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{{About|the graphic|the American reggae group|Stick Figure}} {{About|the graphic|the American reggae group|Stick Figure}}
{{More citations needed|date=March 2014}} {{More citations needed|date=March 2014}}
] ]


A '''stick figure''', or '''stick man''', is a very simple drawing of a person composed of a few ] and a circle. Often drawn by ], stick figures are known for their simplistic style. The ] is most often represented by a ], which can be a solid color or embellished with details such as ]s, a ], or ]. The ]s, ], ], and ] are usually represented with straight lines. Details such as ], ], and a ] may be present or absent; simpler stick figures often display an ambiguous emotional expression or disproportionate limbs.<ref>{{Cite web|title=Definition of stick figure {{!}} Dictionary.com|url=https://www.dictionary.com/browse/stick-figure|access-date=2021-11-27|website=www.dictionary.com|language=en}}</ref> A '''stick figure''' (also known as a '''stick man''', '''stick woman''', or '''stick person''') is a very simple drawing of a human or other animal, in which the ] (arms and legs) and ] are represented using straight lines. The ] is most often represented by a ], which can be filled or unfilled. Details such as ], ], and a ] may be present or absent, and the head is sometimes embellished with details such as ] or ]. Simpler stick figures often display disproportionate physical features and ambiguous emotion.<ref>{{Cite web|title=Definition of stick figure {{!}} Dictionary.com|url=https://www.dictionary.com/browse/stick-figure|access-date=2021-11-27|website=www.dictionary.com|language=en}}</ref>


The stick figure is a universally recognizable symbol, in all likelihood one of the most well-known in the world. It transcends language, location, demographics, and can trace back to its roots for almost 30,000 years. Its simplicity and versatility led to the stick figure being used for a variety of purposes: ], ], ], ], ], film storyboards, and many kinds of visual media all employ the stick figure. With the advent of the ], the stick figure became a central element within an entire genre of web-based interactive entertainment known as ]. Over a period of more than two decades, stick figure animation impacted and shaped the visual landscape of the internet.{{citation needed|date=February 2022}} The stick figure is a universally recognizable symbol—likely one of the most well-known in the world. Drawings of stick figures transcend language, location and demographic, and the stick figure's roots can be traced back to over 30,000 years ago. Stick figures are often drawn by ], and their simplicity and versatility have led to their use in ], ], ], ], and many other kinds of visual media.

Following the advent of the ], the stick figure saw prominent use in ].


== History == == History ==
] of Mimi spirits in the ] gallery at ]]] ] of Mimi spirits in the ] gallery at ]]]
] ], ]s (celestial beings) are illustrated using stick figures, such as in these illustrations from the '']''.]] ]s illustrated using stick figures in the '']'']]
The stick figure's earliest roots are in ]. Some of the most revealing and informative markers of early human life are cave paintings and ]s, ancient depictions covering a variety of subjects left behind on stone walls. Visual representations of people, animals, and depictions of daily life can be found displayed across the walls of numerous habitation sites all over the world, such as depictions of ] in ] or the ] in Spain. The stick figure long predates modern civilisation. Stick figures were a feature of ], and can be found in ] and ]s. Stick figure depictions of people, animals, and daily life have been discovered in numerous sites all over the world, such as depictions of ] in ] or the ] in Spain.


As language began to develop, ] (writing systems that use images, rather than letters, to represent words or ]s) came to use stick figures as glyphs.{{Citation needed|date=July 2024}} In ] ], ]s (celestial beings) were illustrated using stick figures.<ref name="Nasoraia 2021">{{cite book|last=Nasoraia|first=Brikha H.S.|author-link=Brikha Nasoraia|title=The Mandaean gnostic religion: worship practice and deep thought|publisher=Sterling|publication-place=New Delhi|year=2021|isbn=978-81-950824-1-4|oclc=1272858968}}</ref>
Tens of thousands of years later, writing systems that use images for words or ]s instead of letters—so-called ], such as ] and ]—started simplifying people and other objects to be used as linguistic symbols.


In 1925, Austrian sociologist ] began work on what would become the International System of Typographic Picture Education (]), a system of conveying warnings, statistics, and general information through standardized and easily understandable pictographs. Neurath made significant use of stick figure designs to represent individuals and statistics. In 1934, graphic designer ] founded Pictorial Statistics Inc., and brought ISOTYPE to the ] in 1972.
In ] ], ]s (celestial beings) are illustrated using stick figures.<ref name="Nasoraia 2021">{{cite book|last=Nasoraia|first=Brikha H.S.|author-link=Brikha Nasoraia|title=The Mandaean gnostic religion: worship practice and deep thought|publisher=Sterling|publication-place=New Delhi|year=2021|isbn=978-81-950824-1-4|oclc=1272858968}}</ref>


The first international use of stick figures{{Dubious|First international use of stick figures|date=July 2024}} dates back to the ] in ]. Pictograms created by Japanese designers Masaru Katsumi and Yoshiro Yamashita formed the basis of future pictograms.{{Vague|date=July 2024}}<ref>{{Cite web|title=Yoshiro Yamashita|url=http://luc.devroye.org/fonts-52617.html|access-date=2021-11-23|website=luc.devroye.org}}</ref><ref>{{cite book |title=Official Report of the 1972 Olympic Games, volume 1 |url=https://digital.la84.org/digital/collection/p17103coll8/id/24928/rec/1 |access-date=June 21, 2020 |year=1974 |publisher=Pro Sport |location=Munich |oclc=1076250303 |chapter=Visual Design |pages=272 }}</ref> In 1972, ] designed round-ended, geometric, grid-based stick figures to be used in the ], printed materials, and television broadcasts for the ] in ].<ref>{{cite web |url=https://www.piktogramm.de/en/#c53 |title=Otl Aicher pictograms and the 1972 Olympic Games |access-date=June 21, 2020 |work=Otl Aicher pictograms }}</ref><ref>{{cite web |url=http://architectuul.com/architect/otl-aicher |title=Otl Aicher |access-date=June 21, 2020 |work=Architectuul }}</ref>
In the early 1920s, Austrian sociologist ] developed an interest in the concept of ]. He quickly established the idea that, while words and phrases could always be misunderstood, pictures had a certain unifying quality that made them a perfect fit for his project. In 1925, Neurath began work on what would become the international system of typographic picture education, or ], a system of conveying warnings, statistics, and general information through standardized and easily understandable pictographs. Neurath made significant use of the versatile stick figure design to represent individuals and statistics in a variety of ways. Graphic designer ] founded Pictorial Statistics Inc. in 1934 and brought the isotype system to the ] in 1972.

]
In 1974, the ] commissioned the ] to develop the ], 34 (later 50) symbols for use at transportation hubs, public spaces, large events, and other contexts in which there may be great linguistic variation among those required to understand the signage. These pictograms featured stick figures heavily, drawing on previous designs, such as those made for the 1972 Summer Olympics. These symbols, or symbols derived from them, are widely used throughout the world today.
]
The first international use of stick figures dates back to the ] in ]. Pictograms created by Japanese designers Masaru Katsumi and Yoshiro Yamashita formed the basis of future pictograms.<ref>{{Cite web|title=Yoshiro Yamashita|url=http://luc.devroye.org/fonts-52617.html|access-date=2021-11-23|website=luc.devroye.org}}</ref><ref>{{cite book |title=Official Report of the 1972 Olympic Games, volume 1 |url=https://digital.la84.org/digital/collection/p17103coll8/id/24928/rec/1 |access-date=June 21, 2020 |year=1974 |publisher=Pro Sport |location=Munich |oclc=1076250303 |chapter=Visual Design |pages=272 }}</ref> In 1972, ] developed the round-ended, geometric grid-based stick figures used on the ], printed materials, and television for the ] in ].<ref>{{cite web |url=https://www.piktogramm.de/en/#c53 |title=Otl Aicher pictograms and the 1972 Olympic Games |access-date=June 21, 2020 |work=Otl Aicher pictograms }}</ref><ref>{{cite web |url=http://architectuul.com/architect/otl-aicher |title=Otl Aicher |access-date=June 21, 2020 |work=Architectuul }}</ref> Drawing on those and many other similar symbol sets in use at the time, the ], commissioned by the ], developed the ]: 50 public domain symbols for use at transportation hubs, public spaces, large events, and other contexts in which people speak a wide variety of different ]s. The DOT pictograms, or symbols derived from them, are widely used throughout much of the world today.


