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{{Short description|Relationship between Microsoft and trade unions around the world}}
Currently ] workers in the United States do not have a current ]. This is expected to change with the acquisition of ], which already recognizes a union in one of its subsidiaries. Microsoft USA workers have been active in opposing military/law-enforcement contracts with their employer.
{{Use mdy dates|date=July 2024}}
] recognizes 8 ]s representing 2,000 workers in the United States at its video game subsidiaries ] and ]. US workers have been vocal in opposing military and law-enforcement ] with Microsoft. ] is unionized in Canada. Microsoft South Korea recognizes its union since 2017. German employees have elected ]s since 1998.


== Canada ==
Microsoft employees in South Korea have a union since 2017, and German employees have works councils since 1998.
] studio of ] was certified on August 13, 2024, with support of ].<ref name=":2">{{Cite web |date=2024-08-16 |title=Bethesda Game Studios Workers Win Labour Board Certification, Officially Join CWA Canada |url=https://cwacanada.ca/2024/08/16/bethesda-game-studios-workers-win-labour-board-certification-officially-join-cwa-canada/ |access-date=2024-08-19 |website=] |language=en |archive-date=August 16, 2024 |archive-url=https://web.archive.org/web/20240816130635/https://cwacanada.ca/2024/08/16/bethesda-game-studios-workers-win-labour-board-certification-officially-join-cwa-canada/ |url-status=live }}</ref> This follows the ], its parent company in the United States.<ref>{{Cite web |last=McEvoy |first=Sophie |date=2024-06-27 |title=Bethesda Montreal files for unionisation |url=https://www.gamesindustry.biz/bethesda-montreal-files-for-unionisation |access-date=2024-07-21 |website=] |language=en |archive-date=July 21, 2024 |archive-url=https://web.archive.org/web/20240721131916/https://www.gamesindustry.biz/bethesda-montreal-files-for-unionisation |url-status=live }}</ref>


== Germany == == Germany ==
Microsoft Germany has 2,700 employees and 6 offices across Germany as of 2014. Employees are represented by local ] and a ] since 1998.<ref>{{Cite web |last=Richter |first=Isabel |date=2014-09-01 |title=Microsoft Deutschland führt "Vertrauensarbeitsort" ein |trans-title=Microsoft Germany introduces "trusted workplace |url=https://news.microsoft.com/de-de/microsoft-deutschland-fhrt-vertrauensarbeitsort-ein/ |access-date=2023-09-22 |website=] |language=de-DE}}</ref> Microsoft Germany has 2,700 employees and 6 offices across Germany as of 2014. Employees are represented by local ]s and a ] since 1998.<ref>{{Cite web |last=Richter |first=Isabel |date=2014-09-01 |title=Microsoft Deutschland führt "Vertrauensarbeitsort" ein |trans-title=Microsoft Germany introduces "trusted workplace |url=https://news.microsoft.com/de-de/microsoft-deutschland-fhrt-vertrauensarbeitsort-ein/ |access-date=2023-09-22 |website=] |language=de |archive-date=August 20, 2024 |archive-url=https://web.archive.org/web/20240820214508/https://news.microsoft.com/de-de/microsoft-deutschland-fhrt-vertrauensarbeitsort-ein/ |url-status=live }}</ref>


== United States == == United States ==
Microsoft recognizes 8 video game unions{{efn-lg|Game Workers Alliance (Raven Software)<br>
] does not recognize any trade unions in the United States, however in June 2022 it announced a labor neutrality agreement with the ] (CWA). Microsoft agreed it will not ] efforts. This agreement would also apply to ] (ABK), 60 days after the finalization of Microsoft's acquisition of it. This happened around the same time ], and recognized a bargaining unit of quality assurance testers from one of its subsidiaries ], the first major-studio video-game union.<ref>{{Cite news |date=2022-06-13 |title=Microsoft, union enter into labor neutrality agreement |language=en |work=] |url=https://www.reuters.com/technology/microsoft-union-enter-into-labor-neutrality-agreement-2022-06-13/ |access-date=2022-06-26}}</ref>
Game Workers Alliance Albany<br>
Activision Quality Assurance United-CWA<br>
ZeniMax Workers United-CWA<br>
OneBGS (Bethesda Game Studios)<br>
World of Warcraft<br>
Texas Blizzard QA United-CWA<br>
ZOS United-CWA}} representing 2,000 video game workers.<ref name="wow-union"/><ref name=":3">{{Cite web |last=Gallagher |first=Danny |date=2024-12-13 |title=ZeniMax Online Studios workers form their own union |url=https://www.engadget.com/gaming/zenimax-online-studios-workers-form-their-own-union-190055555.html |access-date=2024-12-16 |website=] |language=en-US}}</ref> Microsoft like other tech companies, was historically resistant to unions and relied on temporary workers with lower pay and job security than regular employees. Microsoft shifted in 2014 when ], the new general counsel at Microsoft was appointed. Smith had a more conciliatory approach towards regulation, including labor rights together with the new CEO ]. In 2015, Microsoft instructed all large contractors to provide paid time off.<ref name=":1">{{Cite web |last=Scheiber |first=Noam |author-link=Noam Scheiber |date=2024-03-04 |title=Microsoft, the union-friendly tech titan {{!}} Analysis |url=https://www.seattletimes.com/business/microsoft-the-union-friendly-tech-titan-analysis/ |access-date=2024-08-16 |website=] |language=en-US |archive-date=August 16, 2024 |archive-url=https://web.archive.org/web/20240816223557/https://www.seattletimes.com/business/microsoft-the-union-friendly-tech-titan-analysis/ |url-status=live }}</ref>


