Misplaced Pages

Talk:Shigeru Miyamoto: Difference between revisions

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Browse history interactively← Previous editContent deleted Content addedVisualWikitext
Revision as of 19:42, 12 May 2006 editHighwayCello (talk | contribs)12,719 edits "Greatest" ?: replying and clean up← Previous edit Latest revision as of 00:04, 15 December 2024 edit undoKGRAMR (talk | contribs)Autopatrolled, Extended confirmed users, File movers107,766 editsNo edit summary 
(354 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
{{Talkheader}} {{Talk header}}
{{ArticleHistory
{{cvgproj}}
|action1=FAC
----
|action1date=19 October 2006
|action1link=Misplaced Pages:Featured article candidates/Shigeru Miyamoto/archive1
|action1result=failed
|action1oldid=82152309


|action2=WPR
Re last edit: People don't cite him as just , he really is considered the by quite a margin.
|action2date=1 October 2007
|action2link=Misplaced Pages:WikiProject Biography/Peer review/Shigeru Miyamoto
|action2result=reviewed
|action2oldid=161465187


|action3=PR
----
|action3date=08:29, 10 June 2008
== Pronunciation ==
|action3link=Misplaced Pages:Peer review/Shigeru Miyamoto/archive1
How about a pronounciation guide for his name? -- BradDaBugaa
|action3result=reviewed
|action3oldid=218358692


|action4=GAN
shy-jair-oo me-ah-moe-toe
|action4date=23:09, 12 April 2010 (UTC)
|action4link=Talk:Shigeru Miyamoto/GA1
|action4result=listed
|action4oldid=355636578


|action5=GAR
:Actually, it should be "Shee-geh-roo Mee-ya-moe-toe" ] 03:31, September 8, 2005 (UTC)
|action5date=30 October 2011
|action5link=Talk:Shigeru Miyamoto/GA2
|action5result=delisted
|action5oldid=


|currentstatus=DGA
:More like Shee-geh-roh Mee-ya-moh-toh if you want to pronouce it the way Japanese people pronounce it, which is the correct one. ] 20:59, Oct 23 2005 (UTC)
|topic=Everyday life
|otd1date=2023-11-16|otd1oldid=1185426311
}}
{{WikiProject banner shell|blp=yes|class=B|vital=yes|listas=Miyamoto, Shigeru|1=
{{WikiProject Biography|a&e-priority=Mid|a&e-work-group=yes|old-peer-review=yes}}
{{WikiProject Video games |class=B |importance=High |Nintendo=yes }}
{{WikiProject Japan|importance=high|bio=y}}
{{WikiProject Guild of Copy Editors|user=Scapler|date=February 2, 2010}}
{{WikiProject Business |importance=Mid}}
}}
{{Top 25 Report|Nov 27 2016 (24th)}}
{{refideas
|1=
|2=
|3=https://archive.org/details/GAME-Pia-5/GAME%E3%81%B4%E3%81%82%205/page/20/mode/2up (Interview)
|4=https://archive.org/details/book_game-maestro_vol1/page/97/mode/2up (interview)
}}
{{User:MiszaBot/config
| algo = old(60d)
| archive = Talk:Shigeru Miyamoto/Archive %(counter)d
| counter = 1
| maxarchivesize = 100K
| archiveheader = {{Automatic archive navigator}}
| minthreadstoarchive = 1
| minthreadsleft = 5
}}{{Archives|bot=Lowercase sigmabot III|age=60}}
{{Broken anchors|links=
* <nowiki>]</nowiki> The anchor (#Top 20 console games of all time) has been ] before. <!-- {"title":"Top 20 console games of all time","appear":{"revid":121539983,"parentid":121495666,"timestamp":"2007-04-09T22:45:49Z","replaced_anchors":{"Top 21 console games of all time":"Top 20 console games of all time"},"removed_section_titles":,"added_section_titles":},"disappear":{"revid":384846242,"parentid":384774639,"timestamp":"2010-09-14T19:33:50Z","replaced_anchors":{"Top 20 console games of all time":"Top 20 best selling console games of all time"},"removed_section_titles":,"added_section_titles":},"very_different":false,"rename_to":"20 best-selling console games"} -->
}}


== Biography ==
:I'm a student of Japanese... SHEE-GEH-ROO ME-YAH-MOH-TOH, as Fieari and Shaojian stated, is pretty much correct. ] 02:18, 21 April 2006 (UTC)


This section has a few errors.
== "Greatest" ? ==
Many hold that that title goes to ] or ]. Myself, I think it goes to ], though of course I'm nearly alone in that. :) Moreover it's easy to think Shigeru Miyamoto is the greatest game designer in the world if he's the only designer whose name you actually know. Certainly Miyamoto's games have been among the best selling, but that's usually only one factor in determining the "best"; it can even be argued it's no factor at all.


