Revision as of 18:56, 11 September 2021 editJJMC89 bot III (talk | contribs)Bots, Administrators3,667,079 editsm Removing Category:Darkness in fiction per Misplaced Pages:Categories for discussion/Log/2021 August 21#Category:Darkness in fiction← Previous edit | Latest revision as of 19:38, 3 December 2024 edit undoMaxeto0910 (talk | contribs)Extended confirmed users92,914 edits period after sentenceTags: Visual edit Mobile edit Mobile web edit Advanced mobile edit | ||
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| caption = North American cover art | | caption = North American cover art | ||
| developer = ] | | developer = ] | ||
| publisher = ] | | publisher = ] | ||
| producer = Lars Johansson | | producer = Lars Johansson | ||
| designer = Jens Andersson | | designer = Jens Andersson | ||
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| engine = | | engine = | ||
| platforms = ], ] | | platforms = ], ] | ||
| released = {{Video game release|NA|June 25, 2007|PAL|June |
| released = {{Video game release|NA|June 25, 2007|PAL|June 29, 2007<small> (X360)</small>|PAL|July 20, 2007<small> (PS3)</small>}} | ||
| genre = ] | | genre = ] | ||
| modes = ], ] | | modes = ], ] | ||
}} | }} | ||
'''''The Darkness''''' is a ] video game developed by ] and published by ] for the ] and ]. The game was released in 2007 in North America and Europe and it is based on '']'' comic book series published by ]. A sequel titled '']'' was released in 2012.<ref>{{cite web |url=http://www.ign.com/articles/2011/02/08/the-darkness-ii-unveiled |title=The Darkness II Unveiled |last=Robinson |first=Martin |date=February 8, 2011 |website=] |access-date=July 9, 2017}}</ref> | '''''The Darkness''''' is a ] video game developed by ] and published by ] for the ] and ]. The game was released in 2007 in ] and ] and it is based on '']'' comic book series published by ]. A sequel titled '']'' was released in 2012.<ref>{{cite web |url=http://www.ign.com/articles/2011/02/08/the-darkness-ii-unveiled |title=The Darkness II Unveiled |last=Robinson |first=Martin |date=February 8, 2011 |website=] |access-date=July 9, 2017 |archive-date=August 8, 2017 |archive-url=https://web.archive.org/web/20170808080344/http://www.ign.com/articles/2011/02/08/the-darkness-ii-unveiled |url-status=live }}</ref> | ||
==Plot== | ==Plot== | ||
] | ] | ||
The player takes on the role of Jackie Estacado (]), with the story presented through narration by himself. On the evening of his 21st birthday, Jackie is targeted for assassination by his "Uncle" Paulie Franchetti (]) out of sheer paranoia that Jackie is after his position as the Don. As night falls, the Darkness (]) - an ancient demonic force which has inhabited Jackie's bloodline for generations - violently manifests and massacres his pursuers. With his new powers, Jackie gradually dismantles Paulie's drug and money laundering operations. | The player takes on the role of Jackie Estacado (]), with the story presented through narration by himself. On the evening of his 21st birthday, Jackie is targeted for assassination by his "Uncle" Paulie Franchetti (]) out of sheer paranoia that Jackie is after his position as the Don. As night falls, the Darkness (]) - an ancient demonic force which has inhabited Jackie's bloodline for generations - violently manifests and massacres his pursuers. With his new powers, Jackie gradually dismantles Paulie's drug and money laundering operations. | ||
In retaliation, Franchetti bombs St. Mary's Orphanage where Jackie grew up and has his main enforcer, Police Captain Eddie Shrote (]), kidnap Jackie's childhood girlfriend, Jenny Romano (]), and take her to the orphanage to use for bait. Jackie hastily searches the building for her while the Darkness taunts him with his memories. When he finally reaches them, the Darkness restrains him and he |
In retaliation, Franchetti bombs St. Mary's Orphanage where Jackie grew up and has his main enforcer, Police Captain Eddie Shrote (]), kidnap Jackie's childhood girlfriend, Jenny Romano (]), and take her to the orphanage to use for bait. Jackie hastily searches the building for her while the Darkness taunts him with his memories. When he finally reaches them, the Darkness restrains him and he is forced to watch as Paulie murders Jenny. While Paulie and Eddie flee, a grief-stricken Jackie commits ]. | ||
Jackie finds himself waking up in the Otherworld, a hellish landscape controlled by the Darkness resembling the trenches of ] and inhabited by undead patchwork German and British soldiers at war as well as physical representations of the ]. There he meets his great-great-grandfather, Anthony "Tony" Estacado (]), who explains that it was he who brought the Darkness into their family and that Jackie can be free of the curse by invading the Otherworld's innermost castle and facing the Darkness there. | Jackie finds himself waking up in the Otherworld, a hellish landscape controlled by the Darkness resembling the trenches of ] and inhabited by undead patchwork ] and ] at war as well as physical representations of the ]. There he meets his great-great-grandfather, Anthony "Tony" Estacado (]), who explains that it was he who brought the Darkness into their family and that Jackie can be free of the curse by invading the Otherworld's innermost castle and facing the Darkness there. | ||
Once he recovers, Jackie determines that he must dispose of Eddie before he can face Paulie. After failing to kill him at his apartment, Jackie steals a briefcase containing illicit goods in his ownership from a ] that is used as a front by his corrupt police officers, which he rigs with an explosive. Jackie sets up a meeting with him at Trinity Church, but ends up being captured by his men following a shootout. After overhearing about a shipment of drugs that a ] mob is entrusting to Paulie to handle from one of his officers, Jackie triggers the explosive, killing Eddie and his men along with himself. Jackie re- |
