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{{Short description|2009 video game}}
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{{About|the sixth installment in the ''Call of Duty'' series|the Nintendo DS version of the game|Call of Duty: Modern Warfare: Mobilized{{!}}''Call of Duty: Modern Warfare: Mobilized''|the 2022 reboot sequel|Call of Duty: Modern Warfare II (2022 video game){{!}}''Call of Duty: Modern Warfare II'' (2022 video game)}}
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{{About|the console and PC game|the Nintendo DS game|Call of Duty: Modern Warfare: Mobilized|the comic book series|Modern Warfare 2: Ghost}}
{{Use mdy dates|date=May 2017}}
{{Infobox VG
{{Infobox video game
|title=Call of Duty: Modern Warfare 2
|image=] | title = Call of Duty: Modern Warfare 2
|caption=Cover of Modern Warfare 2. | image = Call of Duty Modern Warfare 2 (2009) cover.png
|developer=] | developer = ]<br>] (Campaign Remastered)
| publisher = ]
|writer=Jesse Stern
| designer = {{ubl|Todd Alderman<ref>{{cite web |url= http://www.mobygames.com/game/call-of-duty-4-modern-warfare |title= Call of Duty 4: Modern Warfare – MobyGames |date= November 16, 2007 |access-date= November 16, 2007 |publisher= MobyGames |archive-url= https://web.archive.org/web/20080228224919/http://www.mobygames.com/game/call-of-duty-4-modern-warfare |archive-date= February 28, 2008 |url-status= live}}</ref>|Steve Fukuda|Mackey McCandlish|Zied Rieke|}}
|publisher=]<br />] <small>(Japan)</small><ref name="Japan release">{{cite web |url=http://www.gamefocus.ca/?nav=new&nid=6698 |title=Square Enix Publishing Modern Warfare 2 In Japan |date=2009-08-31 |accessdate=2009-08-31 |last=Acevedo |first=Jay |publisher=Game Focus}}</ref><ref>{{cite web|url=http://release.square-enix.com/news/j/2009/09/t52ogj3m3.html|title=スクウェア・エニックス、米Activision Publishing, Inc. の「コール オブ デューティ モダン・ウォーフェア2」を国内で発売世界待望の大ヒットシリーズ「コール オブ デューティ」最新作が今冬登場|date=2009-09-04|accessdate=2009-09-28|language=Japanese|publisher=]}}</ref>
| producer = Mark Rubin
|designer=Mackey McCandlish<ref>{{cite web|url=http://www.mobygames.com/game/call-of-duty-4-modern-warfare|title=Call of Duty 4: Modern Warfare - MobyGames|date=2009-11-16|accessdate=2009-11-16|publisher=MobyGames}}</ref>
| director = ]
|composer=]<br/>Lorne Balfe
| writer = Jesse Stern
|series='']''
| composer = ]{{efn|] composed the main theme.}}
|engine=IW 4.0
| series = '']''
|resolution=] <small>(console versions)</small><ref>{{cite web|url=http://www.gamezine.co.uk/news/games/c/call-of-duty-modern-warfare-2/modern-warfare-2-will-render-at-600p-$1314777.htm |title=Modern Warfare 2 to render at 600p |publisher=Gamezine.co.uk |date= |accessdate=2009-11-27}}</ref>
| engine = ]
|platforms={{nowraplinks|], ], ], ], ]}}
| platforms = {{ubl|]|]|]|]|]{{efn|name=remastered|As part of ''Call of Duty: Modern Warfare 2 Campaign Remastered'' which does not include multiplayer}}|]{{efn|name=remastered}}}}
|released='''BlackBerry'''<br />{{vgrelease new|US|November 5, 2009}}'''Nintendo DS'''<br />{{vgrelease new|US|November 10, 2009|PAL|November 10, 2009}}'''PlayStation 3/Xbox360'''<br />{{Vgrelease new|US|November 10, 2009|PAL|November 10, 2009|JP|December 10, 2009}}'''Microsoft Windows'''<br />{{vgrelease new|US|November 10, 2009|PAL|November 10, 2009|JP|December 23, 2009}}
| released = '''Windows''', '''PlayStation 3''', '''Xbox 360'''<br/>November 10, 2009<br/>'''OS X'''<br/>May 20, 2014<br/>'''''Campaign Remastered''''' <br /> '''PlayStation 4'''<br/>March 30, 2020<br/>'''Windows''', '''Xbox One'''<br/>April 30, 2020
|genre=], ]
| genre = ]
|version=1.09<br />1.0.184 (PC)
|modes=], ], and ] (], ], ]) | modes = ], ]
| artist = Richard Kriegler
|ratings={{vgratings |ESRB=M<ref>{{cite web |url=http://www.esrb.org/ratings/search.jsp |title=Entertainment Software Rating Board |publisher=] |date=28 October 2009}}</ref> |OFLCA=MA15+<ref>{{cite web |url=http://www.oflc.gov.au/www/cob/find.nsf/5c2433d416948a0bca25759f00820d25/5337d8ba8192e789ca257671007ad1e8!OpenDocument |title=Classification Database - CALL OF DUTY: MODERN WARFARE 2 (MA 15+) |publisher=] |date=28 October 2009}}</ref> |OFLCZ=R18|PEGI=18+<ref>{{cite web |url=http://www.giantbomb.com/modern-warfare-2/61-24713/releases/ |title=US, Japan, Australia, and UK releases of the Modern Warfare 2 video game - giantbomb.com |publisher=Giantbomb |date=28 October 2009}}</ref> |BBFC=18<ref>{{cite web |url=http://www.bbfc.co.uk/website/Classified.nsf/ClassifiedWorks/F3FEF54EF3F169428025765400411FE9 |title=MODERN WARFARE 2 rated 18 by the BBFC |publisher=] |date=28 October 2009}}</ref> ||CERO=D}}
|media=], ], ]
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}} }}


'''''Call of Duty: Modern Warfare 2'''''<ref>{{cite web|url=http://xbox360.ign.com/objects/142/14281102.html#|title=Call of Duty: Modern Warfare 2|publisher=IGN|accessdate=2009-10-28}}</ref> is a ] ] developed by ] and published by ] for the ] and ] video game consoles and the ] operating systems. Officially announced on February 11, 2009,<ref name="Reannounced" /> the game was released worldwide on November 10, 2009.<ref name="GDC Trailer, Title Cut" /> It is the sixth installment of the '']'' series<ref name="CoD6 Announced" /> and the direct sequel to '']'', continuing along the same storyline.<ref name="Reannounced" /><ref name="IGN Early Reveal" /> It was released in conjunction with two other ''Call of Duty'' games: '']'' for the ],<ref name="DS game">{{cite web |url=http://ds.ign.com/articles/101/1010028p1.html |title=Call of Duty: Modern Warfare: Mobilized in Development for Nintendo DS |date=2009-08-03 |accessdate=2009-08-03 |publisher=IGN}}</ref> and '']'', a ] of ''Call of Duty 4'' adapted by ] for the ] console.<ref name="Wii game">{{cite web |url=http://wii.ign.com/articles/101/1010870p1.html |title=Call of Duty: Modern Warfare Coming to Wii |date=2009-08-05 |accessdate=2009-08-05 |publisher=IGN}}</ref> In addition, a ] series based on one of the game's characters will also be produced, entitled '']''.<ref name="Comic" /> '''''Call of Duty: Modern Warfare 2''''' is a 2009 ] developed by ] and published by ]. It is the sixth installment in the ] and the direct sequel to '']''. It was released worldwide on November 10, 2009, for ], ], and ]. A separate version for the ], titled '']'', was also released on the same day. A version for ] was developed by ] and released in May 2014, and the Xbox 360 version was made ] for the ] in 2018.


The game's campaign follows Task Force 141, a multinational ] unit commanded by Captain Soap MacTavish as they hunt Vladimir Makarov, leader of the Russian Ultranationalist party, and ] from the ] who are defending the ] area from a Russian invasion. The game's main playable characters are Sergeant Gary "Roach" Sanderson, of the 141, and Private James Ramirez, of the Army Rangers, with Captain MacTavish becoming playable later in the campaign. The multiplayer mode was expanded upon from the previous game, with several new features and modes.
''Modern Warfare 2'' has received highly positive reviews from various gaming websites, attaining a 94% aggregate score on ], with praise stemming primarily from its in-depth multiplayer component. Upon its release, the game sold approximately 4.7 million copies worldwide in 24 hours.<ref>{{cite web|url=http://www.nydailynews.com/money/2009/11/13/2009-11-13_video_game_blitz.html |title=Call of Duty: Modern Warfare 2 destroys records in first day sales rampage, pulls in $310M |publisher=Nydailynews.com |date=2009-11-13 |accessdate=2009-11-27}}</ref> On March 16, 2010, ] confirmed that the game had sold over 14 million copies worldwide, making it the second best-selling game of all time in the UK,<ref></ref> and third best-selling game of all time in the U.S.<ref name="videogamer1"></ref>


Development for the game began in 2008, when it was still known as ''Call of Duty 6''. It uses the ] engine, an improved version of ''Call of Duty 4''{{'}}s ]. Infinity Ward was inspired by real-life conflicts when developing the campaign mode. They initially tested the multiplayer mode by playing an in-house beta version of the game. ''Modern Warfare 2'' was officially announced in February 2009. Teasing of the game began in March, with short trailers being released for the game and, eventually, a full reveal trailer. The multiplayer mode was revealed shortly after. Two ] packs were released for it post-release, each containing five new multiplayer maps, with some being remastered maps from ''Call of Duty 4''.
==Gameplay==
===Campaign===
Similar to previous installments within the ''Call of Duty'' series, the player assumes the role of various characters during the single-player campaign, changing perspectives throughout the progression of the story, playing as "Soap", Roach, etc.


''Modern Warfare 2'' received universal acclaim, with praise for its campaign, multiplayer, and amount of content, although it received some criticism for its short length and a lack of innovation. The game was also subject to a controversy surrounding a playable ] that had the player carry out a ]. Within 24 hours of release, the game sold approximately 4.7&nbsp;million copies in North America and the United Kingdom ending as the ]. As of 2013, the game had sold 22.7 million copies becoming one of the ] and ]. In addition to its release, a ] series based on character Simon "Ghost" Riley was also produced, titled ''Modern Warfare 2: Ghost''. A sequel, '']'', was released in 2011 and finishes the original ''Modern Warfare'' storyline. A remaster of the game's campaign, ''Call of Duty: Modern Warfare 2 Campaign Remastered'', was released on the ] in March 2020 and April 2020 for ] and ].
Each mission features a series or objectives that are displayed on the ], which marks the direction and distance towards and from such objectives. Damage to the player is shown by blood shown on the screen. the player's health eventually regenerates after time passes. Tasks vary in their requirements, having the player arrive at a particular ], eliminate enemies in a specified location, stand his/her ground to defend an objective, or plant explosive charges on an enemy installation. The player is accompanied by friendly troops who cannot be issued orders or harm you but you can have friendly fire and restart the mission. Laptop computers that contain enemy intelligence appear throughout the campaign and may be collected to unlock several game bonuses.


===Cooperative=== == Gameplay ==
] is visible in the top left, and match progress in the bottom left.|left]]
''Modern Warfare 2'' features a cooperative mode entitled Special Ops, which consists of independent missions similar in design to the "Mile High Club" epilogue mission from ''Call of Duty 4''.<ref name="GS Early Reveal">{{cite web |url=http://www.gamespot.com/news/6209543.html?tag=recent_news;img;1 |title=First Modern Warfare 2 details emerge |date=2009-05-12 |accessdate=2009-05-12 |last=Thorsen |first=Tor |publisher=GameSpot}}</ref> These missions take place in a variety of locations from the campaign mode, but are not related to story of the campaign itself. Most of the Special Ops missions may be played alone, but all of them support two player cooperative play<ref name="IGN Early Reveal">{{cite web |url=http://xbox360.ign.com/articles/983/983098p1.html |title=Modern Warfare 2 Details Surface |date=2009-05-14 |accessdate=2009-05-14 |last=Onyett |first=Charles |publisher=IGN}}</ref> in which two players can play together locally or online.<ref name="Spec Ops preview">{{cite web |url=http://xbox360.ign.com/articles/101/1015604p1.html |title=GC 2009: Modern Warfare 2 Preview |last=Onyett |first=Charles |date=2009-08-19 |accessdate=2009-08-19 |publisher=IGN}}</ref> Such mode includes scenarios such as a snowmobile race between the two players, one player providing air support from an ] with the other player conducting operations on the ground, capturing an enemy compound, and searching areas for and eliminating 40 or more enemies at a time.<ref name="standard box">{{cite web |first=Stephen |last=Totilo |title=Infinity Ward Talks Modern Warfare 2, 43 Stories Up |url=http://kotaku.com/5315981/infinity-ward-talks-modern-warfare-2-43-stories-up |work=Kotaku |publisher=Gawker Media |date=16 July 2009 |quote='We still call the game Modern Warfare 2,' Bowling told the room. 'For our community we're making it clear that it's the sequel to Modern Warfare.' |accessdate=16 July 2009}}</ref>
''Call of Duty: Modern Warfare 2'' is a first person shooter, and its ] revolves around fast-paced gunfights against enemy combatants.<ref name="RPS Review">{{cite web|last=Meer|first=Alec|url=https://www.rockpapershotgun.com/2009/11/17/wot-i-think-modern-warfare-2/|title=Wot I Think: Modern Warfare 2|work=]|date=November 17, 2009|access-date=August 10, 2016|archive-url=https://web.archive.org/web/20160608160307/https://www.rockpapershotgun.com/2009/11/17/wot-i-think-modern-warfare-2/|archive-date=June 8, 2016|url-status=live}}</ref> The player controls a soldier who can perform several actions, including jump, sprint, crouch, lay ], and aim down their gun's ].{{sfn|Infinity Ward|2009|p=2}} When the player is shot by an enemy, blood will splatter their ] (HUD), denoting that they have taken damage; if the player avoids gunfire by taking cover, their ] will recover.{{sfn|Infinity Ward|2009|p=5}} The HUD also displays other information, such as a compass, a ], and the player's current ammunition count.{{sfn|Infinity Ward|2009|p=3-4}} The game features traditional guns, including ]s, ]s, ]s, and ]s. The player will be given specific guns at the beginning of each ], but may switch them out with another gun they find.{{sfn|Marcus|Sea Snipers|2009|p=6—7}} Some guns have attachments, such as ]s, and heartbeat sensors.<ref name="Giant Bomb Review">{{cite web|last=Gerstmann|first=Jeff|author-link=Jeff Gerstmann|url=http://www.giantbomb.com/reviews/modern-warfare-2-review/1900-229/|title=Modern Warfare 2 Review|publisher=]|date=November 10, 2009|access-date=August 10, 2016|archive-url=https://web.archive.org/web/20160824114811/http://www.giantbomb.com/reviews/modern-warfare-2-review/1900-229/|archive-date=August 24, 2016|url-status=live}}</ref> The player can use grenades and ] when faced with a large group of enemies, as well as a knife for ].{{sfn|Marcus|Sea Snipers|2009|p=8}} In some levels, the player will be given special equipment, such as ], or a ].{{sfn|Marcus|Sea Snipers|2009|p=9}}


''Call of Duty: Modern Warfare 2'' has three different game modes: Campaign, Spec Ops, and Multiplayer.<ref name="Joystiq Review"/> Campaign is a ] mode where the player completes eighteen levels connected by an overarching plot.{{sfn|Marcus|Sea Snipers|2009|p=5}} Each level features a series of objectives to fulfill, and the player will often switch characters between levels.<ref name="Joystiq Review">{{cite web|last=Kelly|first=Kevin|url=https://www.engadget.com/2009/11/10/review-call-of-duty-modern-warfare-2/|title=Review: Call of Duty: Modern Warfare 2|work=]|date=November 10, 2009|access-date=August 10, 2016|archive-url=https://web.archive.org/web/20160126042138/http://www.engadget.com/2009/11/10/review-call-of-duty-modern-warfare-2/|archive-date=January 26, 2016|url-status=live}}</ref><ref name="PopMatters Review">{{cite web|last=Williams|first=G. Christopher|url=http://www.popmatters.com/post/116433-uniforms-are-relics-call-of-duty-modern-warfare-2/|title=Uniforms Are Relics|work=]|date=November 18, 2009|access-date=August 11, 2016}}</ref> If the player dies during a level, they will ] at the most recent ].{{sfn|Infinity Ward|2009|p=3—4}} Levels can be played on one of four ], and each level can be replayed after it has been completed.{{sfn|Infinity Ward|2009|p=3—4}}{{sfn|Marcus|Sea Snipers|2009|p=15}} Spec Ops mode features twenty-three additional levels that can be played individually or ] with a partner. These levels provide specific challenges, such as defusing three bombs within a short period of time.<ref name="IGN Spec Ops">{{cite web|last=Bozon|first=Mark|url=http://www.ign.com/articles/2009/11/07/call-of-duty-modern-warfare-2-spec-ops-hands-on|title=Call of Duty: Modern Warfare 2: Spec Ops Hands-On|website=]|date=November 6, 2009|access-date=August 11, 2016|archive-url=https://web.archive.org/web/20181116063230/https://www.ign.com/articles/2009/11/07/call-of-duty-modern-warfare-2-spec-ops-hands-on|archive-date=November 16, 2018|url-status=live}}</ref> If one player is shot down while playing cooperatively, they will begin crawling, and can shoot enemies with a handgun. If they are not revived by the other player, then they will die and fail the level.<ref name="IGN Spec Ops"/> There are five tiers of Spec Ops levels, with each tier harder than the previous. Only the first tier is available from the beginning, as later tiers can be unlocked with enough stars. The player earns stars by completing the levels on one of three difficulties, with the number of stars earned corresponding to the difficulty chosen.<ref name="IGN Spec Ops"/>
Special Ops is divided into five separate groups of missions: Alpha, Bravo, Charlie, Delta, and Echo. Each mission may be played at three difficulty levels: regular, hardened, or veteran. Successfully completing a mission earns the players stars; there are up to three stars available for each mission: one star for completing the mission on regular difficulty, two for hardened, and three for veteran. Once enough stars are earned, more missions are unlocked.<ref name="Spec Ops preview" /> There are a total of 23 missions with their respective 69 stars available for unlock. At the end of each mission, a statistics screen displays how long the player(s) took in order to complete the level and how many kills were scored by each player, amongst other data.


Multiplayer mode allows players to compete against each other in team-based and ]-based game types on various maps. Each game type has an objective that requires unique strategies to complete.{{sfn|Marcus|Sea Snipers|2009|p=148}} If the player kills three or more players in a row without dying, they achieve a "killstreak", which gives the player a tactical advantage during a match. These include a ],<ref name="IGN Hands On">{{cite web|last=Bozon|first=Mark|url=http://www.ign.com/articles/2009/09/16/call-of-duty-modern-warfare-2-multiplayer-hands-on?page=1|title=Call of Duty: Modern Warfare 2 Multiplayer Hands-On|website=]|date=September 16, 2009|access-date=August 12, 2016|archive-url=https://web.archive.org/web/20181116062953/https://www.ign.com/articles/2009/09/16/call-of-duty-modern-warfare-2-multiplayer-hands-on?page=1|archive-date=November 16, 2018|url-status=live}}</ref> a ],{{sfn|Marcus|Sea Snipers|2009|p=194}} and a ].<ref name="Kotaku Review">{{cite web|last=McWhertor|first=Michael|url=http://kotaku.com/5400558/call-of-duty-modern-warfare-2-review-this-means-war|title=Call of Duty: Modern Warfare 2 Review: This Means War|work=]|date=November 10, 2009|access-date=August 12, 2016|archive-url=https://web.archive.org/web/20160824040412/http://kotaku.com/5400558/call-of-duty-modern-warfare-2-review-this-means-war|archive-date=August 24, 2016|url-status=live}}</ref> Alternatively, if the player dies several times without a kill, they will be rewarded with a "deathstreak" bonus, which evens the match for the player.<ref name="Kotaku Review"/> A match ends when either a team or player has reached a predefined number of points, or the allotted time expires in which case the team or player with the most points wins.{{sfn|Marcus|Sea Snipers|2009|p=156}} The player's performance in multiplayer is tracked with ]s, which can be earned by killing opposing players, completing objectives, or by completing a match.<ref name="USA Today Review">{{cite web|last=Molina|first=Brett|url=http://content.usatoday.com/communities/gamehunters/post/2009/11/review-believe-the-hype-on-call-of-duty-modern-warfare-2/1#.V6-hplUrLnA|title=Review: Believe the hype on 'Call of Duty: Modern Warfare 2'|work=]|date=November 10, 2009|access-date=August 13, 2016|archive-url=https://web.archive.org/web/20181116103413/http://content.usatoday.com/communities/gamehunters/post/2009/11/review-believe-the-hype-on-call-of-duty-modern-warfare-2/1#.V6-hplUrLnA|archive-date=November 16, 2018|url-status=live}}</ref> As the player gains experience, they advance in level, unlocking new weapons. The player will also unlock perks, which modify gameplay elements such as unlimited sprint and increased bullet damage.{{sfn|Marcus|Sea Snipers|2009|p=193}}
===Multiplayer===
]
The online multiplayer mode of ''Modern Warfare 2'' retains the same ]s and unlockable reward system as that of ''Call of Duty 4'', with game modes that include Free-For-All, Search & Destroy, Demolition, Sabotage, Domination, Team Deathmatch, and Capture The Flag.<ref name="Multiplayer Game Modes">{{cite web|url=http://modernwarfare247.com/multiplayer/game-modes| title=Multiplayer Game Modes |date=2009-09-29 |accessdate=2009-09-29 |publisher Modern Warfare 247}}</ref> However, ''Modern Warfare 2'' introduces several new features. Aside from new weapons, equipment, and perks that upgrade to "pro versions" after meeting utilization requirements,<ref name="GZRBInterviewPt.3">{{cite web |url=http://www.gamerzines.com/xbox-360/previews/mw2-interview-part-three.html |title=Exclusive Modern Warfare 2 interview (part three)|date=2009-08-27|accessdate=2009-08-27|publisher=GamerZines}}</ref> 15 different kill streak rewards can be unlocked and selected by the player. Among these is the ability to receive a supply drop after achieving four kills in a row, order a ] missile strike after five kills, and call in an ] gunship to strike from the sky after 11 kills.<ref name="Multiplayer Reveal">{{cite web |url=http://xbox360.ign.com/dor/objects/14281102/call-of-duty-6/videos/modern2_trl_multiplayer_72709.html |title=Modern Warfare 2 Multiplayer |date=2009-07-27 |accessdate=2009-07-27 |publisher=IGN}}</ref> Players can also gain a tactical nuke if they obtain a 25 kill streak. The nuke will blow up the whole map and achieve victory in a match for the player or team that called in the nuke regardless of whether the team was winning or losing at the time the nuke was called in. Another new feature is the in-game host migration; if a match host leaves the game, or if the host ], a 'host migration delay' allows a new host to be selected and the game to continue on.<ref name="ars_tech_pc">{{cite web|last=Kuchera |first=Ben |url=http://arstechnica.com/gaming/news/2009/11/pc-modern-warfare-2-its-much-worse-than-you-thought.ars |title=PC Modern Warfare 2: it's much worse than you thought |publisher=Ars Technica |date= |accessdate=2009-11-08}}</ref><ref>{{cite web|url=http://modernwarfare247.com/news/modern-warfare-2-uncut-multiplayer-video |title=Modern Warfare 2 Uncut Multiplayer Video |publisher=Modernwarfare247.com |date=2009-09-01 |accessdate=2009-11-08}}</ref> There is also the addition of an optional ] mode which can be used in certain game types.<ref name="Modern Warfare 2 features 3rd person mode" >{{cite web |url=http://www.joystiq.com/2009/10/26/modern-warfare-2-will-feature-3rd-person-mode-for-playlists/ |title=Modern Warfare 2 features 3rd person mode |date=2009-10-26 |acxessdate=2009-10-27 |last=Kietzmann|first=Ludwig |publisher=joystiq}}</ref>


==Plot==
In the ] version of the game, the party chat system is disabled while the player is playing online in certain playlist types. This decision, designed to promote cooperation amongst team members, has caused some ] within the Xbox Live community.


===Characters and setting===
The offline (] and ]) multiplayer mode still retains the experience and rewards system found online, a first for the series since the system was introduced. However, the rewards are separate from those that may be earned while playing online.
''Call of Duty: Modern Warfare 2'' takes place five years after the events of ''Call of Duty 4: Modern Warfare''. During the single-player campaign, the player controls five different characters from a ]. The player primarily controls ] Gary "Roach" Sanderson, a British member of an international ] unit named Task Force 141. In addition to Roach, the player will also assume control of ] Joseph Allen and James Ramirez of the ]. The now Captain John "Soap" MacTavish serves as a senior member of Task Force 141, acting as Roach's superior officer, and becomes the playable character in the final three missions of the game. Lastly, the player briefly assumes the role of an astronaut stationed on the ] during the height of the war between the United States and Russia.


The game's ] (NPCs) feature prominently in the story. For Task Force 141, Lieutenant Simon "Ghost" Riley, a British operator who conceals his face with a skull print ], serves as Soap's second-in-command. For the US Army Rangers, Sergeant Foley, along with his subordinate, Corporal Dunn, is initially Joseph Allen's squad leader, and becomes James Ramirez's squad leader later in the story. Lieutenant General Shepherd is the commander of the Army Rangers and Task Force 141. Other supporting characters returning from ''Call of Duty 4: Modern Warfare'' include ], MacTavish's former commanding officer in the British ], and Russian informant turned mercenary pilot "Nikolai." Locations featured in the game include ], ], ], ], the ], ], and ].
From 4 PM April 8th to 10 AM April 12th ], Steam hosted a Modern Warfare 2 free weekend for the multiplayer portion of the game.


===Story===
For the PC version, Infinity Ward has decided to implement a new matchmaking service: IWNET working through ]. This system is nearly identical to the console version of IWNET. ] support is removed, eliminating the ability for ] or user-created maps to be incorporated. This removal has ]. Since the multiplayer aspect runs within Steamworks, the ] anti-cheat system utilized in previous titles has been replaced by ].<ref name="IWNET">{{cite web|url=http://www.fourzerotwo.com/?p=745| title=Modern Warfare 2 For PC |date=2009-10-20 |accessdate=2009-10-26 |author=FourZeroTwo}}</ref> In addition, the PC version shares the same 18-player cap as the console versions (matches are a maximum of 9 versus 9).<ref>{{cite web|last=McWhertor |first=Michael |url=http://kotaku.com/5397149/modern-warfare-2-pc-multiplayer-capped-at-9v9 |title=Modern Warfare 2 PC Multiplayer Capped At 9v9 - Call of duty: modern warfare 2 |publisher=Kotaku |date=2009-11-04 |accessdate=2009-11-08}}</ref>
Five years after preventing a nuclear war by the ] and the ],{{Efn|As depicted in '']''}} the Ultranationalists have ultimately seized control of ] and Imran Zakhaev becomes a ]. Diplomatic relations with the United States are strained, while Vladimir Makarov, an Ultranationalist extremist and Zakhaev's protégé, commits to a campaign of vengeance against the ] with acts of terrorism. In 2016, Private First Class Joseph Allen impresses ] ] Shepherd with his acts with the ] in Afghanistan, and is subsequently inducted into Task Force 141. He is then embedded with the ] and adopts a secret identity to infiltrate Makarov's terrorist cell, leading to him participating in a ] at an airport in ], ]. However, Makarov, aware of Allen's true identity, kills him, and leaves his body behind to ].


Meanwhile, Sergeant Gary "Roach" Sanderson and Captain John "Soap" MacTavish secure an ] (ACS) module from a downed American satellite that Russian forces had retrieved at an airbase in the ]. In the aftermath of the airport massacre, Soap, Roach, Ghost, and several other members of Task Force 141 are sent to ] to capture Alejandro Rojas, Makarov's arms dealer who supplied him with the weapons used in the massacre, and succeed after an intense pursuit through a ].
==Synopsis==
===Characters===
During the single-player campaign, the player controls five different characters from a first-person perspective. For the majority of the game, the player assumes the role of Sergeant Gary "Roach" Sanderson, a member of an elite, multi-national commando unit known as Task Force 141.<ref name="E3 2009 IGN">{{cite web |url=http://pc.ign.com/articles/989/989984p1.html |title=E3 2009: Modern Warfare 2 Impressions |date=2009-06-02 |accessdate=2009-06-02 |last=Ocampo |first=Jason |publisher=IGN}}</ref> However, the player begins the game through the eyes of Private First Class Joseph Allen, a ] stationed in ], who later goes undercover in ] for the ] under the alias of "Alexei Borodin." Private James Ramirez, a member of ] stationed in the ], serves as the player character during the defense of the United States eastern coast against a Russian invasion. John "Soap" MacTavish<ref>User 'Ace_Is_Reborn' on Twitter what Soap's first name was. Infinity Ward Community Manager Fourzertwo "John".</ref> returns as a non-playable character for most of the game, but once again becomes the player character in the final three missions. In the five years since ''Call of Duty 4'' took place, he has been promoted to the rank of captain in the ]. He now commands most of Task Force 141 and its field operations, acting as the superior officer of Sanderson.<ref name="IGN Early Reveal" /> The player also briefly assumes the role of an unnamed ] ] during an ] in the minute or so prior to the station's destruction.<ref name="MW2-ps3">{{cite video game|title=Call of Duty: Modern Warfare 2|developer=]|date=2009-11-14|publisher=]|version=1.04|platform=]}}</ref>


In retaliation for the airport massacre, Russia launches a surprise invasion of the United States via the ], facilitated by their earlier capture of the ACS module, which allowed them to disable American satellites over North America, leaving ] blind. ] platoon Hunter Two-One, including Sergeant Foley and Private First-Class James Ramirez, defend the ] while helping evacuate civilians and high-profile targets before holding out against Russian forces in ].
Several ]s play prominent roles in the story. As mentioned, Captain John "Soap" MacTavish (voiced by ]) returns as a NPC for a majority of the game and serves as Roach's superior officer and mentor (similar to Captain Price serving as MacTavish's mentor in ''Call of Duty 4''). Captain John Price (voiced by ]) also returns from ''Call of Duty 4'' to assist Task Force 141 after MacTavish, Roach, and other members rescue him from a Russian ]. The other primary member of the unit is the mysterious Simon "Ghost" Riley, (voiced by ], who also voiced Gaz in ''Call of Duty 4'')<ref></ref> who conceals his face with a skull print ].<ref name="MTV comic preview">{{cite web|url=http://multiplayerblog.mtv.com/2009/08/17/call-of-duty-modern-warfare-2-comic-book-series-coming-from-wildstorm/ |title='Call Of Duty: Modern Warfare 2' Comic Book Series Coming From Wildstorm |last=Frushtick |first=Russ |date=2009-08-17 |accessdate=2009-08-17 |publisher=MTV Multiplayer}}</ref> Sergeant Foley (voiced by ]), along with his subordinate, Corporal Dunn is initially the squad leader of Joseph Allen while stationed in Afghanistan, and becomes the squad leader of James Ramirez in the United States later in the story. Nikolai, the Russian informant from ''Call of Duty 4'', returns to aid Task Force 141 at various points in the story. Lieutenant General Shepherd (voiced by ]) is the commander of both Task Force 141 and the Army Rangers, and becomes an antagonist after he betrays the Task Force members near the end of the game. Vladimir Makarov, a former protégé of Imran Zakhaev (the chief antagonist from ''Call of Duty 4''), serves as the primary antagonist throughout most of the story.<ref name="MW2-ps3"/> His final fate by the end of the game is unknown.


Under interrogation, Rojas reveals that the only person Makarov hates more than Americans is an individual known as "Prisoner 627", imprisoned in a gulag in ]. Intending to use 627 as bait for the terrorist, Task Force 141 breaks into the prison and rescues the prisoner, who is revealed to be Captain John Price.{{Efn|As depicted in '']''}} Price rejoins Task Force 141, and to give American forces a much-needed advantage in repulsing the invasion, leads a raid on a Russian ] and launches an ] which detonates above D.C. in the ], destroying the ] in the process. The blast creates a massive ], disabling all electronic equipment but giving the Americans an advantage. They launch a counterattack to save the ] from a ] bombing run to ] to the Russians. The Americans recaptured Other high-value locations, successfully regaining control over the city.
===Plot===
''Modern Warfare 2'' is set five years after the conclusion of ''Call of Duty 4''. Despite the efforts of ] and the ], the Ultranationalists ultimately seize control of Russia and declare Imran Zakhaev a hero and martyr, erecting a statue of him in the heart of ]<!-- this statue also shows that the name is IPA: /zaxaʲev/ or /zaxajov/ since Russians leave out the double dots in ] -->. Meanwhile, Vladimir Makarov, one of Zakhaev's former lieutenants, begins a campaign against Europe by committing numerous acts of terrorism.<ref name="MW2-ps3"/>


Task Force 141 splits up and is sent to two separate locations in search of Makarov—Roach and Ghost lead half of the team to a safe house on the ], while Soap and Price lead the other half to an ] in Afghanistan. Although Makarov is not at the safe house, the team finds a wealth of intelligence, which they download onto a hard drive before reaching the extraction point. After General Shepherd rescues them, he suddenly executes Roach and Ghost while his ] Shadow Company wipes out the rest of the unit. Meanwhile, Soap and Price manage to escape with Nikolai's help.
The game begins in Afghanistan, where ] Private First Class Joseph Allen assists in the taking of a city from insurgents. Impressed by Allen's combat abilities, Lieutenant General Shepherd recruits him into Task Force 141, an elite, multi-national counter-terrorist unit under Shepherd's command. Meanwhile, two other members of Task Force 141, Captain John "Soap" MacTavish and Sergeant Gary "Roach" Sanderson infiltrate a Russian airbase in the ] mountains in order to retrieve a downed ACS module. Allen is later sent on an undercover mission in Russia for the ] under the alias of "Alexei Borodin." Allen joins Makarov in a ] of civilians at the Zakhaev International Airport in ]. It is soon revealed at the conclusion of the attack that Makarov is aware of Allen's true identity and, before leaving, kills him to expose his identity as an American, leading the Russian police to believe that America was responsible for the attack.<ref name="MW2-ps3"/>


In the face of a mutual enemy, 141 and Makarov forge a temporary truce, and Makarov reveals Shepherd's location. Price and Soap launch a ] to exact revenge on Shepherd, infiltrating his base in Afghanistan. After a lengthy pursuit, the duo corners the general, who stabs Soap in the chest. As Shepherd prepares to execute Soap, he reveals that he was the commanding officer of the thirty thousand men who died in Al-Asad's nuke in 2011 and that he revealed Allen's true identity to Makarov to start a war with Russia to become a war hero, betraying Task Force 141 to cover this up. Price then intervenes and engages in a fistfight with Shepherd, giving Soap enough time to pull the knife from his chest and throw it at Shepherd, killing him. Nikolai arrives by helicopter and evacuates Price and Soap, leading them to safety.{{Efn|As depicted in '']''}}
]

Angered by what was believed to be an American-supported terrorist attack, Russia retaliates with a massive surprise attack on the ] after bypassing its early warning system, revealing that the ACS module MacTavish and Sanderson recovered had already been compromised before its retrieval. Sergeant Foley leads his squad of U.S. Army Rangers, including Private James Ramirez, in the defense of a suburb in northeastern ] against heavy Russian ] ] and airdropped ]s. They then proceed towards a war-torn ], where more U.S. forces are fighting a tough battle against the Russians for control of the capital city.<ref name="MW2-ps3"/>

Meanwhile, Task Force 141 begins its search for evidence that would implicate Makarov as the true mastermind behind the airport massacre. Intelligence leads it to ], where the Task Force investigates leads on Makarov's contact, weapons dealer Alejandro Rojas. They find out that Makarov's worst enemy, known as Prisoner 627, is locked up in a Russian ] east of ] on the ]. Task Force 141 assaults the prison and manages to free Prisoner 627, who turns out to be Captain Price. Price agrees to aid Task Force 141 and General Shepherd in tracking down Makarov. Price however decides that ending the war in America is their first priority. To end it, he temporarily goes rogue, and leads Task Force 141 to raid a Russian port and gain control of a nuclear submarine. Price uses the submarine to launch an ] towards Washington D.C. However, he sets the warhead to detonate in the upper atmosphere, which destroys the ], but not the city. The resulting ] cripples vehicles and electronic equipment on both sides, giving the Americans a slight homeground advantage. Back on the ground, Ramirez and his squad, after avoiding the aircraft falling from the sky, head to the ] which they find still has some power. Informed by a U.S. Army Ranger Colonel that this provides them with an opportunity to speak to American Central Command, they storm the building and break into the ]. There, they receive a transmission informing them that the ] is preparing to launch an airstrike against Washington D.C. with intent to flatten the city, unless they see green flares on the rooftop of the White House and other important buildings that are currently under Russian control. Ramirez and his squad fight their way to the roof of the White House and manage to set off flares in the nick of time, averting an airstrike. Green flares are lit on the rooftops of other D.C. landmarks, signifying that the city is in American hands. Following this, they discuss plans for a counter-attack against ].<ref name="MW2-ps3"/>

Narrowing down Makarov's hiding place to two separate locations, Task Force 141 decides to split up. Captains Price and MacTavish travel to an ] in Afghanistan, while Roach and Ghost raid Makarov's safehouse in the ]. At the ], Roach and his team manage to obtain vital intelligence from Makarov's computer and escape the safehouse with Makarov's men in hot pursuit. However, as Roach and Ghost reach the extraction point, Shepherd betrays and kills them, before retrieving the intelligence and taking it with him. Meanwhile, Price and MacTavish quickly learn of Shepherd's betrayal and escape a battle between Shepherd and Makarov's men with the help of Nikolai. After managing to contact Makarov and learning of Shepherd's location, Price and MacTavish decide to take revenge on Shepherd in one final, bloody suicide mission. During the infiltration, Shepherd tries to escape and a long boat pursuit ensues.<ref name="MW2-ps3"/>

Shepherd appears to have escaped when he drives his boat into the back of a hovering ]. However, Price manages to shoot the helicopter down just before the boat he and MacTavish are on tumbles over a waterfall. After recovering from the fall, a heavily-injured MacTavish attempts to kill Shepherd with his knife, but Shepherd blocks the attack and in turn stabs MacTavish. As MacTavish lies on the ground, Shepherd prepares to execute him with his revolver<!--See Discussion before changing "revolver"-->, but before he can, Price attacks him and knocks the revolver away. Soap tries to grab the revolver but Shepherd kicks it away and kicks Soap in the head. Price and Shepherd then engage in an extended fist fight while MacTavish struggles to pull the knife out of his own chest. Finally managing to do so, he throws the knife at Shepherd, killing him. Price attends to MacTavish's wounds as Nikolai arrives in a helicopter to extract them. Nikolai warns the two that they will be pursued, but Price insists that MacTavish receive medical attention; Nikolai mentions that he knows a safe place to go to.<ref name="MW2-ps3"/>


==Development== ==Development==
''Modern Warfare 2'' was originally announced as ''Call of Duty 6''.<ref name="CoD6 Announced">{{cite web |url=http://uk.gamespot.com/news/6197777.html?tag=other-user-related-content;1 |title=Infinity Ward enlisted for Call of Duty 6 |date=September 16, 2008 |access-date=December 3, 2008 |last=Sinclair |first=Brendan |website=GameSpot |url-status=dead |archive-url=https://web.archive.org/web/20110920160521/http://uk.gamespot.com/news/6197777.html?tag=other-user-related-content%3B1 |archive-date=September 20, 2011}}</ref> The game was first announced under the title ''Call of Duty: Modern Warfare 2'' by Activision on December 3, 2008.<ref name="ModWar2 Confirmed">{{cite web |url=http://www.g4tv.com/thefeed/blog/post/691461/Activision_Announces_New_Call_of_Duty_Guitar_Hero_and_Tony_Hawk_Games.html |title=Activision Announces New 'Call of Duty', 'Guitar Hero', and 'Tony Hawk' Games |date=December 3, 2008 |access-date=December 3, 2008 |last=Leahy |first=Brian |publisher=G4 |archive-date=January 11, 2013 |archive-url=https://web.archive.org/web/20130111171516/http://www.g4tv.com/thefeed/blog/post/691461/activision-announces-new-call-of-duty-guitar-hero-and-tony-hawk-games/ |url-status=dead }}</ref> Activision subsequently retracted its announcement, stating that any information about an upcoming ''Call of Duty'' game was "speculative."<ref>{{cite web |url=https://www.videogamer.com/news/activision-cod-modern-warfare-2-reports-speculative/ |title=Activision: CoD Modern Warfare 2 reports 'speculative' |date=December 4, 2008 |access-date=December 28, 2022 |last=McCann |first=Adam |publisher=Videogamer |archive-date=December 28, 2022 |archive-url=https://web.archive.org/web/20221228014037/https://www.videogamer.com/news/activision-cod-modern-warfare-2-reports-speculative/ |url-status=live }}</ref> Infinity Ward then asserted that it had not officially confirmed its latest project at that time.<ref>{{cite web|url=http://www.fourzerotwo.com/2009/01/11/beware-of-fake-cod5-beta-invites/ |title=Beware of fake "COD5" Beta Invites |date=January 11, 2009 |access-date=January 29, 2009 |last=Bowling |first=Robert |publisher=Infinity Ward |url-status=dead |archive-url=https://web.archive.org/web/20090123155224/http://www.fourzerotwo.com/2009/01/11/beware-of-fake-cod5-beta-invites/ |archive-date=January 23, 2009 }}</ref> On February 11, 2009, Activision officially announced ''Modern Warfare 2'' and set a tentative release date for "] 2009."<ref name="Reannounced">{{cite web |url=http://pc.ign.com/articles/953/953538p1.html |title=Call of Duty: Modern Warfare 2 This Holiday |date=February 11, 2009 |access-date=February 11, 2009 |last=Ocampo |first=Jason |website=IGN |archive-url=https://web.archive.org/web/20120120041054/http://pc.ign.com/articles/953/953538p1.html |archive-date=January 20, 2012 |url-status=dead}}</ref> The game was tested in an internal ] by the development team. While both ''Call of Duty 4'' and '']'' had been preceded by public multiplayer betas, no such beta was released for ''Modern Warfare 2'' because it was determined that, according to Community Manager Robert Bowling, no public beta was needed unless the internal beta did not provide adequate feedback.<ref name="No beta">{{cite web |url=http://xbox360.ign.com/articles/101/1015777p1.html |title=No Public Beta for Modern Warfare 2 |last=Brudvig |first=Erik |date=August 19, 2009 |access-date=August 19, 2009 |website=IGN |archive-url=https://web.archive.org/web/20090821164624/http://xbox360.ign.com/articles/101/1015777p1.html |archive-date=August 21, 2009 |url-status=live}}</ref> While ] was able to port ''Modern Warfare'' to the ] and release it on the same day ''Modern Warfare 2'' was released, Infinity Ward declined to make a Wii version of the sequel. According to Bowling, Infinity Ward determined that the Wii's technical limitations made it impossible to deliver the same cinematic experience that the sequel aspired to present.<ref>{{cite web |title=Wii can't 'deliver the cinematic experience' needed for Modern Warfare 2 |url=https://techcrunch.com/2009/11/04/wii-cant-deliver-the-cinematic-experience-needed-for-modern-warfare-2/ |work=] |access-date=July 23, 2020 |date=November 4, 2009 |archive-date=July 23, 2020 |archive-url=https://web.archive.org/web/20200723233854/https://techcrunch.com/2009/11/04/wii-cant-deliver-the-cinematic-experience-needed-for-modern-warfare-2/ |url-status=live }}</ref>
{{VG Requirements
| collapse=yes
| useminandrec=yes
| platform1=]
| os1=] with Service Pack 2 or ]<ref name="SR">{{cite web |url=http://www.gamestop.com/Catalog/PopBackofbox.aspx?Product_ID=74786 |title=Call of Duty: Modern Warfare 2 |accessdate=2009-10-26 | publisher=GameStop }}</ref>
| cpu1=] ] @ 3.2 ], Core Duo @ 1.8 GHz or higher, or ] ] 64 3200+ ]<ref name="SR"/>
| cpu1rec=<center>-<center/>
| memory1=512 ] (1024 for Vista)<ref name="SR"/>
| memory1rec=<center>-<center/>
| gpu1=] ] 6600GT (256 MB) or ] ] 1600XT (256 MB)<ref name="SR"/>
| gpu1rec=<center>-<center/>
| sound1=100% DirectX 9.0c compliant card<ref name="SR"/>
| sound1rec=<center>-<center/>
| network1=Internet or LAN connection required for multiplayer and online activation<ref name="SR"/>
| hdspace1=16 GB of free space
}}
''Modern Warfare 2'' was originally referred to under the working title of ''Call of Duty 6''.<ref name="CoD6 Announced">{{cite web |url=http://uk.gamespot.com/news/6197777.html?tag=other-user-related-content;1 |title=Infinity Ward enlisted for Call of Duty 6 |date=2008-09-16 |accessdate=2008-12-03 |last=Sinclair |first=Brendan |publisher=GameSpot }}</ref> The game was first announced under the title ''Call of Duty: Modern Warfare 2'' by Activision on December 3, 2008.<ref name="ModWar2 Confirmed">{{cite web |url=http://www.g4tv.com/thefeed/blog/post/691461/Activision_Announces_New_Call_of_Duty_Guitar_Hero_and_Tony_Hawk_Games.html |title=Activision Announces New 'Call of Duty', 'Guitar Hero', and 'Tony Hawk' Games |date=2008-12-03 |accessdate=2008-12-03 |last=Leahy |first=Brian |publisher=G4 }}</ref> Activision subsequently retracted its announcement, stating that any information about an upcoming ''Call of Duty'' game was "speculative."<ref>{{cite web |url=http://www.videogamer.com/news/04-12-2008-10107.html |title=Activision: CoD Modern Warfare 2 reports 'speculative' |date=2008-12-04 |accessdate=2009-01-29 |last=Yin-Poole |first=Wesley |publisher=Videogamer}}</ref> Infinity Ward then asserted that it had not officially confirmed its latest project at that time.<ref>{{cite web |url=http://www.fourzerotwo.com/2009/01/11/beware-of-fake-cod5-beta-invites/ |title=Beware of fake "COD5" Beta Invites |date=2009-01-11 |accessdate=2009-01-29 |last=Bowling |first=Robert |publisher=Infinity Ward}}{{dead link|date=March 2010}}</ref> On February 11, 2009, Activision officially announced ''Modern Warfare 2'' and set a tentative release date for "] 2009."<ref name="Reannounced">{{cite web |url=http://pc.ign.com/articles/953/953538p1.html |title=Call of Duty: Modern Warfare 2 This Holiday |date=2009-02-11 |accessdate=2009-02-11 |last=Ocampo |first=Jason |publisher=IGN}}</ref> The game was tested in an internal ] by the development team. While both ''Call of Duty 4'' and '']'' had been preceded by public multiplayer betas, no such beta was released for ''Modern Warfare 2'' because it was determined that, according to Community Manager Robert Bowling, no public beta was needed unless the internal beta did not provide adequate feedback.<ref name="No beta">{{cite web |url=http://xbox360.ign.com/articles/101/1015777p1.html |title=No Public Beta for Modern Warfare 2 |last=Brudvig |first=Erik |date=2009-08-19 |accessdate=2009-08-19 |publisher=IGN}}</ref>


Infinity Ward announced in October 2009 that the PC version of ''Modern Warfare 2'' would not support the use of user-run dedicated servers or in-game console commands. This announcement was received poorly by some members of the PC community,<ref name="ars_tech_pc">{{cite web |last=Kuchera |first=Ben |url=https://arstechnica.com/gaming/news/2009/11/pc-modern-warfare-2-its-much-worse-than-you-thought.ars |title=PC Modern Warfare 2: it's much worse than you thought |website=Ars Technica |date=November 5, 2009 |access-date=November 8, 2009 |archive-url=https://web.archive.org/web/20091108021252/http://arstechnica.com/gaming/news/2009/11/pc-modern-warfare-2-its-much-worse-than-you-thought.ars |archive-date=November 8, 2009 |url-status=live}}</ref> eventually instigating a response from Infinity Ward in an attempt to put the community at ease.<ref name="IWNET">{{cite web|url=http://www.fourzerotwo.com/?p=745 |title=Modern Warfare 2 For PC |date=October 20, 2009 |access-date=October 26, 2009 |author=FourZeroTwo |url-status=dead |archive-url=https://web.archive.org/web/20091023073838/http://www.fourzerotwo.com/?p=745 |archive-date=October 23, 2009 }}</ref><ref>{{cite web |last=Salty |first=Sir |url=http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx |title=Infinity Ward Responds To PC Fanboys' Dedicated Server Woes – News |publisher=GameInformer.com |date=October 20, 2009 |access-date=November 8, 2009 |archive-url=https://web.archive.org/web/20091023081959/http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx |archive-date=October 23, 2009 |url-status=dead}}</ref> During brainstorming sessions, an idea came forth on what if the ending of ''Modern Warfare'' was a loss, leading to the sequel.<ref name="Ideas">{{cite news|url=https://www.usatoday.com/life/lifestyle/2009-11-03-warfare03_ST_N.htm|title='Call of Duty: Modern Warfare 2' benefits from 'NCIS' writer|date=November 3, 2009|access-date=December 2, 2009|newspaper=]|author=Mike Snider|archive-url=https://web.archive.org/web/20091106135918/http://www.usatoday.com/life/lifestyle/2009-11-03-warfare03_ST_N.htm|archive-date=November 6, 2009|url-status=live}}</ref> In an interview with Jesse Stern, he talked to producers of Infinity Ward with ideas such as "outbreaks, viruses, chemical warfare, and even outlandish things such as aliens and the living dead."<ref name="Jesse Stern">{{cite magazine|url=http://www.gamepro.com/article/features/213011/modern-warfare-2-writer-the-airport-level-was-a-risk-we-had-to-take/|title=Modern Warfare 2 writer: "the airport level was a risk we had to take"|first=John |last=Gaudiosi|magazine=]|date=November 19, 2009|access-date=December 3, 2009|archive-url=https://web.archive.org/web/20091122045327/http://www.gamepro.com/article/features/213011/modern-warfare-2-writer-the-airport-level-was-a-risk-we-had-to-take/|archive-date=November 22, 2009}}</ref> Stern mentioned having the game based on real-life conflicts before they halted further planning at first due to events in the ] and in the ].<ref name="Jesse Stern"/>
Infinity Ward announced on October 2009 that the PC version of ''Modern Warfare 2'' would not support the use of user-run dedicated servers or in-game console commands. Such announcement was received poorly by some members of the PC community,<ref name="ars_tech_pc"/> a negative response that eventually drew Infinity Ward's own response on the matter in an effort to put the community at ease.<ref name="IWNET"/><ref>{{cite web|last=Salty |first=Sir |url=http://gameinformer.com/b/news/archive/2009/10/20/modern-warfare-2-dedicated-server-response.aspx |title=Infinity Ward Responds To PC Fanboys' Dedicated Server Woes - News |publisher=GameInformer.com |date=2009-10-20 |accessdate=2009-11-08}}</ref>


===Game engine===
During brainstorming sessions, an idea came forth on what if the ending of Modern Warfare was a loss, leading to the sequel.<ref name="Ideas">{{cite web|url=http://www.usatoday.com/life/lifestyle/2009-11-03-warfare03_ST_N.htm|title='Call of Duty: Modern Warfare 2' benefits from 'NCIS' writer|date=2009-11-03|accessdate=2009-12-02|publisher=]|author=Mike Snider}}</ref> In an interview with Jesse Stern, he talked to producers of Infinity Ward with ideas such as "outbreaks, viruses, chemical warfare, and even outlandish things such as aliens and the living dead."<ref name="Jesse Stern">{{cite web|url=http://www.gamepro.com/article/features/213011/modern-warfare-2-writer-the-airport-level-was-a-risk-we-had-to-take/|title=Modern Warfare 2 writer: "the airport level was a risk we had to take"|publisher=GamePro.com|date=2009-11-19|accessdate=2009-12-03}}</ref> Stern mentioned having the game based on real-life conflicts before they halted further planning at first due to events in the ] and in the ].<ref name="Jesse Stern"/>
The game utilizes the in-house ], which is claimed to be a generation beyond the capabilities of the engine used in ''Call of Duty 4''.<ref name="Engine">{{cite web |url=http://xbox360.ign.com/articles/100/1003728p2.html |title=The 10 Best Game Engines of This Generation |last=Stead |first=Chris |date=July 15, 2009 |access-date=July 15, 2009 |website=IGN |archive-url=https://web.archive.org/web/20120117095722/http://xbox360.ign.com/articles/100/1003728p2.html |archive-date=January 17, 2012 |url-status=live}}</ref> Although proprietary, the game is based on an unspecified ] engine, and can accommodate larger worlds, enhanced graphic detail, and more efficient rendering.<ref name="TexStream">{{cite web|url=http://www.fourzerotwo.com/?p=686 |title=Modern Warfare 2: Texture Streaming |first=Robert|last=Bowling |date=August 20, 2009 |url-status=dead |archive-url=https://web.archive.org/web/20090922222009/http://www.fourzerotwo.com/?p=686 |archive-date=September 22, 2009 }}</ref> ] has addressed the issue of enemies that continually respawn at different points of a level.<ref name="GS Early Reveal">{{cite web |url=http://www.gamespot.com/news/6209543.html?tag=recent_news;img;1 |title=First Modern Warfare 2 details emerge |date=May 13, 2009 |access-date=December 28, 2022 |last=Thorsen |first=Tor |work=]|url-status=live |archive-url=https://web.archive.org/web/20110629004338/http://www.gamespot.com/news/6209543.html?tag=recent_news%3Bimg%3B1 |archive-date=June 29, 2011}}</ref> The developer demonstrated that the game engine uses a "dynamic ]", which has replaced the infinite respawn system and allows enemies to act more independently. These "smarter" enemies are designed to actively seek out and drive the player forward through a level, and can break away from set behaviors such as following a designated route in order to attack. The player cannot depend on enemies to be found in the same locations as a previous play-through because enemies will behave differently each time a level is played.<ref name="standard box" />


===Audio=== ===Audio===
On August 20, 2009, Robert Bowling revealed through Twitter that ], ], ], ], and ] were confirmed voice actors for the game.<ref>{{cite web |url=http://www.gamespot.com/news/6215853.html |title=Modern Warfare 2 casts Keith David, Kevin McKidd |authorname=Tor Thorsen |date=2009-08-20 |accessdate=2009-08-20 |publisher=Gamespot}}</ref> It was later confirmed that McKidd would voice the protagonist, "Soap" MacTavish.<ref>{{cite web |url=http://forums.infinityward.com/viewtopic.php?f=13&t=78084&p=1465868#p1465868|title=Re: Modern Warfare 2 Voices Announced (And Database)|authorname=Fourzertwo aka Robert Bowling|date=2009-08-21|accessdate=2009-08-27|publisher=Infinity Ward}}</ref> Fairbrass, who voiced Gaz in ''Call of Duty 4'', provided voice work for "Ghost". ] confirmed that he would reprise his role as Captain Price from ''Call of Duty 4''.<ref>{{cite web|url=http://www.07766575100.com/richardjohntaylor/clients/billyamurray/news.html |title=news |publisher=07766575100.com |date= |accessdate=2009-11-08}}</ref> Rapper ] provided voice work for the Special Ops and multiplayer modes, portraying "one of the squad voices."<ref>{{cite web |url=http://www.destructoid.com/50-cent-to-be-appearing-in-modern-warfare-2-143297.phtml |title=50 Cent to be appearing in Modern Warfare 2 |last=Stirling |first=Jim |date=2009-08-08 |accessdate=2009-08-08 |publisher=Destructoid}}</ref><ref>{{cite web |url=http://thisis50.com/profiles/blogs/50-cent-visits-infinity-ward |title=50 Cent Visits Infinity Ward |authorname=50 Cent |date=2009-07-07 |accessdate=2009-08-08 |publisher=This Is 50}}</ref> On August 20, 2009, Robert Bowling revealed through Twitter that ], ], ], ], and ] were confirmed voice actors for the game.<ref>{{cite web |url=http://www.gamespot.com/news/6215853.html |title=Modern Warfare 2 casts Keith David, Kevin McKidd |last=Tor Thorsen |date=August 20, 2009 |access-date=August 20, 2009 |publisher=Gamespot |archive-url=https://web.archive.org/web/20090824072453/http://www.gamespot.com/news/6215853.html |archive-date=August 24, 2009 |url-status=live}}</ref> It was later confirmed that McKidd would voice the protagonist, "Soap" MacTavish.<ref>{{cite web|url=http://forums.infinityward.com/viewtopic.php?f=13&t=78084&p=1465868#p1465868|title=Re: Modern Warfare 2 Voices Announced (And Database)|last=Fourzertwo aka Robert Bowling|date=August 21, 2009|access-date=August 27, 2009|publisher=Infinity Ward|url-status=dead|archive-url=https://web.archive.org/web/20090907123217/http://forums.infinityward.com/viewtopic.php?f=13&t=78084&p=1465868#p1465868|archive-date=September 7, 2009}}</ref> Fairbrass, who voiced Gaz in ''Call of Duty 4'', provided voice work for "Ghost". ] reprised his role as Captain Price from ''Call of Duty 4''.<ref>{{cite web|url=http://www.07766575100.com/richardjohntaylor/clients/billyamurray/news.html |title=news |publisher=07766575100.com |access-date=November 8, 2009 |url-status=dead |archive-url=https://web.archive.org/web/20091010010042/http://www.07766575100.com/richardjohntaylor/clients/billyamurray/news.html |archive-date=October 10, 2009 }}</ref> Rapper ] provided voice work for the Special Ops and multiplayer modes, portraying "one of the squad voices."<ref>{{cite web |url=http://www.destructoid.com/50-cent-to-be-appearing-in-modern-warfare-2-143297.phtml |title=50 Cent to be appearing in Modern Warfare 2 |last=Stirling |first=Jim |date=August 8, 2009 |access-date=August 8, 2009 |website=Destructoid |archive-url=https://web.archive.org/web/20100505025839/http://www.destructoid.com/50-cent-to-be-appearing-in-modern-warfare-2-143297.phtml |archive-date=May 5, 2010 |url-status=live}}</ref><ref>{{cite web |url=http://thisis50.com/profiles/blogs/50-cent-visits-infinity-ward |title=50 Cent Visits Infinity Ward |last=50 Cent |date=July 7, 2009 |access-date=August 8, 2009 |publisher=This Is 50 |url-status=dead |archive-url=https://web.archive.org/web/20120202164844/http://www.thisis50.com/profiles/blogs/50-cent-visits-infinity-ward |archive-date=February 2, 2012}}</ref> The main theme of ''Call of Duty: Modern Warfare 2'' was provided by Hollywood composer ],<ref>{{cite news |url=https://www.reuters.com/article/musicNews/idUSTRE57R0HL20090828 |title=Composer Hans Zimmer game for Call of Duty &#124; Entertainment &#124; Music |first=Georg| last=Szalai|work=Reuters |date=August 27, 2009 |access-date=November 27, 2009 |archive-url=https://web.archive.org/web/20090831114603/http://www.reuters.com/article/musicNews/idUSTRE57R0HL20090828 |archive-date=August 31, 2009 |url-status=live}}</ref> while the rest of the score was composed by ].<ref>{{cite web |url=http://www.mobygames.com/game/windows/call-of-duty-modern-warfare-2/credits |title=Game Credits for Call of Duty: Modern Warfare 2 |publisher=Moby Games |access-date=September 12, 2009 |archive-url=https://web.archive.org/web/20120525063020/http://www.mobygames.com/game/windows/call-of-duty-modern-warfare-2/credits |archive-date=May 25, 2012 |url-status=live}}</ref> The soundtrack was released on June 1, 2010.<ref name="iTunes OST">{{cite web | url=https://itunes.apple.com/us/album/call-duty-modern-warfare-2/id373849748 | title=Call of Duty: Modern Warfare 2 (Original Game Score) | date=June 2010 | publisher=] | access-date=August 23, 2016 | archive-url=https://web.archive.org/web/20160601193611/https://itunes.apple.com/us/album/call-duty-modern-warfare-2/id373849748 | archive-date=June 1, 2016 | url-status=dead}}</ref> The ] page for the soundtrack incorrectly lists Zimmer as the soundtrack's only composer.<ref name="iTunes OST"/>

The main theme of ''Call of Duty: Modern Warfare 2'' was provided by Hollywood composer ],<ref>{{cite web|url=http://www.reuters.com/article/musicNews/idUSTRE57R0HL20090828 |title=Composer Hans Zimmer game for Call of Duty &#124; Entertainment &#124; Music |publisher=Reuters |date=2009-08-27 |accessdate=2009-11-27}}</ref> while the soundtrack was composed by Lorne Balfe.<ref>{{cite web|url=http://www.mobygames.com/game/windows/call-of-duty-modern-warfare-2/credits |title=Game Credits for Call of Duty: Modern Warfare 2|publisher=Moby Games |accessdate=2009-09-12}}</ref> An official release of the music is in the works. <ref>{{cite web|url=http://www.facebook.com/notes/hans-zimmer/call-of-duty-modern-warfare-2-its-complicated-sherlock-holmes/236299495089 |title=Incompatible Browser |publisher=Facebook |date= |accessdate=2010-01-01}}</ref>

===Game engine===
The game utilizes the in-house IW 4.0 ], which is claimed to be a generation beyond the capabilities of the engine used in ''Call of Duty 4''.<ref name="Engine">{{cite web |url=http://xbox360.ign.com/articles/100/1003728p2.html |title=The 10 Best Game Engines of This Generation |last=Stead |first=Chris |date=2009-07-15 |accessdate=2009-07-15 |publisher=IGN}}</ref> Although proprietary, it is based on an unspecified ] engine, and can accommodate larger worlds, enhanced graphic detail, and more efficient rendering.<ref name="TexStream">{{cite web |url=http://www.fourzerotwo.com/?p=686|title=Modern Warfare 2: Texture Streaming|author=fourzertwo aka Robert Bowling|date=2009-08-20}}</ref>

] has addressed the issue of enemies that continually respawn at different points of a level.<ref name="GS Early Reveal" /> The developer demonstrated that the game engine uses a "dynamic ]," which has replaced the infinite respawn system and allows enemies to act more independently. These "smarter" enemies are designed to actively seek out and drive the player forward through a level, and can break away from set behaviors such as following a designated route in order to attack. The player cannot depend on enemies to be found in the same locations as a previous play-through because enemies will behave differently each time a level is played.<ref name="standard box" />


==Marketing and release== ==Marketing and release==
On March 25, 2009, a teaser trailer for the game was revealed at the Game Developer Choice Awards ceremony in San Francisco. The teaser was posted on ]'s website,<ref name="Teaser Trailer">{{cite web |url=http://modernwarfare2.infinityward.com |title=Modern Warfare 2 Teaser Trailer |date=2009-03-25 |accessdate=2009-03-25 |publisher=Infinity Ward}}</ref> and released on the ] and the ] a short time later.<ref>{{cite web |url=http://blog.us.playstation.com/2009/04/02/playstation-store-update-79/ |title=PlayStation Store Update |date=April 2, 2009|accessdate=April 13, 2009|publisher=PlayStation.Blog}}</ref> A second teaser was released on May 10, 2009 and showed gameplay features such as snowmobile driving and underwater actions. The teaser announced that the game would be "revealed" on ] during the ] ] on May 24, 2009.<ref>{{cite web |url=http://xbox360.ign.com/articles/981/981399p1.html|title=Modern Warfare 2 Gameplay Glimpsed |accessdate=2009-05-11 |date=2009-05-10 |last=Goldstein |first=Hillary |publisher=IGN}}</ref> The "reveal" was the first full-length trailer, which debuted extended sequences of actual in-game scenes and combat; the trailer was subsequently made available on the ''Modern Warfare 2'' official website, which was kept updated for the occasion.<ref name="Reveal Trailer">{{cite web |url=http://xbox360.ign.com/dor/objects/14281102/call-of-duty-6/videos/moderw2_trl_reveal_052409.html |title=Modern Warfare 2 Xbox 360 Trailer- Reveal 2 |date=2009-05-24 |accessdate=2009-05-24 |publisher=Infinity Ward}}</ref> A fourth trailer was released on July 27, 2009, and showed the first footage of the game's multiplayer mode.<ref name="Multiplayer Reveal" /> On October 4, 2009, a second full-length cinematic trailer was released and revealed that part of the game would take place in a war-torn ]<ref>{{cite web |url=http://xbox360.ign.com/dor/objects/14281102/call-of-duty-6/videos/mw2_trl_campaigntrailer_100209.html |title=IGN Video: Call of Duty: Modern Warfare 2 Campaign Trailer |date=2009-10-04 |accessdate=2009-10-05 |publisher=IGN}}</ref> On March 25, 2009, a teaser trailer for the game was revealed at the Game Developer Choice Awards ceremony in San Francisco. The teaser was posted on ]'s website,<ref name="Teaser Trailer">{{cite web |url=http://modernwarfare2.infinityward.com |title=Modern Warfare 2 Teaser Trailer |date=March 25, 2009 |access-date=March 25, 2009 |publisher=Infinity Ward |url-status=dead |archive-url=https://web.archive.org/web/20090327020334/http://modernwarfare2.infinityward.com/ |archive-date=March 27, 2009}}</ref> and released on the ] and the ] a short time later.<ref>{{cite web|url=http://blog.us.playstation.com/2009/04/02/playstation-store-update-79/|title=PlayStation Store Update|date=April 2, 2009|access-date=April 13, 2009|publisher=PlayStation.Blog|archive-url=https://web.archive.org/web/20090414080023/http://blog.us.playstation.com/2009/04/02/playstation-store-update-79/|archive-date=April 14, 2009|url-status=live}}</ref> A second teaser was released on May 10, 2009, and showed gameplay features such as snowmobile driving and underwater actions. The teaser announced that the game would be "revealed" on ] during the ] ] on May 24, 2009.<ref>{{cite web |url=http://xbox360.ign.com/articles/981/981399p1.html |title=Modern Warfare 2 Gameplay Glimpsed |access-date=May 11, 2009 |date=May 10, 2009 |last=Goldstein |first=Hillary |website=IGN |archive-url=https://web.archive.org/web/20090515014224/http://xbox360.ign.com/articles/981/981399p1.html |archive-date=May 15, 2009 |url-status=live}}</ref> The "reveal" was the first full-length trailer, which debuted extended sequences of actual in-game scenes and combat; the trailer was subsequently made available on the ''Modern Warfare 2'' official website, which was kept updated for the occasion.<ref name="Reveal Trailer">{{cite web |url=http://xbox360.ign.com/dor/objects/14281102/call-of-duty-6/videos/moderw2_trl_reveal_052409.html |title=Modern Warfare 2 Xbox 360 Trailer- Reveal 2 |date=May 24, 2009 |access-date=May 24, 2009 |publisher=Infinity Ward |archive-url=https://web.archive.org/web/20090527192434/http://xbox360.ign.com/dor/objects/14281102/call-of-duty-6/videos/moderw2_trl_reveal_052409.html |archive-date=May 27, 2009 |url-status=live}}</ref> A fourth trailer was released on July 27, 2009, and showed the first footage of the game's multiplayer mode.<ref name="Multiplayer Reveal">{{cite web |url=http://xbox360.ign.com/dor/objects/14281102/call-of-duty-6/videos/modern2_trl_multiplayer_72709.html |title=Modern Warfare 2 Multiplayer |date=July 27, 2009 |access-date=July 27, 2009 |website=IGN |archive-url=https://web.archive.org/web/20091109084845/http://xbox360.ign.com/dor/objects/14281102/call-of-duty-6/videos/modern2_trl_multiplayer_72709.html |archive-date=November 9, 2009 |url-status=live}}</ref> On October 4, 2009, a second full-length cinematic trailer was released and revealed that part of the game would take place in a war-torn Washington, D.C.<ref>{{cite web |url=http://xbox360.ign.com/dor/objects/14281102/call-of-duty-6/videos/mw2_trl_campaigntrailer_100209.html |title=IGN Video: Call of Duty: Modern Warfare 2 Campaign Trailer |date=October 4, 2009 |access-date=October 5, 2009 |website=IGN |archive-url=https://web.archive.org/web/20091006082201/http://xbox360.ign.com/dor/objects/14281102/call-of-duty-6/videos/mw2_trl_campaigntrailer_100209.html |archive-date=October 6, 2009 |url-status=live}}</ref>

On July 21, 2009, Infinity Ward's Robert Bowling revealed through Twitter that a ''Modern Warfare 2'' ] was in the works.<ref name="Controller">{{cite web |url=http://www.joystiq.com/2009/07/20/infinity-ward-helping-design-modern-warfare-2-controller/ |title=Infinity Ward helping design Modern Warfare 2 controller |date=2009-07-20 |accessdate=2009-07-21 |last=Nelson |first=Randy |publisher=Joystiq}}</ref> Peripherals manufacturer ] was contracted by Activision to create a line of ''Modern Warfare 2'' controllers and accessories for all platforms that the game would be available on.<ref name="Mad Catz">{{cite web |url=http://gear.ign.com/articles/101/1012847p1.html |title=Mad Catz Modern Warfare 2 Range Announced |last=Lowe |first=Scott |date=2009-08-11 |accessdate=2009-08-11 |publisher=IGN}}</ref>


On July 21, 2009, Infinity Ward's Robert Bowling revealed through Twitter that a ''Modern Warfare 2'' ] was in the works.<ref name="Controller">{{cite web |url=http://www.joystiq.com/2009/07/20/infinity-ward-helping-design-modern-warfare-2-controller/ |title=Infinity Ward helping design Modern Warfare 2 controller |date=July 20, 2009 |access-date=July 21, 2009 |last=Nelson |first=Randy |publisher=Joystiq |archive-url=https://web.archive.org/web/20090723005506/http://www.joystiq.com//2009//07//20//infinity-ward-helping-design-modern-warfare-2-controller// |archive-date=July 23, 2009 |url-status=dead}}</ref> Peripherals manufacturer ] was contracted by Activision to create a line of ''Modern Warfare 2'' controllers and accessories for all platforms that the game would be available on.<ref name="Mad Catz">{{cite web |url=http://gear.ign.com/articles/101/1012847p1.html |title=Mad Catz Modern Warfare 2 Range Announced |last=Lowe |first=Scott |date=August 11, 2009 |access-date=August 11, 2009 |website=IGN |archive-url=https://web.archive.org/web/20090813025447/http://gear.ign.com/articles/101/1012847p1.html |archive-date=August 13, 2009 |url-status=live}}</ref> Activision stated, in its quarterly earnings report, that pre-orders for the game had broken a company record; more copies of ''Modern Warfare 2'' had been pre-ordered than any other game that the company had published before.<ref name="Preorder Record">{{cite web |url=http://kotaku.com/5331031/modern-warfare-2-marvel-ultimate-alliance-breaking-pre+order-records |title=Modern Warfare 2, Marvel Ultimate Alliance Breaking Pre-Order Records |last=Plunkett |first=Luke |date=August 5, 2009 |access-date=August 11, 2009 |publisher=Kotaku |archive-url=https://web.archive.org/web/20090809125100/http://kotaku.com/5331031/modern-warfare-2-marvel-ultimate-alliance-breaking-pre+order-records |archive-date=August 9, 2009 |url-status=live}}</ref> In September 2009, ] teamed up with ] to bring special redeemable codes on the Monster Energy website,<ref>{{cite web|url=http://www.monsterenergy.com/web/modern-warfare-2 |title=Monster Energy Drink – Unleash The Beast – modern-warfare-2 – home |publisher=Monsterenergy.com |access-date=November 8, 2009 |url-status=dead |archive-url=https://web.archive.org/web/20091003234406/http://www.monsterenergy.com/web/modern-warfare-2 |archive-date=October 3, 2009 }}</ref> where people may submit codes included in Monster Energy packs to redeem items such as ] Premium Themes and a ''Modern Warfare 2'' Map Pack code.<ref>{{cite web |url=http://www.inquisitr.com/40323/modern-warfare-2-downloadable-maps-revealed/ |title=Modern Warfare 2 downloadable maps revealed |publisher=Inquisitr.com |date=October 1, 2009 |access-date=November 8, 2009 |archive-url=https://web.archive.org/web/20091113223430/http://www.inquisitr.com/40323/modern-warfare-2-downloadable-maps-revealed/ |archive-date=November 13, 2009 |url-status=live}}</ref>
Activision stated, in its quarterly earnings report, that pre-orders for the game had broken a company record; more copies of ''Modern Warfare 2'' had been pre-ordered than any other game that the company had published before.<ref name="Preorder Record">{{cite web |url=http://kotaku.com/5331031/modern-warfare-2-marvel-ultimate-alliance-breaking-pre+order-records |title=Modern Warfare 2, Marvel Ultimate Alliance Breaking Pre-Order Records |last=Plunkett |first=Luke |date=2009-08-05 |accessdate=2009-08-11 |publisher=Kotaku}}</ref>


In October 2009, Infinity Ward posted a video titled "Fight Against Grenade Spam" on ]. In the video, professional baseball player ] delivers a ] that advocates against the use of grenade ]. Hamels uses ] in the video, calling grenade spam "for ]", and says "what the fuck" when he is blown up with grenades.<ref>{{cite web |last=Sarkar |first=Samit |date=October 30, 2009 |title=Cole Hamels: 'Pussies' use random MW2 grenades (Update) |url=https://www.destructoid.com/cole-hamels-pussies-use-random-mw2-grenades-update--153686.phtml |access-date=August 4, 2016 |work=] |archive-date=November 1, 2012 |archive-url=https://web.archive.org/web/20121101013939/http://www.destructoid.com/cole-hamels-pussies-use-random-mw2-grenades-update--153686.phtml |url-status=live }}</ref><ref name="Kotaku 1">{{cite web |last=Good |first=Owen |date=October 30, 2009 |title=Cole Hamels Reminds You That Grenades are "for Pussies" |url=http://kotaku.com/5394032/cole-hamels-reminds-you-that-grenades-are-for-pussies |access-date=August 4, 2016 |work=] |archive-date=August 24, 2016 |archive-url=https://web.archive.org/web/20160824050044/http://kotaku.com/5394032/cole-hamels-reminds-you-that-grenades-are-for-pussies |url-status=live }}</ref> Multiple game journalists, including Phillip Kollar of '']'', criticized the title's ], ] (a pejorative term for ] people) as condoning the use of homophobic slurs.<ref name="Kotaku 2">{{cite web |last=Good |first=Owen |date=November 1, 2009 |title=Infinity Ward Removes Modern Warfare 2 "F.A.G.S." Video |url=http://kotaku.com/5394595/infinity-ward-removes-modern-warfare-2-fags-video |access-date=August 4, 2016 |work=] |archive-date=August 24, 2016 |archive-url=https://web.archive.org/web/20160824033509/http://kotaku.com/5394595/infinity-ward-removes-modern-warfare-2-fags-video |url-status=live }}</ref><ref>{{cite web |last=Sarkar |first=Samit |date=October 31, 2016 |title=Infinity Ward pulls MW2 Hamels video after Internet furor |url=https://www.destructoid.com/infinity-ward-pulls-mw2-hamels-video-after-internet-furor-153731.phtml |access-date=August 5, 2016 |work=] |archive-date=March 13, 2016 |archive-url=https://web.archive.org/web/20160313020836/http://www.destructoid.com/infinity-ward-pulls-mw2-hamels-video-after-internet-furor-153731.phtml |url-status=live }}</ref> Infinity Ward community manager Robert Bowling claimed the video was intended as a ] joke about the "gamer" stereotype, but ultimately decided to remove the video from YouTube after being convinced the joke went too far.<ref name="Gamasutra">{{cite web |last=Graft |first=Kris |date=November 2, 2009 |title=Infinity Ward Pulls ''Modern Warfare 2'' Video Amid Criticism |url=http://www.gamasutra.com/view/news/116843/Infinity_Ward_Pulls_Modern_Warfare_2_Video_Amid_Criticism.php |access-date=August 4, 2016 |publisher=] |archive-date=July 9, 2015 |archive-url=https://web.archive.org/web/20150709095927/http://www.gamasutra.com/view/news/116843/Infinity_Ward_Pulls_Modern_Warfare_2_Video_Amid_Criticism.php |url-status=live }}</ref>
In September 2009, ] teamed up with ] to bring special redeemable codes on the Monster Energy website,<ref>{{cite web|url=http://www.monsterenergy.com/web/modern-warfare-2 |title=Monster Energy Drink - Unleash The Beast - modern-warfare-2 - home |publisher=Monsterenergy.com |date= |accessdate=2009-11-08}}</ref> where people may submit codes included in Monster Energy packs to redeem items such as ] Premium Themes and a ''Modern Warfare 2'' Map Pack code.<ref>{{cite web|url=http://www.inquisitr.com/40323/modern-warfare-2-downloadable-maps-revealed/ |title=Modern Warfare 2 downloadable maps revealed |publisher=Inquisitr.com |date=2009-10-01 |accessdate=2009-11-08}}</ref>


