Revision as of 01:20, 19 January 2007 view sourceInvaderSora (talk | contribs)708 edits Well, It is happening, so it'll be mentioned.← Previous edit | Latest revision as of 13:40, 21 December 2024 view source Counterdoom (talk | contribs)162 editsNo edit summary | ||
Line 1: | Line 1: | ||
{{Short description|Video game franchise}} | |||
{{unreferenced||date=June 2006}} | |||
{{About|the series|the game|Kingdom Hearts (video game){{!}}''Kingdom Hearts'' (video game)}} | |||
{{Cleanup-rewrite}} | |||
{{Featured article}} | |||
] | |||
{{Pp-semi-indef|small=yes}} | |||
{{nihongo|'''''Kingdom Hearts'''''|キングダムハーツ|Kingudamu Hātsu}} is a series of ]s made by ] and ], for the ] ] and ] ]. | |||
{{Use mdy dates|date=April 2021}} | |||
{{Infobox video game series | |||
| title = Kingdom Hearts | |||
| image = Kingdom Hearts logo.png | |||
| genre = {{plainlist| | |||
* ] | |||
* ] | |||
* ] | |||
}} | |||
| developer = {{plainlist| | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* BitGroove Inc. | |||
* ] | |||
* ] | |||
}} | |||
| publisher = {{Plainlist| | |||
* Square | |||
* Square Enix | |||
}} | |||
| creator = {{plainlist| | |||
* ] | |||
* ] | |||
}} | |||
| composer = ] | |||
| platforms = {{plainlist| | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
* ] | |||
}} | |||
| first release version = '']'' | |||
| first release date = March 28, 2002 | |||
| latest release version = '']'' | |||
| latest release date = November 11, 2020 | |||
| parent = ] | |||
}} | |||
{{Nihongo foot|'''''Kingdom Hearts'''''|キングダム ハーツ|Kingudamu Hātsu|lead=yes|group=lower-alpha}} is a series of ] created by Japanese ] ] and ], being developed and published by ] (originally by ]). It is a collaboration between Square Enix and ], and is under the leadership of Nomura, a longtime Square Enix employee. | |||
It is a ] of "alternate" ] universes set in a ] made specifically for the series. A number of '']'' characters make an appearance in the series, as well. The three games have been directed by ], who also made all the conceptual artwork for them. | |||
''Kingdom Hearts'' is a ] of various Disney properties based in an original ]. The series centers on the main character, ], and his journey and experiences with various Disney characters, as well as some from Square Enix properties, such as '']'', '']'', and '']'', in addition to original characters and locations created specifically for the series. | |||
Tetsuya Nomura has recently confirmed that the series will be worked on a great deal in 2007, suggesting further announcements would be made in the middle of the year. It has been speculated that "Kingdom Hearts III" may be announced, as well as possibly a movie or anime series.<ref name="KH3"> "kingdomhearts3.net". URL Accessed December 22, 2006</ref> <ref name="KHmovie"> "news.spong.com". URL Accessed December 14, 2006</ref> <ref name="KHcartoon"> "kotaku.com". URL Accessed December 14, 2006</ref> Nomura has recently added heat to the speculation about more titles being added to the series by revealing that there will be surprising additions to the series in the future, and will in fact be making a 'new step' which Nomura has thus far been very reluctant to talk about. <ref name=khiii"> "kingdomhearts3.net". URL Accessed January 3, 2007</ref> | |||
The series consists of thirteen games available for multiple platforms, and future games are planned. Most of the games in the series have been positively received and commercially successful. As of March 2022, the ''Kingdom Hearts'' series has shipped more than 36 million copies worldwide. A wide variety of related merchandise has been released along with the games, including ]s, ], companion books, ]s, a ], and a ] series. | |||
The Kingdom Hearts series has sold over 10 million copies worldwide.<ref name="KH Sales"> "kingdomhearts3.net". URL Accessed January 12, 2007</ref> <ref name="KH Sales 2"> "KH2.co.uk". URL Accessed January 12, 2007</ref> | |||
== |
== Media == | ||
{{Main|List of Kingdom Hearts media}} | |||
The peculiar origins of ''Kingdom Hearts'' came about when the producer, Shinji Hashimoto, met a Disney executive in an elevator. Square and the Japanese wing of Disney worked out of the same Tokyo office. When '']'' was released, SquareSoft's President saw the movie and thought that after many years of watching Disney movies, he could make them more adult-friendly. He met with ] and they had many ideas to release a game involving a new Square-designed character and some classic Disney characters such as Donald, Goofy, and Mickey. They agreed that Buena Vista and Square would make a short demo and if the company gave a good reaction, they would start production on an actual game. The demo was met with a great impression, as if it was a new installment of the Final Fantasy series. At a second meeting, the two parties agreed to include some SquareSoft characters in the game. Two years later, the first playable demo was revealed at E3 and then released the following year. {{fact}} | |||
= |
=== Games === | ||
{{Video game timeline | |||
Originally, news of such an odd pairing for a video game met mixed reaction. Squaresoft was already well-established in the video gaming market with the ''Final Fantasy'' series (which had reached a landmark of ten installments by the time ''Kingdom Hearts'' was announced). Disney is best known throughout the world as an American feature film company with a reputation of making popular family films (notably in ]). Because many ''Final Fantasy'' games feature an emphasis on epic, sometimes mature and ] storytelling (let alone a noticeable amount of violence), gamers were unsure whether or not the crossover would be successful. Numerous fans of the series were immediately displeased with the idea of a Square game aimed at children. Other gamers, however, who were fans of the Disney franchise, waited for the game in anticipation. | |||
| range1 = 2002 – | |||
| range1_color = #00CDCD #008B8B | |||
| subtitle = Main series in '''bold''' | |||
| 2002 = ''''']''''' | |||
| 2004 = ''''']''''' | |||
| 2005 = ''''']''''' | |||
| 2007 = '']'' | |||
| 2008a = ''''']''''' | |||
| 2008b = '']'' | |||
| 2009 = ''''']''''' | |||
| 2010a = ''''']''''' | |||
| 2010b = '']'' | |||
| 2012 = ''''']''''' | |||
| 2013a = '']'' | |||
| 2013b = ''''']''''' | |||
| 2014 = '']'' | |||
| 2015 = '']'' | |||
| 2017 = '']'' | |||
| 2019 = ''''']''''' | |||
| 2020a = ''''']''''' | |||
| 2020b = ''''']''''' | |||
| TBAa = ''''']''''' | |||
| TBAb = ''''']''''' | |||
}} | |||
* ''''']''''' is the first game in the series, released in Japan on March 28, 2002, for ].<ref name="KH-IGNProfile">{{cite web| url = https://www.ign.com/games/kingdom-hearts| title = Kingdom Hearts| website = IGN| access-date = September 4, 2007| archive-date = September 24, 2015| archive-url = https://web.archive.org/web/20150924225219/http://www.ign.com/games/kingdom-hearts| url-status = live}}</ref><ref name="KH-GameFAQS">{{cite web| url = https://gamefaqs.gamespot.com/ps2/516587-kingdom-hearts/data| website = ]| title = ''Kingdom Hearts'' Info| access-date = May 12, 2007|archive-url=https://web.archive.org/web/20160303170818/http://www.gamefaqs.com/ps2/516587-kingdom-hearts/data|archive-date=2016-03-03 }}</ref> Tetsuya Nomura served as game director, his first time in this position. ''Kingdom Hearts'' introduced the main characters (Sora, Kairi, and Riku) of the series, and established the plot's framework involving hearts and dark beings known as the ]. It also established the role of Disney characters in the series, with character cameos from the ''Final Fantasy'' series. ''Kingdom Hearts'' was released in North America on September 17, 2002,<ref name="KH-IGNProfile"/><ref name="KH-GameFAQS"/> and featured additional content that was not in the original Japanese version. The game was later re-released in Japan as '']'' on December 26, 2002.<ref name="KH-IGNProfile"/><ref name="KH-GameFAQS"/> ''Final Mix'' includes the content from the North American release and additional enemies, ]s, and weapons.<ref name="finalmix">{{cite web| url = https://www.ign.com/articles/2002/09/11/kingdom-hearts-final-mix-images-2| title = ''Kingdom Hearts'' Final Mix Images| website = IGN| author = IGN Staff| date = September 11, 2002| access-date = March 11, 2007| archive-date = November 3, 2012| archive-url = https://web.archive.org/web/20121103094417/http://www.ign.com/articles/2002/09/11/kingdom-hearts-final-mix-images-2| url-status = live}}</ref> | |||
* ''''']''''' is a direct sequel to the first game. It was released on the ] in Japan on November 11, 2004.<ref name="CoM-IGNProfile">{{cite web| url = https://www.ign.com/games/kingdom-hearts-re-chain-of-memories| title = Kingdom Hearts: Chain of Memories| website = IGN| access-date = September 4, 2007| archive-date = December 5, 2012| archive-url = https://web.archive.org/web/20121205035539/http://www.ign.com/games/kingdom-hearts-re-chain-of-memories| url-status = live}}</ref><ref name="KH-COM-gameFAQs">{{cite web| url = https://gamefaqs.gamespot.com/gba/919011-kingdom-hearts-chain-of-memories/data| website = ]| title = Kingdom Hearts: Chain of Memories Info| access-date = May 24, 2007| archive-date = February 13, 2018| archive-url = https://web.archive.org/web/20180213080337/https://gamefaqs.gamespot.com/gba/919011-kingdom-hearts-chain-of-memories/data| url-status = live}}</ref> ''Chain of Memories'' was touted as a bridge between the two PlayStation 2 games, introducing and previewing plot elements that would be explored in the next game.<ref>{{cite web| url = https://www.ign.com/articles/2003/10/03/kingdom-hearts-chain-of-memories-4| title = Kingdom Hearts: Chain of Memories – Square-Enix continues its Disney-based adventure on the GBA. New screens and details| website = IGN| author = Craig Harris| date = October 3, 2003| access-date = March 11, 2007| archive-date = May 5, 2019| archive-url = https://web.archive.org/web/20190505174511/https://www.ign.com/articles/2003/10/03/kingdom-hearts-chain-of-memories-4| url-status = live}}</ref> The gameplay system is a departure from the original and employs card game mechanics in real time. Players construct decks out of cards that correspond to different actions in battle, such as attacking or using magic. It was remade into a PlayStation 2 game titled '']'', which contains polygonal graphics instead of the ] used in the original game. The remake was released in Japan as a second disc packaged with '']'' on March 29, 2007, and in North America as a standalone game on December 2, 2008.<ref>{{cite web| url = http://www.square-enix.com/na/company/press/2008/0919/| title = Square Enix Announces Kingdom Hearts Re:Chain of Memories for North America| publisher = ]| date = September 19, 2008| access-date = September 19, 2008| archive-date = August 16, 2011| archive-url = https://web.archive.org/web/20110816040915/http://www.square-enix.com/na/company/press/2008/0919/| url-status = live}}</ref><ref name="roxas13066">{{cite web| title = Kingdom Hearts: Re:Chain of Memories Heads to Retailers Today| url = https://www.ign.com/articles/2008/12/02/kingdom-hearts-3582-days-announced-for-north-america| website = IGN| date = December 2, 2008| access-date = December 10, 2008| archive-date = November 8, 2012| archive-url = https://web.archive.org/web/20121108112254/http://www.ign.com/articles/2008/12/02/kingdom-hearts-3582-days-announced-for-north-america| url-status = live}}</ref> | |||
* ''''']''''' takes place one year after the events of ''Chain of Memories''. It was released for the PlayStation 2 in Japan on December 22, 2005.<ref name="KHII-IGNProfile">{{cite web| url = https://www.ign.com/games/kingdom-hearts-ii| title = Kingdom Hearts II| website = IGN| access-date = September 4, 2007| archive-date = September 14, 2013| archive-url = https://web.archive.org/web/20130914062928/http://www.ign.com/games/kingdom-hearts-ii| url-status = live}}</ref><ref name="GameFAQsInfo">{{cite web| url = https://gamefaqs.gamespot.com/ps2/915410-kingdom-hearts-ii/data| website = ]| title = ''Kingdom Hearts'' II Info| access-date = June 14, 2007|archive-url=https://web.archive.org/web/20160314034503/http://www.gamefaqs.com/ps2/915410-kingdom-hearts-ii/data|archive-date=2016-03-14}}</ref> The game further explores the "heart" concept by involving a new group of enemies, the ], which are the cast-off shells of those who have become Heartless. The gameplay is similar to that of the first ''Kingdom Hearts'' game, with the addition of the Reaction Command, which performs reflex-sensitive actions in battle. ''Kingdom Hearts II'' was revised into ''Kingdom Hearts II Final Mix'', which contains more material than the original release, such as additional ]s and bosses. ''Kingdom Hearts II Final Mix'' was released with ''Kingdom Hearts Re:Chain of Memories'' in a collection titled ''Kingdom Hearts II Final Mix+'', which was released in Japan on March 29, 2007.<ref name="khfmii">{{cite web| title = ''Kingdom Hearts'' II Update For PS2| url = https://www.ign.com/articles/2006/09/13/kingdom-hearts-ii-update-for-ps2| website = IGN| author = Anoop Gantayat| date = September 13, 2006| access-date = March 11, 2007| archive-date = November 3, 2012| archive-url = https://web.archive.org/web/20121103094514/http://www.ign.com/articles/2006/09/13/kingdom-hearts-ii-update-for-ps2| url-status = live}}</ref> | |||
* ''''']''''' is an ] mobile phone game that picks up directly after ''Kingdom Hearts II''. The "preinstall" episode was released in Japan on November 18, 2008, and eight episodes were released between June 3, 2009, and January 28, 2010.<ref>{{cite web|title=キングダム ハーツ coded |url=http://www.square-enix.co.jp/kingdom/coded/ |publisher=] |language=ja |access-date=December 19, 2011 |url-status=dead |archive-url=https://web.archive.org/web/20160403195035/http://kh-info-block.tumblr.com/post/18443326270/nomura-interviews-coded |archive-date=April 3, 2016 }}</ref> The game was remade for the ] as '']'', and features updated gameplay combining that of two later entries in the series, ''358/2 Days'' and ''Birth by Sleep''. Unlike the original version, ''Re:coded'' was released internationally: October 7, 2010, in Japan;<ref name="Oct7">{{cite web |title=Kingdom Hearts Re:coded Decoded in October |url=https://www.siliconera.com/kingdom-hearts-recoded-decoded-in-october/ |date=July 19, 2010 |publisher=Siliconera |access-date=July 19, 2010 |archive-date=July 15, 2020 |archive-url=https://web.archive.org/web/20200715171408/https://www.siliconera.com/kingdom-hearts-recoded-decoded-in-october/ |url-status=live }}</ref> January 11, 2011, in North America;<ref name="Jan11">{{cite web|url=http://release.square-enix.com/na/2010/10/06_01.html|title=KINGDOM HEARTS RE:CODED CONFIRMED FOR RELEASE JANUARY 11, 2011|publisher=]|access-date=October 6, 2010|date=October 6, 2010|archive-date=October 12, 2010|archive-url=https://web.archive.org/web/20101012211735/http://release.square-enix.com/na/2010/10/06_01.html|url-status=live}}</ref> and January 14, 2011, in Europe.<ref name="Jan14">{{cite web |url=https://twitter.com/SQUARE_ENIX_EU/status/26560807958 |title=Kingdom Hearts Re:coded is coming to Europe 14 January 2011 |author=Square Enix Europe |date=October 6, 2010 |publisher=Twitter |access-date=March 30, 2012 |archive-date=February 14, 2016 |archive-url=https://web.archive.org/web/20160214182125/https://twitter.com/SQUARE_ENIX_EU/status/26560807958 |url-status=live }}</ref> | |||
* ''''']''''' was released for the Nintendo DS in Japan on May 30, 2009. It is primarily set between ''Kingdom Hearts'' and ''Kingdom Hearts II'', focusing on Roxas' time in ] and his motives for leaving. It is the first game in the series to feature ] in addition to the traditional use of ]-controlled partners.<ref name="Joystiq-TGS07b">{{cite web| title = TGS07: New Kingdom Hearts games coming to DS, PSP, mobile| url = http://www.joystiq.com/2007/09/20/tgs07-new-kingdom-hearts-games-coming-to-ds-psp-mobile/| author = Siegel, Scott| date = September 20, 2007| publisher = Joystiq| access-date = September 21, 2007| archive-url = https://web.archive.org/web/20121018145214/http://www.joystiq.com/2007/09/20/tgs07-new-kingdom-hearts-games-coming-to-ds-psp-mobile/| archive-date = October 18, 2012| url-status = dead}}</ref><ref name="IGN-TGS07">{{cite web| title = TGS 2007: Three New Kingdom Hearts Titles| url = https://www.ign.com/articles/2007/09/20/tgs-2007-three-new-kingdom-hearts-titles| author = Onyett, Charles| date = September 19, 2007| website = IGN| access-date = September 20, 2007| archive-date = November 19, 2013| archive-url = https://web.archive.org/web/20131119224652/http://www.ign.com/articles/2007/09/20/tgs-2007-three-new-kingdom-hearts-titles| url-status = live}}</ref> Gameplay is mission-based with optional objectives that yield additional rewards. The game also has a unique panel system which governs character improvement, special abilities, and equipped weapons. | |||
* ''''']''''' is a prequel to the series, released for the ] in Japan on January 9, 2010, and in North America on September 7, 2010, with additional content.<ref>{{cite web| url = https://blog.playstation.com/2010/05/17/new-kingdom-hearts-birth-by-sleep-psp-entertainment-pack/| title = New KINGDOM HEARTS Birth by Sleep PSP Entertainment Pack| work = ]| publisher = ]| author = Kristin Neirinckx| date = May 17, 2010| access-date = May 17, 2010| archive-date = June 9, 2020| archive-url = https://web.archive.org/web/20200609034344/https://blog.playstation.com/2010/05/17/new-kingdom-hearts-birth-by-sleep-psp-entertainment-pack/| url-status = live}}</ref> The game is set ten years before the events of the first ''Kingdom Hearts'' game, revealing the origins of the villain, Xehanort.<ref>{{cite web| url = https://www.ign.com/articles/2007/09/20/tgs-2007-three-new-kingdom-hearts-titles| title = Three New Kingdom Hearts Titles| website = IGN| author = Charles Onyett| date = September 19, 2007| access-date = September 19, 2007| archive-date = November 19, 2013| archive-url = https://web.archive.org/web/20131119224652/http://www.ign.com/articles/2007/09/20/tgs-2007-three-new-kingdom-hearts-titles| url-status = live}}</ref> It consists of four scenarios, three of which focus on one of the game's three protagonists, Terra, Ventus, and Aqua. The game was re-released in Japan under the title '']'' on January 20, 2011, with the content from the English versions as well as new features, such as an additional fifth scenario. | |||
* ''''']''''' was released on March 29, 2012, in Japan for the ]. The game focuses on ] and ]'s Mark of Mastery exam under Yen Sid in anticipation of Xehanort's return and their subsequent conflicts with enemies from their past.<ref name="Nomura E3">{{cite web |url=http://www.andriasang.com/e/blog/2010/06/18/nomura_on_kh_3ds/ |archive-url=https://web.archive.org/web/20100619091107/http://www.andriasang.com/e/blog/2010/06/18/nomura_on_kh_3ds/ |archive-date=2010-06-19 |title=Tetsuya Nomura on Kingdom Hearts 3D |author=Anoop Gantayat |date=June 18, 2010 |publisher=Andriasang |access-date=June 16, 2010}}</ref> In addition to similar systems inherited from ''Birth by Sleep'', this game features "Dream Eaters" which serve as both enemies and allies. Players may collect and breed friendly Dream Eaters and train them to become more powerful. The English edition came out on July 20, 2012, in Europe while it came out on July 31, 2012, for North America. | |||
* ''''']''''': At Tokyo Game Show 2012, Square Enix announced ''Kingdom Hearts χ'', previously known as ''Kingdom Hearts for PC Browsers''.<ref>{{cite web|url=http://blog.jp.square-enix.com/kingdom/2013/02/pckingdom-heartschi.html|title=【PCブラウザ】KINGDOM HEARTSχ 正式タイトル&タイトルロゴ決定|author=Square-Enix|date=February 19, 2013|publisher=Square-Enix|access-date=February 19, 2013|archive-date=September 9, 2013|archive-url=https://web.archive.org/web/20130909021727/http://blog.jp.square-enix.com/kingdom/2013/02/pckingdom-heartschi.html|url-status=live}}</ref> It is a browser game for PCs, and was only playable in Japan from July 2013 to September 2016. It features cartoon-like 2D models and is a prequel to the series, detailing the events leading up to the Keyblade War. | |||
** '''''Kingdom Hearts: Unchained χ''''': An international port of ''Kingdom Hearts χ'' that was released for Android and iOS devices.<ref name="FamUnchained">{{cite magazine|date=2015-05-15|script-title=ja:あなたの手の中に、『KH』の世界が法がる|trans-title=The world of "KH" expands into your hands|magazine=]|issue=1380|pages=30–35|publisher=]|language=ja}}</ref> ''Unchained χ'' was released in Japan on September 3, 2015,<ref name="UnchaintedJP">{{cite web|url=https://www.gematsu.com/2015/09/kingdom-hearts-unchained-chi-launches-september-3-japan|title=Kingdom Hearts: Unchained Chi launches September 3 in Japan|last=Romano|first=Sal|publisher=Gematsu|date=2015-09-01|access-date=2016-04-04|archive-url=https://web.archive.org/web/20150902000704/http://gematsu.com/2015/09/kingdom-hearts-unchained-chi-launches-september-3-japan|archive-date=2015-09-02|url-status=live}}</ref> in North America on April 7, 2016,<ref name="SQEXwestern">{{cite web |url=http://na.square-enix.com/us/blog/kingdom-hearts-unchained-x-coming-north-america |title=Kingdom Hearts Unchained χ is coming to North America! |publisher=] |date=2016-04-04 |access-date=2016-04-04 |archive-url=https://archive.today/20160404233432/http://na.square-enix.com/us/blog/kingdom-hearts-unchained-x-coming-north-america |archive-date=April 4, 2016 |url-status=live }}</ref> and in Europe on June 16, 2016.<ref>{{cite web|url=https://www.siliconera.com/kingdom-hearts-unchained-will-available-europe-100-countries-later-tonight/|title=Kingdom Hearts Unchained χ Will Be Available In Europe And In 100 Countries Later Tonight|author=Sata|publisher=Siloconera|date=June 15, 2016|access-date=June 15, 2016|archive-date=June 4, 2020|archive-url=https://web.archive.org/web/20200604041256/https://www.siliconera.com/kingdom-hearts-unchained-will-available-europe-100-countries-later-tonight/|url-status=live}}</ref> Later in April 2017, it was rebranded as '''''Kingdom Hearts: Union χ''''', featuring an all-new story that expanded and diverged from the original.<ref>{{cite magazine|url=https://www.gameinformer.com/b/news/archive/2017/03/10/kingdom-hearts-union-x-cross-update-announced.aspx|title=Kingdom Hearts Union X Cross Update Announced|last=Hume|first=Manon|publisher=]|magazine=]|date=March 10, 2017|access-date=March 12, 2017|archive-date=March 11, 2017|archive-url=https://web.archive.org/web/20170311060340/http://www.gameinformer.com/b/news/archive/2017/03/10/kingdom-hearts-union-x-cross-update-announced.aspx|url-status=dead}}</ref> In January 2019, the game was available on the ] for Amazon devices.<ref>{{cite web|url=https://www.dualshockers.com/kingdom-hearts-union-x-amazon/|title=Kingdom Hearts Union χ is Now on Amazon Devices|last=Compendio|first=Chris|work=DualShockers|date=January 29, 2019|access-date=June 16, 2020|archive-date=June 16, 2020|archive-url=https://web.archive.org/web/20200616213341/https://www.dualshockers.com/kingdom-hearts-union-x-amazon/|url-status=live}}</ref> The app was rebranded once again to '''''Kingdom Hearts: Union χ Dark Road''''' with the release of ''Kingdom Hearts Dark Road''.<ref name="DarkRoadDualShockers" /> The game was shut down and converted into a cutscene viewer in May 2021, and delisted in August 2024.<ref name="Shutdown">{{cite tweet|author=KINGDOM HEARTS Union χ|user=kh_ux_na|number=1364866783124090882|title=Message From The Development Team|date=25 Feb 2021}}</ref> | |||
*** '''''Kingdom Hearts Dark Road''''' is a mobile game accessed within ''Kingdom Hearts Union χ'',<ref name="DarkRoadDualShockers">{{cite web|url=https://www.dualshockers.com/kingdom-hearts-dark-road-mobile-xehanort-union-x/|title=Kingdom Hearts Dark Road Details, Screenshots Released|last=Tricome|first=Nick|work=DualShockers|date=February 19, 2020|access-date=June 16, 2020|archive-date=June 16, 2020|archive-url=https://web.archive.org/web/20200616225546/https://www.dualshockers.com/kingdom-hearts-dark-road-mobile-xehanort-union-x/|url-status=live}}</ref> which released worldwide on June 22, 2020.<ref>{{cite web|url=https://www.animenewsnetwork.com/news/2020-06-20/kingdom-hearts-dark-road-smartphone-game-also-launches-in-english-on-june-22/.160867|title=Kingdom Hearts Dark Road Smartphone Game Also Launches in English on June 22|last=Hodgkins|first=Crystalyn|work=Anime News Network|date=June 20, 2020|access-date=June 21, 2020|archive-date=June 21, 2020|archive-url=https://web.archive.org/web/20200621045904/https://www.animenewsnetwork.com/news/2020-06-20/kingdom-hearts-dark-road-smartphone-game-also-launches-in-english-on-june-22/.160867|url-status=live}}</ref> The game is set 70 years before ''Birth by Sleep'' and explores the origins of Xehanort and his eventual turn to darkness,<ref>{{cite web|url=https://www.gamesradar.com/kingdom-hearts-mobile-game-2020-project-xehanort/|title=Kingdom Hearts is getting a new mobile game this spring, Square Enix announces|last=Gerblick|first=Jordan|work=]|date=January 22, 2020|access-date=January 24, 2020|archive-date=January 23, 2020|archive-url=https://web.archive.org/web/20200123190110/https://www.gamesradar.com/kingdom-hearts-mobile-game-2020-project-xehanort/|url-status=live}}</ref> and was developed by the same team working on ''Union χ''.<ref name="NomuraFutureJan2020" /> Following the shutdown of ''Union χ'', ''Dark Road'' was converted into an offline game and received its final story update in August 2022.<ref>{{cite web | url=https://www.gamespot.com/articles/kingdom-hearts-dark-road-will-get-its-final-chapter-soon/1100-6506250/ | title=Kingdom Hearts: Dark Road Will Get Its Final Chapter Soon }}</ref> | |||
* ''''']''''': In September 2010, Tetsuya Nomura stated that his team was too busy with other projects such as '']'' (known as ''Final Fantasy Versus XIII'' at the time) to work on ''Kingdom Hearts III''. He also stated that his team was researching how to create the high-definition graphics of the game, which depended on the technical restrictions of the next generation consoles.<ref>{{cite book|title=Electronic Gaming Monthly|date=September 14, 2010|pages=12, 13}}</ref> On June 10, 2013, at the ] Sony press conference, after years of rumors and speculations, Nomura introduced a teaser for ''Kingdom Hearts III'', which stated it was in development for the ]. It was announced the next day to be in development for the ] as well.<ref>{{cite web|url=https://www.prnewswire.com/news-releases/square-enix-announces-next-generation-development-of-kingdom-hearts-iii-211042601.html|title=Square Enix Announces Next Generation Development of Kingdom Hearts III|publisher=Square Enix|date=June 11, 2013|access-date=June 11, 2013|archive-date=June 16, 2013|archive-url=https://web.archive.org/web/20130616165541/http://www.prnewswire.com/news-releases/square-enix-announces-next-generation-development-of-kingdom-hearts-iii-211042601.html|url-status=live}}</ref> In ''Kingdom Hearts III'', the series protagonist Sora embarks on a journey to regain his lost "Power of Waking" while Sora's friends, Riku and King Mickey, search for the Keyblade wielders Aqua, Terra, and Ventus in preparation for their final battle against Xehanort. The game concludes the "Dark Seeker Saga".<ref>{{cite web|url=https://www.polygon.com/2013/6/19/4444394/kingdom-hearts-3-detailed-by-game-director-tetsuya-nomura|title=Kingdom Hearts 3 detailed by game director Tetsuya Nomura|last=Gifford|first=Kevin|website=Polygon|date=June 19, 2013|access-date=June 19, 2013|archive-date=June 23, 2013|archive-url=https://web.archive.org/web/20130623012555/http://www.polygon.com/2013/6/19/4444394/kingdom-hearts-3-detailed-by-game-director-tetsuya-nomura|url-status=live}}</ref> The game was released on January 25, 2019, in Japan and on January 29 worldwide.<ref>{{cite web|url=https://gematsu.com/2018/06/kingdom-hearts-iii-launches-january-25-2019-japan-asia-january-29-north-america-europe|title=Kingdom Hearts III launches January 25, 2019 in Japan and Asia, January 29 in North America and Europe|last=Romano|first=Sal|publisher=Gematsu|date=June 10, 2018|access-date=June 10, 2018|archive-url=https://web.archive.org/web/20180610153023/https://gematsu.com/2018/06/kingdom-hearts-iii-launches-january-25-2019-japan-asia-january-29-north-america-europe|archive-date=June 10, 2018|url-status=live}}</ref><ref>{{cite magazine|url=https://www.gameinformer.com/2018/06/10/kingdom-hearts-iii-finally-gets-a-release-date|title=Kingdom Hearts III Finally Gets A Release Date|last=Wallace|first=Kimberly|magazine=]|publisher=]|date=June 10, 2018|access-date=June 10, 2018|archive-url=https://web.archive.org/web/20180610195328/https://www.gameinformer.com/2018/06/10/kingdom-hearts-iii-finally-gets-a-release-date|archive-date=June 10, 2018|url-status=dead}}</ref> | |||
** '''''Kingdom Hearts III + Re Mind''''': A port of ''Kingdom Hearts III'' with the ''Re Mind'' DLC included that was released for ] and the ]. It was initially released on Windows exclusively via the ] on March 30, 2021, followed by a ] release three years later on June 13, 2024.<ref name="KHEpicGamesStoreRelease">{{Cite web |last=Marshall |first=Cass |date=February 11, 2021 |title=The Kingdom Hearts series is coming to PC via the Epic Games Store |url=https://www.polygon.com/2021/2/11/22278635/kingdom-hearts-pc-release-date-epic-games-store |url-status=live |archive-url=https://web.archive.org/web/20240224030243/https://www.polygon.com/2021/2/11/22278635/kingdom-hearts-pc-release-date-epic-games-store |archive-date=February 24, 2024 |access-date=May 23, 2024 |website=]}}</ref><ref name="KHSteamRelease">{{Cite web |last=Parrish |first=Ash |date=May 21, 2024 |title=Square Enix will let Kingdom Hearts cook on Steam |url=https://www.theverge.com/2024/5/21/24161661/kingdom-hearts-steam-release-date-trailer |url-status=live |archive-url=https://web.archive.org/web/20240522171203/https://www.theverge.com/2024/5/21/24161661/kingdom-hearts-steam-release-date-trailer |archive-date=May 22, 2024 |access-date=May 23, 2024 |website=]}}</ref> A ] version for the Nintendo Switch was announced during Sora's reveal as the final DLC fighter for ] on October 5th, 2021, and released as part of the series' 20th anniversary celebration on February 10, 2022.<ref name="SwitchCloud">{{Cite web |last=Franzese |first=Tomas |date=October 6, 2021 |title=Kingdom Hearts Nintendo Switch Release Date, Trailer, and Cloud Version Details |url=https://www.inverse.com/gaming/kingdom-hearts-nintendo-switch-release-date-trailer-cloud-version-details |access-date=October 6, 2021 |website=]}}</ref> | |||
* ''''']''''' is a rhythm-based game for the Nintendo Switch, PlayStation 4, and Xbox One.<ref name="MoMKotaku">{{cite web|url=https://kotaku.com/theres-a-kingdom-hearts-rhythm-game-coming-to-consoles-1844051833|title=There's A Kingdom Hearts Rhythm Game Coming To Consoles This Year|last=Fahey|first=Mike|work=]|date=June 16, 2020|access-date=June 16, 2020|archive-date=June 16, 2020|archive-url=https://web.archive.org/web/20200616184648/https://kotaku.com/theres-a-kingdom-hearts-rhythm-game-coming-to-consoles-1844051833|url-status=live}}</ref><ref name="MoMGamesRadar" /> It released in Japan on November 11, 2020, and worldwide on November 13.<ref>{{cite web|url=https://www.gematsu.com/2020/08/kingdom-hearts-melody-of-memory-release-date-announcement-trailer|title=Kingdom Hearts: Melody of Memory release date announcement trailer|last=Romano|first=Sal|work=Gematsu|date=August 27, 2020|access-date=August 27, 2020|archive-date=October 1, 2020|archive-url=https://web.archive.org/web/20201001103426/https://www.gematsu.com/2020/08/kingdom-hearts-melody-of-memory-release-date-announcement-trailer/|url-status=live}}</ref> Featuring 140 songs, it sees players travel to each stage in a Gummi ship, and features gameplay similar to '']''.<ref name="MoMKotaku" /><ref name="MoMGamesRadar">{{cite web|url=https://www.gamesradar.com/au/kingdom-hearts-melody-of-memory-announcement-trailer/|title=Kingdom Hearts: Melody of Memory is a rhythm game coming to consoles later this year|last=Mercante|first=Alyssa|work=]|date=June 16, 2020|access-date=June 16, 2020|archive-date=June 16, 2020|archive-url=https://web.archive.org/web/20200616202046/https://www.gamesradar.com/au/kingdom-hearts-melody-of-memory-announcement-trailer/|url-status=live}}</ref><ref name="MoMGameRant">{{cite web|url=https://gamerant.com/kingdom-hearts-melody-of-memory/|title=Kingdom Hearts: Melody of Memory Revealed, And It's Not What Fans Expected|last=Cooper|first=Dalton|work=Game Rant|date=June 16, 2020|access-date=June 16, 2020|archive-date=June 16, 2020|archive-url=https://web.archive.org/web/20200616212936/https://gamerant.com/kingdom-hearts-melody-of-memory/|url-status=live}}</ref> ''Melody of Memory'' continues Kairi's story from the end of ''Kingdom Hearts III'',<ref name="MoMGameRant" /> with Nomura saying the ''Kingdom Hearts III Re Mind'' title screen laid "some of the groundwork for it".<ref name="NomuraFutureJan2020" /> | |||
==== Other ==== | |||
Upon release of the original ''Kingdom Hearts'', many older video game fans still deemed the series too childish, while the game was praised by critics for its simple gameplay, novel idea and unique story. As the series has gained popularity, the notion that it is too "kiddie" has been less common among many gamers (including older audiences and Final Fantasy fans), and it is now a well recognized franchise of its own. Because of this, ''Kingdom Hearts: Chain of Memories'' and ''Kingdom Hearts II'' were aimed at an older audience. In ''Kingdom Hearts: Chain of Memories'' and in ''Kingdom Hearts II'', there were more intense scenes and the dialogue in the games seemed more mature as well. | |||
* A '''''Kingdom Hearts''''' game was developed for V CAST, ]'s broadband service, and was released on February 1, 2005, in the United States.<ref>{{cite web| url = https://www.ign.com/games/kingdom-hearts| title = Kingdom Hearts| website = IGN| access-date = August 8, 2007| archive-date = September 24, 2015| archive-url = https://web.archive.org/web/20150924225219/http://www.ign.com/games/kingdom-hearts| url-status = live}}</ref><ref>{{cite web| url = https://www.verizon.com/about/news/vzw/2005/02/pr2005-02-01| title = Walt Disney Internet Group's Kingdom Hearts 3D Mobile Game Goes 3G On Verizon Wireless' New V CAST Service| website = Verizon| date = February 1, 2005 | access-date = May 15, 2024| archive-date = December 29, 2017| archive-url = https://web.archive.org/web/20171229141524/https://www.verizon.com/about/news/vzw/2005/02/pr2005-02-01| url-status = live}}</ref> It was one of the launch games for the V CAST services.<ref>{{cite web| url = http://wireless.ign.com/articles/584/584910p1.html| title = V CAST Launches| author = Levi Buchanan| date = February 2, 2005| website = IGN| access-date = August 8, 2007| url-status = dead| archive-url = https://web.archive.org/web/20070701011146/http://wireless.ign.com/articles/584/584910p1.html| archive-date = July 1, 2007| df = mdy-all}}</ref> The game, developed by ] and published by ] with no involvement from Square Enix, features gameplay akin to the first ''Kingdom Hearts'' game, modified for the input method of mobile phones.<ref name="khmobile">{{cite web| url = http://wireless.ign.com/articles/558/558619p1.html| title = ''Kingdom Hearts'' – Disney Mobile presents the future of wireless gaming| website = IGN| author = Levi Buchanan| date = October 20, 2004| access-date = March 11, 2007| url-status = dead| archive-url = https://web.archive.org/web/20070330201644/http://wireless.ign.com/articles/558/558619p1.html| archive-date = March 30, 2007| df = mdy-all}}</ref> The game's storyline features Sora struggling to free himself from a nightmare induced by Maleficent's magic. | |||
* ''''']''''' was a ''Kingdom Hearts''-themed ] in which players could play mini-games together. Unlike ''Kingdom Hearts'' for the V CAST and ''Kingdom Hearts Coded'', this game does not have a storyline and focuses more on socializing. The service operated in conjunction with ''Kingdom Hearts Coded'', as new avatar costumes became available after the player completed an episode of ''Kingdom Hearts Coded''. ''Kingdom Hearts''-related media such as wallpapers, ringtones, graphics, and other items could be purchased and downloaded through the service for mobile phones. | |||
* '''''Kingdom Hearts VR Experience''''': Announced in September 2018, ''Kingdom Hearts VR Experience'' is a free, 10-minute interactive video "featuring iconic moments from the ''Kingdom Hearts'' games" with the ability to unlock additional content by progressing through the experience.<ref>{{cite web|url=https://www.polygon.com/2018/9/10/17840790/kingdom-hearts-psvr-tokyo-game-show-2018|title=Kingdom Hearts is getting a virtual reality experience|last=Radulovic|first=Petrana|work=]|date=September 10, 2018|access-date=September 10, 2018|archive-date=September 10, 2018|archive-url=https://web.archive.org/web/20180910204106/https://www.polygon.com/2018/9/10/17840790/kingdom-hearts-psvr-tokyo-game-show-2018|url-status=live}}</ref> The first part was released in Japan on January 23, 2019, with the second part releasing in early 2019.<ref>{{cite web|url=https://gematsu.com/2019/01/kingdom-hearts-vr-experience-delayed-to-january-23|title=Kingdom Hearts: VR Experience delayed to January 23|last=Romano|first=Sal|publisher=Gematsu|date=January 16, 2019|access-date=January 16, 2019|archive-date=January 16, 2019|archive-url=https://web.archive.org/web/20190116222843/https://gematsu.com/2019/01/kingdom-hearts-vr-experience-delayed-to-january-23|url-status=live}}</ref><ref name="VRFirstPart" /> The first part had initially been scheduled to release on January 18, 2019,<ref name="VRFirstPart">{{cite web|url=https://www.vrfocus.com/2018/12/kingdom-hearts-vr-experience-has-been-delayed-by-a-month/|title=Kingdom Hearts: VR Experience Has Been Delayed by a Month|last=Graham|first=Peter|publisher=VR Focus|date=December 21, 2018|access-date=December 27, 2018|archive-date=March 14, 2019|archive-url=https://web.archive.org/web/20190314104550/https://www.vrfocus.com/2018/12/kingdom-hearts-vr-experience-has-been-delayed-by-a-month/|url-status=live}}</ref> after initial release dates of December 25, 2018, for the first part, with the second part releasing on January 18, 2019.<ref>{{cite web|url=https://twinfinite.net/2018/12/kingdom-hearts-vr-experience/|title=Kingdom Hearts: VR Experience for PlayStation VR Gets Release Date and New Screenshots|last=Nelva|first=Giuseppe|publisher=Twinfinite|date=December 9, 2018|access-date=December 10, 2018|archive-date=December 10, 2018|archive-url=https://web.archive.org/web/20181210112744/https://twinfinite.net/2018/12/kingdom-hearts-vr-experience/|url-status=live}} via: {{cite web|url=https://www.jp.playstation.com/blog/detail/7995/20181210-kh3.html|title=『キングダム ハーツIII』OPテーマ「Face My Fears」公開! OPムービーを使った発表トレーラーをチェック!|publisher=PlayStation Blog Japan|date=December 10, 2018|access-date=December 10, 2018|language=ja|archive-date=December 10, 2018|archive-url=https://web.archive.org/web/20181210111418/https://www.jp.playstation.com/blog/detail/7995/20181210-kh3.html|url-status=live}}</ref> | |||
==== Collections ==== | |||
==Games== | |||
* ''''']''''' was released for the ] in Japan on March 14, 2013.<ref>{{cite web|url=https://www.gematsu.com/2012/12/kingdom-hearts-1-5-hd-remix-japanese-release-date-set|title=Kingdom Hearts HD 1.5 Remix Japanese release date set|last=Romano|first=Sal|date=December 20, 2012|access-date=May 7, 2013|archive-date=June 15, 2018|archive-url=https://web.archive.org/web/20180615004456/https://gematsu.com/2012/12/kingdom-hearts-1-5-hd-remix-japanese-release-date-set|url-status=live}}</ref> The collection includes remastered versions of ''Kingdom Hearts Final Mix'' and ''Re:Chain of Memories'', which include gameplay enhancements and trophy support. In addition, a "Theater Mode" has been added, consisting of high definition cutscenes from ''Kingdom Hearts 358/2 Days''.<ref>{{cite web|url=https://www.gameinformer.com/b/news/archive/2012/09/19/kingdom-hearts-hd-collection-announced.aspx|title=Kingdom Hearts HD Collection Announced|publisher=GameInformer|date=September 19, 2012|access-date=September 20, 2012|archive-date=September 22, 2012|archive-url=https://web.archive.org/web/20120922215741/http://www.gameinformer.com/b/news/archive/2012/09/19/kingdom-hearts-hd-collection-announced.aspx|url-status=dead}}</ref> The collection was released in North America on September 10, 2013<ref>{{cite web|url=https://blog.playstation.com/2013/05/07/kingdom-hearts-hd-1-5-remix-pre-order-for-limited-edition-artbook/|title=Kingdom Hearts HD 1.5 ReMIX: Pre-Order for Limited Edition Artbook|last=Kishimoto|first=Mathew|date=May 7, 2013|access-date=May 7, 2013|archive-date=March 8, 2019|archive-url=https://web.archive.org/web/20190308043355/https://blog.us.playstation.com/2013/05/07/kingdom-hearts-hd-1-5-remix-pre-order-for-limited-edition-artbook/|url-status=live}}</ref> in Australia on September 12, 2013,<ref>{{cite web |url=http://www.capsulecomputers.com.au/2013/05/kingdom-hearts-hd-1-5-remix-release-date-announced-for-australia-and-nz |title=Kingdom Hearts HD 1.5 Remix release date announced for Australia and NZ |date=May 10, 2013 |last=Bruno |first=Travis |publisher=Capsule Computers |access-date=June 12, 2013 |archive-date=September 19, 2018 |archive-url=https://web.archive.org/web/20180919122219/http://www.capsulecomputers.com.au/2013/05/kingdom-hearts-hd-1-5-remix-release-date-announced-for-australia-and-nz/ |url-status=live }}</ref> and in Europe on September 13, 2013.<ref>{{cite web|url=https://blog.playstation.com/archive/2013/05/07/pre-order-kingdom-hearts-hd-1-5-remix-limited-edition-art-book-available/|title=Pre-order Kingdom Hearts HD 1.5 ReMIX, limited edition art book available|last=Bateman|first=Benjamin|date=May 7, 2013|access-date=May 7, 2013|archive-date=November 7, 2018|archive-url=https://web.archive.org/web/20181107201659/https://blog.eu.playstation.com/2013/05/07/pre-order-kingdom-hearts-hd-1-5-remix-limited-edition-art-book-available/|url-status=live}}</ref> | |||
The series currently includes three games: | |||
* ''''']''''': After the announcement of ''HD 1.5 Remix'', Nomura stated that it would be "pretty unnatural" if ''Kingdom Hearts II'' did not receive an HD update.<ref>{{cite web|url=https://www.gematsu.com/2012/10/nomura-teases-kingdom-hearts-ii-hd|title=Nomura teases Kingdom Hearts II HD|last=Romano|first=Sal|date=October 2, 2012|access-date=April 14, 2013|archive-date=May 7, 2013|archive-url=https://web.archive.org/web/20130507095149/http://gematsu.com/2012/10/nomura-teases-kingdom-hearts-ii-hd|url-status=live}}</ref> In the credits of ''HD 1.5 Remix'', clips of ''Kingdom Hearts II Final Mix'', ''Kingdom Hearts Birth by Sleep Final Mix,'' and ''Kingdom Hearts Re:coded'' were shown, hinting at another collection.<ref name="HD 2.5 Remix">{{cite web|url=https://www.ign.com/articles/2013/10/14/kingdom-hearts-hd-25-remix-coming-to-ps3-in-2014|title=Kingdom Hearts HD 2.5 Remix coming to PS3 in 2014|last=Karmali|first=Luke|website=IGN|date=October 14, 2013|access-date=October 14, 2013|archive-date=November 2, 2018|archive-url=https://web.archive.org/web/20181102064249/https://www.ign.com/articles/2013/10/14/kingdom-hearts-hd-25-remix-coming-to-ps3-in-2014|url-status=live}}</ref> On October 14, 2013, the collection was announced for the PlayStation 3, and included the previously mentioned games, with ''Re:coded'' appearing as HD cinematics, similar to ''358/2 Days'' in ''HD 1.5 Remix''.<ref name="HD 2.5 Remix" /> The collection was released in Japan on October 2, 2014,<ref name="2.5JPRelease">{{cite web|url=https://www.siliconera.com/kingdom-hearts-2-5-hd-remix-arrives-japan-october-collectors-pack/|title=Kingdom Hearts HD 2.5 Remix Heads To Japan In October With A Collector's Pack|author=Spencer|publisher=Siliconera|date=June 6, 2014|access-date=June 6, 2014|archive-date=November 13, 2020|archive-url=https://web.archive.org/web/20201113175849/https://www.siliconera.com/kingdom-hearts-2-5-hd-remix-arrives-japan-october-collectors-pack/|url-status=live}}</ref> North America on December 2, 2014, Australia on December 4, 2014, and Europe on December 5, 2014.<ref>{{cite web|url=https://www.ign.com/articles/2014/06/06/ps3as-kingdom-hearts-hd-25-remix-gets-a-release-date|title=PS3'S Kingdom Hearts HD 2.5 ReMIX Gets A Release Date|last=Moriarty|first=Colin|website=IGN|date=June 5, 2014|access-date=June 5, 2014|archive-date=June 6, 2014|archive-url=https://web.archive.org/web/20140606220155/http://www.ign.com/articles/2014/06/06/ps3as-kingdom-hearts-hd-25-remix-gets-a-release-date|url-status=dead}}</ref> | |||
*'']'', originally released in Japan in 2002 for ] ]. | |||
* ''''']''''': In the credits of ''HD 2.5 Remix'', clips of '']'' were shown as well as the inclusion of a secret ending related to the game, hinting at a possible additional collection.<ref>{{cite web|url=https://hardcoregamer.com/2015/01/14/get-ready-to-play-a-new-kingdom-hearts-game-in-2015/128353/|title=Get Ready to Play a New Kingdom Hearts Game in 2015|last=Dunsmore|first=Kevin|work=Hardcore Gamer|date=January 14, 2015|access-date=September 15, 2015|archive-date=September 6, 2018|archive-url=https://web.archive.org/web/20180906052533/https://www.hardcoregamer.com/2015/01/14/get-ready-to-play-a-new-kingdom-hearts-game-in-2015/128353/|url-status=live}}</ref> In September 2015, Square Enix announced ''Kingdom Hearts HD 2.8 Final Chapter Prologue''. The collection features an HD remaster of ''Dream Drop Distance'' as well as '']'', a cinematic telling of the backstory behind the events of '']'', and ''Kingdom Hearts 0.2: Birth by Sleep – A Fragmentary Passage'', a new game taking place after the events of the original ''Birth by Sleep'', told from the perspective of Aqua.<ref>{{cite magazine|url=https://www.gameinformer.com/b/news/archive/2015/09/15/kingdom-hearts-2-8-final-chapter-prologue-revealed-for-ps4.aspx|title= Kingdom Hearts 2.8 Final Chapter Prologue Revealed For PS4|last=Wallace|first=Kimberly|publisher=GameStop|magazine=Game Informer|date=September 15, 2015|access-date=September 15, 2015|archive-date=September 19, 2018|archive-url=https://web.archive.org/web/20180919123908/https://www.gameinformer.com/b/news/archive/2015/09/15/kingdom-hearts-2-8-final-chapter-prologue-revealed-for-ps4.aspx|url-status=dead}}</ref> It was released in Japan on January 12, 2017, and in North America and Europe on January 24, 2017,<ref>{{cite web|title=Kingdom Hearts HD 2.8 launches January 12 in Japan|url=https://www.gematsu.com/2016/09/kingdom-hearts-hd-2-8-launches-january-12-japan-january-24-west|last=Romano|first=Sal|work=Gematsu|date=September 13, 2016|access-date=September 13, 2016|archive-date=September 14, 2016|archive-url=https://web.archive.org/web/20160914181855/http://gematsu.com/2016/09/kingdom-hearts-hd-2-8-launches-january-12-japan-january-24-west|url-status=live}}</ref> with a later release on February 18, 2020, for the Xbox One,<ref name="Xbox One">{{cite web|url=https://www.animenewsnetwork.com/news/2020-02-18/kingdom-hearts-hd-1.5-2.5-remix-hd-2.8-final-chapter-prologue-games-launch-on-xbox-one/.156581|title=Kingdom Hearts HD 1.5+2.5 ReMIX, HD 2.8 Final Chapter Prologue Games Launch on Xbox One|last=Sherman|first=Jennifer|work=Anime News Network|date=February 18, 2020|access-date=February 18, 2020|archive-date=February 18, 2020|archive-url=https://web.archive.org/web/20200218214727/https://www.animenewsnetwork.com/news/2020-02-18/kingdom-hearts-hd-1.5-2.5-remix-hd-2.8-final-chapter-prologue-games-launch-on-xbox-one/.156581|url-status=live}}</ref> and on March 30, 2021, and June 13, 2024, for ] via ] and ] respectively.<ref name="KHEpicGamesStoreRelease" /><ref name="KHSteamRelease" /> A ] version for the Nintendo Switch was released on February 10, 2022.<ref name="SwitchCloud" /> | |||
*'']'', originally released in Japan in 2004 for ]. | |||
* The following are repackaged versions of the above collections: | |||
*'']'', originally released in Japan in 2005 for ] ]. | |||
** '''''Kingdom Hearts Starter Pack: HD 1.5 + 2.5 Remix''''': A collector's pack released in Japan includes ''Kingdom Hearts HD 1.5 Remix'' and ''Kingdom Hearts HD 2.5 Remix''. | |||
** '''''Kingdom Hearts Collector's Pack: HD 1.5 + 2.5 Remix''''': A collector's pack released in Japan includes ''Kingdom Hearts HD 1.5 Remix'' and ''Kingdom Hearts HD 2.5 Remix'', a code to get an Anniversary Set for ''Kingdom Hearts χ'', music, and a booklet with art from the series.<ref name="2.5JPRelease" /> | |||
** '''''Kingdom Hearts HD 1.5 + 2.5 Remix''''': In October 2016, Square-Enix announced a single-disc compilation release of ''Kingdom Hearts HD 1.5 Remix'' and ''Kingdom Hearts HD 2.5 Remix'' for the PlayStation 4. The compilation was released on March 9, 2017, in Japan; March 28, 2017, in North America; and March 31, 2017, in Europe.<ref>{{cite web|url=https://www.vg247.com/2016/10/27/kingdom-hearts-hd-1-5-2-5-remix-announced-for-march-release-on-playstation-4/|title=Kingdom Hearts HD 1.5 + 2.5 Remix announced for March release on PlayStation 4|last=Nunneley|first=Stephany|publisher=VG 24/7|date=October 27, 2016|access-date=October 27, 2016|archive-date=November 1, 2016|archive-url=https://web.archive.org/web/20161101170912/http://www.vg247.com/2016/10/27/kingdom-hearts-hd-1-5-2-5-remix-announced-for-march-release-on-playstation-4/|url-status=live}}</ref> It was later released on February 18, 2020, for the Xbox One,<ref name="Xbox One"/> and on March 30, 2021, and June 13, 2024, for ] via ] and ] respectively.<ref name="KHEpicGamesStoreRelease" /><ref name="KHSteamRelease" /> A cloud version for the Nintendo Switch was released on February 10, 2022.<ref name="SwitchCloud" /> | |||
** '''''Kingdom Hearts: The Story So Far''''': Announced in early October 2018, this bundle collects the ''Kingdom Hearts HD 1.5 + 2.5 Remix'' PlayStation 4 collection and ''Kingdom Hearts HD 2.8 Final Chapter Prologue''. It was released in North America on October 30, 2018, for the PlayStation 4.<ref>{{cite magazine|url=https://www.gameinformer.com/2018/10/05/kingdom-hearts-the-story-so-far-bundle-includes-every-game-you-need-to-get-caught-up|title=Kingdom Hearts: The Story So Far Bundle Includes Every Game You Need To Get Caught Up|last=Khan|first=Imran|publisher=]|magazine=]|date=October 5, 2018|access-date=October 11, 2018|archive-date=October 11, 2018|archive-url=https://web.archive.org/web/20181011214555/https://www.gameinformer.com/2018/10/05/kingdom-hearts-the-story-so-far-bundle-includes-every-game-you-need-to-get-caught-up|url-status=dead}}</ref> | |||
** '''''Kingdom Hearts: All-In-One-Package''''': This bundle contains everything in ''The Story So Far'', along with ''Kingdom Hearts III''. It was released digitally on the PlayStation 4 in North America on January 29, 2019.<ref>{{cite web|url=https://gameidealist.com/news/file-size-revealed-for-kingdom-hearts-all-in-one-package-on-ps4/|title=File size revealed for Kingdom Hearts All-In-One Package on PS4|last=Cheing|first=Kevin|publisher=Game Idealist|date=January 27, 2019|access-date=February 5, 2020|archive-date=February 5, 2020|archive-url=https://web.archive.org/web/20200205171247/https://gameidealist.com/news/file-size-revealed-for-kingdom-hearts-all-in-one-package-on-ps4/|url-status=live}}</ref> The bundle became available physically in North America on March 17, 2020.<ref>{{cite magazine|url=https://www.gamesradar.com/kingdom-hearts-all-in-one-package/|title=Here's what you get in the new Kingdom Hearts All-in-One Package for PS4|last=Sheridan|first=Connor|magazine=]|date=February 5, 2020|access-date=February 5, 2020|archive-date=February 5, 2020|archive-url=https://web.archive.org/web/20200205171245/https://www.gamesradar.com/kingdom-hearts-all-in-one-package/|url-status=live}}</ref> | |||
** '''''Kingdom Hearts Integrum Masterpiece for Cloud''''': This bundle contains cloud versions of everything in the ''All-In-One-Package'', along with the ''Kingdom Hearts III Re Mind'' DLC. It was released on the Nintendo Switch on February 10, 2022.<ref name="SwitchCloud" /> A non-cloud version, simply titled ''Kingdom Hearts Integrum Masterpiece'', was later made available for Steam on June 13, 2024.<ref>{{cite press release|url=https://press.na.square-enix.com/KINGDOM-HEARTS-SERIES-LAUNCHES-JUNE-13-ON-STEAM|title=Kingdom Hearts Series Launches June 13 on Steam|author=<!--Not stated-->|publisher=]|date=May 21, 2024|access-date=June 8, 2024}}</ref> | |||
=== Future === | |||
The first game in the series is ''Kingdom Hearts'', for Sony PlayStation 2. ''Kingdom Hearts'' introduced the majority of main characters for the series and set up the plot framework involving hearts and Heartless. Released exclusively in Japan is the ''Kingdom Hearts: Final Mix'' which included a whole host of extras not included in its original release including a new fight scene between ] & ] (see the Kingdom Hearts section for more detail). The second game in the series is ''Kingdom Hearts: Chain of Memories'' for Game Boy Advance, and was touted as a bridge between the two PlayStation 2 installments, introducing and previewing plot elements that would be played out in the next game. The third game, despite the name, is ''Kingdom Hearts II'' for Sony PlayStation 2. It furthered the "heart" concept by involving the Nobodies and "bodies". Also, a ] ''Kingdom Hearts'' game developed exclusively for mobile phones was released without as much hype as the main games. | |||
* '''''Kingdom Hearts Missing-Link''''': In April 2022, Square Enix revealed ''Kingdom Hearts Missing-Link'' was in development for iOS and Android devices. It is set in Scala ad Caelum between the events of ''Union X'' and ''Dark Road''. A closed beta was originally set for late 2022.<ref name="IVMissingLinkAnnouncement" /><ref name="MissingLingVerge">{{Cite web |last=Roth |first=Emily |date=April 10, 2022 |title=Kingdom Hearts IV announced at 20th anniversary event |url=https://www.theverge.com/2022/4/10/23018977/kingdom-hearts-iv-announced-20th-anniversary-event-square-enix |url-status=live |archive-url=https://web.archive.org/web/20220410193435/https://www.theverge.com/2022/4/10/23018977/kingdom-hearts-iv-announced-20th-anniversary-event-square-enix |archive-date=April 10, 2022 |access-date=April 10, 2022 |website=]}}</ref> However, it was delayed to October 30, 2023 for its closed beta. The game is set to launch on mobile devices at an undetermined date.<ref>{{cite web|last=Romano|first=Sal|url=https://www.gematsu.com/2024/11/kingdom-hearts-missing-link-delayed-to-unannounced-date|title=Kingdom Hearts Missing-Link delayed to unannounced date|website=Gematsu|date=November 18, 2024|access-date=November 19, 2024}}</ref> | |||
* ''''']''''': Though ''Kingdom Hearts III'' was the end of the "Dark Seeker Saga" which revolved around Xehanort, it had been decided where certain characters end up in order to potentially continue their stories in future games.<ref>{{cite web|url=https://www.gematsu.com/2015/06/kingdom-hearts-iii-mostly-new-worlds-release-window-internally-decided|title=Kingdom Hearts III has mostly new worlds, release window internally decided|last=Romano|first=Sal|publisher=Gematsu|date=June 23, 2015|access-date=June 25, 2015|archive-date=June 25, 2015|archive-url=https://web.archive.org/web/20150625212339/http://gematsu.com/2015/06/kingdom-hearts-iii-mostly-new-worlds-release-window-internally-decided|url-status=live}}</ref> In January 2020, Nomura said there would need to be "more time" before the next main entry in the series,<ref name="NomuraFutureJan2020">{{cite web|url=https://square-enix-games.com/en_US/news/kingdom-hearts-iii-re-mind-questions|title=KINGDOM HEARTS III and Re Mind DLC: Q&A with the developers|publisher=]|date=January 29, 2020|access-date=February 5, 2020|archive-date=February 5, 2020|archive-url=https://web.archive.org/web/20200205181007/https://square-enix-games.com/en_US/news/kingdom-hearts-iii-re-mind-questions|url-status=live}}</ref> later noting in September that Yozora would "definitely... be involved" in the future of the series, in an unexpected and surprising way.<ref>{{cite web|url=https://www.nme.com/gaming-features/kingdom-hearts-melody-of-memory-the-future-of-the-franchise-through-music-2746910|title='Kingdom Hearts: Melody Of Memory': the future of the franchise through music|last=Oloman|first=Jordan|work=]|date=September 7, 2020|access-date=September 7, 2020|archive-date=September 7, 2020|archive-url=https://web.archive.org/web/20200907214844/https://www.nme.com/gaming-features/kingdom-hearts-melody-of-memory-the-future-of-the-franchise-through-music-2746910|url-status=live}}</ref> In April 2022, Square Enix revealed ''Kingdom Hearts IV'' was in development, confirmed that Sora, Donald, and Goofy would return, and that the game would be set in Quadratum, a realistic world inspired by Tokyo. ''Kingdom Hearts IV'' will be the start of the "Lost Master arc".<ref name="IVMissingLinkAnnouncement">{{Cite web |last=McWhertor |first=Michael |date=April 10, 2022 |title=Kingdom Hearts 4 announced, will kick off Sora's new story arc |url=https://www.polygon.com/23018966/kingdom-hearts-4-announcement-trailer-release-date |url-status=live |archive-url=https://web.archive.org/web/20220410141018/https://www.polygon.com/23018966/kingdom-hearts-4-announcement-trailer-release-date |archive-date=April 10, 2022 |access-date=April 10, 2022 |website=]}}</ref> In March 2023, during a ''Kingdom Hearts'' concert breath concert, Nomura vaguely announced something happened that determined the "direction of the series" going forward.<ref>{{Cite tweet|title=KHコンサートより、野村氏の「昨年のKHイベントの後KHを左右するる出来事があった」を補足。 |user=aibo_ac7|number=1637343344786575364 }}</ref> | |||
== Common elements == | |||
It is not known if there will be a next installment, however Tetsuya Nomura has stated he already has ideas for another installment <ref name="anotherKH"> "kh-2.net". URL Accessed December 14, 2006</ref>; a secret clip that appears to be a teaser trailer (called "Sunset Horizons") for the next adventure is shown at the end of ''Kingdom Hearts II'' if certain completion goals are met. However, Nomura did not state exactly what he would like to do with this newest installment. Nomura did state that the Kingdom Hearts team would be taking a break from Kingdom Hearts for a while and work on '']'' so it is unknown when news for this new installment will arise. He emphasized that the game will not be a numbered sequel (so what would supposedly be called ''"Kingdom Hearts III"'' will have a different title), nor will it be an "in-between game" like ''Kingdom Hearts: Chain of Memories''. It is possible that it will be a prequel. During Jump Festa '06, a trailer for ''Kingdom Hearts II: Final Mix+'' was shown and at the end the text " New Project starts in 2007" which was followed by a short video of the knight from the Sunset Horizons clip. This hints that production on the next installment may start in 2007, or that Nomura plans to release a preview of the game as early as that time. | |||
=== Disney and Square Enix characters === | |||
{{Further|Characters of Kingdom Hearts}} | |||
''Kingdom Hearts'' features a mixture of familiar Disney and Square Enix characters, as well as several new characters designed and created by Nomura.<ref name="GS-CompanyLine">{{cite web| url = https://www.gamespot.com/ps2/adventure/kingdomhearts/news.html?sid=6089696| website = ]| title = Kingdom Hearts Company Line| access-date=May 13, 2007|archive-url=https://web.archive.org/web/20070518065618/http://www.gamespot.com/ps2/adventure/kingdomhearts/news.html?sid=6089696|archive-date=2007-05-18}}</ref> In addition to original locations, the ''Kingdom Hearts'' series features many worlds from Disney films. Sora must visit these worlds and interact with various Disney characters to protect them from enemies. Often, his actions in these worlds closely follow the storylines of their respective Disney films. The main characters try not to interfere with the affairs of other worlds, as it could negatively affect the universe's order.<ref>{{cite video game| title = Kingdom Hearts| developer = Square | publisher = Square Electronic Arts | date= November 15, 2002 |platform= PlayStation 2|quote='''Donald:''' But we can't. If we take him to another world, we would be... / '''Goofy:''' Muh... Mudd-- / '''Donald:''' Meddling!}}</ref><ref>Kingdom Hearts manga, Volume 1. Page 99. Tokyopop.</ref> Various ''Final Fantasy'' characters also make appearances within several worlds throughout the series. This includes ]s, small creatures who are another common element in the games. They provide the player with a synthesis shop in order to create and purchase items used in the game. The main cast from '']'' also makes an appearance in the series in ''Dream Drop Distance'', and ''Kingdom Hearts III'' features characters from ] films such as the '']'' series and '']'', as well as Schwarzgeist, one of the bosses from '']''.<ref name="D232017">{{cite web|url=https://www.polygon.com/2017/7/15/15976918/kingdom-hearts-3-d23-trailer-2017-toy-story-world-release-date|title=Kingdom Hearts 3 gets a new trailer and its first Pixar-based world|last=Frank|first=Allegra|work=]|date=July 15, 2017|access-date=July 15, 2017|archive-date=July 15, 2017|archive-url=https://web.archive.org/web/20170715230241/https://www.polygon.com/2017/7/15/15976918/kingdom-hearts-3-d23-trailer-2017-toy-story-world-release-date|url-status=live}}</ref><ref name="NomuraGIJul2017">{{cite magazine|url=https://www.gameinformer.com/b/news/archive/2017/07/16/nomura-shares-more-details-on-kingdom-hearts-iii-and-its-toy-story-world.aspx|title=Nomura Shares More Details On Kingdom Hearts III And Its Toy Story World|last=Wallace|first=Kimberly|publisher=]|magazine=]|date=July 16, 2017|access-date=July 16, 2017|archive-date=July 16, 2017|archive-url=https://web.archive.org/web/20170716165245/http://www.gameinformer.com/b/news/archive/2017/07/16/nomura-shares-more-details-on-kingdom-hearts-iii-and-its-toy-story-world.aspx|url-status=dead}}</ref><ref name="D232018">{{cite web|url=https://www.gamespot.com/articles/new-kingdom-hearts-3-trailer-shows-monsters-inc-wo/1100-6456687/|title=New Kingdom Hearts 3 Trailer Shows Monsters Inc. World, New Gameplay Details Revealed|last=Pereira|first=Chris|website=]|date=February 10, 2018|access-date=February 10, 2018|archive-date=February 10, 2018|archive-url=https://web.archive.org/web/20180210130600/https://www.gamespot.com/articles/new-kingdom-hearts-3-trailer-shows-monsters-inc-wo/1100-6456687/|url-status=live}}</ref> Nevertheless, the usage of Disney characters is not without restrictions. For example, Nomura had requested the use of ] in '']'', but the response from Disney was that the character would be "too difficult" to use, with no further clarification or details from Disney.<ref name="Telegraph">{{cite news |url=https://www.telegraph.co.uk/gaming/features/kingdom-hearts-3-tetsuya-nomura-working-disney-catering-fans/ |title=Kingdom Hearts 3: Tetsuya Nomura on working with Disney and catering to fans both old and new |newspaper=The Telegraph |date=March 10, 2017 |access-date=August 27, 2019 |first=Tom |last=Hoggins |archive-date=August 27, 2019 |archive-url=https://web.archive.org/web/20190827101846/https://www.telegraph.co.uk/gaming/features/kingdom-hearts-3-tetsuya-nomura-working-disney-catering-fans/ |url-status=live }}</ref> | |||