Once he recovers, Jackie determines that he must dispose of Eddie before he can face Paulie. After failing to kill him at his apartment, Jackie steals a briefcase containing illicit goods in his ownership from a ] that is used as a front by his corrupt police officers, which he rigs with an explosive. Jackie sets up a meeting with him at Trinity Church, but ends up being captured by his men following a shootout. After overhearing about a shipment of drugs that a ] mob is entrusting to Paulie to handle from one of his officers, Jackie triggers the explosive, killing Eddie and his men along with himself. Jackie re-awakens in the Otherworld and lays siege to the Darkness's castle with Tony's help. Tony is mortally wounded in the attack, but before he can tell Jackie the last steps needed to free himself from the Darkness, the spirit pulls him away. | ||
Jackie faces the Darkness and surprises it by willingly being taken by the Darkness's power, allowing him to fully control the spirit back in the real world. However, the Darkness tells him that while he has control now, each time Jackie takes a life, he will become more consumed by the Darkness. He lays an assault on the drug shipment, causing Paulie to flee to the safety of a lighthouse mansion for fear of retribution from the Chicago mob for his failure of protecting the drug shipment plus the fact that they see Paulie has become a liability due to his unstable nature. Jackie takes advantage of a ] to raid the mansion and finally kill Paulie. The Darkness revels in Jackie's murderous spree, and fully envelops Jackie. | Jackie faces the Darkness and surprises it by willingly being taken by the Darkness's power, allowing him to fully control the spirit back in the real world. However, the Darkness tells him that while he has control now, each time Jackie takes a life, he will become more consumed by the Darkness. He lays an assault on the drug shipment, causing Paulie to flee to the safety of a lighthouse mansion for fear of retribution from the Chicago mob for his failure of protecting the drug shipment plus the fact that they see Paulie has become a liability due to his unstable nature and using his failure as pretext to get rid of him. Jackie takes advantage of a ] to raid the mansion and finally kill Paulie. The Darkness revels in Jackie's murderous spree, and fully envelops Jackie. | ||
In the epilogue, Jackie finds himself in a dream, lying on a park bench in Jenny's arms. Jenny explains that they are only allowed a few minutes to be together before they say goodbye to each other for the last time. Jackie tries to ask how, but Jenny just quiets him, allowing them to enjoy the last moments together before Jackie wakes back up with the screen fading to black. | In the epilogue, Jackie finds himself in a dream, lying on a park bench in Jenny's arms. Jenny explains that they are only allowed a few minutes to be together before they say goodbye to each other for the last time. Jackie tries to ask how, but Jenny just quiets him, allowing them to enjoy the last moments together before Jackie wakes back up with the screen fading to black. | ||
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The game has several levels based on ] locales that players visit multiple times. A subway system allows the player to move between areas. While the main plot is primarily linear, requiring the player to visit each area in a certain order, the player can undertake side missions by speaking with ] that wander the subway stations. Completing sub-missions earns the player a "collectible" phone number which can then be used at any phone to unlock additional game media; collectibles can also be found scattered throughout the level. The Otherworld levels feature collectibles in the form of unposted postal mail that the player can deliver when back in New York City in order to unlock the content. | The game has several levels based on ] locales that players visit multiple times. A subway system allows the player to move between areas. While the main plot is primarily linear, requiring the player to visit each area in a certain order, the player can undertake side missions by speaking with ] that wander the subway stations. Completing sub-missions earns the player a "collectible" phone number which can then be used at any phone to unlock additional game media; collectibles can also be found scattered throughout the level. The Otherworld levels feature collectibles in the form of unposted postal mail that the player can deliver when back in New York City in order to unlock the content. | ||
In the game, the film '']'' is shown; the player is able to watch the entirety of the film if they remain motionless in that particular part of the game, while the character's girlfriend falls asleep by him. '']'' called the scene "the most authentic instance of romance ever conveyed in a videogame".<ref>{{cite magazine |url=http://www.maximumpc.com/article/columns/game_boy_my_favorite_games_decade_part_two |title=The Game Boy: My Favorite Games of the Decade, Part Two |last=Grayson |first=Nathan |date=December 31, 2009 |magazine=] |archive-url=https://web.archive.org/web/20100116022324/http://www.maximumpc.com/article/columns/game_boy_my_favorite_games_decade_part_two |archive-date=January 16, 2010 |url-status=dead |access-date=July 9, 2017}}</ref> Also included is the film '']'', a full episode of '']'',<ref>https://whatculture.com/gaming/10-female-video-game-characters-totally-fell-love?page=2</ref> the film '']'' with Sonny Chiba, and cartoon shorts of ] and ]. | In the game, the film '']'' is shown; the player is able to watch the entirety of the film if they remain motionless in that particular part of the game, while the character's girlfriend falls asleep by him. '']'' called the scene "the most authentic instance of romance ever conveyed in a videogame".<ref>{{cite magazine |url=http://www.maximumpc.com/article/columns/game_boy_my_favorite_games_decade_part_two |title=The Game Boy: My Favorite Games of the Decade, Part Two |last=Grayson |first=Nathan |date=December 31, 2009 |magazine=] |archive-url=https://web.archive.org/web/20100116022324/http://www.maximumpc.com/article/columns/game_boy_my_favorite_games_decade_part_two |archive-date=January 16, 2010 |url-status=dead |access-date=July 9, 2017}}</ref> Also included is the film '']'', a full episode of '']'',<ref>{{Cite web|url=https://whatculture.com/gaming/10-female-video-game-characters-totally-fell-love?page=2|title=10 Female Video Game Characters You Totally Fell in Love with|date=23 August 2014|access-date=30 August 2020|archive-date=26 October 2020|archive-url=https://web.archive.org/web/20201026063121/https://whatculture.com/gaming/10-female-video-game-characters-totally-fell-love?page=2|url-status=live}}</ref> the film '']'' with ], and cartoon shorts of ] and ]. | ||