When Microsoft announced its intent to ] in a $70 billion deal in 2022, there was a pragmatic risk that ] (CWA) would oppose the acquisition if Microsoft did not recognize the ongoing union efforts at Activision.<ref name=":1" />
=== Military contract ===

In February 2019, hundreds of Microsoft employees protested the company's ] from a $480&nbsp;million contract to develop ] for the ].<ref>{{Cite news |last1=Wong |first1=Julia Carrie |date=February 22, 2019 |title='We won't be war profiteers': Microsoft workers protest $480m army contract |newspaper=The Guardian |url=https://www.theguardian.com/technology/2019/feb/22/microsoft-protest-us-army-augmented-reality-headsets |url-status=live |access-date=February 23, 2019 |archive-url=https://web.archive.org/web/20190223133132/https://www.theguardian.com/technology/2019/feb/22/microsoft-protest-us-army-augmented-reality-headsets |archive-date=February 23, 2019}}</ref>
Microsoft signed a labor neutrality agreement with CWA to neither ] efforts of its workers including at its video game subsidiaries ] and ]. The neutrality agreement was a key condition for CWA to support Microsoft's ]. After the acquisition, Microsoft inherited two small video game unions from subsidiaries ] and ]. Post acquisition, Microsoft later on ] 5 video game unions at ] and ]. 3 prior union drives at TaxSaver software and ] were not successful.

=== Historic union drives ===
A small group of 18 agency contractors at TaxSaver software declared itself the "negotiating unit" in April 1999 and became ] members of ].<ref name=":02" />{{Rp|pages=372–373|page=}}

] would require their ] to be recognized by both Microsoft and TaxSaver which neither did. Despite formally not engaging in collective bargaining, the TaxSaver unit saw wage increases. One year later Microsoft switched to ], resulting in a loss of jobs for the TaxSaver unit.<ref name=":02">{{Cite journal |last=Van Jaarsveld |first=Danielle D. |date=April 2004 |title=Collective Representation Among High-Tech Workers at Microsoft and Beyond: Lessons from WashTech/CWA |url=https://onlinelibrary.wiley.com/doi/10.1111/j.0019-8676.2004.00334.x |journal=] |language=en |volume=43 |issue=2 |pages=364–385 |doi=10.1111/j.0019-8676.2004.00334.x |issn=0019-8676 |access-date=July 21, 2024 |archive-date=June 25, 2024 |archive-url=https://web.archive.org/web/20240625202543/https://onlinelibrary.wiley.com/doi/10.1111/j.0019-8676.2004.00334.x |url-status=live }}</ref>{{Rp|pages=372–373|page=}}

38 ] who were contracted by ] formed the union "Temporary Workers Alliance" in 2014. Microsoft explicitly did not negotiate with them, yet they instructed Lionbridge to provide at least 3 weeks of vacation for all contractors.<ref>{{Cite web |last1=Eidelson |first1=Josh |last2=Kanu |first2=Hassan |date=August 23, 2018 |title=Microsoft Bug Testers Unionized. Then They Were Dismissed |url=https://www.bloomberg.com/news/articles/2018-08-23/microsoft-bug-testers-unionized-then-they-were-dismissed |access-date=2024-06-26 |website=]}}</ref> In 2016, Lionbridge announced layoffs, two months after the union ratified their first ]. As part of the negotiations, the union had agreed to drop a ] case between them and Lionbridge and Microsoft.<ref>{{cite news |last=Levy |first=Nat |date=September 28, 2016 |title=Microsoft supplier Lionbridge laying off all its unionized workers |url=https://www.geekwire.com/2016/unionized-microsoft-supplier-to-close-lab-one-month-after-completing-first-contract |accessdate=23 June 2024 |newspaper=]}}</ref>

=== Activision Blizzard ===
In May 2022, ] of Activision Blizzard subsidiary ] went public as "]" (GWA) with the support of ] and voted to unionize (19–2) in favor.<ref>{{Cite web |last=Orland |first=Kyle |date=2022-01-21 |title=Members of Activision's Raven Software QA team form a union |url=https://arstechnica.com/gaming/2022/01/members-of-activisions-raven-software-qa-team-form-a-union/ |access-date=2024-06-18 |website=] |language=en-us |archive-date=January 22, 2022 |archive-url=https://web.archive.org/web/20220122174722/https://arstechnica.com/gaming/2022/01/members-of-activisions-raven-software-qa-team-form-a-union/ |url-status=live }}</ref> The ] certified GWA as a union.<ref>{{cite web |last1=Wood |first1=Austin |date=May 23, 2022 |title=Activision Blizzard employees form first major NA games union, hope to inspire "growing movement of workers" |url=https://www.gamesradar.com/uk/activision-blizzards-raven-software-wins-landmark-union-vote-its-a-beautiful-day-to-unionize |url-status=live |archive-url=https://web.archive.org/web/20220614213540/https://www.gamesradar.com/uk/activision-blizzards-raven-software-wins-landmark-union-vote-its-a-beautiful-day-to-unionize/ |archive-date=June 14, 2022 |access-date=14 June 2022 |website=]}}</ref><ref>{{cite web |last1=Paul |first1=Kari |date=May 23, 2022 |title=Activision Blizzard's Raven Software workers vote to form industry's first union |url=https://www.theguardian.com/technology/2022/may/23/activision-blizzard-raven-software-union-vote |url-status=live |archive-url=https://web.archive.org/web/20220614213533/https://www.theguardian.com/technology/2022/may/23/activision-blizzard-raven-software-union-vote |archive-date=June 14, 2022 |access-date=14 June 2022 |website=]}}</ref>