References to "Sonobe" should be corrected to "Sonebe".
--] 16:24, 18 May 2004 (UTC)


Greatest? Maybe. Most influential? Arguably. Weirdest. More than likely. Most charasmatic? That gets my vote. <small>—The preceding ] comment was added by ] (] • ]) {{{2|}}}.</small><!-- -->


==Can I use this photo under fair use?==
Donkey Kong was one of (Or very well be) the first games ever created that had a story (If you pay attention that is) <small>—The preceding ] comment was added by ] (] • ]) {{{2|}}}.</small><!-- -->
I found . It's snap shot photograph of a slide presentation of Game Developers Conference 2004. This is funny but still verified. Only problem is that this Japanese site explicitly ask people not to use any material (incl photo) elsewhere. However, it a mere snap photograph of the presenation by Eiji Aonuma, so I'm hoping that we can use the photo under fair use. ]


==Can somebody explain the use of Chabudai Gaeshi-ed a little bit more?==
Will Wright created one franchise, and an annoying one at that. Miyamoto is considered the greatest because he has lasted all these years, and has made more franchises that you can shake a Wiimote at. He was the person who doodled Zelda, he was the person who supported Satoshi Tajiri on Pokémon, he is the one that bent the industry over backwards with changing innovations. He created ''Pikmin'' with ideas from his garden, he created ''Nintendogs'' based on his dog. And he's still here. ]<font color="#009933">]</font>] <sup>]</sup> 19:42, 12 May 2006 (UTC)
I don't understand what Chabudai Gaeshi means in the following sentence:
"Eiji Aonuma was initially the producer of The Legend of Zelda: Twilight Princess. However, between 2005 to 2006, Miyamoto switched to the producer's role. He stated that the switch was the result of a year-long development being Chabudai Gaeshi-ed. In the same interview, Miyamoto said that he had to clean up the mess of his Chabudai Gaeshi, so he joined in as a producer and also to assist in the development of the game." - i don't fully understand the point now. Can you help sound it more english? Thanks!
:: Solved: This practice is also known as Flipping Chabudai, and has been used figuratively by Shigeru Miyamoto to scrap projects he was not satisfied with. Eiji Aonuma, whose initial one year long development of was scrapped by Miyamoto, has jokingly described "Chabudai Gaeshi" as "Don't like what's for dinner."


== "Modern" ? == == Humility and salary ==


Is there an up-to-date reference on Miyamoto's salary and his preferred method of transport to work? He is a senior managing director at one of Japan's most-wealthy companies; I very much doubt that he receives an average salary.
One of the fathers of the modern video game? Can someone name a classical or ancient video game? --] 10:02, 5 Dec 2004 (UTC)
:], perhaps. ] (])] 16:50, Dec 5, 2004 (UTC)


I read an article that Nintendo's board insisted that Miyamoto should travel to work by car because of the safety risk of him travelling by bicycle (I don't have the link for this I'm afraid).
: There were over a decade of black & white blob videogames before Donkey Kong (or Burgertime). "Modern video game" isn't well-defined yet, but the adjective communicates something. -- ] 21:22, 26 March 2006 (UTC)

== "Ancient" videogame ==

When Miyamoto created "Donkey Kong," he started the move towards actual characters. "Donkey Kong" was a forerunner of video games in that it involved characters with faces and expression as opposed to mishapen colored blobs. Though it may seem inconsequential, "DK" was the begining of the era of video games that involve detail and realism.

ancient? no. 1980 when he first created jump man was only 30 years ago
and obviously his work then has be replaced with more recent work but this doesn't mean that it is ancient. could you consider his work from 1980 out dated? yes but it is extremly influental, without this we would still be in the dark ages of gaming.Much like the wheel in the history of man. Many thanks to you Shigeru Miamoto.
Metal__gamer@hotmail.com

== Biography ==

This section has a few errors.


== Chronological Tweaks == == Expanded Impact segment ==
I made two edits to help the timeline make sense. I cut "Miyamoto has dedicated his life to video game designing and planning" from the end of the paragraph about him getting hired at Nintendo, since it would be three more years at that point until he began devoting his life to gaming. In the pargraph about the creation of Donkey Kong, I changed "...and composing the music himself on a small electronic keyboard for Super Mario," deleting "...for Super Mario", since it's a discussion of a game in which Mario was known as Jumpman! If this is incorrect (i.e., if Miyamoto composed the music for the original Famicom/NES "Super Mario" on a small electronic keyboard but did not do so for "Donkey Kong", then someone can move the information to the appropriate spot in the discussion of "Super Mario Bros."] 18:04, 18 March 2006 (UTC)
''


Anybody else wanting to look for stuff to add about the specific influences he has made to gaming? There's a lot out there.
== Change the picture? ==
I'm making a list below, so please feel free to add suggestions or references to those with asterisks by them.<br>
<br>
There are some TV documentaries of Shigeru Miyamoto that haven't been used in this article which I will find which provided some of the info I used so far in this list. If anybody wants to help please feel free to add.


===List===
Would it be better to use a newer, more flattering picture instead?
-Created and popularized the platforming genre*<br>
The article of J Allard is using pictures of him "made over".
<br>
What's the policy on things like that?
-Launched and popularized the use of battery powered saved games with his implementation of it in the original Legend of Zelda game(first game to use it).*<br>
-Introduced open world, free roaming/nonlinear gaming with the Legend of Zelda<br>
-Introduced/popularized level system not based on highscore but "beating" the game with Super Mario bro.s<br>
-Greatly integral in the success of the NES by producing Super Mario Bro.s, the game that came bundled with it.<br><br>
^^^ All four of which shifted the designers focus from arcade gaming to home console gaming*<br>
<br>
-"Integral" in Nintendo's production of the DS.<ref>{{cite web|url=http://games.ign.com/top-100-game-creators/1.html|title=Top 100 Game Creators of all Time|publisher=IGN|accessdate=2010-12-10}}</ref><br>
<br>
-Analog stick, DS Touchscreen, Wii remote all influenced by his ideas.<ref>{{cite web|url=http://www.gametrailers.com/video/top-ten-gt-countdown/44356|title=Top Ten Game Creators|publisher=Gametrailers.com|accessdate=2010-12-10}}</ref><br>
<br>
-Influential in the revival of the video game industry following the crash of 83' by greatly aiding the launch of the NES with the original Mario game that was bundled with it*<br>
<br>
-Greatly influenced 3D gaming with the sense of freedom and range of movement he provided in Mario 64 and the camera lock on system in the Legend of Zelda: Ocarina of Time.<ref>{{cite web|url=http://www.gametrailers.com/video/top-ten-gt-countdown/44356|title=Top Ten Game Creators|publisher=Gametrailers.com|accessdate=2010-12-10}}</ref><br>
<br>
-2006-Present section may want to mention his getting the 2D/3D slider into the Nintendo 3DS.*<br>
<br>
-Influenced the design of video game characters. Early on the video game industry didn't have game artists and the programmers made the art themselves. Most games featured people who were proportionate but looked little more than stick figures. He designed Mario with a head the size of his body, a large nose that could be seen easier, a mustache which was hard to distinguish if it was a mouth or a mustache. Mario was the first video game character to really look like a human.*<br>
<br>
-Reinvigorated the Arcade with Donkey Kong.<ref>{{cite web|url=http://www.gametrailers.com/video/top-ten-gt-countdown/44356|title=Top Ten Game Creators|publisher=Gametrailers.com|accessdate=2010-12-10}}</ref><br>
<br>
-Promoted hidden secrets and alternate ways to progress in his games(particularly the first Mario and Zelda games).<ref>{{cite web|url=http://www.gametrailers.com/video/top-ten-gt-countdown/44356|title=Top Ten Game Creators|publisher=Gametrailers.com|accessdate=2010-12-10}}</ref><br>
<br>
{{reflist-talk}}