==Development== | ==Development== | ||
In March 2005, ] obtained the publishing rights for the game,<ref>{{cite web |url=http://www.gamesindustry.biz/articles/majesco-to-publish-the-darkness-on-next-gen-consoles |title=Majesco to publish The Darkness on next-gen consoles |last=Gibson |first=Ellie |date=March 22, 2005 |publisher=GamesIndustry.biz |access-date=April 13, 2015}}</ref> but later sold the rights in December that year due to financial troubles.<ref>{{cite web |url=https://www.gamespot.com/articles/majesco-sells-off-ghost-rider-darkness/1100-6141191/ |title=Majesco sells off Ghost Rider, Darkness |last=Sinclair |first=Brendan |date=December 13, 2005 |website=] |access-date=April 13, 2015}}</ref> ] then obtained the publishing rights in March 2006,<ref>{{cite web |url=http://www.gamasutra.com/view/news/99329/2K_Games_Grabs_The_Darkness_From_Majesco.php |title=2K Games Grabs The Darkness From Majesco |last=Jenkins |first=David |date=March 3, 2006 |website=] |access-date=April 13, 2015}}</ref> releasing the game in North America on June 25, 2007. | In March 2005, ] obtained the publishing rights for the game,<ref>{{cite web |url=http://www.gamesindustry.biz/articles/majesco-to-publish-the-darkness-on-next-gen-consoles |title=Majesco to publish The Darkness on next-gen consoles |last=Gibson |first=Ellie |date=March 22, 2005 |publisher=GamesIndustry.biz |access-date=April 13, 2015 |archive-date=April 13, 2015 |archive-url=https://web.archive.org/web/20150413161029/http://www.gamesindustry.biz/articles/majesco-to-publish-the-darkness-on-next-gen-consoles |url-status=live }}</ref> but later sold the rights in December that year due to financial troubles.<ref>{{cite web |url=https://www.gamespot.com/articles/majesco-sells-off-ghost-rider-darkness/1100-6141191/ |title=Majesco sells off Ghost Rider, Darkness |last=Sinclair |first=Brendan |date=December 13, 2005 |website=] |access-date=April 13, 2015 |archive-date=April 23, 2016 |archive-url=https://web.archive.org/web/20160423145615/http://www.gamespot.com/articles/majesco-sells-off-ghost-rider-darkness/1100-6141191/ |url-status=live }}</ref> ] then obtained the publishing rights in March 2006,<ref>{{cite web |url=http://www.gamasutra.com/view/news/99329/2K_Games_Grabs_The_Darkness_From_Majesco.php |title=2K Games Grabs The Darkness From Majesco |last=Jenkins |first=David |date=March 3, 2006 |website=] |access-date=April 13, 2015 |archive-date=September 24, 2015 |archive-url=https://web.archive.org/web/20150924142459/http://www.gamasutra.com/view/news/99329/2K_Games_Grabs_The_Darkness_From_Majesco.php |url-status=live }}</ref> releasing the game in North America on June 25, 2007.<ref>{{Cite web |last=Purchese |first=Robert |date=March 29, 2007 |title=''The Darkness'' dated |url=https://www.eurogamer.net/the-darkness-dated |access-date=April 7, 2024 |website=]}}</ref> The game was released in ] for Xbox 360 on June 29 and on July 20 for PlayStation 3.<ref>{{Cite web |last=Bramwell |first=Tom |date=June 29, 2007 |title=What's New? (29th June, 2007) |url=https://www.eurogamer.net/whats-new-29th-june-2007-article |access-date=April 7, 2024 |website=]}}</ref><ref>{{Cite web |last=Bramwell |first=Tom |date=July 20, 2007 |title=What's New? (20th July 2007) |url=https://www.eurogamer.net/whats-new-20th-july-2007-article |access-date=April 7, 2024 |website=]}}</ref> | ||
To promote the game, a five-issue comic book mini-series retelling the game entitled ''The Darkness: Level'' by writers Paul Jenkins and David Wohl was released from December 2006 to June 2007.<ref>{{cite web |url=http://comicbookdb.com/title.php?ID=11459 |title=The Darkness: Level (2006) |publisher=Comic Book DB |access-date=October 26, 2013}}</ref> The mini-series was collected into a ] in October 2007.<ref>{{cite book |last1=Jenkins |first1=Paul |last2=Wohl |first2=David |title=The Darkness. |date=October 2007 |publisher=Image Comics |location=Berkeley, California |isbn=978-1582407975}}</ref> | To promote the game, a five-issue comic book mini-series retelling the game entitled ''The Darkness: Level'' by writers Paul Jenkins and David Wohl was released from December 2006 to June 2007.<ref>{{cite web |url=http://comicbookdb.com/title.php?ID=11459 |title=The Darkness: Level (2006) |publisher=Comic Book DB |access-date=October 26, 2013 |archive-date=October 29, 2013 |archive-url=https://web.archive.org/web/20131029185657/http://comicbookdb.com/title.php?ID=11459 |url-status=live }}</ref> The mini-series was collected into a ] in October 2007.<ref>{{cite book |last1=Jenkins |first1=Paul |last2=Wohl |first2=David |title=The Darkness. |date=October 2007 |publisher=Image Comics |location=Berkeley, California |isbn=978-1582407975}}</ref> | ||
==Reception== | ==Reception== | ||
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| EGM_PS3 = 8/10<ref name="EGM">{{cite magazine |title=The Darkness |author=EGM staff |magazine=] |issue=218 |date=August 2007 |page=74}}</ref> | | EGM_PS3 = 8/10<ref name="EGM">{{cite magazine |title=The Darkness |author=EGM staff |magazine=] |issue=218 |date=August 2007 |page=74}}</ref> | ||
| EGM_X360 = 8/10<ref name="EGM"/> | | EGM_X360 = 8/10<ref name="EGM"/> | ||