Following the Raven QA team's successful unionization, the 20-member QA team of ] announced a unionization drive in July 2022 as GWA Albany.<ref>{{cite web |last=Parrish |first=Ash |date=July 19, 2022 |title=Blizzard QA workers in Albany are organizing Activision's second union |url=https://www.theverge.com/2022/7/19/23270108/blizzard-qa-workers-union-activision-gwa-albany-vicarious-visions |url-status=live |archive-url=https://web.archive.org/web/20220801055231/https://www.theverge.com/2022/7/19/23270108/blizzard-qa-workers-union-activision-gwa-albany-vicarious-visions |archive-date=August 1, 2022 |access-date=August 1, 2022 |website=]}}</ref> The vote passed (14–0), forming the second union at an Activision Blizzard subsidiary.<ref>{{Cite web |last1=Carpenter |first1=Nicole |date=2022-12-02 |title=Blizzard Albany becomes second unionized studio at Activision Blizzard |url=https://www.polygon.com/23490063/activision-blizzard-albany-qa-union-vote-win |url-status=live |archive-url=https://web.archive.org/web/20230126175937/https://www.polygon.com/23490063/activision-blizzard-albany-qa-union-vote-win |archive-date=January 26, 2023 |access-date=2023-02-11 |work=] |language=en-US |df=mdy-all}}</ref>

On March 8, 2024, 600 QA testers at 3 ] studios in ], ] and ] formed the union "Activision Quality Assurance United-CWA" and voted to unionize (390–8) in favor, making it the largest video game union in the United States.<ref>{{Cite web |last=Carpenter |first=Nicole |date=2024-03-08 |title=600 Activision QA workers unionize, Microsoft voluntarily recognizes |url=https://www.polygon.com/24093254/activision-qa-600-workers-union-microsoft |access-date=2024-06-18 |website=] |language=en-US |archive-date=March 9, 2024 |archive-url=https://web.archive.org/web/20240309003530/https://www.polygon.com/24093254/activision-qa-600-workers-union-microsoft |url-status=live }}</ref><ref>{{Cite web |last=Parrish |first=Ash |date=2024-03-09 |title=Activision QA workers form the largest US video game union yet |url=https://www.theverge.com/2024/3/8/24094602/activision-blizzard-qa-workers-unionizing-microsoft |access-date=2024-06-18 |website=] |language=en |archive-date=June 18, 2024 |archive-url=https://web.archive.org/web/20240618233340/https://www.theverge.com/2024/3/8/24094602/activision-blizzard-qa-workers-unionizing-microsoft |url-status=live }}</ref>

In June 2024, an ] was filed against Lionbridge by CWA alleging that the company illegally terminated the employment of 160 Activision software testers in ], in retaliation for exercising their right to participate in concerted union activities. As part of the layoff, CWA also alleges that workers were required to sign an overly broad ] and an illegal waiver of certain rights protected by the ].<ref>{{Cite news |last=Reuben |first=Nic |date=2024-06-12 |title=Activision QA supplier Lionbridge accused of retaliatory layoffs in "union busting" move |url=https://www.rockpapershotgun.com/activision-qa-supplier-lionbridge-accused-of-retaliatory-layoffs-in-union-busting-move |access-date=2024-06-26 |work=] |language=en |archive-date=June 12, 2024 |archive-url=https://web.archive.org/web/20240612095335/https://www.rockpapershotgun.com/activision-qa-supplier-lionbridge-accused-of-retaliatory-layoffs-in-union-busting-move |url-status=live }}</ref>

On July 24, 2024, 500 artists, designers, engineers, producers, and quality assurance testers who work on ] voted to unionize. This is the second "wall to wall" union (following ]) to represents all employees in a Microsoft bargaining unit, regardless of their job title.<ref name="wow-union">{{Cite news |last=Eidelson |first=Josh |date=2024-07-24 |title=Microsoft's 'World of Warcraft' Gaming Staff Votes to Unionize |url=https://www.bloomberg.com/news/articles/2024-07-24/world-of-warcraft-unionizes-growing-foothold-at-microsoft-s-activision-blizzard |access-date=2024-07-24 |work=] |language=en |archive-date=July 24, 2024 |archive-url=https://web.archive.org/web/20240724224238/https://www.bloomberg.com/news/articles/2024-07-24/world-of-warcraft-unionizes-growing-foothold-at-microsoft-s-activision-blizzard |url-status=live }}</ref>

The same day, 60 QA testers at Blizzard's Austin office, who work on various games including ] and ], also voted to unionize and formed the union "Texas Blizzard QA United-CWA".<ref>{{Cite web |last=Valentine |first=Rebekah |date=2024-07-24 |title=World of Warcraft's Entire Development Team Has Officially Unionized |url=https://www.ign.com/articles/world-of-warcrafts-entire-development-team-has-officially-unionized |access-date=2024-08-05 |website=] |language=en |archive-date=August 6, 2024 |archive-url=https://web.archive.org/web/20240806080210/https://www.ign.com/articles/world-of-warcrafts-entire-development-team-has-officially-unionized |url-status=live }}</ref>

