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{{Short description|2005 puzzle-platform video game}} {{short description|2005 puzzle-platform video game}}
{{correct title|reason=namespace|edit=omission|title=DK: King of Swing}} {{correct title|DK: King of Swing|edit=omission|reason=:}}
{{Infobox video game {{infobox video game
|title=DK: King of Swing | title = DK: King of Swing
|image=Dk-king-of-swing-20050630070154301.jpg | image = Dk-king-of-swing-20050630070154301.jpg
|caption=North American box art | caption = North American box art
|developer= ] | developer = ]
|publisher= ] | publisher = ]
|director= Atsushi Kaneko<br/>Masataka Sato | director = Atsushi Kaneko<br>Masataka Sato
|producer= Toshiharu Izuno<br/>Tatsuya Watanabe<br/>Iwao Horita | producer = {{ubl|Toshiharu Izuno|Tatsuya Watanabe|Iwao Horita}}
|programmer = Kenichi Minegishi | programmer = Kenichi Minegishi
|designer = Yuzuru Tsukahara | designer = Yuzuru Tsukahara
|artist = Hiroaki Endo<br/>Kazuto Sato<br/>Youichi Magome<br/>Wataru Nanaumi<br/>Rika Hirono<br/>Hiromi Ito | artist = {{ubl|Hiroaki Endo|Kazuto Sato|Youichi Magome|Wataru Nanaumi|Rika Hirono|Hiromi Ito}}
|composer= Takashi Kouga | composer = Takashi Kouga
|series='']'' | series = '']''
|platforms=] | platforms = ]
|released={{vgrelease|EU|February 4, 2005|AU|March 16, 2005|JP|May 19, 2005|NA|September 19, 2005}} | released = {{vgrelease|EU|February 4, 2005|AU|March 16, 2005|JP|May 19, 2005|NA|September 19, 2005}}
|genre=] | genre = ]
|modes=], ] | modes = ], ]
}} }}
'''''DK: King of Swing'''''{{efn|Known in Japan as {{nihongo|'''''Swinging Donkey'''''|ぶらぶらドンキー|'''''Burabura Donkī'''''|lead=yes}}.}} is a 2005 ] developed by ] and published by ] for the ]. ''King of Swing'' diverges from the gameplay of other games in the '']'' series, instead featuring characters rotating around pegs to progress similar to the ] game '']''.<ref name="cluclu"/> ''King of Swing'' has a single-player adventure mode, as well as a competitive multiplayer mode for up to four players. The game received mixed reception.


A sequel, '']'', was released for the ] in 2007.
'''''DK: King of Swing'''''{{efn|Known in Japan as {{nihongo|'''''Swinging Donkey'''''|ぶらぶらドンキー|Burabura Donkī|lead=yes}}}} is a 2005 ] developed by ] and published by ] for the ]. ''King of Swing'' diverges from the gameplay of other games in the '']'' series, instead featuring characters rotating around pegs to progress similar to the ] game '']''.<ref name="cluclu"/> ''King of Swing'' has a single-player adventure mode, as well as a competitive multiplayer mode for up to four players. The game received mixed reception.

A sequel, '']'', was released for the ] in 2007.


''DK: King of Swing'' was re-released for the ]'s ] in Japan and North America in November 2014 and in Europe and Australia in January 2015. ''DK: King of Swing'' was re-released for the ]'s ] in Japan and North America in November 2014 and in Europe and Australia in January 2015.
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In ''DK: King of Swing'', gameplay is primarily based around the use of the L and R triggers, which control the player character's left and right hands respectively. By holding the trigger, the character's fist will clamp shut, grasping anything in its range. Pegs and pegboards are positioned throughout the environment for characters to grasp, allowing the player to climb and traverse their surroundings. Grasping a peg with the character's right or left hand will respectively cause them to rotate clockwise or counterclockwise around it, and the player must use their spinning momentum to propel them through the air. Both the triggers and the D-pad can be used to affect horizontal character movement while airborne or on the ground. Pressing both triggers simultaneously while grounded will cause the character to jump, while holding the triggers at any time will cause them to store up power, after which they will perform a charge attack when the triggers are released. This can be used to attack enemies and obstacles or cross short gaps. Players can also perform other tasks with their character's hands in combination with their spinning momentum, such as turning cranks, pulling levers, and throwing rocks at distant enemies. In ''DK: King of Swing'', gameplay is primarily based around the use of the L and R triggers, which control the player character's left and right hands respectively. By holding the trigger, the character's fist will clamp shut, grasping anything in its range. Pegs and pegboards are positioned throughout the environment for characters to grasp, allowing the player to climb and traverse their surroundings. Grasping a peg with the character's right or left hand will respectively cause them to rotate clockwise or counterclockwise around it, and the player must use their spinning momentum to propel them through the air. Both the triggers and the D-pad can be used to affect horizontal character movement while airborne or on the ground. Pressing both triggers simultaneously while grounded will cause the character to jump, while holding the triggers at any time will cause them to store up power, after which they will perform a charge attack when the triggers are released. This can be used to attack enemies and obstacles or cross short gaps. Players can also perform other tasks with their character's hands in combination with their spinning momentum, such as turning cranks, pulling levers, and throwing rocks at distant enemies.


In the game's single-player Adventure mode, ] steals the prize medals from the upcoming Jungle Jam tournament, prompting ] to chase after him and retrieve the stolen medals. Players control Donkey Kong as he travels across five worlds, each made up of four stages and a boss battle. Scattered across each stage are bananas for Donkey Kong to collect, which the player can spend at any time during gameplay to recover Donkey Kong's health or grant him temporary invincibility. Players can find one of 20 Crystal Coconuts hidden in each stage, which are used to unlock bonus content. A stolen medal can also be found in nearly every stage, as well as earned from defeating each boss. Completing the game with all 24 medals collected will unlock "Diddy Mode", a more difficult version of Adventure where the player controls ]. A ] mode for the Adventure stages can also be unlocked. In the game's single-player Adventure mode, ] steals the prize medals from the upcoming Jungle Jam tournament, prompting ] to chase after him and retrieve the stolen medals. Players control Donkey Kong as he travels across five worlds, each made up of four stages and a boss battle. Scattered across each stage are bananas for Donkey Kong to collect, which the player can spend at any time during gameplay to recover Donkey Kong's health or grant him temporary invincibility. Players can find one of 20 Crystal Coconuts hidden in each stage, which are used to unlock an additional character. A stolen medal can also be found in nearly every stage, as well as earned from defeating each boss. Completing Adventure will unlock a ] mode, while collecting all 24 medals will unlock "Diddy Mode", a more difficult version of Adventure where the player controls ].


In Jungle Jam mode, the player can participate in four-player competitive events against computer-controlled opponents or up to three other players via the use of a ]. There are five types of Jungle Jam events: two based around racing, two based around battling, and one based around capturing territory on a board. Players are awarded bronze, silver, or gold medals for defeating CPU opponents in single-player events, with additional events unlocked as the player earns medals in Adventure. Donkey Kong, Diddy Kong, ] and ] all appear as playable characters in Jungle Jam by default; by obtaining collectibles in Adventure and gold medals in Jungle Jam, players can also unlock ], ], King K. Rool, and Bubbles from '']''. In Jungle Jam mode, the player can participate in four-player competitive events against computer-controlled opponents or up to three other players via the use of a ]. There are five types of Jungle Jam events: two based around racing, two based around battling, and one based around capturing territory on a board. Players are awarded bronze, silver, or gold medals for defeating CPU opponents in single-player events, with additional events unlocked as the player earns medals in Adventure. Donkey Kong, Diddy Kong, ] and ] all appear as playable characters in Jungle Jam by default; by obtaining collectibles in Adventure and gold medals in Jungle Jam, players can also unlock ], ], King K. Rool, and Bubbles from '']''.<ref>{{cite web | last=Fletcher | first=JC | title=Virtually Overlooked: Clu Clu Land | website=Engadget | date=August 22, 2008 | url=https://www.engadget.com/2008-08-21-virtually-overlooked-clu-clu-land.html | access-date=August 15, 2024 | archive-date=August 15, 2024 | archive-url=https://web.archive.org/web/20240815060236/https://www.engadget.com/2008-08-21-virtually-overlooked-clu-clu-land.html | url-status=live }}</ref>


==Reception== ==Reception==
{{Video game reviews {{Video game reviews
|MC = 70/100<ref>{{cite web |url=https://www.metacritic.com/game/dk-king-of-swing/critic-reviews/?platform=game-boy-advance |title=''DK: King of Swing'' for Game Boy Advance Reviews, Ratings, Credits, and More at Metacritic |publisher=Metacritic.com |date=2005-09-19 |access-date=2011-05-03 |archive-date=2021-10-21 |archive-url=https://web.archive.org/web/20211021215158/https://www.metacritic.com/game/game-boy-advance/dk-king-of-swing |url-status=live}}</ref>
|NP = 8/10
|IGN = 7.8/10<ref name="autogenerated1">{{cite web|last=Craig|first=Harris |url=https://www.ign.com/articles/2005/09/17/dk-king-of-swing |title=''DK: King of Swing'' |website=] |date=2005-09-16 |access-date=2011-05-03}}</ref> |GR = 71.85%<ref name="GR">{{cite web |url=http://www.gamerankings.com/gba/920791-dk-king-of-swing/index.html |title=''DK: King of Swing'' for Game Boy Advance |publisher=GameRankings |date=2005-09-19 |access-date=2011-05-03 |archive-date=2011-06-05 |archive-url=https://web.archive.org/web/20110605224346/http://www.gamerankings.com/gba/920791-dk-king-of-swing/index.html |url-status=live}}</ref>
|NP = 8/10<ref>{{cite magazine|last=Grimm|first=Steven|title=Reviews - ''DK: King of Swing'' |magazine=] |issue=197 |date=November 2005 |page=118}}</ref>
|IGN = 7.8/10<ref name="autogenerated1">{{cite web |last=Craig |first=Harris |url=https://www.ign.com/articles/2005/09/17/dk-king-of-swing |title=''DK: King of Swing'' |website=] |date=2005-09-16 |access-date=2011-05-03 |archive-date=2020-10-30 |archive-url=https://web.archive.org/web/20201030050844/https://www.ign.com/articles/2005/09/17/dk-king-of-swing |url-status=live}}</ref>
|1UP = B<ref name="cluclu">{{cite web | url = http://www.1up.com/do/reviewPage?cId=3143656 | archive-url = https://archive.today/20120720034524/http://www.1up.com/do/reviewPage?cId=3143656 | url-status = dead | archive-date = 2012-07-20 | title = ''DK: King of Swing'' (GBA) review | first = Jeremy | last = Parish | date = 2005-09-13 | access-date = 2005-09-13 | website = ]}}</ref> |1UP = B<ref name="cluclu">{{cite web | url = http://www.1up.com/do/reviewPage?cId=3143656 | archive-url = https://archive.today/20120720034524/http://www.1up.com/do/reviewPage?cId=3143656 | url-status = dead | archive-date = 2012-07-20 | title = ''DK: King of Swing'' (GBA) review | first = Jeremy | last = Parish | date = 2005-09-13 | access-date = 2005-09-13 | website = ]}}</ref>
|NWR = 9.5/10<ref>{{cite web|url=https://www.nintendoworldreport.com/review/4355/dk-king-of-swing-game-boy-advance|last=Kosmina|first=Ben|website=Nintendo World Report|title=''DK: King of Swing'' Review|date=2005-04-16|access-date=2020-10-25}}</ref> |NWR = 9.5/10<ref>{{cite web|url=https://www.nintendoworldreport.com/review/4355/dk-king-of-swing-game-boy-advance|last=Kosmina|first=Ben|website=Nintendo World Report|title=''DK: King of Swing'' Review|date=2005-04-16|access-date=2020-10-25|archive-date=2021-10-21|archive-url=https://web.archive.org/web/20211021210653/http://www.nintendoworldreport.com/review/4355/dk-king-of-swing-game-boy-advance|url-status=live}}</ref>
|GSpot = 7.3/10<ref>{{cite web|url=https://www.gamespot.com/reviews/dk-king-of-swing-review/1900-6133539/|last=Provo|first=Frank|title=''DK: King of Swing'' review|website=]|date=2005-09-16|access-date=2020-10-25}}</ref> |GSpot = 7.3/10<ref>{{cite web|url=https://www.gamespot.com/reviews/dk-king-of-swing-review/1900-6133539/|last=Provo|first=Frank|title=''DK: King of Swing'' review|website=]|date=2005-09-16|access-date=2020-10-25|archive-date=2019-04-30|archive-url=https://web.archive.org/web/20190430211749/https://www.gamespot.com/reviews/dk-king-of-swing-review/1900-6133539/|url-status=live}}</ref>
|GI = 7.75/10<ref>{{cite magazine|last=Helgeson|first=Matt|title=Handheld Quickies - ''DK: King of Swing'' |magazine=] |issue=151 |date=November 2005 |page=182}}</ref>
|GI = 7.75/10
|XPlay={{Rating|2|5}} |XPlay={{Rating|2|5}}
|MC = 70/100<ref>{{cite web|url=https://www.metacritic.com/game/game-boy-advance/dk-king-of-swing |title=''DK: King of Swing'' for Game Boy Advance Reviews, Ratings, Credits, and More at Metacritic |publisher=Metacritic.com |date=2005-09-19 |access-date=2011-05-03}}</ref>
|GR = 71.85%<ref>{{cite web|url=http://www.gamerankings.com/gba/920791-dk-king-of-swing/index.html |title=''DK: King of Swing'' for Game Boy Advance |publisher=GameRankings |date=2005-09-19 |access-date=2011-05-03}}</ref>
}} }}