{{gallery {{gallery
| File:Leo Petroglyph, human stick figure.jpg | A stick figure at the prehistoric ] in the United States. | File:Leo Petroglyph, human stick figure.jpg | A stick figure at the prehistoric ] in the United States
| File:Aiga drinkingfountain.svg | The ] symbol for the drinking fountain. | File:Aiga drinkingfountain.svg | The ] symbol for the drinking fountain
| File:Olympic games 1972 cycling 0533.JPG|A stick figure sign for ], by ], at the ]. | File:Stick figure.webm |A video displaying the drawing of a stick man, stick woman, and a stick dog, respectively | File:Olympic games 1972 cycling 0533.JPG|A stick figure sign for ], by ], at the ]| File:Stick figure.webm |A video displaying the drawing of a stick man, a stick woman, and a stick dog, respectively
|File:Flag of Mali (1959–1961).svg|Flag of ] (1959–1961) |File:Flag of Mali (1959–1961).svg|Flag of ] (1959–1961)
|align=center|width=240 |align=center|width=240
|mode=nolines|height=140|File:Người Que Trên Internet.png|Stick figure in the internet community}} |mode=nolines|height=140|File:Người Que Trên Internet.png|Stick figure in the Internet community{{vague|date=July 2024}}|File:Bathroom-gender-sign.png|Restroom sign with stick figures}}


== Internet culture == == Internet culture ==
{{Tone|Internet culture|date=March 2022}} {{Importance section|date=July 2024}}
{{Tone|section|date=March 2022}}
=== 1990s === === 1990s ===
] began to produce 2D stick figure animations on his ] computer for entertainment purposes in the early 1990s.{{Citation needed|date=July 2024}} Fulp began to work with ], a piece of software used to produce interactive games and animations, soon after its acquisition by ]. In 1995, he created the website ], which he used to host games he had created, such as '']'' (1999).<ref>{{Cite book|last=Salter|first=Anastasia|url=https://www.worldcat.org/oclc/890375115|title=Flash : building the interactive web|date=2014|others=John Murray|isbn=978-0-262-32577-6|location=Cambridge, Massachusetts|oclc=890375115}}</ref> Prompted by the website's popularity, Fulp introduced a portal through which users could submit Flash animations and games of their own in 2000.<ref name=":0">{{Cite web|date=2021-03-31|title=Newgrounds Wiki - History|url=https://www.newgrounds.com/about-newgrounds/history|access-date=2021-11-23|archive-url=https://web.archive.org/web/20210331062514/https://www.newgrounds.com/about-newgrounds/history|archive-date=2021-03-31}}</ref> Other game and animation hosting sites, such as ], followed soon after, and even older, more niche animation platforms such as stickdeath.com{{Notablewarn}} reached wider notoriety.
In the early 1990s, internet pioneer and programmer ] began to produce 2D stick figure animations on his ] computer for entertainment purposes.


''Stick Figure Death Theatre''{{Notablewarn}}, often abbreviated as SFDT, was founded in 1996 by Matt Calvert, initially as a personal website{{Vague|date=July 2024}}. Animations of stick figures made up the majority of its content, and several animators such as Terkoiz and ] released their first animations there. The site shut down in 2013.<ref>{{Cite web|date=1998-12-12|title=Stick Figure Death Theatre|url=http://www.sfdt.com/|archive-url=https://web.archive.org/web/19981212032706/http://www.sfdt.com/|archive-date=1998-12-12|access-date=2024-01-06}}</ref>
=== 1996: SFDT ===
Stick Figure Death Theater, often abbreviated as SFDT, was founded in 1996 by Matt Calvert, initially as a personal website. It mainly featured animation of stick figures and many famous animators such as Terkoiz and Edd Gould premiered their first animations here. The site continued to host the animation until the domain ended in 2013.<ref>{{Cite web |date=1998-12-12 |title=Stick Figure Death Theatre |url=http://www.sfdt.com/ |access-date=2024-01-06 |archive-url=https://web.archive.org/web/19981212032706/http://www.sfdt.com/ |archive-date=1998-12-12 }}</ref>


=== 1998–2005: increased popularity === === 1999: Stick Page ===
Stick Page{{Notablewarn}}, formerly known as 'Stickmen', was founded in 1999 by Jason 'Crazy Jay' Whitham. The site eventually became a central forum for stick figure animators to upload animations and games. It merged with FluidAnims in 2012. <!-- It seems like some other things happened after this; more research advised, provided that this section is not removed for relevance and/or WP:NOTABILITY --> In 2020, the Stick Page forum closed shortly after Adobe announced the discontinuation of ], on which the site relied—the website's main domain is still running.<ref>{{Cite web|title=Stick Page - Best Online Stick Figure Movies and Stick Games, with flash games, movies, all free Xiao Xiao style.|url=https://stickpage.com/|access-date=2024-01-06|website=stickpage.com}}</ref>
Tom Fulp started working with Flash soon after the Macromedia acquisition, producing his first game with the software, "Telebubby Fun Land", in 1998.<ref>{{Cite web|title=Newgrounds Presents: Teletubby Fun Land|url=http://www.newgrounds.com/tubby/|access-date=2021-11-23|website=www.newgrounds.com}}</ref> Despite the limited capabilities of the animator, ] were unprecedented. The publication of Fulp's 1999 point-and-click Flash game classic "]" kicked off the exponential growth of the genre's popularity.<ref>{{Cite book|last=Salter|first=Anastasia|url=https://www.worldcat.org/oclc/890375115|title=Flash : building the interactive web|date=2014|others=John Murray|isbn=978-0-262-32577-6|location=Cambridge, Massachusetts|oclc=890375115}}</ref> As a result, Newgrounds soon became a major hub of online activity. In 2000, Fulp introduced a portal system through which users could submit Flash animations and games of their own.<ref name=":0">{{Cite web|date=2021-03-31|title=Newgrounds Wiki - History|url=https://www.newgrounds.com/about-newgrounds/history|access-date=2021-11-23|archive-url=https://web.archive.org/web/20210331062514/https://www.newgrounds.com/about-newgrounds/history|archive-date=2021-03-31}}</ref> Other game and animation aggregator sites such as "]" followed soon after, and even older, more niche animation platforms such as "stickdeath.com" and "stick figure death theater" reached wider notoriety.


=== 1999: Stickpage === ==== "Xiao Xiao" ====
On April 19, 2001, Chinese animator ] uploaded a 75-second-long video titled "]" on the newly formed Newgrounds animation portal, inspired by over-the-top ].<ref>{{Cite web|title=Xiao Xiao|url=https://www.newgrounds.com/collection/xiaoxiao|access-date=2021-11-23|website=Newgrounds.com|language=en}}</ref> Accompanied by bit-crushed audio samples, it shows two simple stick figures fighting with their fists and various weapons over a white background. As the fight gets increasingly intense, more tools including a bow and arrow, rocket launchers, and duplication abilities are introduced before the battle comes to a violent conclusion. "Xiao Xiao" quickly became the most popular Flash animation ever created.{{Citation needed|date=July 2024}} The animation spawned several imitations, and became the blueprint for a subgenre of 2D animation that has since garnered hundreds of millions of views.{{when|date=March 2022}}{{needs update|date=March 2022}}{{citation needed|date=March 2022}}
Stickpage, formerly known as 'Stickmen', was founded in 1999 by Jason 'Crazy Jay' Whitham. The site eventually became a central forum for stick figure animators to upload animations and games, and had an opportunity to cash in when it merged with FluidAnims in 2012. The decline of Stickpage happened in parallel with the founding of the Hyun's Dojo website. In 2020, the Stickpage forum closed shortly after Adobe announced the death of the Flash Player on which the site relied. However, the website's main domain is still running.<ref>{{Cite web |title=Stick Page - Best Online Stick Figure Movies and Stick Games, with flash games, movies, all free Xiao Xiao style. |url=https://stickpage.com/ |access-date=2024-01-06 |website=stickpage.com}}</ref>

==== Xiao Xiao ====
On April 19, 2001, Chinese animator ] uploaded a 75-second-long video titled "]" on the newly formed Newgrounds animation portal.<ref>{{Cite web|title=Xiao Xiao|url=https://www.newgrounds.com/collection/xiaoxiao|access-date=2021-11-23|website=Newgrounds.com|language=en}}</ref> Accompanied by bit-crushed audio samples, it shows two simple stick figures fighting with their fists and various weapons over a white background. Inspired by over-the-top, ], Zhiqiang let his figures perform flips, flying kicks, and a number of other exaggerated attacks and defenses. As the fight gets increasingly intense, more tools including a bow and arrow, rocket launchers, and duplication abilities are added to the mix before the battle comes to a violent conclusion. With this simple formula, "Xiao Xiao" quickly became the most popular Flash animation ever created. Spawning countless imitations and "Xiao-Xiao-style" descendants, it turned into the blueprint for an entire subgenre of 2D animation that has garnered hundreds of millions of views since.{{when|date=March 2022}}{{needs update|date=March 2022}}{{citation needed|date=March 2022}}


==== Other notable events (2001–2005) ==== ==== Other notable events (2001–2005) ====
* January 19, 2001: Animator Rob_D creates the popular series '']'', the first episode of Joe Zombie's debut with more cinematic, although still very rudimentary, stickman animation. The original series lasted three episodes before being rebooted with better graphics in October.<ref>{{Cite web |title=Joe Zombie :: Episode 1 |url=https://www.newgrounds.com/portal/view/35035 |access-date=2024-01-06 |website=Newgrounds.com |language=en}}</ref>