| EuroG_X360 = 8/10<ref>{{cite web |url=http://www.eurogamer.net/articles/the-darkness-review |title=The Darkness (Xbox 360) |last=Reed |first=Kristan |date=June 25, 2007 |website=] |access-date=July 9, 2017}}</ref> | | EuroG_X360 = 8/10<ref>{{cite web |url=http://www.eurogamer.net/articles/the-darkness-review |title=The Darkness (Xbox 360) |last=Reed |first=Kristan |date=June 25, 2007 |website=] |access-date=July 9, 2017 |archive-date=June 9, 2017 |archive-url=https://web.archive.org/web/20170609193204/http://www.eurogamer.net/articles/the-darkness-review |url-status=live }}</ref> | ||
| Fam_X360 = 30/40<ref name="FamX360">{{cite web |url=http://www.the-magicbox.com/game20080508.shtml |title=Famitsu May 8, 2008 |publisher=The Magic Box |date=May 8, 2008 |access-date=July 9, 2017}}</ref> | | Fam_X360 = 30/40<ref name="FamX360">{{cite web |url=http://www.the-magicbox.com/game20080508.shtml |title=Famitsu May 8, 2008 |publisher=The Magic Box |date=May 8, 2008 |access-date=July 9, 2017 |archive-date=March 8, 2021 |archive-url=https://web.archive.org/web/20210308032017/http://www.the-magicbox.com/game20080508.shtml |url-status=dead }}</ref> | ||
| GI_PS3 = 8.75/10<ref name="GI">{{cite magazine |url=http://www.gameinformer.com:80/NR/exeres/28A41E98-DAB8-403F-995A-4756361A8CF7.htm |title=The Darkness |last=Reiner |first=Andrew |magazine=] |issue=172 |date=August 2007 |archive-url=https://web.archive.org/web/20080915051235/http://www.gameinformer.com/NR/exeres/28A41E98-DAB8-403F-995A-4756361A8CF7.htm |archive-date=September 15, 2008 |url-status=dead |access-date=July 9, 2017 }}</ref> | | GI_PS3 = 8.75/10<ref name="GI">{{cite magazine |url=http://www.gameinformer.com:80/NR/exeres/28A41E98-DAB8-403F-995A-4756361A8CF7.htm |title=The Darkness |last=Reiner |first=Andrew |magazine=] |issue=172 |date=August 2007 |archive-url=https://web.archive.org/web/20080915051235/http://www.gameinformer.com/NR/exeres/28A41E98-DAB8-403F-995A-4756361A8CF7.htm |archive-date=September 15, 2008 |url-status=dead |access-date=July 9, 2017 }}</ref> | ||
| GI_X360 = 8.75/10<ref name="GI"/> | | GI_X360 = 8.75/10<ref name="GI"/> | ||
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| GameRev_PS3 = B−<ref name="GameRev">{{cite web |url=http://www.gamerevolution.com/review/38268-the-darkness-review |title=The Darkness Review |last=Hurh |first=JP |date=July 6, 2007 |publisher=] |archive-url=https://web.archive.org/web/20150102025319/http://www.gamerevolution.com/review/the-darkness |archive-date=January 2, 2015 |url-status=live |access-date=July 9, 2017}}</ref> | | GameRev_PS3 = B−<ref name="GameRev">{{cite web |url=http://www.gamerevolution.com/review/38268-the-darkness-review |title=The Darkness Review |last=Hurh |first=JP |date=July 6, 2007 |publisher=] |archive-url=https://web.archive.org/web/20150102025319/http://www.gamerevolution.com/review/the-darkness |archive-date=January 2, 2015 |url-status=live |access-date=July 9, 2017}}</ref> | ||
| GameRev_X360 = B−<ref name="GameRev"/> | | GameRev_X360 = B−<ref name="GameRev"/> | ||
| GSpot_PS3 = 8.5/10<ref name="GSpot">{{cite web |url=https://www.gamespot.com/reviews/the-darkness-review/1900-6173245/ |title=The Darkness Review |last=Gerstmann |first=Jeff |date=June 27, 2007 |website=GameSpot |access-date=July 9, 2017}}</ref> | | GSpot_PS3 = 8.5/10<ref name="GSpot">{{cite web |url=https://www.gamespot.com/reviews/the-darkness-review/1900-6173245/ |title=The Darkness Review |last=Gerstmann |first=Jeff |date=June 27, 2007 |website=GameSpot |access-date=July 9, 2017 |archive-date=February 10, 2018 |archive-url=https://web.archive.org/web/20180210120925/https://www.gamespot.com/reviews/the-darkness-review/1900-6173245/ |url-status=live }}</ref> | ||
| GSpot_X360 = 8.5/10<ref name="GSpot" /> | | GSpot_X360 = 8.5/10<ref name="GSpot" /> | ||
| GSpy_PS3 = {{Rating|4|5}}<ref name="GSpy">{{cite web |url=http://ps3.gamespy.com/playstation-3/the-darkness/801076p1.html |title=GameSpy: The Darkness |last=Graziani |first=Gabe |date=July 2, 2007 |publisher=] |access-date=July 9, 2017}}</ref> | | GSpy_PS3 = {{Rating|4|5}}<ref name="GSpy">{{cite web |url=http://ps3.gamespy.com/playstation-3/the-darkness/801076p1.html |title=GameSpy: The Darkness |last=Graziani |first=Gabe |date=July 2, 2007 |publisher=] |access-date=July 9, 2017 |archive-date=August 8, 2014 |archive-url=https://web.archive.org/web/20140808175359/http://ps3.gamespy.com/playstation-3/the-darkness/801076p1.html |url-status=live }}</ref> | ||
| GSpy_X360 = {{Rating|4|5}}<ref name="GSpy"/> | | GSpy_X360 = {{Rating|4|5}}<ref name="GSpy"/> | ||
| GT_PS3 = 8.2/10<ref name="GT">{{cite web |url=http://www.gametrailers.com/reviews/n9jh0c/the-darkness-review |title=The Darkness Review |publisher=] |date=June 26, 2007 |archive-url=https://web.archive.org/web/20140317055538/http://www.gametrailers.com/reviews/n9jh0c/the-darkness-review |archive-date=March 17, 2014 |url-status=dead |access-date=July 9, 2017}}</ref> | | GT_PS3 = 8.2/10<ref name="GT">{{cite web |url=http://www.gametrailers.com/reviews/n9jh0c/the-darkness-review |title=The Darkness Review |publisher=] |date=June 26, 2007 |archive-url=https://web.archive.org/web/20140317055538/http://www.gametrailers.com/reviews/n9jh0c/the-darkness-review |archive-date=March 17, 2014 |url-status=dead |access-date=July 9, 2017}}</ref> | ||
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| GameZone_PS3 = 8.5/10<ref>{{cite web |url=http://www.gamezone.com/reviews/the_darkness_ps3_review |title=The Darkness - PS3 - Review |last=Hopper |first=Steven |date=July 8, 2007 |publisher=GameZone |archive-url=https://web.archive.org/web/20081002165141/http://ps3.gamezone.com/gzreviews/r26098.htm |archive-date=October 2, 2008 |url-status=live |access-date=July 9, 2017 }}</ref> | | GameZone_PS3 = 8.5/10<ref>{{cite web |url=http://www.gamezone.com/reviews/the_darkness_ps3_review |title=The Darkness - PS3 - Review |last=Hopper |first=Steven |date=July 8, 2007 |publisher=GameZone |archive-url=https://web.archive.org/web/20081002165141/http://ps3.gamezone.com/gzreviews/r26098.htm |archive-date=October 2, 2008 |url-status=live |access-date=July 9, 2017 }}</ref> | ||
