletes the base's armor and enemy tanks can kill you faster than a base can heal. Bases' ammunition and armor regenerate slowly, however wood must be gathered by the engineer. | |||
The goal of the game is to capture all of the bases on the map (and pillboxes). Neutral bases may be captured by driving one's tank over them. Hostile bases can be made neutral again by shooting them until their armor supply is reduced to zero. | |||
Another game element is the "]". Pillboxes are initially neutral and will shoot at any tank that approaches them. Like the supply bases, pillboxes can be shot at until destroyed, after which a player can restore it, making it friendly. Unlike the bases, pillboxes can be moved around the map by the players. | |||
Inside the tank is an engineer aka builder, who places mines and moves pillboxes and is also nick-named "little green men" by the creator The engineer can also perform building tasks, after collecting wood in a forest. The structures that can be built are roads, which speed up travel, boats, and walls, which act as a barrier. The engineer can be killed by enemies while out of the tank. | |||
== Networking == | == Networking == | ||
The Macintosh version of Bolo supported up to sixteen concurrent networked players, | The Macintosh version of Bolo supported up to sixteen concurrent networked players, | ||
using ] over a ], | using ] over a ], | ||
or ] over the ].<ref name="faq1">{{cite web | url=http://bolo.net/rgb-faq1.txt | title= rec.games.bolo Frequently Asked Questions (FAQ) - Part 1 | author=Cory L. Scott | date=May 1995}}</ref><ref name="faq2">{{cite web | url=http://bolo.net/rgb-faq2.txt | title= rec.games.bolo Frequently Asked Questions (FAQ) - Part 2 | author=Cory L. Scott | date=May 1995}}</ref><ref name="VirtualCommunity">{{cite journal |last1=Moore |first1=Eric |title=The Bolo Game: Exploration of a High-Tech Virtual Community |journal=Advances in Consumer Research |date=1996 |volume=23 |pages=167–171 |url=https://www.acrwebsite.org/volumes/7937/volumes/v23/NA-23/full |access-date=1 November 2021}}</ref> All AppleTalk network connection types were supported, including ], ], TokenTalk, and ].<ref name="BoloManual" /> The current Windows version continues to support 16 players, who join via an active games page or the game's Discord channel.<ref>{{Cite web |title=WinBolo.net: Active Games |url=http://winbolo.net/activegames.php |access-date=2023-07-10 |website=winbolo.net}}</ref><ref>{{Cite web |title=Join the WinBolo Discord Server! |url=https://discord.com/invite/hkxKS3r |access-date=2023-07-10 |website=Discord}}</ref> | or ] over the ].<ref name="faq1">{{cite web | url=http://bolo.net/rgb-faq1.txt | title= rec.games.bolo Frequently Asked Questions (FAQ) - Part 1 | author=Cory L. Scott | date=May 1995}}</ref><ref name="faq2">{{cite web | url=http://bolo.net/rgb-faq2.txt | title= rec.games.bolo Frequently Asked Questions (FAQ) - Part 2 | author=Cory L. Scott | date=May 1995}}</ref><ref name="VirtualCommunity">{{cite journal | last1=Moore | first1=Eric | title=The Bolo Game: Exploration of a High-Tech Virtual Community | journal=Advances in Consumer Research | date=1996 | volume=23 | pages=167–171 | url=https://www.acrwebsite.org/volumes/7937/volumes/v23/NA-23/full | access-date=1 November 2021}}</ref> All AppleTalk network connection types were supported, including ], ], TokenTalk, and ].<ref name="BoloManual" /> The current Windows version continues to support 16 players, who join via an active games page or the game's Discord channel.<ref>{{Cite web | title=WinBolo.net: Active Games | url=http://winbolo.net/activegames.php | access-date=2023-07-10 | website=winbolo.net}}</ref><ref>{{Cite web | title=Join the WinBolo Discord Server! | url=https://discord.com/invite/hkxKS3r | access-date=2023-07-10 | website=Discord}}</ref> | ||