=== ZeniMax ===
300 ] at ] voted to unionize as "ZeniMax Workers United-CWA" in January 2023. The QA testers review video games like ]. Among the issues they wish to improve are equitable pay, workplace communication and ending ].<ref>{{Cite web |last=Conditt |first=Jessica |date=2023-01-03 |title=Microsoft is now the home of the video game industry's largest union |url=https://www.engadget.com/microsoft-union-zenimax-vote-recognize-190529301.html |access-date=2024-06-12 |website=] |language=en-US}}</ref> ZeniMax QA testers at the Texas and Maryland studios initiated a one-day strike on November 13, 2024, in response to the shift from ] to return-to-office policy and Microsoft's reliance on ].<ref>{{Cite web |last=Parrish |first=Ash |date=2024-11-13 |title=Workers at Bethesda parent company strike over remote work policies |url=https://www.theverge.com/2024/11/13/24295556/video-game-developer-strike-zenimax-microsoft |access-date=2024-11-17 |website=] |language=en}}</ref> 461 other employees also involved with Elder Scrolls Online, including designers, engineers, graphics artists and developers also at ZeniMax Online Studios, unionized as "ZOS United-CWA" in December.<ref name=":3" />

241 US employees at ] unionized as "OneBGS" on July 20, 2024. Its three studios are located in ]/] and ].<ref>{{Cite news |last=Reuben |first=Nic |last2= |first2= |date=2024-07-22 |title=Bethesda Game Studios developers 'ecstatic' to announce a 241-strong 'wall to wall' union |url=https://www.rockpapershotgun.com/bethesda-game-studios-developers-ecstatic-to-announce-a-241-strong-wall-to-wall-union |access-date=2024-08-16 |work=] |language=en |archive-date=August 20, 2024 |archive-url=https://web.archive.org/web/20240820214614/https://www.rockpapershotgun.com/bethesda-game-studios-developers-ecstatic-to-announce-a-241-strong-wall-to-wall-union |url-status=live }}</ref> The bargaining unit includes artists, developers, and engineers; unlike its parent company ], which exclusively represented QA testers at the time.<ref name=":03">{{Cite web |last=Peters |first=Jay |date=2024-07-19 |title=Bethesda Game Studios workers have unionized |url=https://www.theverge.com/2024/7/19/24202271/bethesda-game-studios-workers-unionize-cwa |url-status=live |archive-url=https://web.archive.org/web/20240819224511/https://www.theverge.com/2024/7/19/24202271/bethesda-game-studios-workers-unionize-cwa |archive-date=August 19, 2024 |access-date=2024-07-20 |website=The Verge |language=en}}</ref><ref>{{Cite news |last=Wilde |first=Tyler |date=2024-07-20 |title=Bethesda Game Studios developers form 'wall to wall' union that includes artists, designers, and programmers |url=https://www.pcgamer.com/gaming-industry/bethesda-game-studios-developers-form-wall-to-wall-union-with-241-members/ |access-date=2024-07-21 |work=] |language=en |archive-date=July 21, 2024 |archive-url=https://web.archive.org/web/20240721125900/https://www.pcgamer.com/gaming-industry/bethesda-game-studios-developers-form-wall-to-wall-union-with-241-members/ |url-status=live }}</ref> The fourth studio in ] was certified in August, with the support of ]. This marks the first instance of "wall to wall" unions within Microsoft ]s.<ref name=":03" />
=== Military contracts ===
Employees criticized Microsoft's bid of the ] in 2018. In February 2019, hundreds of Microsoft employees protested the company's ] from a $480&nbsp;million contract to develop ]s for the ].<ref>{{Cite news |last1=Wong |first1=Julia Carrie |author-link=Julia Carrie Wong |date=February 22, 2019 |title='We won't be war profiteers': Microsoft workers protest $480m army contract |url=https://www.theguardian.com/technology/2019/feb/22/microsoft-protest-us-army-augmented-reality-headsets |url-status=live |archive-url=https://web.archive.org/web/20190223133132/https://www.theguardian.com/technology/2019/feb/22/microsoft-protest-us-army-augmented-reality-headsets |archive-date=February 23, 2019 |access-date=February 23, 2019 |newspaper=]}}</ref>


=== ICE contract === === ICE contract ===
100s of Microsoft employees protested their employers government contracts with ] (ICE).<ref>{{Cite web |last=Birnbaum |first=Emily |date=2020-06-10 |title=Microsoft employees are pushing for change. Will it matter? |url=https://www.protocol.com/microsoft-employee-protest-police-contracts |access-date=2022-06-26 |website=] |language=en}}</ref> 100s of Microsoft employees protested their employers government contracts with ] (ICE) in June 2018.<ref>{{Cite web |last=Birnbaum |first=Emily |date=2020-06-10 |title=Microsoft employees are pushing for change. Will it matter? |url=https://www.protocol.com/microsoft-employee-protest-police-contracts |archive-url=https://web.archive.org/web/20231002171913/https://www.protocol.com/microsoft-employee-protest-police-contracts |archive-date=2023-10-02 |access-date=2022-06-26 |website=] |language=en}}</ref>


] (subsidiary of Microsoft) has a $200,000 contract with ICE for the use of their on-site product GitHub Enterprise Server. This contract was renewed in 2019, despite internal opposition from many GitHub employees. In an email sent to employees, later posted to the GitHub blog on October 9, 2019, CEO ] stated "The revenue from the purchase is less than $200,000 and not financially material for our company." He announced that GitHub had pledged to donate $500,000 to "nonprofit groups supporting immigrant communities targeted by the current administration."<ref>{{cite web |date=9 October 2019 |title=GitHub and US Government developers |url=https://github.blog/2019-10-09-github-and-us-government-developers/ |url-status=live |archive-url=https://web.archive.org/web/20210322042959/https://github.blog/2019-10-09-github-and-us-government-developers/ |archive-date=March 22, 2021 |access-date=October 10, 2019 |website=The GitHub Blog |publisher=GitHub}}</ref> In response, at least 150 GitHub employees signed an open letter re-stating their opposition to the contract, and denouncing alleged human rights abuses by ICE. As of November 13, 2019, five workers had resigned over the contract.<ref>{{cite web |date=13 November 2019 |title=As GitHub's Conference Begins, Five Employees Resign Over ICE Contract |url=https://www.vice.com/en_us/article/evjwwp/as-githubs-conference-begins-five-employees-resign-over-protest-ice-contract |url-status=live |archive-url=https://web.archive.org/web/20210322043012/https://www.vice.com/en/article/evjwwp/as-githubs-conference-begins-five-employees-resign-over-protest-ice-contract |archive-date=March 22, 2021 |access-date=November 15, 2019 |website=Vice |language=en}}</ref><ref>{{cite web |last1=Ghaffary |first1=Shirin |date=9 October 2019 |title=GitHub is the latest tech company to face controversy over its contracts with ICE |url=https://www.vox.com/recode/2019/10/9/20906605/github-ice-contract-immigration-ice-dan-friedman |url-status=live |archive-url=https://web.archive.org/web/20210322043021/https://www.vox.com/recode/2019/10/9/20906605/github-ice-contract-immigration-ice-dan-friedman |archive-date=March 22, 2021 |access-date=November 15, 2019 |website=Vox |language=en}}</ref><ref>{{cite news |title=Letter from GitHub employees to CEO about the company's ICE contract |language=en |newspaper=The Washington Post |url=https://www.washingtonpost.com/context/letter-from-github-employees-to-ceo-about-the-company-s-ice-contract/fb280de9-2bc3-40d5-b1a5-e3b954bf0d25/ |url-status=live |access-date=November 15, 2019 |archive-url=https://web.archive.org/web/20210322043039/https://www.washingtonpost.com/context/letter-from-github-employees-to-ceo-about-the-company-s-ice-contract/fb280de9-2bc3-40d5-b1a5-e3b954bf0d25/ |archive-date=March 22, 2021}}</ref> ] (subsidiary of Microsoft) had a $200,000 contract with ICE for the use of their on-site product GitHub Enterprise Server. This contract was renewed in 2019, despite internal opposition from many GitHub employees. In an email sent to employees, later posted to the GitHub blog on October 9, 2019, CEO ] stated "The revenue from the purchase is less than $200,000 and not financially material for our company." He announced that GitHub had pledged to donate $500,000 to "nonprofit groups supporting immigrant communities targeted by the ]."<ref>{{cite web |date=9 October 2019 |title=GitHub and US Government developers |url=https://github.blog/2019-10-09-github-and-us-government-developers/ |url-status=live |archive-url=https://web.archive.org/web/20210322042959/https://github.blog/2019-10-09-github-and-us-government-developers/ |archive-date=March 22, 2021 |access-date=October 10, 2019 |website=] |publisher=}}</ref> In response, at least 150 GitHub employees signed an open letter re-stating their opposition to the contract, and denouncing alleged human rights abuses by ICE. As of November 13, 2019, five workers had resigned over the contract.<ref>{{cite web |date=13 November 2019 |title=As GitHub's Conference Begins, Five Employees Resign Over ICE Contract |url=https://www.vice.com/en_us/article/evjwwp/as-githubs-conference-begins-five-employees-resign-over-protest-ice-contract |url-status=live |archive-url=https://web.archive.org/web/20210322043012/https://www.vice.com/en/article/evjwwp/as-githubs-conference-begins-five-employees-resign-over-protest-ice-contract |archive-date=March 22, 2021 |access-date=November 15, 2019 |website=] |language=en}}</ref><ref>{{cite web |last1=Ghaffary |first1=Shirin |date=9 October 2019 |title=GitHub is the latest tech company to face controversy over its contracts with ICE |url=https://www.vox.com/recode/2019/10/9/20906605/github-ice-contract-immigration-ice-dan-friedman |url-status=live |archive-url=https://web.archive.org/web/20210322043021/https://www.vox.com/recode/2019/10/9/20906605/github-ice-contract-immigration-ice-dan-friedman |archive-date=March 22, 2021 |access-date=November 15, 2019 |website=] |language=en}}</ref><ref>{{cite news |title=Letter from GitHub employees to CEO about the company's ICE contract |url=https://www.washingtonpost.com/context/letter-from-github-employees-to-ceo-about-the-company-s-ice-contract/fb280de9-2bc3-40d5-b1a5-e3b954bf0d25/ |url-status=live |archive-url=https://web.archive.org/web/20210322043039/https://www.washingtonpost.com/context/letter-from-github-employees-to-ceo-about-the-company-s-ice-contract/fb280de9-2bc3-40d5-b1a5-e3b954bf0d25/ |archive-date=March 22, 2021 |access-date=November 15, 2019 |newspaper=] |language=en}}</ref>


The ICE contract dispute came into focus again in June 2020 due to the company's decision ], spurred by the George Floyd protests and ] movement.<ref>{{Cite news |date=2020-06-15 |title=Microsoft's GitHub drops master-slave jargon |language=en-GB |work=BBC News |url=https://www.bbc.com/news/technology-53050955 |url-status=live |access-date=2020-07-01 |archive-url=https://web.archive.org/web/20210322043006/https://www.bbc.com/news/technology-53050955 |archive-date=March 22, 2021}}</ref> Detractors of GitHub describe the branch renaming to be a form of ] and have urged GitHub to cancel their ICE contract instead.<ref>{{Cite web |date=2020-06-13 |title=After GitHub CEO backs Black Lives Matter, workers demand an end to ICE contract |url=https://www.latimes.com/business/technology/story/2020-06-12/github-ceo-black-lives-matter-employees-demand-end-ice-contract |url-status=live |archive-url=https://web.archive.org/web/20210322043014/https://www.latimes.com/business/technology/story/2020-06-12/github-ceo-black-lives-matter-employees-demand-end-ice-contract |archive-date=March 22, 2021 |access-date=2020-07-01 |website=Los Angeles Times |language=en-US}}</ref> An open letter from members of the open source community was shared on GitHub in December 2019, demanding that the company drop its contract with ICE and provide more transparency into how they conduct business and partnerships. The letter has been signed by more than 700 people.<ref>{{Cite web |title=The Open Source Community Is Calling on Github to 'Drop ICE' |url=https://www.vice.com/en/article/m7jpgy/open-source-community-changing-github-avatars-drop-ice |url-status=live |archive-url=https://web.archive.org/web/20210322043019/https://www.vice.com/en/article/m7jpgy/open-source-community-changing-github-avatars-drop-ice |archive-date=March 22, 2021 |access-date=2020-10-19 |website=www.vice.com |date=20 July 2020 |language=en}}</ref> The ICE contract dispute came into focus again in June 2020 due to the company's decision ], spurred by the ] and ] movement.<ref>{{Cite news |date=2020-06-15 |title=Microsoft's GitHub drops master-slave jargon |url=https://www.bbc.com/news/technology-53050955 |url-status=live |archive-url=https://web.archive.org/web/20210322043006/https://www.bbc.com/news/technology-53050955 |archive-date=March 22, 2021 |access-date=2020-07-01 |work=] |language=en-GB}}</ref> Detractors of GitHub describe the branch renaming to be a form of ] and have urged GitHub to cancel their ICE contract instead.<ref>{{Cite web |last1=Hussain |first1=Suhauna |last2=Bhuiyan |first2=Johana |date=2020-06-13 |title=After GitHub CEO backs Black Lives Matter, workers demand an end to ICE contract |url=https://www.latimes.com/business/technology/story/2020-06-12/github-ceo-black-lives-matter-employees-demand-end-ice-contract |url-status=live |archive-url=https://web.archive.org/web/20210322043014/https://www.latimes.com/business/technology/story/2020-06-12/github-ceo-black-lives-matter-employees-demand-end-ice-contract |archive-date=March 22, 2021 |access-date=2020-07-01 |website=] |language=en-US}}</ref> An open letter from members of the open source community was shared on GitHub in December 2019, demanding that the company drop its contract with ICE and provide more transparency into how they conduct business and partnerships. The letter has been signed by more than 700 people.<ref>{{Cite web |last=Truong |first=Kevin |date=20 July 2020 |title=The Open Source Community Is Calling on Github to 'Drop ICE' |url=https://www.vice.com/en/article/m7jpgy/open-source-community-changing-github-avatars-drop-ice |url-status=live |archive-url=https://web.archive.org/web/20210322043019/https://www.vice.com/en/article/m7jpgy/open-source-community-changing-github-avatars-drop-ice |archive-date=March 22, 2021 |access-date=2020-10-19 |website=] |language=en}}</ref>

=== 996.ICU ===
On March 26, 2019, ] launched a public ] (owned by Microsoft) repository "996.ICU" protesting Chinese companies that have ] culture. "996.ICU" references 9am to 9pm, 6 days a week, ending up in the ]. In less than a week, over 200,000 users "starred" or liked the repository.<ref>{{Cite web |last=Yang |first=Yingzhi |date=2019-03-29 |title=Chinese developers use Github to protest against country's 996 work schedule |url=https://www.scmp.com/tech/start-ups/article/3003691/developers-lives-matter-chinese-software-engineers-use-github |access-date=2024-07-24 |website=] |language=en |archive-date=March 31, 2019 |archive-url=https://web.archive.org/web/20190331011739/https://www.scmp.com/tech/start-ups/article/3003691/developers-lives-matter-chinese-software-engineers-use-github |url-status=live }}</ref> This repository has been described as the largest display of ] among tech workers.<ref>{{Cite web |last=Tan |first=JS |date=2019-05-06 |title=Tech Workers Are Workers, Too |url=https://jacobin.com/2019/05/tech-workers-chinese-solidarity-microsoft-github |access-date=2024-07-24 |website=] |language=en-US |archive-date=August 20, 2024 |archive-url=https://web.archive.org/web/20240820214516/https://jacobin.com/2019/05/tech-workers-chinese-solidarity-microsoft-github |url-status=live }}</ref> A month later, Microsoft employees launched another GitHub repository in support of 996.ICU, which they said was threatened by ] and asked Microsoft not to censor the original repository.<ref>{{Cite web |last=Emerson |first=Sarah |date=2019-04-22 |title=Microsoft Employees Support Chinese Developers Fighting for Fair Labor Practices |url=https://www.vice.com/en/article/3k3n3v/microsoft-employees-support-chinese-developers-fighting-for-fair-labor-practices |access-date=2024-07-24 |website=] |language=en}}</ref>


== South Korea == == South Korea ==
In the Summer of 2017,<ref>{{Cite web |last=Park |first=Ga-young |date=10 July 2018 |title=Oracle Korea's reputation on the line with record-long strike |url=https://www.theinvestor.co.kr/view.php?ud=20180710000573 |access-date=2022-06-26 |website=] |language=en}}</ref> 370 workers (half of total workforce) of Microsoft Korea (South Korea MS) formed The Microsoft Korea Worker's Union.<ref name=":0">{{Cite web |title=Microsoft Korea Workers' Union votes to strike over wages and disregard for workers' sacrifice during pandemic |url=https://uniglobalunion.org/news/microsoft-korea-workers-union-votes-to-strike-over-wages-and-disregard-for-workers-sacrifice-during-pandemic/ |access-date=2022-06-26 |website=] |language=en-GB}}</ref> It is led by Lee Ok-Hyoung, and affiliated to the ].<ref>{{Cite web |last=Kim |first=Jiseon |date=2017-10-17 |title=South Korea Oracle Establishes Its First Labor Union |url=https://english.etnews.com/20171017200001?SNS=00002 |access-date=2022-06-26 |website=ETNEWS |language=en}}</ref>{{Refn|ETNews claims MS Korea union formed in July 2017, while The Investor states it formed in August 2017.|group=note}} In the Summer of 2017,<ref>{{Cite web |last=Park |first=Ga-young |date=10 July 2018 |title=Oracle Korea's reputation on the line with record-long strike |url=https://www.theinvestor.co.kr/view.php?ud=20180710000573 |access-date=2022-06-26 |website=] |language=en}}</ref> 370 workers (half of the total workforce) of Microsoft Korea formed The Microsoft Korea Worker's Union.<ref name=":0">{{Cite web |title=Microsoft Korea Workers' Union votes to strike over wages and disregard for workers' sacrifice during pandemic |url=https://uniglobalunion.org/news/microsoft-korea-workers-union-votes-to-strike-over-wages-and-disregard-for-workers-sacrifice-during-pandemic/ |access-date=2022-06-26 |website=] |language=en-GB |archive-date=June 27, 2022 |archive-url=https://web.archive.org/web/20220627032351/https://uniglobalunion.org/news/microsoft-korea-workers-union-votes-to-strike-over-wages-and-disregard-for-workers-sacrifice-during-pandemic/ |url-status=live }}</ref> It is led by Lee Ok-Hyoung, and affiliated to the ].<ref>{{Cite web |last=Kim |first=Jiseon |date=2017-10-17 |title=South Korea Oracle Establishes Its First Labor Union |url=https://english.etnews.com/20171017200001?SNS=00002 |access-date=2022-06-26 |website=ETNEWS |language=en |archive-date=May 15, 2021 |archive-url=https://web.archive.org/web/20210515115638/https://english.etnews.com/20171017200001?SNS=00002 |url-status=live }}</ref>{{efn-lg|ETNews claims MS Korea union formed in July 2017, while ] states it was formed in August 2017.}}


On 24 November 2021, 90% of the union membership voted to go on ] over ] and a 3.5% pay increase that was rejected by the union membership.<ref name=":0" /> On November 24, 2021, 90% of the union membership voted to go on ] over ] and a 3.5% pay-raise offer that was rejected by the union membership.<ref name=":0" />


== See also == == See also ==
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== Notes == == Notes ==
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{{Reflist|group=note}}


== References == == References ==
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== External links == == External links ==

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Latest revision as of 21:09, 17 December 2024

Relationship between Microsoft and trade unions around the world

Microsoft recognizes 8 trade unions representing 2,000 workers in the United States at its video game subsidiaries Activision Blizzard and ZeniMax Media. US workers have been vocal in opposing military and law-enforcement contracts with Microsoft. Bethesda Game Studios is unionized in Canada. Microsoft South Korea recognizes its union since 2017. German employees have elected works councils since 1998.

Canada

Montreal studio of Bethesda Game Studios was certified on August 13, 2024, with support of Communications Workers of America Canada. This follows the recent unionization of QA testers at ZeniMax, its parent company in the United States.

Germany

Microsoft Germany has 2,700 employees and 6 offices across Germany as of 2014. Employees are represented by local works councils and a central works council since 1998.

United States

Microsoft recognizes 8 video game unions representing 2,000 video game workers. Microsoft like other tech companies, was historically resistant to unions and relied on temporary workers with lower pay and job security than regular employees. Microsoft shifted in 2014 when Brad Smith, the new general counsel at Microsoft was appointed. Smith had a more conciliatory approach towards regulation, including labor rights together with the new CEO Satya Nadella. In 2015, Microsoft instructed all large contractors to provide paid time off.

When Microsoft announced its intent to acquire Activision Blizzard in a $70 billion deal in 2022, there was a pragmatic risk that Communications Workers of America (CWA) would oppose the acquisition if Microsoft did not recognize the ongoing union efforts at Activision.

Microsoft signed a labor neutrality agreement with CWA to neither interfere with nor oppose unionization efforts of its workers including at its video game subsidiaries Activision Blizzard and ZeniMax Media. The neutrality agreement was a key condition for CWA to support Microsoft's acquisition of Activision Blizzard. After the acquisition, Microsoft inherited two small video game unions from subsidiaries Raven Software and Blizzard Albany. Post acquisition, Microsoft later on voluntarily recognized 5 video game unions at ZeniMax Studios and Activision Blizzard. 3 prior union drives at TaxSaver software and Lionbridge were not successful.

Historic union drives

A small group of 18 agency contractors at TaxSaver software declared itself the "negotiating unit" in April 1999 and became union-dues paying members of Washington Alliance of Technology Workers.

Joint employment law would require their bargaining unit to be recognized by both Microsoft and TaxSaver which neither did. Despite formally not engaging in collective bargaining, the TaxSaver unit saw wage increases. One year later Microsoft switched to H&R Block, resulting in a loss of jobs for the TaxSaver unit.

38 software testers who were contracted by Lionbridge formed the union "Temporary Workers Alliance" in 2014. Microsoft explicitly did not negotiate with them, yet they instructed Lionbridge to provide at least 3 weeks of vacation for all contractors. In 2016, Lionbridge announced layoffs, two months after the union ratified their first collective agreement. As part of the negotiations, the union had agreed to drop a joint employer case between them and Lionbridge and Microsoft.