| GameZone_X360 = 8.5/10<ref>{{cite web |url=http://www.gamezone.com/reviews/the_darkness_360_review |title=The Darkness - 360 - Review |last=Valentino |first=Nick |date=July 8, 2007 |publisher=GameZone |archive-url=https://web.archive.org/web/20081231051503/http://xbox360.gamezone.com/gzreviews/r26098.htm |archive-date=December 31, 2008 |url-status=live |access-date=July 9, 2017 }}</ref> | | GameZone_X360 = 8.5/10<ref>{{cite web |url=http://www.gamezone.com/reviews/the_darkness_360_review |title=The Darkness - 360 - Review |last=Valentino |first=Nick |date=July 8, 2007 |publisher=GameZone |archive-url=https://web.archive.org/web/20081231051503/http://xbox360.gamezone.com/gzreviews/r26098.htm |archive-date=December 31, 2008 |url-status=live |access-date=July 9, 2017 }}</ref> | ||
| IGN_PS3 = 7.8/10<ref>{{cite web |url=http://www.ign.com/articles/2007/06/27/the-darkness-review |title=The Darkness Review (PS3) |last=Goldstein |first=Hilary |date=June 26, 2007 |website=IGN |access-date=July 10, 2015}}</ref> | | IGN_PS3 = 7.8/10<ref>{{cite web |url=http://www.ign.com/articles/2007/06/27/the-darkness-review |title=The Darkness Review (PS3) |last=Goldstein |first=Hilary |date=June 26, 2007 |website=IGN |access-date=July 10, 2015 |archive-date=July 11, 2015 |archive-url=https://web.archive.org/web/20150711085132/http://www.ign.com/articles/2007/06/27/the-darkness-review |url-status=live }}</ref> | ||
| IGN_X360 = (US) 7.8/10<ref>{{cite web |url=http://www.ign.com/articles/2007/06/26/the-darkness-review-2 |title=The Darkness Review (X360) |last=Goldstein |first=Hilary |date=June 25, 2007 |website=IGN |access-date=July 10, 2015}}</ref><br/>(AU) 7.3/10<ref>{{cite web |url=http://www.ign.com/articles/2007/06/28/the-darkness-au-review |title=The Darkness: AU Review (X360) |last=Ring |first=Bennett |date=June 27, 2007 |website=IGN |access-date=July 9, 2017}}</ref> | | IGN_X360 = (US) 7.8/10<ref>{{cite web |url=http://www.ign.com/articles/2007/06/26/the-darkness-review-2 |title=The Darkness Review (X360) |last=Goldstein |first=Hilary |date=June 25, 2007 |website=IGN |access-date=July 10, 2015 |archive-date=February 10, 2018 |archive-url=https://web.archive.org/web/20180210062317/http://www.ign.com/articles/2007/06/26/the-darkness-review-2 |url-status=live }}</ref><br/>(AU) 7.3/10<ref>{{cite web |url=http://www.ign.com/articles/2007/06/28/the-darkness-au-review |title=The Darkness: AU Review (X360) |last=Ring |first=Bennett |date=June 27, 2007 |website=IGN |access-date=July 9, 2017 |archive-date=February 10, 2018 |archive-url=https://web.archive.org/web/20180210062444/http://www.ign.com/articles/2007/06/28/the-darkness-au-review |url-status=live }}</ref> | ||
| OXM_X360 = 8/10<ref>{{cite magazine |title=The Darkness |magazine=] |date=September 2007 |page=72}}</ref> | | OXM_X360 = 8/10<ref>{{cite magazine |title=The Darkness |magazine=] |date=September 2007 |page=72}}</ref> | ||
| PSM_PS3 = 9/10<ref>{{cite magazine |title=Review: The Darkness |magazine=] |date=August 2007 |page=70}}</ref> | | PSM_PS3 = 9/10<ref>{{cite magazine |title=Review: The Darkness |magazine=] |date=August 2007 |page=70}}</ref> | ||
Line 82: | Line 82: | ||
| rev1_X360 = C<ref name="AVClub"/> | | rev1_X360 = C<ref name="AVClub"/> | ||
| rev2 = '']'' | | rev2 = '']'' | ||
| rev2_PS3 = (favorable)<ref name="NYTimes">{{cite news |url=https://www.nytimes.com/2007/07/12/technology/circuits/12game.html?ex=1185076800&en=3505eef14e53c61f&ei=5070&emc=eta1 |title=It's Nice to Have Minions, Whether for Good or Evil |last=Herold |first=Charles |date=July 12, 2007 |newspaper=] |access-date=July 9, 2017}}</ref> | | rev2_PS3 = (favorable)<ref name="NYTimes">{{cite news |url=https://www.nytimes.com/2007/07/12/technology/circuits/12game.html?ex=1185076800&en=3505eef14e53c61f&ei=5070&emc=eta1 |title=It's Nice to Have Minions, Whether for Good or Evil |last=Herold |first=Charles |date=July 12, 2007 |newspaper=] |access-date=July 9, 2017 |archive-date=April 19, 2017 |archive-url=https://web.archive.org/web/20170419074529/http://www.nytimes.com/2007/07/12/technology/circuits/12game.html?ex=1185076800&en=3505eef14e53c61f&ei=5070&emc=eta1 |url-status=live }}</ref> | ||
| rev2_X360 = (favorable)<ref name="NYTimes"/> | | rev2_X360 = (favorable)<ref name="NYTimes"/> | ||
| MC_PS3 = 80/100<ref name="MCPS3">{{cite web|url=https://www.metacritic.com/game |
| MC_PS3 = 80/100<ref name="MCPS3">{{cite web |url=https://www.metacritic.com/game/the-darkness/critic-reviews/?platform=playstation-3 |title=The Darkness for PlayStation 3 Reviews |website=] |publisher=] |access-date=October 24, 2013 |archive-date=March 16, 2014 |archive-url=https://web.archive.org/web/20140316195825/http://www.metacritic.com/game/playstation-3/the-darkness |url-status=live }}</ref> | ||
| MC_X360 = 82/100<ref name="MCX360">{{cite web |url=https://www.metacritic.com/game |
| MC_X360 = 82/100<ref name="MCX360">{{cite web |url=https://www.metacritic.com/game/the-darkness/critic-reviews/?platform=xbox-360 |title=The Darkness for Xbox 360 Reviews |website=] |publisher=] |access-date=October 24, 2013 |archive-date=February 9, 2014 |archive-url=https://web.archive.org/web/20140209122535/http://www.metacritic.com/game/xbox-360/the-darkness |url-status=live }}</ref> | ||
}} | }} | ||
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411Mania gave the ] version a score of 8.7 out of 10 and called it "the kind of shooter that I enjoy. It is built around more than just shooting. It gives you a wide range of powers with which to play. It gives you people to interact with. It gives you a story that is worth caring about. And it makes you feel as if you are The Darkness itself. However, because of the relative brevity of its content, some basic bugs and flaws that are still present, and the minor annoyances of the controls of Jackie's powers, it is far from perfect. This is pretty much a must play shooter, if not quite the classic I was hoping for".<ref>{{cite web |url=http://411mania.com/games/the-darkness-x360-pal-review/ |title=The Darkness (Xbox 360 PAL) Review |last=McCabe |first=Sean |date=July 9, 2007 |publisher=411Mania |access-date=July 9, 2017 }}{{Dead link|date=June 2018 |bot=InternetArchiveBot |fix-attempted=no }}</ref> '']'' gave the game a favorable review and said that "part of charm is its wealth of extravagant, often irrelevant detail".