Latest revision as of 00:04, 15 December 2024

This is the talk page for discussing improvements to the Shigeru Miyamoto article.
This is not a forum for general discussion of the article's subject.
Article policies
Find video game sources: "Shigeru Miyamoto" – news · newspapers · books · scholar · JSTOR · free images · free news sources · TWL · NYT · WP reference · VG/RS · VG/RL · WPVG/Talk
Archives: 1Auto-archiving period: 2 months 
Former good articleShigeru Miyamoto was one of the Sports and recreation good articles, but it has been removed from the list. There are suggestions below for improving the article to meet the good article criteria. Once these issues have been addressed, the article can be renominated. Editors may also seek a reassessment of the decision if they believe there was a mistake.
On this day... Article milestones
DateProcessResult
October 19, 2006Featured article candidateNot promoted
October 1, 2007WikiProject peer reviewReviewed
June 10, 2008Peer reviewReviewed
April 12, 2010Good article nomineeListed
October 30, 2011Good article reassessmentDelisted
On this day... A fact from this article was featured on Misplaced Pages's Main Page in the "On this day..." column on November 16, 2023.
Current status: Delisted good article
This article must adhere to the biographies of living persons (BLP) policy, even if it is not a biography, because it contains material about living persons. Contentious material about living persons that is unsourced or poorly sourced must be removed immediately from the article and its talk page, especially if potentially libellous. If such material is repeatedly inserted, or if you have other concerns, please report the issue to this noticeboard.If you are a subject of this article, or acting on behalf of one, and you need help, please see this help page.
This  level-4 vital article is rated B-class on Misplaced Pages's content assessment scale.
It is of interest to the following WikiProjects:
WikiProject iconBiography: Arts and Entertainment
WikiProject iconThis article is within the scope of WikiProject Biography, a collaborative effort to create, develop and organize Misplaced Pages's articles about people. All interested editors are invited to join the project and contribute to the discussion. For instructions on how to use this banner, please refer to the documentation.BiographyWikipedia:WikiProject BiographyTemplate:WikiProject Biographybiography
Taskforce icon
This article is supported by the arts and entertainment work group (assessed as Mid-importance).
Note icon
This article has had a peer review which is now archived.
WikiProject iconVideo games: Nintendo High‑importance
WikiProject iconThis article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Misplaced Pages. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.Video gamesWikipedia:WikiProject Video gamesTemplate:WikiProject Video gamesvideo game
HighThis article has been rated as High-importance on the project's importance scale.
Taskforce icon
This article is supported by the Nintendo task force.
Summary of Video games WikiProject open tasks:
Summary of Video games WikiProject open tasks
AfDs Merge discussions Other discussions No major discussions Featured content candidates Good article nominations DYK nominations Reviews and reassessments
Articles that need...
WikiProject iconJapan: Biography High‑importance
WikiProject iconThis article is within the scope of WikiProject Japan, a collaborative effort to improve the coverage of Japan-related articles on Misplaced Pages. If you would like to participate, please visit the project page, where you can join the project, participate in relevant discussions, and see lists of open tasks. Current time in Japan: 08:37, December 28, 2024 (JST, Reiwa 6) (Refresh)JapanWikipedia:WikiProject JapanTemplate:WikiProject JapanJapan-related
HighThis article has been rated as High-importance on the project's importance scale.
Taskforce icon
This article is supported by the Biography task force.
WikiProject Japan to do list:
  • Featured content candidates – 

Articles: None
Pictures: None
Lists: None

WikiProject iconGuild of Copy Editors
WikiProject iconThis article was copy edited by Scapler, a member of the Guild of Copy Editors, on February 2, 2010.Guild of Copy EditorsWikipedia:WikiProject Guild of Copy EditorsTemplate:WikiProject Guild of Copy EditorsGuild of Copy Editors
WikiProject iconBusiness Mid‑importance
WikiProject iconThis article is within the scope of WikiProject Business, a collaborative effort to improve the coverage of business articles on Misplaced Pages. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks.BusinessWikipedia:WikiProject BusinessTemplate:WikiProject BusinessWikiProject Business
MidThis article has been rated as Mid-importance on the project's importance scale.
This article has been viewed enough times in a single week to appear in the Top 25 Report. The week in which this happened:
The following references may be useful when improving this article in the future:


Archives
Archive 1


This page has archives. Sections older than 60 days may be automatically archived by Lowercase sigmabot III when more than 5 sections are present.
Tip: Anchors are case-sensitive in most browsers.