===Title=== ===Title===
The original teaser trailer confirmed that the game's title of ''Call of Duty: Modern Warfare 2'' was officially shortened to just ''Modern Warfare 2''.<ref name="GDC Trailer, Title Cut">{{cite web |url=http://investor.activision.com/releasedetail.cfm?ReleaseID=373355 |title=Modern Warfare 2 Coming November 10, 2009 |access-date=March 26, 2009 |date=March 26, 2009 |publisher=Activision Publishing, Inc. |archive-url=https://web.archive.org/web/20130521011241/http://investor.activision.com/releasedetail.cfm?ReleaseID=373355 |archive-date=May 21, 2013 |url-status=live}}</ref> After photographs of the official retail boxes were posted by Robert Bowling,<ref name="box art Twitter">{{cite web |first=Robert |last=Bowling |url=https://twitter.com/fourzerotwo/status/2555334500 |title=Call of Duty: Modern Warfare 2 boxes are ready |date=July 9, 2009 |access-date=July 9, 2009 |archive-url=https://web.archive.org/web/20090714154651/http://twitter.com/fourzerotwo/status/2555334500 |archive-date=July 14, 2009 |url-status=live}}</ref> Activision confirmed that the standard-edition ''Modern Warfare 2'' packaging would feature the ''Call of Duty'' brand logo in order to reflect the game's association with the ''Call of Duty'' franchise.<ref name="standard box">{{cite web |first=Stephen |last=Totilo |title=Infinity Ward Talks Modern Warfare 2, 43 Stories Up |url=http://kotaku.com/5315981/infinity-ward-talks-modern-warfare-2-43-stories-up |work=Kotaku |publisher=Gawker Media |date=July 16, 2009 |quote='We still call the game Modern Warfare 2,' Bowling told the room. 'For our community we're making it clear that it's the sequel to Modern Warfare.' |access-date=July 16, 2009 |archive-url=https://web.archive.org/web/20120119132552/http://kotaku.com/5315981/infinity-ward-talks-modern-warfare-2-43-stories-up |archive-date=January 19, 2012 |url-status=live}}</ref> It is speculated that the decision was influenced by findings that ] for the game was significantly lower without the ''Call of Duty'' logo.<ref name="package branding">{{cite web |first=Leigh |last=Alexander |url=http://www.gamasutra.com/php-bin/news_index.php?story=24370 |title=Modern Warfare 2 Box Retains Call of Duty Brand |work=Gamasutra |date=July 9, 2009 |access-date=July 10, 2009 |archive-url=https://web.archive.org/web/20090712122604/http://www.gamasutra.com/php-bin/news_index.php?story=24370 |archive-date=July 12, 2009 |url-status=dead}}</ref> However, the developers still prefer to simply call the game ''Modern Warfare 2'' as they consider it a new ].<ref name="RB title">{{cite web |url=http://www.videogamer.com/news/infinity_ward_modern_warfare_3_not_in_development.html |title=Infinity Ward: Modern Warfare 3 not in development |work=VideoGamer.com |date=September 21, 2009 |access-date=October 26, 2009 |archive-url=https://web.archive.org/web/20181203041134/https://www.videogamer.com/news/infinity_ward_modern_warfare_3_not_in_development.html |archive-date=December 3, 2018 |url-status=dead}}</ref> The menus in the game also refer to the title as simply ''Modern Warfare&nbsp;2''.
]
The original teaser trailer confirmed that the game's title of ''Call of Duty: Modern Warfare 2'' was officially (and initially) shortened to just ''Modern Warfare 2''.<ref name="GDC Trailer, Title Cut">{{cite web |url=http://investor.activision.com/releasedetail.cfm?ReleaseID=373355 |title=Modern Warfare 2 Coming November 10, 2009 |accessdate=2009-03-26 |date=2009-03-26 |publisher=Activision Publishing, Inc.}}</ref> After photographs of the official retail boxes were posted by Robert Bowling,<ref name="box art Twitter">{{cite web |first=Robert |last=Bowling |url=http://twitter.com/fourzerotwo/status/2555334500|title=Call of Duty: Modern Warfare 2 boxes are ready |date=2009-07-09 |accessdate=2009-07-09 }}</ref> Activision confirmed that the standard-edition ''Modern Warfare 2'' packaging would feature the ''Call of Duty'' brand logo in order to reflect the game's association with the ''Call of Duty'' franchise.<ref name="standard box" /> It is speculated that the decision was influenced by findings that ] for the game was significantly lower without the ''Call of Duty'' logo.<ref name="package branding">{{cite web|first=Leigh |last=Alexander |url=http://www.gamasutra.com/php-bin/news_index.php?story=24370 |title=Modern Warfare 2 Box Retains Call Of Duty Brand |work=Gamasutra |date=2009-07-09 |accessdate=2009-07-10}}</ref> However, the developers still prefer to simply call the game ''Modern Warfare 2'' as they consider it a new ].<ref name="RB title">{{cite web|url=http://www.videogamer.com/news/infinity_ward_modern_warfare_3_not_in_development.html |title=Infinity Ward: Modern Warfare 3 not in development |work=VideoGamer.com |date=2009-09-21 |accessdate=2009-10-26}}</ref> The menus in the game also refer to the title of ''Modern Warfare 2''.


===Retail versions=== ===Retail versions===
''Modern Warfare 2'' was released in four different retail versions across the ] and ] platforms: Standard, Hardened, Veteran, and Prestige. The standard version consists of the game and an instructional manual, and is the only version available for the Windows platform.<ref>{{cite web |url=http://pc.ign.com/articles/100/1008895p1.html |title=Modern Warfare 2 PC Not Getting Special Editions |last=Reilly |first=Jim |date=July 29, 2009 |access-date=August 1, 2009 |website=IGN |archive-url=https://web.archive.org/web/20090801123255/http://pc.ign.com/articles/100/1008895p1.html |archive-date=August 1, 2009 |url-status=dead}}</ref> The Hardened Edition consists of the game and manual (which are packaged in a steel book case), an art book, and a token that allows one to download '']'', a hi-definition version of the original ''Call of Duty'' game, from ] or the ] (''Classic'' was released individually on December 2, 2009). The Prestige Edition contains all the elements of the Hardened Edition as well as a set of fully functioning ] imprinted with the ''Modern Warfare 2'' logo and a stand modeled after the head of the character "Soap" MacTavish.<ref>{{cite web |url=http://xbox360.ign.com/articles/100/1003351p1.html |title=Modern Warfare 2's 'Prestige Edition' Is Insane |date=July 13, 2009 |access-date=July 13, 2009 |website=IGN |archive-url=https://web.archive.org/web/20090714112305/http://xbox360.ign.com/articles/100/1003351p1.html |archive-date=July 14, 2009 |url-status=live}}</ref> The goggles are powered by five ]<ref>{{cite book | title = Night Vision Goggles Manual | type = Booklet | quote =Required 5 AA(LR6) alkaline batteries. | page = 2}}</ref> and can see up to 50 feet in absolute darkness.<ref>{{cite book | title = Night Vision Goggles Manual | type = Booklet | quote = In this mode, the goggle operate at full power and emit a barely visible ring of red light. See up to 50 feet in absolute darkness. | page = 2}}</ref>
<!-- Deleted image removed: ] -->
''Modern Warfare 2'' was released in four different retail versions across the ] and ] platforms: Standard, Hardened, Veteran, and Prestige. The standard version consists of the game and an instructional manual, and is the only version available for the Microsoft Windows platform.<ref>{{cite web |url=http://pc.ign.com/articles/100/1008895p1.html |title=Modern Warfare 2 PC Not Getting Special Editions |last=Reilly |first=Jim |date=2009-07-29 |accessdate=2009-08-01 |publisher=IGN}}</ref> The Hardened Edition consists of the game and manual (which are packaged in a steel book case), an art book, and a token that allows one to download '']'', a hi-definition version of the original ''Call of Duty'' game, from ] or the ] (''Classic'' was released individually on December 2, 2009). The Prestige Edition contains all of the elements of the Hardened Edition, but also includes a set of fully-functioning ], imprinted with the ''Modern Warfare 2'' logo, and a stand modeled after the head of the character "Soap" MacTavish.<ref>{{cite web |url=http://xbox360.ign.com/articles/100/1003351p1.html |title=Modern Warfare 2's 'Prestige Edition' Is Insane |date=2009-07-13 |accessdate=2009-07-13 |publisher=IGN}}</ref> The goggles are powered by five ]<ref>{{cite manual | title = Night Vision Goggles Manual | format = Booklet | accessdate =2009-11-16 | quote =Required 5 AA(LR6) alkaline batteries. | page = 2}}</ref> and can see up to 50 feet in absolute darkness.<ref>{{cite manual | title = Night Vision Goggles Manual | format = Booklet | accessdate =2009-11-16 | quote = In this mode, the goggle operate at full power and emit a barely visible ring of red light. See up to 50 feet in absolute darkness. | page = 2}}</ref>


On September 15, 2009, Activision and Microsoft jointly announced a special, limited ''Modern Warfare 2'' version of the Xbox 360 with a 250GB hard disk. The unit is highlighted by special game product branding and includes two wireless controllers and a headset. This is the first Xbox 360 to come with a 250GB hard drive.<ref>{{cite web |url=http://www.xbox.com/en-US/press/2009/0915-mw2.htm |title=Limited Edition Console for ''Call of Duty: Modern Warfare 2'' |publisher=Microsoft |date=2009-09-15 |accessdate=2009-10-01}}</ref> On September 15, 2009, Activision and Microsoft jointly announced a special, limited ''Modern Warfare 2'' version of the Xbox 360 with a 250&nbsp;GB hard disk. The unit is highlighted by special game product branding and includes two black wireless controllers, a black wired headset, an ] cable, a standard definition ], and the standard edition version of the game. This is the first Xbox 360 to come with a 250&nbsp;GB hard drive.<ref>{{cite web |url=http://www.xbox.com/en-US/press/2009/0915-mw2.htm |archive-url=https://web.archive.org/web/20100306161730/http://www.xbox.com/en-us/press/2009/0915-mw2.htm |archive-date=March 6, 2010 |title=Limited Edition Console for ''Call of Duty: Modern Warfare 2'' |publisher=Microsoft |date=September 15, 2009 |access-date=October 1, 2009}}</ref> On September 18, UK and rep of Ireland retailer ] announced a Veteran Edition of ''Modern Warfare 2'' would be exclusive to rep of Ireland and UK. It will come with a {{Convert|12|inch|cm|adj=on}} statue of "Soap" MacTavish with interchangeable arms and weapons and has the same contents as the Hardened Edition.<ref>{{cite news |url=http://www.eurogamer.net/articles/game-unveils-mw2-veteran-package |title=Veteran Edition Announced |newspaper=Eurogamer.net |date=September 18, 2009 |access-date=September 18, 2009 |archive-url=https://web.archive.org/web/20090922184351/http://www.eurogamer.net/articles/game-unveils-mw2-veteran-package |archive-date=September 22, 2009 |url-status=live}}</ref> In September 2009, a Veteran Statue Bundle of ''Modern Warfare 2'' was posted on the ] website and is available for all platforms.<ref>{{cite web|url=http://www.ebgames.com/browse/search.aspx?N=0&Ntk=TitleKeyword&Ntt=modern%20warfare%202&Ntx=mode%20matchallpartial&No=12|title=Search – GameStop|access-date=December 30, 2016}}</ref>


''Modern Warfare 2'' was ported to the ] with the title '']'' and a different storyline, released on November 10, 2009.<ref name="DS game">{{cite web |url=http://ds.ign.com/articles/101/1010028p1.html |title=Call of Duty: Modern Warfare: Mobilized in Development for Nintendo DS |date=August 3, 2009 |access-date=August 3, 2009 |website=IGN |archive-url=https://web.archive.org/web/20090808073345/http://ds.ign.com/articles/101/1010028p1.html |archive-date=August 8, 2009 |url-status=live}}</ref> It was also ported to ] by ] years after the game's original release. This version was released on May 20, 2014, alongside the OS X port for '']''.<ref name="Mac">{{Cite web |url=http://www.ign.com/articles/2014/05/21/call-of-duty-modern-warfare-2-and-3-now-available-on-mac |title=Call of Duty: Modern Warfare 2 and 3 Now Available on Mac |last=Williams |first=Katie |date=May 20, 2014 |website=] |access-date=March 2, 2018 |archive-url=https://web.archive.org/web/20151012065206/http://www.ign.com/articles/2014/05/21/call-of-duty-modern-warfare-2-and-3-now-available-on-mac |archive-date=October 12, 2015 |url-status=live}}</ref> The Xbox 360 version of ''Modern Warfare 2'' was made ] with the ] on August 28, 2018.<ref>{{Cite web |url=http://www.ign.com/articles/2018/08/28/call-of-duty-modern-warfare-2-finally-backward-compatible-on-xbox-one |title=Call of Duty: Modern Warfare 2 finally backward compatible on Xbox One |last=Bankhurst |first=Adam |date=August 28, 2018 |website=] |access-date=August 29, 2018 |archive-url=https://web.archive.org/web/20180829013637/http://www.ign.com/articles/2018/08/28/call-of-duty-modern-warfare-2-finally-backward-compatible-on-xbox-one |archive-date=August 29, 2018 |url-status=live}}</ref>
On September 18, UK retailer ] announced a Veteran Edition of ''Modern Warfare 2'' that would be exclusively for the UK. It will come with a 12" (30.5&nbsp;cm) tall statue of "Soap" MacTavish with interchangeable arms and weapons; has the same contents as the Hardened Edition.<ref>{{cite web |url=http://www.eurogamer.net/articles/game-unveils-mw2-veteran-package |title=Veteran Edition Announced |publisher=Eurogamer |accessdate=2009-09-18}}</ref> In September 2009, a Veteran Statue Bundle of ''Modern Warfare 2'' was posted on the ] website and is available for all platforms.<ref></ref>


===Downloadable content=== ===Downloadable content===
Activision has announced that two ] map packs will be released for ''Modern Warfare 2''.<ref name="Two DLC">{{cite web |url=http://xbox360.ign.com/articles/101/1011641p1.html |title=Map Packs Important for Modern Warfare 2 |last=Reilly |first=Jim |date=2009-08-06 |accessdate=2009-08-06 |publisher=IGN}}</ref> At ], ] stated that these map packs would first be made available for the Xbox 360 via Xbox Live before they would be released for other platforms.<ref name="360 DLC">{{cite web |url=http://www.joystiq.com/2009/06/01/modern-warfare-2-map-packs-hitting-xbox-live-first/ |title=Modern Warfare 2 map packs hitting Xbox Live first |date=2009-06-01 |accessdate=2009-08-07 |last=Kietzmann |first=Ludwig |publisher=Joystiq}}</ref> Robert Bowling has stated that the community response to the game and the first two downloadable map packs would be used in designing other potential map packs. Activision announced that two ] map packs would be released for ''Modern Warfare 2''.<ref name="Three DLC">{{cite web |url=http://xbox360.ign.com/articles/101/1011641p1.html |title=Map Packs Important for Modern Warfare 2 |last=Reilly |first=Jim |date=August 6, 2009 |access-date=August 6, 2009 |work=IGN |archive-url=https://web.archive.org/web/20090809142229/http://xbox360.ign.com/articles/101/1011641p1.html |archive-date=August 9, 2009 |url-status=live}}</ref> At ], ] stated that these map packs would first be made available for the Xbox 360 via Xbox Live before they would be released for other platforms.<ref name="360 DLC">{{cite web |url=http://www.joystiq.com/2009/06/01/modern-warfare-2-map-packs-hitting-xbox-live-first/ |title=Modern Warfare 2 map packs hitting Xbox Live first |date=June 1, 2009 |access-date=August 7, 2009 |last=Kietzmann |first=Ludwig |publisher=Joystiq |archive-url=https://web.archive.org/web/20121019081430/http://www.joystiq.com/2009/06/01/modern-warfare-2-map-packs-hitting-xbox-live-first/ |archive-date=October 19, 2012 |url-status=dead}}</ref> Robert Bowling stated that the community response to the game and the first ten downloadable map packs would be used in designing other potential map packs.<ref name="DLC feedback">{{cite web |url=http://xboxlive.ign.com/articles/101/1013059p1.html |title=Community Will Shape Modern Warfare 2 Maps |last=Reilly |first=Jim |date=August 11, 2009 |access-date=August 11, 2009 |work=IGN |url-status=dead |archive-url=https://web.archive.org/web/20120404112113/http://xboxlive.ign.com/articles/101/1013059p1.html |archive-date=April 4, 2012}}</ref>
<ref name="DLC feedback">{{cite web |url=http://xboxlive.ign.com/articles/101/1013059p1.html |title=Community Will Shape Modern Warfare 2 Maps |last=Reilly |first=Jim |date=2009-08-11 |accessdate=2009-08-11 |publisher=IGN}}</ref>


The first map pack, the "Stimulus Package," was released on ] on March 30, 2010<ref></ref> and will be released on ] on May 4 for North America and May 5 for Europe. At a cost of fifteen dollars (1200 MSP). <ref></ref><ref></ref> The pack contains five maps: reincarnations of the ''Crash'' and ''Overgrown'' maps from ''Call of Duty 4'', and three new maps: ''Bailout'', a multi-level apartment complex; ''Storm'', an industrial park littered with heavy machinery; and ''Salvage'', an abandoned car junkyard in the middle of the snow.<ref>{{dead link|date=March 2010}}</ref> The first map pack, titled the "Stimulus Package" was released first for ] on March 30, 2010<ref>{{Cite web |url=https://www.ign.com/articles/2010/03/15/modern-warfare-2-stimulus-package-details-pricing |title=Modern Warfare 2 Stimulus Package Details, Pricing|first=Jim|last=Reilly|work=IGN|date=March 15, 2010 |access-date=June 4, 2023 |archive-url=https://web.archive.org/web/20230205132120/https://www.ign.com/articles/2010/03/15/modern-warfare-2-stimulus-package-details-pricing|archive-date=February 5, 2023 |url-status=live}}</ref> and for ] and PC on May 4, 2010, in North America.<ref>{{cite web|url=https://blog.playstation.com/2010/05/03/incoming-modern-warfare-2-stimulus-package-dlc-hits-psn-tomorrow/|title=Incoming: Modern Warfare 2 Stimulus Package DLC Hits PSN Tomorrow|first=Robert|last=Bowling|date=May 3, 2010|accessdate=June 4, 2023|website=blog.playstation.com|archive-url=https://web.archive.org/web/20230328053308/https://blog.playstation.com/2010/05/03/incoming-modern-warfare-2-stimulus-package-dlc-hits-psn-tomorrow/|archive-date=March 28, 2023|url-status=live}}</ref><ref>{{cite web|url=http://www.mtv.com/news/2460434/call-of-duty-modern-warfare-2-dlc-gets-30-day-head-start/|title='Call of Duty: Modern Warfare 2' DLC Gets 30-Day Head Start|first=Brian |last=Warmoth|date=January 20, 2010|website=]|access-date=December 30, 2016|archive-url=https://web.archive.org/web/20160126042138/http://www.mtv.com/news/2460434/call-of-duty-modern-warfare-2-dlc-gets-30-day-head-start/|archive-date=January 26, 2016|url-status=dead}}</ref> The pack contains five maps: reincarnations of the ''Crash'' and ''Overgrown'' maps from ''Call of Duty 4'', and three new maps: ''Bailout'', a multi-level apartment complex; ''Storm'', an industrial park littered with heavy machinery; and ''Salvage'', an abandoned car junkyard in the middle of the snow.<ref>{{cite web|url=http://marketplace.xbox.com/en-US/games/offers/0ccf0001-0000-4000-8000-000041560817?cid=SLink|title=Stimulus Package|website=marketplace.xbox.com|accessdate=June 4, 2023|archive-url=https://web.archive.org/web/20100412133641/http://marketplace.xbox.com/en-US/games/offers/0ccf0001-0000-4000-8000-000041560817?cid=SLink|archive-date=April 12, 2010|url-status=live}}</ref> Within 24 hours of its release, it was downloaded over one million times. Within the first week it had been downloaded 2.5&nbsp;million times, breaking Xbox Live DLC records.<ref>{{cite web|url=http://www.ign.com/articles/2010/04/07/stimulus-package-sets-new-xbox-live-sales-record|title=Stimulus Package Sets New Xbox Live Sales Record|first=Jim|last=Reilly|work=IGN|date=April 7, 2010|access-date=December 30, 2016|archive-url=https://web.archive.org/web/20160126042142/http://www.ign.com/articles/2010/04/07/stimulus-package-sets-new-xbox-live-sales-record|archive-date=January 26, 2016|url-status=live}}</ref> In addition to integrating the maps into all existing game types, the Stimulus Package adds two new game modes, randomizing the built-in game types in either normal or hardcore mode.

Within 24 hours of its release, it was downloaded over one million times. Within the first week it had been downloaded 2.5 million times, breaking Xbox Live DLC records. <ref>http://au.xboxlive.ign.com/articles/108/1082363p1.html</ref> The Stimulus Pack, unlike previous Call of Duty map packs, does not integrate the maps into all game types. Instead the Simulus Pack adds two new game modes, randomizing the built-in game types in either normal or hardcore mode.
Activision released the second downloadable map pack, titled the "Resurgence Package", exclusively for Xbox Live on June 3, 2010, in North America. This release was followed by the PlayStation Network and PC versions on July 6 in North America and on July 7 worldwide.<ref name="2nd DLC PS3 and PC">{{cite web |url=https://twitter.com/fourzerotwo/status/15941272375 |title=Resurgence Package for PS3 and PC release date announced |last=Bowling |first=Robert |date=June 12, 2010 |access-date=June 23, 2010 |publisher=Twitter, Inc. |archive-url=https://web.archive.org/web/20100709074933/http://twitter.com/fourzerotwo/status/15941272375 |archive-date=July 9, 2010 |url-status=live}}</ref> The package includes five new multiplayer maps: reincarnations of the ''Strike'' and ''Vacant'' maps from ''Call of Duty 4'', and three new maps: ''Carnival'', a desolated amusement park; ''Trailer Park'', a mobile home park; and ''Fuel'', an oil refinery.<ref>{{cite web|url=https://news.xbox.com/en-us/2010/05/14/an-interview-with-robert-bowling-on-the-mw-2-resurgence-package/|title=An Interview with Robert Bowling on the MW 2 Resurgence Package|first=Major|last=Nelson|date=May 14, 2010|accessdate=June 4, 2023|website=xbox.com|archive-url=https://web.archive.org/web/20221003173559/https://news.xbox.com/en-us/2010/05/14/an-interview-with-robert-bowling-on-the-mw-2-resurgence-package/ |archive-date=October 3, 2022|url-status=live}}</ref> Both of the map packs were made available for purchase on OS X on May 20, 2014, when the OS X port of the game was released.<ref name="Mac"/>


===Comic=== ===Comic===
A six-part ] mini-series related to the game has also been produced. Announced by Robert Bowling on August 17, 2009, ''Modern Warfare 2: Ghost'' is focused on the backstory of the character Ghost, who appears in the video game as a member of Task Force 141. The series is published by ]. The first issue of the series debuted on November 11, 2009.<ref name="Comic">{{cite web |url=https://www.engadget.com/2009/08/16/wildstorm-publishing-modern-warfare-2-comic-mini-series/ |title=Wildstorm publishing Modern Warfare 2 comic mini-series (update) |last=McElroy |first=Griffin |date=August 17, 2009 |access-date=August 24, 2019 |website=] |archive-url=https://web.archive.org/web/20160309182206/http://www.engadget.com/2009/08/16/wildstorm-publishing-modern-warfare-2-comic-mini-series/ |archive-date=March 9, 2016 |url-status=live }}</ref><ref>{{cite web|author=Modern Warfare 2 |url=http://www.mw2blog.com/modern-warfare-2-ghost-comic-issue-1-preview/ |title=Modern Warfare 2 Ghost Comic Issue 1 Preview |website=Mw2blog.com |date=October 23, 2009 |access-date=January 2, 2017|archive-url=https://web.archive.org/web/20091126031429/http://www.mw2blog.com/modern-warfare-2-ghost-comic-issue-1-preview|archive-date=November 26, 2009}}</ref>
{{Main|Modern Warfare 2: Ghost}}
{{Clear}}
A six-part ] mini-series related to the game has also been produced. Announced by Robert Bowling on August 17, 2009, '']'' is focused on the backstory of the character "Ghost," who appears in the video game as a member of Task Force 141. The series is published by ]. The first issue of the series debuted on November 11, 2009.<ref name="Comic">{{cite web |url=http://www.joystiq.com/2009/08/16/wildstorm-publishing-modern-warfare-2-comic-mini-series/ |title=Wildstorm publishing Modern Warfare 2 comic mini-series (update) |last=McElroy |first=Griffin |date=2009-08-17 |accessdate=2009-08-17 |publisher=Joystiq}}</ref><ref>{{cite web|author=Modern Warfare 2 |url=http://www.mw2blog.com/modern-warfare-2-ghost-comic-issue-1-preview/ |title=Modern Warfare 2 Ghost Comic Issue 1 Preview |publisher=Mw2blog.com |date= |accessdate=2010-01-01}}</ref>
{{-}}


===Sales and Revenue=== ===Short film===
{{Main|Find Makarov: Operation Kingfish}}
According to preliminary sales figures from Activision, ''Modern Warfare 2'' sold approximately 4.7 million units in both the United States and the UK in the first 24 hours of its release. The total revenue from first day sales in the U.S. and the UK was $310 million, making ''Modern Warfare 2'' the biggest entertainment launch in history, surpassing (in revenue) its predecessor, '']'',<ref name="modern warfare 2 sales">{{cite web|url=http://gameinformer.com/b/news/archive/2009/11/12/modern-warfare-2-sells-close-to-5-million-in-first-day.aspx |title=Modern Warfare 2 Sells Close To 5 Million In First Day |last=Cork|first=Jeff|date=2009-11-12 |accessdate=2009-11-12 |publisher=GameInformer}}</ref><ref>{{cite web|url=http://www.videogamer.com/news/modern_warfare_2_sells_4_7_million_day_one_in_us_and_uk.html|title=Modern Warfare 2 sells 4.7 million day one in U.S. and UK |date=2009-11-12 |accessdate=2009-11-13 |last=Orry |first=James |publisher=Videogamer}}</ref> as well as items from other media types.<ref>{{cite web|url=http://kotaku.com/5403788/was-modern-warfare-2-really-the-biggest-launch-in-history |title=Was Modern Warfare 2 Really The "Biggest Launch In History"? - Modern warfare 2 |publisher=Kotaku |date=2009-11-13 |accessdate=2009-11-27}}</ref><ref name="Holiday Guide - MW2 Sales">{{cite news|url=http://www.cnn.com/2009/TECH/11/24/holiday.guide.video.games/index.html|title=Hot video games for holiday shopping|date=2009-11-24|accessdate=2009-11-24|last=Frum|first=Larry|publisher=CNN}}</ref> After five days of sales, the game had earned revenue figures of $550 million worldwide.<ref name="MW2 sales pass $550m worldwide">{{cite web|url=http://www.mcvuk.com/news/36559/MW2-sales-pass-550m-worldwide|title=MW2 sales pass $550m worldwide|publisher=MCV|date=2009-11-18|accessdate=2009-11-26}}</ref> As of January 18, 2010, it has taken over $1 billion in sales.<ref></ref>
A ] prequel to ''Modern Warfare 2'', entitled '']'', premiered at ]. The video was produced by We Can Pretend, visual effects by The Junction, and was endorsed by ]. The first film, Find Makarov, was a non-canon fan made film. Activision contacted We Can Pretend about the video and helped produce a second canon short film, Find Makarov: Operation Kingfish.<ref name="Joystiq">{{cite web | url=http://www.joystiq.com/2011/09/03/filmmakers-share-the-story-behind-find-makarov-and-operation-kin/ | title=Filmmakers share the story behind Find Makarov and Operation Kingfish | first=Mike |last=Schramm|work=Joystiq|date=September 3, 2011 | access-date=June 4, 2023 | archive-url=https://web.archive.org/web/20111025154040/http://www.joystiq.com/2011/09/03/filmmakers-share-the-story-behind-find-makarov-and-operation-kin/ | archive-date=October 25, 2011 | url-status=dead}}</ref> The prequel tells the story of how Task Force 141 first tried to capture Vladimir Makarov, who was known then as Kingfish. It also tells how Soap got his facial scars, and how Price was captured and incarcerated in a gulag.

