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{{Short description|Art collective}} | |||
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The '''Antirom''' ] was formed in 1994 as a "protest against ill-conceived ] ]s grafted onto re-purposed old content - video, text, images, audio and so on - and repackaged as ]". Its initial and most notable project, the Antirom CD-ROM, was funded by ] and focussed on exploring ] in its own right, rather than being an interface to existing content such as video, audio and text. |
The '''Antirom''' ] was formed in 1994 as a "protest against ill-conceived ] ]s grafted onto re-purposed old content - video, text, images, audio and so on - and repackaged as ]". Its initial and most notable project, the Antirom CD-ROM, was funded by ] and focussed on exploring ] in its own right, rather than being an interface to existing content such as video, audio and text. | ||
The group's process included producing many small interactive 'toys' that revolved around a single idea such as ], bouncing or ] elements. In the context of multimedia, at the time, this was a very different approach to the dominant "encyclopaedia" format such as ]. Antirom influenced several other designers such as ] who said of the group, "these guys changed things. Nothing was the same in the world of so called multimedia ever again. I remember seeing the amazing, different work for Levi's, which had a massive impact on me."<ref>{{cite web|last=Dawes|first=Brendan|title=Brendan Dawes Amazon.com Author Profile|website=Amazon |url=https://www.amazon.com/gp/pdp/profile/A3NP8G6G91X364/ref=cm_blog_dp_pdp/t/002-8664612-6519228|date=2006-12-09|accessdate=2007-05-31}}</ref> | |||
⚫ | At this stage in the development of the multimedia industry, most titles were lavishly produced and funded by large organisations hoping to create a breakthrough product that generated a lot of sales. The Antirom CD took what were at the time innovative ] such as using the mouse to control bizarre sounds and animations of random lines and colours and created experiences that confounded, entertained and confused. In his essay ''Cinema As A Cultural Interface'' (also a chapter in '']''), new media theorist, ], uses Antirom's work in ]'s now defunct ] to describe "how cultural interfaces stretch the definition of a page while mixing together its different historical forms".<ref>{{cite web|last=Manovich|first=Lev|authorlink=Lev Manovich Polaine|url=http://www.manovich.net/TEXT/cinema-cultural.html|title=Cinema As A Cultural Interface|accessdate=2008-04-22|year=2001|archiveurl=https://web.archive.org/web/20080404163655/http://www.manovich.net/TEXT/cinema-cultural.html|archivedate=4 April 2008|url-status=dead}}</ref> | ||
⚫ | , most titles were lavishly produced and funded by large organisations hoping to create a breakthrough product that generated a lot of sales. The Antirom CD took what were at the time innovative ] such as using the mouse to control bizarre sounds and animations of random lines and colours and created experiences that confounded, entertained and confused. In his essay ''Cinema As A Cultural Interface'' (also a chapter in '']''), new media theorist, ], uses Antirom's work in ]'s now defunct ] to describe "how cultural interfaces stretch the definition of a page while mixing together its different historical forms".<ref>{{cite web|last=Manovich|first=Lev|authorlink=Lev Manovich Polaine|url=http://www.manovich.net/TEXT/cinema-cultural.html|title=Cinema As A Cultural Interface|accessdate=2008-04-22|year=2001|archiveurl=https://web.archive.org/web/20080404163655/http://www.manovich.net/TEXT/cinema-cultural.html|archivedate=4 April 2008|url-status=dead}}</ref> | ||
⚫ | |||
Co-founders were Andy Cameron, Andy Allenson, Rob LeQuesne, Luke Pendrell, Sophie Pendrell, Andy Polaine, ], ], and Joe Stephenson.<ref>{{Cite web |title=Joe Stephenson {{!}} interactive experience design |url=https://joestephenson.com/ |access-date=2022-05-23 |language=en-US}}</ref> | |||
⚫ | Aside from continued experimental work and research, the ] produced commercial work for clients such as ], the ] and ] |