== References == | == References == | ||
Line 62: | Line 41: | ||
== External links == | == External links == | ||
* | * | ||
*, the author of ''Bolo'' | * , the author of ''Bolo'' | ||
* | * | ||
* | * | ||
{{DEFAULTSORT:Bolo (Video Game)}} | {{DEFAULTSORT:Bolo (Video Game)}} |
Latest revision as of 17:40, 13 October 2024
This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. Find sources: "Bolo" 1987 video game – news · newspapers · books · scholar · JSTOR (June 2020) (Learn how and when to remove this message) |
1987 video game
Bolo | |
---|---|
Developer(s) | Various |
Publisher(s) | Various |
Platform(s) | BBC Micro, Mac OS, Mac OS X, Linux, Windows |
Release | 1987 |
Genre(s) | Tactical shooter |
Mode(s) | Single-player, multiplayer |
Bolo is a video game initially created for the BBC Micro computer by Stuart Cheshire in 1987, and was later ported by Cheshire to the Apple Macintosh. Although offered for sale for the BBC Micro, this version is now regarded as lost. It is a networked multiplayer game that simulates a tank battlefield. Currently, a Windows version known as Winbolo remains in operation and continues to have a small but active player base.
Name
According to the Bolo Frequently Asked Questions page: "Bolo is the Hindi word for communication. Bolo is about computers communicating on the network, and more importantly about humans communicating with each other, as they argue, negotiate, form alliances, agree strategies, etc."
Another tank game with the same name was created for the Apple II in 1982. In the user manual, Cheshire wrote that this was "an unfortunate coincidence".
Bolo is also the name for a class of self-aware tanks in a series of stories initially published in 1960 by science fiction writer Keith Laumer.
Description
Networking
The Macintosh version of Bolo supported up to sixteen concurrent networked players, using AppleTalk over a Local Area Network, or UDP over the Internet. All AppleTalk network connection types were supported, including LocalTalk, EtherTalk, TokenTalk, and AppleTalk Remote Access. The current Windows version continues to support 16 players, who join via an active games page or the game's Discord channel.
References
- ^ "MacBolo Instructions". Archived from the original on 18 May 2007. Retrieved 27 May 2007.
- go-dax (January 1989). "Bolo!". Acorn User. p. 139. Retrieved 30 April 2021.
- idesine (November 2020). "Delos D.Harriman talks about unreleased Bolo". World in Pixels.
- "Lost and Found". Stairway to Hell. Retrieved 30 April 2021.
- "WinBolo.com: Downloads". www.winbolo.com. Retrieved 10 July 2023.
- "WinBolo.net: Index". winbolo.net. Retrieved 10 July 2023.
- "Frequently Asked Questions". Archived from the original on 18 May 2007. Retrieved 27 May 2007.
- Cory L. Scott (May 1995). "rec.games.bolo Frequently Asked Questions (FAQ) - Part 1".
- Cory L. Scott (May 1995). "rec.games.bolo Frequently Asked Questions (FAQ) - Part 2".
- Moore, Eric (1996). "The Bolo Game: Exploration of a High-Tech Virtual Community". Advances in Consumer Research. 23: 167–171. Retrieved 1 November 2021.
- "WinBolo.net: Active Games". winbolo.net. Retrieved 10 July 2023.
- "Join the WinBolo Discord Server!". Discord. Retrieved 10 July 2023.
Further reading
- Andrew Wilson and Stephen Intille, "Programming a Bolo Robot: Recognizing Actions By Example", MIT Media Lab Fall 1995 - this paper describes using Bolo as a system for developing a programming by example system.
- Silberman, S. (1995). O Bolo Mio. NetGuide Magazine, May issue. Archived from on 5 June 2020.
External links
- Bolo home page
- Stuart Cheshire, the author of Bolo
- Winbolo game download page
- Winbolo player hub website