''DK: King of Swing'' has received mixed reception, garnering an aggregate score of 71.85% on ] based on 39 reviews. ] gave the game a score of 7.8 out of 10, criticizing the ]-style graphics as being a big step back from the pre-rendered ] rendered graphics featured in the '']'' series. However, they considered ''DK: King of Swing'' as an example of a Nintendo game attempting something that's both unique and familiar at the same time.<ref name="autogenerated1"/> ''DK: King of Swing'' has received mixed reception, garnering an aggregate score of 71.85% on ] based on 39 reviews.<ref name="GR"/> '']'' gave the game a score of 7.8 out of 10, criticizing the ]-style graphics as being a big step back from the pre-rendered ] rendered graphics featured in the '']'' series, but they considered ''DK: King of Swing'' as an example of a Nintendo game attempting something that's both unique and familiar at the same time.<ref name="autogenerated1"/>


==Legacy== ==Legacy==
A sequel to ''DK: King of Swing'', titled '']'', was released in 2007 for the ]. It received favorable reviews and was generally considered an improvement over ''King of Swing''.<ref name=MC>{{cite web|url=http://www.metacritic.com/games/platforms/ds/dkkingofswingds|title=''DK Jungle Climber'' reviews|publisher=]|access-date=2009-10-06}}</ref> A sequel to ''DK: King of Swing'', titled '']'', was released in 2007 for the ]. It received favorable reviews and was generally considered an improvement over ''King of Swing''.<ref name=MC>{{cite web|url=http://www.metacritic.com/games/platforms/ds/dkkingofswingds|title=''DK Jungle Climber'' reviews|publisher=]|access-date=2009-10-06|archive-date=2010-05-03|archive-url=https://web.archive.org/web/20100503135659/http://www.metacritic.com/games/platforms/ds/dkkingofswingds|url-status=live}}</ref>


==Notes== ==Notes==
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{{Reflist}} {{Reflist}}


{{Donkey Kong series}} {{Donkey Kong}}


] ]
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] ]
] ]
] ]
] ]
] ]

Latest revision as of 21:17, 27 December 2024

2005 puzzle-platform video game The correct title of this article is DK: King of Swing. The omission of the colon is due to technical restrictions. 2005 video game
DK: King of Swing
North American box art
Developer(s)Paon
Publisher(s)Nintendo
Director(s)Atsushi Kaneko
Masataka Sato
Producer(s)
  • Toshiharu Izuno
  • Tatsuya Watanabe
  • Iwao Horita
Designer(s)Yuzuru Tsukahara
Programmer(s)Kenichi Minegishi
Artist(s)
  • Hiroaki Endo
  • Kazuto Sato
  • Youichi Magome
  • Wataru Nanaumi
  • Rika Hirono
  • Hiromi Ito
Composer(s)Takashi Kouga
SeriesDonkey Kong
Platform(s)Game Boy Advance
Release
  • EU: February 4, 2005
  • AU: March 16, 2005
  • JP: May 19, 2005
  • NA: September 19, 2005
Genre(s)Puzzle-platform
Mode(s)Single-player, multiplayer

DK: King of Swing is a 2005 puzzle-platform game developed by Paon and published by Nintendo for the Game Boy Advance. King of Swing diverges from the gameplay of other games in the Donkey Kong series, instead featuring characters rotating around pegs to progress similar to the NES game Clu Clu Land. King of Swing has a single-player adventure mode, as well as a competitive multiplayer mode for up to four players. The game received mixed reception.

A sequel, DK: Jungle Climber, was released for the Nintendo DS in 2007.

DK: King of Swing was re-released for the Wii U's Virtual Console in Japan and North America in November 2014 and in Europe and Australia in January 2015.

Gameplay

Donkey Kong swings on a blue peg as a Flitter enemy flies by on the "Tropical Treetops" stage.

In DK: King of Swing, gameplay is primarily based around the use of the L and R triggers, which control the player character's left and right hands respectively. By holding the trigger, the character's fist will clamp shut, grasping anything in its range. Pegs and pegboards are positioned throughout the environment for characters to grasp, allowing the player to climb and traverse their surroundings. Grasping a peg with the character's right or left hand will respectively cause them to rotate clockwise or counterclockwise around it, and the player must use their spinning momentum to propel them through the air. Both the triggers and the D-pad can be used to affect horizontal character movement while airborne or on the ground. Pressing both triggers simultaneously while grounded will cause the character to jump, while holding the triggers at any time will cause them to store up power, after which they will perform a charge attack when the triggers are released. This can be used to attack enemies and obstacles or cross short gaps. Players can also perform other tasks with their character's hands in combination with their spinning momentum, such as turning cranks, pulling levers, and throwing rocks at distant enemies.

In the game's single-player Adventure mode, King K. Rool steals the prize medals from the upcoming Jungle Jam tournament, prompting Donkey Kong to chase after him and retrieve the stolen medals. Players control Donkey Kong as he travels across five worlds, each made up of four stages and a boss battle. Scattered across each stage are bananas for Donkey Kong to collect, which the player can spend at any time during gameplay to recover Donkey Kong's health or grant him temporary invincibility. Players can find one of 20 Crystal Coconuts hidden in each stage, which are used to unlock an additional character. A stolen medal can also be found in nearly every stage, as well as earned from defeating each boss. Completing Adventure will unlock a time attack mode, while collecting all 24 medals will unlock "Diddy Mode", a more difficult version of Adventure where the player controls Diddy Kong.

In Jungle Jam mode, the player can participate in four-player competitive events against computer-controlled opponents or up to three other players via the use of a Game Link Cable. There are five types of Jungle Jam events: two based around racing, two based around battling, and one based around capturing territory on a board. Players are awarded bronze, silver, or gold medals for defeating CPU opponents in single-player events, with additional events unlocked as the player earns medals in Adventure. Donkey Kong, Diddy Kong, Dixie Kong and Funky Kong all appear as playable characters in Jungle Jam by default; by obtaining collectibles in Adventure and gold medals in Jungle Jam, players can also unlock Wrinkly Kong, Kremling, King K. Rool, and Bubbles from Clu Clu Land.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings71.85%
Metacritic70/100
Review scores
PublicationScore
1Up.comB
Game Informer7.75/10
GameSpot7.3/10
IGN7.8/10
Nintendo Power8/10
Nintendo World Report9.5/10
X-Play

DK: King of Swing has received mixed reception, garnering an aggregate score of 71.85% on GameRankings based on 39 reviews. IGN gave the game a score of 7.8 out of 10, criticizing the cartoon-style graphics as being a big step back from the pre-rendered 3D rendered graphics featured in the Donkey Kong Country series, but they considered DK: King of Swing as an example of a Nintendo game attempting something that's both unique and familiar at the same time.

Legacy

A sequel to DK: King of Swing, titled DK: Jungle Climber, was released in 2007 for the Nintendo DS. It received favorable reviews and was generally considered an improvement over King of Swing.

Notes

  1. Known in Japan as Swinging Donkey (Japanese: ぶらぶらドンキー, Hepburn: Burabura Donkī).

References

  1. ^ Parish, Jeremy (2005-09-13). "DK: King of Swing (GBA) review". 1UP.com. Archived from the original on 2012-07-20. Retrieved 2005-09-13.
  2. Fletcher, JC (August 22, 2008). "Virtually Overlooked: Clu Clu Land". Engadget. Archived from the original on August 15, 2024. Retrieved August 15, 2024.
  3. "DK: King of Swing for Game Boy Advance Reviews, Ratings, Credits, and More at Metacritic". Metacritic.com. 2005-09-19. Archived from the original on 2021-10-21. Retrieved 2011-05-03.
  4. ^ "DK: King of Swing for Game Boy Advance". GameRankings. 2005-09-19. Archived from the original on 2011-06-05. Retrieved 2011-05-03.
  5. Grimm, Steven (November 2005). "Reviews - DK: King of Swing". Nintendo Power. No. 197. p. 118.
  6. ^ Craig, Harris (2005-09-16). "DK: King of Swing". IGN. Archived from the original on 2020-10-30. Retrieved 2011-05-03.
  7. Kosmina, Ben (2005-04-16). "DK: King of Swing Review". Nintendo World Report. Archived from the original on 2021-10-21. Retrieved 2020-10-25.
  8. Provo, Frank (2005-09-16). "DK: King of Swing review". GameSpot. Archived from the original on 2019-04-30. Retrieved 2020-10-25.
  9. Helgeson, Matt (November 2005). "Handheld Quickies - DK: King of Swing". Game Informer. No. 151. p. 182.
  10. "DK Jungle Climber reviews". Metacritic. Archived from the original on 2010-05-03. Retrieved 2009-10-06.
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