Activision also claims that ''Modern Warfare 2'' had 8 million players online within the first five days, constituting the largest 'army' of players in the world.<ref name="Largest Army">{{cite web|url=http://venturebeat.com/2009/12/04/modern-warfare-2s-online-army-is-the-worlds-biggest|title=Modern Warfare 2’s online army is the world’s biggest|publisher=VentureBeat|date=2009-12-04|accessdate=2009-12-05}}</ref> On March 8 2010, ] announced that the game had amassed 25 million unique players.<ref></ref>

According to the ], ''Modern Warfare 2'' sold approximately 4.2 million units for the Xbox 360 and 1.87 million units for the PlayStation 3 in the U.S. during the month of November 2009.<ref>{{cite web | author=Kohler, Chris | date=December 10, 2009 | title=November NPD: Modern Warfare Shifts 6 Million Copies| url=http://www.wired.com/gamelife/2009/12/november-2009-npd/| publisher=Wired | accessdate=2009-12-10}}</ref> In Japan, ''Modern Warfare 2'' sold 64,000 copies for the Playstation 3 and 42,000 copies for the Xbox 360 in its first week of sales.<ref>{{cite web|url=http://www.the-magicbox.com/game20091211.shtml|title=Magicbox Gaming News, December 11, 2009|accessdate=2010-01-10|date=2010-01-10}}</ref> The game later sold 117,000 copies on the Playstation 3 and 61,000 on the Xbox 360<ref>{{cite web|url=http://www.siliconera.com/2009/12/16/modern-warfare-2-gets-off-to-strong-start-in-japan/|title=Modern Warfare 2 Gets Off To Strong Start In Japan|author=Spencer|accessdate=2010-01-10|date=2009-12-16|publisher=Siliconera}}</ref> before it sold 178,000 copies for both systems.<ref>{{cite web|url=http://www.siliconera.com/2010/01/03/call-of-duty-4-modern-warfare-tops-ps3-best-line-in-japan/|title=Call of Duty 4: Modern Warfare Tops PS3 “Best” Line In Japan|author=Ishaan|accessdate=2010-01-10|date=2010-01-03|publisher=Siliconera}}</ref> Anita Frazer of the ] reported in March 2010 that the game had sold slightly under 10 million copies in the U.S. alone.<ref>{{cite web|title=NPD: February Down 15 Percent On Lagging Unit Sales, Constrained Wii|last=Alexander|first=Leigh|publisher=]|date=March 11, 2010|accessdate=March 14, 2010}}</ref><ref name="videogamer1"/>


==Reception== ==Reception==
{{VG reviews {{Video game reviews
| MC = (PC) 86/100<ref name="MCPC">{{cite web |url=https://www.metacritic.com/game/call-of-duty-modern-warfare-2/critic-reviews/?platform=pc |title=Call of Duty: Modern Warfare 2 for PC Reviews |website=] |access-date=October 16, 2009 |archive-url=https://web.archive.org/web/20100815094526/http://www.metacritic.com/game/pc/call-of-duty-modern-warfare-2 |archive-date=August 15, 2010 |url-status=live}}</ref><br />(PS3) 94/100<ref name="MCPS3">{{cite web |url=https://www.metacritic.com/game/call-of-duty-modern-warfare-2/critic-reviews/?platform=playstation-3 |title=Call of Duty: Modern Warfare 2 for PlayStation 3 Reviews |website=] |access-date=October 16, 2009 |archive-url=https://web.archive.org/web/20161229124046/http://www.metacritic.com/game/playstation-3/call-of-duty-modern-warfare-2 |archive-date=December 29, 2016 |url-status=live}}</ref><br />(X360) 94/100<ref name="MCX360">{{cite web |url=https://www.metacritic.com/game/call-of-duty-modern-warfare-2/critic-reviews/?platform=xbox-360 |title=Call of Duty: Modern Warfare 2 for Xbox 360 Reviews |website=] |access-date=October 16, 2009 |archive-url=https://web.archive.org/web/20161203201953/http://www.metacritic.com/game/xbox-360/call-of-duty-modern-warfare-2 |archive-date=December 3, 2016 |url-status=live}}</ref>
| title =
| 1UP = A<ref name="MW2PS3-X360REV-1up"/>
| subtitle =
| CVG = 9.4/10<ref name=autogenerated1/>
| state =
| Destruct = 9.5/10<ref name="destructoid-sterling review">{{cite web |last=Sterling |first=James Stephanie |url=http://www.destructoid.com/review-call-of-duty-modern-warfare-2-154804.phtml |title=Review: Call of Duty: Modern Warfare 2 |date=November 12, 2009 |access-date=March 21, 2011 |archive-url=https://web.archive.org/web/20110730051606/http://www.destructoid.com/review-call-of-duty-modern-warfare-2-154804.phtml |archive-date=July 30, 2011 |url-status=live}}</ref>
<!-- Aggregators -->
| Fam = 39/40<ref>{{cite web|url=http://kotaku.com/5416505/modern-warfare-2-came-this-close-to-a-perfect-famitsu-score|title=Modern Warfare 2 Came *This* Close to a Perfect Famitsu Score|first=Michael|last=McWhertor|date=December 2009 |access-date=December 30, 2016|archive-url=https://web.archive.org/web/20170328060835/http://kotaku.com/5416505/modern-warfare-2-came-this-close-to-a-perfect-famitsu-score|archive-date=March 28, 2017|url-status=live}}</ref>
| GR = 93.7% (PS3)<ref>{{cite web|url=http://www.gamerankings.com/ps3/951943-call-of-duty-modern-warfare-2/index.html |title=Call of Duty: Modern Warfare 2 for PlayStation 3 |publisher=GameRankings |date= |accessdate=2009-11-15}}</ref><br/>93.4% (X360)<ref>{{cite web|url=http://www.gamerankings.com/xbox360/951944-call-of-duty-modern-warfare-2/index.html |title=Call of Duty: Modern Warfare 2 for Xbox 360 |publisher=GameRankings |date= |accessdate=2009-11-15}}</ref><br/>87.8% (PC)<ref>{{cite web|url=http://www.gamerankings.com/pc/951942-call-of-duty-modern-warfare-2/index.html |title=Call of Duty: Modern Warfare 2 for PC |publisher=GameRankings |date= |accessdate=2009-11-15}}</ref>
| MC = 94% (PS3)<ref name="MW2PS3REV-MC">{{cite web|url=http://www.metacritic.com/games/platforms/ps3/modernwarfare2|title=Call of Duty: Modern Warfare 2 PS 3 Reviews|publisher=MetaCritic|accessdate=2009-10-16}}</ref> <br/>94% (X360)<ref name="MW2X360REV-MC">{{cite web|url=http://www.metacritic.com/games/platforms/xbox360/modernwarfare2|title=Call of Duty: Modern Warfare 2 X360 Reviews|publisher=MetaCritic|accessdate=2009-10-16}}</ref> <br/>85% (PC)<ref name="MW2PCREV-MC"/> | G4 = {{Rating|5|5}}<ref name="MW2PS3REV-G4">{{cite web|url=http://www.g4tv.com/games/ps3/61714/call-of-duty-modern-warfare-2/review/|last=Keil|first= Matt|date=November 10, 2009|title=Call of Duty: Modern Warfare 2 Review PS3|publisher=]|access-date=March 21, 2011|archive-url=https://web.archive.org/web/20100206032321/http://g4tv.com/games/ps3/61714/call-of-duty-modern-warfare-2/review/|archive-date=February 6, 2010|url-status=dead}}</ref>
| GI = 9.75/10<ref name="MW2X360REV-GI">{{cite magazine|access-date=November 20, 2009|url=http://gameinformer.com/games/call_of_duty_modern_warfare_2/b/xbox360/archive/2009/11/09/review-call-of-duty-modern-warfare-2.aspx|last=Biessener|first= Adam|date=November 9, 2009|title=Call of Duty 4: Modern Warfare 2|magazine=]|archive-url=https://web.archive.org/web/20091115235945/http://gameinformer.com/games/call_of_duty_modern_warfare_2/b/xbox360/archive/2009/11/09/review-call-of-duty-modern-warfare-2.aspx|archive-date=November 15, 2009|url-status=dead}}</ref>
<!-- Reviewers -->
|GI = 9.75/10<ref name="MW2X360REV-GI">{{cite web|accessdate=2009-11-20|url=http://gameinformer.com/games/call_of_duty_modern_warfare_2/b/xbox360/archive/2009/11/09/review-call-of-duty-modern-warfare-2.aspx|author=Biessener, Adam|date=November 9, 2009|title=Call of Duty 4: Modern Warfare 2|publisher=] }}</ref> | GamePro = {{Rating|5|5}}<ref name="MW2X360REV-GPro">{{cite web|url=http://www.gamepro.com/article/reviews/212892/call-of-duty-modern-warfare-2/|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=Kim|first=Tae K. |date=November 10, 2009|publisher=GamerPro|page=2|access-date=November 10, 2009|archive-url=https://web.archive.org/web/20091111214828/http://www.gamepro.com/article/reviews/212892/call-of-duty-modern-warfare-2/|archive-date=November 11, 2009}}</ref>
| GamePro = {{Rating|5|5}}<ref name="MW2X360REV-GPro">{{cite web|url=http://www.gamepro.com/article/reviews/212892/call-of-duty-modern-warfare-2/|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=Kim|first=Tae K. |date=November 10, 2009|publisher=GamerPro|page=2|accessdate=2009-11-10}}</ref> | GSpot = 9.0/10<ref>{{cite web |url=http://www.gamespot.com/xbox360/action/modernwarfare2/review.html |title=Call of Duty: Modern Warfare 2 Review for Xbox 360 |first=Chris |last=Watters |work=GameSpot |date=November 10, 2009 |access-date=November 15, 2009 |archive-url=https://web.archive.org/web/20091114234046/http://www.gamespot.com/xbox360/action/modernwarfare2/review.html |archive-date=November 14, 2009 |url-status=dead}}</ref>
| GT = 9.5/10<ref name="MW2X360REV-GT">{{cite web|url=http://www.gametrailers.com/video/review-hd-modern-warfare/58370|title=Call Of Duty: Modern Warfare 2 Video Game, Review HD|publisher=]|date=November 10, 2009|accessdate=2009-11-10}}</ref> | GSpy = {{Rating|5|5}}<ref name="MW2X360REV-GSpy">{{cite web|url=http://xbox360.gamespy.com/xbox-360/call-of-duty-6/1043734p1.html|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=Tuttle|first=Will|date=November 10, 2009 |work=]|access-date=November 10, 2009|archive-url=https://web.archive.org/web/20091112163809/http://xbox360.gamespy.com/xbox-360/call-of-duty-6/1043734p1.html|archive-date=November 12, 2009|url-status=live}}</ref>
| OXM = 10/10<ref name="MW2X360REV-OXM">{{cite web|url=http://www.oxm.co.uk/article.php?id=14989|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=King |first=Ryan |date=November 10, 2009|publisher=Official Xbox Magazine|accessdate=2009-11-10}}</ref> | GRadar = 10/10<ref name="MW2X360REV-GR">{{cite web |url=http://www.gamesradar.com/xbox360/modern-warfare-2/review/call-of-duty-modern-warfare-2/a-2009110615016325099/g-20090326142018906090 |title=Modern Warfare 2 |first=George |last=Walter|work=] |access-date=March 21, 2009 |archive-url=https://web.archive.org/web/20100107095138/http://www.gamesradar.com/xbox360/modern-warfare-2/review/call-of-duty-modern-warfare-2/a-2009110615016325099/g-20090326142018906090 |archive-date=January 7, 2010 |url-status=dead}}</ref>
| GT = 9.5/10<ref name="MW2X360REV-GT"/>
| PCGUS = 80%<ref name="PCGMW2">{{cite web|url=http://www.metacritic.com/games/platforms/pc/modernwarfare2|title=Call of Duty: Modern Warfare 2 PC Review|last=Francis |first=Tom |date=February, 2010|publisher=PC Gamer|accessdate=2009-1-11}}</ref>
| IGN = 9.5/10<ref name="MW2X360REV-IGN"/>
| Joystiq = {{rating|4|5}}<ref name="joystiq-kelly review">{{cite web |last=Kelly |first=Kevin |url=http://www.joystiq.com/2009/11/10/review-call-of-duty-modern-warfare-2/ |title=Review: Call of Duty: Modern Warfare 2 |publisher=Joystiq |date=November 10, 2009 |access-date=March 21, 2011 |archive-url=https://web.archive.org/web/20110227004216/http://www.joystiq.com/2009/11/10/review-call-of-duty-modern-warfare-2/ |archive-date=February 27, 2011 |url-status=dead}}</ref>
| OXM = 9.5/10<ref>{{cite magazine|last=Curthoys|first=Paul|title=Call of Duty: Modern Warfare 2|url=http://oxmonline.com/article/reviews/xbox-360/m-r/modern-warfare-2|magazine=Official Xbox Magazine|access-date=January 2, 2017|archive-url=https://web.archive.org/web/20091124175443/http://oxmonline.com/article/reviews/xbox-360/m-r/modern-warfare-2?page=0%2C4|archive-date=November 24, 2009}}</ref>
| OXMUK = 10/10<ref name="MW2X360REV-OXM">{{cite magazine|url=http://www.oxm.co.uk/article.php?id=14989|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=King |first=Ryan |date=November 10, 2009|access-date=January 2, 2017|magazine=Official Xbox Magazine|archive-url=https://web.archive.org/web/20091112013447/http://www.oxm.co.uk/article.php?id=14989|archive-date=November 12, 2009}}</ref>
| PCGUK = 80%<ref name="PCGMW2"/> | PCGUK = 80%<ref name="PCGMW2"/>
| GSpy ={{Rating|5|5}}<ref name="MW2X360REV-GSpy">{{cite web|url=http://xbox360.gamespy.com/xbox-360/call-of-duty-6/1043734p1.html|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=Tuttle |first=Will |date=November 10, 2009|publisher=GameSpy|accessdate=2009-11-10}}</ref> | PCGUS = 80%<ref name="PCGMW2">{{cite magazine|url=http://www.metacritic.com/games/platforms/pc/modernwarfare2|title=Call of Duty: Modern Warfare 2 PC Review|last=Francis|first=Tom|date=February 2010|magazine=PC Gamer|access-date=January 11, 2009|archive-url=https://web.archive.org/web/20120415163907/http://www.metacritic.com/game/pc/call-of-duty-modern-warfare-2|archive-date=April 15, 2012|url-status=live}}</ref>
| TX = 9.7/10<ref name="MW2X360REV-TX">{{cite web|url=http://reviews.teamxbox.com/xbox-360/1803/Call-of-Duty-Modern-Warfare-2/p1/|title=Call of Duty: Modern Warfare 2 Review (Xbox 360)|last=Eddy |first=Andy |date=November 10, 2009|publisher=]|access-date=January 2, 2017|archive-url=https://web.archive.org/web/20140213012052/http://reviews.teamxbox.com/xbox-360/1803/Call-of-Duty-Modern-Warfare-2/p1/|archive-date=February 13, 2014}}</ref>
| IGN = 9.5/10<ref name="MW2X360REV-IGN"/>
| XPlay = {{Rating|5|5}}<ref name="MW2X360REV-XPlay">{{cite web|url=http://g4tv.com/games/xbox-360/61715/Call-of-Duty-Modern-Warfare-2/review/|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=Keil |first=Matt |date=November 10, 2009|publisher=X-Play|accessdate=2009-11-11}}</ref> | XPlay = {{Rating|5|5}}<ref name="MW2X360REV-XPlay">{{cite web|url=http://g4tv.com/games/xbox-360/61715/Call-of-Duty-Modern-Warfare-2/review/|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=Keil|first=Matt|date=November 10, 2009|publisher=]|access-date=November 11, 2009|archive-url=https://web.archive.org/web/20100205195707/http://g4tv.com/games/xbox-360/61715/Call-of-Duty-Modern-Warfare-2/review/|archive-date=February 5, 2010|url-status=live}}</ref>
| rev1 = '']''
| GSpot = 9.0/10<ref>{{cite web|url=http://www.gamespot.com/xbox360/action/modernwarfare2/review.html |title=Call of Duty: Modern Warfare 2 Review for Xbox 360 |publisher=GameSpot |date=2009-11-10 |accessdate=2009-11-15}}</ref>
| rev1Score = {{Rating|4|5}}<ref name="escapist-pitts review">{{Cite news|author=Pitts, Russ|url=http://www.escapistmagazine.com/articles/view/editorials/reviews/6786-Review-Modern-Warfare-2|title=Reviews: Call of Duty: Modern Warfare 2 Review Supplement|date=November 17, 2009|work=]|access-date=March 21, 2011|archive-url=https://web.archive.org/web/20100407055048/http://www.escapistmagazine.com/articles/view/editorials/reviews/6786-Review-Modern-Warfare-2|archive-date=April 7, 2010|url-status=dead}}</ref>
| Game Informer = 9.75/10
| rev2 = '']''
<ref name="gameinformer1"/>
| rev2Score = 10/10<ref name="telegraph-cowen review">{{Cite news|author=Cowen, Nick|date=November 9, 2009|url=https://www.telegraph.co.uk/technology/video-games/6514124/Call-Of-Duty-Modern-Warfare-2-video-game-review.html|title=Call of Duty: Modern Warfare 2 video game review|work=]|access-date=March 21, 2011|archive-url=https://web.archive.org/web/20110312122113/http://www.telegraph.co.uk/technology/video-games/6514124/Call-Of-Duty-Modern-Warfare-2-video-game-review.html|archive-date=March 12, 2011|url-status=live}}</ref>
| Allgame = {{Rating|4|5}}<ref>{{cite web|last=Brown |first=Christopher |url=http://www.allgame.com/game.php?id=67576 |title=Call of Duty: Modern Warfare 2 - Overview |publisher=allgame |date=2009-11-10 |accessdate=2010-01-01}}</ref>
| rev3 = '']''
| rev3Score = {{Rating|5|5}}<ref name="guardian-anderiesz review">{{Cite news |author=Anderiesz, Mike |url=https://www.theguardian.com/technology/gamesblog/2009/nov/09/call-of-duty-modern-warfare-2?INTCMP=SRCH |title=Call of Duty: Modern Warfare 2 – review |format=Game review |date=November 9, 2009 |work=] |access-date=March 21, 2011 |archive-url=https://web.archive.org/web/20150406103719/http://www.theguardian.com/technology/gamesblog/2009/nov/09/call-of-duty-modern-warfare-2?INTCMP=SRCH |archive-date=April 6, 2015 |url-status=live}}</ref>
| award1Pub = ]
| award1 = Editor's Choice<ref name="MW2-XBOX360-IGN">{{cite web | url = http://xbox360.ign.com/objects/142/14281102.html | title = Call of Duty: Modern Warfare 2 Xbox 360 | website = IGN | access-date = March 20, 2011 | archive-url = https://web.archive.org/web/20110323212513/http://xbox360.ign.com/objects/142/14281102.html | archive-date = March 23, 2011 | url-status = live}}</ref>
| award2Pub = ]
| award2 = Editor's Choice<ref name="MW2-Gamepro">{{cite web|url = http://www.gamepro.com/games/pc/163589/modern-warfare-2/ | title = Modern Warfare 2 | website = IGN | access-date = March 20, 2011|archive-url=https://web.archive.org/web/20101226122121/http://www.gamepro.com/games/pc/163589/modern-warfare-2/|archive-date=December 26, 2010}}</ref>
| award3Pub = ]
| award3 = ] Award ]<ref name="MW2-Game-award">{{cite web |url = https://www.bafta.org/media-centre/press-releases/video-game-award-winners-announced |title = Video Game Award Winners Announced |publisher = ] |date = March 19, 2010 |access-date = December 28, 2022 |archive-date = December 28, 2022 |archive-url = https://web.archive.org/web/20221228021446/https://www.bafta.org/media-centre/press-releases/video-game-award-winners-announced |url-status = live }}</ref>
| award4Pub = ]
| award4 = Game of the Year 2009<ref name="MW2-Gametrailers-goty2009-award">{{cite web | url = http://www.gametrailers.com/video/game-of-gt-goty/60274 | title = GT GotY Awards 2009 | date = December 31, 2009 | publisher = ] | access-date = March 20, 2011 | archive-url = https://web.archive.org/web/20110707110629/http://www.gametrailers.com/video/game-of-gt-goty/60274 | archive-date = July 7, 2011 | url-status = live}}</ref>
| award5Pub = PakGamers
| award5 = Best Xbox 360 Game of 2009<ref name="MW2-PakGamers-award">{{cite web | url = http://goty.pakgamers.com/2009/?page=360 | title = Best Xbox 360 Game 2009 | publisher = PakGamers | access-date = March 20, 2011 | url-status = dead | archive-url = https://web.archive.org/web/20110817101851/http://goty.pakgamers.com/2009/?page=360 | archive-date = August 17, 2011}}</ref>
| award6Pub = ]
| award6 = Best Shooter/Readers Choice<ref name="MW2-Gspot-awards">{{cite web|url = http://www.gamespot.com/best-of-2009/genre-awards/index.html?page=9 | title = Genre Awards Best Shooter
| website = ] |publisher=]
|access-date=March 20, 2011|archive-url=https://web.archive.org/web/20130319014307/http://www.gamespot.com/best-of-2009/genre-awards/index.html?page=9|archive-date=March 19, 2013}}</ref>
| award7Pub = ]
| award7 = Best First-Person Shooter<ref name="MW2-Gametrailers-bfps2009-award">{{cite web | url = http://www.gametrailers.com/video/best-first-person-best-of-e3/51489 | title = Best of E3 2009 Awards Video Game, Best First-Person Shooter | date = June 12, 2009 | publisher = ] | access-date = March 20, 2011 | archive-url = https://web.archive.org/web/20110623135612/http://www.gametrailers.com/video/best-first-person-best-of-e3/51489 | archive-date = June 23, 2011 | url-status = live}}</ref>
| award8Pub = ]
| award8 = Editor's Choice<ref name="destructoid-sterling review"/>
| award9Pub = ]
| award9 = ],<br />] (])<ref name="MW2-AIAS-2010-award">{{cite web | url = http://www.interactive.org/awards/award_category_details.asp?idAward=2010&idGameAwardType=1 | title = Action Game of the Year | date = June 12, 2009 | publisher = ] | access-date = March 20, 2011 | archive-url = https://web.archive.org/web/20110826232721/http://www.interactive.org/awards/award_category_details.asp?idAward=2010&idGameAwardType=1 | archive-date = August 26, 2011 | url-status = live}}</ref>
| award10Pub = ]
| award10 = Shooter of the Year, in association with ] Game On<ref name="MW2-GJSA-2010-award">{{cite web | url = https://www.gamesradar.com/golden-joystick-awards-2010-the-full-list-of-winners/3/ | title = Golden Joystick Awards 2010: the full list of winners | date = October 29, 2010 | publisher = ] | access-date = May 16, 2021 | archive-date = July 13, 2019 | archive-url = https://web.archive.org/web/20190713174422/https://www.gamesradar.com/golden-joystick-awards-2010-the-full-list-of-winners/3/ | url-status = live }}</ref>
}} }}


''Modern Warfare 2'' has received critical acclaim from professional reviewers, especially for its console versions. Review aggregator ] holds the average review for both the PS3 and Xbox 360 versions of the game at 94%, while the PC version is at 85%.<ref name="MW2PCREV-MC">{{cite web|url=http://www.metacritic.com/games/platforms/pc/modernwarfare2|title=Call of Duty: Modern Warfare 2 PC Reviews|publisher=MetaCritic|accessdate=2009-10-16}}</ref> Positive reviews cite a "compelling story mode, a slick package of mini missions and a multiplayer which is pretty much unparalleled in depth."<ref>{{cite web|url=http://www.telegraph.co.uk/technology/video-games/6514124/Call-Of-Duty-Modern-Warfare-2-video-game-review.html|title=Telegraph Review|publisher=Telegraph.co.UK|accessdate=2009-11-10}}</ref> ''Call of Duty: Modern Warfare 2'' received "universal acclaim" for the PlayStation 3 and Xbox 360 versions, and "generally positive" reviews for the PC version, according to ] ].<ref name="MCPC"/><ref name="MCPS3"/><ref name="MCX360"/> Reviewers praised the in-depth story mode, mini missions, and multiplayer.<ref>{{cite news|url=https://www.telegraph.co.uk/technology/video-games/6514124/Call-Of-Duty-Modern-Warfare-2-video-game-review.html|title=Telegraph Review|publisher=Telegraph.co.UK|access-date=November 10, 2009|location=London|date=November 9, 2009|first=Nick|last=Cowen|archive-url=https://web.archive.org/web/20091111141136/http://www.telegraph.co.uk/technology/video-games/6514124/Call-Of-Duty-Modern-Warfare-2-video-game-review.html|archive-date=November 11, 2009|url-status=live}}</ref>


] stated "Mixing real-world locations with bombastic set-pieces ''MW2'' continues the guided, thrill-ride experiences of its predecessor, and adds even more depth to its multiplayer offerings. It might not have fixed all the problems from the first game, but there's just so much quality content packed into this game that it will almost certainly be one of the most-played games in your library for a long time to come".<ref name="MW2PS3-X360REV-1up">{{cite web | url = http://www.1up.com/reviews/call-duty-modern-warfare-2_2 | title = Call of Duty: Modern Warfare 2 Review (PS3, XBOX360) | first=David| last=Ellis|work= ] | date = November 10, 2009 | access-date = January 2, 2017 | archive-url = https://archive.today/20130628090405/http://www.1up.com/reviews/call-duty-modern-warfare-2_2 | archive-date = June 28, 2013 | url-status = dead}}</ref> '']'' noted praised the game for its polish and iteration on the series, as well as its strong presentation and wealth of playable content.<ref name="gameinformer1">{{cite web |last=Biessener |first=Adam |url=http://gameinformer.com/games/call_of_duty_modern_warfare_2/b/xbox360/archive/2009/11/09/review-call-of-duty-modern-warfare-2.aspx |title=Multiplayer Reigns Supreme in Game of the Year Candidate – Call of Duty: Modern Warfare 2 – Xbox 360 |publisher=GameInformer.com |date=November 9, 2009 |access-date=November 16, 2009 |archive-url=https://web.archive.org/web/20091115235945/http://gameinformer.com/games/call_of_duty_modern_warfare_2/b/xbox360/archive/2009/11/09/review-call-of-duty-modern-warfare-2.aspx |archive-date=November 15, 2009 |url-status=dead}}</ref> '']'' called it a "no-brainer purchase", thanks to its online multiplayer, its co-op mode, and its campaign.<ref name="MW2X360REV-IGN"/> '']'' stated "The air of unpredictability and the care that was paid to each separate element puts it in lofty company. The multiplayer hasn't received an overhaul, but considering most shooters are still playing catch-up with Call of Duty 4, the tweaks and twists make it the best multiplayer shooting experience in the industry. Few games manage to meet such high expectations".<ref name="MW2X360REV-GT">{{cite web|url=http://www.gametrailers.com/video/review-hd-modern-warfare/58370|title=Call of Duty: Modern Warfare 2 Video Game, Review HD|publisher=]|date=November 10, 2009|access-date=November 10, 2009|archive-url=https://web.archive.org/web/20091112111130/http://www.gametrailers.com/video/review-hd-modern-warfare/58370|archive-date=November 12, 2009|url-status=dead}}</ref> '']'' called the game "Loud, epic and incredibly polished, this year's biggest must-have shooter".<ref name=autogenerated1>{{cite magazine | url = http://www.computerandvideogames.com/226967/reviews/call-of-duty-modern-warfare-2-review/ | title = Call of Duty: Modern Warfare 2 Review | magazine = ] | date = November 10, 2009 | first = Michael 'Mike' | last = Jackson | access-date = March 21, 2011 | archive-url = https://web.archive.org/web/20110303152412/http://www.computerandvideogames.com/226967/reviews/call-of-duty-modern-warfare-2-review/ | archive-date = March 3, 2011 | url-status = dead}}</ref>
Criticisms of the game are directed towards a variety of aspects, but focus on the short length of the single player campaign. IGN's Mark Bozon remarks that the single-player of "''Modern Warfare 2'' is surprisingly short, and doesn’t live up to the standard set by previous ''Call of Duty'' games."<ref name="MW2X360REV-IGN">{{cite web|url=http://xbox360.ign.com/articles/104/1043366p1.html|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=Bozon |first=Mark |date=November 10, 2009|publisher=IGN|accessdate=2009-11-10}}</ref> In addition, many reviewers have complained about the lack of innovation to the formula of the series.<ref>{{cite web|url=http://www.eurogamer.net/articles/modern-warfare-2-review|title=Eurogamer Review|publisher=Eurogamer|accessdate=2009-11-10}}</ref><ref name="Edge Online Review">{{cite web|url=http://www.edge-online.com/features/review-modern-warfare-2|title=Edge Online Review|publisher=Edge Online|accessdate=2009-11-10}}</ref><ref>{{cite web|url=http://ps3.ign.com/articles/104/1043273p1.html|title=IGN UK Review|publisher=IGN UK|accessdate=2009-11-10}}</ref>


Criticism of the game focused on the short length of the single player campaign. IGN's Mark Bozon remarks that the single-player of "''Modern Warfare 2'' is surprisingly short, and doesn't live up to the standard set by previous ''Call of Duty'' games."<ref name="MW2X360REV-IGN">{{cite web|url=http://xbox360.ign.com/articles/104/1043366p1.html|title=Call of Duty: Modern Warfare 2 Xbox 360 Review|last=Bozon|first=Mark|date=November 10, 2009|website=IGN|access-date=November 10, 2009|archive-url=https://web.archive.org/web/20091112200045/http://xbox360.ign.com/articles/104/1043366p1.html|archive-date=November 12, 2009|url-status=live}}</ref> In addition, many reviewers have complained about the lack of innovation to the formula of the series.<ref>{{cite news|url=http://www.eurogamer.net/articles/modern-warfare-2-review|title=Eurogamer Review|newspaper=Eurogamer.net|date=November 10, 2009 |access-date=November 10, 2009|archive-url=https://archive.today/20120802151757/http://www.eurogamer.net/articles/modern-warfare-2-review|archive-date=August 2, 2012|url-status=live}}</ref><ref name="Edge Online Review">{{cite magazine|url=http://www.edge-online.com/features/review-modern-warfare-2|title=Edge Online Review|magazine=]|publisher=]|access-date=November 10, 2009|archive-url=https://web.archive.org/web/20091112085903/http://www.edge-online.com/features/review-modern-warfare-2|archive-date=November 12, 2009}}</ref><ref>{{cite web|url=http://ps3.ign.com/articles/104/1043273p1.html|title=IGN UK Review|date=November 10, 2009 |publisher=IGN UK|access-date=November 10, 2009|archive-url=https://web.archive.org/web/20091113055622/http://ps3.ign.com/articles/104/1043273p1.html|archive-date=November 13, 2009|url-status=live}}</ref>
At the ], ''Modern Warfare 2'' received the Best Shooter and Best Multiplayer awards. ] gave it six awards, including Overall Game of the Year.<ref>{{cite web|author=Posted: Dec 31, 2009 |url=http://www.gametrailers.com/video/game-of-gt-goty/60274 |title=GameTrailers Game Of The Year Awards 2009 Video Game, Game Of The Year &#124; Game Trailers & Videos |publisher=GameTrailers.com |date= |accessdate=2010-01-01}}</ref> The Pakistani game reviewing site, PakGamers, has awarded ''Modern Warfare 2'' 'Best Xbox 360 Game of 2009'.<ref></ref>


The game's Windows version was also criticized for lacking dedicated servers and being powered by IWNet.<ref>{{cite web |last=Robinson |first=Martin |date=October 19, 2009 |title=No Dedicated Servers For PC MW2 |url=http://www.ign.com/articles/2009/10/19/no-dedicated-servers-for-pc-mw2 |access-date=August 5, 2016 |publisher=] |archive-date=November 16, 2018 |archive-url=https://web.archive.org/web/20181116123359/https://www.ign.com/articles/2009/10/19/no-dedicated-servers-for-pc-mw2 |url-status=live }}</ref> Infinity Ward went on to state that it would lack ], not support larger than 18 player ] matches, or allow players to ban ].<ref name="arstechnica1">{{cite web |last=Kuchera |first=Ben |date=November 5, 2009 |title=PC Modern Warfare 2: it's much worse than you thought |url=https://arstechnica.com/gaming/2009/11/pc-modern-warfare-2-its-much-worse-than-you-thought/ |access-date=November 15, 2009 |work=] |archive-date=August 22, 2012 |archive-url=https://web.archive.org/web/20120822060558/http://arstechnica.com/gaming/2009/11/pc-modern-warfare-2-its-much-worse-than-you-thought/ |url-status=live }}</ref> Ben Kuchera of '']'' commented that, "at launch, this will be one of the most locked-down, inflexible, and gamer-unfriendly games ever created",<ref name="arstechnica1" /> and an ] for dedicated servers surpassed 150,000 signatures in ten days.<ref name="Ars Technica">{{cite web |last=Thompson |first=Michael |date=October 29, 2016 |title=Modern Warfare 2: the case for the dedicated server |url=https://arstechnica.com/gaming/2009/10/modern-warfare-2-the-case-for-the-dedicated-server/ |access-date=August 5, 2016 |work=] |archive-date=February 4, 2016 |archive-url=https://web.archive.org/web/20160204110125/http://arstechnica.com/gaming/2009/10/modern-warfare-2-the-case-for-the-dedicated-server/ |url-status=live }}</ref> Nevertheless, in response, Mike Griffiths, ] of Activision, claimed that the omission of dedicated servers would offer an "easier multiplayer experience".<ref>{{cite web |last=Martin |first=Matt |date=November 5, 2009 |title=Activision "not overly concerned" by MW2 PC complaints |url=http://www.gamesindustry.biz/articles/activision-not-overly-concerned-by-modern-warfare-2-pc-complaints |access-date=August 5, 2016 |publisher=Gameindustry.biz |archive-date=June 20, 2014 |archive-url=https://web.archive.org/web/20140620005949/http://www.gamesindustry.biz/articles/activision-not-overly-concerned-by-modern-warfare-2-pc-complaints |url-status=live }}</ref> While only 3% of the game's sales came from the Windows version in the UK, it still outsold the Windows version of ''Call of Duty 4: Modern Warfare'' in its first week.<ref>{{cite web |last=Plunkett |first=Luke |date=November 11, 2009 |title=Modern Warfare 2 Selling Just Fine On PC |url=http://kotaku.com/5409738/modern-warfare-2-selling-just-fine-on-pc |access-date=August 5, 2016 |work=] |archive-date=August 24, 2016 |archive-url=https://web.archive.org/web/20160824043410/http://kotaku.com/5409738/modern-warfare-2-selling-just-fine-on-pc |url-status=live }}</ref>
Famitsu named ''Modern Warfare 2'' as the number one game on the top 10 video games sold in 2009, beating games such as '']'', '']'', and '']''.<ref>{{cite web|url=http://www.the-magicbox.com/game20091230.shtml|title=Magicbox Gaming News, December 30, 2009|accessdate=2010-01-10}}</ref> It also gave the game a score of 39/40, being one of the few Western games released in Japan to have the same score as ''Grand Theft Auto IV''.<ref>{{cite web|url=http://kotaku.com/5416505/modern-warfare-2-came-this-close-to-a-perfect-famitsu-score|title=Modern Warfare 2 Came *This* Close To A Perfect Famitsu Score|accessdate=2010-01-10|date=2009-12-01|publisher=Kotaku|author=Michael McWhertor}}</ref>


Some game journalists accused the developers of ], citing the use of ] rather than ] on signs and banners in the ''Karachi'' multiplayer map, based on the real-life city of ] in Pakistan.<ref>{{Cite web |last=Ashcraft |first=Brian |date=December 28, 2009 |title=Something Modern Warfare 2 Got Wrong About Pakistan |url=https://kotaku.com/something-modern-warfare-2-got-wrong-about-pakistan-5435354 |access-date=2019-06-04 |website=Kotaku |language=en-US |archive-date=May 13, 2023 |archive-url=https://web.archive.org/web/20230513083633/https://kotaku.com/something-modern-warfare-2-got-wrong-about-pakistan-5435354 |url-status=live }}</ref><ref>{{Cite web |date=December 28, 2009 |title=Modern Warfare 2 rocks the racial ignorance with Pakistan |url=https://www.destructoid.com/modern-warfare-2-rocks-the-racial-ignorance-with-pakistan-158930.phtml |access-date=2019-06-04 |website=Destructoid |language=en |archive-date=March 3, 2013 |archive-url=https://web.archive.org/web/20130303065651/http://www.destructoid.com/modern-warfare-2-rocks-the-racial-ignorance-with-pakistan-158930.phtml |url-status=live }}</ref> An ] in the game's ] level in which one soldier asks another soldier about his sexuality, and then remarks "]", led to further criticism, though some journalists considered the reaction to the line overblown.<ref name="Destructoid Easter Egg">{{cite web |last=Sterling |first=Jim |author-link=Jim Sterling |date=December 2, 2009 |title=Modern Warfare 2 has a homophobic Easter egg!? |url=https://www.destructoid.com/modern-warfare-2-has-a-homophobic-easter-egg--156677.phtml |access-date=August 4, 2016 |work=] |archive-date=September 6, 2015 |archive-url=https://web.archive.org/web/20150906083544/http://www.destructoid.com/modern-warfare-2-has-a-homophobic-easter-egg--156677.phtml |url-status=live }}</ref><ref name="The Register Easter Egg">{{cite web |last=Sherwood |first=James |date=December 9, 2009 |title=''Modern Warfare 2'' hit by anti-gay claim |url=https://www.theregister.co.uk/2009/12/09/mw2_gay/ |access-date=August 4, 2016 |work=] |archive-date=March 5, 2016 |archive-url=https://web.archive.org/web/20160305071151/http://www.theregister.co.uk/2009/12/09/mw2_gay/ |url-status=live }}</ref>
===Controversies===
{{Main|Controversies surrounding Call of Duty: Modern Warfare 2}}
Various portions of the campaign have caused some ] in certain communities. The ] of a massacre carried out in a Russian airport has caused anger in the international community. Additionally, an ] early in the campaign involving the ] policy of the American military has led some to accuse the game and its developers of homophobia.{{CN|date=March 2010|perhaps key sources from the main article should be here?}}
{{-}}


''Famitsu'' named ''Modern Warfare 2'' as the number one game on the top 10 video games sold in 2009, beating games such as '']'', '']'', '']'' and '']''.<ref>{{cite web|url=http://www.the-magicbox.com/game20091230.shtml|title=Magicbox Gaming News, December 30, 2009|access-date=January 10, 2010|archive-url=https://web.archive.org/web/20100118100305/http://the-magicbox.com/game20091230.shtml|archive-date=January 18, 2010|url-status=live}}</ref> It also gave the game a score of 39/40, being one of the few Western games released in Japan to have the same score as ''Grand Theft Auto IV''.<ref>{{cite web|url=http://kotaku.com/5416505/modern-warfare-2-came-this-close-to-a-perfect-famitsu-score|title=Modern Warfare 2 Came *This* Close to a Perfect Famitsu Score|access-date=January 10, 2010|date=December 1, 2009|publisher=Kotaku|author=Michael McWhertor|archive-url=https://web.archive.org/web/20100106155953/http://kotaku.com/5416505/modern-warfare-2-came-this-close-to-a-perfect-famitsu-score|archive-date=January 6, 2010|url-status=live}}</ref> In 2011, readers of '']'' voted Simon "Ghost" Riley as the 40th-top video game character of all time.<ref>{{cite news |url=http://www.gameinformer.com/b/news/archive/2011/02/16/guinness-names-top-50-video-game-characters-of-all-time.aspx |title=Guinness Names Top 50 Video Game Characters Of All Time |newspaper=] |first=Jeff |last=Marchiafava |date=February 16, 2011 |access-date=February 2, 2018 |archive-url=https://web.archive.org/web/20120201201521/http://www.gameinformer.com/b/news/archive/2011/02/16/guinness-names-top-50-video-game-characters-of-all-time.aspx |archive-date=February 1, 2012 |url-status=dead }}</ref>
== In popular culture ==
In the ] episode ], ] is playing ] multiplayer, gets shot by a sniper, and throws a grenade in a car, killing his teammates.


===Sales and revenue===
==References==
According to preliminary sales figures from Activision, ''Modern Warfare 2'' sold approximately 4.7&nbsp;million units in the United States and the UK combined in the first 24 hours of its release.<ref>{{cite news |url=http://www.nydailynews.com/money/2009/11/13/2009-11-13_video_game_blitz.html |title=Call of Duty: Modern Warfare 2 destroys records in first day sales rampage, pulls in $310M |publisher=Nydailynews.com |date=November 13, 2009 |access-date=November 27, 2009 |location=New York |first=Robert |last=Johnson |archive-url=https://web.archive.org/web/20150112062825/http://articles.nydailynews.com/2009-11-13/news/17938392_1_modern-warfare-game-maker-activision-first-three-days |archive-date=January 12, 2015 |url-status=live}}</ref> The total revenue from first day sales in the U.S. and the UK was $310&nbsp;million, making ''Modern Warfare 2'' the biggest entertainment launch in history at the time, surpassing in revenue its previous record holder, '']'',<ref name="modern warfare 2 sales">{{cite web |url=http://gameinformer.com/b/news/archive/2009/11/12/modern-warfare-2-sells-close-to-5-million-in-first-day.aspx |title=Modern Warfare 2 Sells Close To 5 Million in First Day |last=Cork |first=Jeff |date=November 12, 2009 |access-date=November 12, 2009 |publisher=GameInformer |archive-url=https://web.archive.org/web/20091114170042/http://gameinformer.com/b/news/archive/2009/11/12/modern-warfare-2-sells-close-to-5-million-in-first-day.aspx |archive-date=November 14, 2009 |url-status=dead}}</ref><ref>{{cite web |url=http://www.videogamer.com/news/modern_warfare_2_sells_4_7_million_day_one_in_us_and_uk.html |title=Modern Warfare 2 sells 4.7&nbsp;million day one in U.S. and UK |date=November 12, 2009 |access-date=November 13, 2009 |last=Orry |first=James |publisher=Videogamer |archive-url=https://web.archive.org/web/20181213131239/https://www.videogamer.com/news/modern_warfare_2_sells_4_7_million_day_one_in_us_and_uk.html |archive-date=December 13, 2018 |url-status=live}}</ref> as well as items from other media types.<ref>{{cite web |url=http://kotaku.com/5403788/was-modern-warfare-2-really-the-biggest-launch-in-history |title=Was Modern Warfare 2 Really The "Biggest Launch in History"? – Modern warfare 2 |publisher=Kotaku |date=November 13, 2009 |access-date=November 27, 2009 |archive-url=https://web.archive.org/web/20091202042145/http://kotaku.com/5403788/was-modern-warfare-2-really-the-biggest-launch-in-history |archive-date=December 2, 2009 |url-status=live}}</ref><ref name="Holiday Guide - MW2 Sales">{{cite news|url=http://www.cnn.com/2009/TECH/11/24/holiday.guide.video.games/index.html|title=Hot video games for holiday shopping|date=November 24, 2009|access-date=November 24, 2009|last=Frum|first=Larry|publisher=CNN|archive-url=https://web.archive.org/web/20091126000712/http://www.cnn.com/2009/TECH/11/24/holiday.guide.video.games/index.html|archive-date=November 26, 2009|url-status=live}}</ref> After five days of sales, the game had earned revenue figures of $550&nbsp;million worldwide.<ref name="MW2 sales pass $550m worldwide">{{cite web|url=http://www.mcvuk.com/news/36559/MW2-sales-pass-550m-worldwide|title=MW2 sales pass $550m worldwide|first=Ben |last=Parfitt|publisher=MCV|date=November 18, 2009|access-date=November 26, 2009|archive-url=https://web.archive.org/web/20091121052827/http://www.mcvuk.com/news/36559/MW2-sales-pass-550m-worldwide|archive-date=November 21, 2009|url-status=dead}}</ref> {{As of|2010|1|13}}, it has taken over $1&nbsp;billion in sales.<ref>{{cite news | url=http://news.bbc.co.uk/2/hi/technology/8457335.stm | work=BBC News | title=Call of Duty: Modern Warfare 2 takes $1bn in sales | date=January 13, 2010 | access-date=April 28, 2010 | archive-url=https://web.archive.org/web/20100116034513/http://news.bbc.co.uk/2/hi/technology/8457335.stm | archive-date=January 16, 2010 | url-status=live}}</ref> Activision also claims that ''Modern Warfare 2'' had 8 million players online within the first five days, constituting the largest 'army' of players in the world.<ref name="Largest Army">{{cite news|url=https://venturebeat.com/2009/12/04/modern-warfare-2s-online-army-is-the-worlds-biggest|title=Modern Warfare 2's online army is the world's biggest|work=VentureBeat|date=December 4, 2009|access-date=December 5, 2009|archive-url=https://web.archive.org/web/20091207085717/http://venturebeat.com/2009/12/04/modern-warfare-2s-online-army-is-the-worlds-biggest/|archive-date=December 7, 2009|url-status=live}}</ref> On March 8, 2010, ] announced that the game had amassed 25 million unique players.<ref>{{cite web|url=https://www.engadget.com/2010/03/09/modern-warfare-2-enlists-25-million-unique-players-bowling-says/|title=Modern Warfare 2 enlists 25 million unique players, Bowling says|date=March 9, 2010 |access-date=December 30, 2016|archive-url=https://web.archive.org/web/20160126042138/http://www.engadget.com/2010/03/09/modern-warfare-2-enlists-25-million-unique-players-bowling-says/|archive-date=January 26, 2016|url-status=live}}</ref> In June 2010, Activision's CFO Thomas Tippl revealed that the game had sold 20 million copies.<ref>{{cite magazine|url=http://www.mcvuk.com/news/read/e3-2010-mw2-sells-20-million-copies|title=E3 2010: MW2 sells 20 million copies|last=Sacco|first=Dominic|date=June 15, 2010|magazine=]|access-date=November 4, 2014|archive-url=https://web.archive.org/web/20150403072947/http://www.mcvuk.com/news/read/e3-2010-mw2-sells-20-million-copies|archive-date=April 3, 2015|url-status=dead}}</ref> In August 2011, Activision Publishing CEO Eric Hirshberg revealed that the game had sold 22 million copies.<ref>{{cite web |url=http://www.shacknews.com/article/69577/activision-reveals-sales-figures-black-ops-and-modern-warfare-2 |title=Activision reveals sales figures for Black Op – Shacknews.com – Video Game News, Trailers, Game Videos, and Files |date=August 3, 2011 |publisher=Shacknews.com |access-date=December 7, 2011 |archive-url=https://web.archive.org/web/20111126042153/http://www.shacknews.com/article/69577/activision-reveals-sales-figures-black-ops-and-modern-warfare-2 |archive-date=November 26, 2011 |url-status=live}}</ref> A month later in September 2011, ''Modern Warfare 3'' producer Mark Rubin, said that the game's number (not confirmed as players or sales) was between 28 and 29 million.<ref>{{cite web|url=https://www.theguardian.com/technology/gamesblog/2011/sep/12/modern-warfare-3-interview|title=Modern Warfare 3 interview: 'The hardest part is the stress'|last=Stuart|first=Keith|date=September 12, 2011|work=]|access-date=December 25, 2018|archive-url=https://web.archive.org/web/20160110162447/http://www.theguardian.com/technology/gamesblog/2011/sep/12/modern-warfare-3-interview|archive-date=January 10, 2016|url-status=live}}</ref> In November 2013, ] put the game's sales at 22.7&nbsp;million.<ref>{{cite web|url=http://microsites.ign.com/call-of-duty-a-short-history/|archive-url=https://web.archive.org/web/20140228082533/http://microsites.ign.com/call-of-duty-a-short-history/|url-status=dead|archive-date=February 28, 2014|title=Call of Duty: A Short History|website=]|access-date=December 25, 2018}}</ref>
{{reflist|colwidth=30em}}

According to the ], ''Modern Warfare 2'' sold approximately 4.2&nbsp;million units for the Xbox 360 and 1.87&nbsp;million units for the PlayStation 3 in the U.S. during the month of November 2009.<ref>{{cite magazine | author=Kohler, Chris | date=December 10, 2009 | title=November NPD: Modern Warfare Shifts 6 Million Copies | url=https://www.wired.com/gamelife/2009/12/november-2009-npd/ | magazine=Wired | access-date=December 10, 2009 | archive-url=https://web.archive.org/web/20091212154109/http://www.wired.com/gamelife/2009/12/november-2009-npd/ | archive-date=December 12, 2009 | url-status=live}}</ref> In Japan, ''Modern Warfare 2'' sold 64,000 copies for the PlayStation 3 and 42,000 copies for the Xbox 360 in its first week of sales.<ref>{{cite web|url=http://www.the-magicbox.com/game20091211.shtml|title=Magicbox Gaming News, December 11, 2009|access-date=January 10, 2010|date=January 10, 2010|archive-url=https://web.archive.org/web/20100102034109/http://the-magicbox.com/game20091211.shtml|archive-date=January 2, 2010|url-status=live}}</ref> The game later sold 117,000 copies on the PlayStation 3 and 61,000 on the Xbox 360.<ref>{{cite web|url=http://www.siliconera.com/2009/12/16/modern-warfare-2-gets-off-to-strong-start-in-japan/|title=Modern Warfare 2 Gets Off To Strong Start in Japan|author=Spencer|access-date=January 10, 2010|date=December 16, 2009|publisher=Siliconera|archive-url=https://web.archive.org/web/20100120101847/http://www.siliconera.com/2009/12/16/modern-warfare-2-gets-off-to-strong-start-in-japan/|archive-date=January 20, 2010|url-status=live}}</ref> Anita Frazier of the NPD Group reported in March 2010 that the game had sold slightly under 10 million copies in the U.S. alone.<ref name="videogamer1"/><ref>{{cite web|last=Alexander|first=Leigh|url=https://www.gamedeveloper.com/pc/npd-february-down-15-percent-on-lagging-unit-sales-constrained-wii|title=NPD: February Down 15 Percent On Lagging Unit Sales, Constrained Wii|website=]|date=March 11, 2010|access-date=February 19, 2022|archive-date=February 19, 2022|archive-url=https://web.archive.org/web/20220219164705/https://www.gamedeveloper.com/pc/npd-february-down-15-percent-on-lagging-unit-sales-constrained-wii|url-status=live}}</ref> The game had also become the second best-selling game of all time in both the UK and the U.S.<ref name="videogamer1">{{cite web|url=http://www.videogamer.com/news/modern_warfare_2_the_2nd_best-selling_game_in_the_us.html|title=Modern Warfare 2 the 2nd best-selling game in the US|website=VideoGamer.com|first=James |last=Orry|access-date=December 30, 2016|archive-url=https://web.archive.org/web/20181213123320/https://www.videogamer.com/news/modern_warfare_2_the_2nd_best-selling_game_in_the_us.html|archive-date=December 13, 2018|url-status=dead}}</ref><ref>{{cite web|url=http://www.metro.co.uk/tech/games/867796-call-of-duty-black-ops-becomes-best-selling-uk-game-ever|title=Call of Duty: Black Ops becomes best-selling UK game ever|first=Roger|last=Hargreaves|work=]|date=June 29, 2011|access-date=July 13, 2011|url-status=live|archive-url=https://web.archive.org/web/20110703032730/http://www.metro.co.uk/tech/games/867796-call-of-duty-black-ops-becomes-best-selling-uk-game-ever|archive-date=July 3, 2011}}</ref><ref>{{cite web|url=http://metro.co.uk/2010/03/16/call-of-duty-modern-warfare-2-is-uks-second-bestselling-game-ever-170575/|title=Call of Duty: Modern Warfare 2 is UK's second bestselling game ever|first=Joe|last=Crowther|date=March 16, 2010|access-date=December 30, 2016|archive-url=https://web.archive.org/web/20170124085543/http://metro.co.uk/2010/03/16/call-of-duty-modern-warfare-2-is-uks-second-bestselling-game-ever-170575/|archive-date=January 24, 2017|url-status=live}}</ref>

After it became backward compatible with the Xbox One, the NPD Group reported that ''Modern Warfare 2'' was the eighth-best selling video game in the United States during August 2018. It had sold more copies in that month than the then-most recent entry in the series, '']'', which came out in November 2017. During the previous month, before becoming backward compatible, ''Modern Warfare 2'' was at only number 321 on the best sellers list.<ref>{{Cite web |url=https://venturebeat.com/2018/09/18/npd-august-2018-call-of-duty-modern-warfare-2-from-2009-was-a-top-seller/ |title=NPD August 2018: Call of Duty: Modern Warfare 2 from 2009 was a top-seller |last=Minotti |first=Mike |date=September 18, 2018 |website=] |access-date=September 22, 2018 |archive-date=November 9, 2020 |archive-url=https://web.archive.org/web/20201109025647/https://venturebeat.com/2018/09/18/npd-august-2018-call-of-duty-modern-warfare-2-from-2009-was-a-top-seller/ |url-status=live }}</ref>

===Awards===
''Modern Warfare 2'' received awards from various gaming sites and publications, it gained high praise from some video game magazines. At the ], ''Modern Warfare 2'' received the Best Shooter and Best Multiplayer awards.<ref>{{cite web|url=https://www.destructoid.com/spike-video-game-awards-winner-reveal-wrap-up/|title=Spike Video Game Awards winner, reveal wrap-up|first=Nick|last=Chester|work=]|date=December 12, 2009|access-date=December 27, 2022|archive-date=December 28, 2022|archive-url=https://web.archive.org/web/20221228004510/https://www.destructoid.com/spike-video-game-awards-winner-reveal-wrap-up/|url-status=live}}</ref> Both ] and ] gave the game the ''Best Overall Game of 2009'' award<ref name="Gspy1">{{cite web|access-date=March 21, 2011|url=http://goty.gamespy.com/2009/overall-game-of-the-year.html|title=Overall Game of the Year 2009 – Call of Duty: Modern Warfare 2|work=]|publisher=]|url-status=dead|archive-url=https://web.archive.org/web/20110224014400/http://goty.gamespy.com/2009/overall-game-of-the-year.html|archive-date=February 24, 2011}}</ref> and received from '']'' six awards overall.<ref>{{cite web |url=http://www.gametrailers.com/video/game-of-gt-goty/60274 |title=GameTrailers Game of the Year Awards 2009 Video Game, Game of the Year &#124; Game Trailers & Videos |publisher=] |access-date=January 1, 2010 |archive-url=https://web.archive.org/web/20100105000228/http://www.gametrailers.com/video/game-of-gt-goty/60274 |archive-date=January 5, 2010 |url-status=dead}}</ref> ] and ], both gave it the ''Best Xbox 360 Game'' award,<ref name="Gspot-best-x360-2009">{{cite web|access-date=March 22, 2011|url=http://www.gamespot.com/best-of-2009/platform-awards/index.html?page=3|title=Platform Awards Best Xbox 360 Game|work=]|publisher=]|archive-url=https://web.archive.org/web/20120224173048/http://www.gamespot.com/best-of-2009/platform-awards/index.html?page=3|archive-date=February 24, 2012|url-status=dead}}</ref><ref name="MC-best-x360-2009">{{cite web|access-date=March 22, 2011|url=http://features.metacritic.com/features/2009/the-best-games-of-2009/2/|title=The Best Games of 2009|date=December 9, 2009|first=Jason|last=Dietz|work=]|publisher=]|archive-url=https://web.archive.org/web/20100216060754/http://features.metacritic.com/features/2009/the-best-games-of-2009/2/|archive-date=February 16, 2010|url-status=live}}</ref> and from ] received the game the ''Best Multiplayer'' award<ref name="GT-best-mp-2009">{{cite web|access-date=March 22, 2011|url=http://www.gametrailers.com/video/best-multiplayer-gt-goty/60264|title=GameTrailers Game of the Year Awards 2009 Video Game, Best Multiplayer|work=]|publisher=]|archive-url=https://web.archive.org/web/20110717112133/http://www.gametrailers.com/video/best-multiplayer-gt-goty/60264|archive-date=July 17, 2011|url-status=dead}}</ref> including the ''Best First-Person Shooter'' award.<ref name="GT-best-fps-2009">{{cite web|access-date=March 22, 2011|url=http://www.gametrailers.com/video/best-first-person-gt-goty/60222|title=GameTrailers Game of the Year Awards 2009 Video Game, Best First-Person Shooter|work=]|publisher=]|archive-url=https://web.archive.org/web/20110906124448/http://www.gametrailers.com/video/best-first-person-gt-goty/60222|archive-date=September 6, 2011|url-status=dead}}</ref> At the ], it won the ] Award which was selected via a public vote.<ref name="MW2-Game-award"/> During the ], the ] awarded ''Modern Warfare 2'' with "]" and "]", along with receiving nominations for "]" and outstanding achievement in "]", "]", "]", "]", "]", and "]".<ref>{{cite web |url=https://www.interactive.org/games/video_game_details.asp?idAward=2010&idGame=1047 |title=D.I.C.E. Awards By Video Game Details Call of Duty: Modern Warfare 2 |publisher=] |website=interactive.org |access-date=19 November 2023}}</ref>

=== "No Russian" controversy ===
{{main|No Russian}}
]
In the campaign's "No Russian" level, the player controls an ] ] agent who participates in a ] at a ] airport to gain the trust of a Russian ] group.<ref name="After 911">{{cite book |last=Payne |first=Matthew |title=Playing War: Military Video Games After 9/11 |date=April 2016 |publisher=] |isbn=9781479805228 |page=80 |chapter=The First-Personal Shooter |chapter-url=https://books.google.com/books?id=phj-CgAAQBAJ&q=closing+the+perspectival+distance+in+%22no+russian%22&pg=PA80 |access-date=May 13, 2023 |archive-date=February 9, 2023 |archive-url=https://web.archive.org/web/20230209101359/https://books.google.com/books?id=phj-CgAAQBAJ&q=closing+the+perspectival+distance+in+%22no+russian%22&pg=PA80 |url-status=live }}</ref><ref>{{cite web |last=Yin-Poole |first=Wesley |date=March 15, 2011 |title=Call of Duty No Russian actors "tearful" |url=http://www.eurogamer.net/articles/2011-03-15-call-of-duty-no-russian-actors-tearful |access-date=August 3, 2016 |work=] |archive-date=August 16, 2016 |archive-url=https://web.archive.org/web/20160816070638/http://www.eurogamer.net/articles/2011-03-15-call-of-duty-no-russian-actors-tearful |url-status=live }}</ref> It begins with the player walking out of an elevator with four other gunmen, who proceed to open fire on a large group of civilians at a ].<ref name="After 911" /> The player then accompanies the gunmen as they walk through the airport, killing any remaining civilians. The only ] are a group of security personnel encountered in waves throughout the airport interior, and a more heavily armed gang of ] and ] members deployed on the tarmac. The level is very graphic, as screams can be heard throughout, and the injured crawl away leaving blood trails or perch themselves on tables and stands as they bleed out.<ref name="Artful">{{cite web |last=Peckham |first=Matt |author-link=Matt Peckham |date=November 2, 2009 |title=Is Call of Duty Modern Warfare 2 Terrorist Gameplay Artful? |url=http://www.pcworld.com/article/181140/modern_warfare_2_artful.html |access-date=August 3, 2016 |work=] |archive-date=September 27, 2016 |archive-url=https://web.archive.org/web/20160927141708/http://www.pcworld.com/article/181140/modern_warfare_2_artful.html |url-status=live }}</ref> However, the player is never forced to partake in the massacre, and may instead let their comrades kill the civilians. If the player does not feel comfortable during the level, they are allowed to skip to the next level with no penalties whatsoever.<ref name="That Time">{{cite web |last=Klepek |first=Patrick |date=October 23, 2015 |title=That Time ''Call of Duty'' Let You Shoot Up An Airport |url=http://kotaku.com/that-time-call-of-duty-let-you-shoot-up-an-airport-1738376241 |access-date=August 3, 2016 |work=] |archive-date=August 12, 2016 |archive-url=https://web.archive.org/web/20160812081435/http://kotaku.com/that-time-call-of-duty-let-you-shoot-up-an-airport-1738376241 |url-status=live }}</ref>

Prior to the game's release, footage taken from "No Russian" was leaked on the Internet.<ref>{{cite web |last=Thorsen |first=Tor |date=October 29, 2009 |title=Modern Warfare 2 massacre 'not representative of overall experience' - Activision |url=http://www.gamespot.com/articles/modern-warfare-2-massacre-not-representative-of-overall-experience-activision/1100-6238331/ |access-date=August 3, 2016 |website=] |archive-date=August 7, 2016 |archive-url=https://web.archive.org/web/20160807010445/http://www.gamespot.com/articles/modern-warfare-2-massacre-not-representative-of-overall-experience-activision/1100-6238331/ |url-status=live }}</ref> Some journalists decided to wait until they could actually play the level to judge its merits.<ref name="Artful" /><ref>{{cite web |last=Hoggins |first=Tom |date=October 29, 2009 |title=Call Of Duty: Modern Warfare 2 leaked footage analysis |url=https://www.telegraph.co.uk/technology/video-games/6460444/Call-Of-Duty-Modern-Warfare-2-leaked-footage-analysis.html |access-date=August 1, 2016 |work=] |archive-date=April 11, 2016 |archive-url=https://web.archive.org/web/20160411165100/http://www.telegraph.co.uk/technology/video-games/6460444/Call-Of-Duty-Modern-Warfare-2-leaked-footage-analysis.html |url-status=live }}</ref><ref>{{cite web |last=Wildgoose |first=David |date=November 2, 2009 |title=Monday Musings: War Games |url=http://www.kotaku.com.au/2009/11/monday-musings-war-games/ |access-date=August 3, 2016 |work=] |archive-date=December 21, 2016 |archive-url=https://web.archive.org/web/20161221132215/http://www.kotaku.com.au/2009/11/monday-musings-war-games/ |url-status=dead }}</ref> After the game's release, the level was largely criticized for allowing players to partake in a terrorist attack. Vince Horiuchi of '']'' felt that the level was in poor taste following the ], and questioned why its content couldn't have been shown in a non-interactive ].<ref>{{cite web |last=Horiuchi |first=Vince |date=November 16, 2009 |title=Oh My Tech: 'Call of Duty' has troubling scene |url=http://archive.sltrib.com/story.php?ref=/technology/ci_13799461 |access-date=December 12, 2009 |work=] |archive-date=July 28, 2020 |archive-url=https://web.archive.org/web/20200728101518/https://archive.sltrib.com/story.php?ref=%2Ftechnology%2Fci_13799461 |url-status=live }}</ref> Marc Cieslak of '']'' was saddened by "No Russian", as he felt it disproved his theory that the ] had "grown up".<ref>{{cite web |last=Orry |first=James |date=November 10, 2009 |title=BBC reporter 'saddened' but not 'shocked' by MW2 |url=http://www.videogamer.com/xbox360/cod_modern_warfare_2/news/bbc_reporter_saddened_but_not_shocked_by_mw2.html |access-date=August 3, 2016 |publisher=VideoGamer.com |archive-date=August 17, 2016 |archive-url=https://web.archive.org/web/20160817084835/http://www.videogamer.com/xbox360/cod_modern_warfare_2/news/bbc_reporter_saddened_but_not_shocked_by_mw2.html |url-status=live }}</ref> Several prominent British religious leaders condemned the level in an episode of ]: ] of the ] was worried that children would play it; Fazan Mohammed of the ] described it as an intimate experience of enacting terrorism; and ], the retired ], felt that it was "sickening".<ref>{{cite web |last=Ingham |first=Tim |date=November 16, 2009 |title=Religious leaders slam Modern Warfare 2 |url=http://www.mcvuk.com/news/read/religious-leaders-slam-modern-warfare-2 |access-date=August 3, 2016 |work=] |archive-date=July 29, 2016 |archive-url=https://web.archive.org/web/20160729152814/http://www.mcvuk.com/news/read/religious-leaders-slam-modern-warfare-2 |url-status=live }}</ref> In the same episode, ] executive James Binns instead argued that the game had been appropriately classified as 'mature' (18+) and that it was therefore at the discretion of guardians to safeguard their children: "This is an adult piece of entertainment. We can make all entertainment for children, or we can take proper steps to try and protect children from adult entertainment." Due to the level's graphic content, the game was censored in international versions, and the level was removed entirely from the Russian version.<ref>{{cite web |last=Ashcraft |first=Brian |date=December 9, 2009 |title=Modern Warfare 2 Censored In Japan |url=http://kotaku.com/5422287/modern-warfare-2-censored-in-japan |access-date=August 3, 2016 |work=] |archive-date=July 23, 2016 |archive-url=https://web.archive.org/web/20160723191651/http://kotaku.com/5422287/modern-warfare-2-censored-in-japan |url-status=live }}</ref><ref>{{cite web |last=Welsh |first=Oli |date=November 17, 2009 |title=Activision chose to censor Russian MW2 |url=http://www.eurogamer.net/articles/activision-chose-to-censor-russian-mw2 |access-date=August 3, 2016 |work=] |archive-date=March 18, 2016 |archive-url=https://web.archive.org/web/20160318041756/http://www.eurogamer.net/articles/activision-chose-to-censor-russian-mw2 |url-status=live }}</ref>

==Remastered version==
''Call of Duty: Modern Warfare 2 Campaign Remastered'', a ], was released for ] on March 31, 2020,<ref name="Remastered">{{Cite web|url=https://www.pushsquare.com/news/2020/03/call_of_duty_modern_warfare_2_remastered_isnt_official_yet_but_fans_have_already_completed_it|title=Call of Duty: Modern Warfare 2 Remastered Isn't Official Yet, But Fans Have Already Completed It|last=Croft|first=Liam|date=March 31, 2020|website=]|publisher=]|access-date=March 31, 2020|archive-date=March 31, 2020|archive-url=https://web.archive.org/web/20200331153555/http://www.pushsquare.com/news/2020/03/call_of_duty_modern_warfare_2_remastered_isnt_official_yet_but_fans_have_already_completed_it|url-status=live}}</ref><ref name="Remastered 2">{{Cite web|url=https://uk.ign.com/articles/call-of-duty-modern-warfare-campaign-remastered-is-official-and-out-now|title=Call of Duty: Modern Warfare 2 Campaign Remastered Is Official and Out Now|last=Purslow|first=Matt|date=March 31, 2020|website=]|publisher=]|access-date=March 31, 2020|archive-date=April 4, 2020|archive-url=https://web.archive.org/web/20200404161932/https://uk.ign.com/articles/call-of-duty-modern-warfare-campaign-remastered-is-official-and-out-now|url-status=live}}</ref> and for ] and ] on April 30, 2020.<ref name="Remastered 2" /> It only includes the campaign mode with no multiplayer and Spec Ops components; when purchased players unlock various cosmetic items in 2019's '']'' and 2020's '']''.<ref name="Remastered 2" /> The remaster features improved models and art along with remade cutscenes with new motion capture, as well as a revamped post-process pipeline and HDR support.<ref>{{cite web|last=Morgan|first=Thomas|title=Modern Warfare 2 Remastered: a campaign classic transitions beautifully to PS4|url=https://www.eurogamer.net/digitalfoundry-2020-modern-warfare-2-remastered-tech-analysis|work=Eurogamer|date=April 3, 2020|access-date=April 3, 2020}}</ref> It was developed on a more advanced version of ]' engine from '']'' with modifications from ].<ref>{{cite web|last=Morgan|first=Thomas|title=Modern Warfare 2 Remastered on Xbox is smooth, slick and polished|url=https://www.eurogamer.net/digitalfoundry-2020-modern-warfare-2-remastered-xbox-analysis|work=Eurogamer|date=May 4, 2020|access-date=May 4, 2020}}</ref> On Metacritic, the PlayStation 4 and PC versions of the remaster hold a weighted average score of 71 out of 100, indicating "mixed or average reviews".<ref>{{cite web |url=https://www.metacritic.com/game/call-of-duty-modern-warfare-2-campaign-remastered/critic-reviews/?platform=playstation-4 |title=Call of Duty: Modern Warfare 2 Campaign Remastered for PlayStation 4 Reviews |website=] |access-date=May 6, 2020 |archive-date=April 18, 2020 |archive-url=https://web.archive.org/web/20200418122455/https://www.metacritic.com/game/playstation-4/call-of-duty-modern-warfare-2-campaign-remastered |url-status=live }}</ref><ref>{{cite web |url=https://www.metacritic.com/game/call-of-duty-modern-warfare-2-campaign-remastered/critic-reviews/?platform=pc |title=Call of Duty: Modern Warfare 2 Campaign Remastered for PC Reviews |website=] |access-date=April 30, 2020}}</ref>
{{clear}}

==Notes and references==
===Notes===
{{Notelist}}

===References===
{{reflist}}

===Bibliography===
{{refbegin}}
*{{cite book|year=2009|last=Infinity Ward|title=Call of Duty: Modern Warfare 2 ''instruction manual''|publisher=Activision}}
*{{cite book|year=2009|last1=Marcus|first1=Phillip|last2=Sea Snipers|title=Call of Duty: Modern Warfare 2 Signature Series Strategy Guide|publisher=BradyGames|isbn=9780744011647|url-access=registration|url=https://archive.org/details/callofdutymodern0000marc}}
{{refend}}


==External links== ==External links==
* {{official website|http://www.modernwarfare2.com/}}
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Latest revision as of 23:19, 26 December 2024

2009 video game This article is about the sixth installment in the Call of Duty series. For the Nintendo DS version of the game, see Call of Duty: Modern Warfare: Mobilized. For the 2022 reboot sequel, see Call of Duty: Modern Warfare II (2022 video game).

2009 video game
Call of Duty: Modern Warfare 2
Developer(s)Infinity Ward
Beenox (Campaign Remastered)
Publisher(s)Activision
Director(s)Jason West
Producer(s)Mark Rubin
Designer(s)
  • Todd Alderman
  • Steve Fukuda
  • Mackey McCandlish
  • Zied Rieke
Artist(s)Richard Kriegler
Writer(s)Jesse Stern
Composer(s)Lorne Balfe
SeriesCall of Duty
EngineIW 4.0
Platform(s)
ReleaseWindows, PlayStation 3, Xbox 360
November 10, 2009
OS X
May 20, 2014
Campaign Remastered
PlayStation 4
March 30, 2020
Windows, Xbox One
April 30, 2020
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Call of Duty: Modern Warfare 2 is a 2009 first-person shooter game developed by Infinity Ward and published by Activision. It is the sixth installment in the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare. It was released worldwide on November 10, 2009, for Windows, PlayStation 3, and Xbox 360. A separate version for the Nintendo DS, titled Modern Warfare: Mobilized, was also released on the same day. A version for OS X was developed by Aspyr and released in May 2014, and the Xbox 360 version was made backward compatible for the Xbox One in 2018.

The game's campaign follows Task Force 141, a multinational special forces unit commanded by Captain Soap MacTavish as they hunt Vladimir Makarov, leader of the Russian Ultranationalist party, and United States Army Rangers from the 1st Ranger Battalion who are defending the Washington, D.C. area from a Russian invasion. The game's main playable characters are Sergeant Gary "Roach" Sanderson, of the 141, and Private James Ramirez, of the Army Rangers, with Captain MacTavish becoming playable later in the campaign. The multiplayer mode was expanded upon from the previous game, with several new features and modes.

Development for the game began in 2008, when it was still known as Call of Duty 6. It uses the IW 4.0 engine, an improved version of Call of Duty 4's IW 3.0. Infinity Ward was inspired by real-life conflicts when developing the campaign mode. They initially tested the multiplayer mode by playing an in-house beta version of the game. Modern Warfare 2 was officially announced in February 2009. Teasing of the game began in March, with short trailers being released for the game and, eventually, a full reveal trailer. The multiplayer mode was revealed shortly after. Two downloadable content packs were released for it post-release, each containing five new multiplayer maps, with some being remastered maps from Call of Duty 4.

Modern Warfare 2 received universal acclaim, with praise for its campaign, multiplayer, and amount of content, although it received some criticism for its short length and a lack of innovation. The game was also subject to a controversy surrounding a playable level that had the player carry out a terrorist attack on an airport. Within 24 hours of release, the game sold approximately 4.7 million copies in North America and the United Kingdom ending as the best-selling video game in 2009 in the USA. As of 2013, the game had sold 22.7 million copies becoming one of the best-selling PlayStation 3 video games and best-selling Xbox 360 video games. In addition to its release, a comic book series based on character Simon "Ghost" Riley was also produced, titled Modern Warfare 2: Ghost. A sequel, Call of Duty: Modern Warfare 3, was released in 2011 and finishes the original Modern Warfare storyline. A remaster of the game's campaign, Call of Duty: Modern Warfare 2 Campaign Remastered, was released on the PlayStation 4 in March 2020 and April 2020 for Windows and Xbox One.

Gameplay

Players engaging in a gunfight in a multiplayer match. A mini-map is visible in the top left, and match progress in the bottom left.

Call of Duty: Modern Warfare 2 is a first person shooter, and its gameplay revolves around fast-paced gunfights against enemy combatants. The player controls a soldier who can perform several actions, including jump, sprint, crouch, lay prone, and aim down their gun's iron sights. When the player is shot by an enemy, blood will splatter their heads-up display (HUD), denoting that they have taken damage; if the player avoids gunfire by taking cover, their health will recover. The HUD also displays other information, such as a compass, a mini-map, and the player's current ammunition count. The game features traditional guns, including assault rifles, shotguns, handguns, and sniper rifles. The player will be given specific guns at the beginning of each level, but may switch them out with another gun they find. Some guns have attachments, such as suppressors, and heartbeat sensors. The player can use grenades and flashbangs when faced with a large group of enemies, as well as a knife for close quarters combat. In some levels, the player will be given special equipment, such as night vision goggles, or a laser designator.

Call of Duty: Modern Warfare 2 has three different game modes: Campaign, Spec Ops, and Multiplayer. Campaign is a single-player mode where the player completes eighteen levels connected by an overarching plot. Each level features a series of objectives to fulfill, and the player will often switch characters between levels. If the player dies during a level, they will respawn at the most recent checkpoint. Levels can be played on one of four difficulties, and each level can be replayed after it has been completed. Spec Ops mode features twenty-three additional levels that can be played individually or cooperatively with a partner. These levels provide specific challenges, such as defusing three bombs within a short period of time. If one player is shot down while playing cooperatively, they will begin crawling, and can shoot enemies with a handgun. If they are not revived by the other player, then they will die and fail the level. There are five tiers of Spec Ops levels, with each tier harder than the previous. Only the first tier is available from the beginning, as later tiers can be unlocked with enough stars. The player earns stars by completing the levels on one of three difficulties, with the number of stars earned corresponding to the difficulty chosen.

Multiplayer mode allows players to compete against each other in team-based and deathmatch-based game types on various maps. Each game type has an objective that requires unique strategies to complete. If the player kills three or more players in a row without dying, they achieve a "killstreak", which gives the player a tactical advantage during a match. These include a Predator missile, a sentry gun, and a tactical nuke. Alternatively, if the player dies several times without a kill, they will be rewarded with a "deathstreak" bonus, which evens the match for the player. A match ends when either a team or player has reached a predefined number of points, or the allotted time expires in which case the team or player with the most points wins. The player's performance in multiplayer is tracked with experience points, which can be earned by killing opposing players, completing objectives, or by completing a match. As the player gains experience, they advance in level, unlocking new weapons. The player will also unlock perks, which modify gameplay elements such as unlimited sprint and increased bullet damage.

Plot

Characters and setting

Call of Duty: Modern Warfare 2 takes place five years after the events of Call of Duty 4: Modern Warfare. During the single-player campaign, the player controls five different characters from a first-person perspective. The player primarily controls Sergeant Gary "Roach" Sanderson, a British member of an international special forces unit named Task Force 141. In addition to Roach, the player will also assume control of Private First Class Joseph Allen and James Ramirez of the 1st Ranger Battalion. The now Captain John "Soap" MacTavish serves as a senior member of Task Force 141, acting as Roach's superior officer, and becomes the playable character in the final three missions of the game. Lastly, the player briefly assumes the role of an astronaut stationed on the International Space Station during the height of the war between the United States and Russia.

The game's non-playable characters (NPCs) feature prominently in the story. For Task Force 141, Lieutenant Simon "Ghost" Riley, a British operator who conceals his face with a skull print balaclava, serves as Soap's second-in-command. For the US Army Rangers, Sergeant Foley, along with his subordinate, Corporal Dunn, is initially Joseph Allen's squad leader, and becomes James Ramirez's squad leader later in the story. Lieutenant General Shepherd is the commander of the Army Rangers and Task Force 141. Other supporting characters returning from Call of Duty 4: Modern Warfare include Captain John Price, MacTavish's former commanding officer in the British Special Air Service, and Russian informant turned mercenary pilot "Nikolai." Locations featured in the game include Afghanistan, Kazakhstan, Russia, Brazil, the United States, Georgia, and outer space.

Story

Five years after preventing a nuclear war by the SAS and the Force Recon, the Ultranationalists have ultimately seized control of Russia and Imran Zakhaev becomes a martyr. Diplomatic relations with the United States are strained, while Vladimir Makarov, an Ultranationalist extremist and Zakhaev's protégé, commits to a campaign of vengeance against the West with acts of terrorism. In 2016, Private First Class Joseph Allen impresses U.S. Army Lieutenant General Shepherd with his acts with the Army Rangers in Afghanistan, and is subsequently inducted into Task Force 141. He is then embedded with the CIA and adopts a secret identity to infiltrate Makarov's terrorist cell, leading to him participating in a mass shooting at an airport in Moscow, killing hundreds of Russian civilians. However, Makarov, aware of Allen's true identity, kills him, and leaves his body behind to implicate the United States in the attack.

Meanwhile, Sergeant Gary "Roach" Sanderson and Captain John "Soap" MacTavish secure an Attack Characterization System (ACS) module from a downed American satellite that Russian forces had retrieved at an airbase in the Tian Shan range. In the aftermath of the airport massacre, Soap, Roach, Ghost, and several other members of Task Force 141 are sent to Rio de Janeiro to capture Alejandro Rojas, Makarov's arms dealer who supplied him with the weapons used in the massacre, and succeed after an intense pursuit through a favela.

In retaliation for the airport massacre, Russia launches a surprise invasion of the United States via the Eastern Seaboard, facilitated by their earlier capture of the ACS module, which allowed them to disable American satellites over North America, leaving NORAD blind. 75th Ranger Regiment platoon Hunter Two-One, including Sergeant Foley and Private First-Class James Ramirez, defend the Washington metropolitan area while helping evacuate civilians and high-profile targets before holding out against Russian forces in Washington, D.C..

Under interrogation, Rojas reveals that the only person Makarov hates more than Americans is an individual known as "Prisoner 627", imprisoned in a gulag in Kamchatka Krai. Intending to use 627 as bait for the terrorist, Task Force 141 breaks into the prison and rescues the prisoner, who is revealed to be Captain John Price. Price rejoins Task Force 141, and to give American forces a much-needed advantage in repulsing the invasion, leads a raid on a Russian nuclear submarine and launches an SLBM which detonates above D.C. in the upper atmosphere, destroying the International Space Station in the process. The blast creates a massive electromagnetic pulse, disabling all electronic equipment but giving the Americans an advantage. They launch a counterattack to save the White House from a U.S. Air Force bombing run to deny the city to the Russians. The Americans recaptured Other high-value locations, successfully regaining control over the city.

Task Force 141 splits up and is sent to two separate locations in search of Makarov—Roach and Ghost lead half of the team to a safe house on the Georgia–Russia border, while Soap and Price lead the other half to an aircraft boneyard in Afghanistan. Although Makarov is not at the safe house, the team finds a wealth of intelligence, which they download onto a hard drive before reaching the extraction point. After General Shepherd rescues them, he suddenly executes Roach and Ghost while his private military company Shadow Company wipes out the rest of the unit. Meanwhile, Soap and Price manage to escape with Nikolai's help.

In the face of a mutual enemy, 141 and Makarov forge a temporary truce, and Makarov reveals Shepherd's location. Price and Soap launch a suicide mission to exact revenge on Shepherd, infiltrating his base in Afghanistan. After a lengthy pursuit, the duo corners the general, who stabs Soap in the chest. As Shepherd prepares to execute Soap, he reveals that he was the commanding officer of the thirty thousand men who died in Al-Asad's nuke in 2011 and that he revealed Allen's true identity to Makarov to start a war with Russia to become a war hero, betraying Task Force 141 to cover this up. Price then intervenes and engages in a fistfight with Shepherd, giving Soap enough time to pull the knife from his chest and throw it at Shepherd, killing him. Nikolai arrives by helicopter and evacuates Price and Soap, leading them to safety.

Development

Modern Warfare 2 was originally announced as Call of Duty 6. The game was first announced under the title Call of Duty: Modern Warfare 2 by Activision on December 3, 2008. Activision subsequently retracted its announcement, stating that any information about an upcoming Call of Duty game was "speculative." Infinity Ward then asserted that it had not officially confirmed its latest project at that time. On February 11, 2009, Activision officially announced Modern Warfare 2 and set a tentative release date for "Holiday 2009." The game was tested in an internal beta by the development team. While both Call of Duty 4 and Call of Duty: World at War had been preceded by public multiplayer betas, no such beta was released for Modern Warfare 2 because it was determined that, according to Community Manager Robert Bowling, no public beta was needed unless the internal beta did not provide adequate feedback. While Treyarch was able to port Modern Warfare to the Wii and release it on the same day Modern Warfare 2 was released, Infinity Ward declined to make a Wii version of the sequel. According to Bowling, Infinity Ward determined that the Wii's technical limitations made it impossible to deliver the same cinematic experience that the sequel aspired to present.

Infinity Ward announced in October 2009 that the PC version of Modern Warfare 2 would not support the use of user-run dedicated servers or in-game console commands. This announcement was received poorly by some members of the PC community, eventually instigating a response from Infinity Ward in an attempt to put the community at ease. During brainstorming sessions, an idea came forth on what if the ending of Modern Warfare was a loss, leading to the sequel. In an interview with Jesse Stern, he talked to producers of Infinity Ward with ideas such as "outbreaks, viruses, chemical warfare, and even outlandish things such as aliens and the living dead." Stern mentioned having the game based on real-life conflicts before they halted further planning at first due to events in the 2008 South Ossetia war and in the Mumbai terrorist attacks.

Game engine

The game utilizes the in-house IW 4.0 game engine, which is claimed to be a generation beyond the capabilities of the engine used in Call of Duty 4. Although proprietary, the game is based on an unspecified id Tech engine, and can accommodate larger worlds, enhanced graphic detail, and more efficient rendering. Infinity Ward has addressed the issue of enemies that continually respawn at different points of a level. The developer demonstrated that the game engine uses a "dynamic AI", which has replaced the infinite respawn system and allows enemies to act more independently. These "smarter" enemies are designed to actively seek out and drive the player forward through a level, and can break away from set behaviors such as following a designated route in order to attack. The player cannot depend on enemies to be found in the same locations as a previous play-through because enemies will behave differently each time a level is played.

Audio

On August 20, 2009, Robert Bowling revealed through Twitter that Kevin McKidd, Craig Fairbrass, Barry Pepper, Keith David, and Glenn Morshower were confirmed voice actors for the game. It was later confirmed that McKidd would voice the protagonist, "Soap" MacTavish. Fairbrass, who voiced Gaz in Call of Duty 4, provided voice work for "Ghost". Billy Murray reprised his role as Captain Price from Call of Duty 4. Rapper 50 Cent provided voice work for the Special Ops and multiplayer modes, portraying "one of the squad voices." The main theme of Call of Duty: Modern Warfare 2 was provided by Hollywood composer Hans Zimmer, while the rest of the score was composed by Lorne Balfe. The soundtrack was released on June 1, 2010. The iTunes page for the soundtrack incorrectly lists Zimmer as the soundtrack's only composer.

Marketing and release

On March 25, 2009, a teaser trailer for the game was revealed at the Game Developer Choice Awards ceremony in San Francisco. The teaser was posted on Infinity Ward's website, and released on the Xbox Live Marketplace and the PlayStation Network a short time later. A second teaser was released on May 10, 2009, and showed gameplay features such as snowmobile driving and underwater actions. The teaser announced that the game would be "revealed" on TNT during the NBA Eastern Conference Finals on May 24, 2009. The "reveal" was the first full-length trailer, which debuted extended sequences of actual in-game scenes and combat; the trailer was subsequently made available on the Modern Warfare 2 official website, which was kept updated for the occasion. A fourth trailer was released on July 27, 2009, and showed the first footage of the game's multiplayer mode. On October 4, 2009, a second full-length cinematic trailer was released and revealed that part of the game would take place in a war-torn Washington, D.C.

On July 21, 2009, Infinity Ward's Robert Bowling revealed through Twitter that a Modern Warfare 2 controller was in the works. Peripherals manufacturer Mad Catz was contracted by Activision to create a line of Modern Warfare 2 controllers and accessories for all platforms that the game would be available on. Activision stated, in its quarterly earnings report, that pre-orders for the game had broken a company record; more copies of Modern Warfare 2 had been pre-ordered than any other game that the company had published before. In September 2009, Monster Energy teamed up with Activision to bring special redeemable codes on the Monster Energy website, where people may submit codes included in Monster Energy packs to redeem items such as Xbox 360 Premium Themes and a Modern Warfare 2 Map Pack code.

In October 2009, Infinity Ward posted a video titled "Fight Against Grenade Spam" on YouTube. In the video, professional baseball player Cole Hamels delivers a public service announcement that advocates against the use of grenade spam. Hamels uses profanity in the video, calling grenade spam "for pussies", and says "what the fuck" when he is blown up with grenades. Multiple game journalists, including Phillip Kollar of Game Informer, criticized the title's acronym, F.A.G.S. (a pejorative term for gay people) as condoning the use of homophobic slurs. Infinity Ward community manager Robert Bowling claimed the video was intended as a social commentary joke about the "gamer" stereotype, but ultimately decided to remove the video from YouTube after being convinced the joke went too far.

Title

The original teaser trailer confirmed that the game's title of Call of Duty: Modern Warfare 2 was officially shortened to just Modern Warfare 2. After photographs of the official retail boxes were posted by Robert Bowling, Activision confirmed that the standard-edition Modern Warfare 2 packaging would feature the Call of Duty brand logo in order to reflect the game's association with the Call of Duty franchise. It is speculated that the decision was influenced by findings that brand awareness for the game was significantly lower without the Call of Duty logo. However, the developers still prefer to simply call the game Modern Warfare 2 as they consider it a new IP. The menus in the game also refer to the title as simply Modern Warfare 2.

Retail versions

Modern Warfare 2 was released in four different retail versions across the PlayStation 3 and Xbox 360 platforms: Standard, Hardened, Veteran, and Prestige. The standard version consists of the game and an instructional manual, and is the only version available for the Windows platform. The Hardened Edition consists of the game and manual (which are packaged in a steel book case), an art book, and a token that allows one to download Call of Duty Classic, a hi-definition version of the original Call of Duty game, from Xbox Live Arcade or the PlayStation Store (Classic was released individually on December 2, 2009). The Prestige Edition contains all the elements of the Hardened Edition as well as a set of fully functioning night vision goggles imprinted with the Modern Warfare 2 logo and a stand modeled after the head of the character "Soap" MacTavish. The goggles are powered by five AA batteries and can see up to 50 feet in absolute darkness.

On September 15, 2009, Activision and Microsoft jointly announced a special, limited Modern Warfare 2 version of the Xbox 360 with a 250 GB hard disk. The unit is highlighted by special game product branding and includes two black wireless controllers, a black wired headset, an ethernet cable, a standard definition composite A/V cable, and the standard edition version of the game. This is the first Xbox 360 to come with a 250 GB hard drive. On September 18, UK and rep of Ireland retailer GAME announced a Veteran Edition of Modern Warfare 2 would be exclusive to rep of Ireland and UK. It will come with a 12-inch (30 cm) statue of "Soap" MacTavish with interchangeable arms and weapons and has the same contents as the Hardened Edition. In September 2009, a Veteran Statue Bundle of Modern Warfare 2 was posted on the EB Games website and is available for all platforms.

Modern Warfare 2 was ported to the Nintendo DS with the title Call of Duty: Modern Warfare: Mobilized and a different storyline, released on November 10, 2009. It was also ported to OS X by Aspyr years after the game's original release. This version was released on May 20, 2014, alongside the OS X port for Call of Duty: Modern Warfare 3. The Xbox 360 version of Modern Warfare 2 was made backward compatible with the Xbox One on August 28, 2018.

Downloadable content

Activision announced that two downloadable map packs would be released for Modern Warfare 2. At E3 2009, Microsoft stated that these map packs would first be made available for the Xbox 360 via Xbox Live before they would be released for other platforms. Robert Bowling stated that the community response to the game and the first ten downloadable map packs would be used in designing other potential map packs.

The first map pack, titled the "Stimulus Package" was released first for Xbox Live on March 30, 2010 and for PlayStation Network and PC on May 4, 2010, in North America. The pack contains five maps: reincarnations of the Crash and Overgrown maps from Call of Duty 4, and three new maps: Bailout, a multi-level apartment complex; Storm, an industrial park littered with heavy machinery; and Salvage, an abandoned car junkyard in the middle of the snow. Within 24 hours of its release, it was downloaded over one million times. Within the first week it had been downloaded 2.5 million times, breaking Xbox Live DLC records. In addition to integrating the maps into all existing game types, the Stimulus Package adds two new game modes, randomizing the built-in game types in either normal or hardcore mode.

Activision released the second downloadable map pack, titled the "Resurgence Package", exclusively for Xbox Live on June 3, 2010, in North America. This release was followed by the PlayStation Network and PC versions on July 6 in North America and on July 7 worldwide. The package includes five new multiplayer maps: reincarnations of the Strike and Vacant maps from Call of Duty 4, and three new maps: Carnival, a desolated amusement park; Trailer Park, a mobile home park; and Fuel, an oil refinery. Both of the map packs were made available for purchase on OS X on May 20, 2014, when the OS X port of the game was released.

Comic

A six-part comic book mini-series related to the game has also been produced. Announced by Robert Bowling on August 17, 2009, Modern Warfare 2: Ghost is focused on the backstory of the character Ghost, who appears in the video game as a member of Task Force 141. The series is published by WildStorm. The first issue of the series debuted on November 11, 2009.

Short film

Main article: Find Makarov: Operation Kingfish

A fan-made prequel to Modern Warfare 2, entitled Find Makarov: Operation Kingfish, premiered at Call of Duty: XP 2011. The video was produced by We Can Pretend, visual effects by The Junction, and was endorsed by Activision. The first film, Find Makarov, was a non-canon fan made film. Activision contacted We Can Pretend about the video and helped produce a second canon short film, Find Makarov: Operation Kingfish. The prequel tells the story of how Task Force 141 first tried to capture Vladimir Makarov, who was known then as Kingfish. It also tells how Soap got his facial scars, and how Price was captured and incarcerated in a gulag.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic(PC) 86/100
(PS3) 94/100
(X360) 94/100
Review scores
PublicationScore
1Up.comA
Computer and Video Games9.4/10
Destructoid9.5/10
Famitsu39/40
G4
Game Informer9.75/10
GamePro
GameSpot9.0/10
GameSpy
GamesRadar+10/10
GameTrailers9.5/10
IGN9.5/10
Joystiq
Official Xbox Magazine (UK)10/10
Official Xbox Magazine (US)9.5/10
PC Gamer (UK)80%
PC Gamer (US)80%
TeamXbox9.7/10
X-Play
The Escapist
The Daily Telegraph10/10
The Guardian
Awards
PublicationAward
IGNEditor's Choice
GameProEditor's Choice
BAFTAGAME Award (2009)
GameTrailersGame of the Year 2009
PakGamersBest Xbox 360 Game of 2009
GameSpotBest Shooter/Readers Choice
GameTrailersBest First-Person Shooter
DestructoidEditor's Choice
Academy of Interactive Arts & SciencesAction Game of the Year,
Outstanding Achievement in Online Gameplay (2010)
Golden Joystick AwardsShooter of the Year, in association with ITN Game On

Call of Duty: Modern Warfare 2 received "universal acclaim" for the PlayStation 3 and Xbox 360 versions, and "generally positive" reviews for the PC version, according to review aggregator Metacritic. Reviewers praised the in-depth story mode, mini missions, and multiplayer.

1UP.com stated "Mixing real-world locations with bombastic set-pieces MW2 continues the guided, thrill-ride experiences of its predecessor, and adds even more depth to its multiplayer offerings. It might not have fixed all the problems from the first game, but there's just so much quality content packed into this game that it will almost certainly be one of the most-played games in your library for a long time to come". Game Informer noted praised the game for its polish and iteration on the series, as well as its strong presentation and wealth of playable content. IGN called it a "no-brainer purchase", thanks to its online multiplayer, its co-op mode, and its campaign. GameTrailers stated "The air of unpredictability and the care that was paid to each separate element puts it in lofty company. The multiplayer hasn't received an overhaul, but considering most shooters are still playing catch-up with Call of Duty 4, the tweaks and twists make it the best multiplayer shooting experience in the industry. Few games manage to meet such high expectations". Computer and Video Games called the game "Loud, epic and incredibly polished, this year's biggest must-have shooter".

Criticism of the game focused on the short length of the single player campaign. IGN's Mark Bozon remarks that the single-player of "Modern Warfare 2 is surprisingly short, and doesn't live up to the standard set by previous Call of Duty games." In addition, many reviewers have complained about the lack of innovation to the formula of the series.

The game's Windows version was also criticized for lacking dedicated servers and being powered by IWNet. Infinity Ward went on to state that it would lack console commands, not support larger than 18 player multiplayer matches, or allow players to ban cheaters. Ben Kuchera of Ars Technica commented that, "at launch, this will be one of the most locked-down, inflexible, and gamer-unfriendly games ever created", and an online petition for dedicated servers surpassed 150,000 signatures in ten days. Nevertheless, in response, Mike Griffiths, CEO of Activision, claimed that the omission of dedicated servers would offer an "easier multiplayer experience". While only 3% of the game's sales came from the Windows version in the UK, it still outsold the Windows version of Call of Duty 4: Modern Warfare in its first week.

Some game journalists accused the developers of cultural insensitivity, citing the use of Arabic rather than Urdu on signs and banners in the Karachi multiplayer map, based on the real-life city of Karachi in Pakistan. An Easter egg in the game's tutorial level in which one soldier asks another soldier about his sexuality, and then remarks "don't ask, don't tell", led to further criticism, though some journalists considered the reaction to the line overblown.

Famitsu named Modern Warfare 2 as the number one game on the top 10 video games sold in 2009, beating games such as Metal Gear Solid 4, Uncharted 2: Among Thieves, Halo 3 and Grand Theft Auto IV. It also gave the game a score of 39/40, being one of the few Western games released in Japan to have the same score as Grand Theft Auto IV. In 2011, readers of Guinness World Records Gamer's Edition voted Simon "Ghost" Riley as the 40th-top video game character of all time.

Sales and revenue

According to preliminary sales figures from Activision, Modern Warfare 2 sold approximately 4.7 million units in the United States and the UK combined in the first 24 hours of its release. The total revenue from first day sales in the U.S. and the UK was $310 million, making Modern Warfare 2 the biggest entertainment launch in history at the time, surpassing in revenue its previous record holder, Grand Theft Auto IV, as well as items from other media types. After five days of sales, the game had earned revenue figures of $550 million worldwide. As of 13 January 2010, it has taken over $1 billion in sales. Activision also claims that Modern Warfare 2 had 8 million players online within the first five days, constituting the largest 'army' of players in the world. On March 8, 2010, Robert Bowling announced that the game had amassed 25 million unique players. In June 2010, Activision's CFO Thomas Tippl revealed that the game had sold 20 million copies. In August 2011, Activision Publishing CEO Eric Hirshberg revealed that the game had sold 22 million copies. A month later in September 2011, Modern Warfare 3 producer Mark Rubin, said that the game's number (not confirmed as players or sales) was between 28 and 29 million. In November 2013, IGN put the game's sales at 22.7 million.

According to the NPD Group, Modern Warfare 2 sold approximately 4.2 million units for the Xbox 360 and 1.87 million units for the PlayStation 3 in the U.S. during the month of November 2009. In Japan, Modern Warfare 2 sold 64,000 copies for the PlayStation 3 and 42,000 copies for the Xbox 360 in its first week of sales. The game later sold 117,000 copies on the PlayStation 3 and 61,000 on the Xbox 360. Anita Frazier of the NPD Group reported in March 2010 that the game had sold slightly under 10 million copies in the U.S. alone. The game had also become the second best-selling game of all time in both the UK and the U.S.

After it became backward compatible with the Xbox One, the NPD Group reported that Modern Warfare 2 was the eighth-best selling video game in the United States during August 2018. It had sold more copies in that month than the then-most recent entry in the series, Call of Duty: WWII, which came out in November 2017. During the previous month, before becoming backward compatible, Modern Warfare 2 was at only number 321 on the best sellers list.

Awards

Modern Warfare 2 received awards from various gaming sites and publications, it gained high praise from some video game magazines. At the 2009 Spike Video Game Awards, Modern Warfare 2 received the Best Shooter and Best Multiplayer awards. Both GameSpy and GameTrailers gave the game the Best Overall Game of 2009 award and received from GameTrailers six awards overall. GameSpot and Metacritic, both gave it the Best Xbox 360 Game award, and from GameTrailers received the game the Best Multiplayer award including the Best First-Person Shooter award. At the 6th British Academy Games Awards, it won the GAME Award which was selected via a public vote. During the 13th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences awarded Modern Warfare 2 with "Action Game of the Year" and "Outstanding Achievement in Online Gameplay", along with receiving nominations for "Game of the Year" and outstanding achievement in "Animation", "Art Direction", "Game Design", "Original Music Composition", "Sound Design", and "Visual Engineering".

"No Russian" controversy

Main article: No Russian
Gameplay screenshot of "No Russian", depicting the player character aiming at a crowd of civilians

In the campaign's "No Russian" level, the player controls an undercover CIA agent who participates in a mass shooting at a Moscow airport to gain the trust of a Russian terrorist group. It begins with the player walking out of an elevator with four other gunmen, who proceed to open fire on a large group of civilians at a security checkpoint. The player then accompanies the gunmen as they walk through the airport, killing any remaining civilians. The only legitimate targets are a group of security personnel encountered in waves throughout the airport interior, and a more heavily armed gang of riot squad and FSB members deployed on the tarmac. The level is very graphic, as screams can be heard throughout, and the injured crawl away leaving blood trails or perch themselves on tables and stands as they bleed out. However, the player is never forced to partake in the massacre, and may instead let their comrades kill the civilians. If the player does not feel comfortable during the level, they are allowed to skip to the next level with no penalties whatsoever.

Prior to the game's release, footage taken from "No Russian" was leaked on the Internet. Some journalists decided to wait until they could actually play the level to judge its merits. After the game's release, the level was largely criticized for allowing players to partake in a terrorist attack. Vince Horiuchi of The Salt Lake Tribune felt that the level was in poor taste following the 2009 Fort Hood shooting, and questioned why its content couldn't have been shown in a non-interactive cutscene. Marc Cieslak of BBC News was saddened by "No Russian", as he felt it disproved his theory that the video game industry had "grown up". Several prominent British religious leaders condemned the level in an episode of The Big Questions: Alexander Goldberg of the London Jewish Forum was worried that children would play it; Fazan Mohammed of the British Muslim Forum described it as an intimate experience of enacting terrorism; and Stephen Lowe, the retired Bishop of Hulme, felt that it was "sickening". In the same episode, Network N executive James Binns instead argued that the game had been appropriately classified as 'mature' (18+) and that it was therefore at the discretion of guardians to safeguard their children: "This is an adult piece of entertainment. We can make all entertainment for children, or we can take proper steps to try and protect children from adult entertainment." Due to the level's graphic content, the game was censored in international versions, and the level was removed entirely from the Russian version.

Remastered version

Call of Duty: Modern Warfare 2 Campaign Remastered, a visually-updated version of the original, was released for PlayStation 4 on March 31, 2020, and for Xbox One and Microsoft Windows on April 30, 2020. It only includes the campaign mode with no multiplayer and Spec Ops components; when purchased players unlock various cosmetic items in 2019's Call of Duty: Modern Warfare and 2020's Call of Duty: Warzone. The remaster features improved models and art along with remade cutscenes with new motion capture, as well as a revamped post-process pipeline and HDR support. It was developed on a more advanced version of Sledgehammer Games' engine from Call of Duty: Advanced Warfare with modifications from Beenox. On Metacritic, the PlayStation 4 and PC versions of the remaster hold a weighted average score of 71 out of 100, indicating "mixed or average reviews".

Notes and references

Notes

  1. Hans Zimmer composed the main theme.
  2. ^ As part of Call of Duty: Modern Warfare 2 Campaign Remastered which does not include multiplayer
  3. As depicted in Call of Duty 4: Modern Warfare
  4. As depicted in Find Makarov: Operation Kingfish
  5. As depicted in Call of Duty: Modern Warfare 3

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