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{{Short description|Protagonist in Final Fantasy VIII}} | |||
{{General CVG character | |||
{{Infobox character | |||
|name=Squall Leonhart | |||
| name = Squall Leonhart | |||
|image=] | |||
| |
| image = Squall Leonhart.png | ||
| caption = Squall Leonhart ''Dissidia'' artwork by Tetsuya Nomura wielding his gunblade. | |||
|series='']'' series | |||
| |
| series = ] | ||
| firstgame = '']'' (1999) | |||
|artist=] | |||
| designer = ] | |||
|voiceactor= | |||
| creator = ] | |||
|japanactor= | |||
| voice = ] ('']'')<br/>] ('']'' – present)<br/>] (Japanese) | |||
|inuniverse={{Final Fantasy character | |||
| weapon = ]<ref name="Squareprofile">{{cite web|url=http://na.square-enix.com/games/ff8/squall.html|title= Final Fantasy VIII Characters Squall|publisher=]|archive-url=https://web.archive.org/web/20110516112607/http://na.square-enix.com/games/ff8/squall.html|archive-date=2011-05-16|access-date=2013-08-09}}</ref> | |||
|weapon= Revolver (Gunblade) | |||
| data23 = Renzokuken<ref name="LimitBreak">{{cite book | year=1999 | editor=Square Electronic Arts | title=Final Fantasy VIII North American instruction manual | publisher=Square Electronic Arts | id=SLUS-00892GH | page=21}}</ref> | |||
|specialattack={{nihongo|Renzokuken|連続剣}} | |||
| |
| lbl23 = ] | ||
| |
| race = Human | ||
| alias = Leon (''Kingdom Hearts'' series) | |||
|bloodtype = AB | |||
}} | |||
{{nihongo|'''Squall Leonhart'''|スコール・レオンハート|Sukōru Reonhāto}} is the primary protagonist of ] (now ]) ] '']''. He was designed by ] with heavy influences coming from game director ]. As the lead character of ''Final Fantasy VIII'', most of the game is seen from Squall's perspective. Squall's ] (special move) is Renzokuken, which is a series of four to eight slashes preceding one of four finishing moves. | |||
{{Nihongo|'''Squall Leonhart'''|スコール・レオンハート|Sukōru Reonhāto|lead=yes}} is a character and the main ] of '']'', a ] that was produced by ] (now ]). Within the game's plot, Squall is a 17-year-old student at Balamb Garden, a prestigious military academy for elite mercenaries (known as "SeeDs"). Forced into becoming the {{nihongo|Commander|委員長|Iinchō|lit. "Chairman"}} due to his outstanding skills, Squall befriends his underlings, and falls in love with ]. These relationships, combined with the game's plot, gradually change him from being a loner to an open, caring person. Squall has appeared in several other games, including '']'', '']'', and the '']'' series as the older mentor-like figure named {{nihongo|'''Leon'''|レオン|Reon}}. | |||
Squall was designed by ] with input from game director ]. He was modeled after the actor ]. Squall's weapon, the ], was made so it would be difficult to master. To ensure players understand Squall's silent attitude, ] made the character's thoughts open to them. Squall's first voiced appearance is in the first ] game, in which he is voiced by ] in Japanese and by ] in English; ] has since assumed the role for later English-speaking appearances. | |||
Squall has appeared in several other games, such as the '']'', where he appears under the name "Leon", '']'' and '']''. His weapon, the ], also appears in other works. | |||
Squall had a mixed reaction from critics, some of whom judging him poorly in comparison with other ''Final Fantasy'' heroes due to his coldness and angst, and others praised his ]. The character has been popular, and his relationship with Rinoa has been praised. | |||
==Development and appearance== | |||
As part of a theme desired by Kitase to give the game a foreign atmosphere ("foreign" being in relation to ]), the objective with the character designs was to give them largely ] appearances. The first character Nomura designed specifically for use in ''Final Fantasy VIII'' was Squall, initially giving him longer hair and a more feminine appearance. However, Yoshinori Kitase felt that this design did not work, and asked Nomura to shorten his hair and make him look more masculine, which lead to the final design of Squall seen in-game. When designing ], ''Final Fantasy VII''<nowiki>'</nowiki>s lead protagonist, Nomura gave him distinctly spiky, bright blonde hair, so as to emphasize his role as that game's main character. With Squall, Nomura wanted to try another unique angle to establish Squall's role, giving him the now trademark gunblade scar across his brow and the bridge of his nose. There was not yet a complete history conceived for the character, so Nomura left the explanation for Squall's scar to Nojima. Squall's design was completed by a fur ruff along the collar of his jacket, included by Nomura for the purpose of challenging the game's ] designers, being but one example of the demands he has consistently extended to the programmers of the ''Final Fantasy'' titles as technology has advanced.<ref name="shella">{{cite web | last=Khosla | first=Sheila | year=2003 | title=Tetsuya Nomura 20s | url=http://flaregamer.com/b2article.php?p=81&more=1 | work= | accessdate=13 April | accessyear=2006}}</ref> | |||
==Creation== | |||
], as seen in the game's opening credits]] | |||
While previous games in the ''Final Fantasy'' franchise involved an ensemble cast, for ''Final Fantasy VIII'' the Square staff decided to create a story centered around a hero and the heroine according to director ]. The rest of the characters were created to support the relationship between the duo.<ref name="concept"/> When asked about what is one thing Kitase would change about the game, he mentioned the FH concert where Rinoa Heartily mocks Squall by mimicking his mannerisms and he raises his hand at her and she dodges. Writer Kasushige Nojima was against this action, claiming a man should not hit a girl.<ref name="gameinformer">{{cite web|url=https://www.gameinformer.com/2019/11/21/back-to-school-the-stories-behind-final-fantasy-viii|title=Back To School: The Stories Behind Final Fantasy VIII|website=GameInformer|date=3 September 2019 |access-date=February 3, 2023|archive-date=December 31, 2023|archive-url=https://web.archive.org/web/20231231130611/https://www.gameinformer.com/2019/11/21/back-to-school-the-stories-behind-final-fantasy-viii|url-status=dead}}</ref> Square's Hiroki Chiba said the scene in which Squall and Rinoa embrace in space is his favorite in the ''Final Fantasy'' franchise due to the use of ]'s song "Eyes On Me" in the background and because he had to adjust every frame to make the scene work.<ref>{{cite magazine|url=http://www.gameinformer.com/b/features/archive/2016/04/29/final-fantasy-masterminds-reminisce-about-their-favorite-moments.aspx|title=Final Fantasy Masterminds Reminisce About Their Favorite Moments|date=April 29, 2016|magazine=Game Informer|access-date=April 30, 2016|author=Wallace, Kimberley|url-status=dead|archive-url=https://web.archive.org/web/20160430105150/http://www.gameinformer.com/b/features/archive/2016/04/29/final-fantasy-masterminds-reminisce-about-their-favorite-moments.aspx|archive-date=April 30, 2016}}</ref> | |||
The first illustration of Squall was used to create the world around him. The game's logo that depicted Squall embracing Rinoa was left open for interpretation by players. After Nojima created the scenario, Nomura created the game's introduction movie mostly on his own which left a major positive reaction on the Square staff.<ref name="gameinformer"/> In ''Final Fantasy VIII'' Nojima wanted to give players insight into Squall's thoughts in contrast to '']'', which encouraged players to speculate on them.<ref>{{cite video game|title=Final Fantasy X International |developer=Square Co. |publisher=Square EA |date=2002-01-31|platform=PlayStation 2|level=Beyond Final Fantasy: Event}}</ref> According to Nojima, the development staff made Squall "cool".<ref>{{cite web |url=http://www.rpgamer.com/news/Q1-2001/012001a.html |title=Interview with Final Fantasy X Development Team |publisher=RPGamer |author=Wanlin, Matthew |access-date=28 June 2012 |archive-url=https://web.archive.org/web/20160410150424/http://www.rpgamer.com/news/Q1-2001/012001a.html |archive-date=10 April 2016 |url-status=dead}}</ref> In the video game it is implied the character ] is Squall's father but Square Enix has never confirmed this idea.<ref name="LagunaFather">{{cite web | author=Maciel, Joshua | url=http://www.rpgamer.com/editor/2000/q1/022500jmb.html | title=Rebuttal to FF8 FAQ Part 2 | publisher=RPGamer | access-date=2007-03-21 | url-status=dead | archive-url=https://web.archive.org/web/20070930033401/http://www.rpgamer.com/editor/2000/q1/022500jmb.html | archive-date=2007-09-30}}</ref> Nomura designed Squall to contrast with Laguna;<ref name="sheila"/> while Laguna is seen as a friendly man, Squall is distant and silent. The staff found this problematic and thus Squall was given a ] of him opening up to others to make the story easier to make fitting for a lone wolf. While at first these two characters' stories run parallel, they would ultimately clashed as conceptualized by Nomura.<ref name="concept">{{cite web|url=https://shmuplations.com/ff8/|title=Final Fantasy VIII – 1998 Developer Interviews|website=Shumplations|accessdate=January 21, 2023|archive-date=January 21, 2023|archive-url=https://web.archive.org/web/20230121040712/https://shmuplations.com/ff8/|url-status=live}}</ref> | |||
Also as part of Squall's design, Nomura wanted to include silver accessories, which took the form of his ring, necklace and weapon. Squall calls the lion "Griever" and it seems to be symbolic of his ] and takes on significance as the plot of the game progresses. Squall's weapon is a ], a ] using components of a ] to send vibrations through the blade when triggered.<ref name="ff8ult">{{cite book | year = 1999 | editor=Studio BentStuff | title=Final Fantasy VIII Ultimania | pages=43 | publisher = DigiCube/Square-Enix | language=Japanese | id = ISBN 4-925075-49-7}}</ref> This weapon was intended to offer a new way for players to control weapons in battle, and Nomura feels that the weapon bears an odd appearance.<ref name="shella" /> Squall's model is simply called the 'Revolver,' though he can upgrade the weapon at junk stores. Squall and his rival, ], are the only gunblade specialists who appear in the game, although ] uses one very briefly. | |||
In the original Japanese game, Squall has a tendency to respond negatively to other characters' comments by using sarcastic remarks like "well, excuse me". In the English localization this was turned into a catchphrase known as "whatever".<ref>{{cite magazine|url=https://www.gameinformer.com/gamer-culture/2019/02/12/localization-expert-examines-squalls-overuse-of-whatever|title=Localization Expert Examines Squall's Overuse Of Whatever|magazine=Game Informer|access-date=January 22, 2023|archive-date=January 22, 2023|archive-url=https://web.archive.org/web/20230122212242/https://www.gameinformer.com/gamer-culture/2019/02/12/localization-expert-examines-squalls-overuse-of-whatever|url-status=dead}}</ref> | |||