* January 19, 2001: Animator Rob_D created the popular "Cyanide and Happiness", the first episode of Joe Zombie's debut with more cinematic, although still very rudimentary, stickman animation . The original series lasted three episodes before being rebooted with better graphics in October.<ref>{{Cite web |title=Joe Zombie :: Episode 1 |url=https://www.newgrounds.com/portal/view/35035 |access-date=2024-01-06 |website=Newgrounds.com |language=en}}</ref> * November 3, 2002: The first part of the ''Castle'' series is released. Animated by Oscar Johansson, this series broke new ground for storytelling in stick figure animation with a dark, complex plot. While the series' iconic properties appear in later volumes, this first volume will remain relevant to the story and its importance as the series' roots remain firmly in place.<ref>{{Citation |title=Castle I (4k) | date=7 January 2022 |url=https://www.youtube.com/watch?v=eMSVNBtud3g&list=PLyaz76pzzSHq7-5RabKWfdfU98xGiqWCP&index=2 |access-date=2024-01-06 |language=en}}</ref>
* July 13, 2003: Newgrounds user "IGSDann" publishes the Flash game ''A True Stick-Death'', rapidly increasing the popularity of the genre.{{Citation needed|date=July 2024}} Later that year, user "qwerqwer 1234" releases ''mudah.swf'', a comedic series of fight sequences inspired by the Japanese manga series '']''.
* November 3, 2002: The first part of the Castle series is released. Animated by Oscar Johansson, this series broke new ground for storytelling in stick figure animation with a dark, complex plot. While the series' iconic properties appear in later volumes, this first volume will remain relevant to the story and its importance as the series' roots remain firmly in place.<ref>{{Citation |title=Castle I (4k) |url=https://www.youtube.com/watch?v=eMSVNBtud3g&list=PLyaz76pzzSHq7-5RabKWfdfU98xGiqWCP&index=2 |access-date=2024-01-06 |language=en}}</ref>
* December 7, 2003: {{Nihongo|''Stick Figure vs. Wall''|壁破き}}, an animation video in which a stick figure uses increasingly elaborate and advanced methods and tools to break down a wall, is released, marking the beginning for an entire sub-genre within the stick animation community.
* July 13, 2003: Newgrounds.com user "IGSDann" publishes the Flash game "A true stick death", rapidly increasing the popularity of the genre. Later that year, user "qwerqwer 1234" releases "mudah.swf", a comedic series of fight sequences inspired by the Japanese manga series ].
* 2004: ], another major Flash site, is founded.
* December 7, 2003: "壁破き", or "Stickman vs Wall", an animation video in which a stick figure uses increasingly elaborate and advanced methods and tools to break down a wall, is released, marking the beginning for an entire sub-genre within the stick animation community.
* June 2, 2005: The original survival Flash game ''Storm the House'' is posted for the first time on Addicting Games by user "Ivory Drive".
* 2004: ], another major Flash sites, goes online.
* September 2005: The webcomic '']'', which uses stick figures in humorous contexts often relating to science, philosophy, technology, coding and Internet culture, debuts. It is drawn and written by Randall Munroe.<ref name="telegraph1">{{cite web|url=https://www.telegraph.co.uk/technology/6509550/The-10-best-webcomics-from-Achewood-to-XKCD.html|title=The 10 best webcomics, from Achewood to XKCD|work=]|last=Chivers|first=Tom|date=November 6, 2009|access-date=March 29, 2022|archive-date=November 19, 2015|archive-url=https://web.archive.org/web/20151119111627/http://www.telegraph.co.uk/technology/6509550/The-10-best-webcomics-from-Achewood-to-XKCD.html|url-status=live}}</ref>
* June 2, 2005: The original "Storm the House" survival flash game is posted for the first time on Addicting Games by user "Ivory Drive".
* September 2005: The famous webcomic ], which uses stick figures in humorous contexts often relating to science, philosophy, technology and internet culture, debuts.<ref name="telegraph1">{{cite web|url=https://www.telegraph.co.uk/technology/6509550/The-10-best-webcomics-from-Achewood-to-XKCD.html|title=The 10 best webcomics, from Achewood to XKCD|work=]|last=Chivers|first=Tom|date=November 6, 2009|access-date=March 29, 2022|archive-date=November 19, 2015|archive-url=https://web.archive.org/web/20151119111627/http://www.telegraph.co.uk/technology/6509550/The-10-best-webcomics-from-Achewood-to-XKCD.html|url-status=live}}</ref>


=== 2005–2016 === === 2005–2016 ===
On December 3, 2005, ]. acquired the entirety of Macromedia, once again rebranding Macromedia's now ubiquitous Flash software. Almost a decade earlier, Adobe had turned down an offer to buy FutureSplash in favor of their own Acrobat system. Now, the tables had turned and the corporation was buying flash's new owner for USD 3.4&nbsp;billion.<ref>{{Cite news|last=Flynn|first=Laurie J.|date=2005-04-19|title=Adobe Buys Macromedia for $3.4 Billion|language=en-US|work=The New York Times|url=https://www.nytimes.com/2005/04/19/technology/adobe-buys-macromedia-for-34-billion.html|access-date=2021-11-23|issn=0362-4331}}</ref> With this acquisition, the program entered its final and most recognizable stage of development. Adobe spearheaded Flash animation for the next decade and a half, and it was during this period that Flash facilitated some of the most recognizable stick figure animations and games of all time. On December 3, 2005, ]. acquired Macromedia, once again rebranding Macromedia's now ubiquitous Flash software. Almost a decade earlier, Adobe had turned down an offer to buy FutureSplash in favor of their own Acrobat system. Now, the tables had turned and the corporation was buying flash's new owner for US$3.4&nbsp;billion.<ref>{{Cite news|last=Flynn|first=Laurie J.|date=2005-04-19|title=Adobe Buys Macromedia for $3.4 Billion|language=en-US|work=The New York Times|url=https://www.nytimes.com/2005/04/19/technology/adobe-buys-macromedia-for-34-billion.html|access-date=2021-11-23|issn=0362-4331}}</ref> With this acquisition, the program entered its final and most recognizable stage of development. Adobe spearheaded Flash animation for the next decade and a half, and it was during this period that Flash facilitated some of the most recognizable stick figure animations and games of all time.


==== Animator vs. Animation ==== ==== ''Animator vs. Animation'' ====
{{Main articles|Animator vs. Animation}}
Created by animator, YouTuber, and artist ], the first episode of "]" premiered on newgrounds.com on June 3, 2006. It showed a stick figure fighting to break out of the animation program it was created in. The video has garnered almost 80 million views since its publication.<ref>{{Citation|title=Animator vs. Animation (original)|url=https://www.youtube.com/watch?v=npTC6b5-yvM|language=en|access-date=2021-11-23}}</ref> As of December 2023, the series contains six main episodes and a number of spin-offs, among them include the video "Animation vs. ]", which has gained over 305 million views as of March 2022.<ref>{{Citation|title=Animation vs. Minecraft (original)|url=https://www.youtube.com/watch?v=GW_fdXHOWp4|language=en|access-date=2021-11-23}}</ref> The sixth in the series of episodes features multiple styles of stick figures, including a cave painting character, a stickman similar to the one in Stickman vs. Wall, and a figure based on those in ]. In total, all of Alan Becker's animation videos were watched over four and a half billion times with the vast majority of them being centered around stick figure animation.<ref>{{Cite web|title=Alan Becker - YouTube|url=https://www.youtube.com/c/noogai89/about|access-date=2021-11-23|website=www.youtube.com}}</ref> Created by animator, YouTuber, and artist ], the first episode of '']'' premiered on Newgrounds on June 3, 2006, using ]. It showed a stick figure fighting to break out of the animation program it was created in. The video has garnered almost 80 million views since its publication.<ref>{{Citation|title=Animator vs. Animation (original)| date=14 May 2007 |url=https://www.youtube.com/watch?v=npTC6b5-yvM|language=en|access-date=2021-11-23}}</ref> As of December 2024, the series contains eleven main episodes and a number of spin-offs, among them include the video "Animation vs. ]", which has gained over 305 million views as of March 2022.<ref>{{Citation|title=Animation vs. Minecraft (original)| date=14 December 2015 |url=https://www.youtube.com/watch?v=GW_fdXHOWp4|language=en|access-date=2021-11-23}}</ref> The Season 3 in the series of episodes features multiple styles of stick figures, including a cave painting character, a stickman similar to the one in Stickman vs. Wall, a figure seemingly from Pivot Animator, and a figure based on those in ]. In total, all of Alan Becker's animation videos have been watched over four and a half billion times with the vast majority of them being centered around stick figure animation.<ref>{{Cite web|title=Alan Becker - YouTube|url=https://www.youtube.com/c/noogai89/about|access-date=2021-11-23|website=www.youtube.com}}</ref>


==== Pivot Animator ==== ==== Pivot Animator ====
While Adobe Flash was at every point in time the most popular Flash animation tool, there were other competitors, most notably ] (formerly Pivot Stickfigure Animator). Created in 2005 by software developer Peter Bone, the program was specifically geared towards stick figure animation.<ref>{{Cite web|title=Pivot Animator|url=https://pivotanimator.net/FAQ.html|access-date=2021-11-23|website=pivotanimator.net}}</ref> Unlike Adobe Flash, which had grown into a highly complex 2D animation environment, Pivot Animator, with its simplicity allowed virtually anyone to create stick figure animations without requiring any form of expertise. This brought the ability to create and distribute quality stick animations to a much greater audience than before, and alongside Flash, Pivot Animator soon became another central tool for the countless internet users who were caught up in the trend. While Adobe Flash was the most popular stick figure animation tool, there were competitors, most notably{{Citation needed|date=July 2024}} ] (formerly Pivot Stickfigure Animator). Created in 2005 by software developer Peter Bone, the program was specifically geared towards stick figure animation.<ref>{{Cite web|title=Pivot Animator|url=https://pivotanimator.net/FAQ.html|access-date=2021-11-23|website=pivotanimator.net}}</ref> Unlike Adobe Flash, which had grown into a highly complex 2D animation environment, Pivot Animator, with its simplicity allowed virtually anyone to create stick figure animations without requiring any form of expertise. This brought the ability to create and distribute quality stick animations to a much greater audience than before, and alongside Flash, Pivot Animator soon became another central tool for the countless Internet users who were caught up in the trend.


==== Hyun's Dojo Community ==== ==== Hyun's Dojo Community ====
Around 2012, popular stick figure animator Hyun created a brand new stick figure community after the shut down of Fluidanims. Hyun's Dojo is a primarily animation community, owned by the titular animator, which hosts collaborations, crossovers, and the popular Dojo duels wherein two animators create animated fights against one another for points known as "Rice".<ref>{{Cite web|title=Welcome to Dojo Duels! (START HERE!)|url=http://www.hyunsdojo.com/community/viewtopic.php?f=46&t=6175|access-date=2021-11-29|website=Hyun's Dojo|language=en}}</ref> The community consists of a website, an official Twitter, and a YouTube channel. Hyun's Dojo Community's first video was posted on December 30, 2012;<ref>{{Citation|title=Entanglement 3 Entry by Jombo|url=https://www.youtube.com/watch?v=ghVSIpI_xIo|language=en|access-date=2021-11-29}}</ref> followed by "Hyun's Dojo Promo" on March 9, 2013;<ref>{{Citation|title=Hyun's Dojo Promo|url=https://www.youtube.com/watch?v=hmgdPFF4-2U|language=en|access-date=2021-11-29}}</ref> "The Dojo Collab" on August 23, 2013;<ref>{{Citation|title=The Dojo Collab|url=https://www.youtube.com/watch?v=eK65FSOX3MU|language=en|access-date=2021-11-29}}</ref> and finally, "Hyun's Dojo - Create Together"<ref>{{Citation|title=Hyun's Dojo - Create Together|url=https://www.youtube.com/watch?v=PweqP8FV_B0|language=en|access-date=2021-11-29}}</ref> on August 24, 2013. Around 2015, Hyunsdojo.com was created, followed by a ] server as a hub for animators and community members to collaborate and communicate with one another. In that time, the community was composed mostly of stick figure animators that popularized the art and animation form. However, the community has expanded past stick figures throughout the years. As of March 2021, the YouTube channel has reached over 2 million subscribers.<ref>{{Citation|title=2 MILLION|url=https://www.youtube.com/watch?v=X-lclBxiqBc|language=en|access-date=2021-11-29}}</ref> The community posted a collaboration to celebrate the occasion. The channel slowly continues to grow in influence in the Internet stick figure community. Around 2012, popular stick figure animator Hyun created a brand new stick figure community after the shut down of FluidAnims. Hyun's Dojo is a primarily animation community, owned by the titular animator, which hosts collaborations, crossovers, and the popular Dojo duels wherein two animators create animated fights against one another for points known as "Rice".<ref>{{Cite web|title=Welcome to Dojo Duels! (START HERE!)|url=http://www.hyunsdojo.com/community/viewtopic.php?f=46&t=6175|access-date=2021-11-29|website=Hyun's Dojo|language=en}}</ref> The community consists of a website, an official Twitter, and a YouTube channel. Hyun's Dojo Community's first video was posted on December 30, 2012;<ref>{{Citation|title=Entanglement 3 Entry by Jombo| date=30 December 2012 |url=https://www.youtube.com/watch?v=ghVSIpI_xIo|language=en|access-date=2021-11-29}}</ref> followed by "Hyun's Dojo Promo" on March 9, 2013;<ref>{{Citation|title=Hyun's Dojo Promo| date=9 March 2013 |url=https://www.youtube.com/watch?v=hmgdPFF4-2U|language=en|access-date=2021-11-29}}</ref> "The Dojo Collab" on August 23, 2013;<ref>{{Citation|title=The Dojo Collab| date=23 August 2013 |url=https://www.youtube.com/watch?v=eK65FSOX3MU|language=en|access-date=2021-11-29}}</ref> and finally, "Hyun's Dojo - Create Together"<ref>{{Citation|title=Hyun's Dojo - Create Together| date=24 August 2013 |url=https://www.youtube.com/watch?v=PweqP8FV_B0|language=en|access-date=2021-11-29}}</ref> on August 24, 2013. Around 2015, Hyunsdojo.com was created, followed by a ] server as a hub for animators and community members to collaborate and communicate with one another. In that time, the community was composed mostly of stick figure animators that popularized the art and animation form. However, the community has expanded past stick figures throughout the years. As of March 2021, the YouTube channel has reached over 2 million subscribers.<ref>{{Citation|title=2 MILLION| date=17 March 2021 |url=https://www.youtube.com/watch?v=X-lclBxiqBc|language=en|access-date=2021-11-29}}</ref> The community posted a collaboration to celebrate the occasion. The channel slowly continues to grow in influence in the Internet stick figure community.


==== ''This is Bob'' ==== ==== ''This is Bob'' ====
At some point between June 2008 and April 2009, an internet ] began to appear featuring a Unicode stick figure named Bob. There was an initial surge in popularity in April 2009, leading to a hostile response from the YouTube community wherein the community would flag the copypasta as spam. This spread of the copypasta would reach its peak in search interest around June 2010 before declining gradually. However, on September 24, 2013, YouTube announced that they would be integrating the YouTube Comments section with Google+.<ref>{{cite web |title=We hear you: Better commenting coming to YouTube |url=https://blog.youtube/news-and-events/youtube-new-comments/ |website=blog.youtube |access-date=29 November 2021 |language=en-us}}</ref> In response, the YouTube community brought back the Bob copypasta in a new form, with Bob "building an army" against Google+.<ref>{{cite news |title=YouTube commenters bring in text art tanks to fight Google+ integration |url=https://www.washingtonpost.com/news/the-switch/wp/2013/11/14/youtube-commenters-bring-in-text-art-tanks-to-fight-google-integration/ |newspaper=Washington Post |access-date=29 November 2021}}</ref> This resulted in the biggest spike in popularity for the copypasta, reaching its peak popularity in November 2013. At some point between June 2008 and April 2009, an Internet ] began to appear featuring a Unicode stick figure named Bob. There was an initial surge in popularity in April 2009, leading to a hostile response from the YouTube community wherein the community would flag the copypasta as spam. This spread of the copypasta would reach its peak in search interest around June 2010 before declining gradually. However, on September 24, 2013, YouTube announced that they would be integrating the YouTube Comments section with Google+.<ref>{{cite web |title=We hear you: Better commenting coming to YouTube |url=https://blog.youtube/news-and-events/youtube-new-comments/ |website=blog.youtube |access-date=29 November 2021 |language=en-us}}</ref> In response, the YouTube community brought back the Bob copypasta in a new form, with Bob "building an army" against Google+.<ref>{{cite news |title=YouTube commenters bring in text art tanks to fight Google+ integration |url=https://www.washingtonpost.com/news/the-switch/wp/2013/11/14/youtube-commenters-bring-in-text-art-tanks-to-fight-google-integration/ |newspaper=Washington Post |access-date=29 November 2021}}</ref> This resulted in the biggest spike in popularity for the copypasta, reaching its peak popularity in November 2013.


==== Other notable events==== ==== Other notable events ====
* 2004: Castle II, the first stick figure animation series to adopt a cinematic style (with shade and lighting effects for the character), was released. Castle has been considered{{by whom|date=March 2022}} one of the top stick figure animations of all time, especially for Stickpage. It is widely available on YouTube, with hundred of thousands to millions of views {{as of|lc=y|2022|March}}. Castle, with its lighting, intricate detailing on the character's eyes, use of 3D technology, and acclaimed{{by whom|date=March 2022}} soundtrack by ]<ref>{{Citation|title=Castle Repercussions Original Soundtrack by Aleksander Vinter)|url=https://www.discogs.com/release/8675950-Aleksander-Vinter-Castle-Repercussions-Original-Soundtrack|language=en|access-date=2022-03-24}}</ref> along with subtitles, has been praised {{by whom|date=March 2022}} for achieving a movie-like experience. A total of 12 feature-length episodes have been released. As of 2009, all episodes up to ''Castle Repercussions D2'' have been released.{{needs update|date=March 2022}}<ref>{{Citation|title=Castle I, II, III, Repercussions (by Oscar Johansson known as Get-lost)|url=https://www.newgrounds.com/collection/castle|language=en|access-date=2022-03-24}}</ref> An upcoming{{when|date=March 2022}} ''Castle IV'' installment to conclude the story of Castle is on indefinite hiatus as of March 2022, although there is a teaser of it on YouTube.<ref>{{Citation|title=Castle IV (by Oscar Johansson)|url=https://www.youtube.com/watch?v=nOnpK1J7Dc8|language=en|access-date=2022-03-24}}</ref> * 2004: "Castle II", the first stick figure animation series to adopt a cinematic style (with shade and lighting effects for the character), was released. ''Castle'' has been considered{{by whom|date=March 2022}} one of the top stick figure animations of all time, especially for Stick Page. It is widely available on YouTube, with hundreds of thousands to millions of views {{as of|lc=y|2022|March}}. ''Castle'', with its lighting, intricate detailing on the character's eyes, use of 3D technology, and acclaimed{{by whom|date=March 2022}} soundtrack by ]<ref>{{Citation|title=Castle Repercussions Original Soundtrack by Aleksander Vinter)|url=https://www.discogs.com/release/8675950-Aleksander-Vinter-Castle-Repercussions-Original-Soundtrack|language=en|access-date=2022-03-24}}</ref> along with subtitles, has been praised {{by whom|date=March 2022}} for achieving a movie-like experience. A total of 12 feature-length episodes have been released. As of 2009, all episodes up to "Castle Repercussions - D2" have been released.{{needs update|date=March 2022}}<ref>{{Citation|title=Castle I, II, III, Repercussions (by Oscar Johansson known as Get-lost)|url=https://www.newgrounds.com/collection/castle|language=en|access-date=2022-03-24}}</ref> An upcoming{{when|date=March 2022}} "Castle IV" installment to conclude the story of Castle is on indefinite hiatus as of March 2022, although there is a teaser of it on YouTube.<ref>{{Citation|title=Castle IV (by Oscar Johansson)| date=29 August 2015 |url=https://www.youtube.com/watch?v=nOnpK1J7Dc8|language=en|access-date=2022-03-24}}</ref>
*2006: The first entry in the viral "Stick Figures on Crack" animation series by PivotMasterDX is uploaded to YouTube.<ref>{{Citation|title=Stick Figures on Crack 1 on YouTube|url=https://www.youtube.com/watch?v=s2kgkeisv34|language=en|access-date=2023-12-29}}</ref><ref>{{Citation|title=PivotMasterDX on Wayback Machine|url=http://youtube.com:80/user/PivotMasterDX|archive-url=https://web.archive.org/web/20071128123222/http://youtube.com:80/user/PivotMasterDX |language=en|access-date=2023-12-29|archive-date=2007-11-28 }}</ref> * 2006: The first entry in the viral ''Stick Figures on Crack'' animation series by PivotMasterDX is uploaded to YouTube.<ref>{{Citation|title=Stick Figures on Crack 1 on YouTube| date=15 July 2009 |url=https://www.youtube.com/watch?v=s2kgkeisv34|language=en|access-date=2023-12-29}}</ref><ref>{{Citation|title=PivotMasterDX on Wayback Machine|url=http://youtube.com:80/user/PivotMasterDX|archive-url=https://web.archive.org/web/20071128123222/http://youtube.com:80/user/PivotMasterDX |language=en|access-date=2023-12-29|archive-date=2007-11-28 }}</ref>
* July 4th, 2006: The first episode of stick figure animation series ''Tha Cliff'' by xefpatterson is released. As of 2021, three episodes have been released. Together, they have been watched over 40 million times and inspired countless fan-made imitations.<ref>{{Citation|title=Tha Cliff 1|url=https://www.youtube.com/watch?v=U4GPQ8vHqTs|language=en|access-date=2021-11-23}}</ref> * July 4th, 2006: The first episode of stick figure animation series ''Tha Cliff'' by xefpatterson is released. As of 2021, three episodes have been released. Together, they have been watched over 40 million times and inspired countless fan-made imitations.<ref>{{Citation|title=Tha Cliff 1| date=4 July 2006 |url=https://www.youtube.com/watch?v=U4GPQ8vHqTs|language=en|access-date=2021-11-23}}</ref>
* August 26, 2006: "wpnFire", a stick figure action Flash game, is first published on Newgrounds.com.<ref>{{Cite web|title=wpnFire|url=https://www.newgrounds.com/portal/view/335530|access-date=2021-11-23|website=Newgrounds.com|language=en}}</ref> Since its release, it has been played over 2.3&nbsp;million times. * August 26, 2006: ''wpnFire'', a stick figure action Flash game, is first published on Newgrounds.<ref>{{Cite web|title=wpnFire|url=https://www.newgrounds.com/portal/view/335530|access-date=2021-11-23|website=Newgrounds.com|language=en}}</ref> Since its release, it has been played over 2.3&nbsp;million times.
* October 10, 2006: Yet another content hosting platform, ], is launched. It hosts a number of highly popular flash games, among them "Electric Man 2" and the "Shopping Cart Hero" trilogy, which accumulated over 15 million plays.<ref>{{Cite web|title=Shopping Cart Hero|url=https://www.kongregate.com/games/MonkeyWantBanana/shopping-cart-hero|access-date=2021-11-23|website=Kongregate|language=en}}</ref> * October 10, 2006: Yet another content hosting platform, ], is launched. It hosts a number of highly popular flash games, among them ''Electric Man 2'' and the ''Shopping Cart Hero'' trilogy, which accumulated over 15 million plays.<ref>{{Cite web|title=Shopping Cart Hero|url=https://www.kongregate.com/games/MonkeyWantBanana/shopping-cart-hero|access-date=2021-11-23|website=Kongregate|language=en}}</ref>
* 2007: The first episode of "Shock Series", a high-octane stick figure fighting series featuring over-the-top combat combined with ]-one liners, is released. Today, reuploads of the series on YouTube have tens of millions of views.<ref>{{Citation|title=Shock 1, 2, 3 (by Terkoiz)|url=https://www.youtube.com/watch?v=MoDGzRa1LW0|language=en|access-date=2021-11-23}}</ref> * 2007: The first episode of the ''Shock'', a high-octane stick figure fighting series featuring over-the-top combat combined with ]-one liners, is released. Today, reuploads of the series on YouTube have tens of millions of views.<ref>{{Citation|title=Shock 1, 2, 3 (by Terkoiz)| date=24 July 2015 |url=https://www.youtube.com/watch?v=MoDGzRa1LW0|language=en|access-date=2021-11-23}}</ref>
*March 17, 2008: the first episode of the "Crazy Stick Figure Randomness!!" series premieres on YouTube.<ref>{{Citation|title=Crazy Stickfigure Randomness!!|url=https://www.youtube.com/watch?v=hMfy9614GX4|language=en|access-date=2021-11-29}}</ref> * March 17, 2008: the first episode of the ''Crazy Stick Figure Randomness!!'' series premieres on YouTube.<ref>{{Citation|title=Crazy Stickfigure Randomness!!| date=17 March 2008 |url=https://www.youtube.com/watch?v=hMfy9614GX4|language=en|access-date=2021-11-29}}</ref>
* December 24, 2008: ], another competitor to Adobe Flash and Pivot, is released. While not as popular as the aforementioned two,{{citation needed|date=March 2022}} Flipnote does serve a role in the productions of stick figure media until the software's termination in 2018.{{citation needed|date=March 2022}} * December 24, 2008: ], another competitor to Adobe Flash and Pivot, is released. While not as popular as the aforementioned two,{{citation needed|date=March 2022}} Flipnote does serve a role in the productions of stick figure media until the software's termination in 2018.{{citation needed|date=March 2022}}
* June 2009: Jason Whitham, the founder of stickpage.com, releases a large-scale stick figure combat simulator titled "Stick War".<ref>{{Cite web|title=Stick War Game on Stickpage.com|url=https://www.stickpage.com/stickwargame.shtml|access-date=2021-11-23|website=www.stickpage.com}}</ref> * June 2009: Jason Whitham, the founder of Stick Page, releases a large-scale stick figure combat simulator titled ''Stick War''.<ref>{{Cite web|title=Stick War Game on Stickpage.com|url=https://www.stickpage.com/stickwargame.shtml|access-date=2021-11-23|website=www.stickpage.com}}</ref>
* In the same month, YouTuber and animator "TheAssassin650" publishes the first installment of his influential "Blue vs Green" animation series.<ref>{{Citation|title=BLUE V.S GREEN|url=https://www.youtube.com/watch?v=_MnUCTVdJEA|language=en|access-date=2021-11-23}}</ref> * In the same month, YouTuber and animator "TheAssassin650" publishes the first installment of his influential{{Citation needed|date=July 2024}} ''Blue vs Green'' animation series.<ref>{{Citation|title=BLUE V.S GREEN| date=6 June 2009 |url=https://www.youtube.com/watch?v=_MnUCTVdJEA|language=en|access-date=2021-11-23}}</ref>
*November 18, 2010: The first episode of ], an adult animated web series created by ] and ], is published on YouTube by ]. The series finished with over 50 episodes and 250 million views.<ref>{{Citation|title=Dick Figures - A Bee or Something (Ep #1)|url=https://www.youtube.com/watch?v=dXauV32kSrI|language=en|access-date=2021-11-29}}</ref> * November 18, 2010: The first episode of '']'', an adult animated web series created by ] and ], is published on YouTube by ]. The series finished with over 50 episodes and 250 million views.<ref>{{Citation|title=Dick Figures - A Bee or Something (Ep #1)| date=18 November 2010 |url=https://www.youtube.com/watch?v=dXauV32kSrI|language=en|access-date=2021-11-29}}</ref>
*October 14, 2016: , made by (previously known as Unseen),was released. It was highly praised due to the nonstop, fast-paced combat, as well as for having a variety of references to both other animators and video games that were popular at the time. It has amassed over 21 million views in the Hyun's Dojo Community YouTube channel * October 14, 2016: "", made by (previously known as "Unseen") was released. It was highly praised{{By whom|date=July 2024}} due to the nonstop, fast-paced combat, as well as for having a variety of references to both other animators and video games that were popular at the time. It has amassed over 21 million views in the Hyun's Dojo Community YouTube channel
*April 21, 2021: was released, made by (Also known as MicroMist). Packed with not only fast-paced action and humor, Red Vs Black 2021 showcased the hidden talent lying within the Hyun's Dojo community, showcasing the high-fidelity content that could be produced from the animators within the community. The video has amassed over one million views on the Hyun's Dojo community channel, and the animator has went on to create two more sequels following the years and , the ladder gaining over one million views as well during the beginning months of 2024. * April 21, 2021: was released, made by (also known as MicroMist). Packed with not only fast-paced action and humor, "Red vs Black 2021" showcased the hidden talent lying within the Hyun's Dojo community, showcasing the high-fidelity content that could be produced from the animators within the community. The video has amassed over one million views on the Hyun's Dojo community channel, and the animator went on to create two more sequels following the years and , the ladder gaining over one million views as well during the beginning months of 2024.
*July 23, 2021: Popular stick figure animator and Hyun's Dojo member Gildedguy received a cosmetic outfit for ] ] as a promotion for the "Shortnite" film festival.<ref>{{Cite web|title=Watch Short Nite 2 in Fortnite's Party Royale!|url=https://www.epicgames.com/fortnite/en-US/news/short-nite-2-watch-web-shorts-on-the-big-screen-in-fortnites-party-royale|access-date=2021-11-29|website=Epic Games' Fortnite|language=en-US}}</ref> * July 23, 2021: Popular stick figure animator and Hyun's Dojo member Gildedguy received a cosmetic outfit for ]' ] as a promotion for the "Shortnite" film festival.<ref>{{Cite web|title=Watch Short Nite 2 in Fortnite's Party Royale!|url=https://www.epicgames.com/fortnite/en-US/news/short-nite-2-watch-web-shorts-on-the-big-screen-in-fortnites-party-royale|access-date=2021-11-29|website=Epic Games' Fortnite|language=en-US}}</ref>


=== 2017–2021: The end of Flash === === 2017–2021: The end of Flash ===
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==== Preservation efforts ==== ==== Preservation efforts ====
Following Adobe's announcement of their intentions to retire Flash, the community began efforts to preserve the genre's history. In January 2018, a YouTuber named Ben Latimore, going by the online handle "BlueMaxima", started up a community project called the ]. The aim of the project was to document, categorize, and most importantly preserve two decades of Flash history, culture, and community. Flashpoint grew to serve as a massive archive, a library for the most influential and renowned Flash animations and games in internet history, for anyone to view and experience.<ref>{{Cite web|title=Frequently Asked Questions - BlueMaxima's Flashpoint|url=https://bluemaxima.org/flashpoint/faq/|access-date=2021-11-23|website=bluemaxima.org}}</ref> The project started slowly, but once word began to spread about the initiative, the development team began to grow and the library began to expand exponentially. Xiao Xiao, Shock Series, WPNFire, Storm the House, and countless other stick figure games and animations were saved and archived over the coming months and years. Following Adobe's announcement of their intention to retire Flash, online communities began efforts to preserve the genre's history. In January 2018, a YouTuber named Ben Latimore, going by the online handle BlueMaxima, created ], an open-source project aiming to preserve the functionality of many Flash animations and games.<ref>{{Cite web|title=Frequently Asked Questions - BlueMaxima's Flashpoint|url=https://bluemaxima.org/flashpoint/faq/|access-date=2021-11-23|website=bluemaxima.org}}</ref> It became a large library—"Xiao Xiao", the ''Shock'' series, ''wpnFire'', ''Storm the House'', and countless other stick figure games and animations were saved and archived over the coming months and years.

Despite the impending demise of Flash, its final years saw the release of some of the most popular and most polished stick figure animations and games of all time. Notable examples include ''Collection of ]'' (August 7, 2020) and the half-hour long "Animator vs. Animation V" (December 5, 2020).
Finally, on January 12, 2021, all instances of Flash player ceased operation, all Flash media refused to play, and Adobe Flash was officially retired.<ref>{{Cite web|date=January 12, 2021|first=Owen|last=Hughes|title=Adobe Flash: It's finally over, so uninstall Flash Player now|url=https://www.techrepublic.com/article/adobe-flash-its-finally-over-so-uninstall-flash-player-now/|access-date=2021-11-23|website=TechRepublic|language=en}}</ref> Due to the conservation efforts of Flashpoint, and because of big hosting platforms like Newgrounds and Kongregate developing their own workarounds, the Flash community, and, with it, the stick figure animation subgenre, were preserved from extinction. Creators from that point onward found alternatives for the now defunct software, such as Pivot and Flash's official successor, ].

=== 2022: Community heritage ===
On March 13, 2022, animator Sopple along with Hyun's Dojo Community created a website to archive the heritage of the queer community. This timeline is intended to provide a concise and accessible resource for maintaining the community's heritage.<ref>{{Cite web |title=Stick figure timeline |url=https://www.soppleboble.com/stick-figure-timeline.html |access-date=2024-01-06 |website=SOPPLE |language=en}}</ref>

=== Stickburg Stickville & Sticktropolis Railway ===
commonly nicknamed "The Graphite Road" is a Rail System Created in early 2022 by Stickfigure Artist Maxwell Stewart for his Stickfigure World, The Sticklands. It is made up of an Extensive Network of Rail Lines which run through Various Stickfigure Worlds Via a "Dimensional Portal System", and is Significant for its Introduction of Trains and Railroading as a theme to the Stickfigure Artist Community and it's Extensive Lore. While Stewart owns the S.S.&.S. Ry and manages the lore, he likes to allow the fellow artists who own the other seperate worlds which it operates in to engage in it's lore as well.

=== Doors: The Game ===
Doors is a 2D platformer game based on the animated series of the same name. Launched to crowdfund and launched on July 28, 2022. For over 10 years, Doors has been a collaborative effort with a record number of artists coming together, each designing and creating animations. Photos for your own room are linked together to form one long adventure. The goal is to combine the nostalgia of stickman animations and old flash games with the polish and feel of current level and platforming editors.<ref>{{Citation |title=Doors Game - Kickstarter Launch Trailer |url=https://www.youtube.com/watch?v=wSkxx686Fpg |access-date=2024-01-06 |language=en}}</ref>


Despite the impending discontinuation of Flash, its final years saw the release of some of the most popular and most polished stick figure animations and games of all time. Notable examples include the '']'' series (August 7, 2020) and the half-hour long "Animator vs. Animation V" (December 5, 2020). Finally, on January 12, 2021, all instances of Flash Player ceased operation and Adobe Flash was officially retired.<ref>{{Cite web|date=January 12, 2021|first=Owen|last=Hughes|title=Adobe Flash: It's finally over, so uninstall Flash Player now|url=https://www.techrepublic.com/article/adobe-flash-its-finally-over-so-uninstall-flash-player-now/|access-date=2021-11-23|website=TechRepublic|language=en}}</ref> Due to the conservation efforts of Flashpoint Archive, and because of big hosting platforms like Newgrounds and Kongregate developing their own workarounds, the Flash community, and, with it, the stick figure animation subgenre, were preserved from extinction. Creators from that point onward found alternatives for the now defunct software, such as Pivot and Flash's official successor, ].
=== 2023: Shomen was born ===
SHOMEN, created by Sopple. ] is 正面 (Shōmen – meaning in front of something, often used for buildings and for ceremonies in dojos) or 書面 (Shomen – meaning “to write”). The SHOMEN website provides information and connects freelancers, stickmen, web-gen animators and artists with each other about what's going on in the community. The purpose of this news site is to represent the origins of the swf era while they explore the present.<ref>{{Cite web |title=Welcome to SHOMEN |url=https://shomen.art/ |access-date=2024-01-06 |website=shomen.art}}</ref> Visit


==Unicode== ==Unicode==
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| section = table | section = table
}} }}
] ]


As of ] version 13.0, there are five stick figure characters in the ] block. As of ] version 13.0, there are five stick figure characters in the ] block. These are in the codepoints U+1FBC5 to U+1FBC9.<ref name="Unicode 13.0 U+1FB00-1FBFF">{{cite web |url=http://unicode.org/charts/PDF/U1FB00.pdf |title=Symbols for Legacy Computing |work=The Unicode Standard, Version 13.0 |publisher=Unicode, Inc. |access-date=8 June 2021}}</ref>
These are in the codepoints U+1FBC5 to U+1FBC9.<ref name="Unicode 13.0 U+1FB00-1FBFF">{{cite web |url=http://unicode.org/charts/PDF/U1FB00.pdf |title=Symbols for Legacy Computing |work=The Unicode Standard, Version 13.0 |publisher=Unicode, Inc. |access-date=8 June 2021}}</ref>


] supports the five characters along with ] to give the other figures a dress.<ref>{{Cite web|url=https://openmoji.org/library/#search=stick+figure|title=OpenMoji · Library|website=openmoji.org|access-date=January 26, 2021}}</ref> ] supports the five characters along with ] to give the other figures a dress.<ref>{{Cite web|url=https://openmoji.org/library/#search=stick+figure|title=OpenMoji · Library|website=openmoji.org|access-date=January 26, 2021}}</ref> For example, the sequence {{unichar|1FBC6|STICK FIGURE WITH ARMS RAISED}}, {{unichar|200D|ZWJ|nlink=Zero-width joiner}}, {{unichar|1F457|DRESS}} (🯆‍👗).
For example, the sequence {{unichar|1FBC6|STICK FIGURE WITH ARMS RAISED}}, {{unichar|200D|ZWJ|nlink=Zero-width joiner}}, {{unichar|1F457|DRESS}} (🯆‍👗).


{| class="wikitable" {| class="wikitable"
Line 144: Line 127:
|} |}
==See also== ==See also==
] ]
* 1903 – In ]'s story '']'', ] solves the puzzle of a mysterious sequence of stick figures. * 1903 – In ]'s story '']'', ] solves the puzzle of a mysterious sequence of stick figures.
* 1908 – ]'s pioneer animated film '']'' features a stick figure as its main character. * 1908 – ]'s pioneer animated film '']'' features a stick figure as its main character.
* ] * ]
*] *]
*]


==References== ==References==

Latest revision as of 18:38, 22 December 2024

Simplistic drawing of a person This article is about the graphic. For the American reggae group, see Stick Figure.
This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.
Find sources: "Stick figure" – news · newspapers · books · scholar · JSTOR (March 2014) (Learn how and when to remove this message)
Basic stick figure, with an unfilled circle for the head and lines for the torso, arms, and legs

A stick figure (also known as a stick man, stick woman, or stick person) is a very simple drawing of a human or other animal, in which the limbs (arms and legs) and torso are represented using straight lines. The head is most often represented by a circle, which can be filled or unfilled. Details such as hands, feet, and a neck may be present or absent, and the head is sometimes embellished with details such as facial features or hair. Simpler stick figures often display disproportionate physical features and ambiguous emotion.

The stick figure is a universally recognizable symbol—likely one of the most well-known in the world. Drawings of stick figures transcend language, location and demographic, and the stick figure's roots can be traced back to over 30,000 years ago. Stick figures are often drawn by children, and their simplicity and versatility have led to their use in infographics, signage, animations, storyboards, and many other kinds of visual media.

Following the advent of the World Wide Web, the stick figure saw prominent use in Flash animation.

History

Aboriginal rock painting of Mimi spirits in the Anbangbang gallery at Nourlangie Rock
Uthras illustrated using stick figures in the Scroll of Abatur

The stick figure long predates modern civilisation. Stick figures were a feature of prehistoric art, and can be found in cave paintings and petroglyphs. Stick figure depictions of people, animals, and daily life have been discovered in numerous sites all over the world, such as depictions of Mimi in Australia or the Indalo in Spain.

As language began to develop, logographies (writing systems that use images, rather than letters, to represent words or morphemes) came to use stick figures as glyphs. In Mandaean manuscripts, uthras (celestial beings) were illustrated using stick figures.

In 1925, Austrian sociologist Otto Neurath began work on what would become the International System of Typographic Picture Education (ISOTYPE), a system of conveying warnings, statistics, and general information through standardized and easily understandable pictographs. Neurath made significant use of stick figure designs to represent individuals and statistics. In 1934, graphic designer Rudolf Modley founded Pictorial Statistics Inc., and brought ISOTYPE to the United States in 1972.

The first international use of stick figures dates back to the 1964 Summer Olympics in Tokyo. Pictograms created by Japanese designers Masaru Katsumi and Yoshiro Yamashita formed the basis of future pictograms. In 1972, Otto "Otl" Aicher designed round-ended, geometric, grid-based stick figures to be used in the signage, printed materials, and television broadcasts for the 1972 Summer Olympics in Munich.

In 1974, the U.S. Department of Transportation commissioned the American Institute of Graphic Arts (AIGA) to develop the DOT pictograms, 34 (later 50) symbols for use at transportation hubs, public spaces, large events, and other contexts in which there may be great linguistic variation among those required to understand the signage. These pictograms featured stick figures heavily, drawing on previous designs, such as those made for the 1972 Summer Olympics. These symbols, or symbols derived from them, are widely used throughout the world today.

  • A stick figure at the prehistoric Leo Petroglyph in the United States A stick figure at the prehistoric Leo Petroglyph in the United States
  • The AIGA symbol for the drinking fountain The AIGA symbol for the drinking fountain
  • A stick figure sign for cycling, by Otl Aicher, at the 1972 Munich Olympics A stick figure sign for cycling, by Otl Aicher, at the 1972 Munich Olympics
  • A video displaying the drawing of a stick man, a stick woman, and a stick dog, respectively
  • Flag of Mali Federation (1959–1961) Flag of Mali Federation (1959–1961)
  • Stick figure in the Internet community Stick figure in the Internet community
  • Restroom sign with stick figures Restroom sign with stick figures

Internet culture

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1990s

Tom Fulp began to produce 2D stick figure animations on his Amiga computer for entertainment purposes in the early 1990s. Fulp began to work with Flash, a piece of software used to produce interactive games and animations, soon after its acquisition by Macromedia. In 1995, he created the website Newgrounds, which he used to host games he had created, such as Pico's School (1999). Prompted by the website's popularity, Fulp introduced a portal through which users could submit Flash animations and games of their own in 2000. Other game and animation hosting sites, such as Addicting Games, followed soon after, and even older, more niche animation platforms such as stickdeath.com reached wider notoriety.

Stick Figure Death Theatre, often abbreviated as SFDT, was founded in 1996 by Matt Calvert, initially as a personal website. Animations of stick figures made up the majority of its content, and several animators such as Terkoiz and Edd Gould released their first animations there. The site shut down in 2013.

1999: Stick Page

Stick Page, formerly known as 'Stickmen', was founded in 1999 by Jason 'Crazy Jay' Whitham. The site eventually became a central forum for stick figure animators to upload animations and games. It merged with FluidAnims in 2012. In 2020, the Stick Page forum closed shortly after Adobe announced the discontinuation of Adobe Flash Player, on which the site relied—the website's main domain is still running.

"Xiao Xiao"

On April 19, 2001, Chinese animator Zhu Zhiqiang uploaded a 75-second-long video titled "Xiao Xiao" on the newly formed Newgrounds animation portal, inspired by over-the-top Hong Kong martial arts films. Accompanied by bit-crushed audio samples, it shows two simple stick figures fighting with their fists and various weapons over a white background. As the fight gets increasingly intense, more tools including a bow and arrow, rocket launchers, and duplication abilities are introduced before the battle comes to a violent conclusion. "Xiao Xiao" quickly became the most popular Flash animation ever created. The animation spawned several imitations, and became the blueprint for a subgenre of 2D animation that has since garnered hundreds of millions of views.

Other notable events (2001–2005)

  • January 19, 2001: Animator Rob_D creates the popular series Cyanide & Happiness, the first episode of Joe Zombie's debut with more cinematic, although still very rudimentary, stickman animation. The original series lasted three episodes before being rebooted with better graphics in October.
  • November 3, 2002: The first part of the Castle series is released. Animated by Oscar Johansson, this series broke new ground for storytelling in stick figure animation with a dark, complex plot. While the series' iconic properties appear in later volumes, this first volume will remain relevant to the story and its importance as the series' roots remain firmly in place.
  • July 13, 2003: Newgrounds user "IGSDann" publishes the Flash game A True Stick-Death, rapidly increasing the popularity of the genre. Later that year, user "qwerqwer 1234" releases mudah.swf, a comedic series of fight sequences inspired by the Japanese manga series JoJo's Bizarre Adventure.
  • December 7, 2003: Stick Figure vs. Wall (壁破き), an animation video in which a stick figure uses increasingly elaborate and advanced methods and tools to break down a wall, is released, marking the beginning for an entire sub-genre within the stick animation community.
  • 2004: Armor Games, another major Flash site, is founded.
  • June 2, 2005: The original survival Flash game Storm the House is posted for the first time on Addicting Games by user "Ivory Drive".
  • September 2005: The webcomic xkcd, which uses stick figures in humorous contexts often relating to science, philosophy, technology, coding and Internet culture, debuts. It is drawn and written by Randall Munroe.

2005–2016

On December 3, 2005, Adobe Systems Inc. acquired Macromedia, once again rebranding Macromedia's now ubiquitous Flash software. Almost a decade earlier, Adobe had turned down an offer to buy FutureSplash in favor of their own Acrobat system. Now, the tables had turned and the corporation was buying flash's new owner for US$3.4 billion. With this acquisition, the program entered its final and most recognizable stage of development. Adobe spearheaded Flash animation for the next decade and a half, and it was during this period that Flash facilitated some of the most recognizable stick figure animations and games of all time.

Animator vs. Animation

Main article: Animator vs. Animation

Created by animator, YouTuber, and artist Alan Becker, the first episode of Animator vs. Animation premiered on Newgrounds on June 3, 2006, using flash animation. It showed a stick figure fighting to break out of the animation program it was created in. The video has garnered almost 80 million views since its publication. As of December 2024, the series contains eleven main episodes and a number of spin-offs, among them include the video "Animation vs. Minecraft", which has gained over 305 million views as of March 2022. The Season 3 in the series of episodes features multiple styles of stick figures, including a cave painting character, a stickman similar to the one in Stickman vs. Wall, a figure seemingly from Pivot Animator, and a figure based on those in DOT pictograms. In total, all of Alan Becker's animation videos have been watched over four and a half billion times with the vast majority of them being centered around stick figure animation.