This article links to one or more target anchors that no longer exist.

Please help fix the broken anchors. You can remove this template after fixing the problems. | Reporting errors

Biography

This section has a few errors.

References to "Sonobe" should be corrected to "Sonebe".


Can I use this photo under fair use?

I found this photo. It's snap shot photograph of a slide presentation of Game Developers Conference 2004. This is funny but still verified. Only problem is that this Japanese site explicitly ask people not to use any material (incl photo) elsewhere. However, it a mere snap photograph of the presenation by Eiji Aonuma, so I'm hoping that we can use the photo under fair use. Vapour

Can somebody explain the use of Chabudai Gaeshi-ed a little bit more?

I don't understand what Chabudai Gaeshi means in the following sentence: "Eiji Aonuma was initially the producer of The Legend of Zelda: Twilight Princess. However, between 2005 to 2006, Miyamoto switched to the producer's role. He stated that the switch was the result of a year-long development being Chabudai Gaeshi-ed. In the same interview, Miyamoto said that he had to clean up the mess of his Chabudai Gaeshi, so he joined in as a producer and also to assist in the development of the game." - i don't fully understand the point now. Can you help sound it more english? Thanks!

Solved: This practice is also known as Flipping Chabudai, and has been used figuratively by Shigeru Miyamoto to scrap projects he was not satisfied with. Eiji Aonuma, whose initial one year long development of was scrapped by Miyamoto, has jokingly described "Chabudai Gaeshi" as "Don't like what's for dinner."

Humility and salary

Is there an up-to-date reference on Miyamoto's salary and his preferred method of transport to work? He is a senior managing director at one of Japan's most-wealthy companies; I very much doubt that he receives an average salary.

I read an article that Nintendo's board insisted that Miyamoto should travel to work by car because of the safety risk of him travelling by bicycle (I don't have the link for this I'm afraid).

Expanded Impact segment

Anybody else wanting to look for stuff to add about the specific influences he has made to gaming? There's a lot out there. I'm making a list below, so please feel free to add suggestions or references to those with asterisks by them.

There are some TV documentaries of Shigeru Miyamoto that haven't been used in this article which I will find which provided some of the info I used so far in this list. If anybody wants to help please feel free to add.

List

-Created and popularized the platforming genre*

-Launched and popularized the use of battery powered saved games with his implementation of it in the original Legend of Zelda game(first game to use it).*
-Introduced open world, free roaming/nonlinear gaming with the Legend of Zelda
-Introduced/popularized level system not based on highscore but "beating" the game with Super Mario bro.s
-Greatly integral in the success of the NES by producing Super Mario Bro.s, the game that came bundled with it.

^^^ All four of which shifted the designers focus from arcade gaming to home console gaming*

-"Integral" in Nintendo's production of the DS.

-Analog stick, DS Touchscreen, Wii remote all influenced by his ideas.

-Influential in the revival of the video game industry following the crash of 83' by greatly aiding the launch of the NES with the original Mario game that was bundled with it*

-Greatly influenced 3D gaming with the sense of freedom and range of movement he provided in Mario 64 and the camera lock on system in the Legend of Zelda: Ocarina of Time.

-2006-Present section may want to mention his getting the 2D/3D slider into the Nintendo 3DS.*

-Influenced the design of video game characters. Early on the video game industry didn't have game artists and the programmers made the art themselves. Most games featured people who were proportionate but looked little more than stick figures. He designed Mario with a head the size of his body, a large nose that could be seen easier, a mustache which was hard to distinguish if it was a mouth or a mustache. Mario was the first video game character to really look like a human.*

-Reinvigorated the Arcade with Donkey Kong.

-Promoted hidden secrets and alternate ways to progress in his games(particularly the first Mario and Zelda games).

References

  1. "Top 100 Game Creators of all Time". IGN. Retrieved 2010-12-10.
  2. "Top Ten Game Creators". Gametrailers.com. Retrieved 2010-12-10.
  3. "Top Ten Game Creators". Gametrailers.com. Retrieved 2010-12-10.
  4. "Top Ten Game Creators". Gametrailers.com. Retrieved 2010-12-10.
  5. "Top Ten Game Creators". Gametrailers.com. Retrieved 2010-12-10.
Categories: