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{{Infobox_Celebrity | {{Infobox_Celebrity | ||
| name = Elonka Dunin | | name = Elonka Dunin | ||
| image = |
| image = Elonka Dunin.jpg | ||
| caption = Elonka Dunin, 2006 | | caption = Elonka Dunin, 2006 | ||
| birth_date = ], ] | | birth_date = ], ] | ||
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}} | }} | ||
'''Elonka Dunin''' (born ], ]) is an ] ], ], ], and ]. In 2003, she led the team that cracked the ] cipher, and her book ''The Mammoth Book of Secret Codes and Cryptograms'' was published |
'''Elonka Dunin''' (born ], ]) is an ] ], ], ], and ]. In 2003, she led the team that cracked the ] cipher, and her book ''The Mammoth Book of Secret Codes and Cryptograms'' was published in 2006. She maintains websites with a list of the world's most famous unsolved ciphers, and on ''],'' a sculpture/cipher located at ] headquarters. Dunin is a game developer at ] in ], and was a producer on the team that created '']'', the multiplayer game which won the first award for Online Game of the Year from '']'' magazine in 1993.<ref></ref> She is also co-founder and chairperson of the ]'s ] group, and senior editor on peer-reviewed IGDA State of the Industry white papers. | ||
==Biography== | ==Biography== | ||
Dunin was born in ], the older of two children to ], a ]-American ], and ], a ]n-American dancer and dance ] at ]. | Dunin was born in ], the older of two children to ], a ]-American ], and ], a ]n-American dancer and dance ] at ]. | ||
Dunin's interest in computers started as a child when her father, who worked at companies such as the Space Systems Division of ], took her to his office in the 1960s. There Dunin played with large ]s such as the ] and ] |
Dunin's interest in computers started as a child when her father, who worked at companies such as the Space Systems Division of ], took her to his office in the 1960s. There Dunin played with large ]s such as the ] and ] where she learned to program in ] while still in elementary school. Dunin graduated in 1976 from ] and went on to study Astronomy at ]. Then she joined the ], where she worked as an ] technician at ] in the United Kingdom, and ] in California, maintaining aircraft. After the USAF, she traveled the world working at a variety of jobs, ranging from a ] in ] to an English teacher in ]. | ||
In the 1980s, Dunin became involved with the growing ] culture and in one year spent $15,000 on computer time.<ref name=RiverfrontTimes/> In 1989, while working as a temporary legal secretary in ],<ref name=RiverfrontTimes/> this interest overlapped into the early ] games such as ] on ] and ]' ] on ]. | In the 1980s, Dunin became involved with the growing ] culture and in one year spent $15,000 on computer time.<ref name=RiverfrontTimes/> In 1989, while working as a temporary legal secretary in ],<ref name=RiverfrontTimes/> this interest overlapped into the early ] games such as ] on ] and ]' ] on ]. | ||
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===Bloodwrath hoax=== | ===Bloodwrath hoax=== | ||
About a week after the ], Dunin and the ] staff received e-mails from someone claiming to be the wife of a player, David Dunn, first saying that Dunn had been killed in the collapse of the ] towers |
About a week after the ], Dunin and the ] staff received e-mails from someone claiming to be the wife of a player, David Dunn, first saying that Dunn had been killed in the collapse of the ] towers and, later, asking for control of his ], Bloodwrath, a ] ], potentially worth thousands of ] ]s. The story gathered an outpouring of sympathy from DragonRealms players, but Dunin could not find Dunn's name on a list of World Trade Center victims. She investigated, contacting reporter Damian Guevara at the '']'' newspaper, who tracked down the real David Dunn, and published a story in ''The Plain Dealer'' in which Dunn claimed an imposter tried to steal the super warrior’s identity.<ref name=FreeTimes>{{cite web | ||
| url = http://www.freetimes.com/issues/1017/features-coverstory.php3 | | url = http://www.freetimes.com/issues/1017/features-coverstory.php3 | ||
| title = "The Bloodwrath Hoax" | | title = "The Bloodwrath Hoax" | ||
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| date = ], ] | | date = ], ] | ||
| publisher = '']'' | | publisher = '']'' | ||
}}</ref> Dunin, however, investigated further, and got Dunn to admit that he faked the impersonation, as well as his own death, to gain attention.<ref name=RiverfrontTimes>{{cite web | }}</ref> Dunin, however, investigated further, and got Dunn to admit that he faked the impersonation, as well as his own death, in a pathetic attempt to gain attention.<ref name=RiverfrontTimes>{{cite web | ||
| url = http://www.riverfronttimes.com/issues/2002-06-19/news_full.html | | url = http://www.riverfronttimes.com/issues/2002-06-19/news_full.html | ||
| title = "When Dragons Escape" | | title = "When Dragons Escape" |
Revision as of 02:14, 5 August 2007
Elonka Dunin | |
---|---|
Elonka Dunin, 2006 | |
Born | December 29, 1958 Santa Monica, California |
Occupation(s) | Game developer, writer |
Website | elonka.com |
Elonka Dunin (born December 29, 1958) is an American game developer, writer, public speaker, and cryptographer. In 2003, she led the team that cracked the Cyrillic Projector cipher, and her book The Mammoth Book of Secret Codes and Cryptograms was published in 2006. She maintains websites with a list of the world's most famous unsolved ciphers, and on Kryptos, a sculpture/cipher located at CIA headquarters. Dunin is a game developer at Simutronics Corp. in St. Louis, Missouri, and was a producer on the team that created CyberStrike, the multiplayer game which won the first award for Online Game of the Year from Computer Gaming World magazine in 1993. She is also co-founder and chairperson of the International Game Developers Association's Online Games group, and senior editor on peer-reviewed IGDA State of the Industry white papers.