=== Story === | |||
In a 2006 issue of '']'', Nomura has stated that he is very interested in experimenting with the ]'s technology. He also considers a game of ''Kingdom Hearts'' on the ]. | |||
{{Long plot|date=April 2022|section}} | |||
{{Kingdom Hearts chronology}} | |||
The series starts with ''Kingdom Hearts'', where a boy named Sora is separated from his friends ] and ] when their home ] is consumed in darkness. At that moment Sora obtained a weapon called the Keyblade that allows him to fight creatures called Heartless, before ending up in another world, Traverse Town, where he meets ] and ], two emissaries from Disney Castle sent to find the Keyblade wielder under orders from their missing king.<ref name="KHgamespy">{{cite web| url = http://ps2.gamespy.com/playstation-2/kingdom-hearts/540394p1.html| title = Kingdom Hearts Review (PS2)| author = Turner, Benjamin| date = September 3, 2002| publisher = ]| access-date = July 5, 2007| archive-date = January 21, 2012| archive-url = https://web.archive.org/web/20120121204211/http://ps2.gamespy.com/playstation-2/kingdom-hearts/540394p1.html| url-status = live}}</ref><ref name="MickeyNote">{{cite video game| title = Kingdom Hearts| developer = Square | publisher = Square Electronic Arts | date= November 15, 2002 |platform= PlayStation 2|quote='''King Mickey's Note:''' Donald, Sorry to rush off without sayin' goodbye, nevertheless, there's big trouble brewin'. Not sure why, but the stars have been blinkin' out, one by one. And that means disaster can't be far behind. I hate to leave you all but I've gotta go check into it. There's someone with a "key"—the key to our survival. So I need you and Goofy to find him, and stick with him. Got it? We need that key or we're doomed! So go to Traverse Town and find Leon. He'll point you in the right direction. P.S. Would ya apologize to Minnie for me? Thanks, pal.}}</ref> As the three band together and travel to save various worlds from the Heartless while searching for their companions, they encounter a group of Disney villains whose ability to control the Heartless was given to them by ], who enlists Riku's aid in seeking seven maidens called the ] whose power would open the way to Kingdom Hearts, the heart of all worlds.<ref>{{cite web| url = https://www.ign.com/articles/2002/02/06/kingdom-hearts-7| title = Kingdom Hearts Preview| website = IGN| author = Dave Zdyrko| date = February 6, 2002| access-date = September 5, 2007| archive-date = November 6, 2012| archive-url = https://web.archive.org/web/20121106092246/http://www.ign.com/articles/2002/02/06/kingdom-hearts-7| url-status = live}}</ref><ref name="KH-MobyGames">{{cite web| url = https://www.mobygames.com/game/kingdom-hearts/| publisher = ]| title = Kingdom Hearts for PlayStation 2 (2002)| access-date = October 18, 2012| archive-date = October 2, 2012| archive-url = https://web.archive.org/web/20121002001824/http://www.mobygames.com/game/kingdom-hearts| url-status = live}}</ref> Though eventually defeating Maleficent and reunited with Kairi after sacrificing himself to restore her heart to her body, Sora learns that Maleficent was manipulated by a sentient Heartless who possesses Riku and claims himself to be the Heartless researcher Ansem. Though Sora defeats Ansem, he is forced to trap Riku and Mickey in the Realm of Darkness after sealing the door and resolute to find them while Kairi remains at the Destiny Islands for their return. | |||
In the recent ] it was confirmed that '']'' is in the making. ''Final Mix+'' will have an updated version of ''Kingdom Hearts II'', just like the original ''Final Mix'', but it will also include a bonus disc with a PlayStation 2 remake of ''Chain of Memories'', '']'', completely in 3D and with new voice acting. <ref name="KHreCoM"> "kh2.co.uk". URL Accessed December 14, 2006</ref> | |||
In ''Kingdom Hearts: Chain of Memories'', Sora's search for Riku and Mickey leads his group to Castle Oblivion,<ref name="COM-StrategyGuide">{{cite book| last= Hollinger| first= Elizabeth| year = 2004| title = Kingdom Hearts: Chain of Memories Official Strategy Guide| publisher = ] Publishing| isbn= 0-7440-0473-X| oclc= 122414850}}</ref> a fortress controlled by a mysterious group of non-existent "]" called ], the castle's overseer Marluxia using the power of a girl named ] to alter the group's memories for his agenda. After Marluxia's defeat, the three are placed in a year-long sleep by Naminé to restore their original memories while losing their experience in Castle Oblivion.<ref>{{cite video game|title=Kingdom Hearts Re:Chain of Memories|developer=]|publisher=Square Enix U.S.A., Buena Vista Games |date=December 2, 2008 |platform=PlayStation 2|quote='''Jiminy''': So you can put 'em back together? / '''Naminé''': Yes, but first I have to undo the chains of memories I made on my own. After I've done that, I have to gather up the memories scattered across each of your hearts and them reconnect them. It might take some time. But I think it might work. No—It will work. I'm sure. It's my turn to look after you. / '''Sora''': All right. We all really trust you. / '''Jiminy''': Oh... Wait just a second! You said you'd have to undo the links you made. But that means— / '''Naminé''': Yes. You won't be able to remember anything about what happened here. / '''Sora''': Not even you? / '''Naminé''': I'm sorry. It's the only way, I'm afraid.}}</ref> At the same time Sora ventured through Castle Oblivion, Riku ended up in the basement levels and ascends to the ground floor with Mickey's aid while dealing with a Replica of himself that fought Sora. Finding the comatose Sora while joining forces with the mysterious ], Riku helps Naminé keep his friend safe until he is awoken. In ''Kingdom Hearts 358/2 Days'', a snag in the plan over the year forces Riku to capture ]—Sora's Nobody and Organization XIII member that came into being when Sora briefly became a Heartless in the first game-after he was forced to defeat and absorb Xion, a Replica of Sora in Kairi's image. | |||
In a recent ] magazine issue, Nomura stated that there are multiple Kingdom Hearts projects in the works, though the platforms of said titles are currently unknown. <ref>http://www.joystiq.com/2006/12/20/more-kingdom-hearts-in-2007/</ref> He has stated that details about these projects would be revealed around Mid-2007. | |||
In ''Kingdom Hearts II'', after Roxas was integrated back into him, an awakened Sora and his friends resume their search for Riku and King Mickey, the latter's mentor ] re-familiarizing the trio with the Nobodies and Organization XIII's remaining members whom they deal alongside Maleficent and her right hand ]. The three reunite with King Mickey and encounter Organization XIII's leader ], him and the Heartless Ansem revealed to the splintered halves of the real Ansem's apprentice Xehanort.<ref name=fakeansem>{{cite video game|title=Kingdom Hearts II|developer=Square Enix|publisher=Square Enix U.S.A., Buena Vista Games |date=March 28, 2006 |platform=PlayStation 2|quote='''Mickey:''' But, what you actually fought was his Heartless. Ya see, he wasn't really Ansem. He just went around telling everybody that he was.}}</ref><ref name=xehanort>{{cite video game|title=Kingdom Hearts II|developer=Square Enix|publisher=Square Enix U.S.A., Buena Vista Games |date=March 28, 2006 |platform=PlayStation 2|quote='''Mickey:''' Now I remember! Xehanort! Ansem's apprentice! The leader of Organization XIII is Xehanort's Nobody!}}</ref> The Organization's plan is also revealed: regaining their lost hearts by using Keyblade users to create an artificial Kingdom Hearts from slain Emblem Heartless. Axel, a rogue Organization member who is Roxas' friend and first encountered Sora in Castle Oblivion, abducts Kairi in an attempt to see Roxas. Axel's action only give Saix, his former friend and Xemnas' enforcer, leverage to force Sora into finishing what Roxas and Xion began. Axel sacrifices himself to help Sora's group reach The World That Never Was (Organization XIII's headquarters) and, after defeating Xemnas's right hand Xigbar, reunite with Riku and Kairi. DiZ, revealed to be the real Ansem, attempts dissipating some of the artificial Kingdom Hearts before being engulfed in an explosion when his extraction device self-destructs and is sent to the Realm of Darkness.<ref>{{cite video game|title=Kingdom Hearts II|developer=Square Enix|publisher=Square Enix U.S.A., Buena Vista Games |date=March 28, 2006 |platform=PlayStation 2|quote='''Ansem the Wise:''' It's a device to reclaim Kingdom Hearts and encode it as data. / '''Mickey:''' Not sure I get it. / '''Ansem the Wise:''' I do not claim to know the outcome of this venture, either. After all...Hearts are unpredictable.}}</ref> Sora and his friends then battle Xemnas.<ref>{{cite video game|title=Kingdom Hearts II|developer=Square Enix|publisher=Square Enix U.S.A., Buena Vista Games |date=March 28, 2006 |platform=PlayStation 2|quote='''Xemnas:''' Heed me, Kingdom Hearts! Lend me your power, so that we may be complete! The power to erase the fools that hinder us.}}</ref> After Sora and Riku defeat Xemnas, they get trapped in the Realm of Darkness, but a letter from Kairi summons a gateway for them, and the two are reunited with their friends at their home.<ref>{{cite video game|title=Kingdom Hearts II|developer=Square Enix|publisher=Square Enix U.S.A., Buena Vista Games |date=March 28, 2006 |platform=PlayStation 2|quote='''Sora:''' W-We're back. / '''Kairi:''' You're home.}}</ref> Sometime after his first adventure in Disney Castle, Sora discovered a portal at Disney Castle, and ventured through it to find a mysterious armour referred to as 'Lingering Will'. During their exchange, it mistook Sora for Xehanort, after which Sora fought the mysterious armour. Sora won the battle, and the Lingering Will merely knelt down after this, saying that he once felt the power Sora possessed. | |||
==Recurring themes== | |||
{{original research}} | |||
====Opening sequence==== | |||
The opening sequence to a ''Kingdom Hearts'' game is usually an ] sequence. The scene is usually a dreamlike occurrence, often nonlinear in its storytelling and usually symbolizes or foreshadows events that will occur during the course of the game's storyline. In the original ''Kingdom Hearts'', it is used to introduce the main three characters. The sequence in ''Chain of Memories'' depicts Sora and his encounter with a cloaked figure (later revealed to be ]) and his discovery of and entrance into the enigmatic Castle Oblivion. ''Kingdom Hearts II'''s opening sequence was used to retell the events of ''Kingdom Hearts'' and ''Chain of Memories'', displaying crucial moments from the game's prequels, as well as showing a few of the characters in their present stages. A noteworthy feature of the opening sequence is that it has no spoken dialogue between the characters. Although they can be seen interacting with one another, their voices are unheard. In ''Kingdom Hearts'' and ''Kingdom Hearts II'', the opening is accompanied by an original song by Japanese pop star Utada Hikaru. ] (] in the Japanese version) was used for ''Kingdom Hearts'', while ] (] in the Japanese version) was used in ''Kingdom Hearts II''. They are practically the same songs that are heard in the ending sequence, though they are far more upbeat than their counterparts. | |||
Sometime later after the events of the game, Sora, Riku, and Kairi receive a letter from King Mickey. The letter, written by Mickey during the events of ''Kingdom Hearts Coded'', describes the parts of their past that Naminé learned while restoring Sora's memory.<ref>{{cite video game|title=Kingdom Hearts Re:coded|developer=Square Enix, h.a.n.d.|publisher=Square Enix|date=January 11, 2011 |platform=Nintendo DS|quote='''Data-Naminé''': It all began with these memories that were sleeping way down deep in Sora's heart. / '''Data-Sora''': These are my memories? / '''Data-Naminé''': No. Not yours. These belong to people connected to you. When I first found them while repairing your memory, I thought I'd made a mistake.}}</ref> As they read the letter, they learn of ]'s true identity as a Keyblade Master who sought the secrets of the Keyblade War which created their current reality and the fates that befall the apprentices of his friend Eraqus during the events of ''Kingdom Hearts Birth by Sleep'': ] having ended up possessed by Xehanort and made into the original being that Xehanort's Heartless and Xemnas were split from; ] sacrificing his heart by fighting his dark counterpart Vanitas, while trying to prevent Xehanort from recreating the legendary ] which allows the user to control Kingdom Hearts, and hiding within four-year-old Sora's heart; and new Keyblade Master ] trapped within the Realm of Darkness while an amnesic Xehanort ended up Ansem's apprentice alongside his accomplice Braig (Xigbar's original self).<ref>{{cite video game|title=Kingdom Hearts 3D: Dream Drop Distance|developer=Square Enix 1st Production Department|publisher=Square Enix|date=July 31, 2012|platform=Nintendo 3DS|quote='''Xehanort''': Ah, but destiny is never left to chance. I merely guided them to their proper places. The broken boy who failed to be the blade...the misguided master who sacrificed herself for a friend...and the feckless youth who became my new vessel.}}</ref> King Mickey also discovers that the destruction of "Ansem" and Xemnas has led to Xehanort's restoration.<ref>{{cite video game|title=Kingdom Hearts Re:coded|developer=Square Enix, h.a.n.d.|publisher=Square Enix|date=January 11, 2011 |platform=Nintendo DS|quote='''Mickey:''' Xehanort? But his two halves are gone. There was Ansem, who commanded the Heartless...and Xemnas, who commanded the Nobodies. Didn't Sora defeat them both? / '''Yen Sid:''' Correct, those two met their end. However, therein lies exactly our problem. Their destruction now guarantees the original Xehanort's reconstruction. /.../ In short...this means Master Xehanort will return.}}</ref> To combat the new threat Xehanort poses, Sora and Riku take an exam to attain the Mark of Mastery that will allow them to become Keyblade Masters themselves.<ref>{{cite video game|title=Kingdom Hearts Re:coded|developer=Square Enix, h.a.n.d.|publisher=Square Enix|date=January 11, 2011 |platform=Nintendo DS|quote='''Yen Sid:''' Mickey, please summon Sora hither. Riku as well. / '''Mickey:''' Of course, but...why? / '''Yen Sid:''' To show us the Mark of Mastery.}}</ref> | |||
====Ending sequence==== | |||
Similar to the aforementioned openings, the ending sequences are usually ]'s, though they are used to depict the games' endings rather than their prologues. The ending sequences are far more linear in their storytelling than the opening sequences and feature spoken dialogue by the characters who are seen in them. In the ''Kingdom Hearts'' ending sequence, Sora and Kairi bid farewell to each other as Kairi finds herself unwillingly going back home to the Destiny Islands while Sora goes off to search for Riku. It also depicts the rebirth of the worlds that were annihilated by the ]; ''Chain of Memories'' ending sequence features a conversation between Sora and Naminé as the former prepares to enter his year-long slumber to regain his lost memories; the ending sequence of ''Kingdom Hearts II'' reveals Sora, Riku, and Kairi's long-awaited reunion on the Destiny Islands. More emotional than the opening sequences, the ending sequences implement the same songs as the opening sequences, though they are more slowly paced and down-beat to match the emotional tone of the scenes. | |||
During the test in ''Kingdom Hearts 3D: Dream Drop Distance'', Sora and Riku enter the Realm of Sleep where they encounter a young version of Xehanort who can travel through time.<ref>{{cite video game|title=Kingdom Hearts 3D: Dream Drop Distance|developer=Square Enix 1st Production Department|publisher=Square Enix|date=July 31, 2012|platform=Nintendo 3DS|quote='''Young Xehanort:''' I am Xehanort from the most distant past. My future self gave me a task—to visit the splintered versions of myself in many worlds, and ensure they gathered here today.}}</ref> The two Keyblade wielders also learn how Xehanort has long manipulated events since ''Birth by Sleep'' with Organization XIII's true purpose in providing thirteens vessels for him to inhabit and use against seven hearts of pure light in an ultimate battle to recreate the χ-blade.<ref>{{cite video game|title=Kingdom Hearts 3D: Dream Drop Distance|developer=Square Enix 1st Production Department|publisher=Square Enix|date=July 31, 2012|platform=Nintendo 3DS|quote='''Xigbar''': Xemnas and Xehanort formed the Organization for a specific reason—round up a bunch of empty husks, hook them up to Kingdom Hearts, then fill them all with the exact same heart and mind. Translation—they were gonna turn all the members into Xehanort.}}</ref><ref>{{cite video game|title=Kingdom Hearts 3D: Dream Drop Distance|developer=Square Enix 1st Production Department|publisher=Square Enix|date=July 31, 2012|platform=Nintendo 3DS|quote='''Mickey''': Why? How was I so blind? I should've seen it, as soon as Maleficent started gathering the seven princesses of heart. / '''Xehanort''': Yes. They were all my doing. I used the evil fairy to find seven pure lights for me, just as I prepared thirteen vessels to fill with pure darkness.}}</ref> But Sora's interference forced Xehanort to retrieve his alternate selves, Marluxia, Larxene, Demyx, Luxord, Vanitas, and Xion from across time in Replica bodies to form his ideal Organization XIII with Xigbar, Saix, and Vexen.<ref>{{cite video game|title=Kingdom Hearts 3D: Dream Drop Distance|developer=Square Enix 1st Production Department|publisher=Square Enix|date=July 31, 2012|platform=Nintendo 3DS|quote='''Xehanort''': All of the pieces are destined to appear. Your seven lights just like my thirteen darknesses, whose final clash will beget the prize I seek— / '''Xehanort and Mickey''': The χ-blade!}}</ref> Sora is narrowly saved from being Xehanort's final vessel with the aid of Lea (Axel's original self) and Riku learns about data that Ansem the Wise had implanted within Sora during his year-long sleep, which may be used to save those connected to Sora.<ref>{{cite video game|title=Kingdom Hearts 3D: Dream Drop Distance|developer=Square Enix 1st Production Department|publisher=Square Enix|date=July 31, 2012|platform=Nintendo 3DS|quote='''Ansem the Wise''': Perhaps I wanted to atone for events of the past, even if no apology can undo the harm I have wrought. I felt...that I ought to leave at least something behind. So I digitized myself and my research, and hid them within Sora. /.../ He has touched countless hearts, he has accepted them, and he has saved them. And some of those hearts have never left him—whether they fell into darkness or were trapped there—whether they sleep in the darkness of Sora's heart, or were welcomed into its warmth--they can be saved. All Sora needs to do is be himself and follow wherever it is that his heart takes him. It is the best and the only way. The rest is in there.}}</ref> At the end of the exam, Riku is declared a Keyblade Master;<ref>{{cite video game|title=Kingdom Hearts 3D: Dream Drop Distance|developer=Square Enix 1st Production Department|publisher=Square Enix|date=July 31, 2012|platform=Nintendo 3DS|quote='''Yen Sid''': I believe we need a new Keyblade Master, one with a new kind of power. Sora and Riku, you both deserve the honor. However, one of you braved the realm of sleep again to unlock the final Keyhole and save a friend. Riku, I name you our new true Keyblade Master.}}</ref> in ''Kingdom Hearts HD 2.8 Final Chapter Prologue'', Sora embarks on another journey to regain his "Power of Waking" while Riku helps Mickey find Aqua, Yen Sid training Kairi and Lea so they can help in the final battle against Xehanort and keep him from the Princesses of Heart.<ref>{{cite video game|title=Kingdom Hearts 3D: Dream Drop Distance|developer=Square Enix 1st Production Department|publisher=Square Enix|date=July 31, 2012|platform=Nintendo 3DS|quote='''Yen Sid''': if we deliberately avoid finding our seven lights to avert another Keyblade War, Xehanort will still target the seven princesses in order to forge the χ-blade. To protect the seven pure hearts, we will need seven lights strong enough to stand against the thirteen darknesses.}}</ref> | |||
==Gameplay and design== | |||
''Kingdom Hearts'' and ''Kingdom Hearts II'' are touted as "action RPGs", that is, they contain elements from both action games and role-playing games. The player is usually in control of a character named ] who can walk, run and jump freely in an interactive 3D environment, as well as attack enemies and cast magic (among other abilities) in full real-time as opposed to the turn-based combat generally used in the RPG genre. Sora is usually accompanied by ] and ], who are ] (NPCs) who aid Sora in battle. Their behavior can be altered to fit the player's needs. Defeating enemies results in gaining items, currency and "experience". The amount of experience is shared with all party members and each character grows stronger with the amount of experience gained. | |||
In ''Kingdom Hearts III'', Sora regains his "Power of Waking" in his group's travels while Riku and Mickey retrace Aqua's steps to find her and Terra. Sora later discovers Eraqus's Keyblade on the beach and uses it to open a door to the Realm of Darkness, finding Aqua who has been consumed by darkness after Ansem was abducted by Xehanort's Heartless. Once Aqua is purified by Sora and Riku, she leads them to Castle Oblivion which she restores to its true form as the Land of Departure to revive Ventus despite Vanitas' interference. The group are joined by Kairi and Lea as they face Xehanort and his followers, with a Riku Replica completing the group, at the Keyblade Graveyard. After initially losing the fight, Sora once again uses the "Power of Waking" to restore the guardians and call upon the "Lingering Will" armour, to assist in the fight. Afterwards it is revealed that Saix and Vexen sabotaged the Organization's plan by restoring Roxas as Sora's group manage to defeat all of Xehanort's remaining selves while freeing Xion and Terra from his control. Xehanort kills Kairi to force Sora to manifest the χ-blade, revealing his true plan is to use the true Kingdom Hearts to wipe the slate on reality clean before finally being defeated. Xehanort departs with Eraqus's spirit into the light as Sora closes Kingdom Hearts. Sora also sacrifices himself by using the "Power of Waking" once more to revive Kairi. Sometime later, all the guardians, including their close friends and allies, celebrate victory at Destiny Islands. Xigbar, revealed to be the current incarnation of the ancient Keyblade Master Luxu from the time of the Keyblade War, summons the Foretellers, his fellow Keyblade Masters, to the present for the next phase of his mission. A year later, all attempts to find a clue to Sora's current whereabouts have proven to be futile until Riku and Kairi, with the help of the Fairy Godmother, find clues that lead them to believe that Sora has been transported outside of their reality. Riku embarks on a search for him after opening a portal to another reality in the Final World. Elsewhere, Sora meets Yozora, a supposedly fictional character from a video game. During their exchange Yozora claims that he is tasked to "save Sora" and the world is transported into Shibuya. Sora is challenged to a fight by Yozora, whom he defeats. Yozora fades away as Sora returns to The Final World. Both Sora and Yozora wonder if their meeting was real, with neither character making sense of it. | |||
Many role-playing game aspects are very familiar to fans of the ''Final Fantasy'' series. Various items, magic spells and characters, as well as the grand and dramatic story, are well recognized to fans. Major Disney influences are also present, such as the detailed character models and animations. A major draw of the Kingdom Hearts series is also the numerous appearances of Disney worlds and characters. Some of the Disney world plots are based off the movies, as well. | |||
{{wide image|Map Kingdom Hearts Storyline Basis.png|1280px|caption=The ''Kingdom Hearts'' timeline}} | |||
Though the series features some original locations unique to the ''Kingdom Hearts'' franchise, worlds from Disney films are heavily explored. Sora must visit these worlds and interact with popular Disney characters to protect them from enemies. Often, Sora's actions in these worlds follow closely to the storylines featured in their accompanying Disney films. In the ], Donald tells Sora not to interfere with the worlds too much, since it would cause problems. | |||
=== Gameplay === | |||
For the most part, Disney characters from one film never interact with Disney characters from another (with the exception of Mickey, Donald, Goofy, various villains and the summons). For instance, ] can interact with ] (as they both inhabit the world from Disney's '']''), but he cannot interact with ], who is from a different "world" (with the notable exceptions of the Princesses of Heart, ], ] and ]). This was one of the limitations Disney originally made clear to Square. Donald also reinforces this limitation by telling Sora that they can't reveal the existence of other worlds. More often in ''Kingdom Hearts II'', however, certain Disney characters acknowledge other ones (Merlin is aware of ], etc.). Also in ''Kingdom Hearts II'', a large number of the worlds now know there are more worlds out there besides their own (it is actually mentioned in some of the dialogue). Final Fantasy characters from different ''Final Fantasy'' games often interact with each other and Disney characters. | |||
The ''Kingdom Hearts'' games contain elements of ] ]s with ] elements. The games are driven by a linear progression from one story event to the next, usually shown in the form of a ], though there are numerous ] available that provide bonus benefits to the characters. In most games, the player primarily controls the principal protagonist of the series, ]. Sora is usually accompanied by Donald Duck and Goofy, who are ] ] that aid Sora in battle. In the first and third game, their behavior can be altered to suit different combat objectives. The games feature real-time combat that incorporates physical attacks, magic, and summonings, though each game handles battles differently. The game also allows for items to be used on the field of battle to heal oneself or one's party members. | |||
] are another common element of the series, which serve as the main mode of transportation between worlds in the games. The gameplay for the Gummi Ship sections is more akin to a ]. Because it received negative criticism in the first game, it was modified in the third game.<ref name="KHU-NI1UP">{{cite web|url=http://www.kh2.co.uk/?page=NI/1UP-2 |title=1UP – E3 2005 Interview |publisher=Kingdom Hearts Ultimania |access-date=August 31, 2007 |archive-url=https://web.archive.org/web/20070808165059/http://www.kh2.co.uk/?page=NI%2F1UP-2 |archive-date=August 8, 2007 |url-status=dead }}</ref> Most games also feature a journal which is accessible from the main menu. This journal keeps track of information regarding the story, characters, enemies, and locations. In ''Kingdom Hearts'', ''Chain of Memories'', ''Kingdom Hearts II'', and ''Kingdom Hearts III'', the journal is kept by ], who was appointed by ] as the royal chronicler.<ref>'''Minnie:''' Oh, and to chronicle your travels, he will accompany you. / '''Jiminy:''' Over here! Cricket’s the name. Jiminy Cricket, at your service. {{cite video game| title = Kingdom Hearts| developer = Square | publisher = Square Electronic Arts | date= November 15, 2002 |platform= PlayStation 2}}</ref> In ''358/2 Days'', ''Birth by Sleep'', and ''Dream Drop Distance'', the main characters write their own journal entries. | |||
===''Final Fantasy'' in ''Kingdom Hearts''=== | |||
Compared to the Disney characters featured in the ''Kingdom Hearts'' franchise, ''Final Fantasy'' characters are the least like their original counterparts. Many of the ''Final Fantasy'' characters featured have altered appearances and histories, a few even being much younger or older than their original counterparts. Tidus, Wakka and Selphie appear younger and Squall appears to be slightly older, along with his name being changed to Leon, for example. | |||
] | |||
Other changes to the ''Final Fantasy'' characters include the appearance of ], ], and ] from ] as small pixie-like creatures with wings, ]'s loss of sunglasses, and ]'s and ]'s wings. | |||
The games are influenced by their parent franchise, '']'',<ref>{{Cite magazine |date= July 2007|title= Tetsuya Nomura Interview|magazine= ]|publisher= ]|issue= 177|pages= 80–81}}</ref> and carry its gameplay elements over into their own action-based, ] system. Like many traditional role-playing games, ''Kingdom Hearts'' features an ] system which determines character development. As enemies are defeated, the player gains experience which culminates in a "level-up", where the characters grow stronger and gain access to new ].<ref name="Instructions">{{cite book | author = Square | year = 2002 | title = ''Kingdom Hearts'' Instruction Booklet | publisher = Square | author-link = Square (video game company)}}</ref> The amount of experience is shared with all party members and each character grows stronger as experience is gained.<ref name="KHgamespot">{{cite web| url = https://www.gamespot.com/reviews/kingdom-hearts-review/1900-2879719/| archive-url = https://web.archive.org/web/20070502033747/http://www.gamespot.com/ps2/adventure/kingdomhearts/review.html| archive-date = 2007-05-02| website = ]| title = ''Kingdom Hearts'' for PlayStation 2 Review| author = Greg Kasavin| date = September 9, 2002| access-date = May 13, 2007}}</ref> | |||
==Music== | === Music === | ||
{{Further|Music of Kingdom Hearts}} | |||
The background music was composed by ], of ], ], ] and ] fame. While some Disney-based world themes are taken directly from their Disney film counterparts, many are given entirely original musical scores. In addition to each world having unique background music, each is given its own battle theme, rather than a common music piece to cover all fights, which enhances each world's particular environment. | |||
The music for the series has been primarily composed by ]. ] works as the arranger for orchestral music, including orchestral renditions of the main vocal themes and the ending themes.<ref name="KH-OST">] CD insert. ] Limited. 2002.</ref><ref name="KHII-OST">] CD insert. ] Limited. 2006.</ref> The orchestral music was performed by the ] and the ].<ref name="KH-OST"/><ref name="KHII-OST"/> Soundtracks were released for the first and third installments following the release of their respective games. A compilation soundtrack was later released that included soundtracks for the entire series, including reworked tracks for the re-released ''Kingdom Hearts Re:Chain of Memories''.<ref name = "KHOSC-CDJapan"/><ref name="OST-Box">{{cite web| url = http://www.i-mezzo.net/log/2007/03/30004857.html| title = キングダムハーツサントラコンプリートBoxとKH2FM+を買ったよ!レポ| publisher = Intermezzo| language = ja| date = March 30, 2007| access-date = July 16, 2007| archive-date = August 17, 2013| archive-url = https://web.archive.org/web/20130817120720/http://www.i-mezzo.net/log/2007/03/30004857.html| url-status = live}}</ref> | |||
While the themes for some of the Disney-based worlds are taken directly from their Disney film counterparts,<ref name="KHII-OST"/> most of them are given entirely original musical scores. In addition to each world having unique background music, each is given its own battle theme rather than having a common theme to cover all fights. Several of the main characters have themes, and the final boss of each game has several themes played in the various phases of those fights. The fights with ] feature a modified version of ]'s "]" from '']''.<ref name="OST-Box"/> | |||
Kaoru Wada works as the arranger for orchestral music in the Kingdom Hearts series, including orchestral renditions of the main vocal themes and the ending themes. | |||
The main ]s for the ''Kingdom Hearts'' games were written and performed by Japanese pop star, ]. The three main themes are "]", originally from ''Kingdom Hearts'',<ref>{{cite web| author = IGN Staff| website = IGN| url = https://www.ign.com/articles/2002/01/11/hikaru-utada-sings-kingdom-hearts-theme| title = Hikaru Utada Sings ''Kingdom Hearts'' Theme| access-date = May 13, 2007| date = January 10, 2002| archive-date = February 26, 2014| archive-url = https://web.archive.org/web/20140226082330/http://www.ign.com/articles/2002/01/11/hikaru-utada-sings-kingdom-hearts-theme| url-status = live}}</ref> "]", from ''Kingdom Hearts II'',<ref>{{cite web| author = Hirohiko Niizumi| url = https://www.gamespot.com/ps2/rpg/kingdomhearts2/news.html?sid=6130068| website = GameSpot| date = July 29, 2005| title = ''Kingdom Hearts'' vocalist returns for sequel| access-date = June 15, 2007|archive-url=https://web.archive.org/web/20090523054108/http://www.gamespot.com/ps2/rpg/kingdomhearts2/news.html?sid=6130068|archive-date=2009-05-23}}</ref> and "Oath" from ''Kingdom Hearts III''. Each song has an English counterpart, "]", "]", and "Don't Think Twice" respectively, for the North American and European releases. Utada was the only singer Tetsuya Nomura had in mind for the first ''Kingdom Hearts'' theme song.<ref name="IGN-KH-Utada">{{cite web |author=Stephen Coleman |website=IGN |url=http://games.ign.com/articles/368/368583p1.html |archive-url=https://web.archive.org/web/20120206173254/http://games.ign.com/articles/368/368583p1.html |archive-date=February 6, 2012 |title=Square, Disney and Japanese Pop Star Utada Hikaru Collaborate on Kingdom Hearts |access-date=May 13, 2007 |date=August 22, 2002 |url-status=dead }}</ref> This marked the first time Utada had produced a song for a video game. Both of the first two theme songs reached notable popularity; on weekly ] charts, "Hikari" reached No. 1 in 2002 and "Passion" reached No. 4 in 2005.<ref name="TBS-Hikari">{{cite web| url = http://www.tbs.co.jp/cdtv/songdb/song6784.html| archive-url = https://web.archive.org/web/20100330151241/http://www.tbs.co.jp/cdtv/songdb/song6784.html| archive-date = 2010-03-30| title = CDTV PowerWeb! : 宇多田ヒカル – 光| publisher = ]| access-date = June 26, 2007}}</ref><ref name="TBS-Passion">{{cite web| url = http://www.tbs.co.jp/cdtv/songdb/song11375.html| archive-url = https://web.archive.org/web/20100330150832/http://www.tbs.co.jp/cdtv/songdb/song11375.html| archive-date = 2010-03-30| title = CDTV PowerWeb! : 宇多田ヒカル – Passion| publisher = ]| access-date = June 26, 2007}}</ref> | |||
Boss battle themes are limited and most are reused among the worlds. However, several of the Disney villains get themes based on the film they originated in, and the final boss of each game has several themes played in the various phases of those fights. | |||
== Development and history == | |||
The main vocal themes (]/] for KH and CoM and ]/] for KH2) are composed and performed by ]. Both theme songs reached notable popularity in Japan (on weekly ] charts, Hikari hit #1 in 2002, Passion hit #4 in 2005). Both games feature orchestral arrangements of their respective themes. | |||
=== History === | |||
The initial idea for ''Kingdom Hearts'' began with a discussion between ] and ] about '']''.<ref name="KH3DIwata">{{cite web |title=Iwata Asks |url=http://iwataasks.nintendo.com/interviews/#/3ds/creators/11/0 |url-status=dead |archive-url=https://web.archive.org/web/20150725233103/http://iwataasks.nintendo.com/interviews/#/3ds/creators/11/0 |archive-date=July 25, 2015 |access-date=March 4, 2013 |publisher=Iwataasks.nintendo.com}}</ref> They were planning to make a game with freedom of movement in three dimensions like ''Super Mario 64'' but lamented that only characters as popular as Disney's could rival a ''Mario'' game. Tetsuya Nomura, overhearing their conversation, volunteered to lead the project and the two producers agreed to let him direct.<ref name="KH3DIwata"/> A chance meeting between Hashimoto and a Disney executive in an elevator (Square and Disney previously shared the same building in Japan) allowed Hashimoto to pitch the idea directly to Disney.<ref>{{cite video| date=October 10, 2007| url=http://www.gametrailers.com/videos/view/gt-retrospectives/100442-Final-Fantasy-Retrospective-Part-XI| title=Final Fantasy Retrospective Part XI| medium=GameTrailers.com feature| publisher=]| access-date=November 20, 2007}}</ref><ref name="IGN-TGS04-NI">{{cite web| website = IGN| title = TGS 2004: Tetsuya Nomura Q&A| url = https://www.ign.com/articles/2004/09/23/tgs-2004-tetsuya-nomura-qa| author = Anoop Gantayat| date = September 23, 2004| access-date = June 12, 2007| archive-date = November 6, 2012| archive-url = https://web.archive.org/web/20121106054807/http://www.ign.com/articles/2004/09/23/tgs-2004-tetsuya-nomura-qa| url-status = live}}</ref> Development began in February 2000 with Nomura as director and Hashimoto as producer.<ref>{{cite web| url = https://ffx.sakura.ne.jp/kh.htm| title = Kingdom Hearts キングダム ハーツ| publisher = Final Fantasy 2000| language = ja| access-date = May 30, 2007| archive-url = https://web.archive.org/web/20120105154015/http://ffx.sakura.ne.jp/kh.htm| archive-date = January 5, 2012| url-status = dead}}</ref> While Nomura had done previous work in the ''Final Fantasy'' series as monster designer and graphic director, he did not gain widespread recognition until he was the lead character designer for '']''. ''Kingdom Hearts'' marked his transition into a directorial position, though he also served as the game's character designer. Scenarios were provided by ] who was a scenario writer for Square from ''Final Fantasy VII'' until he left in 2003. Originally the development focused on the gameplay with a simple story to appeal to Disney's target age range. After ''Kingdom Hearts'' executive producer Hironobu Sakaguchi told Nomura the game would be a failure if it did not aim for the same level as the ''Final Fantasy'' series, he began to develop the story further.<ref name="Insider-KHU-NI">{{cite web |url=https://www.khinsider.com/content/view/42/41/ |archive-url=https://web.archive.org/web/20120205212633/http://www.khinsider.com/content/view/42/41 |archive-date=February 5, 2012 |title=KHU Interview w/Tetsuya Nomura |publisher=Kingdom Hearts Insider |access-date=August 10, 2007 |url-status=dead }}</ref> In June 2013, Nomura stated the name of the game came from him thinking about ], especially ]. However, Nomura could not get the ] with just "Kingdom", so the development team began to think about "heart" as a core part of the story, so they decided to combine the two to form "Kingdom Hearts".<ref>{{cite web|url=https://www.gamezone.com/news/tetsuya-nomura-discusses-kingdom-hearts-1-5-kingdom-hearts-3-and-final-fantasy-15/|title=Tetsuya Nomura discusses Kingdom Hearts 1.5, Kingdom Hearts 3 and Final Fantasy 15|last=Splechta|first=Mike|publisher=Gamezone|date=June 26, 2013|access-date=June 28, 2013|archive-date=October 23, 2014|archive-url=https://web.archive.org/web/20141023135351/http://www.gamezone.com/news/tetsuya-nomura-discusses-kingdom-hearts-1-5-kingdom-hearts-3-and-final-fantasy-15|url-status=live}}</ref><ref>{{cite AV media|url=https://www.youtube.com/watch?v=IpzjiMPhNBU| archive-url=https://ghostarchive.org/varchive/youtube/20211114/IpzjiMPhNBU| archive-date=2021-11-14 | url-status=live|title=Square Enix Presents E3 2013 – Day1 – KINGDOM HEARTS HD 1.5 ReMIX Interview|author=Square Enix|publisher=Youtube|date=June 25, 2013|access-date=June 28, 2013}}{{cbignore}}</ref> | |||
Nomura placed a secret trailer in ''Kingdom Hearts'' in hopes that fans would want a sequel. He was unsure if fans would want a sequel and felt that if they did not, then it would be best to leave certain events in the first game unexplained.<ref name="KH-NI-KHIIU">{{cite web|title=Kingdom Hearts II Ultimania – Tetsuya Nomura Interview |url=http://www.kh2.co.uk/?page=NI/KH2U |publisher=Kingdom Hearts Ultimania |access-date=August 10, 2007 |archive-url=https://web.archive.org/web/20070710094227/http://www.kh2.co.uk/?page=NI%2FKH2U |archive-date=July 10, 2007 |url-status=dead }}</ref> After '']'' was completed, development for ''Kingdom Hearts II'' began.<ref name="GS-NI-Dengeki">{{cite web| author = GameSpot staff| website = ]| url = https://www.gamespot.com/ps2/rpg/kingdomhearts2/news.html?sid=6076646| date = October 10, 2003| title = ''Kingdom Hearts'' II's Tetsuya Nomura Q & A| access-date = June 15, 2007|archive-url=https://web.archive.org/web/20110525055139/http://www.gamespot.com/ps2/rpg/kingdomhearts2/news.html?sid=6076646|archive-date=May 25, 2011}}</ref> There were several obstacles to clear before development could begin on a sequel. One was the development team's desire to showcase Mickey Mouse more;<ref name="KH-NI-KHIIU"/> Mickey's inclusion in the first game was restricted to a very small role.<ref name="Insider-KHU-NI"/> Nomura had planned for the sequel to take place a year after the first and originally intended for the events of that year to be left unexplained. To bridge the gap between the two games, ''Kingdom Hearts: Chain of Memories'' was developed.<ref name="KH-COMgamespy">{{cite web| url = http://gba.gamespy.com/gameboy-advance/kingdom-hearts-chain-of-memories/571890p1.html| author = Raymond Padilla| date = December 8, 2004| publisher = ]| title = Kingdom Hearts: Chain of Memories Review| access-date = May 23, 2007|archive-url=https://web.archive.org/web/20121107091957/http://gba.gamespy.com/gameboy-advance/kingdom-hearts-chain-of-memories/571890p1.html|archive-date=November 7, 2012}}</ref> Nomura was hesitant about releasing a game on the ] because he felt the 3D graphics of the original game would not translate well into 2D. He changed his position after hearing that children wanted to play ''Kingdom Hearts'' on the handheld system.<ref name="GS-KHII-NI">{{cite web| url = https://www.gamespot.com/gba/rpg/kingdomheartschainofmemories/news.html?sid=6076646| website = ]| title = ''Kingdom Hearts'' II's Tetsuya Nomura Q & A| access-date = June 8, 2007|archive-url=https://web.archive.org/web/20090418181005/http://www.gamespot.com/gba/rpg/kingdomheartschainofmemories/news.html?sid=6076646|archive-date=2009-04-18 }}</ref> | |||
Versions of ] are also present in both KH and KH2. The KH version is almost a direct rip of the ] version, whereas the KH2 version is completely original. They play during the battles with ] in both games. | |||
=== Creation and design === | |||
==Romance== | |||
Though Disney gave Nomura freedom in the characters and worlds used for the games, he and his staff tried to stay within the established roles of characters and boundaries of the worlds.<ref name="NI-TechTV">{{cite web|url=http://www.kh2.co.uk/?page=NI/TechTv |title=Nomura Interview TechTv |publisher=Kingdom Hearts Ultimania |access-date=July 18, 2007 |archive-url=https://web.archive.org/web/20070609050907/http://www.kh2.co.uk/?page=NI%2FTechTv |archive-date=June 9, 2007 |url-status=dead }}</ref> Nomura has stated that though many of the Disney characters are not normally dark and serious, there were not many challenges making them so for the story and despite this, their personalities shine because they maintain their own characteristics.<ref name="NI-PS.comEur">{{cite web|title=Playstation.com Europe – E3 Interview |url=http://www.kh2.co.uk/?page=NI/Playstation |publisher=Kingdom Hearts Ultimania |access-date=September 20, 2007 |archive-url=https://web.archive.org/web/20070418212412/http://www.kh2.co.uk/?page=NI%2FPlaystation |archive-date=April 18, 2007 |url-status=dead }}</ref> He also felt managing and keeping multiple worlds was problematic.<ref name="NI-IGN">{{cite web|url=http://www.kh2.co.uk/?page=NI/IGN |title=IGN – Nomura Interview |publisher=Kingdom Hearts Ultimania |access-date=August 2, 2007 |archive-url=https://web.archive.org/web/20070608022106/http://www.kh2.co.uk/?page=NI%2FIGN |archive-date=June 8, 2007 |url-status=dead }}</ref> When deciding which worlds to include in the game, the development staff tried to take into account worlds with Disney characters that would be interesting and made an effort to minimize any overlap in the overall look and feel of each world.<ref name="Insider-KHU-NI"/><ref name="KHII-TN-interview">{{cite web| url = https://www.videogamesblogger.com/2006/08/11/kingdom-hearts-ii-tetsuya-nomura-interview.htm| title = Kingdom Hearts II Tetsuya Nomura interview| date = August 11, 2006| publisher = Video Game Blogger| access-date = July 21, 2007| archive-date = August 11, 2007| archive-url = https://web.archive.org/web/20070811031613/http://www.videogamesblogger.com/2006/08/11/kingdom-hearts-ii-tetsuya-nomura-interview.htm| url-status = live}}</ref> | |||
Many hints of romance lie in the series, aside from the already-made Disney and FF relationships. The most speculated and popular is Sora and Kairi's relationship. | |||
The inclusion of specific ''Final Fantasy'' characters was based on the opinions of both fans and staff.<ref name="RPGamer-NI">{{cite web| author=Boulette, Bryan| url=https://rpgamer.com/news/Q4-2005/112705b.html| publisher=RPGamer| title=Nomura Divulges Kingdom Hearts II Details| access-date=July 23, 2007| date=November 27, 2005| url-status=dead| archive-url=https://web.archive.org/web/20120403035424/http://www.rpgamer.com/news/Q4-2005/112705b.html| archive-date=April 3, 2012| df=mdy-all}}</ref> Another criterion for inclusion was whether the staff felt the characters would fit into the storyline and in the ''Kingdom Hearts'' universe.<ref name="NI-1UP-1">{{cite web|title=Tetsuya Nomura 1st 1UP Interview |url=http://www.kh2.co.uk/?page=NI/1UP-1 |publisher=Kingdom Hearts Ultimania |access-date=September 20, 2007 |archive-url=https://web.archive.org/web/20070610203227/http://www.kh2.co.uk/?page=NI%2F1UP-1 |archive-date=June 10, 2007 |url-status=dead }}</ref> Initially, Nomura was hesitant to use characters he did not design, because he was unfamiliar with the backstory of such characters.<ref name="KH-NI-Dengeki2">{{cite web|url=http://www.kh2.co.uk/?page=NI/Dengeki-2 |publisher=Kingdom Hearts Ultimania |title=Dengeki – Kingdom Hearts 2 Progress Report |access-date=July 27, 2007 |archive-url=https://web.archive.org/web/20070608020051/http://www.kh2.co.uk/?page=NI%2FDengeki-2 |archive-date=June 8, 2007 |url-status=dead }}</ref> For ''Kingdom Hearts II'', he changed his mind after receiving pressure from his staff.<ref name="RPGamer-NI"/> Throughout the development of the games, Nomura has often left certain events and connections between characters unexplained until the release of future games. Nomura does this because he feels that games should have room for fans to speculate and use their imagination. He has stated that with speculation, even though a game gets old, people can still be happy with it.<ref name="KH-NI-KHIIU"/> | |||
==Manga adaptations== | |||
A ] based on the Kingdom Hearts storyline written by ] has been released by ] in the United States in 2005. There are manga series based on Kingdom Hearts, Kingdom Hearts: Chain of Memories, and Kingdom Hearts II (still being serialized). | |||
== |
=== Promotion === | ||
The first ''Kingdom Hearts'' was announced at ] in May 2001.<ref name="GS-CompanyLine"/> Initial details were that it would be a collaboration between Square and ], and would feature worlds developed by both companies and Disney characters. New characters were designed by Nomura and include Sora, Riku, Kairi, and the Heartless.<ref name="GS-CompanyLine"/><ref name="GS-E3-2001">{{cite web | url = https://www.gamespot.com/ps2/adventure/kingdomhearts/news.html?sid=2761861| author = Gerstmann, Jeff | date=May 17, 2001| website = ]| title = E3 2001: Square announces Disney RPG for PS2| access-date=January 23, 2008|archive-url=https://web.archive.org/web/20110628212836/http://www.gamespot.com/ps2/adventure/kingdomhearts/news.html?sid=2761861|archive-date=2011-06-28}}</ref> On May 14, 2002, a press release announced a list of the English voice actors. The list included ], ], and ] as the three new characters introduced into the game. It was also announced that many of the Disney characters would be voiced by the official voice actors from their respective Disney films.<ref name="GS-CompanyLine"/><ref>{{cite web| url = https://www.ign.com/articles/2002/05/14/kingdom-hearts-voice-cast| author = IGN Staff| website = IGN| title = IGN: Kingdom Hearts Voice Cast| date = May 14, 2002| access-date = May 13, 2007| archive-date = September 19, 2018| archive-url = https://web.archive.org/web/20180919133831/https://www.ign.com/articles/2002/05/14/kingdom-hearts-voice-cast| url-status = live}}</ref> | |||
] currently has a promotion for Kingdom Hearts II, with a cut-out character with stand, and game tips. | |||
A secret trailer in the first ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'' hinted at the possibility of a sequel. Rumors for a sequel on the PlayStation 2 were spurred in Japan when a Japanese video game site, Quiter, stated that "an internal (and anonymous) source at Square Japan" confirmed that development of ''Kingdom Hearts II'' had begun.<ref>{{cite web| url = https://www.ign.com/articles/2003/03/07/kingdom-hearts-2-on-ps2| title = Kingdom Hearts 2 on PS2?| website = IGN| author = IGN staff| date = March 7, 2003| access-date = June 14, 2007| archive-date = November 6, 2012| archive-url = https://web.archive.org/web/20121106125107/http://www.ign.com/articles/2003/03/07/kingdom-hearts-2-on-ps2| url-status = live}}</ref> It was not until ''Kingdom Hearts II'' was announced, along with ''Kingdom Hearts: Chain of Memories'', at the ] in September 2003 that rumors were confirmed.<ref name="KH-Sequels-GS">{{cite web| author = Justin Calvert| website = ]| title = TGS 2003: Kingdom Hearts sequels announced| url = https://www.gamespot.com/gba/rpg/kingdomheartschainofmemories/news.html?sid=6075893| date = September 26, 2003| access-date = June 8, 2007|archive-url=https://web.archive.org/web/20090518081555/http://www.gamespot.com/gba/rpg/kingdomheartschainofmemories/news.html?sid=6075893|archive-date=2009-05-18}}</ref> Initial details were that it would take place some time after ''Kingdom Hearts: Chain of Memories'', which takes place directly after the first game. Other details included the return of Sora, Donald, and Goofy, as well as new costumes. At the 2004 Square Enix E3 press conference, the producer, Shinji Hashimoto, stated that many mysteries of the first game would be answered.<ref>{{cite web |url=https://www.gaming-age.com/event/2004/e3/12-60 |archive-url=https://web.archive.org/web/20110605193508/http://www.gaming-age.com/event/2004/e3/12-60 |archive-date=June 5, 2011 |title=Square Enix E3 Press Conference and "Dear Friends" Concert |publisher=Gaming Age |date=May 12, 2004 |author=Benson, Mike |access-date=September 25, 2007 |url-status=dead }}</ref> | |||
To help market the games, websites were set up for each game and demos were on display at gaming events. Each game in the main series was also re-released in Japan with additional content and served as ] updates to the series.<ref>{{cite web| language = ja| title = 「キングダム ハーツII ファイナル ミックス」に新要素が!!| url = https://www.famitsu.com/game/coming/2007/03/23/104,1174620771,68873,0,0.html| publisher = ]| date = March 24, 2007| access-date = July 6, 2007| archive-date = July 11, 2007| archive-url = https://web.archive.org/web/20070711104558/http://www.famitsu.com/game/coming/2007/03/23/104,1174620771,68873,0,0.html| url-status = live}}</ref> The additional content foreshadowed later plot elements in the series. The rereleases of the main series games had the term "Final Mix" added after the title, while ''Kingdom Hearts: Chain of Memories'' and ''Kingdom Hearts Coded'' were re-released as ''Kingdom Hearts Re:Chain of Memories'' and ''Kingdom Hearts Re:coded'' and released on the PlayStation 2 and Nintendo DS, respectively, with 3D graphics, voice overs during some cutscenes, and new game content.<ref>{{cite web| url = https://www.ign.com/games/kingdom-hearts-ii| title = Kingdom Hearts II Final Mix| website = IGN| access-date = June 21, 2007| archive-date = September 14, 2013| archive-url = https://web.archive.org/web/20130914062928/http://www.ign.com/games/kingdom-hearts-ii| url-status = live}}</ref><ref>{{cite web| url = http://www.play-asia.com/paOS-13-71-43-49-en-70-1xlx.html| publisher = Play-Asia| title = Kingdom Hearts II Final Mix+ (Limited Package Version)| access-date = June 21, 2007| archive-date = September 27, 2007| archive-url = https://web.archive.org/web/20070927003427/http://www.play-asia.com/paOS-13-71-43-49-en-70-1xlx.html| url-status = live}}</ref> | |||
==References== | |||
* <small>''KINGDOM HEARTS, PLAYSTATION2 2002 - SQUARE ENIX''</small> | |||
* <small>''KINGDOM HEARTS CHAIN OF MEMORIES, GAMEBOY ADVANCE 2004 - SQUARE ENIX, JUPITER''</small> | |||
* <small>''KINGDOM HEARTS II, PLAYSTATION2 2005 - SQUARE ENIX''</small> | |||
<div class="references-small"> | |||
<references/> | |||
</div> | |||
== |
== Reception == | ||
{{VG Series Reviews | |||
<!------------------------------------------------------------------- | |||
| updated = January 24, 2019 | |||
| game1 = ] | |||
| fam1 = 36/40<ref>''プレイステーション2 - キングダム ハーツ''. Weekly Famitsu. No.915 Pt.2. Pg.75. June 30, 2006.</ref> | |||
| mc1 = 85<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts/critic-reviews/?platform=playstation-2 |title=''Kingdom Hearts'' Reviews |website=] |access-date=August 6, 2012 |archive-date=July 3, 2012 |archive-url=https://web.archive.org/web/20120703064309/http://www.metacritic.com/game/playstation-2/kingdom-hearts |url-status=live }}</ref> | |||
| game2 = ] | |||
| fam2 = 36/40<ref name="MB-Famitsu"/> | |||
| mc2 = 76<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-chain-of-memories/critic-reviews/?platform=game-boy-advance |title=''Kingdom Hearts: Chain of Memories'' Reviews |website=] |access-date=August 6, 2012 |archive-date=August 29, 2012 |archive-url=https://web.archive.org/web/20120829200005/http://www.metacritic.com/game/game-boy-advance/kingdom-hearts-chain-of-memories |url-status=live }}</ref> | |||
| game3 = ] | |||
| fam3 = 39/40<ref name="KH2famitsugrade"/> | |||
| mc3 = 87<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-ii/critic-reviews/?platform=playstation-2 |title=''Kingdom Hearts II'' Reviews |website=] |access-date=August 6, 2012 |archive-date=June 26, 2012 |archive-url=https://web.archive.org/web/20120626134502/http://www.metacritic.com/game/playstation-2/kingdom-hearts-ii |url-status=live }}</ref> | |||
| game4 = ] | |||
| mc4 = 68<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-rechain-of-memories/critic-reviews/?platform=playstation-2 |title=''Kingdom Hearts Re:Chain of Memories'' Reviews |website=] |access-date=August 6, 2012 |archive-date=June 26, 2012 |archive-url=https://web.archive.org/web/20120626072828/http://www.metacritic.com/game/playstation-2/kingdom-hearts-re-chain-of-memories |url-status=live }}</ref> | |||
| game5 = ] | |||
| fam5 = 36/40<ref name="nintendoeverything.com">{{cite web |url=https://www.nintendoeverything.com/?p=16520 |title=Famitsu review scores – First Kingdom Hearts 358/2 Days score |date=2009-05-19 |publisher=NintendoEverything |access-date=2010-01-16 |url-status=live |archive-url=https://web.archive.org/web/20090523161430/http://www.nintendoeverything.com/?p=16520 |archive-date=2009-05-23 }}</ref> | |||
| mc5 = 75<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-358-2-days/critic-reviews/?platform=ds |title=''Kingdom Hearts 358/2 Days'' Reviews |website=] |access-date=August 6, 2012 |archive-date=February 26, 2018 |archive-url=https://web.archive.org/web/20180226131527/http://www.metacritic.com/game/ds/kingdom-hearts-3582-days |url-status=live }}</ref> | |||
| game6 = ] | |||
| fam6 = 37/40<ref name="Famitsu Review">{{cite journal| journal = Weekly Famitsu| publisher = ]| date = January 21, 2010| page = 47 | author = Famitsu Staff| language = ja|title=Introduction of ''Kingdom Hearts: Birth by Sleep''}}</ref> | |||
| mc6 = 82<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-birth-by-sleep/critic-reviews/?platform=psp |title=''Kingdom Hearts Birth by Sleep'' Reviews |website=] |access-date=August 6, 2012 |archive-date=August 19, 2012 |archive-url=https://web.archive.org/web/20120819094443/http://www.metacritic.com/game/psp/kingdom-hearts-birth-by-sleep |url-status=live }}</ref> | |||
| game7 = ] | |||
| mc7 = 66<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-re-coded/critic-reviews/?platform=ds |title=''Kingdom Hearts Re:coded'' Reviews |website=] |access-date=August 6, 2012 |archive-date=October 23, 2012 |archive-url=https://web.archive.org/web/20121023193349/http://www.metacritic.com/game/ds/kingdom-hearts-recoded |url-status=live }}</ref> | |||
| game8 = ] | |||
| fam8 = 38/40<ref name="famreview">{{cite web|url=https://andriasang.com/con0cj/famitsu_reviews/|title=Kingdom Hearts, Baseball with Normal Sized Heads Get 10s in Famitsu|publisher=Adriasang|date=March 21, 2012|access-date=April 4, 2012|archive-date=February 1, 2019|archive-url=https://web.archive.org/web/20190201225802/https://andriasang.com/con0cj/famitsu_reviews/|url-status=live}}</ref> | |||
| mc8 = 75<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-3d-dream-drop-distance/critic-reviews/?platform=3ds |title=''Kingdom Hearts 3D: Dream Drop Distance'' Reviews |website=] |access-date=August 6, 2012 |archive-date=February 15, 2019 |archive-url=https://web.archive.org/web/20190215101312/https://www.metacritic.com/game/3ds/kingdom-hearts-3d-dream-drop-distance |url-status=live }}</ref> | |||
| game9 = ] | |||
| mc9 = 77<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-hd-1-5-remix/critic-reviews/?platform=playstation-3 |title=''Kingdom Hearts HD 1.5 Remix'' Reviews |website=] |access-date=August 6, 2012 |archive-date=April 22, 2013 |archive-url=https://web.archive.org/web/20130422225536/http://www.metacritic.com/game/playstation-3/kingdom-hearts-hd-15-remix |url-status=live }}</ref> | |||
| game10 = ] | |||
| mc10 = 81<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-hd-2-5-remix/critic-reviews/?platform=playstation-3 |title=''Kingdom Hearts HD 2.5 Remix'' Reviews |website=] |access-date=August 6, 2012 |archive-date=October 24, 2014 |archive-url=https://web.archive.org/web/20141024172138/http://www.metacritic.com/game/playstation-3/kingdom-hearts-hd-25-remix |url-status=live }}</ref> | |||
| game11 = ] | |||
| mc11 = 70<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-unchained-x/critic-reviews/?platform=ios-iphoneipad |title=''Kingdom Hearts Unchained χ'' Reviews |website=] |access-date=August 6, 2012 |archive-date=April 10, 2016 |archive-url=https://web.archive.org/web/20160410034948/http://www.metacritic.com/game/ios/kingdom-hearts-unchained-x |url-status=live }}</ref> | |||
| game12 = ] | |||
| fam12 = 34/40<ref>{{cite web |last=Romano |first=Sal |date=December 27, 2016 |url=https://www.gematsu.com/2016/12/famitsu-review-scores-issue-1467 |title=Famitsu Review Scores: Issue 1465 |publisher=Gematsu |access-date=December 27, 2016 |archive-date=January 19, 2017 |archive-url=https://web.archive.org/web/20170119194447/http://gematsu.com/2016/12/famitsu-review-scores-issue-1467 |url-status=live }}</ref> | |||
| mc12 = 78<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-hd-28-final-chapter-prologue/critic-reviews/?platform=playstation-4 |title=''Kingdom Hearts HD 2.8 Final Chapter Prologue'' Reviews |website=] |access-date=January 31, 2017 |archive-date=January 26, 2017 |archive-url=https://web.archive.org/web/20170126051712/http://www.metacritic.com/game/playstation-4/kingdom-hearts-hd-28-final-chapter-prologue |url-status=live }}</ref> | |||
| game13 = Kingdom Hearts HD 1.5 + 2.5 Remix | |||
| mc13 = 84<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-hd-i5-plus-ii5-remix/critic-reviews/?platform=playstation-4 |title=''Kingdom Hearts HD 1.5 + 2.5 Remix'' Reviews |website=] |access-date=April 12, 2017 |archive-date=April 14, 2017 |archive-url=https://web.archive.org/web/20170414003511/http://www.metacritic.com/game/playstation-4/kingdom-hearts-hd-i5-+-ii5-remix |url-status=live }}</ref> | |||
| game14 = ] | |||
| mc14 = 83<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-iii/critic-reviews/?platform=playstation-4 |title=''Kingdom Hearts III'' Reviews |website=] |access-date=January 24, 2019 |archive-date=March 27, 2019 |archive-url=https://web.archive.org/web/20190327053458/https://www.metacritic.com/game/playstation-4/kingdom-hearts-iii |url-status=live }}</ref> | |||
| fam14 = 39/40<ref>{{cite web |last=Romano |first=Sal |date=February 5, 2019 |url=https://gematsu.com/2019/02/famitsu-review-scores-issue-1575 |title=Famitsu Review Scores: Issue 1575 |publisher=Gematsu |access-date=February 10, 2019 |archive-date=February 10, 2019 |archive-url=https://web.archive.org/web/20190210062842/https://gematsu.com/2019/02/famitsu-review-scores-issue-1575 |url-status=live }}</ref> | |||
| game15 = ] | |||
| mc15 = 74<ref>{{cite web |url=https://www.metacritic.com/game/kingdom-hearts-melody-of-memory/critic-reviews/?platform=playstation-4 |title=''Kingdom Hearts: Melody of Memory'' Reviews |website=] |access-date=November 5, 2020 |archive-date=April 11, 2022 |archive-url=https://web.archive.org/web/20220411042104/https://www.metacritic.com/game/playstation-4/kingdom-hearts-melody-of-memory |url-status=live }}</ref> | |||
| fam15 = 34/40<ref>{{cite web |last=Romano |first=Sal |date=November 4, 2020 |url=https://www.gematsu.com/2020/11/famitsu-review-scores-issue-1666 |title=Famitsu Review Scores: Issue 1666 |publisher=Gematsu |access-date=November 5, 2020 |archive-date=April 11, 2022 |archive-url=https://web.archive.org/web/20220411042457/https://www.gematsu.com/2020/11/famitsu-review-scores-issue-1666 |url-status=live }}</ref> | |||
}} | |||
The ''Kingdom Hearts'' series has been critically and commercially successful. As of March 2014, the series has sold over 20 million copies worldwide.<ref name="17million">{{cite web |url=https://www.hd.square-enix.com/eng/group/index.html#game4 |title=Businesses – Square Enix Holdings |date=March 31, 2014 |access-date=August 18, 2014 |url-status=dead |archive-url=https://web.archive.org/web/20120121013036/http://www.square-enix.com/eng/group/index.html |archive-date=January 21, 2012 }}</ref> The three main games in the series all met with positive sales at the time of their releases. In the first two months since the North American release of ''Kingdom Hearts'', it was one of the top three highest-selling video games.<ref>{{cite web| author = Calvert, Justin | url = https://www.gamespot.com/ps2/adventure/kingdomhearts/news.html?sid=2897836| website = ]| title = October video game sales |date=November 18, 2002 |access-date=July 5, 2007|archive-url=https://web.archive.org/web/20110628212858/http://www.gamespot.com/ps2/adventure/kingdomhearts/news.html?sid=2897836|archive-date=2011-06-28}}</ref> ''Chain of Memories'' sold 104,000 units in 48 hours in Japan, a record for a Game Boy Advance game at the time.<ref name="KH-48hrs">{{cite web| url = http://www.the-magicbox.com/game20041113.shtml| archive-url = https://web.archive.org/web/20070313190631/http://www.the-magicbox.com/game20041113.shtml| archive-date=March 13, 2007|publisher = The Magic Box| title = News: November 13, 2004| access-date = May 23, 2007}}</ref> Its positive debut sales placed it in the top spot of sales charts in Japan.<ref>{{cite magazine| author = GamePro Staff| url = http://www.gamepro.com/article/news/39648/kingdom-hearts-for-gba-debuts-number-one-in-japan/| magazine = ]| title = Kingdom Hearts for GBA Debuts Number One in Japan| access-date = September 30, 2008|archive-url=https://web.archive.org/web/20090113171411/http://www.gamepro.com/article/news/39648/kingdom-hearts-for-gba-debuts-number-one-in-japan/|archive-date=January 13, 2009}}</ref> In the first month of its North American release, it was ranked 1st on ]'s ChartSpot for portable systems and 6th for all consoles.<ref>{{cite web| author = Tor Thorsen| url = https://www.gamespot.com/gba/rpg/kingdomheartschainofmemories/news.html?sid=6116646| date = January 31, 2005| website = ]| title = ChartSpot: December 2004| access-date = June 8, 2007|archive-url=https://web.archive.org/web/20070930211359/http://www.gamespot.com/gba/rpg/kingdomheartschainofmemories/news.html?sid=6116646|archive-date=2007-09-30}}</ref> Within three days of the ''Kingdom Hearts II'' release in Japan, it shipped 1 million copies, selling through within a month.<ref name="SE-KH-Press">{{cite web| url = http://www.square-enix.com/na/company/press/2006/0502/| publisher = ]| title = Kingdom Hearts II Achieves Million-Unit Sales Mark in North America in Four Weeks| date = May 2, 2006| access-date = August 25, 2007| archive-date = April 9, 2016| archive-url = https://web.archive.org/web/20160409144043/http://www.square-enix.com/na/company/press/2006/0502/| url-status = live}}</ref><ref name="Japan1stWeek">{{cite web| author = Anoop Gantayat| title = Kingdom Hearts 2 Goes Platinum| url = https://www.ign.com/articles/2005/12/27/kingdom-hearts-2-goes-platinum| date = December 27, 2005| website = IGN| access-date = June 14, 2007| archive-date = November 6, 2012| archive-url = https://web.archive.org/web/20121106125153/http://www.ign.com/articles/2005/12/27/kingdom-hearts-2-goes-platinum| url-status = live}}</ref> By the end of March 2006, the ] reported that ''Kingdom Hearts II'' was the highest-selling console game in North America, with 614,000 copies.<ref>{{cite web| author = Tor Thorsen| url = https://www.gamespot.com/articles/chartspot-march-2006/1100-6147802/| website = ]| title = ChartSpot: March 2006| access-date = May 15, 2007|archive-url=https://web.archive.org/web/20140519113538/http://www.gamespot.com/articles/chartspot-march-2006/1100-6147802/|archive-date=2014-05-19}}</ref> In the month after its release in North America, ''Kingdom Hearts II'' sold an estimated 1 million copies.<ref name="KH2sales">{{cite web| url = http://www.square-enix.com/na/company/press/2006/0502/| title = TGS06: Kingdom Hearts II Achieves Million-Unit Sales Mark in North America in Four Weeks| publisher = Square Enix| access-date = December 15, 2006| archive-date = April 9, 2016| archive-url = https://web.archive.org/web/20160409144043/http://www.square-enix.com/na/company/press/2006/0502/| url-status = live}}</ref> As of February 2019, the ''Kingdom Hearts'' series has shipped more than 30 million copies worldwide.<ref> {{Webarchive|url=https://web.archive.org/web/20190807233421/https://gematsu.com/2019/02/kingdom-hearts-iii-shipments-and-digital-sales-top-five-million |date=August 7, 2019 }} Gematsu</ref> This number reached to over 35 million copies shipped by October 2021.<ref>{{cite web |title="SQUARE ENIX AND DISNEY ANNOUNCE BELOVED KINGDOM HEARTS COLLECTIONS COMING TO NINTENDO SWITCH VIA CLOUD" - Square Enix North America Press Hub |url=https://press.na.square-enix.com/SQUARE-ENIX-AND-DISNEY-ANNOUNCE-BELOVED-KINGDOM-HEARTS-COLLECTIONS-COM |website=press.na.square-enix.com}}</ref> On April 11, 2022, ''Kingdom Hearts III'' was revealed to reach a total of 6.7 million units as of September 2021 surpassing ''Kingdom Hearts'' 6 million units to become the current best selling title in the series.<ref>{{cite web |title=野村氏がファンの疑問へ直接回答!ボイスキャストも駆けつけた「KINGDOM HEARTS 20th ANNIVERSARY EVENT」展示&ステージをレポート|Gamer |url=https://www.gamer.ne.jp/news/202204110004/ |website=www.gamer.ne.jp |access-date=12 April 2022 |language=ja}}</ref> As of March 2022, the ''Kingdom Hearts'' series has shipped more than 36 million copies worldwide.<ref>{{cite web |title=Annual Reports|Investor Relations {{!}} SQUARE ENIX HOLDINGS CO., LTD. |url=https://www.hd.square-enix.com/eng/ir/library/ar.html |website=www.hd.square-enix.com |access-date=28 October 2022 |language=en}}</ref> | |||
The games have also received high ratings and positive comments from reviewers. All of the main games in the series have scored a 36 out of 40 or higher from the Japanese gaming magazine '']'', known for its harsh grading.<ref name="MB-Famitsu">{{cite web| url = http://www.the-magicbox.com/game20041103.shtml| archive-url = https://web.archive.org/web/20070313190620/http://www.the-magicbox.com/game20041103.shtml| archive-date=March 13, 2007|publisher = The Magic Box| title = News: November 3, 2004| access-date = May 23, 2007}}</ref><ref name="KH2famitsugrade">{{cite web| author = Josh Freund| date = December 20, 2005| url = http://www.gamesarefun.com/news.php?newsid=5915| archive-url = https://web.archive.org/web/20110709064648/http://www.gamesarefun.com/news.php?newsid=5915| archive-date = 2011-07-09| title = News – Latest Famitsu review scores – Kingdom Hearts II, Mario & Luigi 2, & more| publisher = Gamesarefun.com| access-date = December 15, 2006}}</ref><ref>{{cite web |author=KK |url=http://www.zelda-fans.com/archives/2006/02/highest-scoring-games-in-famitsus-history/ |archive-url=https://web.archive.org/web/20120209131023/http://www.zelda-fans.com/archives/2006/02/highest-scoring-games-in-famitsus-history/ |archive-date=February 9, 2012 |title=Highest Scoring Games in Famitsu's History |publisher=Zelda-fans.com |access-date=July 11, 2007 |url-status=dead }}</ref> All six games have been praised for their visuals. '']'' considers the series the eleventh "must-play PlayStation 2" series.<ref>{{cite magazine| author = Reiner, Andrew | url = https://www.gameinformer.com/NR/exeres/7ebf604c-f8f9-4f66-9f53-7b1b58a910e1.htm| archive-url = https://web.archive.org/web/20081007105113/http://www.gameinformer.com/NR/exeres/7ebf604c-f8f9-4f66-9f53-7b1b58a910e1.htm| archive-date = 2008-10-07| title = Top 25 PlayStation 2 Games: The Games That Defined a Generation| date = September 29, 2008| magazine = ]| access-date = March 23, 2012}}</ref> The individual games have also won several awards. GameSpot commented that the concept of mixing the serious elements of ''Final Fantasy'' with the lighter elements of Disney seemed impossible, but was pulled off quite well. Because of that they awarded ''Kingdom Hearts'' "Best Crossover Since '']''" in their 2002 Best and Worst of the Year awards.<ref name="BWGS">{{cite web| url = https://www.gamespot.com/gamespot/features/all/bestof2002/general13.html| website = ]| title = GameSpot's Best and Worst of 2002| access-date=May 13, 2007 | year=2002|archive-url=https://web.archive.org/web/20070713175309/http://www.gamespot.com/gamespot/features/all/bestof2002/general13.html|archive-date=July 13, 2007}}</ref> ] named ''Kingdom Hearts'' "Best Art Style/Direction" in their 2003 list of "Best Looking Games on PS2".<ref>{{cite web| author = Perry, Douglass C.| url = https://www.ign.com/articles/2003/03/20/the-best-looking-games-on-ps2| website = IGN| title = IGN: The Best Looking Games on PS2| date = March 20, 2003| access-date = May 13, 2007| archive-date = November 6, 2012| archive-url = https://web.archive.org/web/20121106134600/http://www.ign.com/articles/2003/03/20/the-best-looking-games-on-ps2| url-status = live}}</ref> ] awarded it "Best Story" at their 2003 '']'' awards show.<ref>{{cite web| url = https://www.ign.com/articles/2003/08/01/g-phoria-report| title = G-Phoria Report| author = IGN Staff| date = July 31, 2003| website = IGN| access-date = August 7, 2007| archive-date = July 5, 2012| archive-url = https://web.archive.org/web/20120705152458/http://cube.ign.com/articles/431/431546p1.html| url-status = live}}</ref> '']'' awarded ''Kingdom Hearts II'' "Best Sequel" of 2006.<ref>{{Cite news| last = EGM Staff| title = The 2006 1UP Network Awards| newspaper = ]| pages = 76–81| issue = 213|date=March 2007}}</ref> It tied with '']'' as ''Famitsu's'' Game of the Year 2005.<ref name="KH2famitsugame05">{{cite web| url = https://www.famitsu.com/game/news/2006/04/21/103,1145605197,52094,0,0.html| publisher = ]| title = Famitsu Awards 2005"大賞は「キングダムハーツII」と「バイオハザード4」!!| access-date = December 15, 2006| language = ja| archive-date = January 10, 2007| archive-url = https://web.archive.org/web/20070110231117/http://www.famitsu.com/game/news/2006/04/21/103,1145605197,52094,0,0.html| url-status = live}}</ref> The manga series has also been well received. Several of the manga volumes were listed on '']''{{'}}s "Top 150 best sellers".<ref>{{cite web|url=http://content.usatoday.com/life/books/booksdatabase/default.aspx?sortBy=&lastValue=90&date=10/20/2005 |work=] |title=USA Today Best-Selling Books Database – Top 150 best sellers |access-date=May 17, 2007 |url-status=dead |archive-url=https://web.archive.org/web/20120323174628/http://content.usatoday.com/life/books/booksdatabase/default.aspx?sortBy=&lastValue=90&date=10%2F20%2F2005 |archive-date=March 23, 2012 }}</ref><ref name="USAToday-KHManga">{{cite web|work=] |url=http://content.usatoday.com/life/books/booksdatabase/default.aspx?sortBy=&lastValue=60&date=7/20/2006 |title=USA Today Best-Selling Books Database – Top 150 best sellers |access-date=June 7, 2007 |url-status=dead |archive-url=https://web.archive.org/web/20120323174653/http://content.usatoday.com/life/books/booksdatabase/default.aspx?sortBy=&lastValue=60&date=7%2F20%2F2006 |archive-date=March 23, 2012 }}</ref><ref>{{cite web|url=http://content.usatoday.com/life/books/booksdatabase/default.aspx?sortBy=&lastValue=105&date=10/20/2006 |work=] |title=USA Today Best-Selling Books Database – Top 150 best sellers |access-date=May 24, 2007 |url-status=dead |archive-url=https://web.archive.org/web/20090706025628/http://content.usatoday.com/life/books/booksdatabase/default.aspx?sortBy=&lastValue=105&date=10%2F20%2F2006 |archive-date=July 6, 2009 }}</ref> The highest ranked volume was ''Kingdom Hearts'' volume 4 at #73.<ref name="USAToday-KHManga"/> Every volume listed stayed on the list for at least two weeks; ''Kingdom Hearts'' volume 4 stayed the longest at four weeks. | |||
Please do not add any more fansite links. We have enough. | |||
== Other media == | |||
--------------------------------------------------------------------> | |||
Both Square Enix and Disney have released a wide variety of ''Kingdom Hearts'' merchandise including toys, figurines, clothing, and jewelry.<ref name="Square-KHsite">{{cite web| publisher = ]| url = http://na.square-enix.com/games/kingdomhearts/KH_newsframe.html| title = Official Kingdom Hearts Website: News| access-date=May 14, 2007|archive-url=https://web.archive.org/web/20120215092518/http://na.square-enix.com/games/kingdomhearts/KH_newsframe.html|archive-date=2012-02-15 }}</ref><ref>{{cite web|title=Square Enix Official Goods – Kingdom Hearts |url=http://www.square-enix-shop.com/jp/list_product.cfm?game_cat_id=8&site_id=1# |archive-url=https://web.archive.org/web/20070826155428/http://www.square-enix-shop.com/jp/list_product.cfm?game_cat_id=8&site_id=1 |archive-date=August 26, 2007 |publisher=Square Enix |access-date=August 27, 2007 |url-status=dead }}</ref> Two of the games, ''Kingdom Hearts'' and ''Kingdom Hearts II'', had a soundtrack released to coincide with the video games.<ref>{{cite web| url = https://www.cdjapan.co.jp/product/TOCT-24768| title = Kingdom Hearts: Original Soundtrack| publisher = CD Japan| access-date = August 8, 2007| archive-date = April 4, 2012| archive-url = https://web.archive.org/web/20120404144108/http://www.cdjapan.co.jp/detailview.html?KEY=TOCT-24768| url-status = live}}</ref><ref>{{cite web| url = https://www.cdjapan.co.jp/product/TOCT-25871| title = Kingdom Hearts II – Original Soundtrack| publisher = CD Japan| access-date = August 8, 2007| archive-date = May 13, 2014| archive-url = https://web.archive.org/web/20140513065344/http://www.cdjapan.co.jp/product/TOCT-25871| url-status = live}}</ref> These were followed by a nine CD complete set which featured both soundtracks and unreleased tracks.<ref name="KHOSC-CDJapan">{{cite web| url = https://www.cdjapan.co.jp/product/TOCT-26221| publisher = CD Japan| title = Game Music / Kingdom Hearts Original Soundtrack Complete| access-date = May 16, 2007| archive-date = May 13, 2014| archive-url = https://web.archive.org/web/20140513020310/http://www.cdjapan.co.jp/product/TOCT-26221| url-status = live}}</ref> ''Kingdom Hearts'' has been adapted as a ] by the ] corporation of Japan.<ref name="GI-TGS2004">{{cite magazine| url = https://www.gameinformer.com/News/Story/200409/N04.0924.1614.42907.htm| archive-url = https://web.archive.org/web/20070609064657/http://www.gameinformer.com/News/Story/200409/N04.0924.1614.42907.htm| archive-date = June 9, 2007| author = Chris Cook| date = September 24, 2004| title = TGS 2004: Square Enix Press Conference Wrap Up| magazine = ]| access-date = June 22, 2007}}</ref> An English version of the game was released in November 2007 by ].<ref name="Fantasy Flight Games">{{cite web| url = https://www.fantasyflightgames.com/en/kingdom_hearts.html/| archive-url = https://web.archive.org/web/20070817172957/http://www.fantasyflightgames.com/kingdom_hearts.html| archive-date=August 17, 2007| title = Fantasy Flight Games to publish "Kingdom Hearts TCG"| publisher = Fantasy Flight Games| access-date = October 4, 2007}}</ref> The video games have also been adapted into manga and novel series. | |||
{{wikiquotepar|Kingdom Hearts}} | |||
* | |||
Like the ''Final Fantasy'' games, a series of "]" books were released in Japan for many of the games. These books include game walkthroughs, interviews, and extra information from the developers. ''Kingdom Hearts -Another Report-'' was released along with ''Kingdom Hearts II Final Mix+'' and features game information, visuals by Shiro Amano, and a director interview.<ref name="Famitsu-AnotherReport">{{cite web| publisher = ]| title = ビジュアルブック「キングダム ハーツ -Another Report-」が予約特典!| url = https://www.famitsu.com/game/news/2007/01/25/103,1169704450,66102,0,0.html| date = January 25, 2007| language = ja| access-date = July 6, 2007| archive-date = May 26, 2007| archive-url = https://web.archive.org/web/20070526170129/http://www.famitsu.com/game/news/2007/01/25/103,1169704450,66102,0,0.html| url-status = live}}</ref> In North America, ] released strategy guides for each game. For ''Kingdom Hearts II'', they released two versions, a standard version and a limited edition version. The limited edition was available in four different covers and included a copy of Jiminy's Journal along with 400 stickers.<ref>{{cite web |date=April 6, 2006 |title=The Key to Unlimited Adventures Lies Within Bradygames' Latest Collectible Kingdom Hearts II Strategy Guide Products |url=https://www.businesswire.com/news/home/20060407005665/en/Key-Unlimited-Adventures-Lies-BradyGames-Latest-Collectible |url-status=dead |archive-url=https://web.archive.org/web/20151222105148/http://www.businesswire.com/news/home/20060407005665/en/Key-Unlimited-Adventures-Lies-BradyGames-Latest-Collectible |archive-date=December 22, 2015 |access-date=July 6, 2007 |publisher=]}}</ref> | |||
Sora has made guest appearances in other video games, including '']'' and '']''.<ref>{{Cite web|url=https://www.crunchyroll.com/anime-news/2016/10/30/kingdom-hearts-hero-sora-heads-to-world-of-final-fantasy-as-dlc|title="Kingdom Hearts" Hero Sora Heads to "World of Final Fantasy" as DLC|first=Joseph|last=Luster|website=]|date=2016-10-30|access-date=2016-10-30|archive-url=https://web.archive.org/web/20161031142544/https://www.crunchyroll.com/anime-news/2016/10/30/kingdom-hearts-hero-sora-heads-to-world-of-final-fantasy-as-dlc|archive-date=2016-10-31|url-status=live}}</ref><ref>{{cite web |date=October 5, 2021 |title=Smash Bros. Ultimate's Final DLC Character Is Sora from Kingdom Hearts |url=https://www.ign.com/articles/super-smash-bros-ultimate-last-dlc-character-sora-kingdom-hearts |access-date=October 5, 2021 |publisher=]}}</ref> | |||
=== Printed adaptations === | |||
A ] based on the ''Kingdom Hearts'' storyline has been released in Japan and the United States. The story and art are done by ], who is also known for his manga adaptation of the '']'' video game. The story follows the events that took place in the video games with differences to account for the loss of interactivity a video game provides. The manga was originally serialized in Japan by Square Enix's '']'' and eventually released in ] format. The first tankōbon was released in Japan in October 2003.<ref>{{cite book| script-title=ja:キングダムハーツ (1) (コミック)|isbn=4757716575 | language = ja|author1=シロ・天野 |year=2003 |publisher=エンターブレイン }}</ref> The manga was released in the US by ] two years later in October 2005.<ref>{{cite book| title = Kingdom Hearts, Vol. 1 (Paperback)| date = October 2005| publisher = Tokyopop| isbn = 1598162179| url-access = registration| url = https://archive.org/details/kingdomheartsvol00shir}}</ref> Yen Press now holds the rights to publish the books for the USA market. The first series, ''Kingdom Hearts'', consists of four volumes, while the second series, ''Kingdom Hearts: Chain of Memories'', has two volumes. The third series, ''Kingdom Hearts II'', has ten volumes total, taking a hiatus to publish a fourth series based on ''Kingdom Hearts 358/2 Days'' which has five volumes total, after which Kingdom Hearts II resumed. As of April 2019, a fifth series based on ''Kingdom Hearts III'' has been serialised monthly in Gangan Online with Amano returning to do story and artwork.<ref>{{cite web |url= https://www.khinsider.com/news/Kingdom-Hearts-3-manga-to-begin-serialization-on-April-29th-15172| title = Kingdom Hearts 3 Manga to begin serialization on April 29th| date= April 25, 2019}}</ref> Yen Press also licensed the series and published it online in English on apps such as Comixology and ] alongside the Japanese release. This series will soon have two volumes published in tankōbon format.<ref>{{cite book| title = Kingdom Hearts III, Vol. 1| isbn = 978-4757565913| author1 = 天野シロ| year = 2020| publisher = スクウェア・エニックス}}</ref><ref>{{cite book| title = Kingdom Hearts III, Vol. 2| isbn = 978-4757568433| author1 = 天野シロ| author2 = 野村哲也| date = June 2021| publisher = スクウェア・エニックス}}</ref> | |||
The games have also been adapted as a ] series, written by Tomoco Kanemaki and illustrated by Shiro Amano. Like the manga series, it is divided into separate series based on the games. ''Kingdom Hearts'' is divided into two volumes; "The First Door"<ref>{{cite book| title = Kingdom Hearts: The First Door – #1 (Kingdom Hearts) (Paperback)| isbn=978-1423103950| last1=Kanemaki| first1=Tomoco| date=August 5, 2008| publisher=Disney Press}}</ref> and "Darkness Within".<ref>{{cite book| title = Kingdom Hearts: Darkness Within – #2 (Kingdom Hearts) (Paperback)|isbn=978-1423103967|last1=Kanemaki |first1=Tomoco |date=August 5, 2008 |publisher=Disney Press }}</ref> ''Kingdom Hearts: Chain of Memories'' is divided into two volumes. ''Kingdom Hearts II'' is divided into four volumes; "Roxas—Seven Days",<ref>{{cite book | title = Game Novels キングダム ハーツII Vol.1 Roxas-Sevendays (単行本)| language = ja|isbn=4757516797 | author1 = 金巻ともこ| date = April 2006| publisher = スクウェア・エニックス}}</ref> "The Destruction of Hollow Bastion",<ref>{{cite book| title = Game Novels キングダム ハーツII Vol.2 The Destruction of Hollow Bastion (新書)| language = ja|isbn=4757517157 | author1 = 金巻ともこ| date = July 2006| publisher = スクウェア・エニックス}}</ref> "Tears of Nobody",<ref>{{cite book | title = Game Novels キングダム ハーツII Vol.3 Tears of Nobody (新書)| language = ja|isbn=4757517920 | author1 = 金巻ともこ| date = September 2006| publisher = スクウェア・エニックス}}</ref> and "Anthem—Meet Again/Axel Last Stand".<ref>{{cite book | title = Game Novels キングダム ハーツII Vol.4 Anthem-Meet Again/Axel Last Stand (単行本)| language = ja|isbn=978-4757519640 | author1 = 金巻ともこ| author2 = 天野シロ| date = February 2007| publisher = スクウェア・エニックス}}</ref> | |||
=== Television series === | |||
A pilot for a television adaptation of the first ''Kingdom Hearts'' game was commissioned in 2003 for the ], but did not go forward as a series.<ref name=takedown>{{cite tweet|user=SethKearsley|number=1581025737926070272|title=As some of you have already seen. The #kingdomhearts animatic is taken down. I got the call from an old friend at Disney who was politely asked to politely ask me to take it down.}}</ref> In October 2022, the pilot's director, Seth Kearsley, uploaded the pilot animatic to his personal YouTube channel and shared more details on the production. The cast of the games reprised their roles for the pilot with the exception of ], who was unavailable due to scheduling conflicts and was replaced with ].<ref>{{cite web | last=Deschamps | first=Marc | title=Canceled Kingdom Hearts Animated Pilot Released After 19 Years | website=ComicBook.com | date=October 12, 2022 | url=https://comicbook.com/gaming/news/kingdom-hearts-canceled-animated-pilot-released-disney-animatic-seth-kearsley/ | access-date=November 26, 2024}}</ref> According to Kearsley, the pilot tested well with their test audiences, but the decision was made not to go further into production due to the franchise's expansion and the difficulty of maintaining consistency with the ongoing game series.<ref>{{cite web |last1=Ngan |first1=Liv |title=Director of canned Kingdom Hearts TV series shares pilot episode |url=https://www.eurogamer.net/director-of-canned-kingdom-hearts-tv-series-shares-pilot-episode |website=Eurogamer |date=October 12, 2022 |access-date=October 12, 2022}}</ref> The animatic was later taken down by Kearsley at Disney's request, though it was later reposted by minor channels.<ref name=takedown/> | |||
=== Potential film adaptation === | |||
On May 27, 2020, it was reported that a TV series based on the franchise was in development for ].<ref>{{cite web |title=Kingdom Hearts TV Show Reportedly Coming To Disney+ |url=https://www.ign.com/articles/kingdom-hearts-tv-show-disney-report |website=www.ign.com |date=May 27, 2020 |publisher=IGN |access-date=May 28, 2020 |archive-date=June 9, 2020 |archive-url=https://web.archive.org/web/20200609081800/https://www.ign.com/articles/kingdom-hearts-tv-show-disney-report |url-status=live }}</ref> On April 24, 2024, ''The DisInsider'' reported that an animated ''Kingdom Hearts'' film was in the works. While previously having been a show for Disney+, it was changed to a theatrical film. It was also noted that these are just rumours and nothing had officially been given the ].<ref>{{Cite web |last=Shuler |first=Skyler |date=2024-04-24 |title=The DisInsider Mailbag |url=https://thedisinsider.com/2024/04/24/the-disinsider-mailbag/ |access-date=2024-04-24 |website=Daily Disney News |language=en-us}}</ref> | |||
=== Fandom === | |||
In October 2007, a fan-made ] of CG action films called ''Dead Fantasy'' was created by late web-based animator and writer, ]. ''Dead Fantasy'' featured ''Kingdom Hearts'' characters teaming up with '']'' characters and competing against '']'' and '']'' characters in ] brawls.<ref>{{Cite web|last=Kietzmann|first=Ludwig|date=October 3, 2007|title=Haloid creator mashes up Final Fantasy and Dead or Alive {{!}} Joystiq|url=http://www.joystiq.com/2007/10/13/haloid-creator-mashes-up-final-fantasy-and-dead-or-alive/|url-status=dead|archive-url=https://web.archive.org/web/20140912080441/http://www.joystiq.com/2007/10/13/haloid-creator-mashes-up-final-fantasy-and-dead-or-alive/|archive-date=September 12, 2014|access-date=December 23, 2020|website=Joystiq}}</ref><ref>{{cite web|url=http://gamingdead.com/2009/07/07/gd-at-ax-interview-with-monty-oum|title=GD at AX: Interview with Monty Oum|publisher=Gaming Dead|first=Meredith|last=Sweet|date=2009-07-07|access-date=2011-07-05|archive-url=https://web.archive.org/web/20150202221728/http://gamingdead.com/2009/07/07/gd-at-ax-interview-with-monty-oum|archive-date=2015-02-02|url-status=dead}}</ref><ref>{{cite web|url=https://www.nag.co.za/2015/02/02/monty-oum-creator-of-rwby-dead-fantasy-has-died/|title=Monty Oum, creator of RWBY, Dead Fantasy, has died|publisher=NAG|first=Rick|last=de Klerk|date=2015-02-02|access-date=2023-02-14}}</ref> | |||
== Further reading == | |||
* {{Cite book |last=Square Enix |title=Kingdom Hearts Ultimania: The Story Before Kingdom Hearts III |publisher=] |year=2021 |isbn=978-15-0672-523-9 |location=Milwaukie |orig-date=2014}} | |||
* {{Cite book |last1=Square Enix |title=Kingdom Hearts Character Files |last2=Disney |publisher=Dark Horse Comics |year=2021 |isbn=978-15-0672-578-9 |location=Milwaukie |orig-date=2020}} | |||
== See also == | |||
* ] | |||
* ] | |||
== Notes == | |||
{{Notelist}} | |||
== References == | |||
{{Reflist|30em}} | |||
== External links == | |||
{{Wikiquote|Kingdom Hearts (series)|Kingdom Hearts}} | |||
{{Commons category}} | |||
<!------------------------------------------------------------------- | |||
Please do not add any fansite links without first discussing it on the talk page. | |||
----> | |||
* {{Official website|https://www.kingdomhearts.com/home/us/}} | |||
{{Navboxes | |||
|title = ''Kingdom Hearts'' topics | |||
|list1= | |||
{{Kingdom Hearts series}} | {{Kingdom Hearts series}} | ||
{{Square Enix franchises}} | |||
{{Visual Works}} | |||
{{Disney franchises}} | |||
}} | |||
{{Navboxes | |||
|title = ''Kingdom Hearts''–related topics | |||
|list1= | |||
{{Donald Duck games}} | |||
{{Goofy games}} | |||
{{Mickey Mouse games}} | |||
{{Final Fantasy series}} | |||
{{FFVII}} | |||
{{Alice}} | |||
{{Disney's Hercules}} | |||
{{Winnie-the-Pooh}} | |||
{{Disney's Aladdin}} | |||
{{Disney's The Little Mermaid}} | |||
{{The Nightmare Before Christmas}} | |||
{{Peter Pan}} | |||
{{Disney's Sleeping Beauty}} | |||
{{Disney's Beauty and the Beast}} | |||
{{Disney's Cinderella}} | |||
{{Disney's Fantasia}} | |||
{{Disney's Mulan}} | |||
{{Tron}} | |||
{{Pirates of the Caribbean}} | |||
{{The Lion King}} | |||
{{Disney's Snow White}} | |||
{{Lilo & Stitch}} | |||
{{Tangled}} | |||
{{Toy Story}} | |||
{{Frozen}} | |||
{{Big Hero 6}} | |||
{{Wreck-It Ralph}} | |||
{{Disney Princess}} | |||
{{Disney Villains}} | |||
}} | |||
{{Portal bar|Disney|Video games|Japan|United States|Fantasy}} | |||
{{Authority control}} | |||
] | |||
] | |||
] | ] | ||
] | ] | ||
] | ] | ||
] | ] | ||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] |
Latest revision as of 13:40, 21 December 2024
Video game franchise This article is about the series. For the game, see Kingdom Hearts (video game).Video game series
Kingdom Hearts | |
---|---|
Genre(s) | |
Developer(s) |
|
Publisher(s) |
|
Creator(s) | |
Composer(s) | Yoko Shimomura |
Platform(s) | |
First release | Kingdom Hearts March 28, 2002 |
Latest release | Kingdom Hearts: Melody of Memory November 11, 2020 |
Parent series | Final Fantasy |
Kingdom Hearts is a series of action role-playing games created by Japanese game designers Tetsuya Nomura and Shinji Hashimoto, being developed and published by Square Enix (originally by Square). It is a collaboration between Square Enix and The Walt Disney Company, and is under the leadership of Nomura, a longtime Square Enix employee.
Kingdom Hearts is a crossover of various Disney properties based in an original fictional universe. The series centers on the main character, Sora, and his journey and experiences with various Disney characters, as well as some from Square Enix properties, such as Final Fantasy, The World Ends with You, and Einhänder, in addition to original characters and locations created specifically for the series.
The series consists of thirteen games available for multiple platforms, and future games are planned. Most of the games in the series have been positively received and commercially successful. As of March 2022, the Kingdom Hearts series has shipped more than 36 million copies worldwide. A wide variety of related merchandise has been released along with the games, including soundtracks, action figures, companion books, light novels, a collectible card game, and a manga series.
Media
Main article: List of Kingdom Hearts mediaGames
2002 | Kingdom Hearts |
---|---|
2003 | |
2004 | Chain of Memories |
2005 | Kingdom Hearts II |
2006 | |
2007 | Re:Chain of Memories |
2008 | Coded |
Mobile | |
2009 | 358/2 Days |
2010 | Birth by Sleep |
Re:coded | |
2011 | |
2012 | Dream Drop Distance |
2013 | 1.5 Remix |
χ | |
2014 | 2.5 Remix |
2015 | (Unchained / Union) χ |
2016 | |
2017 | 2.8 Final Chapter Prologue |
2018 | |
2019 | Kingdom Hearts III |
2020 | Dark Road |
Melody of Memory | |
2021 | |
2022 | |
2023 | |
TBA | Missing-Link |
Kingdom Hearts IV |
- Kingdom Hearts is the first game in the series, released in Japan on March 28, 2002, for PlayStation 2. Tetsuya Nomura served as game director, his first time in this position. Kingdom Hearts introduced the main characters (Sora, Kairi, and Riku) of the series, and established the plot's framework involving hearts and dark beings known as the Heartless. It also established the role of Disney characters in the series, with character cameos from the Final Fantasy series. Kingdom Hearts was released in North America on September 17, 2002, and featured additional content that was not in the original Japanese version. The game was later re-released in Japan as Kingdom Hearts Final Mix on December 26, 2002. Final Mix includes the content from the North American release and additional enemies, cutscenes, and weapons.
- Kingdom Hearts: Chain of Memories is a direct sequel to the first game. It was released on the Game Boy Advance in Japan on November 11, 2004. Chain of Memories was touted as a bridge between the two PlayStation 2 games, introducing and previewing plot elements that would be explored in the next game. The gameplay system is a departure from the original and employs card game mechanics in real time. Players construct decks out of cards that correspond to different actions in battle, such as attacking or using magic. It was remade into a PlayStation 2 game titled Kingdom Hearts Re:Chain of Memories, which contains polygonal graphics instead of the sprites used in the original game. The remake was released in Japan as a second disc packaged with Kingdom Hearts II Final Mix on March 29, 2007, and in North America as a standalone game on December 2, 2008.
- Kingdom Hearts II takes place one year after the events of Chain of Memories. It was released for the PlayStation 2 in Japan on December 22, 2005. The game further explores the "heart" concept by involving a new group of enemies, the Nobodies, which are the cast-off shells of those who have become Heartless. The gameplay is similar to that of the first Kingdom Hearts game, with the addition of the Reaction Command, which performs reflex-sensitive actions in battle. Kingdom Hearts II was revised into Kingdom Hearts II Final Mix, which contains more material than the original release, such as additional cutscenes and bosses. Kingdom Hearts II Final Mix was released with Kingdom Hearts Re:Chain of Memories in a collection titled Kingdom Hearts II Final Mix+, which was released in Japan on March 29, 2007.
- Kingdom Hearts Coded is an episodic mobile phone game that picks up directly after Kingdom Hearts II. The "preinstall" episode was released in Japan on November 18, 2008, and eight episodes were released between June 3, 2009, and January 28, 2010. The game was remade for the Nintendo DS as Kingdom Hearts Re:coded, and features updated gameplay combining that of two later entries in the series, 358/2 Days and Birth by Sleep. Unlike the original version, Re:coded was released internationally: October 7, 2010, in Japan; January 11, 2011, in North America; and January 14, 2011, in Europe.
- Kingdom Hearts 358/2 Days was released for the Nintendo DS in Japan on May 30, 2009. It is primarily set between Kingdom Hearts and Kingdom Hearts II, focusing on Roxas' time in Organization XIII and his motives for leaving. It is the first game in the series to feature cooperative multiplayer in addition to the traditional use of AI-controlled partners. Gameplay is mission-based with optional objectives that yield additional rewards. The game also has a unique panel system which governs character improvement, special abilities, and equipped weapons.
- Kingdom Hearts Birth by Sleep is a prequel to the series, released for the PlayStation Portable in Japan on January 9, 2010, and in North America on September 7, 2010, with additional content. The game is set ten years before the events of the first Kingdom Hearts game, revealing the origins of the villain, Xehanort. It consists of four scenarios, three of which focus on one of the game's three protagonists, Terra, Ventus, and Aqua. The game was re-released in Japan under the title Kingdom Hearts Birth by Sleep Final Mix on January 20, 2011, with the content from the English versions as well as new features, such as an additional fifth scenario.
- Kingdom Hearts 3D: Dream Drop Distance was released on March 29, 2012, in Japan for the Nintendo 3DS. The game focuses on Sora and Riku's Mark of Mastery exam under Yen Sid in anticipation of Xehanort's return and their subsequent conflicts with enemies from their past. In addition to similar systems inherited from Birth by Sleep, this game features "Dream Eaters" which serve as both enemies and allies. Players may collect and breed friendly Dream Eaters and train them to become more powerful. The English edition came out on July 20, 2012, in Europe while it came out on July 31, 2012, for North America.
- Kingdom Hearts χ: At Tokyo Game Show 2012, Square Enix announced Kingdom Hearts χ, previously known as Kingdom Hearts for PC Browsers. It is a browser game for PCs, and was only playable in Japan from July 2013 to September 2016. It features cartoon-like 2D models and is a prequel to the series, detailing the events leading up to the Keyblade War.
- Kingdom Hearts: Unchained χ: An international port of Kingdom Hearts χ that was released for Android and iOS devices. Unchained χ was released in Japan on September 3, 2015, in North America on April 7, 2016, and in Europe on June 16, 2016. Later in April 2017, it was rebranded as Kingdom Hearts: Union χ, featuring an all-new story that expanded and diverged from the original. In January 2019, the game was available on the Amazon Appstore for Amazon devices. The app was rebranded once again to Kingdom Hearts: Union χ Dark Road with the release of Kingdom Hearts Dark Road. The game was shut down and converted into a cutscene viewer in May 2021, and delisted in August 2024.
- Kingdom Hearts Dark Road is a mobile game accessed within Kingdom Hearts Union χ, which released worldwide on June 22, 2020. The game is set 70 years before Birth by Sleep and explores the origins of Xehanort and his eventual turn to darkness, and was developed by the same team working on Union χ. Following the shutdown of Union χ, Dark Road was converted into an offline game and received its final story update in August 2022.
- Kingdom Hearts: Unchained χ: An international port of Kingdom Hearts χ that was released for Android and iOS devices. Unchained χ was released in Japan on September 3, 2015, in North America on April 7, 2016, and in Europe on June 16, 2016. Later in April 2017, it was rebranded as Kingdom Hearts: Union χ, featuring an all-new story that expanded and diverged from the original. In January 2019, the game was available on the Amazon Appstore for Amazon devices. The app was rebranded once again to Kingdom Hearts: Union χ Dark Road with the release of Kingdom Hearts Dark Road. The game was shut down and converted into a cutscene viewer in May 2021, and delisted in August 2024.
- Kingdom Hearts III: In September 2010, Tetsuya Nomura stated that his team was too busy with other projects such as Final Fantasy XV (known as Final Fantasy Versus XIII at the time) to work on Kingdom Hearts III. He also stated that his team was researching how to create the high-definition graphics of the game, which depended on the technical restrictions of the next generation consoles. On June 10, 2013, at the E3 Sony press conference, after years of rumors and speculations, Nomura introduced a teaser for Kingdom Hearts III, which stated it was in development for the PlayStation 4. It was announced the next day to be in development for the Xbox One as well. In Kingdom Hearts III, the series protagonist Sora embarks on a journey to regain his lost "Power of Waking" while Sora's friends, Riku and King Mickey, search for the Keyblade wielders Aqua, Terra, and Ventus in preparation for their final battle against Xehanort. The game concludes the "Dark Seeker Saga". The game was released on January 25, 2019, in Japan and on January 29 worldwide.
- Kingdom Hearts III + Re Mind: A port of Kingdom Hearts III with the Re Mind DLC included that was released for Windows and the Nintendo Switch. It was initially released on Windows exclusively via the Epic Games Store on March 30, 2021, followed by a Steam release three years later on June 13, 2024. A cloud version for the Nintendo Switch was announced during Sora's reveal as the final DLC fighter for Super Smash Bros. Ultimate on October 5th, 2021, and released as part of the series' 20th anniversary celebration on February 10, 2022.
- Kingdom Hearts: Melody of Memory is a rhythm-based game for the Nintendo Switch, PlayStation 4, and Xbox One. It released in Japan on November 11, 2020, and worldwide on November 13. Featuring 140 songs, it sees players travel to each stage in a Gummi ship, and features gameplay similar to Theatrhythm Final Fantasy. Melody of Memory continues Kairi's story from the end of Kingdom Hearts III, with Nomura saying the Kingdom Hearts III Re Mind title screen laid "some of the groundwork for it".
Other
- A Kingdom Hearts game was developed for V CAST, Verizon Wireless's broadband service, and was released on February 1, 2005, in the United States. It was one of the launch games for the V CAST services. The game, developed by Superscape and published by Disney Mobile with no involvement from Square Enix, features gameplay akin to the first Kingdom Hearts game, modified for the input method of mobile phones. The game's storyline features Sora struggling to free himself from a nightmare induced by Maleficent's magic.
- Kingdom Hearts Mobile was a Kingdom Hearts-themed social game in which players could play mini-games together. Unlike Kingdom Hearts for the V CAST and Kingdom Hearts Coded, this game does not have a storyline and focuses more on socializing. The service operated in conjunction with Kingdom Hearts Coded, as new avatar costumes became available after the player completed an episode of Kingdom Hearts Coded. Kingdom Hearts-related media such as wallpapers, ringtones, graphics, and other items could be purchased and downloaded through the service for mobile phones.
- Kingdom Hearts VR Experience: Announced in September 2018, Kingdom Hearts VR Experience is a free, 10-minute interactive video "featuring iconic moments from the Kingdom Hearts games" with the ability to unlock additional content by progressing through the experience. The first part was released in Japan on January 23, 2019, with the second part releasing in early 2019. The first part had initially been scheduled to release on January 18, 2019, after initial release dates of December 25, 2018, for the first part, with the second part releasing on January 18, 2019.
Collections
- Kingdom Hearts HD 1.5 Remix was released for the PlayStation 3 in Japan on March 14, 2013. The collection includes remastered versions of Kingdom Hearts Final Mix and Re:Chain of Memories, which include gameplay enhancements and trophy support. In addition, a "Theater Mode" has been added, consisting of high definition cutscenes from Kingdom Hearts 358/2 Days. The collection was released in North America on September 10, 2013 in Australia on September 12, 2013, and in Europe on September 13, 2013.
- Kingdom Hearts HD 2.5 Remix: After the announcement of HD 1.5 Remix, Nomura stated that it would be "pretty unnatural" if Kingdom Hearts II did not receive an HD update. In the credits of HD 1.5 Remix, clips of Kingdom Hearts II Final Mix, Kingdom Hearts Birth by Sleep Final Mix, and Kingdom Hearts Re:coded were shown, hinting at another collection. On October 14, 2013, the collection was announced for the PlayStation 3, and included the previously mentioned games, with Re:coded appearing as HD cinematics, similar to 358/2 Days in HD 1.5 Remix. The collection was released in Japan on October 2, 2014, North America on December 2, 2014, Australia on December 4, 2014, and Europe on December 5, 2014.
- Kingdom Hearts HD 2.8 Final Chapter Prologue: In the credits of HD 2.5 Remix, clips of Kingdom Hearts 3D: Dream Drop Distance were shown as well as the inclusion of a secret ending related to the game, hinting at a possible additional collection. In September 2015, Square Enix announced Kingdom Hearts HD 2.8 Final Chapter Prologue. The collection features an HD remaster of Dream Drop Distance as well as Kingdom Hearts χ Back Cover, a cinematic telling of the backstory behind the events of Kingdom Hearts χ, and Kingdom Hearts 0.2: Birth by Sleep – A Fragmentary Passage, a new game taking place after the events of the original Birth by Sleep, told from the perspective of Aqua. It was released in Japan on January 12, 2017, and in North America and Europe on January 24, 2017, with a later release on February 18, 2020, for the Xbox One, and on March 30, 2021, and June 13, 2024, for Windows via Epic Games Store and Steam respectively. A cloud version for the Nintendo Switch was released on February 10, 2022.
- The following are repackaged versions of the above collections:
- Kingdom Hearts Starter Pack: HD 1.5 + 2.5 Remix: A collector's pack released in Japan includes Kingdom Hearts HD 1.5 Remix and Kingdom Hearts HD 2.5 Remix.
- Kingdom Hearts Collector's Pack: HD 1.5 + 2.5 Remix: A collector's pack released in Japan includes Kingdom Hearts HD 1.5 Remix and Kingdom Hearts HD 2.5 Remix, a code to get an Anniversary Set for Kingdom Hearts χ, music, and a booklet with art from the series.
- Kingdom Hearts HD 1.5 + 2.5 Remix: In October 2016, Square-Enix announced a single-disc compilation release of Kingdom Hearts HD 1.5 Remix and Kingdom Hearts HD 2.5 Remix for the PlayStation 4. The compilation was released on March 9, 2017, in Japan; March 28, 2017, in North America; and March 31, 2017, in Europe. It was later released on February 18, 2020, for the Xbox One, and on March 30, 2021, and June 13, 2024, for Windows via Epic Games Store and Steam respectively. A cloud version for the Nintendo Switch was released on February 10, 2022.
- Kingdom Hearts: The Story So Far: Announced in early October 2018, this bundle collects the Kingdom Hearts HD 1.5 + 2.5 Remix PlayStation 4 collection and Kingdom Hearts HD 2.8 Final Chapter Prologue. It was released in North America on October 30, 2018, for the PlayStation 4.
- Kingdom Hearts: All-In-One-Package: This bundle contains everything in The Story So Far, along with Kingdom Hearts III. It was released digitally on the PlayStation 4 in North America on January 29, 2019. The bundle became available physically in North America on March 17, 2020.
- Kingdom Hearts Integrum Masterpiece for Cloud: This bundle contains cloud versions of everything in the All-In-One-Package, along with the Kingdom Hearts III Re Mind DLC. It was released on the Nintendo Switch on February 10, 2022. A non-cloud version, simply titled Kingdom Hearts Integrum Masterpiece, was later made available for Steam on June 13, 2024.
Future
- Kingdom Hearts Missing-Link: In April 2022, Square Enix revealed Kingdom Hearts Missing-Link was in development for iOS and Android devices. It is set in Scala ad Caelum between the events of Union X and Dark Road. A closed beta was originally set for late 2022. However, it was delayed to October 30, 2023 for its closed beta. The game is set to launch on mobile devices at an undetermined date.
- Kingdom Hearts IV: Though Kingdom Hearts III was the end of the "Dark Seeker Saga" which revolved around Xehanort, it had been decided where certain characters end up in order to potentially continue their stories in future games. In January 2020, Nomura said there would need to be "more time" before the next main entry in the series, later noting in September that Yozora would "definitely... be involved" in the future of the series, in an unexpected and surprising way. In April 2022, Square Enix revealed Kingdom Hearts IV was in development, confirmed that Sora, Donald, and Goofy would return, and that the game would be set in Quadratum, a realistic world inspired by Tokyo. Kingdom Hearts IV will be the start of the "Lost Master arc". In March 2023, during a Kingdom Hearts concert breath concert, Nomura vaguely announced something happened that determined the "direction of the series" going forward.
Common elements
Disney and Square Enix characters
Further information: Characters of Kingdom HeartsKingdom Hearts features a mixture of familiar Disney and Square Enix characters, as well as several new characters designed and created by Nomura. In addition to original locations, the Kingdom Hearts series features many worlds from Disney films. Sora must visit these worlds and interact with various Disney characters to protect them from enemies. Often, his actions in these worlds closely follow the storylines of their respective Disney films. The main characters try not to interfere with the affairs of other worlds, as it could negatively affect the universe's order. Various Final Fantasy characters also make appearances within several worlds throughout the series. This includes Moogles, small creatures who are another common element in the games. They provide the player with a synthesis shop in order to create and purchase items used in the game. The main cast from The World Ends with You also makes an appearance in the series in Dream Drop Distance, and Kingdom Hearts III features characters from Pixar films such as the Toy Story series and Monsters, Inc., as well as Schwarzgeist, one of the bosses from Einhänder. Nevertheless, the usage of Disney characters is not without restrictions. For example, Nomura had requested the use of Oswald the Lucky Rabbit in Kingdom Hearts III, but the response from Disney was that the character would be "too difficult" to use, with no further clarification or details from Disney.
Story
This section's plot summary may be too long or excessively detailed. Please help improve it by removing unnecessary details and making it more concise. (April 2022) (Learn how and when to remove this message) |
Kingdom Hearts chronology |
---|
The series starts with Kingdom Hearts, where a boy named Sora is separated from his friends Riku and Kairi when their home Destiny Islands is consumed in darkness. At that moment Sora obtained a weapon called the Keyblade that allows him to fight creatures called Heartless, before ending up in another world, Traverse Town, where he meets Donald Duck and Goofy, two emissaries from Disney Castle sent to find the Keyblade wielder under orders from their missing king. As the three band together and travel to save various worlds from the Heartless while searching for their companions, they encounter a group of Disney villains whose ability to control the Heartless was given to them by Maleficent, who enlists Riku's aid in seeking seven maidens called the Princesses of Heart whose power would open the way to Kingdom Hearts, the heart of all worlds. Though eventually defeating Maleficent and reunited with Kairi after sacrificing himself to restore her heart to her body, Sora learns that Maleficent was manipulated by a sentient Heartless who possesses Riku and claims himself to be the Heartless researcher Ansem. Though Sora defeats Ansem, he is forced to trap Riku and Mickey in the Realm of Darkness after sealing the door and resolute to find them while Kairi remains at the Destiny Islands for their return.
In Kingdom Hearts: Chain of Memories, Sora's search for Riku and Mickey leads his group to Castle Oblivion, a fortress controlled by a mysterious group of non-existent "Nobodies" called Organization XIII, the castle's overseer Marluxia using the power of a girl named Naminé to alter the group's memories for his agenda. After Marluxia's defeat, the three are placed in a year-long sleep by Naminé to restore their original memories while losing their experience in Castle Oblivion. At the same time Sora ventured through Castle Oblivion, Riku ended up in the basement levels and ascends to the ground floor with Mickey's aid while dealing with a Replica of himself that fought Sora. Finding the comatose Sora while joining forces with the mysterious DiZ, Riku helps Naminé keep his friend safe until he is awoken. In Kingdom Hearts 358/2 Days, a snag in the plan over the year forces Riku to capture Roxas—Sora's Nobody and Organization XIII member that came into being when Sora briefly became a Heartless in the first game-after he was forced to defeat and absorb Xion, a Replica of Sora in Kairi's image.
In Kingdom Hearts II, after Roxas was integrated back into him, an awakened Sora and his friends resume their search for Riku and King Mickey, the latter's mentor Yen Sid re-familiarizing the trio with the Nobodies and Organization XIII's remaining members whom they deal alongside Maleficent and her right hand Pete. The three reunite with King Mickey and encounter Organization XIII's leader Xemnas, him and the Heartless Ansem revealed to the splintered halves of the real Ansem's apprentice Xehanort. The Organization's plan is also revealed: regaining their lost hearts by using Keyblade users to create an artificial Kingdom Hearts from slain Emblem Heartless. Axel, a rogue Organization member who is Roxas' friend and first encountered Sora in Castle Oblivion, abducts Kairi in an attempt to see Roxas. Axel's action only give Saix, his former friend and Xemnas' enforcer, leverage to force Sora into finishing what Roxas and Xion began. Axel sacrifices himself to help Sora's group reach The World That Never Was (Organization XIII's headquarters) and, after defeating Xemnas's right hand Xigbar, reunite with Riku and Kairi. DiZ, revealed to be the real Ansem, attempts dissipating some of the artificial Kingdom Hearts before being engulfed in an explosion when his extraction device self-destructs and is sent to the Realm of Darkness. Sora and his friends then battle Xemnas. After Sora and Riku defeat Xemnas, they get trapped in the Realm of Darkness, but a letter from Kairi summons a gateway for them, and the two are reunited with their friends at their home. Sometime after his first adventure in Disney Castle, Sora discovered a portal at Disney Castle, and ventured through it to find a mysterious armour referred to as 'Lingering Will'. During their exchange, it mistook Sora for Xehanort, after which Sora fought the mysterious armour. Sora won the battle, and the Lingering Will merely knelt down after this, saying that he once felt the power Sora possessed.
Sometime later after the events of the game, Sora, Riku, and Kairi receive a letter from King Mickey. The letter, written by Mickey during the events of Kingdom Hearts Coded, describes the parts of their past that Naminé learned while restoring Sora's memory. As they read the letter, they learn of Xehanort's true identity as a Keyblade Master who sought the secrets of the Keyblade War which created their current reality and the fates that befall the apprentices of his friend Eraqus during the events of Kingdom Hearts Birth by Sleep: Terra having ended up possessed by Xehanort and made into the original being that Xehanort's Heartless and Xemnas were split from; Ventus sacrificing his heart by fighting his dark counterpart Vanitas, while trying to prevent Xehanort from recreating the legendary χ-blade which allows the user to control Kingdom Hearts, and hiding within four-year-old Sora's heart; and new Keyblade Master Aqua trapped within the Realm of Darkness while an amnesic Xehanort ended up Ansem's apprentice alongside his accomplice Braig (Xigbar's original self). King Mickey also discovers that the destruction of "Ansem" and Xemnas has led to Xehanort's restoration. To combat the new threat Xehanort poses, Sora and Riku take an exam to attain the Mark of Mastery that will allow them to become Keyblade Masters themselves.
During the test in Kingdom Hearts 3D: Dream Drop Distance, Sora and Riku enter the Realm of Sleep where they encounter a young version of Xehanort who can travel through time. The two Keyblade wielders also learn how Xehanort has long manipulated events since Birth by Sleep with Organization XIII's true purpose in providing thirteens vessels for him to inhabit and use against seven hearts of pure light in an ultimate battle to recreate the χ-blade. But Sora's interference forced Xehanort to retrieve his alternate selves, Marluxia, Larxene, Demyx, Luxord, Vanitas, and Xion from across time in Replica bodies to form his ideal Organization XIII with Xigbar, Saix, and Vexen. Sora is narrowly saved from being Xehanort's final vessel with the aid of Lea (Axel's original self) and Riku learns about data that Ansem the Wise had implanted within Sora during his year-long sleep, which may be used to save those connected to Sora. At the end of the exam, Riku is declared a Keyblade Master; in Kingdom Hearts HD 2.8 Final Chapter Prologue, Sora embarks on another journey to regain his "Power of Waking" while Riku helps Mickey find Aqua, Yen Sid training Kairi and Lea so they can help in the final battle against Xehanort and keep him from the Princesses of Heart.
In Kingdom Hearts III, Sora regains his "Power of Waking" in his group's travels while Riku and Mickey retrace Aqua's steps to find her and Terra. Sora later discovers Eraqus's Keyblade on the beach and uses it to open a door to the Realm of Darkness, finding Aqua who has been consumed by darkness after Ansem was abducted by Xehanort's Heartless. Once Aqua is purified by Sora and Riku, she leads them to Castle Oblivion which she restores to its true form as the Land of Departure to revive Ventus despite Vanitas' interference. The group are joined by Kairi and Lea as they face Xehanort and his followers, with a Riku Replica completing the group, at the Keyblade Graveyard. After initially losing the fight, Sora once again uses the "Power of Waking" to restore the guardians and call upon the "Lingering Will" armour, to assist in the fight. Afterwards it is revealed that Saix and Vexen sabotaged the Organization's plan by restoring Roxas as Sora's group manage to defeat all of Xehanort's remaining selves while freeing Xion and Terra from his control. Xehanort kills Kairi to force Sora to manifest the χ-blade, revealing his true plan is to use the true Kingdom Hearts to wipe the slate on reality clean before finally being defeated. Xehanort departs with Eraqus's spirit into the light as Sora closes Kingdom Hearts. Sora also sacrifices himself by using the "Power of Waking" once more to revive Kairi. Sometime later, all the guardians, including their close friends and allies, celebrate victory at Destiny Islands. Xigbar, revealed to be the current incarnation of the ancient Keyblade Master Luxu from the time of the Keyblade War, summons the Foretellers, his fellow Keyblade Masters, to the present for the next phase of his mission. A year later, all attempts to find a clue to Sora's current whereabouts have proven to be futile until Riku and Kairi, with the help of the Fairy Godmother, find clues that lead them to believe that Sora has been transported outside of their reality. Riku embarks on a search for him after opening a portal to another reality in the Final World. Elsewhere, Sora meets Yozora, a supposedly fictional character from a video game. During their exchange Yozora claims that he is tasked to "save Sora" and the world is transported into Shibuya. Sora is challenged to a fight by Yozora, whom he defeats. Yozora fades away as Sora returns to The Final World. Both Sora and Yozora wonder if their meeting was real, with neither character making sense of it.
The Kingdom Hearts timelineGameplay
The Kingdom Hearts games contain elements of action role-playing video games with hack-and-slash elements. The games are driven by a linear progression from one story event to the next, usually shown in the form of a cutscene, though there are numerous side quests available that provide bonus benefits to the characters. In most games, the player primarily controls the principal protagonist of the series, Sora. Sora is usually accompanied by Donald Duck and Goofy, who are artificial intelligence-controlled non-playable characters that aid Sora in battle. In the first and third game, their behavior can be altered to suit different combat objectives. The games feature real-time combat that incorporates physical attacks, magic, and summonings, though each game handles battles differently. The game also allows for items to be used on the field of battle to heal oneself or one's party members.
Gummi Ships are another common element of the series, which serve as the main mode of transportation between worlds in the games. The gameplay for the Gummi Ship sections is more akin to a rail shooter. Because it received negative criticism in the first game, it was modified in the third game. Most games also feature a journal which is accessible from the main menu. This journal keeps track of information regarding the story, characters, enemies, and locations. In Kingdom Hearts, Chain of Memories, Kingdom Hearts II, and Kingdom Hearts III, the journal is kept by Jiminy Cricket, who was appointed by Queen Minnie as the royal chronicler. In 358/2 Days, Birth by Sleep, and Dream Drop Distance, the main characters write their own journal entries.
The games are influenced by their parent franchise, Final Fantasy, and carry its gameplay elements over into their own action-based, hack-and-slash system. Like many traditional role-playing games, Kingdom Hearts features an experience point system which determines character development. As enemies are defeated, the player gains experience which culminates in a "level-up", where the characters grow stronger and gain access to new abilities. The amount of experience is shared with all party members and each character grows stronger as experience is gained.
Music
Further information: Music of Kingdom HeartsThe music for the series has been primarily composed by Yoko Shimomura. Kaoru Wada works as the arranger for orchestral music, including orchestral renditions of the main vocal themes and the ending themes. The orchestral music was performed by the New Japan Philharmonic Orchestra and the Tokyo Philharmonic Orchestra. Soundtracks were released for the first and third installments following the release of their respective games. A compilation soundtrack was later released that included soundtracks for the entire series, including reworked tracks for the re-released Kingdom Hearts Re:Chain of Memories.
While the themes for some of the Disney-based worlds are taken directly from their Disney film counterparts, most of them are given entirely original musical scores. In addition to each world having unique background music, each is given its own battle theme rather than having a common theme to cover all fights. Several of the main characters have themes, and the final boss of each game has several themes played in the various phases of those fights. The fights with Sephiroth feature a modified version of Nobuo Uematsu's "One-Winged Angel" from Final Fantasy VII.
The main theme songs for the Kingdom Hearts games were written and performed by Japanese pop star, Hikaru Utada. The three main themes are "Hikari", originally from Kingdom Hearts, "Passion", from Kingdom Hearts II, and "Oath" from Kingdom Hearts III. Each song has an English counterpart, "Simple and Clean", "Sanctuary", and "Don't Think Twice" respectively, for the North American and European releases. Utada was the only singer Tetsuya Nomura had in mind for the first Kingdom Hearts theme song. This marked the first time Utada had produced a song for a video game. Both of the first two theme songs reached notable popularity; on weekly Oricon charts, "Hikari" reached No. 1 in 2002 and "Passion" reached No. 4 in 2005.
Development and history
History
The initial idea for Kingdom Hearts began with a discussion between Shinji Hashimoto and Hironobu Sakaguchi about Super Mario 64. They were planning to make a game with freedom of movement in three dimensions like Super Mario 64 but lamented that only characters as popular as Disney's could rival a Mario game. Tetsuya Nomura, overhearing their conversation, volunteered to lead the project and the two producers agreed to let him direct. A chance meeting between Hashimoto and a Disney executive in an elevator (Square and Disney previously shared the same building in Japan) allowed Hashimoto to pitch the idea directly to Disney. Development began in February 2000 with Nomura as director and Hashimoto as producer. While Nomura had done previous work in the Final Fantasy series as monster designer and graphic director, he did not gain widespread recognition until he was the lead character designer for Final Fantasy VII. Kingdom Hearts marked his transition into a directorial position, though he also served as the game's character designer. Scenarios were provided by Kazushige Nojima who was a scenario writer for Square from Final Fantasy VII until he left in 2003. Originally the development focused on the gameplay with a simple story to appeal to Disney's target age range. After Kingdom Hearts executive producer Hironobu Sakaguchi told Nomura the game would be a failure if it did not aim for the same level as the Final Fantasy series, he began to develop the story further. In June 2013, Nomura stated the name of the game came from him thinking about Disney Theme Parks, especially Animal Kingdom. However, Nomura could not get the IP with just "Kingdom", so the development team began to think about "heart" as a core part of the story, so they decided to combine the two to form "Kingdom Hearts".
Nomura placed a secret trailer in Kingdom Hearts in hopes that fans would want a sequel. He was unsure if fans would want a sequel and felt that if they did not, then it would be best to leave certain events in the first game unexplained. After Kingdom Hearts Final Mix was completed, development for Kingdom Hearts II began. There were several obstacles to clear before development could begin on a sequel. One was the development team's desire to showcase Mickey Mouse more; Mickey's inclusion in the first game was restricted to a very small role. Nomura had planned for the sequel to take place a year after the first and originally intended for the events of that year to be left unexplained. To bridge the gap between the two games, Kingdom Hearts: Chain of Memories was developed. Nomura was hesitant about releasing a game on the Game Boy Advance because he felt the 3D graphics of the original game would not translate well into 2D. He changed his position after hearing that children wanted to play Kingdom Hearts on the handheld system.
Creation and design
Though Disney gave Nomura freedom in the characters and worlds used for the games, he and his staff tried to stay within the established roles of characters and boundaries of the worlds. Nomura has stated that though many of the Disney characters are not normally dark and serious, there were not many challenges making them so for the story and despite this, their personalities shine because they maintain their own characteristics. He also felt managing and keeping multiple worlds was problematic. When deciding which worlds to include in the game, the development staff tried to take into account worlds with Disney characters that would be interesting and made an effort to minimize any overlap in the overall look and feel of each world.
The inclusion of specific Final Fantasy characters was based on the opinions of both fans and staff. Another criterion for inclusion was whether the staff felt the characters would fit into the storyline and in the Kingdom Hearts universe. Initially, Nomura was hesitant to use characters he did not design, because he was unfamiliar with the backstory of such characters. For Kingdom Hearts II, he changed his mind after receiving pressure from his staff. Throughout the development of the games, Nomura has often left certain events and connections between characters unexplained until the release of future games. Nomura does this because he feels that games should have room for fans to speculate and use their imagination. He has stated that with speculation, even though a game gets old, people can still be happy with it.
Promotion
The first Kingdom Hearts was announced at E3 in May 2001. Initial details were that it would be a collaboration between Square and Disney Interactive, and would feature worlds developed by both companies and Disney characters. New characters were designed by Nomura and include Sora, Riku, Kairi, and the Heartless. On May 14, 2002, a press release announced a list of the English voice actors. The list included Haley Joel Osment, David Gallagher, and Hayden Panettiere as the three new characters introduced into the game. It was also announced that many of the Disney characters would be voiced by the official voice actors from their respective Disney films.
A secret trailer in the first Kingdom Hearts and Kingdom Hearts Final Mix hinted at the possibility of a sequel. Rumors for a sequel on the PlayStation 2 were spurred in Japan when a Japanese video game site, Quiter, stated that "an internal (and anonymous) source at Square Japan" confirmed that development of Kingdom Hearts II had begun. It was not until Kingdom Hearts II was announced, along with Kingdom Hearts: Chain of Memories, at the Tokyo Game Show in September 2003 that rumors were confirmed. Initial details were that it would take place some time after Kingdom Hearts: Chain of Memories, which takes place directly after the first game. Other details included the return of Sora, Donald, and Goofy, as well as new costumes. At the 2004 Square Enix E3 press conference, the producer, Shinji Hashimoto, stated that many mysteries of the first game would be answered.
To help market the games, websites were set up for each game and demos were on display at gaming events. Each game in the main series was also re-released in Japan with additional content and served as canonical updates to the series. The additional content foreshadowed later plot elements in the series. The rereleases of the main series games had the term "Final Mix" added after the title, while Kingdom Hearts: Chain of Memories and Kingdom Hearts Coded were re-released as Kingdom Hearts Re:Chain of Memories and Kingdom Hearts Re:coded and released on the PlayStation 2 and Nintendo DS, respectively, with 3D graphics, voice overs during some cutscenes, and new game content.
Reception
Game | Famitsu | Metacritic |
---|---|---|
Kingdom Hearts | 36/40 | 85 |
Kingdom Hearts: Chain of Memories | 36/40 | 76 |
Kingdom Hearts II | 39/40 | 87 |
Kingdom Hearts Re:Chain of Memories | 68 | |
Kingdom Hearts 358/2 Days | 36/40 | 75 |
Kingdom Hearts Birth by Sleep | 37/40 | 82 |
Kingdom Hearts Re:coded | 66 | |
Kingdom Hearts 3D: Dream Drop Distance | 38/40 | 75 |
Kingdom Hearts HD 1.5 Remix | 77 | |
Kingdom Hearts HD 2.5 Remix | 81 | |
Kingdom Hearts Unchained χ | 70 | |
Kingdom Hearts HD 2.8 Final Chapter Prologue | 34/40 | 78 |
Kingdom Hearts HD 1.5 + 2.5 Remix | 84 | |
Kingdom Hearts III | 39/40 | 83 |
Kingdom Hearts: Melody of Memory | 34/40 | 74 |
The Kingdom Hearts series has been critically and commercially successful. As of March 2014, the series has sold over 20 million copies worldwide. The three main games in the series all met with positive sales at the time of their releases. In the first two months since the North American release of Kingdom Hearts, it was one of the top three highest-selling video games. Chain of Memories sold 104,000 units in 48 hours in Japan, a record for a Game Boy Advance game at the time. Its positive debut sales placed it in the top spot of sales charts in Japan. In the first month of its North American release, it was ranked 1st on GameSpot's ChartSpot for portable systems and 6th for all consoles. Within three days of the Kingdom Hearts II release in Japan, it shipped 1 million copies, selling through within a month. By the end of March 2006, the NPD Group reported that Kingdom Hearts II was the highest-selling console game in North America, with 614,000 copies. In the month after its release in North America, Kingdom Hearts II sold an estimated 1 million copies. As of February 2019, the Kingdom Hearts series has shipped more than 30 million copies worldwide. This number reached to over 35 million copies shipped by October 2021. On April 11, 2022, Kingdom Hearts III was revealed to reach a total of 6.7 million units as of September 2021 surpassing Kingdom Hearts 6 million units to become the current best selling title in the series. As of March 2022, the Kingdom Hearts series has shipped more than 36 million copies worldwide.
The games have also received high ratings and positive comments from reviewers. All of the main games in the series have scored a 36 out of 40 or higher from the Japanese gaming magazine Famitsu, known for its harsh grading. All six games have been praised for their visuals. Game Informer considers the series the eleventh "must-play PlayStation 2" series. The individual games have also won several awards. GameSpot commented that the concept of mixing the serious elements of Final Fantasy with the lighter elements of Disney seemed impossible, but was pulled off quite well. Because of that they awarded Kingdom Hearts "Best Crossover Since Capcom vs. SNK" in their 2002 Best and Worst of the Year awards. IGN named Kingdom Hearts "Best Art Style/Direction" in their 2003 list of "Best Looking Games on PS2". G4 awarded it "Best Story" at their 2003 G-Phoria awards show. Electronic Gaming Monthly awarded Kingdom Hearts II "Best Sequel" of 2006. It tied with Resident Evil 4 as Famitsu's Game of the Year 2005. The manga series has also been well received. Several of the manga volumes were listed on USA Today's "Top 150 best sellers". The highest ranked volume was Kingdom Hearts volume 4 at #73. Every volume listed stayed on the list for at least two weeks; Kingdom Hearts volume 4 stayed the longest at four weeks.
Other media
Both Square Enix and Disney have released a wide variety of Kingdom Hearts merchandise including toys, figurines, clothing, and jewelry. Two of the games, Kingdom Hearts and Kingdom Hearts II, had a soundtrack released to coincide with the video games. These were followed by a nine CD complete set which featured both soundtracks and unreleased tracks. Kingdom Hearts has been adapted as a trading card game by the Tomy corporation of Japan. An English version of the game was released in November 2007 by Fantasy Flight Games. The video games have also been adapted into manga and novel series.
Like the Final Fantasy games, a series of "Ultimania" books were released in Japan for many of the games. These books include game walkthroughs, interviews, and extra information from the developers. Kingdom Hearts -Another Report- was released along with Kingdom Hearts II Final Mix+ and features game information, visuals by Shiro Amano, and a director interview. In North America, Brady Games released strategy guides for each game. For Kingdom Hearts II, they released two versions, a standard version and a limited edition version. The limited edition was available in four different covers and included a copy of Jiminy's Journal along with 400 stickers.
Sora has made guest appearances in other video games, including World of Final Fantasy and Super Smash Bros. Ultimate.
Printed adaptations
A manga based on the Kingdom Hearts storyline has been released in Japan and the United States. The story and art are done by Shiro Amano, who is also known for his manga adaptation of the Legend of Mana video game. The story follows the events that took place in the video games with differences to account for the loss of interactivity a video game provides. The manga was originally serialized in Japan by Square Enix's Monthly Shōnen Gangan and eventually released in tankōbon format. The first tankōbon was released in Japan in October 2003. The manga was released in the US by Tokyopop two years later in October 2005. Yen Press now holds the rights to publish the books for the USA market. The first series, Kingdom Hearts, consists of four volumes, while the second series, Kingdom Hearts: Chain of Memories, has two volumes. The third series, Kingdom Hearts II, has ten volumes total, taking a hiatus to publish a fourth series based on Kingdom Hearts 358/2 Days which has five volumes total, after which Kingdom Hearts II resumed. As of April 2019, a fifth series based on Kingdom Hearts III has been serialised monthly in Gangan Online with Amano returning to do story and artwork. Yen Press also licensed the series and published it online in English on apps such as Comixology and BookWalker alongside the Japanese release. This series will soon have two volumes published in tankōbon format.
The games have also been adapted as a light novel series, written by Tomoco Kanemaki and illustrated by Shiro Amano. Like the manga series, it is divided into separate series based on the games. Kingdom Hearts is divided into two volumes; "The First Door" and "Darkness Within". Kingdom Hearts: Chain of Memories is divided into two volumes. Kingdom Hearts II is divided into four volumes; "Roxas—Seven Days", "The Destruction of Hollow Bastion", "Tears of Nobody", and "Anthem—Meet Again/Axel Last Stand".
Television series
A pilot for a television adaptation of the first Kingdom Hearts game was commissioned in 2003 for the Disney Channel, but did not go forward as a series. In October 2022, the pilot's director, Seth Kearsley, uploaded the pilot animatic to his personal YouTube channel and shared more details on the production. The cast of the games reprised their roles for the pilot with the exception of Haley Joel Osment, who was unavailable due to scheduling conflicts and was replaced with Bobby Edner. According to Kearsley, the pilot tested well with their test audiences, but the decision was made not to go further into production due to the franchise's expansion and the difficulty of maintaining consistency with the ongoing game series. The animatic was later taken down by Kearsley at Disney's request, though it was later reposted by minor channels.
Potential film adaptation
On May 27, 2020, it was reported that a TV series based on the franchise was in development for Disney+. On April 24, 2024, The DisInsider reported that an animated Kingdom Hearts film was in the works. While previously having been a show for Disney+, it was changed to a theatrical film. It was also noted that these are just rumours and nothing had officially been given the greenlight.
Fandom
In October 2007, a fan-made web series of CG action films called Dead Fantasy was created by late web-based animator and writer, Monty Oum. Dead Fantasy featured Kingdom Hearts characters teaming up with Final Fantasy characters and competing against Dead or Alive and Ninja Gaiden characters in battle royale-style brawls.
Further reading
- Square Enix (2021) . Kingdom Hearts Ultimania: The Story Before Kingdom Hearts III. Milwaukie: Dark Horse Comics. ISBN 978-15-0672-523-9.
- Square Enix; Disney (2021) . Kingdom Hearts Character Files. Milwaukie: Dark Horse Comics. ISBN 978-15-0672-578-9.
See also
Notes
References
- ^ "Kingdom Hearts". IGN. Archived from the original on September 24, 2015. Retrieved September 4, 2007.
- ^ "Kingdom Hearts Info". GameFAQs. Archived from the original on March 3, 2016. Retrieved May 12, 2007.
- IGN Staff (September 11, 2002). "Kingdom Hearts Final Mix Images". IGN. Archived from the original on November 3, 2012. Retrieved March 11, 2007.
- "Kingdom Hearts: Chain of Memories". IGN. Archived from the original on December 5, 2012. Retrieved September 4, 2007.
- "Kingdom Hearts: Chain of Memories Info". GameFAQs. Archived from the original on February 13, 2018. Retrieved May 24, 2007.
- Craig Harris (October 3, 2003). "Kingdom Hearts: Chain of Memories – Square-Enix continues its Disney-based adventure on the GBA. New screens and details". IGN. Archived from the original on May 5, 2019. Retrieved March 11, 2007.
- "Square Enix Announces Kingdom Hearts Re:Chain of Memories for North America". Square Enix. September 19, 2008. Archived from the original on August 16, 2011. Retrieved September 19, 2008.
- "Kingdom Hearts: Re:Chain of Memories Heads to Retailers Today". IGN. December 2, 2008. Archived from the original on November 8, 2012. Retrieved December 10, 2008.
- "Kingdom Hearts II". IGN. Archived from the original on September 14, 2013. Retrieved September 4, 2007.
- "Kingdom Hearts II Info". GameFAQs. Archived from the original on March 14, 2016. Retrieved June 14, 2007.
- Anoop Gantayat (September 13, 2006). "Kingdom Hearts II Update For PS2". IGN. Archived from the original on November 3, 2012. Retrieved March 11, 2007.
- "キングダム ハーツ coded" (in Japanese). Square Enix. Archived from the original on April 3, 2016. Retrieved December 19, 2011.
- "Kingdom Hearts Re:coded Decoded in October". Siliconera. July 19, 2010. Archived from the original on July 15, 2020. Retrieved July 19, 2010.
- "KINGDOM HEARTS RE:CODED CONFIRMED FOR RELEASE JANUARY 11, 2011". Square Enix. October 6, 2010. Archived from the original on October 12, 2010. Retrieved October 6, 2010.
- Square Enix Europe (October 6, 2010). "Kingdom Hearts Re:coded is coming to Europe 14 January 2011". Twitter. Archived from the original on February 14, 2016. Retrieved March 30, 2012.
- Siegel, Scott (September 20, 2007). "TGS07: New Kingdom Hearts games coming to DS, PSP, mobile". Joystiq. Archived from the original on October 18, 2012. Retrieved September 21, 2007.
- Onyett, Charles (September 19, 2007). "TGS 2007: Three New Kingdom Hearts Titles". IGN. Archived from the original on November 19, 2013. Retrieved September 20, 2007.
- Kristin Neirinckx (May 17, 2010). "New KINGDOM HEARTS Birth by Sleep PSP Entertainment Pack". PlayStation.Blog. Sony Computer Entertainment. Archived from the original on June 9, 2020. Retrieved May 17, 2010.
- Charles Onyett (September 19, 2007). "Three New Kingdom Hearts Titles". IGN. Archived from the original on November 19, 2013. Retrieved September 19, 2007.
- Anoop Gantayat (June 18, 2010). "Tetsuya Nomura on Kingdom Hearts 3D". Andriasang. Archived from the original on June 19, 2010. Retrieved June 16, 2010.
- Square-Enix (February 19, 2013). "【PCブラウザ】KINGDOM HEARTSχ[chi] 正式タイトル&タイトルロゴ決定". Square-Enix. Archived from the original on September 9, 2013. Retrieved February 19, 2013.
- あなたの手の中に、『KH』の世界が法がる [The world of "KH" expands into your hands]. Famitsu Weekly (in Japanese). No. 1380. Enterbrain. May 15, 2015. pp. 30–35.
- Romano, Sal (September 1, 2015). "Kingdom Hearts: Unchained Chi launches September 3 in Japan". Gematsu. Archived from the original on September 2, 2015. Retrieved April 4, 2016.
- "Kingdom Hearts Unchained χ is coming to North America!". Square Enix. April 4, 2016. Archived from the original on April 4, 2016. Retrieved April 4, 2016.
- Sata (June 15, 2016). "Kingdom Hearts Unchained χ Will Be Available In Europe And In 100 Countries Later Tonight". Siloconera. Archived from the original on June 4, 2020. Retrieved June 15, 2016.
- Hume, Manon (March 10, 2017). "Kingdom Hearts Union X Cross Update Announced". Game Informer. GameStop. Archived from the original on March 11, 2017. Retrieved March 12, 2017.
- Compendio, Chris (January 29, 2019). "Kingdom Hearts Union χ[Cross] is Now on Amazon Devices". DualShockers. Archived from the original on June 16, 2020. Retrieved June 16, 2020.
- ^ Tricome, Nick (February 19, 2020). "Kingdom Hearts Dark Road Details, Screenshots Released". DualShockers. Archived from the original on June 16, 2020. Retrieved June 16, 2020.
- KINGDOM HEARTS Union χ (February 25, 2021). "Message From The Development Team" (Tweet) – via Twitter.
- Hodgkins, Crystalyn (June 20, 2020). "Kingdom Hearts Dark Road Smartphone Game Also Launches in English on June 22". Anime News Network. Archived from the original on June 21, 2020. Retrieved June 21, 2020.
- Gerblick, Jordan (January 22, 2020). "Kingdom Hearts is getting a new mobile game this spring, Square Enix announces". GamesRadar. Archived from the original on January 23, 2020. Retrieved January 24, 2020.
- ^ "KINGDOM HEARTS III and Re Mind DLC: Q&A with the developers". Square Enix. January 29, 2020. Archived from the original on February 5, 2020. Retrieved February 5, 2020.
- "Kingdom Hearts: Dark Road Will Get Its Final Chapter Soon".
- Electronic Gaming Monthly. September 14, 2010. pp. 12, 13.
- "Square Enix Announces Next Generation Development of Kingdom Hearts III". Square Enix. June 11, 2013. Archived from the original on June 16, 2013. Retrieved June 11, 2013.
- Gifford, Kevin (June 19, 2013). "Kingdom Hearts 3 detailed by game director Tetsuya Nomura". Polygon. Archived from the original on June 23, 2013. Retrieved June 19, 2013.
- Romano, Sal (June 10, 2018). "Kingdom Hearts III launches January 25, 2019 in Japan and Asia, January 29 in North America and Europe". Gematsu. Archived from the original on June 10, 2018. Retrieved June 10, 2018.
- Wallace, Kimberly (June 10, 2018). "Kingdom Hearts III Finally Gets A Release Date". Game Informer. GameStop. Archived from the original on June 10, 2018. Retrieved June 10, 2018.
- ^ Marshall, Cass (February 11, 2021). "The Kingdom Hearts series is coming to PC via the Epic Games Store". Polygon. Archived from the original on February 24, 2024. Retrieved May 23, 2024.
- ^ Parrish, Ash (May 21, 2024). "Square Enix will let Kingdom Hearts cook on Steam". The Verge. Archived from the original on May 22, 2024. Retrieved May 23, 2024.
- ^ Franzese, Tomas (October 6, 2021). "Kingdom Hearts Nintendo Switch Release Date, Trailer, and Cloud Version Details". Inverse. Retrieved October 6, 2021.
- ^ Fahey, Mike (June 16, 2020). "There's A Kingdom Hearts Rhythm Game Coming To Consoles This Year". Kotaku. Archived from the original on June 16, 2020. Retrieved June 16, 2020.
- ^ Mercante, Alyssa (June 16, 2020). "Kingdom Hearts: Melody of Memory is a rhythm game coming to consoles later this year". GamesRadar+. Archived from the original on June 16, 2020. Retrieved June 16, 2020.
- Romano, Sal (August 27, 2020). "Kingdom Hearts: Melody of Memory release date announcement trailer". Gematsu. Archived from the original on October 1, 2020. Retrieved August 27, 2020.
- ^ Cooper, Dalton (June 16, 2020). "Kingdom Hearts: Melody of Memory Revealed, And It's Not What Fans Expected". Game Rant. Archived from the original on June 16, 2020. Retrieved June 16, 2020.
- "Kingdom Hearts". IGN. Archived from the original on September 24, 2015. Retrieved August 8, 2007.
- "Walt Disney Internet Group's Kingdom Hearts 3D Mobile Game Goes 3G On Verizon Wireless' New V CAST Service". Verizon. February 1, 2005. Archived from the original on December 29, 2017. Retrieved May 15, 2024.
- Levi Buchanan (February 2, 2005). "V CAST Launches". IGN. Archived from the original on July 1, 2007. Retrieved August 8, 2007.
- Levi Buchanan (October 20, 2004). "Kingdom Hearts – Disney Mobile presents the future of wireless gaming". IGN. Archived from the original on March 30, 2007. Retrieved March 11, 2007.
- Radulovic, Petrana (September 10, 2018). "Kingdom Hearts is getting a virtual reality experience". Polygon. Archived from the original on September 10, 2018. Retrieved September 10, 2018.
- Romano, Sal (January 16, 2019). "Kingdom Hearts: VR Experience delayed to January 23". Gematsu. Archived from the original on January 16, 2019. Retrieved January 16, 2019.
- ^ Graham, Peter (December 21, 2018). "Kingdom Hearts: VR Experience Has Been Delayed by a Month". VR Focus. Archived from the original on March 14, 2019. Retrieved December 27, 2018.
- Nelva, Giuseppe (December 9, 2018). "Kingdom Hearts: VR Experience for PlayStation VR Gets Release Date and New Screenshots". Twinfinite. Archived from the original on December 10, 2018. Retrieved December 10, 2018. via: "『キングダム ハーツIII』OPテーマ「Face My Fears」公開! OPムービーを使った発表トレーラーをチェック!" (in Japanese). PlayStation Blog Japan. December 10, 2018. Archived from the original on December 10, 2018. Retrieved December 10, 2018.
- Romano, Sal (December 20, 2012). "Kingdom Hearts HD 1.5 Remix Japanese release date set". Archived from the original on June 15, 2018. Retrieved May 7, 2013.
- "Kingdom Hearts HD Collection Announced". GameInformer. September 19, 2012. Archived from the original on September 22, 2012. Retrieved September 20, 2012.
- Kishimoto, Mathew (May 7, 2013). "Kingdom Hearts HD 1.5 ReMIX: Pre-Order for Limited Edition Artbook". Archived from the original on March 8, 2019. Retrieved May 7, 2013.
- Bruno, Travis (May 10, 2013). "Kingdom Hearts HD 1.5 Remix release date announced for Australia and NZ". Capsule Computers. Archived from the original on September 19, 2018. Retrieved June 12, 2013.
- Bateman, Benjamin (May 7, 2013). "Pre-order Kingdom Hearts HD 1.5 ReMIX, limited edition art book available". Archived from the original on November 7, 2018. Retrieved May 7, 2013.
- Romano, Sal (October 2, 2012). "Nomura teases Kingdom Hearts II HD". Archived from the original on May 7, 2013. Retrieved April 14, 2013.
- ^ Karmali, Luke (October 14, 2013). "Kingdom Hearts HD 2.5 Remix coming to PS3 in 2014". IGN. Archived from the original on November 2, 2018. Retrieved October 14, 2013.
- ^ Spencer (June 6, 2014). "Kingdom Hearts HD 2.5 Remix Heads To Japan In October With A Collector's Pack". Siliconera. Archived from the original on November 13, 2020. Retrieved June 6, 2014.
- Moriarty, Colin (June 5, 2014). "PS3'S Kingdom Hearts HD 2.5 ReMIX Gets A Release Date". IGN. Archived from the original on June 6, 2014. Retrieved June 5, 2014.
- Dunsmore, Kevin (January 14, 2015). "Get Ready to Play a New Kingdom Hearts Game in 2015". Hardcore Gamer. Archived from the original on September 6, 2018. Retrieved September 15, 2015.
- Wallace, Kimberly (September 15, 2015). "[Update] Kingdom Hearts 2.8 Final Chapter Prologue Revealed For PS4". Game Informer. GameStop. Archived from the original on September 19, 2018. Retrieved September 15, 2015.
- Romano, Sal (September 13, 2016). "Kingdom Hearts HD 2.8 launches January 12 in Japan". Gematsu. Archived from the original on September 14, 2016. Retrieved September 13, 2016.
- ^ Sherman, Jennifer (February 18, 2020). "Kingdom Hearts HD 1.5+2.5 ReMIX, HD 2.8 Final Chapter Prologue Games Launch on Xbox One". Anime News Network. Archived from the original on February 18, 2020. Retrieved February 18, 2020.