Squall's physical appearance consists of medium-length brown hair and cold grey eyes. Character designer ] has stated that actor ] was the influence for Squall; both share the same birthday and physical appearance. A small scar runs diagonally across the bridge of Squall's nose, which he receives at the beginning of the game in a training ] against his rival Seifer. His last name was possibly taken from that of the Final Fantasy II character, Maria's brother Leon, or Leonhart,{{fact}} and Leon is the name that Squall adopts in Kingdom Hearts. | |||
===Design=== | |||
==Final Fantasy VIII== | |||
] | |||
In ''Final Fantasy VIII'', Squall is known as a "lone wolf" by his peers because he never explains his feelings.<ref name="guidecite2" /> <ref> '''Rinoa:''' That's it! Just let out anything! Anything... We want you to talk to us a little more. That's all. Y'know, if there's anything you want to tell us, or anything we can do, don't hesitate to let us know. I know it's not easy, but I wish you would trust us and rely on us a little more. (''Final Fantasy VIII'') </ref> Even compared to the originally indifferent ] of '']'', he comes off as cold to his allies. <ref> '''Rinoa:''' Don't you ever worry about or even think about the well-being of your comrades!? / '''Squall:''' (I don't believe in relying on others.) / '''Rinoa:''' Don't you understand!? / '''Squall:'''(...Whatever.) (''Final Fantasy VIII'') </ref> His superiors, such as his teacher, ], regard him as difficult to deal with but greatly respect his natural talents.<ref> '''Quistis:''' I guess I was right. You and Seifer are in a class of your own. You both have amazing strength and potential. (''Final Fantasy VIII'') </ref><ref> '''Quistis:''' Aren't there times when you want to share feelings with someone? / '''Squall:''' Everyone has to take care of themselves? I don't want to carry anyone's burden. (''Final Fantasy VIII'') </ref>. He is also known to be stoic in some situations.<ref> '''Quistis:''' You know, the boys often choke on this test when I come with them. I guess my charm makes them nervous. / '''Squall:'''(...Whatever.) (''Final Fantasy VIII'') </ref> His taciturn attitude is also used for ]. In the cutscene where he first meets Rinoa, she coerces him into dancing with her at the SeeD graduation ball.<ref> '''Rinoa:''' You're the best guy here. Dance with me? Let me guess... You'll only dance with someone you like. Ok then... Look into my eyes... You're-going-to-like-me... You're-going-to-like-me... Did it work? / '''Squall:''' ...I can't dance. / '''Rinoa:''' You'll be fine. (''Final Fantasy VIII'') </ref> He awkwardly bumps into other partygoers while staring constantly at his feet with a look of confusion. Rinoa, however, perseveres in partnering him, and Squall eventually reveals that he's quite capable of dancing, as it is a mandatory aspect of his training.<ref>'''Squall:''' Approach your target inconspicuously at a dance party... There may be missions requiring this sort of subterfuge. It's expected of SeeD to learn various skills. (''Final Fantasy VIII'') </ref> | |||
Squall Leonhart was the first character Nomura designed for ''Final Fantasy VIII''; he was inspired by actor ], although Nomura said "nobody understood it".<ref>{{cite web |url=http://ps2.ign.com/articles/085/085275p1.html |title=The Bouncer Team Talks About Its Mysterious Game |website=IGN |date=2000-09-21 |access-date=2013-08-09 |url-status=live |archive-url=https://web.archive.org/web/20120225074713/http://ps2.ign.com/articles/085/085275p1.html |archive-date=2012-02-25}}</ref> Squall is {{convert|177|cm|ftin|abbr=on}} tall,<ref name="ff8ult2">{{cite book | year = 1999 | editor=Studio BentStuff | title=Final Fantasy VIII Ultimania | publisher = DigiCube/Square Enix | language=ja | isbn = 4-925075-49-7 | page=12}}</ref> and initially had long hair and a feminine appearance. The scar on Squall's forehead was also left ambiguous although Nomura said it was important for him.<ref name="tripod">{{cite web|last=Coxon |first=Sachi |year=2003 |title=Final Fantasy VIII interview |url=http://playstationjapan.tripod.com/ff8iview2.html |publisher=PlayStation Tripod |access-date=2017-01-06 |archive-url=https://archive.today/20121208165153/http://playstationjapan.tripod.com/ff8iview2.html |archive-date=2012-12-08 |url-status=dead}}</ref> After objections from Kitase, Nomura made the character more masculine and added a scar across Squall's brow and the bridge of his nose to make him more recognizable similar to ]'s striking spiky hair from '']'', leaving its cause up to scenario writer ].<ref name="sheila">{{cite web|last=Knight|first=Sheila|year=2003|title=Tetsuya Nomura 20s|url=http://flaregamer.com/b2article.php?p=81&more=1|publisher=FLAREgamer|access-date=2006-04-13|archive-url=https://archive.today/20120709232759/http://flaregamer.com/b2article.php?p=81&more=1|archive-date=2012-07-09|url-status=live}}</ref> | |||
Nomura's design of Squall included a fur lining along his jacket collar as a challenge for the game's ] designers.<ref name="ff8ult4647">{{cite book | year = 1999 | editor=Studio BentStuff | title=Final Fantasy VIII Ultimania | publisher = ]/Square Enix | language=ja | isbn = 4-925075-49-7 | pages=46–47}}</ref> Nomura created Squall's {{nihongo|gunblade|ガンブレード|Ganburēdo}} and its silver accessories.<ref name="ff8ult13">{{cite book | year = 1999 | editor=Studio BentStuff | title=Final Fantasy VIII Ultimania | publisher = DigiCube/Square Enix | language=ja | isbn = 4-925075-49-7 | page=13}}</ref> The weapon is a ] that has components of a ] that send vibrations through the blade when they are triggered;<ref name="ff8ult">{{cite book | year = 1999 | editor=Studio BentStuff | title=Final Fantasy VIII Ultimania | publisher = DigiCube/Square Enix | language=ja | isbn = 4-925075-49-7 | page=43}}</ref> this inflicts additional damage as Squall strikes an enemy if the player presses the R1 trigger on the controller.<ref name="ff8ult"/> Although the weapon was intended as a novel way for players to control weapons in battle, Nomura said he feels it looks odd in retrospect<ref name="sheila"/> and that it was very difficult to master.<ref name="tripod"/> According to other staff members, Nomura's idea with the Gunblade was combine the two weapons and expand the sense of strength.<ref name="gameinformer"/> | |||
Squall is unwillingly dragged into the role of the hero when ], headmaster of Balamb Garden, appoints him as leader of the academy midway through the game.<ref> '''Headmaster Cid:''' Squall, we're under your command from now on. This is your fate. It is your destiny to lead the way in defeating the sorceress. / '''Squall:''' Don't talk about this like it's been decided since by birth! (I don't mind fighting the sorceress. It's unavoidable as long as I'm a SeeD member.) (What? AS long as I'm a SeeD member?) (What if I quit?) (Quit... Then what? What do I have left?) (Don't even want to think about it. Just stop thinking...) (''Final Fantasy VIII'') </ref> He is often thrown into a leadership role, as is evident in the Timber and Galbadia missions. During a late battle against Galbadia Garden, Squall demonstrates some leadership difficulties, which are tied to his lingering isolationism. <ref>'''Squall:''' (I've had it up to here with this leader thing... Alright, alright... I'll choose.) (''Final Fantasy VIII'')</ref> <ref>Headmaster Cid: Squall, I understand how you feel. But you are in a position of leadership. The other students at Garden have a right to know about the outcome of the battle and what's to come. Take whatever information you can get here, back to Garden. Remember, it wasn't just Rinoa. Everyone fought. (''Final Fantasy VIII'')</ref> Likewise, other characters have to make efforts to pull him out of his isolation, and Rinoa has to expend a lot of energy to pursue a romance with him. It takes considerable time for him to accept the others' offered friendship and fall in love with Rinoa and care for her.<ref> '''Squall:''' Pandora whatever and Sorceress Adel are out of my hands. I don't know where to look for Sis. The only thing I know is Rinoa. The only thing I want to do for sure right now is for Rinoa. We're going to get Rinoa back! (''Final Fantasy VIII'')</ref> As time progresses, he grows more comfortable with the leadership role, especially when it comes time to defeat Ultimecia, the antagonist.<ref> '''Squall:''' I don't know what's going on. But since we're still here, I think we still have some time to finish our job. / '''Quistis:''' What are we going to do, Squall? / '''Squall:''' We'll divide into two parties. (''Final Fantasy VIII'')</ref> | |||
] | |||
===Portrayal=== | |||
Throughout the game, he has a distinct rivalry with ]. The opening sequence depicts the duel in which Squall obtained his characteristic facial scar (and subsequently gave an almost identical one to Seifer, Squall's starts above his right eye and goes to his left cheek; Seifer's goes from left to right) and scenes in which Squall and Seifer are supposed to be cooperating are characterized by squabbles between the two cadets. <ref>'''Seifer:''' Yeah, yeah... (to Squall: Well then, Squall. Go see what's going on outside. / '''Squall:''' ......Ok. / '''Seifer:''' Good. Because it's MY order. (''Final Fantasy VIII'')</ref> Later, Seifer seemily allies himself with the Sorceress, requiring Squall to battle him several times. Nevertheless, despite their conflict, Squall still feels an underlying comraderie for Seifer, and mourns him in his own way when he believes Seifer to have been executed after an attempted kidnapping of Galbadian President Vinzer Deling. <ref>'''Squall:''' (I liked him... wasn't really a bad guy... He was one of us...) (Seifer... You've just become just a memory.) (Will they... Will they talk about me this way if I die, too?) (Squall was this and that. Using past tense, saying whatever they want?) (So this is what death is all about...) (...Not for me.) (I won't have it!!!) (''Final Fantasy VIII'')</ref> | |||
{{multiple image | |||
| footer = Squall's older and more androgynous persona from ''Kingdom Hearts'' was based on rejected sketches from ''Final Fantasy VIII''. | |||
| image1 = SquallSketch.png | |||
| alt1 = A sketch of Squall | |||
| caption1 = | |||
| image2 = SquallLeonHeartKingdomHearts.png | |||
| alt2 = Squall's portrayal in ''Kingdom Hearts''. | |||
| caption2 = | |||
| perrow = 2 | |||
| total_width = 320 | |||
}} | |||
While ''Final Fantasy VIII'' does not use voice acting, Squall has a voice in the Square Enix series '']'', in which he is known as Leon. He is voiced by ] in the English version of the game and ] in the Japanese version. He returns in '']'' and is voiced in the English version by ], who said he had a "fun journey" voicing Leon and that it was a "really fun role to play".<ref>{{cite web|author=Kana|title=Kana's Korner - Interview with Doug Erholtz|url=http://918thefan.com/2010/kanas-korner-interview-with-doug-erholtz/|work=Kana's Korner|publisher=91.8 The Fan|access-date=2013-08-19|url-status=live|archive-url=https://web.archive.org/web/20120913180209/http://918thefan.com/2010/kanas-korner-interview-with-doug-erholtz/|archive-date=2012-09-13}}</ref> | |||