<ref name="NYTimes"/> '']'' gave it a C and called it "an overreaching, frequently clumsy genre hybrid with moments of brilliance".<ref name="AVClub"/> | 411Mania gave the ] version a score of 8.7 out of 10 and called it "the kind of shooter that I enjoy. It is built around more than just shooting. It gives you a wide range of powers with which to play. It gives you people to interact with. It gives you a story that is worth caring about. And it makes you feel as if you are The Darkness itself. However, because of the relative brevity of its content, some basic bugs and flaws that are still present, and the minor annoyances of the controls of Jackie's powers, it is far from perfect. This is pretty much a must play shooter, if not quite the classic I was hoping for".<ref>{{cite web |url=http://411mania.com/games/the-darkness-x360-pal-review/ |title=The Darkness (Xbox 360 PAL) Review |last=McCabe |first=Sean |date=July 9, 2007 |publisher=411Mania |access-date=July 9, 2017 }}{{Dead link|date=June 2018 |bot=InternetArchiveBot |fix-attempted=no }}</ref> '']'' gave the game a favorable review and said that "part of charm is its wealth of extravagant, often irrelevant detail".<ref name="NYTimes"/> '']'' gave it a C and called it "an overreaching, frequently clumsy genre hybrid with moments of brilliance".<ref name="AVClub"/> | ||
During the ], the ] nominated ''The Darkness'' for "]".<ref>{{cite web |url=https://www.interactive.org/games/video_game_details.asp?idAward=2008&idGame=933 |title=D.I.C.E. Awards By Video Game Details The Darkness |publisher=] |website=interactive.org |access-date=8 November 2023}}</ref> | |||
⚫ | ''The Darkness'' has sold over a million units worldwide.<ref>{{cite web|title=Inside Starbreeze: The Secret History of the Riddick Team from 1UP.com|url=http://www.1up.com/features/starbreeze-secret-history?pager.offset=4|website=1UP.com|publisher=Wayback Machine|access-date=2013-10-24|archive-url=https://web.archive.org/web/20121020054203/http://www.1up.com/features/starbreeze-secret-history?pager.offset=4|archive-date=2012-10-20}}</ref> The ] of Singapore previously banned the game for excessive violence and religiously offensive expletives.<ref>{{cite news |url=http://www.smh.com.au/news/technology/game-banned-over-saucy-scene/2007/11/15/1194766856647.html |title=Censors ban Mass Effect over lesbian scene |author=AFP |date=November 15, 2007 |newspaper=] |access-date=October 24, 2013}}</ref> | ||
⚫ | ''The Darkness'' has sold over a million units worldwide.<ref>{{cite web|url=http://www.thefreelibrary.com/2K%2BGames%2BAnnounces%2BNew%2B2012%2BRelease%2BDate%2Bfor%2BThe%2BDarkness%5BTM%5D%2BII.-a0261785901|archiveurl=https://web.archive.org/web/20110812042255/http://www.thefreelibrary.com/2K+Games+Announces+New+2012+Release+Date+for+The+Darkness+II.-a0261785901|title=2K Games Announces New 2012 Release Date for The Darkness II|website=]|archivedate=August 12, 2011|date=July 19, 2011|accessdate=November 12, 2022|via=]}}</ref><ref>{{cite web|title=Inside Starbreeze: The Secret History of the Riddick Team from 1UP.com|url=http://www.1up.com/features/starbreeze-secret-history?pager.offset=4|website=1UP.com|publisher=Wayback Machine|access-date=2013-10-24|archive-url=https://web.archive.org/web/20121020054203/http://www.1up.com/features/starbreeze-secret-history?pager.offset=4|archive-date=2012-10-20}}</ref> The ] of Singapore previously banned the game for excessive violence and religiously offensive expletives.<ref>{{cite news |url=http://www.smh.com.au/news/technology/game-banned-over-saucy-scene/2007/11/15/1194766856647.html |title=Censors ban Mass Effect over lesbian scene |author=AFP |date=November 15, 2007 |newspaper=] |access-date=October 24, 2013 |archive-date=November 5, 2012 |archive-url=https://web.archive.org/web/20121105190729/http://www.smh.com.au/news/technology/game-banned-over-saucy-scene/2007/11/15/1194766856647.html |url-status=live }}</ref> | ||
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Latest revision as of 19:38, 3 December 2024
2007 first-person shooter video game 2007 video gameThe Darkness | |
---|---|
North American cover art | |
Developer(s) | Starbreeze Studios |
Publisher(s) | 2K |
Producer(s) | Lars Johansson |
Designer(s) | Jens Andersson |
Programmer(s) | Magnus Högdahl |
Artist(s) | Jens Matthies |
Writer(s) | Paul Jenkins Mikael Säker |
Composer(s) | Gustaf Grefberg |
Series | The Darkness |
Platform(s) | Xbox 360, PlayStation 3 |
Release | |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
The Darkness is a first-person shooter video game developed by Starbreeze Studios and published by 2K for the PlayStation 3 and Xbox 360. The game was released in 2007 in North America and Europe and it is based on The Darkness comic book series published by Top Cow Productions. A sequel titled The Darkness II was released in 2012.
Plot
The player takes on the role of Jackie Estacado (Kirk Acevedo), with the story presented through narration by himself. On the evening of his 21st birthday, Jackie is targeted for assassination by his "Uncle" Paulie Franchetti (Dwight Schultz) out of sheer paranoia that Jackie is after his position as the Don. As night falls, the Darkness (Mike Patton) - an ancient demonic force which has inhabited Jackie's bloodline for generations - violently manifests and massacres his pursuers. With his new powers, Jackie gradually dismantles Paulie's drug and money laundering operations.
In retaliation, Franchetti bombs St. Mary's Orphanage where Jackie grew up and has his main enforcer, Police Captain Eddie Shrote (Jim Mathers), kidnap Jackie's childhood girlfriend, Jenny Romano (Lauren Ambrose), and take her to the orphanage to use for bait. Jackie hastily searches the building for her while the Darkness taunts him with his memories. When he finally reaches them, the Darkness restrains him and he is forced to watch as Paulie murders Jenny. While Paulie and Eddie flee, a grief-stricken Jackie commits suicide.