- Nunneley, Stephany (October 27, 2016). "Kingdom Hearts HD 1.5 + 2.5 Remix announced for March release on PlayStation 4". VG 24/7. Archived from the original on November 1, 2016. Retrieved October 27, 2016.
- Khan, Imran (October 5, 2018). "Kingdom Hearts: The Story So Far Bundle Includes Every Game You Need To Get Caught Up". Game Informer. GameStop. Archived from the original on October 11, 2018. Retrieved October 11, 2018.
- Cheing, Kevin (January 27, 2019). "File size revealed for Kingdom Hearts All-In-One Package on PS4". Game Idealist. Archived from the original on February 5, 2020. Retrieved February 5, 2020.
- Sheridan, Connor (February 5, 2020). "Here's what you get in the new Kingdom Hearts All-in-One Package for PS4". Games Radar. Archived from the original on February 5, 2020. Retrieved February 5, 2020.
- "Kingdom Hearts Series Launches June 13 on Steam" (Press release). Square Enix. May 21, 2024. Retrieved June 8, 2024.
- ^ McWhertor, Michael (April 10, 2022). "Kingdom Hearts 4 announced, will kick off Sora's new story arc". Polygon. Archived from the original on April 10, 2022. Retrieved April 10, 2022.
- Roth, Emily (April 10, 2022). "Kingdom Hearts IV announced at 20th anniversary event". The Verge. Archived from the original on April 10, 2022. Retrieved April 10, 2022.
- Romano, Sal (November 18, 2024). "Kingdom Hearts Missing-Link delayed to unannounced date". Gematsu. Retrieved November 19, 2024.
- Romano, Sal (June 23, 2015). "Kingdom Hearts III has mostly new worlds, release window internally decided". Gematsu. Archived from the original on June 25, 2015. Retrieved June 25, 2015.
- Oloman, Jordan (September 7, 2020). "'Kingdom Hearts: Melody Of Memory': the future of the franchise through music". NME. Archived from the original on September 7, 2020. Retrieved September 7, 2020.
- @aibo_ac7 (March 19, 2023). "KHコンサートより、野村氏の「昨年のKHイベントの後KHを左右するる出来事があった」を補足。" (Tweet) – via Twitter.
- ^ "Kingdom Hearts Company Line". GameSpot. Archived from the original on May 18, 2007. Retrieved May 13, 2007.
- Square (November 15, 2002). Kingdom Hearts (PlayStation 2). Square Electronic Arts.
Donald: But we can't. If we take him to another world, we would be... / Goofy: Muh... Mudd-- / Donald: Meddling!
- Kingdom Hearts manga, Volume 1. Page 99. Tokyopop.
- Frank, Allegra (July 15, 2017). "Kingdom Hearts 3 gets a new trailer and its first Pixar-based world". Polygon. Archived from the original on July 15, 2017. Retrieved July 15, 2017.
- Wallace, Kimberly (July 16, 2017). "Nomura Shares More Details On Kingdom Hearts III And Its Toy Story World". Game Informer. GameStop. Archived from the original on July 16, 2017. Retrieved July 16, 2017.
- Pereira, Chris (February 10, 2018). "New Kingdom Hearts 3 Trailer Shows Monsters Inc. World, New Gameplay Details Revealed". GameSpot. Archived from the original on February 10, 2018. Retrieved February 10, 2018.
- Hoggins, Tom (March 10, 2017). "Kingdom Hearts 3: Tetsuya Nomura on working with Disney and catering to fans both old and new". The Telegraph. Archived from the original on August 27, 2019. Retrieved August 27, 2019.
- Turner, Benjamin (September 3, 2002). "Kingdom Hearts Review (PS2)". GameSpy. Archived from the original on January 21, 2012. Retrieved July 5, 2007.
- Square (November 15, 2002). Kingdom Hearts (PlayStation 2). Square Electronic Arts.
King Mickey's Note: Donald, Sorry to rush off without sayin' goodbye, nevertheless, there's big trouble brewin'. Not sure why, but the stars have been blinkin' out, one by one. And that means disaster can't be far behind. I hate to leave you all but I've gotta go check into it. There's someone with a "key"—the key to our survival. So I need you and Goofy to find him, and stick with him. Got it? We need that key or we're doomed! So go to Traverse Town and find Leon. He'll point you in the right direction. P.S. Would ya apologize to Minnie for me? Thanks, pal.
- Dave Zdyrko (February 6, 2002). "Kingdom Hearts Preview". IGN. Archived from the original on November 6, 2012. Retrieved September 5, 2007.
- "Kingdom Hearts for PlayStation 2 (2002)". MobyGames. Archived from the original on October 2, 2012. Retrieved October 18, 2012.
- Hollinger, Elizabeth (2004). Kingdom Hearts: Chain of Memories Official Strategy Guide. BradyGames Publishing. ISBN 0-7440-0473-X. OCLC 122414850.
- Square Enix (December 2, 2008). Kingdom Hearts Re:Chain of Memories (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Jiminy: So you can put 'em back together? / Naminé: Yes, but first I have to undo the chains of memories I made on my own. After I've done that, I have to gather up the memories scattered across each of your hearts and them reconnect them. It might take some time. But I think it might work. No—It will work. I'm sure. It's my turn to look after you. / Sora: All right. We all really trust you. / Jiminy: Oh... Wait just a second! You said you'd have to undo the links you made. But that means— / Naminé: Yes. You won't be able to remember anything about what happened here. / Sora: Not even you? / Naminé: I'm sorry. It's the only way, I'm afraid.
- Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Mickey: But, what you actually fought was his Heartless. Ya see, he wasn't really Ansem. He just went around telling everybody that he was.
- Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Mickey: Now I remember! Xehanort! Ansem's apprentice! The leader of Organization XIII is Xehanort's Nobody!
- Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Ansem the Wise: It's a device to reclaim Kingdom Hearts and encode it as data. / Mickey: Not sure I get it. / Ansem the Wise: I do not claim to know the outcome of this venture, either. After all...Hearts are unpredictable.
- Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Xemnas: Heed me, Kingdom Hearts! Lend me your power, so that we may be complete! The power to erase the fools that hinder us.
- Square Enix (March 28, 2006). Kingdom Hearts II (PlayStation 2). Square Enix U.S.A., Buena Vista Games.
Sora: W-We're back. / Kairi: You're home.
- Square Enix, h.a.n.d. (January 11, 2011). Kingdom Hearts Re:coded (Nintendo DS). Square Enix.
Data-Naminé: It all began with these memories that were sleeping way down deep in Sora's heart. / Data-Sora: These are my memories? / Data-Naminé: No. Not yours. These belong to people connected to you. When I first found them while repairing your memory, I thought I'd made a mistake.
- Square Enix 1st Production Department (July 31, 2012). Kingdom Hearts 3D: Dream Drop Distance (Nintendo 3DS). Square Enix.
Xehanort: Ah, but destiny is never left to chance. I merely guided them to their proper places. The broken boy who failed to be the blade...the misguided master who sacrificed herself for a friend...and the feckless youth who became my new vessel.
{{cite book}}
: CS1 maint: numeric names: authors list (link) - Square Enix, h.a.n.d. (January 11, 2011). Kingdom Hearts Re:coded (Nintendo DS). Square Enix.
Mickey: Xehanort? But his two halves are gone. There was Ansem, who commanded the Heartless...and Xemnas, who commanded the Nobodies. Didn't Sora defeat them both? / Yen Sid: Correct, those two met their end. However, therein lies exactly our problem. Their destruction now guarantees the original Xehanort's reconstruction. /.../ In short...this means Master Xehanort will return.
- Square Enix, h.a.n.d. (January 11, 2011). Kingdom Hearts Re:coded (Nintendo DS). Square Enix.
Yen Sid: Mickey, please summon Sora hither. Riku as well. / Mickey: Of course, but...why? / Yen Sid: To show us the Mark of Mastery.
- Square Enix 1st Production Department (July 31, 2012). Kingdom Hearts 3D: Dream Drop Distance (Nintendo 3DS). Square Enix.
Young Xehanort: I am Xehanort from the most distant past. My future self gave me a task—to visit the splintered versions of myself in many worlds, and ensure they gathered here today.
{{cite book}}
: CS1 maint: numeric names: authors list (link) - Square Enix 1st Production Department (July 31, 2012). Kingdom Hearts 3D: Dream Drop Distance (Nintendo 3DS). Square Enix.
Xigbar: Xemnas and Xehanort formed the Organization for a specific reason—round up a bunch of empty husks, hook them up to Kingdom Hearts, then fill them all with the exact same heart and mind. Translation—they were gonna turn all the members into Xehanort.
{{cite book}}
: CS1 maint: numeric names: authors list (link) - Square Enix 1st Production Department (July 31, 2012). Kingdom Hearts 3D: Dream Drop Distance (Nintendo 3DS). Square Enix.
Mickey: Why? How was I so blind? I should've seen it, as soon as Maleficent started gathering the seven princesses of heart. / Xehanort: Yes. They were all my doing. I used the evil fairy to find seven pure lights for me, just as I prepared thirteen vessels to fill with pure darkness.
{{cite book}}
: CS1 maint: numeric names: authors list (link) - Square Enix 1st Production Department (July 31, 2012). Kingdom Hearts 3D: Dream Drop Distance (Nintendo 3DS). Square Enix.
Xehanort: All of the pieces are destined to appear. Your seven lights just like my thirteen darknesses, whose final clash will beget the prize I seek— / Xehanort and Mickey: The χ-blade!
{{cite book}}
: CS1 maint: numeric names: authors list (link) - Square Enix 1st Production Department (July 31, 2012). Kingdom Hearts 3D: Dream Drop Distance (Nintendo 3DS). Square Enix.
Ansem the Wise: Perhaps I wanted to atone for events of the past, even if no apology can undo the harm I have wrought. I felt...that I ought to leave at least something behind. So I digitized myself and my research, and hid them within Sora. /.../ He has touched countless hearts, he has accepted them, and he has saved them. And some of those hearts have never left him—whether they fell into darkness or were trapped there—whether they sleep in the darkness of Sora's heart, or were welcomed into its warmth--they can be saved. All Sora needs to do is be himself and follow wherever it is that his heart takes him. It is the best and the only way. The rest is in there.
{{cite book}}
: CS1 maint: numeric names: authors list (link) - Square Enix 1st Production Department (July 31, 2012). Kingdom Hearts 3D: Dream Drop Distance (Nintendo 3DS). Square Enix.
Yen Sid: I believe we need a new Keyblade Master, one with a new kind of power. Sora and Riku, you both deserve the honor. However, one of you braved the realm of sleep again to unlock the final Keyhole and save a friend. Riku, I name you our new true Keyblade Master.
{{cite book}}
: CS1 maint: numeric names: authors list (link) - Square Enix 1st Production Department (July 31, 2012). Kingdom Hearts 3D: Dream Drop Distance (Nintendo 3DS). Square Enix.
Yen Sid: if we deliberately avoid finding our seven lights to avert another Keyblade War, Xehanort will still target the seven princesses in order to forge the χ-blade. To protect the seven pure hearts, we will need seven lights strong enough to stand against the thirteen darknesses.
{{cite book}}
: CS1 maint: numeric names: authors list (link) - "1UP – E3 2005 Interview". Kingdom Hearts Ultimania. Archived from the original on August 8, 2007. Retrieved August 31, 2007.
- Minnie: Oh, and to chronicle your travels, he will accompany you. / Jiminy: Over here! Cricket’s the name. Jiminy Cricket, at your service. Square (November 15, 2002). Kingdom Hearts (PlayStation 2). Square Electronic Arts.
- "Tetsuya Nomura Interview". Edge. No. 177. Future Publishing. July 2007. pp. 80–81.
- Square (2002). Kingdom Hearts Instruction Booklet. Square.
- Greg Kasavin (September 9, 2002). "Kingdom Hearts for PlayStation 2 Review". GameSpot. Archived from the original on May 2, 2007. Retrieved May 13, 2007.
- ^ Kingdom Hearts Original Soundtrack CD insert. Toshiba-Emi Limited. 2002.
- ^ Kingdom Hearts II Original Soundtrack CD insert. Toshiba-Emi Limited. 2006.
- ^ "Game Music / Kingdom Hearts Original Soundtrack Complete". CD Japan. Archived from the original on May 13, 2014. Retrieved May 16, 2007.
- ^ "キングダムハーツサントラコンプリートBoxとKH2FM+を買ったよ!レポ" (in Japanese). Intermezzo. March 30, 2007. Archived from the original on August 17, 2013. Retrieved July 16, 2007.
- IGN Staff (January 10, 2002). "Hikaru Utada Sings Kingdom Hearts Theme". IGN. Archived from the original on February 26, 2014. Retrieved May 13, 2007.
- Hirohiko Niizumi (July 29, 2005). "Kingdom Hearts vocalist returns for sequel". GameSpot. Archived from the original on May 23, 2009. Retrieved June 15, 2007.
- Stephen Coleman (August 22, 2002). "Square, Disney and Japanese Pop Star Utada Hikaru Collaborate on Kingdom Hearts". IGN. Archived from the original on February 6, 2012. Retrieved May 13, 2007.
- "CDTV PowerWeb! : 宇多田ヒカル – 光". Tokyo Broadcasting System. Archived from the original on March 30, 2010. Retrieved June 26, 2007.
- "CDTV PowerWeb! : 宇多田ヒカル – Passion". Tokyo Broadcasting System. Archived from the original on March 30, 2010. Retrieved June 26, 2007.
- ^ "Iwata Asks". Iwataasks.nintendo.com. Archived from the original on July 25, 2015. Retrieved March 4, 2013.
- Final Fantasy Retrospective Part XI (GameTrailers.com feature). GameTrailers. October 10, 2007. Retrieved November 20, 2007.
- Anoop Gantayat (September 23, 2004). "TGS 2004: Tetsuya Nomura Q&A". IGN. Archived from the original on November 6, 2012. Retrieved June 12, 2007.
- "Kingdom Hearts キングダム ハーツ" (in Japanese). Final Fantasy 2000. Archived from the original on January 5, 2012. Retrieved May 30, 2007.
- ^ "KHU Interview w/Tetsuya Nomura". Kingdom Hearts Insider. Archived from the original on February 5, 2012. Retrieved August 10, 2007.
- Splechta, Mike (June 26, 2013). "Tetsuya Nomura discusses Kingdom Hearts 1.5, Kingdom Hearts 3 and Final Fantasy 15". Gamezone. Archived from the original on October 23, 2014. Retrieved June 28, 2013.
- Square Enix (June 25, 2013). Square Enix Presents E3 2013 – Day1 [#03] – KINGDOM HEARTS HD 1.5 ReMIX Interview. Youtube. Archived from the original on November 14, 2021. Retrieved June 28, 2013.
- ^ "Kingdom Hearts II Ultimania – Tetsuya Nomura Interview". Kingdom Hearts Ultimania. Archived from the original on July 10, 2007. Retrieved August 10, 2007.
- GameSpot staff (October 10, 2003). "Kingdom Hearts II's Tetsuya Nomura Q & A". GameSpot. Archived from the original on May 25, 2011. Retrieved June 15, 2007.
- Raymond Padilla (December 8, 2004). "Kingdom Hearts: Chain of Memories Review". GameSpy. Archived from the original on November 7, 2012. Retrieved May 23, 2007.
- "Kingdom Hearts II's Tetsuya Nomura Q & A". GameSpot. Archived from the original on April 18, 2009. Retrieved June 8, 2007.
- "Nomura Interview TechTv". Kingdom Hearts Ultimania. Archived from the original on June 9, 2007. Retrieved July 18, 2007.
- "Playstation.com Europe – E3 Interview". Kingdom Hearts Ultimania. Archived from the original on April 18, 2007. Retrieved September 20, 2007.
- "IGN – Nomura Interview". Kingdom Hearts Ultimania. Archived from the original on June 8, 2007. Retrieved August 2, 2007.
- "Kingdom Hearts II Tetsuya Nomura interview". Video Game Blogger. August 11, 2006. Archived from the original on August 11, 2007. Retrieved July 21, 2007.
- ^ Boulette, Bryan (November 27, 2005). "Nomura Divulges Kingdom Hearts II Details". RPGamer. Archived from the original on April 3, 2012. Retrieved July 23, 2007.
- "Tetsuya Nomura 1st 1UP Interview". Kingdom Hearts Ultimania. Archived from the original on June 10, 2007. Retrieved September 20, 2007.
- "Dengeki – Kingdom Hearts 2 Progress Report". Kingdom Hearts Ultimania. Archived from the original on June 8, 2007. Retrieved July 27, 2007.
- Gerstmann, Jeff (May 17, 2001). "E3 2001: Square announces Disney RPG for PS2". GameSpot. Archived from the original on June 28, 2011. Retrieved January 23, 2008.
- IGN Staff (May 14, 2002). "IGN: Kingdom Hearts Voice Cast". IGN. Archived from the original on September 19, 2018. Retrieved May 13, 2007.
- IGN staff (March 7, 2003). "Kingdom Hearts 2 on PS2?". IGN. Archived from the original on November 6, 2012. Retrieved June 14, 2007.
- Justin Calvert (September 26, 2003). "TGS 2003: Kingdom Hearts sequels announced". GameSpot. Archived from the original on May 18, 2009. Retrieved June 8, 2007.
- Benson, Mike (May 12, 2004). "Square Enix E3 Press Conference and "Dear Friends" Concert". Gaming Age. Archived from the original on June 5, 2011. Retrieved September 25, 2007.
- "「キングダム ハーツII ファイナル ミックス」に新要素が!!" (in Japanese). Famitsu. March 24, 2007. Archived from the original on July 11, 2007. Retrieved July 6, 2007.
- "Kingdom Hearts II Final Mix". IGN. Archived from the original on September 14, 2013. Retrieved June 21, 2007.
- "Kingdom Hearts II Final Mix+ (Limited Package Version)". Play-Asia. Archived from the original on September 27, 2007. Retrieved June 21, 2007.
- プレイステーション2 - キングダム ハーツ. Weekly Famitsu. No.915 Pt.2. Pg.75. June 30, 2006.
- "Kingdom Hearts Reviews". Metacritic. Archived from the original on July 3, 2012. Retrieved August 6, 2012.
- ^ "News: November 3, 2004". The Magic Box. Archived from the original on March 13, 2007. Retrieved May 23, 2007.
- "Kingdom Hearts: Chain of Memories Reviews". Metacritic. Archived from the original on August 29, 2012. Retrieved August 6, 2012.
- ^ Josh Freund (December 20, 2005). "News – Latest Famitsu review scores – Kingdom Hearts II, Mario & Luigi 2, & more". Gamesarefun.com. Archived from the original on July 9, 2011. Retrieved December 15, 2006.
- "Kingdom Hearts II Reviews". Metacritic. Archived from the original on June 26, 2012. Retrieved August 6, 2012.
- "Kingdom Hearts Re:Chain of Memories Reviews". Metacritic. Archived from the original on June 26, 2012. Retrieved August 6, 2012.
- "Famitsu review scores – First Kingdom Hearts 358/2 Days score". NintendoEverything. May 19, 2009. Archived from the original on May 23, 2009. Retrieved January 16, 2010.
- "Kingdom Hearts 358/2 Days Reviews". Metacritic. Archived from the original on February 26, 2018. Retrieved August 6, 2012.
- Famitsu Staff (January 21, 2010). "Introduction of Kingdom Hearts: Birth by Sleep". Weekly Famitsu (in Japanese). Enterbrain: 47.
- "Kingdom Hearts Birth by Sleep Reviews". Metacritic. Archived from the original on August 19, 2012. Retrieved August 6, 2012.
- "Kingdom Hearts Re:coded Reviews". Metacritic. Archived from the original on October 23, 2012. Retrieved August 6, 2012.
- "Kingdom Hearts, Baseball with Normal Sized Heads Get 10s in Famitsu". Adriasang. March 21, 2012. Archived from the original on February 1, 2019. Retrieved April 4, 2012.
- "Kingdom Hearts 3D: Dream Drop Distance Reviews". Metacritic. Archived from the original on February 15, 2019. Retrieved August 6, 2012.
- "Kingdom Hearts HD 1.5 Remix Reviews". Metacritic. Archived from the original on April 22, 2013. Retrieved August 6, 2012.
- "Kingdom Hearts HD 2.5 Remix Reviews". Metacritic. Archived from the original on October 24, 2014. Retrieved August 6, 2012.
- "Kingdom Hearts Unchained χ Reviews". Metacritic. Archived from the original on April 10, 2016. Retrieved August 6, 2012.
- Romano, Sal (December 27, 2016). "Famitsu Review Scores: Issue 1465". Gematsu. Archived from the original on January 19, 2017. Retrieved December 27, 2016.
- "Kingdom Hearts HD 2.8 Final Chapter Prologue Reviews". Metacritic. Archived from the original on January 26, 2017. Retrieved January 31, 2017.
- "Kingdom Hearts HD 1.5 + 2.5 Remix Reviews". Metacritic. Archived from the original on April 14, 2017. Retrieved April 12, 2017.
- "Kingdom Hearts III Reviews". Metacritic. Archived from the original on March 27, 2019. Retrieved January 24, 2019.
- Romano, Sal (February 5, 2019). "Famitsu Review Scores: Issue 1575". Gematsu. Archived from the original on February 10, 2019. Retrieved February 10, 2019.
- "Kingdom Hearts: Melody of Memory Reviews". Metacritic. Archived from the original on April 11, 2022. Retrieved November 5, 2020.
- Romano, Sal (November 4, 2020). "Famitsu Review Scores: Issue 1666". Gematsu. Archived from the original on April 11, 2022. Retrieved November 5, 2020.
- "Businesses – Square Enix Holdings". March 31, 2014. Archived from the original on January 21, 2012. Retrieved August 18, 2014.
- Calvert, Justin (November 18, 2002). "October video game sales". GameSpot. Archived from the original on June 28, 2011. Retrieved July 5, 2007.
- "News: November 13, 2004". The Magic Box. Archived from the original on March 13, 2007. Retrieved May 23, 2007.
- GamePro Staff. "Kingdom Hearts for GBA Debuts Number One in Japan". GamePro. Archived from the original on January 13, 2009. Retrieved September 30, 2008.
- Tor Thorsen (January 31, 2005). "ChartSpot: December 2004". GameSpot. Archived from the original on September 30, 2007. Retrieved June 8, 2007.
- "Kingdom Hearts II Achieves Million-Unit Sales Mark in North America in Four Weeks". Square Enix. May 2, 2006. Archived from the original on April 9, 2016. Retrieved August 25, 2007.
- Anoop Gantayat (December 27, 2005). "Kingdom Hearts 2 Goes Platinum". IGN. Archived from the original on November 6, 2012. Retrieved June 14, 2007.
- Tor Thorsen. "ChartSpot: March 2006". GameSpot. Archived from the original on May 19, 2014. Retrieved May 15, 2007.
- "TGS06: Kingdom Hearts II Achieves Million-Unit Sales Mark in North America in Four Weeks". Square Enix. Archived from the original on April 9, 2016. Retrieved December 15, 2006.
- Kingdom Hearts III shipments and digital sales top five million Archived August 7, 2019, at the Wayback Machine Gematsu
- ""SQUARE ENIX AND DISNEY ANNOUNCE BELOVED KINGDOM HEARTS COLLECTIONS COMING TO NINTENDO SWITCH VIA CLOUD" - Square Enix North America Press Hub". press.na.square-enix.com.
- "野村氏がファンの疑問へ直接回答!ボイスキャストも駆けつけた「KINGDOM HEARTS 20th ANNIVERSARY EVENT」展示&ステージをレポート|Gamer". www.gamer.ne.jp (in Japanese). Retrieved April 12, 2022.
- "Annual Reports|Investor Relations | SQUARE ENIX HOLDINGS CO., LTD". www.hd.square-enix.com. Retrieved October 28, 2022.
- KK. "Highest Scoring Games in Famitsu's History". Zelda-fans.com. Archived from the original on February 9, 2012. Retrieved July 11, 2007.
- Reiner, Andrew (September 29, 2008). "Top 25 PlayStation 2 Games: The Games That Defined a Generation". Game Informer. Archived from the original on October 7, 2008. Retrieved March 23, 2012.
- "GameSpot's Best and Worst of 2002". GameSpot. 2002. Archived from the original on July 13, 2007. Retrieved May 13, 2007.
- Perry, Douglass C. (March 20, 2003). "IGN: The Best Looking Games on PS2". IGN. Archived from the original on November 6, 2012. Retrieved May 13, 2007.
- IGN Staff (July 31, 2003). "G-Phoria Report". IGN. Archived from the original on July 5, 2012. Retrieved August 7, 2007.
- EGM Staff (March 2007). "The 2006 1UP Network Awards". Electronic Gaming Monthly. No. 213. pp. 76–81.
- "Famitsu Awards 2005"大賞は「キングダムハーツII」と「バイオハザード4」!!" (in Japanese). Famitsu. Archived from the original on January 10, 2007. Retrieved December 15, 2006.
- "USA Today Best-Selling Books Database – Top 150 best sellers". USA Today. Archived from the original on March 23, 2012. Retrieved May 17, 2007.
- ^ "USA Today Best-Selling Books Database – Top 150 best sellers". USA Today. Archived from the original on March 23, 2012. Retrieved June 7, 2007.
- "USA Today Best-Selling Books Database – Top 150 best sellers". USA Today. Archived from the original on July 6, 2009. Retrieved May 24, 2007.
- "Official Kingdom Hearts Website: News". Square Enix. Archived from the original on February 15, 2012. Retrieved May 14, 2007.
- "Square Enix Official Goods – Kingdom Hearts". Square Enix. Archived from the original on August 26, 2007. Retrieved August 27, 2007.
- "Kingdom Hearts: Original Soundtrack". CD Japan. Archived from the original on April 4, 2012. Retrieved August 8, 2007.
- "Kingdom Hearts II – Original Soundtrack". CD Japan. Archived from the original on May 13, 2014. Retrieved August 8, 2007.
- Chris Cook (September 24, 2004). "TGS 2004: Square Enix Press Conference Wrap Up". Game Informer. Archived from the original on June 9, 2007. Retrieved June 22, 2007.
- "Fantasy Flight Games to publish "Kingdom Hearts TCG"". Fantasy Flight Games. Archived from the original on August 17, 2007. Retrieved October 4, 2007.
- "ビジュアルブック「キングダム ハーツ -Another Report-」が予約特典!" (in Japanese). Famitsu. January 25, 2007. Archived from the original on May 26, 2007. Retrieved July 6, 2007.
- "The Key to Unlimited Adventures Lies Within Bradygames' Latest Collectible Kingdom Hearts II Strategy Guide Products". Brady Games. April 6, 2006. Archived from the original on December 22, 2015. Retrieved July 6, 2007.
- Luster, Joseph (October 30, 2016). ""Kingdom Hearts" Hero Sora Heads to "World of Final Fantasy" as DLC". Crunchyroll. Archived from the original on October 31, 2016. Retrieved October 30, 2016.
- "Smash Bros. Ultimate's Final DLC Character Is Sora from Kingdom Hearts". IGN. October 5, 2021. Retrieved October 5, 2021.
- シロ・天野 (2003). キングダムハーツ (1) (コミック) (in Japanese). エンターブレイン. ISBN 4757716575.
- Kingdom Hearts, Vol. 1 (Paperback). Tokyopop. October 2005. ISBN 1598162179.
- "Kingdom Hearts 3 Manga to begin serialization on April 29th". April 25, 2019.
- 天野シロ (2020). Kingdom Hearts III, Vol. 1. スクウェア・エニックス. ISBN 978-4757565913.
- 天野シロ; 野村哲也 (June 2021). Kingdom Hearts III, Vol. 2. スクウェア・エニックス. ISBN 978-4757568433.
- Kanemaki, Tomoco (August 5, 2008). Kingdom Hearts: The First Door – #1 (Kingdom Hearts) (Paperback). Disney Press. ISBN 978-1423103950.
- Kanemaki, Tomoco (August 5, 2008). Kingdom Hearts: Darkness Within – #2 (Kingdom Hearts) (Paperback). Disney Press. ISBN 978-1423103967.
- 金巻ともこ (April 2006). Game Novels キングダム ハーツII Vol.1 Roxas-Sevendays (単行本) (in Japanese). スクウェア・エニックス. ISBN 4757516797.
- 金巻ともこ (July 2006). Game Novels キングダム ハーツII Vol.2 The Destruction of Hollow Bastion (新書) (in Japanese). スクウェア・エニックス. ISBN 4757517157.
- 金巻ともこ (September 2006). Game Novels キングダム ハーツII Vol.3 Tears of Nobody (新書) (in Japanese). スクウェア・エニックス. ISBN 4757517920.
- 金巻ともこ; 天野シロ (February 2007). Game Novels キングダム ハーツII Vol.4 Anthem-Meet Again/Axel Last Stand (単行本) (in Japanese). スクウェア・エニックス. ISBN 978-4757519640.
- ^ @SethKearsley (October 14, 2022). "As some of you have already seen. The #kingdomhearts animatic is taken down. I got the call from an old friend at Disney who was politely asked to politely ask me to take it down" (Tweet) – via Twitter.
- Deschamps, Marc (October 12, 2022). "Canceled Kingdom Hearts Animated Pilot Released After 19 Years". ComicBook.com. Retrieved November 26, 2024.
- Ngan, Liv (October 12, 2022). "Director of canned Kingdom Hearts TV series shares pilot episode". Eurogamer. Retrieved October 12, 2022.
- "Kingdom Hearts TV Show Reportedly Coming To Disney+". www.ign.com. IGN. May 27, 2020. Archived from the original on June 9, 2020. Retrieved May 28, 2020.
- Shuler, Skyler (April 24, 2024). "The DisInsider Mailbag". Daily Disney News. Retrieved April 24, 2024.
- Kietzmann, Ludwig (October 3, 2007). "Haloid creator mashes up Final Fantasy and Dead or Alive | Joystiq". Joystiq. Archived from the original on September 12, 2014. Retrieved December 23, 2020.
- Sweet, Meredith (July 7, 2009). "GD at AX: Interview with Monty Oum". Gaming Dead. Archived from the original on February 2, 2015. Retrieved July 5, 2011.
- de Klerk, Rick (February 2, 2015). "Monty Oum, creator of RWBY, Dead Fantasy, has died". NAG. Retrieved February 14, 2023.
External links
Kingdom Hearts–related topics | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
- Kingdom Hearts
- Disney Interactive franchises
- Disney Princess
- Square Enix franchises
- Square Enix
- Science fantasy role-playing video games
- Superhero video games
- Video game franchises introduced in 2002
- Tokyopop titles
- Fiction about sentient objects
- Yen Press titles
- Mickey Mouse video games
- Video game franchises
- Video games about shapeshifting
- Video games adapted into comics