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Bluto is a playable character in the ]-mode. | Bluto is a playable character in the ]-mode. | ||
There is an ending of the game: Popeye gets married to Swee'Pea in front of a small ]. | |||
==See also== | ==See also== |
Revision as of 15:09, 26 August 2011
Video gamePopeye | |
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Cover art | |
Developer(s) | Sigma Enterprises |
Platform(s) | Game Boy |
Genre(s) | Action/Maze/Strategy |
Mode(s) | Single-player Multiplayer |
Popeye (ポパイ) is a Game Boy video game based on the Popeye cartoon characters licensed from King Features Syndicate. It was developed and published by Sigma Enterprises, which was released exclusively in Japan in 1990.
Gameplay
The scenario is a maze and the player controls Popeye who has a time limit to collect some hearts, find Olive Oyl and save Swee'Pea which only appears somewhere to be saved after the hearts were collected and Olive found.
Popeye should avoid Bluto in order to prevent a fight with him, not losing time. When the fight is inevitable, and if Olive is already found, Popeye will lose her, and after the fight ends, he has to find her again. Bluto can drop weapons and enemies such as cannons and animals. He also steals the hearts and when it happens the heart will appear somewhere else to be collected. J. Wellington Wimpy is always wandering around and puts hamburgers that eventually block Popeye's path, however he can put so much as remove by eating them. There are three playable courses and each one has five stages. A "flying" can of spinach will sometimes appear during the game anytime and out of nowhere, and can be used to increase Popeye's strength: be faster and the ability to eliminate enemies released by Bluto and Wimpy's hamburgers that obstruct the path.
Bluto is a playable character in the multiplayer-mode.
There is an ending of the game: Popeye gets married to Swee'Pea in front of a small chapel.
See also
References
External links
- Popeye at GB no Game Seiha Shimasho Template:Jp icon
- Popeye at tamahobby.com Template:Jp icon
Popeye created by E. C. Segar | |||||
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