Jackie finds himself waking up in the Otherworld, a hellish landscape controlled by the Darkness resembling the trenches of World War I and inhabited by undead patchwork German and British soldiers at war as well as physical representations of the Four Horsemen of the Apocalypse. There he meets his great-great-grandfather, Anthony "Tony" Estacado (Kirk Baltz), who explains that it was he who brought the Darkness into their family and that Jackie can be free of the curse by invading the Otherworld's innermost castle and facing the Darkness there.
Once he recovers, Jackie determines that he must dispose of Eddie before he can face Paulie. After failing to kill him at his apartment, Jackie steals a briefcase containing illicit goods in his ownership from a Turkish bath that is used as a front by his corrupt police officers, which he rigs with an explosive. Jackie sets up a meeting with him at Trinity Church, but ends up being captured by his men following a shootout. After overhearing about a shipment of drugs that a Chicago mob is entrusting to Paulie to handle from one of his officers, Jackie triggers the explosive, killing Eddie and his men along with himself. Jackie re-awakens in the Otherworld and lays siege to the Darkness's castle with Tony's help. Tony is mortally wounded in the attack, but before he can tell Jackie the last steps needed to free himself from the Darkness, the spirit pulls him away.
Jackie faces the Darkness and surprises it by willingly being taken by the Darkness's power, allowing him to fully control the spirit back in the real world. However, the Darkness tells him that while he has control now, each time Jackie takes a life, he will become more consumed by the Darkness. He lays an assault on the drug shipment, causing Paulie to flee to the safety of a lighthouse mansion for fear of retribution from the Chicago mob for his failure of protecting the drug shipment plus the fact that they see Paulie has become a liability due to his unstable nature and using his failure as pretext to get rid of him. Jackie takes advantage of a solar eclipse to raid the mansion and finally kill Paulie. The Darkness revels in Jackie's murderous spree, and fully envelops Jackie.
In the epilogue, Jackie finds himself in a dream, lying on a park bench in Jenny's arms. Jenny explains that they are only allowed a few minutes to be together before they say goodbye to each other for the last time. Jackie tries to ask how, but Jenny just quiets him, allowing them to enjoy the last moments together before Jackie wakes back up with the screen fading to black.
Gameplay
The game includes a range of modern-day weapons as well as the powers of the Darkness, which include summoning four imp-like creatures called "Darklings" that can attack foes, using "Dark" tentacles to impale foes or break down walls, using "Creeping Dark" tendrils that sneak along floors, walls and ceilings to take out foes from a distance, and creating a black hole that sucks anything nearby into it. The Darkness powers cannot be used in a well-lit area but can be used in darker areas and under total darkness; the player is able to shoot out lights to help increase the amount of dark energy available. Additionally, by letting the Darkness consume the hearts of its victims, the player can further increase the effects of the Darkness powers.
Over the course of the game, Jackie comes into possession of Darkness guns that are more powerful than conventional weapons but consume Darkness energy in order to fire. The Darkness guns are dual wielded.
The game has several levels based on New York City locales that players visit multiple times. A subway system allows the player to move between areas. While the main plot is primarily linear, requiring the player to visit each area in a certain order, the player can undertake side missions by speaking with non-player characters that wander the subway stations. Completing sub-missions earns the player a "collectible" phone number which can then be used at any phone to unlock additional game media; collectibles can also be found scattered throughout the level. The Otherworld levels feature collectibles in the form of unposted postal mail that the player can deliver when back in New York City in order to unlock the content.
In the game, the film To Kill a Mockingbird is shown; the player is able to watch the entirety of the film if they remain motionless in that particular part of the game, while the character's girlfriend falls asleep by him. Maximum PC called the scene "the most authentic instance of romance ever conveyed in a videogame". Also included is the film The Man with the Golden Arm, a full episode of Flash Gordon, the film The Street Fighter with Sonny Chiba, and cartoon shorts of Popeye and Gabby.
Development
In March 2005, Majesco Entertainment obtained the publishing rights for the game, but later sold the rights in December that year due to financial troubles. 2K Games then obtained the publishing rights in March 2006, releasing the game in North America on June 25, 2007. The game was released in PAL territories for Xbox 360 on June 29 and on July 20 for PlayStation 3.
To promote the game, a five-issue comic book mini-series retelling the game entitled The Darkness: Level by writers Paul Jenkins and David Wohl was released from December 2006 to June 2007. The mini-series was collected into a trade paperback in October 2007.
Reception
ReceptionAggregator | Score | |
---|---|---|
PS3 | Xbox 360 | |
Metacritic | 80/100 | 82/100 |
Publication | Score | |
---|---|---|
PS3 | Xbox 360 | |
Edge | 7/10 | N/A |
Electronic Gaming Monthly | 8/10 | 8/10 |
Eurogamer | N/A | 8/10 |
Famitsu | N/A | 30/40 |
Game Informer | 8.75/10 | 8.75/10 |
GamePro | N/A | 3.75/5 |
GameRevolution | B− | B− |
GameSpot | 8.5/10 | 8.5/10 |
GameSpy | ||
GameTrailers | 8.2/10 | 8.2/10 |
GameZone | 8.5/10 | 8.5/10 |
IGN | 7.8/10 | (US) 7.8/10 (AU) 7.3/10 |
Official Xbox Magazine (US) | N/A | 8/10 |
PlayStation: The Official Magazine | 9/10 | N/A |
The A.V. Club | C | C |
The New York Times | (favorable) | (favorable) |
The Darkness received "favorable" reviews on both platforms according to the review aggregation website Metacritic. Hyper's Daniel Wilks commended the game for its "brilliant storytelling, looking great and excellent level design". On the other hand, he criticised its "weak physics engine and some AI problems". Famitsu gave the former console version a score of two eights and two sevens for a total of 30 out of 40.
411Mania gave the Xbox 360 version a score of 8.7 out of 10 and called it "the kind of shooter that I enjoy. It is built around more than just shooting. It gives you a wide range of powers with which to play. It gives you people to interact with. It gives you a story that is worth caring about. And it makes you feel as if you are The Darkness itself. However, because of the relative brevity of its content, some basic bugs and flaws that are still present, and the minor annoyances of the controls of Jackie's powers, it is far from perfect. This is pretty much a must play shooter, if not quite the classic I was hoping for". The New York Times gave the game a favorable review and said that "part of charm is its wealth of extravagant, often irrelevant detail". The A.V. Club gave it a C and called it "an overreaching, frequently clumsy genre hybrid with moments of brilliance".