Biography
Dunin was born in Santa Monica, California, the older of two children to Stanley Dunin, a Polish-American mathematician, and Elsie Ivancich, a Croatian-American dancer and dance ethnologist at UCLA.
Dunin's interest in computers started as a child when her father, who worked at companies such as the Space Systems Division of Hughes Aircraft, took her to his office in the 1960s. There Dunin played with large mainframe computers such as the IBM 360 and IBM 370 where she learned to program in FORTRAN while still in elementary school. Dunin graduated in 1976 from University High School and went on to study Astronomy at UCLA. Then she joined the United States Air Force, where she worked as an avionics technician at RAF Mildenhall in the United Kingdom, and Beale Air Force Base in California, maintaining aircraft. After the USAF, she traveled the world working at a variety of jobs, ranging from a computer programmer in Denver, Colorado to an English teacher in Rio de Janeiro.
In the 1980s, Dunin became involved with the growing BBS culture and in one year spent $15,000 on computer time. In 1989, while working as a temporary legal secretary in Los Angeles, this interest overlapped into the early multiplayer games such as British Legends on CompuServe and Simutronics' GemStone II on GEnie.
Game developer
In 1990, Dunin moved to St. Louis and began working for online game company Simutronics. With the 1993 Computer Gaming World "Online Game of the Year" award for Simutronics' CyberStrike game and business with America Online, Prodigy and CompuServe, Simutronics launched its own website, play.net, in 1997 with Dunin as Supervisor of Online Games.
In 1999, Dunin held the position of general manager of Simutronics' on-line community and utilized the screen name GameMaster Nova to watch over the fragile evolution of each game's social structure.
Dunin was the product manager for GemStone III, executive producer for the Hercules and Xena-based multiplayer game Alliance of Heroes, and worked on the development of most of Simutronics' other products, including CyberStrike, Modus Operandi, DragonRealms and the upcoming Hero's Journey. Her current title is "General Manager of Online Community."
She is also a founding member of the International Game Developers Association's Online Games SIG and senior editor of some of their annual White Papers on various aspects of the online game industry.
Bloodwrath hoax
About a week after the September 11, 2001 attacks, Dunin and the DragonRealms staff received e-mails from someone claiming to be the wife of a player, David Dunn, first saying that Dunn had been killed in the collapse of the World Trade Center towers and, later, asking for control of his character, Bloodwrath, a high level warrior, potentially worth thousands of real world US dollars. The story gathered an outpouring of sympathy from DragonRealms players, but Dunin could not find Dunn's name on a list of World Trade Center victims. She investigated, contacting reporter Damian Guevara at the Cleveland Plain Dealer newspaper, who tracked down the real David Dunn, and published a story in The Plain Dealer in which Dunn claimed an imposter tried to steal the super warrior’s identity. Dunin, however, investigated further, and got Dunn to admit that he faked the impersonation, as well as his own death, in a pathetic attempt to gain attention.
Amateur cryptographer
Dunin began achieving public recognition for her cryptography hobby in 2000, when she was awarded a prize for cracking the PhreakNIC v3.0 Code. In 2002, she was invited to speak at CIA headquarters regarding steganography and Al-Qaeda codes. During this visit she began a closer study of the Agency's Kryptos sculpture. She started a small personal website with her notes, and early in 2003 published a new type of solution technique for part 3 that supplied a possible "pencil and paper" method for solving it -- all previous published solutions had involved complicated mathematical formulae run on computers. Dunin then began to build a website compiling all of the works of the Kryptos sculptor, James Sanborn. Also in 2003, Dunin organized an effort to solve the code on a Kryptos sister sculpture, the Cyrillic Projector, which succeeded in September 2003 after the cryptographic portion was cracked by Mike Bales of Dunin's team, and Frank Corr of North Carolina.
According to Dunin, these events, plus hints referring to Kryptos on the bookjacket of Dan Brown's 2003 bestseller The Da Vinci Code, steadily increased the visibility of Dunin's website.
In May, 2003, Dunin, along with the late Gary Warzin, co-founded the Yahoo Group Kryptos which is a focal point for online Kryptos activity. Currently four moderators are needed to manage the daily activities of over 1100 members.
In January 2005, an article appeared in Wired about Kryptos, and more media attention followed, including segments by CNN, NPR, UK's The Guardian, France's Libération, and others.
In mid-2005, Dunin was approached by the British publisher Constable & Robinson about compiling The Mammoth Book of Secret Code Puzzles, which was released in both the United States (with publisher Carroll & Graf) and United Kingdom in March 2006.
In July, 2007 she appeared on the PBS program NOVA scienceNOW, as an expert on Kryptos.
Public speaker
Dunin is a member of the IGDA and the Planetary Society. Along with speaking to government agencies such as the FBI, CIA, and NSA, Dunin is a frequent speaker on cryptography and online games at conferences such as Dragon*Con, PhreakNIC, Def Con, Shmoocon, Notacon, and the International Game Developers Conference and has thrice been invited to be a co-host on the Binary Revolution webcast.
Works
- The Mammoth Book of Secret Codes and Cryptograms, US ISBN 0-7867-1726-2, was released April 2006.
- The UK title of the book is: The Mammoth Book of Secret Code Puzzles, UK ISBN 1-84529-325-8
- (editor) IGDA Online Games White Paper, 2002. PDF
- (editor) IGDA Online Games White Paper, 2003. PDF
- (senior editor) IGDA Web & Downloadable Games White Paper, 2004. PDF
- (senior editor) IGDA Persistent Worlds White Paper, 2004. PDF
Games
- Orb Wars - Product Manager
- CyberStrike (Classic) - Developer, and voice talent
- GemStone III - Product Manager
- DragonRealms
- Modus Operandi
- Hercules & Xena: Alliance of Heroes - Executive producer
- CyberStrike 2 - Developer, and voice talent
- Hero's Journey (upcoming)
Contributor/consultant
Dunin is quoted or thanked for contributions in the following books:
- Amy Jo Kim's Community Building on the Web : Secret Strategies for Successful Online Communities, 2000, Peachpit Press. ISBN 0-201-87484-9
- Lee Sheldon's Character Development and Storytelling for Games (Game Development Series), 2004, Course Technology PTR. ISBN 1-59200-353-2
Notes
- Neil Harris/CyberStrike note
- ^ Jeannette Batz (June 19, 2002). ""When Dragons Escape"". Riverfront Times. Retrieved 2007-02-07.
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(help) - "play.net >> Where adventure finds you".
- Pendleton, Jennifer. (August 18, 1997) Los Angeles Times. Trends:Nice Work If You Can Master It. Section: Business; Page 6.
- Austin, Nancy K. Inc. (October 19, 1999) Pure Internet play. Simutronics' online games. Volume 21; Issue 15; Page 76.
- Kevin Hoffman (January 9 - January 15, 2002). ""The Bloodwrath Hoax"". Cleveland Free Times. Archived from the original on 2004-03-11. Retrieved 2007-02-07.
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(help) - Damian Guevara (October 11, 2001). ""His death a fantasy, says game player Cleveland man victim of Net prank"". The Plain Dealer. Retrieved 2007-02-07.
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(help) - Damian Guevara (November 16, 2001). ""Online fantasy player fabricated WTC death hoax to get attention"". The Plain Dealer. Retrieved 2007-02-07.
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(help) - Mark Hinge (14 March 2006). ""Interview: Elonka Dunin"". Whitedust. Retrieved 2007-02-08.
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suggested) (help) - Melanie Cambron (2002). ""A Chat With Elonka Dunin"". GIGnews. Retrieved 2007-02-08.
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ignored (help) - ^ Kim Zetter (January 21, 2005). ""Solving the Enigma of Kryptos"". Wired. Retrieved 2007-02-08.
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(help) - Charles Seife (7 October 2003). ""Cryptic Sculpture Cracked"". ScienceNOW. Science. Archived from the original on 2004-03-11. Retrieved 2007-02-08.
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(help) - Eli Kintisch (08 October 2003). ""Woman sets sights on code on CIA sculpture"". St. Louis Post-Dispatch. Archived from the original on 2004-03-11. Retrieved 2007-02-08.
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(help) - Justine Redman (June 20, 2005). ""Cracking the code"". CNN. Retrieved 2007-02-08.
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References
- St. Charles Journal, January 9 1994, "Games People Play"
- GIGNews interview, May 2002
- Cleveland Free Times, January 9 2002, The Bloodwrath Hoax (archive copy)
- Riverfront Times, June 19 2002 When Dragons Escape
- Wired News, January 26 2005 Solving the Enigma of Kryptos
- Unfiction interview, January 2003
- St. Louis Post Dispatch, October 8 2003, Woman sets sights on code on CIA sculpture (archive copy)
- Science magazine, October 10 2003, Cryptic Sculpture Cracked (archive copy)
- Woman's World magazine, March 16 2004, Code Breaker (archive copy)
- Wall Street Journal, May 27 2005, CIA sculpture 'kryptos' draws mystery lovers
- CNN, June 19 2005, Cracking the code
- UK's The Guardian, June 11 2005 Interest grows in solving cryptic CIA puzzle after link to Da Vinci Code
- Binary Revolution 7 July 2006 radio interview by StankDawg
- Interview at whitedust.net