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{{Short description|Psychological phenomenon}} {{Short description|Psychological phenomenon}}
{{multiple issues|
{{One source|date=March 2011}}
{{No footnotes|date=July 2019}} {{No footnotes|date=July 2019}}
'''PlayStation mentality''' refers to the ] between combatants and the consequences of their actions, as a result of the use of weapon interfaces which resemble ].
}}
'''PlayStation mentality''' refers to the disassociation between combatants and the consequences of their actions, as a result of the use of weapon interfaces which resemble ].


The effect is named after the ] games console, and is commonly cited in discussions of the problems of ], such as that conducted by the ] in the ], typically using ]. The effect is named after the ] games console, and is commonly cited in discussions of the problems of ], such as that conducted by the United States ] in the ], typically using ].


==See also== ==See also==
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*{{cite web |last1=Jepson |first1=Kris |title=CIA drone strikes: a legal war? |url=https://www.channel4.com/news/cia-drone-strikes-a-legal-war |website=] |publisher=] |access-date=2 October 2023 |date=23 Dec 2010 |quote=One of the concerns raised by Christof Heyns’ predecessor Philip Alston in a UN report on drone strikes earlier this year, was that those who operate the missile strikes thousands of miles from their target, may acquire a “Playstation” mentality.}} *{{cite web |last1=Jepson |first1=Kris |title=CIA drone strikes: a legal war? |url=https://www.channel4.com/news/cia-drone-strikes-a-legal-war |website=] |publisher=] |access-date=2 October 2023 |date=23 Dec 2010 |quote=One of the concerns raised by Christof Heyns’ predecessor Philip Alston in a UN report on drone strikes earlier this year, was that those who operate the missile strikes thousands of miles from their target, may acquire a “Playstation” mentality.}}
*{{cite book |author1=Chris Cole |author2=Amy Hailwood |author3=Mary Dobbing |title=Convenient Killing: Armed Drones and the 'playstation' Mentality |date=2010 |publisher=] |isbn=9780900368431}} *{{cite book |author1=Chris Cole |author2=Amy Hailwood |author3=Mary Dobbing |title=Convenient Killing: Armed Drones and the 'playstation' Mentality |date=2010 |publisher=] |isbn=9780900368431}}
*{{cite web |last1=Dumas |first1=Graham |title=Further Developing the ‘Playstation Mentality’ |url=https://www.nyujilp.org/further-developing-the-playstation-mentality/ |website=] |access-date=2 October 2023 |date=28 November 2010}} *{{cite web |last1=Dumas |first1=Graham |title=Further Developing the 'Playstation Mentality' |url=https://www.nyujilp.org/further-developing-the-playstation-mentality/ |website=] |access-date=2 October 2023 |date=28 November 2010}}
*{{cite journal |author1=Rajiv Kumar Saini |author2=Amit Chail |author3=M. S. V. K. Raju |title=Cry in the sky: Psychological impact on drone operators |journal=Industrial Psychiatry Journal |date=22 October 2021 |volume=30 |issue=Suppl 1 |doi=10.4103/0972-6748.328782 |pmid=34908658 |url=https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8611566/ |access-date=2 October 2023 |location=India |language=English |pmc=PMC8611566 |quote=One of the narratives strongly rooted in popular and academic perception is that their actions match playing a video game. The very act of striking a target or distant killing creates a “PlayStation mentality” with joystick as a trigger.}} *{{cite journal |author1=Rajiv Kumar Saini |author2=Amit Chail |author3=M. S. V. K. Raju |title=Cry in the sky: Psychological impact on drone operators |journal=Industrial Psychiatry Journal |date=22 October 2021 |volume=30 |issue=Suppl 1 |pages=S15–S19 |doi=10.4103/0972-6748.328782 |pmid=34908658 |location=India |language=English |pmc=8611566 |quote=One of the narratives strongly rooted in popular and academic perception is that their actions match playing a video game. The very act of striking a target or distant killing creates a “PlayStation mentality” with joystick as a trigger. |doi-access=free }}


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Latest revision as of 08:26, 7 November 2023

Psychological phenomenon
This article includes a list of references, related reading, or external links, but its sources remain unclear because it lacks inline citations. Please help improve this article by introducing more precise citations. (July 2019) (Learn how and when to remove this message)

PlayStation mentality refers to the disassociation between combatants and the consequences of their actions, as a result of the use of weapon interfaces which resemble video games.

The effect is named after the PlayStation games console, and is commonly cited in discussions of the problems of drone warfare, such as that conducted by the United States Central Intelligence Agency in the Pakistan tribal areas, typically using predator drones.

See also

References

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