Pivot Animator

While Adobe Flash was the most popular stick figure animation tool, there were competitors, most notably Pivot Animator (formerly Pivot Stickfigure Animator). Created in 2005 by software developer Peter Bone, the program was specifically geared towards stick figure animation. Unlike Adobe Flash, which had grown into a highly complex 2D animation environment, Pivot Animator, with its simplicity allowed virtually anyone to create stick figure animations without requiring any form of expertise. This brought the ability to create and distribute quality stick animations to a much greater audience than before, and alongside Flash, Pivot Animator soon became another central tool for the countless Internet users who were caught up in the trend.

Hyun's Dojo Community

Around 2012, popular stick figure animator Hyun created a brand new stick figure community after the shut down of FluidAnims. Hyun's Dojo is a primarily animation community, owned by the titular animator, which hosts collaborations, crossovers, and the popular Dojo duels wherein two animators create animated fights against one another for points known as "Rice". The community consists of a website, an official Twitter, and a YouTube channel. Hyun's Dojo Community's first video was posted on December 30, 2012; followed by "Hyun's Dojo Promo" on March 9, 2013; "The Dojo Collab" on August 23, 2013; and finally, "Hyun's Dojo - Create Together" on August 24, 2013. Around 2015, Hyunsdojo.com was created, followed by a Discord server as a hub for animators and community members to collaborate and communicate with one another. In that time, the community was composed mostly of stick figure animators that popularized the art and animation form. However, the community has expanded past stick figures throughout the years. As of March 2021, the YouTube channel has reached over 2 million subscribers. The community posted a collaboration to celebrate the occasion. The channel slowly continues to grow in influence in the Internet stick figure community.

This is Bob

At some point between June 2008 and April 2009, an Internet copypasta began to appear featuring a Unicode stick figure named Bob. There was an initial surge in popularity in April 2009, leading to a hostile response from the YouTube community wherein the community would flag the copypasta as spam. This spread of the copypasta would reach its peak in search interest around June 2010 before declining gradually. However, on September 24, 2013, YouTube announced that they would be integrating the YouTube Comments section with Google+. In response, the YouTube community brought back the Bob copypasta in a new form, with Bob "building an army" against Google+. This resulted in the biggest spike in popularity for the copypasta, reaching its peak popularity in November 2013.

Other notable events

  • 2004: "Castle II", the first stick figure animation series to adopt a cinematic style (with shade and lighting effects for the character), was released. Castle has been considered one of the top stick figure animations of all time, especially for Stick Page. It is widely available on YouTube, with hundreds of thousands to millions of views as of March 2022. Castle, with its lighting, intricate detailing on the character's eyes, use of 3D technology, and acclaimed soundtrack by Aleksander Vinter along with subtitles, has been praised for achieving a movie-like experience. A total of 12 feature-length episodes have been released. As of 2009, all episodes up to "Castle Repercussions - D2" have been released. An upcoming "Castle IV" installment to conclude the story of Castle is on indefinite hiatus as of March 2022, although there is a teaser of it on YouTube.
  • 2006: The first entry in the viral Stick Figures on Crack animation series by PivotMasterDX is uploaded to YouTube.
  • July 4th, 2006: The first episode of stick figure animation series Tha Cliff by xefpatterson is released. As of 2021, three episodes have been released. Together, they have been watched over 40 million times and inspired countless fan-made imitations.
  • August 26, 2006: wpnFire, a stick figure action Flash game, is first published on Newgrounds. Since its release, it has been played over 2.3 million times.
  • October 10, 2006: Yet another content hosting platform, Kongregate, is launched. It hosts a number of highly popular flash games, among them Electric Man 2 and the Shopping Cart Hero trilogy, which accumulated over 15 million plays.
  • 2007: The first episode of the Shock, a high-octane stick figure fighting series featuring over-the-top combat combined with Lolspeak-one liners, is released. Today, reuploads of the series on YouTube have tens of millions of views.
  • March 17, 2008: the first episode of the Crazy Stick Figure Randomness!! series premieres on YouTube.
  • December 24, 2008: Flipnote, another competitor to Adobe Flash and Pivot, is released. While not as popular as the aforementioned two, Flipnote does serve a role in the productions of stick figure media until the software's termination in 2018.
  • June 2009: Jason Whitham, the founder of Stick Page, releases a large-scale stick figure combat simulator titled Stick War.
  • In the same month, YouTuber and animator "TheAssassin650" publishes the first installment of his influential Blue vs Green animation series.
  • November 18, 2010: The first episode of Dick Figures, an adult animated web series created by Ed Skudder and Zack Keller, is published on YouTube by Mondo Media. The series finished with over 50 episodes and 250 million views.
  • October 14, 2016: "WEAPON MASTER", made by YeonAnims (previously known as "Unseen") was released. It was highly praised due to the nonstop, fast-paced combat, as well as for having a variety of references to both other animators and video games that were popular at the time. It has amassed over 21 million views in the Hyun's Dojo Community YouTube channel
  • April 21, 2021: "Red vs Black 2021" was released, made by GhostMM (also known as MicroMist). Packed with not only fast-paced action and humor, "Red vs Black 2021" showcased the hidden talent lying within the Hyun's Dojo community, showcasing the high-fidelity content that could be produced from the animators within the community. The video has amassed over one million views on the Hyun's Dojo community channel, and the animator went on to create two more sequels following the years 2022 and 2023, the ladder gaining over one million views as well during the beginning months of 2024.
  • July 23, 2021: Popular stick figure animator and Hyun's Dojo member Gildedguy received a cosmetic outfit for Epic Games' Fortnite: Battle Royale as a promotion for the "Shortnite" film festival.

2017–2021: The end of Flash

In July 2017, Adobe Systems, which had continued to support and develop both Flash Animator and Flash Player for the past 12 years, announced that they would officially end support for the program by the end of the decade. This decision had far-reaching consequences as it entailed not only the end of development on the software but also the official end of sites that still supported Flash and the deactivation of virtually every instance of Flash player via a built-in kill switch. A number of safety issues and more versatile alternatives like HTML5 had rendered Flash obsolete. Flash advocates and fans called for preservation efforts to ensure not all games, animations and other types of Flash media would be lost forever.

Preservation efforts

Following Adobe's announcement of their intention to retire Flash, online communities began efforts to preserve the genre's history. In January 2018, a YouTuber named Ben Latimore, going by the online handle BlueMaxima, created Flashpoint Archive, an open-source project aiming to preserve the functionality of many Flash animations and games. It became a large library—"Xiao Xiao", the Shock series, wpnFire, Storm the House, and countless other stick figure games and animations were saved and archived over the coming months and years.

Despite the impending discontinuation of Flash, its final years saw the release of some of the most popular and most polished stick figure animations and games of all time. Notable examples include the Henry Stickmin series (August 7, 2020) and the half-hour long "Animator vs. Animation V" (December 5, 2020). Finally, on January 12, 2021, all instances of Flash Player ceased operation and Adobe Flash was officially retired. Due to the conservation efforts of Flashpoint Archive, and because of big hosting platforms like Newgrounds and Kongregate developing their own workarounds, the Flash community, and, with it, the stick figure animation subgenre, were preserved from extinction. Creators from that point onward found alternatives for the now defunct software, such as Pivot and Flash's official successor, Adobe Animate.

Unicode

<?> You may need rendering support to display the uncommon Unicode characters in this table correctly.
Four of the Unicode stick figures (U+1FBC8 is omitted.)

As of Unicode version 13.0, there are five stick figure characters in the Symbols for Legacy Computing block. These are in the codepoints U+1FBC5 to U+1FBC9.

OpenMoji supports the five characters along with joining character sequences to give the other figures a dress. For example, the sequence U+1FBC6 🯆 STICK FIGURE WITH ARMS RAISED, U+200D ZERO WIDTH JOINER, U+1F457 👗 DRESS (🯆‍👗).

Unicode stick figure characters
Codepoint Name Character Notes
U+1FBC5 STICK FIGURE 🯅 Not to be mistaken with U+1F6B9 🚹 MENS SYMBOL
U+1FBC6 STICK FIGURE WITH ARMS RAISED 🯆
U+1FBC7 STICK FIGURE LEANING LEFT 🯇 Mirror images of each other.
U+1FBC8 STICK FIGURE LEANING RIGHT 🯈
U+1FBC9 STICK FIGURE WITH DRESS 🯉 Not to be mistaken with U+1F6BA 🚺 WOMENS SYMBOL

See also

15 stick figures in various poses.
The mysterious sequence

References

  1. "Definition of stick figure | Dictionary.com". www.dictionary.com. Retrieved 2021-11-27.
  2. Nasoraia, Brikha H.S. (2021). The Mandaean gnostic religion: worship practice and deep thought. New Delhi: Sterling. ISBN 978-81-950824-1-4. OCLC 1272858968.
  3. "Yoshiro Yamashita". luc.devroye.org. Retrieved 2021-11-23.
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  5. "Otl Aicher pictograms and the 1972 Olympic Games". Otl Aicher pictograms. Retrieved June 21, 2020.
  6. "Otl Aicher". Architectuul. Retrieved June 21, 2020.
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  39. BLUE V.S GREEN, 6 June 2009, retrieved 2021-11-23
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  41. "Watch Short Nite 2 in Fortnite's Party Royale!". Epic Games' Fortnite. Retrieved 2021-11-29.
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  48. "OpenMoji · Library". openmoji.org. Retrieved January 26, 2021.

External links

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