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⚫ | Anthony Rogers, Helen Aver, ] and Jason Tame joined the group later. Many of the members were students under Cameron's lectureship at the School of Media, Arts and Design at the ]. Tom Smith also introduced the team to new multimedia programming techniques in his role as visiting lecturer there. | ||
⚫ | Aside from continued experimental work and research, the ] produced commercial work for clients such as ], the ] and ] Antirom in theory had a flat non-hierarchical structure with all collective members having an equal say in how the collective was run. | ||
The group finally disbanded in 1999 and its members continue to work in other studios and ]. | |||
Founder member Andy Cameron died in 2006,<ref>{{Cite web |last=Montgomery |first=Angus |date=2012-05-29 |title=Tributes paid to interactive design pioneer Andy Cameron |url=https://www.designweek.co.uk/issues/may-2012/tributes-paid-to-interactive-design-pioneer-andy-cameron/ |access-date=2022-05-23 |website=Design Week |language=en-UK}}</ref> leaving a wife Emily and two sons, Joe & Louie. | |||
==References== | ==References== |
Latest revision as of 01:09, 20 July 2023
Art collective
The Antirom art collective was formed in 1994 as a "protest against ill-conceived point-and-click 3D interfaces grafted onto re-purposed old content - video, text, images, audio and so on - and repackaged as multimedia". Its initial and most notable project, the Antirom CD-ROM, was funded by Arts Council of Great Britain and focussed on exploring interactivity in its own right, rather than being an interface to existing content such as video, audio and text.
The group's process included producing many small interactive 'toys' that revolved around a single idea such as sound mixing, bouncing or scrolling elements. In the context of multimedia, at the time, this was a very different approach to the dominant "encyclopaedia" format such as Encarta. Antirom influenced several other designers such as Brendan Dawes who said of the group, "these guys changed things. Nothing was the same in the world of so called multimedia ever again. I remember seeing the amazing, different work for Levi's, which had a massive impact on me."
At this stage in the development of the multimedia industry, most titles were lavishly produced and funded by large organisations hoping to create a breakthrough product that generated a lot of sales. The Antirom CD took what were at the time innovative interaction techniques such as using the mouse to control bizarre sounds and animations of random lines and colours and created experiences that confounded, entertained and confused. In his essay Cinema As A Cultural Interface (also a chapter in The Language of New Media), new media theorist, Lev Manovich, uses Antirom's work in HotWired's now defunct RGB Gallery to describe "how cultural interfaces stretch the definition of a page while mixing together its different historical forms".
Co-founders were Andy Cameron, Andy Allenson, Rob LeQuesne, Luke Pendrell, Sophie Pendrell, Andy Polaine, Nicolas Roope, Tom Roope, and Joe Stephenson.
Anthony Rogers, Helen Aver, Joel Baumann and Jason Tame joined the group later. Many of the members were students under Cameron's lectureship at the School of Media, Arts and Design at the University of Westminster. Tom Smith also introduced the team to new multimedia programming techniques in his role as visiting lecturer there.
Aside from continued experimental work and research, the collective produced commercial work for clients such as The Science Museum, the BBC and Levi Strauss & Co. Antirom in theory had a flat non-hierarchical structure with all collective members having an equal say in how the collective was run.
The group finally disbanded in 1999 and its members continue to work in other studios and academia.
Founder member Andy Cameron died in 2006, leaving a wife Emily and two sons, Joe & Louie.
References
- Dawes, Brendan (9 December 2006). "Brendan Dawes Amazon.com Author Profile". Amazon. Retrieved 31 May 2007.
- Manovich, Lev (2001). "Cinema As A Cultural Interface". Archived from the original on 4 April 2008. Retrieved 22 April 2008.
- "Joe Stephenson | interactive experience design". Retrieved 23 May 2022.
- Montgomery, Angus (29 May 2012). "Tributes paid to interactive design pioneer Andy Cameron". Design Week. Retrieved 23 May 2022.
External links
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