Activision Blizzard

In May 2022, Quality Assurance (QA) testers of Activision Blizzard subsidiary Raven Software went public as "Game Workers Alliance" (GWA) with the support of Campaign to Organize Digital Employees-CWA and voted to unionize (19–2) in favor. The National Labor Relations Board certified GWA as a union.

Following the Raven QA team's successful unionization, the 20-member QA team of Blizzard Albany announced a unionization drive in July 2022 as GWA Albany. The vote passed (14–0), forming the second union at an Activision Blizzard subsidiary.

On March 8, 2024, 600 QA testers at 3 Activision studios in Austin, Texas, Eden Prairie, Minnesota and El Segundo, California formed the union "Activision Quality Assurance United-CWA" and voted to unionize (390–8) in favor, making it the largest video game union in the United States.

In June 2024, an unfair labor practice was filed against Lionbridge by CWA alleging that the company illegally terminated the employment of 160 Activision software testers in Boise, Idaho, in retaliation for exercising their right to participate in concerted union activities. As part of the layoff, CWA also alleges that workers were required to sign an overly broad confidentiality agreement and an illegal waiver of certain rights protected by the National Labor Relations Act.

On July 24, 2024, 500 artists, designers, engineers, producers, and quality assurance testers who work on World of Warcraft voted to unionize. This is the second "wall to wall" union (following Bethesda Game Studios) to represents all employees in a Microsoft bargaining unit, regardless of their job title.

The same day, 60 QA testers at Blizzard's Austin office, who work on various games including Diablo 4 and Hearthstone, also voted to unionize and formed the union "Texas Blizzard QA United-CWA".

ZeniMax

300 QA testers at ZeniMax Online Studios voted to unionize as "ZeniMax Workers United-CWA" in January 2023. The QA testers review video games like Elder Scrolls Online. Among the issues they wish to improve are equitable pay, workplace communication and ending crunch time. ZeniMax QA testers at the Texas and Maryland studios initiated a one-day strike on November 13, 2024, in response to the shift from remote-work to return-to-office policy and Microsoft's reliance on outsourcing. 461 other employees also involved with Elder Scrolls Online, including designers, engineers, graphics artists and developers also at ZeniMax Online Studios, unionized as "ZOS United-CWA" in December.

241 US employees at Bethesda Game Studios unionized as "OneBGS" on July 20, 2024. Its three studios are located in Austin/Dallas, Texas and Rockville, Maryland. The bargaining unit includes artists, developers, and engineers; unlike its parent company ZeniMax, which exclusively represented QA testers at the time. The fourth studio in Montreal, Canada was certified in August, with the support of Communications Workers of America Canada. This marks the first instance of "wall to wall" unions within Microsoft bargaining units.

Military contracts

Employees criticized Microsoft's bid of the JEDI cloud computing contracts in 2018. In February 2019, hundreds of Microsoft employees protested the company's war profiteering from a $480 million contract to develop virtual reality headsets for the United States Army.

ICE contract

100s of Microsoft employees protested their employers government contracts with U.S. Immigration and Customs Enforcement (ICE) in June 2018.

GitHub (subsidiary of Microsoft) had a $200,000 contract with ICE for the use of their on-site product GitHub Enterprise Server. This contract was renewed in 2019, despite internal opposition from many GitHub employees. In an email sent to employees, later posted to the GitHub blog on October 9, 2019, CEO Nat Friedman stated "The revenue from the purchase is less than $200,000 and not financially material for our company." He announced that GitHub had pledged to donate $500,000 to "nonprofit groups supporting immigrant communities targeted by the current administration." In response, at least 150 GitHub employees signed an open letter re-stating their opposition to the contract, and denouncing alleged human rights abuses by ICE. As of November 13, 2019, five workers had resigned over the contract.

The ICE contract dispute came into focus again in June 2020 due to the company's decision to abandon "master/slave" branch terminology, spurred by the George Floyd protests and Black Lives Matter movement. Detractors of GitHub describe the branch renaming to be a form of performative activism and have urged GitHub to cancel their ICE contract instead. An open letter from members of the open source community was shared on GitHub in December 2019, demanding that the company drop its contract with ICE and provide more transparency into how they conduct business and partnerships. The letter has been signed by more than 700 people.

996.ICU

On March 26, 2019, Chinese tech workers launched a public GitHub (owned by Microsoft) repository "996.ICU" protesting Chinese companies that have 996 working hour culture. "996.ICU" references 9am to 9pm, 6 days a week, ending up in the intensive care unit. In less than a week, over 200,000 users "starred" or liked the repository. This repository has been described as the largest display of solidarity among tech workers. A month later, Microsoft employees launched another GitHub repository in support of 996.ICU, which they said was threatened by censorship in China and asked Microsoft not to censor the original repository.

South Korea

In the Summer of 2017, 370 workers (half of the total workforce) of Microsoft Korea formed The Microsoft Korea Worker's Union. It is led by Lee Ok-Hyoung, and affiliated to the Korea Confederation of Trade Union.

On November 24, 2021, 90% of the union membership voted to go on strike over long working hours and a 3.5% pay-raise offer that was rejected by the union membership.

See also

Notes

  1. Game Workers Alliance (Raven Software)
    Game Workers Alliance Albany
    Activision Quality Assurance United-CWA
    ZeniMax Workers United-CWA
    OneBGS (Bethesda Game Studios)
    World of Warcraft
    Texas Blizzard QA United-CWA
    ZOS United-CWA
  2. ETNews claims MS Korea union formed in July 2017, while The Investor states it was formed in August 2017.

References

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