For the ''Kingdom Hearts'' series, Nomura decided to use Squall as a mentor character to newcomer ]. Event planner ] persuaded Nomura to change Squall's name to Leon in order to make his introduction more surprising to the players as he is first mentioned in a letter from ]. The last name Leonhart was removed for unspecified reasons. Meanwhile, some parts of his design were changed to reference Rinoa's, most noticeably the wings in his jacket in order to signify that something happened between the two in the past. However, the real reason for the two being split was because Nomura had problems writing Rinoa out of all ''Final Fantasy VIII'' characters.<ref>{{cite book|title=Kingdom Hearts Ultimania|page=530|publisher=Square Enix|year=2002}}</ref> Leon's design was revised to be more effeminated using the original sketches from ''Final Fantasy VIII'' that only appeared in the game's logo.<ref>{{cite book|title=3000 Facts about Video Games|page=112|publisher=James Egan|year=2015|asin=B017G6109A}}</ref> Although polygons were used alongside other returning ''Final Fantasy'' characters, Leon could not return in '']'' which bothered many of the staff members.<ref>{{cite book|title=Kingdom Hearts Ultimania|page=737|publisher=Square Enix|year=2019}}</ref> | |||
According to flashbacks in the game, Squall grew up in an ], along with many of the other main characters such as Zell, Seifer, Selphie, Irvine and Quistis. Though he remembers little of this past, it causes him to develop into an emotionally detached, highly cynical and introverted boy (his original goal is to go through life without any emotional links or dependencies). <ref>'''Squall:''' (I don't believe in relying on others.) (''Final Fantasy VIII'')</ref> However, Squall gradually warms as the game progresses, and it is later revealed that his deliberate detachment from his companions is a defensive mechanism to protect himself from emotional pain, like he experienced when his older sister figure at the orphanage, one of the sole emotional supports in his early life, was forcibly separated from him. <ref>'''Young Squall:''' ...Sis... I'm...all alone. But I'm doing my best... I'll be ok without you, Sis. I'll be able to take care of myself. (''Final Fantasy VIII'')</ref> <ref>'''Squall:''' (I wonder what everyone's doing...?) (They're probably laughing at me. Or maybe they're angry...?) What do you think? To tell you the truth... I worry too much about what others think of me. I hate that side of me... That's why I didn't want anyone to get to know me. I wanted to hide that side of myself. I hate it. Squall is an unfriendly, introverted guy. It made it easy for me when people perceived me that way. That's a secret between you and me. Got that? (''Final Fantasy VIII'')</ref> | |||
In the ''Final Fantasy'' fighting game, Erholtz said that Squall came across as an easy character to understand but felt he was not very emotive. This stoic personality led to Erholtz claim that Squall is fighting an inner darkness as shown by his facial expressions. Erholtz found the game to be fun to do due to all the people he worked with.<ref>{{cite web|url=https://www.youtube.com/watch?v=S8cv3caf0Eo&t=2s|title=DISSIDIA FINAL FANTASY NT: Behind the English voicecast|date=23 January 2018 |publisher=Youtube|accessdate=January 21, 2023|archive-date=January 21, 2023|archive-url=https://web.archive.org/web/20230121042637/https://www.youtube.com/watch?v=S8cv3caf0Eo&t=2s|url-status=live}}</ref> | |||
Upon defeating Ultimecia, as his comrades are pulled back from time compression into their own respective places in the timeline, Squall takes a detour back to the orphanage, where he encounters a younger Edea. Since she does not want to involve any of the children, Edea ends up absorbing the dying Ultimecia's powers as part of the cycle of sorceresses (a sorceress must pass on her powers to a successor before she is allowed to die peacefully), and wonders aloud about endings and beginnings (dialogue mirroring words to Squall years later, on Disc 3). <ref>'''Edea:''' It's ok. There's no need to fight. That sorceress is just looking for someone to pass her power on to. In order to die in peace, a sorceress must free of all her powers. I know... for I am one, too. I shall take over that sorceress' powers. I do not want one of the children to become one. (''Final Fantasy VIII'')</ref> Squall plants the ideas for Garden and SeeD in her mind, creating an in-game loop in which he must become the leader of Balamb Garden so that he can make it to this point again. <ref>'''Edea:''' SeeD? Garden? / '''Squall:''' Both Garden and SeeD were your ideas. Garden trains SeeDs. SeeDs are trained to defeat the sorceress. / '''Edea:''' What are you saying? You're... that boy from the future? (''Final Fantasy VIII'')</ref> | |||
==Appearances== | |||
There are strong indications in the game that ] is Squall's father. During flashbacks involving ], in which the characters dream they are people from the past, Squall consistently takes on the role of Laguna, despite the fact that any of the other characters in Squall's party may take on the role of Kiros or Ward. If Squall travels to Winhill after Garden is activated, he will encounter inexplicable visions of Raine throughout the town. Ellone also mentions that Raine died—apparently in childbirth—and that she had a baby boy. When Squall is captured, all the Moomba keep referring to Squall as Laguna (it is later indicated that the Moomba recognize people by their blood; suggesting a tie between Squall and Laguna). Toward the end of the game, aboard the Ragnarok, Kiros and Ward make commentary as to Squall's resemblance to his mother and his dissimilarity to his father.<ref> '''Kiros:''' You look a lot like your mother. '''Ward:''' ..... '''Kiros:''' Ward says its a good thing you don't look like your father.</ref> Laguna also intends to tell something to Squall, but he opts not to due to the circumstances. As of his current surname, the game never reveals how he received the name "Leonhart", although it is possibly Raine's maiden name. Lastly, in the Triple Triad minigame, Laguna holds Squall's card. | |||
===''Final Fantasy VIII''=== | |||
At the beginning of ''Final Fantasy VIII'', Squall is known as a "lone wolf" because he never shows his feelings<ref>{{cite video game|title=Final Fantasy VIII |developer=Square Co. |publisher=Square EA |date=1999-09-09 |platform=PlayStation|quote='''Rinoa:''' That's it! Just let out anything! Anything... We want you to talk to us a little more. That's all. Y'know, if there's anything you want to tell us, or anything we can do, don't hesitate to let us know. I know it's not easy, but I wish you would trust us and rely on us a little more.}}</ref> and seems unresponsive to his associates.<ref>{{cite video game|title=Final Fantasy VIII |developer=Square Co. |publisher=Square EA |date=1999-09-09 |platform=PlayStation|quote='''Rinoa:''' Don't you ever worry about or even think about the well-being of your comrades!? / '''Squall:''' (I don't believe in relying on others.) / '''Rinoa:''' Don't you understand!? / '''Squall:'''(...Whatever.)}}</ref> His superiors including his teacher ] consider him challenging to deal with but respect his talents.<ref>{{cite video game|title=Final Fantasy VIII |developer=Square Co. |publisher=Square EA |date=1999-09-09 |platform=PlayStation|quote='''Quistis:''' I guess I was right. You and Seifer are in a class of your own. You both have amazing strength and potential.}}</ref><ref>{{cite video game|title=Final Fantasy VIII |developer=Square Co. |publisher=Square EA |date=1999-09-09 |platform=PlayStation|quote='''Quistis:''' Aren't there times when you want to share feelings with someone? / '''Squall:''' Everyone has to take care of themselves? I don't want to carry anyone's burden.}}</ref> Squall is ] and his taciturn nature used for ]. He is forced into a heroic role midway through the game when ], headmaster of Balamb Garden, appoints him the leader of the academy.<ref>{{cite video game|title=Final Fantasy VIII |developer=Square Co. |publisher=Square EA |date=1999-09-09 |platform=PlayStation|quote='''Headmaster Cid:''' Squall, we're under your command from now on. This is your fate. It is your destiny to lead the way in defeating the sorceress.}}</ref> During a late battle against Galbadia Garden, Squall has difficulty leading because of his lingering isolation.<ref>{{cite video game|title=Final Fantasy VIII |developer=Square Co. |publisher=Square EA |date=1999-09-09 |platform=PlayStation|quote='''Squall:''' (I've had it up to here with this leader thing ... Alright, alright ... I'll choose.)}}</ref> Although other characters try to become less reserved and ] expends considerable energy pursuing him, it takes time for him to accept the others' friendship, and fall in love with Rinoa.<ref>{{cite video game|title=Final Fantasy VIII |developer=Square Co. |publisher=Square EA |date=1999-09-09 |platform=PlayStation|quote='''Squall:''' Pandora whatever and Sorceress Adel are out of my hands. I don't know where to look for Sis. The only thing I know is Rinoa. The only thing I want to do for sure right now is for Rinoa. We're going to get Rinoa back!}}</ref> Later in the game, Squall becomes more comfortable in a leadership role, especially when he must fight ].<ref>{{cite video game|title=Final Fantasy VIII |developer=Square Co. |publisher=Square EA |date=1999-09-09 |platform=PlayStation|quote='''Squall:''' I don't know what's going on. But since we're still here, I think we still have some time to finish our job. / '''Quistis:''' What are we going to do, Squall? / '''Squall:''' We'll divide into two parties.}}</ref> | |||
Throughout the game, Squall has a rivalry with ]. The two characters scar each other at the beginning but later they are supposed to cooperate; they still quarrel, however.<ref>{{cite video game|title=Final Fantasy VIII |developer=Square Co. |publisher=Square EA |date=1999-09-09 |platform=PlayStation|quote='''Seifer:''' Well then, Squall. Go see what's going on outside. / '''Squall:''' ......Ok. / '''Seifer:''' Good. Because it's MY order.}}</ref> Although Seifer later allies with the Sorceress, requiring Squall to fight him several times, Squall still feels a camaraderie with Seifer.<ref>{{cite video game|title=Final Fantasy VIII |developer=Square Co. |publisher=Square EA |date=1999-09-09 |platform=PlayStation|quote='''Squall:''' (I liked him... wasn't really a bad guy... He was one of us...) (Seifer... You've just become just a memory.) (Will they... Will they talk about me this way if I die, too?) (Squall was this and that. Using past tense, saying whatever they want?) (So this is what death is all about...) (...Not for me.) (I won't have it!!!) / ... / '''Squall:''' I'm not having anyone talk about me in the past tense!}}</ref> | |||
==Kingdom Hearts series== | |||
]'']] | |||
Squall appears as a ] in '']'', although he appears older and perhaps more similar to ]. He no longer wears his fur coat and wears a short leather jacket with red wings on the back, resembling the decorations on ]'s dress, but he still wears his Griever necklace. He assumes the name Leon because he was unable to protect those he cares about from the ] when his home world, Hollow Bastion was consumed in darkness. "Leon" is voiced by ] in the ] version of the game and ] in the Japanese version. | |||
Leon held the Earthshine Gem which contained ]; he gave it to ] (a homage to his affinity towards lions in FF8). His role in ''Kingdom Hearts'' is to help guide Sora, on his battle with the Heartless, alongside various other ''Final Fantasy'' characters. While his appearance and age change (in ''Kingdom Hearts'', he is 25<ref>{{cite web | year=2002 | title="Kingdom Hearts (at Square-Enix.com) | url=http://na.square-enix.com/games/kingdomhearts/index1.html | accessdate=August 3 | accessyear=2006}}</ref>, whereas in ''Final Fantasy VIII'', he is 17<ref name="guidecite2" />), his personality remains the same.<ref>{{cite web | year=2002 | title="Kingdom Hearts (at Square-Enix.com) | url=http://na.square-enix.com/games/kingdomhearts/index1.html | accessdate=August 3 | accessyear=2006}}</ref> A memory-based version of Leon appears in '']''. | |||
According to flashbacks during the game, Squall grew up in an orphanage with the other playable characters, except Rinoa. The orphans were cared for by ]; although Squall remembers little about his past, he becomes an emotionally detached, cynical, and introverted boy whose goal is to go through life without emotional ties or dependence.<ref>{{cite video game|title=Final Fantasy VIII |developer=Square Co. |publisher=Square EA |date=1999-09-09 |platform=PlayStation|quote='''Squall:''' (I don't believe in relying on others.)}}</ref> He gradually warms and his detachment from his companions is later revealed to be a defensive mechanism to protect himself from the emotional pain he suffered when he and his older step sister were separated.<ref>{{cite video game|title=Final Fantasy VIII |developer=Square Co. |publisher=Square EA |date=1999-09-09 |platform=PlayStation|quote='''Squall:''' I worry too much about what others think of me. I hate that side of me ... That's why I didn't want anyone to get to know me. I wanted to hide that side of myself. I hate it. Squall is an unfriendly, introverted guy. It made it easy for me when people perceived me that way. That's a secret between you and me. Got that?}}</ref> | |||
He returns in '']'' and was voiced by ] for the English version. Here, Leon is seen to be slightly more cheerful than he is seen in the original ''Kingdom Hearts'', which could reflect his personality after the events of ''Final Fantasy VIII''. He fights alongside Sora twice in the game. Unlike the other Final Fantasy characters, Squall only features a slight update to his wardrobe. Leon still wears his ''Kingdom Hearts'' outfit, only receiving a fur ruff along the collar of his jacket, similar to his jacket in ''Final Fantasy VIII''. | |||
Leon appears to be the leader of the "Hollow Bastion Restoration Committee," which is composed of the returning Final Fantasy cameos from the first ''Kingdom Hearts'' and Merlin. He also helps (along with Yuffie, Tifa, and Cloud) Sora fight the Heartless on the Ravine Trail in the Hollow Bastion. Leon also plays the largest role for any Final Fantasy character in ''Kingdom Hearts II'' storywise, being the only Final Fantasy character who has relations with ], and works very close to Sora and company. Leon also appears to be the only Final Fantasy character to be aware of the existence of ] and fights the Nobodies. | |||
After Ultimecia is defeated, the time and space she had absorbed begin to return to normal, pulling Squall's comrades back into their places in the timeline while Squall returns to the orphanage and meets a younger Edea.<ref>{{cite video game|title=Final Fantasy VIII |developer=Square Co. |publisher=Square EA |date=1999-09-09 |platform=PlayStation|quote='''Edea:''' It's ok. There's no need to fight. That sorceress is just looking for someone to pass her power on to. In order to die in peace, a sorceress must free of all her powers. I know ... for I am one, too. I shall take over that sorceress' powers. I do not want one of the children to become one.}}</ref> Squall plants the ideas for Garden and SeeD in her mind, creating an ]; Squall must become the leader of Balamb Garden so he can pass its version of SeeD tradition to Edea, who teaches them to her husband Cid, who co-founds Balamb Garden, which admits Edea's orphans—including Squall.<ref>{{cite video game|title=Final Fantasy VIII |developer=Square Co. |publisher=Square EA |date=1999-09-09 |platform=PlayStation|quote='''Edea:''' SeeD? Garden? / '''Squall:''' Both Garden and SeeD were your ideas. Garden trains SeeDs. SeeDs are trained to defeat the sorceress. / '''Edea:''' What are you saying? You're ... that boy from the future?}}</ref> | |||
==Other appearances== | |||
Squall is a secret character in '']'' and '']''. In addition, a ] sprite of Squall occasionally makes an appearance on the loading screen of the ] version of '']''. | |||
===Other appearances=== | |||
Squall's gunblade, the Lionheart, appears as a Paladin weapon in '']''. It also appears as a high-level sword for Tidus in '']'' and a Keyblade weapon for Sora in ''Kingdom Hearts''. The gunblade also makes an appearance in '']'' as a weapon that the gorilla like Number 9 uses. It also becomes available for use after completing the game meeting certain requirements. In '']'', ] carries Squall's ] as one of his weapons, yet Griever is not printed on the blade; likewise, it also appears (Griever ring and all) as a gun weapon known as the 'Ras Algethi' in the same game. There is a different version of the gunblade used in Final Fantasy VII Advent Children, used by Yazoo and rarely used by Loz. In '']'', ] uses his own incarnation of the gunblade but wields two of them, both of which are identical to each other, and assume a shape similar to that of ]'s trademark masamune sword. | |||
Squall appears as a ] in '']'', in which he wears a short leather jacket with red wings on the back and a Griever necklace. Squall takes the name Leon as an alias because he is ashamed of not protecting those he loved from the ] when his home world the Radiant Garden was consumed by darkness.<ref>{{cite video game | title = ] | developer = Square | publisher = Square Electronic Arts | date= 2002-11-15 | platform= PlayStation 2 | quote=A swordsman who wields the gunblade. His real name: Squall Leonheart. He escaped to Traverse Town when the Heartless raided his home world. To part with his old self, a man who had been helpless to stop them, he changed his name.}}</ref> His role in ''Kingdom Hearts'' is to help guide the protagonist ] in his battle against the Heartless. Although Squall's appearance and age differ—he is 25 in ''Kingdom Hearts''—<ref name="Kingdom">{{cite web | year=2002 | title=Kingdom Hearts | url=http://na.square-enix.com/games/kingdomhearts/index1.html | publisher=Square Enix | access-date=2013-08-09 | archive-url=https://web.archive.org/web/20140116203714/http://archive.na.square-enix.com//games/kingdomhearts/index1.html | archive-date=2014-01-16}}</ref> and 17 in ''Final Fantasy VIII''),<ref name="guidecite2">{{cite book | year=1999 | editor=Square Electronic Arts | title=Final Fantasy VIII North American instruction manual | pages=28, 33–35 | publisher=Square Electronic Arts | id=SLUS-00892GH}}</ref> his personality remains the same.<ref name="Kingdom"/> A memory-based version of Squall (as Leon) appears in '']'' teaching gameplay in a tutorial.<ref>{{cite video game | title=] | developer = Jupiter | publisher = Square Enix U.S.A., Disney Interactive | date=2004-12-07 | platform=Game Boy Advance | quote='''Leon:''' Well, let's get on with it. Come on, follow me. Be careful, though. There are still Heartless wandering around town. I'd better teach you how to protect yourself in battle.}}</ref> In the sequel '']'' game, he works with his friends to restore their world alongside Sora while facing the army of Heartless creatures used by the villains, ].<ref>{{cite video game|title=]|developer=Square Enix|publisher=Square Enix U.S.A., Buena Vista Games |date=2006-08-28 |platform=PlayStation 2|quote='''Leon:''' We want to restore Hollow Bastion to what it used to be. Who knows---maybe even something better. There's still a lot to do, but I'm sure we can handle everything--- Except...for that...}}</ref> Squall also appears as an opponent in Olympus Coliseum tournaments, where he is often paired with other ''Final Fantasy'' characters. His virtual replica appears in '']'', in which it meets Sora's virtual replica.<ref>{{cite video game|title=Kingdom Hearts Re:coded|developer=Square Enix, h.a.n.d.|publisher=Square Enix|date=2011-01-11|platform=Nintendo DS|quote='''Leon:''' The name's...Leon. I wanted to help with the blocks, but something else needed my attention first.}}</ref> Leon's latest appearance is in the ''Remind'' DLC of '']'' as a cameo.<ref>{{cite web|url=https://www.siliconera.com/kingdom-hearts-3-dlc-final-fantasy-screenshots-show-off-returning-characters/|title=Kingdom Hearts III DLC Screenshots Show Off Final Fantasy Characters and Other Familiar Faces|website=Siliconera|date=11 December 2019|accessdate=March 1, 2022|archive-date=1 March 2022|archive-url=https://web.archive.org/web/20220301142256/https://www.siliconera.com/kingdom-hearts-3-dlc-final-fantasy-screenshots-show-off-returning-characters/|url-status=live}}</ref> He is also featured in the ''Kingdom Hearts'' ] where his portrayal is more comical.<ref>{{cite book|author=Amano, Shiro|title=Kingdom Hearts II Volume 1|year=2007|publisher=Tokyo Pop|isbn=978-1-4278-0058-9|url=https://archive.org/details/isbn_9781427807816}}</ref><ref>{{cite book |author=Kanemaki, Tomoko|title=Kingdom Hearts, Volume 1|year=2008 |publisher=Disney Press|isbn=978-1-4231-0395-0}}</ref> | |||
Squall is a secret character in '']''<ref>{{cite web|title=Chocobo Racing Cheats For PlayStation|url=http://www.gamespot.com/chocobo-racing/cheats/|website=GameSpot|access-date=2014-07-04|archive-url=https://web.archive.org/web/20160105162323/http://www.gamespot.com/chocobo-racing/cheats/|archive-date=2016-01-05}}</ref> and '']'', and a ] version of him occasionally appears on the ] of the ] version of '']''. He appears as a playable character in every '']'' title. He is one of Cosmos' chosen warriors to determined to fight Chaos' Ultimecia. He returns with his ''Kingdom Hearts'' as ] (DLC) in '']'' where Squall is defeated by Kain Highwind from '']'' who wants him to stop from fighting Chaos' mannekins army.<ref>{{cite web | author=Yoon, Andrew | year=2007 | title=Squall joins Final Fantasy Dissidia line-up | url=http://www.joystiq.com/2007/09/20/tgs07-squall-joins-final-fantasy-dissidia-line-up/ | publisher=Joystiq | access-date=2007-10-14 | url-status=live | archive-url=https://web.archive.org/web/20071015035614/http://www.joystiq.com/2007/09/20/tgs07-squall-joins-final-fantasy-dissidia-line-up/ | archive-date=2007-10-15}}</ref><ref>{{cite book | year=2009 | title=Dissidia Final Fantasy Ultimania | language=ja | publisher=Square-Enix | isbn= 978-4-7575-2488-0 | page=580}}</ref><ref>{{cite web | title=Dissidia 012 Final Fantasy Available on: PSP Summary Review Articles Walkthroughs & Guides Cheats Screenshots Videos Discussion Dissidia 012: Duodecim Final Fantasy Character Basics Guide | date=14 April 2011 | url=http://www.gamesradar.com/dissidia-012-duodecim-final-fantasy-character-basics-guide/?page=4 | publisher=] | access-date=2014-07-04 | url-status=live | archive-url=https://web.archive.org/web/20140714164731/http://www.gamesradar.com/dissidia-012-duodecim-final-fantasy-character-basics-guide/?page=4 | archive-date=2014-07-14}}</ref><ref>{{cite web |url=http://andriasang.com/comtwx/dissidia_gilgamesh_details/ |title=Dissidia Duodecim Final Fantasy: First Gilgamesh Details |publisher=Andriasang |author=Gantayat, Anoop |date=2011-02-16 |access-date=2012-06-23 |url-status=live |archive-url=https://web.archive.org/web/20121225040348/http://andriasang.com/comtwx/dissidia_gilgamesh_details/ |archive-date=2012-12-25}}</ref> In the latest installment, '']'', Squall teams up with several other Materia soldiers, mostly Bartz from '']'', and faces Jecht from '']''.<ref>{{cite web|url=https://www.siliconera.com/see-the-cloud-and-squall-dissidia-final-fantasy-nt-kingdom-hearts-costumes-in-action/|title=See The Cloud And Squall Dissidia Final Fantasy NT Kingdom Hearts Costumes In Action|website=Siliconera|date=20 May 2019|accessdate=March 1, 2022|archive-date=1 March 2022|archive-url=https://web.archive.org/web/20220301141439/https://www.siliconera.com/see-the-cloud-and-squall-dissidia-final-fantasy-nt-kingdom-hearts-costumes-in-action/|url-status=live}}</ref> | |||
== References == | |||
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He is a playable character in '']'' and is the main character representing ''Final Fantasy VIII'' in the ]s '']'',<ref>{{cite web|url=http://www.siliconera.com/2011/09/21/ifrit-moogles-and-chocobos-in-new-theatrhythm-final-fantasy-screenshots/|title=Ifrit, Moogles, And Chocobos In New Theatrhythm: Final Fantasy Screenshots|publisher=Siliconera|author=Ishaan|date=2011-12-26|access-date=2012-06-30|url-status=live|archive-url=https://web.archive.org/web/20120618113351/http://www.siliconera.com/2011/09/21/ifrit-moogles-and-chocobos-in-new-theatrhythm-final-fantasy-screenshots/|archive-date=2012-06-18}}</ref> its follow-up '']'',<ref>{{cite web|last1=Wade|first1=Kieran|title=Western Release Date Set For Theatrhythm Final Fantasy Curtain Call|url=http://www.gamerheadlines.com/2014/06/western-release-date-set-for-theatrhythm-final-fantasy-curtain-call/|publisher=Gamer Headlines|access-date=2014-08-18|url-status=dead|archive-url=https://web.archive.org/web/20140819084858/http://www.gamerheadlines.com/2014/06/western-release-date-set-for-theatrhythm-final-fantasy-curtain-call/|archive-date=2014-08-19}}</ref> and the arcade-only game ''TFF: All Star Carnival''.<ref name="Final Fantasy All Star Carnival Charcters">{{cite web |url=http://www.jp.square-enix.com/t_ffac/#character |title=Theatrhythm Final Fantasy All-Star Carnival Characters |website=シアトリズム ファイナルファンタジー オールスターカーニバル |publisher=Square Enix |access-date=17 May 2020 |language=ja |archive-date=4 May 2020 |archive-url=https://web.archive.org/web/20200504034259/http://www.jp.square-enix.com/t_ffac/#character |url-status=live }}</ref> Squall also appears as a premium character in '']'' and '']'', both of which are designed for ] and ]. He is also present in '']'' where Squall finds himself in an alternate version of Balamb Garden.<ref>{{cite web|url=https://www.siliconera.com/final-fantasy-viiis-squall-and-ultimecia-appear-in-hd-for-a-mobius-final-fantasy-collab-on-march-1/|title=Final Fantasy VIII's Squall And Ultimecia Appear In HD For A Mobius Final Fantasy Collab Finale On March 1|website=Siliconera|date=26 February 2019|accessdate=March 1, 2022|archive-date=1 March 2022|archive-url=https://web.archive.org/web/20220301222032/https://www.siliconera.com/final-fantasy-viiis-squall-and-ultimecia-appear-in-hd-for-a-mobius-final-fantasy-collab-on-march-1/|url-status=live}}</ref> | |||
{{FFVIII}} | |||
==Reception== | |||
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===Popularity=== | |||
] | |||
Squall became a popular character within the ''Final Fantasy'' series, appearing in lists from ] about heroes,<ref>{{cite web |url=http://www.gamesradar.com/f/the-five-best-final-fantasy-heroes/a-2010030211523859031 |title=The five best Final Fantasy heroes |access-date=2013-08-09 |author=Christian Nutt |work=GamesRadar |date=3 March 2010 |publisher=Future US. |url-status=live |archive-url=https://web.archive.org/web/20110615190434/http://www.gamesradar.com/f/the-five-best-final-fantasy-heroes/a-2010030211523859031 |archive-date=2011-06-15}}</ref><ref>{{cite magazine|url=http://www.complex.com/pop-culture/2013/10/greatest-final-fantasy-characters-all-time/cloud-strife |title=The 20 Greatest Final Fantasy Characters of All Time |date=8 October 2013 |magazine=Complex |access-date=4 April 2017 |archive-url=https://archive.today/20141212191354/http://www.complex.com/pop-culture/2013/10/greatest-final-fantasy-characters-all-time/ |archive-date=12 December 2014 |url-status=dead}}</ref><ref>{{cite web|url=https://www.siliconera.com/nhks-massive-all-final-fantasy-grand-poll-shows-intermediate-results-for-best-characters-bosses-summons-music/|title=NHK's Massive "All-Final Fantasy Grand Poll" Shows Intermediate Results for Best Characters, Bosses & Summons, Music|date=27 January 2020|publisher=Siliconera|access-date=January 28, 2020|archive-date=28 January 2020|archive-url=https://web.archive.org/web/20200128004053/https://www.siliconera.com/nhks-massive-all-final-fantasy-grand-poll-shows-intermediate-results-for-best-characters-bosses-summons-music/|url-status=live}}</ref> or characters in general by GameZone.<ref>{{cite web|url=http://www.gamezone.com/editorials/top-10-final-fantasy-characters |title=Top 10 Final Fantasy Characters |author=Hooker, Heath |date=2012-01-01 |publisher=GameZone |access-date=2013-08-09 |url-status=dead |archive-url=https://web.archive.org/web/20120509194555/http://www.gamezone.com/editorials/top-10-final-fantasy-characters |archive-date=2012-05-09}}</ref> He was also described as the most popular video game character.<ref>{{cite web|title=And Japan's Favorite Video Game Characters Are...?|url=http://kotaku.com/5035884/and-japans-favorite-video-game-characters-are|website=Kotaku|access-date=2009-09-12|author=Ashcraft, Brian|date=2009-10-04|url-status=live|archive-url=https://archive.today/20120726181420/http://m.kotaku.com/5035884/and-japans-favorite-video-game-characters-are|archive-date=2012-07-26}}</ref><ref>{{cite web|url=http://www.1up.com/news/snake-beats-mario-coolest-video |title=Snake Beats Mario, Is Coolest Video Game Character Ever |access-date=2014-08-13 |archive-url=https://archive.today/20110622072101/http://www.1up.com/news/snake-beats-mario-coolest-video |archive-date=2011-06-22 |url-status=dead}}</ref> Despite negative commentary, ] and Den of Geek found him visually appealing.<ref>{{cite web | url=http://www.gamedaily.com/articles/galleries/top-25-gaming-hunks/?page=20 | archive-url=https://web.archive.org/web/20090412110048/http://www.gamedaily.com/articles/galleries/top-25-gaming-hunks/?page=20 | archive-date=April 12, 2009 | title=Top 25 Gaming Hunks | work=GameDaily | publisher=] | access-date=2009-06-24 | author=Buffa, Chris}}</ref><ref>{{cite web|url=http://www.denofgeek.com/games/11632/top-10-sexiest-computer-game-characters|title=Top 10 sexiest computer game characters|publisher=Den of Geek|date=July 31, 2008|access-date=August 22, 2017|url-status=live|archive-url=https://web.archive.org/web/20120616015341/http://www.denofgeek.com/games/11632/top-10-sexiest-computer-game-characters|archive-date=June 16, 2012}}</ref> In designing ], the protagonist from the '']'' ] series, Squall was a major influence in order to give Trevor a "cool" look.<ref>{{cite web|url=https://www.clickthecity.com/tv/article/8371/exclusive-interview-enter-the-castlevania-universe-with-adi-shankar-series-showrunner/|title=Exclusive Interview: Enter The 'Castlevania' Universe with Adi Shankar, Series Showrunner|website=ClickTheCity|date=14 September 2018 |access-date=November 10, 2023|archive-date=November 11, 2023|archive-url=https://web.archive.org/web/20231111002054/https://www.clickthecity.com/tv/article/8371/exclusive-interview-enter-the-castlevania-universe-with-adi-shankar-series-showrunner/|url-status=live}}</ref> | |||
] | |||
] | |||
===Critical response=== | |||
] | |||
Critical reaction to Squall was mixed. Jack Patrick Rodgers of ] said Squall's cynicism and frustration with those around him made him a strong character but "coldly inhuman".<ref>{{cite magazine |url=http://www.popmatters.com/pm/feature/70336-remembering-the-orphan-final-fantasy-viii/ |title=Remembering the Orphan: Final Fantasy VIII |magazine=] |date=2009-05-27 |author=Rodgers, Jack Patrick |access-date=2009-06-24 |url-status=live |archive-url=https://web.archive.org/web/20090704102711/http://www.popmatters.com/pm/feature/70336-remembering-the-orphan-final-fantasy-viii/ |archive-date=2009-07-04}}</ref> Despite sharing a similar view, ] said the "standoffish because of some repressed Wagnerian broodiness, in which case he was kind of interesting".<ref>{{cite web|url=http://www.gamespot.com/features/6118460/p-2.html |title=The Most Romantic Moments in Gaming |access-date=2009-06-24 |website=GameSpot |author=Rorie, Matthew |url-status=unfit |archive-url=https://web.archive.org/web/20050216005103/http://www.gamespot.com/features/6118460/p-2.html |archive-date=February 16, 2005}}</ref> According to ], the problem with the game was that is too centered around Squall's who comes across as a "jerk" most of the time, making him impossible to relate.<ref name="ignreview">{{cite web|author=Lundigran, Jeff |year=1999 |title=IGN: Final Fantasy VIII Review |url=http://psx.ign.com/articles/153/153847p1.html |website=IGN |access-date=2007-03-15 |url-status=dead |archive-url=https://web.archive.org/web/20090211123532/http://psx.ign.com/articles/153/153847p1.html |archive-date=2009-02-11}}</ref> ] still found him irrating, comparing him with similar archetypes explored in the franchise,<ref>{{cite web |url=http://www.1up.com/do/feature?cId=3172038 |title=Top 5 Most Irritating RPG Protagonists |url-status=dead |archive-url=https://web.archive.org/web/20090326015117/http://www.1up.com/do/feature?cId=3172038 |archive-date=2009-03-26}}</ref><ref>{{cite web |url=http://www.1up.com/features/top-5-final-fantasy-character |title=Top 5 Final Fantasy Character Types |website=1UP.com |access-date=2014-08-13 |archive-url=https://web.archive.org/web/20121012213546/http://www.1up.com/features/top-5-final-fantasy-character |archive-date=2012-10-12 |author=Sharkey, Scott |url-status=dead}}</ref> but '']'' compared Squall unfavorably with '']'' protagonist ], as the former's angst is not given a proper source unlike the latter's<ref>{{cite magazine|url=http://www.edge-online.com/features/week-japan-final-fantasy-special/ |title=This Week in Japan: Final Fantasy Special |magazine=] |date=2006-03-10 |access-date=2009-06-29 |url-status=unfit |archive-url=https://web.archive.org/web/20130531012446/http://www.edge-online.com/features/week-japan-final-fantasy-special/ |archive-date=May 31, 2013}}</ref><ref>{{cite web |url=http://xbox360.gamespy.com/articles/106/1060627p2.html |title=Videogame Characters Who Would Suck in Real Life |date=2010-01-12 |access-date=2010-01-12 |author=Drucker, Michael |publisher=] |url-status=live |archive-url=https://web.archive.org/web/20100413042633/http://xbox360.gamespy.com/articles/106/1060627p2.html |archive-date=2010-04-13}}</ref> The Gamer said Squall's antisocial personality might divide gamers.<ref>{{cite web|url=https://www.thegamer.com/final-fantasy-characters-useless-op/|title=The 15 Most Useless Final Fantasy Characters Ever (And 15 Who Are OP)|date=25 January 2019|publisher=The Gamer|access-date=June 10, 2019|archive-date=16 January 2023|archive-url=https://web.archive.org/web/20230116101139/https://www.thegamer.com/final-fantasy-characters-useless-op/|url-status=live}}</ref> Eurogamer commented that while Squall remains an unlikable character even after his character arcs that contrast the more social and expressive ''Final Fantasy'' leads like ] or ], he still remained as a realistic take on a soldier.<ref>{{cite news|url=https://www.eurogamer.net/articles/2019-02-23-final-fantasy-8-redefined-the-series-relationship-with-fantasy|title=Final Fantasy 8 redefined the series' relationship with fantasy|newspaper=Eurogamer.net|date=23 February 2019|accessdate=January 23, 2022|archive-date=2022-01-23|archive-url=https://web.archive.org/web/20220123221848/https://www.eurogamer.net/articles/2019-02-23-final-fantasy-8-redefined-the-series-relationship-with-fantasy|url-status=live}}</ref> While noting that Squall manages to become a better person, the changes are minimum and the idea of him being able to save the world comes across as "cringe comedy" due to its characterization.<ref>{{cite web|url=https://killscreen.com/previously/articles/final-fantasy-viii-and-awkwardness/|title=Final Fantasy VIII and awkwardness|author=Chris Breault|date=February 27, 2015|website=KillScreen|access-date=August 24, 2021|archive-date=August 25, 2021|archive-url=https://web.archive.org/web/20210825015349/https://killscreen.com/previously/articles/final-fantasy-viii-and-awkwardness/|url-status=live}}</ref> | |||
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There was also commentary about Squall and Rinoa's relationship. ''GamesRadar''{{'s}} Brett Elston criticized it, comparing it with the romance from '']'',<ref name=gr1>{{cite web |url=http://www.gamesradar.com/the-top-7-you-love-em-we-hate-em/ |author=Elston, Brett |title=The Top 7... You love 'em, we hate 'em |publisher=GamesRadar |date=2014-07-01 |access-date=2014-07-05 |archive-date=2014-07-14 |archive-url=https://web.archive.org/web/20140714152349/http://www.gamesradar.com/the-top-7-you-love-em-we-hate-em/ |url-status=live }}</ref> but in a different article, he commented that "Squall and Rinoa are at the heart of it all" even if they do not properly develop.<ref>{{cite web |url=http://www.gamesradar.com/all-14-final-fantasy-logos-explained/? |page=2 |author1=Reed, Ashley |author2=Elston, Brett |title=Page 2 - All 14 Final Fantasy logos explained |publisher=GamesRadar |date=2014-07-01 |access-date=2014-07-05 |archive-date=2014-07-28 |archive-url=https://web.archive.org/web/20140728004901/http://www.gamesradar.com/all-14-final-fantasy-logos-explained/ |url-status=live }}</ref> According to Ryan Woo of '']'', the problem with the romance was it because it was mostly one-sided from Rinoa's side until the latter parts of the game where Squall's development makes it come across as forced.<ref>{{cite web |url=http://www.complex.com/video-games/2011/09/counting-down-the-best-squar-soft-games-of-all-time/final-fantasy-viii-psx-1999 |title=Final Fantasy VIII (PSX, 1999) — Counting Down The Best Squaresoft Games Of All Time |publisher=Complex |date=2011-10-05 |access-date=2014-07-05 }}{{Dead link|date=May 2024 |bot=InternetArchiveBot |fix-attempted=yes }}</ref> Mike Gorby, writing for Goomba Stomp, said the character lacks realism in comparison to Rinoa.<ref name="Goomba">{{cite web|url=https://goombastomp.com/rinoa-heartilly-cheerfully-subverts-gender-roles-final-fantasy-viii/|title=Rinoa Heartilly Cheerfully Subverts Gender Roles in 'Final Fantasy VIII'|author=Mike Worby|publisher=Goomba Stomp|date=September 8, 2019|access-date=March 8, 2020|archive-date=December 17, 2019|archive-url=https://web.archive.org/web/20191217201936/https://goombastomp.com/rinoa-heartilly-cheerfully-subverts-gender-roles-final-fantasy-viii/|url-status=live}}</ref> On a more positive view, the website called Squall and Rinoa the best couple created by Square Enix, noting the differences between them and that their relationship is the first in the series to drive the plot of a game.<ref>{{cite web | url = http://www.gamesradar.com/top-10-square-enix-couples/?page=10 | title = Top 10 Square Enix Couples | publisher = GamesRadar | date = 2008-02-14 | author = Glasser, AJ | access-date = 2010-06-24 | url-status = live | archive-url = https://web.archive.org/web/20131106055228/http://www.gamesradar.com/top-10-square-enix-couples/?page=10 | archive-date = 2013-11-06}}</ref> Christopher Michael Baker of ] said that his romance changes the main character for the better as he originally hated him.<ref>{{cite web |url=http://www.allgame.com/game.php?id=19202&tab=review |title=Final fantasy VIII Review |work=] |publisher=All Media Group |author=Baker, Christopher Michael |access-date=2009-06-24 |url-status=live |archive-url=https://web.archive.org/web/20090901022331/http://www.allgame.com/game.php?id=19202&tab=review |archive-date=2009-09-01}}</ref> ''RPGFan'' found their relationship complicated to like as despite Rinoa's being easygoing with Squall on their first meetings with the protagonist, the fact that she previously dated the antagonistic Seifer made it complicated to take Rinoa properly and instead cannot find himself able to flirt with Rinoa back.<ref>{{cite web|url=https://www.rpgfan.com/feature/its-complicated-how-final-fantasy-viii-xiii-explore-the-complexities-of-relationships/|title=It's Complicated: How Final Fantasy VIII & XIII Explore the Complexities of Relationships|website=RPGFan|access-date=June 18, 2024|date=November 23, 2022}}</ref> | |||
There was commentary over Squall's Leon persona from ''Kingdom Hearts''. RPGInformer was shocked by his introduction not only due to the crossover element provided in the first game but also because Squall was voiced for the first time.<ref>{{cite web|url=https://rpginformer.com/reviews/kingdom-hearts-overview/|website=RPGInformer|accessdate=January 20, 2023|title=Kingdom Hearts Overview|date=16 February 2022 |archive-date=January 20, 2023|archive-url=https://web.archive.org/web/20230120203720/https://rpginformer.com/reviews/kingdom-hearts-overview/|url-status=live}}</ref> Erutid said that Leon is far more mature than his younger Squall persona as he is no longer filled with constant angst when compared with his ''Final Fantasy VIII'' persona.<ref>{{cite journal|url=https://www.erudit.org/en/journals/loading/2022-v15-n25-loading07305/1092427ar/|title= The Kingdom's Shōnen Heart|journal=Loading |date= 2022|doi=10.7202/1092427ar |accessdate=June 19, 2023|archive-date=June 19, 2023|archive-url=https://web.archive.org/web/20230619232532/https://www.erudit.org/en/journals/loading/2022-v15-n25-loading07305/1092427ar/|url-status=live|doi-access=free|last1= Hutchinson|first1= Rachael|volume= 15|issue= 25|pages= 76–93}}</ref> Despite being initially confused with Leon's appearance and weaponry in the first ''Kingdom Hearts'' boss fight, Polygon enjoyed his character.<ref>{{cite web|url=https://www.polygon.com/23025924/kingdom-hearts-4-disney-square-enix-multiverse-crossover|accessdate=January 20, 2023|title=Kingdom Hearts made crossovers cool — cursing us all, and itself too|website=Polygon|date=15 April 2022 |archive-date=January 20, 2023|archive-url=https://web.archive.org/web/20230120192347/https://www.polygon.com/23025924/kingdom-hearts-4-disney-square-enix-multiverse-crossover|url-status=live}}</ref> In a retrospect, the writer found the idea of the crossover ridiculous.<ref>{{cite web|url=https://www.polygon.com/22587540/kingdom-hearts-final-fantasy-remake-intergrade-cloud-yuffie-donald-goofie|accessdate=January 20, 2023|title=OK, Kingdom Hearts, you win: I love Final Fantasy now|website=Polygon|date=22 July 2021 |archive-date=January 20, 2023|archive-url=https://web.archive.org/web/20230120192347/https://www.polygon.com/22587540/kingdom-hearts-final-fantasy-remake-intergrade-cloud-yuffie-donald-goofie|url-status=live}}</ref> Arnold Katayev of PSXextreme praised Squall's redesign in ''Kingdom Hearts'' as the game's best character design.<ref>{{cite web|title=Kingdom Hearts Review|url=http://www.psxextreme.com/scripts/reviews2/review.asp?revID=178|publisher=PSX extreme|date=2002-03-20|author=Katayev, Arnold|access-date=2009-12-29|url-status=dead|archive-url=https://web.archive.org/web/20151208225859/http://www.psxextreme.com/scripts/reviews2/review.asp?revID=178|archive-date=2015-12-08}}</ref> ] lamented how Squall and the rest of the ''Final Fantasy'' characters became cameos in '']'' and the player never gets the chance to fight against them.<ref>{{cite web|url=https://www.cbr.com/kingdom-hearts-iii-remind-review/|title=Kingdom Hearts III Re:Mind Is More of a Retread Than Expansion|website=Comic Book Resources|date=28 January 2020 |accessdate=January 21, 2023|archive-date=January 21, 2023|archive-url=https://web.archive.org/web/20230121154249/https://www.cbr.com/kingdom-hearts-iii-remind-review/|url-status=live}}</ref> ] said that while ''Kingdom Hearts'' offered Squall a more passable backstory, he still lacked development to the point he is often overshadowed by Laguna not only in his original appearance but also ''Dissdia''.<ref>{{cite web|url=https://venturebeat.com/gbunfiltered/all-about-squall/|title=All About Squall|website=VentureBeat|date=30 October 2011 |accessdate=January 20, 2023|archive-date=January 20, 2023|archive-url=https://web.archive.org/web/20230120192346/https://venturebeat.com/gbunfiltered/all-about-squall/|url-status=live}}</ref> In retrospect, while Fanbyte found Leon more sexually appealing than Squall, the writer felt that his new backstory made the character unlikable as he broods even more than in his original game.<ref>{{cite web|url=https://www.fanbyte.com/podcasts/99-potions-101-transcript/|title=Is Squall Hotter in Kingdom Hearts Than in Final Fantasy VIII?|website=FanByte|date=6 July 2022 |accessdate=July 15, 2023|archive-date=July 16, 2023|archive-url=https://web.archive.org/web/20230716012546/https://www.fanbyte.com/podcasts/99-potions-101-transcript/|url-status=live}}</ref> | |||
Kotaku commented that voice actor ] made "stilted and odd" and, among other ''Kingdom Hearts'' actors, he was overshadowed by ]'s portrayal of ], also referred as Ansem.<ref>{{cite web|url=https://kotaku.com/i-miss-cheesy-video-game-voice-acting-1840245782|title=I Miss Cheesy Video Game Voice Acting|date=5 December 2019|publisher=Kotaku|access-date=March 7, 2022|archive-date=7 March 2022|archive-url=https://web.archive.org/web/20220307155038/https://kotaku.com/i-miss-cheesy-video-game-voice-acting-1840245782|url-status=live}}</ref> In contrast, ''GamesRadar'' praised Boreanaz.<ref>{{cite web|url=https://www.gamesradar.com/the-making-of-kingdom-hearts/|title=Kingdom Hearts at 20: How a Mickey Mouse RPG pitch spiraled wildly out of control|date=28 March 2022 |publisher=GamesRadar|access-date=January 21, 2023|archive-date=January 21, 2023|archive-url=https://web.archive.org/web/20230121144233/https://www.gamesradar.com/the-making-of-kingdom-hearts/|url-status=live}}</ref> GameRant believes David Boreanaz was chosen for Squall's role due to voicing a similar brooding anti-hero, ], in '']'' with Doug Erholtz providing a nearly identical performance in following games.<ref>{{cite web|url=https://gamerant.com/kingdom-hearts-celebrities/#david-boreanaz-as-squall-leonhart-leon|title=10 Celebrities You Didn't Know Were In Kingdom Hearts|date=30 June 2021 |publisher=GamesRadar|access-date=January 21, 2023|archive-date=January 21, 2023|archive-url=https://web.archive.org/web/20230121153621/https://gamerant.com/kingdom-hearts-celebrities/#david-boreanaz-as-squall-leonhart-leon|url-status=live}}</ref> ]'s performance as Squall was highlighted as popular within even if he never got the chance to properly voice him in his original game as said by fans in ].<ref>{{cite web|url=https://www.animatetimes.com/news/details.php?id=1606201395|title=声優・石川英郎さん、『WILD ADAPTER』『金色のコルダ』『BLEACH』『ファイナルファンタジーX』『戦国無双』など代表作に選ばれたのは?− アニメキャラクター代表作まとめ(2020年版)|publisher=Animate Times|access-date=February 3, 2023|archive-date=February 4, 2023|archive-url=https://web.archive.org/web/20230204015744/https://www.animatetimes.com/news/details.php?id=1606201395|url-status=live}}</ref> | |||
==See also== | |||
* ] | |||
==References== | |||
{{reflist}} | |||
==External links== | |||
{{Commons category}} | |||
* {{webarchive |url=https://web.archive.org/web/20110516112607/http://na.square-enix.com/games/ff8/squall.html|date=May 16, 2011|title=Squall's Profile on the official Square Enix Website}} | |||
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Latest revision as of 06:40, 9 December 2024
Protagonist in Final Fantasy VIII Fictional characterSquall Leonhart | |
---|---|
Final Fantasy character | |
Squall Leonhart Dissidia artwork by Tetsuya Nomura wielding his gunblade. | |
First game | Final Fantasy VIII (1999) |
Created by | Kazushige Nojima |
Designed by | Tetsuya Nomura |
Voiced by | David Boreanaz (Kingdom Hearts) Doug Erholtz (Kingdom Hearts II – present) Hideo Ishikawa (Japanese) |
In-universe information | |
Alias | Leon (Kingdom Hearts series) |
Race | Human |
Weapon | Gunblade |
Limit Break | Renzokuken |
Squall Leonhart (Japanese: スコール・レオンハート, Hepburn: Sukōru Reonhāto) is a character and the main protagonist of Final Fantasy VIII, a role-playing video game that was produced by Square (now Square Enix). Within the game's plot, Squall is a 17-year-old student at Balamb Garden, a prestigious military academy for elite mercenaries (known as "SeeDs"). Forced into becoming the Commander (委員長, Iinchō, lit. "Chairman") due to his outstanding skills, Squall befriends his underlings, and falls in love with Rinoa Heartilly. These relationships, combined with the game's plot, gradually change him from being a loner to an open, caring person. Squall has appeared in several other games, including Chocobo Racing, Itadaki Street Special, and the Kingdom Hearts series as the older mentor-like figure named Leon (レオン, Reon).
Squall was designed by Tetsuya Nomura with input from game director Yoshinori Kitase. He was modeled after the actor River Phoenix. Squall's weapon, the gunblade, was made so it would be difficult to master. To ensure players understand Squall's silent attitude, Kazushige Nojima made the character's thoughts open to them. Squall's first voiced appearance is in the first Kingdom Hearts game, in which he is voiced by Hideo Ishikawa in Japanese and by David Boreanaz in English; Doug Erholtz has since assumed the role for later English-speaking appearances.
Squall had a mixed reaction from critics, some of whom judging him poorly in comparison with other Final Fantasy heroes due to his coldness and angst, and others praised his character development. The character has been popular, and his relationship with Rinoa has been praised.
Creation
While previous games in the Final Fantasy franchise involved an ensemble cast, for Final Fantasy VIII the Square staff decided to create a story centered around a hero and the heroine according to director Yoshinori Kitase. The rest of the characters were created to support the relationship between the duo. When asked about what is one thing Kitase would change about the game, he mentioned the FH concert where Rinoa Heartily mocks Squall by mimicking his mannerisms and he raises his hand at her and she dodges. Writer Kasushige Nojima was against this action, claiming a man should not hit a girl. Square's Hiroki Chiba said the scene in which Squall and Rinoa embrace in space is his favorite in the Final Fantasy franchise due to the use of Faye Wong's song "Eyes On Me" in the background and because he had to adjust every frame to make the scene work.
The first illustration of Squall was used to create the world around him. The game's logo that depicted Squall embracing Rinoa was left open for interpretation by players. After Nojima created the scenario, Nomura created the game's introduction movie mostly on his own which left a major positive reaction on the Square staff. In Final Fantasy VIII Nojima wanted to give players insight into Squall's thoughts in contrast to VII, which encouraged players to speculate on them. According to Nojima, the development staff made Squall "cool". In the video game it is implied the character Laguna Loire is Squall's father but Square Enix has never confirmed this idea. Nomura designed Squall to contrast with Laguna; while Laguna is seen as a friendly man, Squall is distant and silent. The staff found this problematic and thus Squall was given a character arc of him opening up to others to make the story easier to make fitting for a lone wolf. While at first these two characters' stories run parallel, they would ultimately clashed as conceptualized by Nomura.
In the original Japanese game, Squall has a tendency to respond negatively to other characters' comments by using sarcastic remarks like "well, excuse me". In the English localization this was turned into a catchphrase known as "whatever".
Design
Squall Leonhart was the first character Nomura designed for Final Fantasy VIII; he was inspired by actor River Phoenix, although Nomura said "nobody understood it". Squall is 177 cm (5 ft 10 in) tall, and initially had long hair and a feminine appearance. The scar on Squall's forehead was also left ambiguous although Nomura said it was important for him. After objections from Kitase, Nomura made the character more masculine and added a scar across Squall's brow and the bridge of his nose to make him more recognizable similar to Cloud Strife's striking spiky hair from Final Fantasy VII, leaving its cause up to scenario writer Kazushige Nojima.
Nomura's design of Squall included a fur lining along his jacket collar as a challenge for the game's full motion video designers. Nomura created Squall's gunblade (ガンブレード, Ganburēdo) and its silver accessories. The weapon is a sword that has components of a revolver that send vibrations through the blade when they are triggered; this inflicts additional damage as Squall strikes an enemy if the player presses the R1 trigger on the controller. Although the weapon was intended as a novel way for players to control weapons in battle, Nomura said he feels it looks odd in retrospect and that it was very difficult to master. According to other staff members, Nomura's idea with the Gunblade was combine the two weapons and expand the sense of strength.
Portrayal
Squall's older and more androgynous persona from Kingdom Hearts was based on rejected sketches from Final Fantasy VIII.While Final Fantasy VIII does not use voice acting, Squall has a voice in the Square Enix series Kingdom Hearts, in which he is known as Leon. He is voiced by David Boreanaz in the English version of the game and Hideo Ishikawa in the Japanese version. He returns in Kingdom Hearts II and is voiced in the English version by Doug Erholtz, who said he had a "fun journey" voicing Leon and that it was a "really fun role to play".
For the Kingdom Hearts series, Nomura decided to use Squall as a mentor character to newcomer Sora. Event planner Jun Akiyama persuaded Nomura to change Squall's name to Leon in order to make his introduction more surprising to the players as he is first mentioned in a letter from Mickey Mouse. The last name Leonhart was removed for unspecified reasons. Meanwhile, some parts of his design were changed to reference Rinoa's, most noticeably the wings in his jacket in order to signify that something happened between the two in the past. However, the real reason for the two being split was because Nomura had problems writing Rinoa out of all Final Fantasy VIII characters. Leon's design was revised to be more effeminated using the original sketches from Final Fantasy VIII that only appeared in the game's logo. Although polygons were used alongside other returning Final Fantasy characters, Leon could not return in Kingdom Hearts III which bothered many of the staff members.
In the Final Fantasy fighting game, Erholtz said that Squall came across as an easy character to understand but felt he was not very emotive. This stoic personality led to Erholtz claim that Squall is fighting an inner darkness as shown by his facial expressions. Erholtz found the game to be fun to do due to all the people he worked with.
Appearances
Final Fantasy VIII
At the beginning of Final Fantasy VIII, Squall is known as a "lone wolf" because he never shows his feelings and seems unresponsive to his associates. His superiors including his teacher Quistis Trepe consider him challenging to deal with but respect his talents. Squall is stoical and his taciturn nature used for comic relief. He is forced into a heroic role midway through the game when Cid, headmaster of Balamb Garden, appoints him the leader of the academy. During a late battle against Galbadia Garden, Squall has difficulty leading because of his lingering isolation. Although other characters try to become less reserved and Rinoa Heartilly expends considerable energy pursuing him, it takes time for him to accept the others' friendship, and fall in love with Rinoa. Later in the game, Squall becomes more comfortable in a leadership role, especially when he must fight Ultimecia.
Throughout the game, Squall has a rivalry with Seifer Almasy. The two characters scar each other at the beginning but later they are supposed to cooperate; they still quarrel, however. Although Seifer later allies with the Sorceress, requiring Squall to fight him several times, Squall still feels a camaraderie with Seifer.
According to flashbacks during the game, Squall grew up in an orphanage with the other playable characters, except Rinoa. The orphans were cared for by Edea; although Squall remembers little about his past, he becomes an emotionally detached, cynical, and introverted boy whose goal is to go through life without emotional ties or dependence. He gradually warms and his detachment from his companions is later revealed to be a defensive mechanism to protect himself from the emotional pain he suffered when he and his older step sister were separated.
After Ultimecia is defeated, the time and space she had absorbed begin to return to normal, pulling Squall's comrades back into their places in the timeline while Squall returns to the orphanage and meets a younger Edea. Squall plants the ideas for Garden and SeeD in her mind, creating an origin paradox; Squall must become the leader of Balamb Garden so he can pass its version of SeeD tradition to Edea, who teaches them to her husband Cid, who co-founds Balamb Garden, which admits Edea's orphans—including Squall.
Other appearances
Squall appears as a non-playable character in Kingdom Hearts, in which he wears a short leather jacket with red wings on the back and a Griever necklace. Squall takes the name Leon as an alias because he is ashamed of not protecting those he loved from the Heartless when his home world the Radiant Garden was consumed by darkness. His role in Kingdom Hearts is to help guide the protagonist Sora in his battle against the Heartless. Although Squall's appearance and age differ—he is 25 in Kingdom Hearts— and 17 in Final Fantasy VIII), his personality remains the same. A memory-based version of Squall (as Leon) appears in Kingdom Hearts: Chain of Memories teaching gameplay in a tutorial. In the sequel Kingdom Hearts II game, he works with his friends to restore their world alongside Sora while facing the army of Heartless creatures used by the villains, Organization XIII. Squall also appears as an opponent in Olympus Coliseum tournaments, where he is often paired with other Final Fantasy characters. His virtual replica appears in Kingdom Hearts coded, in which it meets Sora's virtual replica. Leon's latest appearance is in the Remind DLC of Kingdom Hearts III as a cameo. He is also featured in the Kingdom Hearts manga where his portrayal is more comical.
Squall is a secret character in Chocobo Racing and Itadaki Street Special, and a sprite version of him occasionally appears on the loading screen of the PlayStation version of Final Fantasy VI. He appears as a playable character in every Dissidia: Final Fantasy title. He is one of Cosmos' chosen warriors to determined to fight Chaos' Ultimecia. He returns with his Kingdom Hearts as downloadable content (DLC) in Dissidia 012 where Squall is defeated by Kain Highwind from Final Fantasy IV who wants him to stop from fighting Chaos' mannekins army. In the latest installment, Dissidia NT, Squall teams up with several other Materia soldiers, mostly Bartz from Final Fantasy V, and faces Jecht from Final Fantasy X.
He is a playable character in Itadaki Street Portable and is the main character representing Final Fantasy VIII in the rhythm games Theatrhythm Final Fantasy, its follow-up Curtain Call, and the arcade-only game TFF: All Star Carnival. Squall also appears as a premium character in Pictlogica Final Fantasy and All The Bravest, both of which are designed for Android and iOS. He is also present in Mobius Final Fantasy where Squall finds himself in an alternate version of Balamb Garden.
Reception
Hideo Ishikawa (left), David Boreanaz (middle) and Doug Erholtz (right) voiced Squall.Popularity
Squall became a popular character within the Final Fantasy series, appearing in lists from GamesRadar about heroes, or characters in general by GameZone. He was also described as the most popular video game character. Despite negative commentary, GameDaily and Den of Geek found him visually appealing. In designing Trevor Belmont, the protagonist from the Castlevania Netflix series, Squall was a major influence in order to give Trevor a "cool" look.
Critical response
Critical reaction to Squall was mixed. Jack Patrick Rodgers of PopMatters said Squall's cynicism and frustration with those around him made him a strong character but "coldly inhuman". Despite sharing a similar view, GameSpot said the "standoffish because of some repressed Wagnerian broodiness, in which case he was kind of interesting". According to IGN, the problem with the game was that is too centered around Squall's who comes across as a "jerk" most of the time, making him impossible to relate. 1UP.com still found him irrating, comparing him with similar archetypes explored in the franchise, but Edge compared Squall unfavorably with Final Fantasy VII protagonist Cloud Strife, as the former's angst is not given a proper source unlike the latter's The Gamer said Squall's antisocial personality might divide gamers. Eurogamer commented that while Squall remains an unlikable character even after his character arcs that contrast the more social and expressive Final Fantasy leads like Tidus or Noctis Lucis Caelum, he still remained as a realistic take on a soldier. While noting that Squall manages to become a better person, the changes are minimum and the idea of him being able to save the world comes across as "cringe comedy" due to its characterization.
There was also commentary about Squall and Rinoa's relationship. GamesRadar's Brett Elston criticized it, comparing it with the romance from Attack of the Clones, but in a different article, he commented that "Squall and Rinoa are at the heart of it all" even if they do not properly develop. According to Ryan Woo of Complex, the problem with the romance was it because it was mostly one-sided from Rinoa's side until the latter parts of the game where Squall's development makes it come across as forced. Mike Gorby, writing for Goomba Stomp, said the character lacks realism in comparison to Rinoa. On a more positive view, the website called Squall and Rinoa the best couple created by Square Enix, noting the differences between them and that their relationship is the first in the series to drive the plot of a game. Christopher Michael Baker of Allgame said that his romance changes the main character for the better as he originally hated him. RPGFan found their relationship complicated to like as despite Rinoa's being easygoing with Squall on their first meetings with the protagonist, the fact that she previously dated the antagonistic Seifer made it complicated to take Rinoa properly and instead cannot find himself able to flirt with Rinoa back.
There was commentary over Squall's Leon persona from Kingdom Hearts. RPGInformer was shocked by his introduction not only due to the crossover element provided in the first game but also because Squall was voiced for the first time. Erutid said that Leon is far more mature than his younger Squall persona as he is no longer filled with constant angst when compared with his Final Fantasy VIII persona. Despite being initially confused with Leon's appearance and weaponry in the first Kingdom Hearts boss fight, Polygon enjoyed his character. In a retrospect, the writer found the idea of the crossover ridiculous. Arnold Katayev of PSXextreme praised Squall's redesign in Kingdom Hearts as the game's best character design. Comic Book Resources lamented how Squall and the rest of the Final Fantasy characters became cameos in Kingdom Hearts III and the player never gets the chance to fight against them. VentureBeat said that while Kingdom Hearts offered Squall a more passable backstory, he still lacked development to the point he is often overshadowed by Laguna not only in his original appearance but also Dissdia. In retrospect, while Fanbyte found Leon more sexually appealing than Squall, the writer felt that his new backstory made the character unlikable as he broods even more than in his original game.
Kotaku commented that voice actor David Boreanaz made "stilted and odd" and, among other Kingdom Hearts actors, he was overshadowed by Billy Zane's portrayal of Xehanort, also referred as Ansem. In contrast, GamesRadar praised Boreanaz. GameRant believes David Boreanaz was chosen for Squall's role due to voicing a similar brooding anti-hero, Angel, in Buffy the Vampire Slayer with Doug Erholtz providing a nearly identical performance in following games. Hideo Ishikawa's performance as Squall was highlighted as popular within even if he never got the chance to properly voice him in his original game as said by fans in Animate Times.
See also
References
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Rinoa: That's it! Just let out anything! Anything... We want you to talk to us a little more. That's all. Y'know, if there's anything you want to tell us, or anything we can do, don't hesitate to let us know. I know it's not easy, but I wish you would trust us and rely on us a little more.
- Square Co. (1999-09-09). Final Fantasy VIII (PlayStation). Square EA.
Rinoa: Don't you ever worry about or even think about the well-being of your comrades!? / Squall: (I don't believe in relying on others.) / Rinoa: Don't you understand!? / Squall:(...Whatever.)
- Square Co. (1999-09-09). Final Fantasy VIII (PlayStation). Square EA.
Quistis: I guess I was right. You and Seifer are in a class of your own. You both have amazing strength and potential.
- Square Co. (1999-09-09). Final Fantasy VIII (PlayStation). Square EA.
Quistis: Aren't there times when you want to share feelings with someone? / Squall: Everyone has to take care of themselves? I don't want to carry anyone's burden.
- Square Co. (1999-09-09). Final Fantasy VIII (PlayStation). Square EA.
Headmaster Cid: Squall, we're under your command from now on. This is your fate. It is your destiny to lead the way in defeating the sorceress.
- Square Co. (1999-09-09). Final Fantasy VIII (PlayStation). Square EA.
Squall: (I've had it up to here with this leader thing ... Alright, alright ... I'll choose.)
- Square Co. (1999-09-09). Final Fantasy VIII (PlayStation). Square EA.
Squall: Pandora whatever and Sorceress Adel are out of my hands. I don't know where to look for Sis. The only thing I know is Rinoa. The only thing I want to do for sure right now is for Rinoa. We're going to get Rinoa back!
- Square Co. (1999-09-09). Final Fantasy VIII (PlayStation). Square EA.
Squall: I don't know what's going on. But since we're still here, I think we still have some time to finish our job. / Quistis: What are we going to do, Squall? / Squall: We'll divide into two parties.
- Square Co. (1999-09-09). Final Fantasy VIII (PlayStation). Square EA.
Seifer: Well then, Squall. Go see what's going on outside. / Squall: ......Ok. / Seifer: Good. Because it's MY order.
- Square Co. (1999-09-09). Final Fantasy VIII (PlayStation). Square EA.
Squall: (I liked him... wasn't really a bad guy... He was one of us...) (Seifer... You've just become just a memory.) (Will they... Will they talk about me this way if I die, too?) (Squall was this and that. Using past tense, saying whatever they want?) (So this is what death is all about...) (...Not for me.) (I won't have it!!!) / ... / Squall: I'm not having anyone talk about me in the past tense!
- Square Co. (1999-09-09). Final Fantasy VIII (PlayStation). Square EA.
Squall: (I don't believe in relying on others.)
- Square Co. (1999-09-09). Final Fantasy VIII (PlayStation). Square EA.
Squall: I worry too much about what others think of me. I hate that side of me ... That's why I didn't want anyone to get to know me. I wanted to hide that side of myself. I hate it. Squall is an unfriendly, introverted guy. It made it easy for me when people perceived me that way. That's a secret between you and me. Got that?
- Square Co. (1999-09-09). Final Fantasy VIII (PlayStation). Square EA.
Edea: It's ok. There's no need to fight. That sorceress is just looking for someone to pass her power on to. In order to die in peace, a sorceress must free of all her powers. I know ... for I am one, too. I shall take over that sorceress' powers. I do not want one of the children to become one.
- Square Co. (1999-09-09). Final Fantasy VIII (PlayStation). Square EA.
Edea: SeeD? Garden? / Squall: Both Garden and SeeD were your ideas. Garden trains SeeDs. SeeDs are trained to defeat the sorceress. / Edea: What are you saying? You're ... that boy from the future?
- Square (2002-11-15). Kingdom Hearts (PlayStation 2). Square Electronic Arts.
A swordsman who wields the gunblade. His real name: Squall Leonheart. He escaped to Traverse Town when the Heartless raided his home world. To part with his old self, a man who had been helpless to stop them, he changed his name.
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Leon: Well, let's get on with it. Come on, follow me. Be careful, though. There are still Heartless wandering around town. I'd better teach you how to protect yourself in battle.
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Leon: We want to restore Hollow Bastion to what it used to be. Who knows---maybe even something better. There's still a lot to do, but I'm sure we can handle everything--- Except...for that...
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Leon: The name's...Leon. I wanted to help with the blocks, but something else needed my attention first.
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External links
- Squall's Profile on the official Square Enix Website at the Wayback Machine (archived May 16, 2011)
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