During the 11th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated The Darkness for "Outstanding Achievement in Story Development".
The Darkness has sold over a million units worldwide. The Media Development Authority of Singapore previously banned the game for excessive violence and religiously offensive expletives.
References
- Robinson, Martin (February 8, 2011). "The Darkness II Unveiled". IGN. Archived from the original on August 8, 2017. Retrieved July 9, 2017.
- Grayson, Nathan (December 31, 2009). "The Game Boy: My Favorite Games of the Decade, Part Two". Maximum PC. Archived from the original on January 16, 2010. Retrieved July 9, 2017.
- "10 Female Video Game Characters You Totally Fell in Love with". 23 August 2014. Archived from the original on 26 October 2020. Retrieved 30 August 2020.
- Gibson, Ellie (March 22, 2005). "Majesco to publish The Darkness on next-gen consoles". GamesIndustry.biz. Archived from the original on April 13, 2015. Retrieved April 13, 2015.
- Sinclair, Brendan (December 13, 2005). "Majesco sells off Ghost Rider, Darkness". GameSpot. Archived from the original on April 23, 2016. Retrieved April 13, 2015.
- Jenkins, David (March 3, 2006). "2K Games Grabs The Darkness From Majesco". Gamasutra. Archived from the original on September 24, 2015. Retrieved April 13, 2015.
- Purchese, Robert (March 29, 2007). "The Darkness dated". Eurogamer. Retrieved April 7, 2024.
- Bramwell, Tom (June 29, 2007). "What's New? (29th June, 2007)". Eurogamer. Retrieved April 7, 2024.
- Bramwell, Tom (July 20, 2007). "What's New? (20th July 2007)". Eurogamer. Retrieved April 7, 2024.
- "The Darkness: Level (2006)". Comic Book DB. Archived from the original on October 29, 2013. Retrieved October 26, 2013.
- Jenkins, Paul; Wohl, David (October 2007). The Darkness. Berkeley, California: Image Comics. ISBN 978-1582407975.
- Edge staff (August 2007). "The Darkness (PS3)". Edge. No. 178. p. 86.
- ^ EGM staff (August 2007). "The Darkness". Electronic Gaming Monthly. No. 218. p. 74.
- Reed, Kristan (June 25, 2007). "The Darkness (Xbox 360)". Eurogamer. Archived from the original on June 9, 2017. Retrieved July 9, 2017.
- ^ "Famitsu May 8, 2008". The Magic Box. May 8, 2008. Archived from the original on March 8, 2021. Retrieved July 9, 2017.
- ^ Reiner, Andrew (August 2007). "The Darkness". Game Informer. No. 172. Archived from the original on September 15, 2008. Retrieved July 9, 2017.
- Ouroboros (June 26, 2007). "Review: The Darkness (X360)". GamePro. Archived from the original on January 24, 2008. Retrieved July 9, 2017.
- ^ Hurh, JP (July 6, 2007). "The Darkness Review". Game Revolution. Archived from the original on January 2, 2015. Retrieved July 9, 2017.
- ^ Gerstmann, Jeff (June 27, 2007). "The Darkness Review". GameSpot. Archived from the original on February 10, 2018. Retrieved July 9, 2017.
- ^ Graziani, Gabe (July 2, 2007). "GameSpy: The Darkness". GameSpy. Archived from the original on August 8, 2014. Retrieved July 9, 2017.
- ^ "The Darkness Review". GameTrailers. June 26, 2007. Archived from the original on March 17, 2014. Retrieved July 9, 2017.
- Hopper, Steven (July 8, 2007). "The Darkness - PS3 - Review". GameZone. Archived from the original on October 2, 2008. Retrieved July 9, 2017.
- Valentino, Nick (July 8, 2007). "The Darkness - 360 - Review". GameZone. Archived from the original on December 31, 2008. Retrieved July 9, 2017.
- Goldstein, Hilary (June 26, 2007). "The Darkness Review (PS3)". IGN. Archived from the original on July 11, 2015. Retrieved July 10, 2015.
- Goldstein, Hilary (June 25, 2007). "The Darkness Review (X360)". IGN. Archived from the original on February 10, 2018. Retrieved July 10, 2015.
- Ring, Bennett (June 27, 2007). "The Darkness: AU Review (X360)". IGN. Archived from the original on February 10, 2018. Retrieved July 9, 2017.
- "The Darkness". Official Xbox Magazine. September 2007. p. 72.
- "Review: The Darkness". PSM. August 2007. p. 70.
- ^ Mastrapa, Gus (July 30, 2007). "The Darkness". The A.V. Club. Archived from the original on December 29, 2007. Retrieved July 9, 2017.
- ^ Herold, Charles (July 12, 2007). "It's Nice to Have Minions, Whether for Good or Evil". The New York Times. Archived from the original on April 19, 2017. Retrieved July 9, 2017.
- ^ "The Darkness for PlayStation 3 Reviews". Metacritic. CBS Interactive. Archived from the original on March 16, 2014. Retrieved October 24, 2013.
- ^ "The Darkness for Xbox 360 Reviews". Metacritic. CBS Interactive. Archived from the original on February 9, 2014. Retrieved October 24, 2013.
- Wilks, Daniel (August 2007). "The Darkness". Hyper. No. 166. Next Media. pp. 56–59. ISSN 1320-7458.
- McCabe, Sean (July 9, 2007). "The Darkness (Xbox 360 PAL) Review". 411Mania. Retrieved July 9, 2017.
- "D.I.C.E. Awards By Video Game Details The Darkness". interactive.org. Academy of Interactive Arts & Sciences. Retrieved 8 November 2023.
- "2K Games Announces New 2012 Release Date for The Darkness II". Business Wire. July 19, 2011. Archived from the original on August 12, 2011. Retrieved November 12, 2022 – via The Free Library.
- "Inside Starbreeze: The Secret History of the Riddick Team from 1UP.com". 1UP.com. Wayback Machine. Archived from the original on 2012-10-20. Retrieved 2013-10-24.
- AFP (November 15, 2007). "Censors ban Mass Effect over lesbian scene". The Sydney Morning Herald. Archived from the original on November 5, 2012. Retrieved October 24, 2013.
External links
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