Misplaced Pages

Timeline of computer animation in film and television: Difference between revisions

Article snapshot taken from Wikipedia with creative commons attribution-sharealike license. Give it a read and then ask your questions in the chat. We can research this topic together.
Browse history interactively← Previous editNext edit →Content deleted Content addedVisualWikitext
Revision as of 20:30, 12 June 2006 editTheRealFennShysa (talk | contribs)Extended confirmed users, Pending changes reviewers16,441 edits removed unsourced info - please SPECIFY SOURCE FOR YOUR CLAIM← Previous edit Revision as of 20:32, 12 June 2006 edit undo200.161.6.47 (talk) 1990sNext edit →
Line 265: Line 265:
|colspan="2"|First CGI feature-length animation. |colspan="2"|First CGI feature-length animation.
|- |-
|rowspan="2"| ]
|''''
|]
|-
|colspan="2"|First 100% digital film ever made.
|-
|rowspan="2"| No image |rowspan="2"| No image
| '']'' | '']''

Revision as of 20:32, 12 June 2006

Pioneering uses of computer-generated imagery in film and television:

1970s

Image Film Year
Notes
File:WestworldCGI.jpg
Westworld 1973
First use of 2D computer digitized images as part of a feature film (infrared point of view of Gunslinger robot).
File:Futureworld CG Scene.jpg
Futureworld (sequel of Westworld) 1976
First use of 3D computer graphics for animated hand and face. Used 2D digital compositing to materialize characters over a background.
File:StarWarsBriefing.jpg
Star Wars Episode IV: A New Hope 1977
First use of 3D vector graphics for the trench run briefing sequence.
Alien 1979
Used raster wireframe rendering for navigation monitors in the landing sequence.
File:TheBlackHoleCredits.jpg
The Black Hole 1979
Disney uses CGI for the opening titles.

1980s

Image Film Year
Notes
File:Looker CG Scene.jpg
Looker 1981
First CGI human character, Cindy. First use of shaded 3D CGI as we think of it today.
File:Wrath of Khan.jpg
Star Trek II: The Wrath of Khan 1982
ILM computer graphics division develops "Genesis effect", first use of fractal-generated landscape in a film.
File:TRON CG Scene.jpg
Tron 1982
Extensive use of 3D CGI including the famous Light Cycle sequence.
No image The Professional: Golgo 13 1983
The first anime title to use CGI (opening credits and helicopter attack sequence).
File:2010 CGI monoliths.jpg
2010: The Year We Make Contact 1984
CGI was used to create thousands of monoliths for the end sequence.
File:The Last Starfighter CG Scene.jpg
The Last Starfighter 1984
Uses CGI for all spaceship shots, replacing traditional models. First use of 'integrated CGI' where the effects are supposed to represent real world objects.
File:Andre and Wally.jpg
The Adventures of André and Wally B. 1984
Lucasfilm's computer animation division creates an all-CGI animated short. The first CGI animation with motion blur effects.
File:LensmanCGI.jpg
Lensman (SF Shinseiki Lensman) 1984
First anime to make extensive use of CGI.
File:Young Sherlock Holmes CG Scene.jpg
Young Sherlock Holmes 1985
Lucasfilm creates the first photorealistic CGI character, 'stained glass knight'.
File:The Black Cauldron CG Scene.jpg
The Black Cauldron 1985
The first Disney animated feature to contain computer generated objects.
File:Moneyfornothing.jpg
Dire Straits - Money for Nothing 1985
First computer generated music video.
File:Flight of the Navigator CG Scene.jpg
Flight of the Navigator 1986
The first with the use of reflection mapping in a feature film, it was used for the flying alien spacecraft.
File:Labyrinth CG Scene.jpg
Labyrinth 1986
First realistic CGI animal
File:Greatmousedetective.jpg
The Great Mouse Detective 1986
First major use of computer animation in an animated film, the depiction of Big Ben's gears as background in one of the final segments.
File:StarTrek4 Morph.jpg
Star Trek IV: The Voyage Home 1986
First use of the Cyberwave 3D scanner, first 3D morphing
File:Luxo Jr.jpg
Luxo Jr 1986
Pixar's first fully 3D animated short film. First use of shadows in CGI. First CGI film to be nominated for an Academy award.
No image Captain Power and the Soldiers of the Future (TV show) 1986
It was the first TV series to include characters modeled in 3D entirely within the computer.
File:S3 Mills-of-doom.JPG
Knightmare 1987
First game show with interaction between humans and computer generated surroundings.
The Abyss 1989
First 3D digital water effect.
File:Indiana aging.jpg
Indiana Jones and the Last Crusade 1989
First all-digital composite.

1990s

Image Film Year
Notes
File:Total Recall CG Scene.jpg
Total Recall 1990
Use of motion capture for CGI characters.
File:Die hard 2.jpg
Die Hard 2: Die Harder 1990
First digitally-manipulated matte painting.
File:Robocop 2 CG Scene.jpg
RoboCop 2 1990
First use of real-time computer graphics or "digital puppetry" to create a character in a motion picture.
No image Backdraft 1991
First use of photorealistic CG fire in a motion picture.
File:Terminator2 T1000.jpg
Terminator 2: Judgment Day 1991
First realistic human movements on a CG character. First use of a personal computer to create major movie 3D effects.
File:Death Becomes Her CG Scene.jpg
Death Becomes Her 1992
First human skin CG software.
File:Still03.jpg
VeggieTales 1993
First completely computer animated video. Video titled "Where's God when I'm Scared?"
File:Jurassic Park screenshot 2.jpg
Jurassic Park 1993
First photorealistic CG characters.
File:Babylon5 02.jpg
Babylon 5 1993
First television series to use CGI as the primary method for its visual effects. First TV use of virtual sets.
No image The Flintstones 1994
First digital fur.
File:ReBoot TV series.jpg
ReBoot 1994
First computer animated television series.
No image Waterworld 1995
First realistic CG water .
File:Caspermoviescreen.jpg
Casper 1995
First CGI lead character in feature-length film (preceded Toy Story by six months). First CGI characters to interact realistically with live actors.
File:Toy Story CGI.jpg
Toy Story 1995
First CGI feature-length animation.
Cassiopeia 1996
First 100% digital film ever made.
No image Conceiving Ada 1997
First 2D all-CGI backgrounds with live actors.
No image Fight Club 1999
The first realistic close-up of detailed facial deformation on a synthetic human.

2000s

Image Film Year
Notes
File:Final Fantasy.jpg
Final Fantasy: The Spirits Within 2001
First realistic feature-length CGI movie.
No image Waking Life 2001
First feature length movie filmed digitally then rotoscoped
File:Tv ytv hi jimmyneutron 02.jpg
Jimmy Neutron: Boy Genius 2001
First CGI feature length movie made using off-the-shelf hardware and software.
The Lord of the Rings: The Two Towers 2002
First use of AI for digital actors (using the Massive software developed by Weta Digital).
File:Matrix Reloaded Burly Brawl.jpg
The Matrix Reloaded 2003
The Burly Brawl - the first use of Universal Capture, 3D recording of actor's performance, its editing and rendering.
File:Gollum.jpg
Gollum 2003
First Digital actor to win an award (BFCA), category created for Best Digital Acting Performance
File:Immortelscreen.jpg
Immortel (Ad Vitam) - Casshern - Sky Captain and the World of Tomorrow 2004
First movies with all-CGI backgrounds and live actors.
File:Polar express 1.jpg
The Polar Express 2004
First CGI movie that used motion capture for all actors.
File:Elephantsdream.jpg
Elephants Dream 2006
First CGI short movie released as completely open source. Made with Open Source software, theatrical and DVD release under Creative Commons License. Unique that all 3D models, animatics and software are included on the DVD free for any use.

See also

External links

Categories: