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{{Short description|1995 video game}}
{{Infobox CVG
{{about|the 1995 Super Famicom game|the second game in the series which was released for the PlayStation|Clock Tower (1996 video game)}}
{{Infobox video game
| title = Clock Tower | title = Clock Tower
| image = ] | image = Clocktower1.jpg
| developer = ] | director = ]
| producer = Hiroyasu Ichizaki
| publisher = ]
| artist = Akiyoshi Iijima
| released = ], ]
| programmer = {{ubl|Naoki Sonoda|Nobuhiro Fujii}}
| genre = Survival Horror
| developer = ]{{efn|2024 Windows version and ''Rewind'' ports developed by WayForward}}
| modes = ]
| publisher = Human Entertainment{{efn|2024 Windows version and ''Rewind'' ports published by ]}}
| ratings =
| composer = Kōji Niikura
| platforms = ], ], ], ]
| media = ], ] | series = '']''
| released = {{collapsible list|title={{nobold|September 14, 1995}}|'''Super Famicom'''{{vgrelease|JP|September 14, 1995}}''The First Fear''|'''Windows'''{{vgrelease|JP|March 28, 1997}}'''PlayStation'''{{vgrelease|JP|July 17, 1997}}'''WonderSwan'''{{vgrelease|JP|December 9, 1999}}''Rewind''|'''Nintendo Switch''', '''PlayStation 4''', '''PlayStation 5''', '''Windows''', '''Xbox Series X/S'''{{vgrelease|WW|October 29, 2024|JP|October 31, 2024<ref>Tailby, Stephen (August 29, 2024). . ''Push Square''. Retrieved September 14, 2024.</ref>}}}}<!-- Do not list emulated releases per template: infobox video game -->
| requirements =
| genre = ], ]
| input =
| modes = ]
| platforms = {{collapsible list|title={{nobold|]}}|''The First Fear''|]|]|]|''Rewind''|]|]|]|Windows|]}}<!-- Do not list emulated releases per template: infobox video game -->
}} }}


{{nihongo|'''''Clock Tower'''''|クロックタワー|Kurokku Tawā}} is the first installment of the ] series ] created by ] and ] for the ]. The game was published by ] and was released in Japan in ]. It was then re-released in Japan in ], when it was ported to the ] with some minor adjustments, and renamed to {{nihongo|'''''Clock Tower ~The First Fear~'''''|クロックタワー ~ザ・ファースト・フィアー~|Kurokku Tawā ~ Za Fāsuto Fiā ~}}. There have also been ports to the ], and ], both of which were released in 1999. {{nihongo foot|'''''Clock Tower'''''|クロックタワー|Kurokku Tawā|lead=yes|group=lower-alpha}} is a ] ] ] developed and published by ] for the ] in 1995. It is the first installment in the ] series. The story follows orphan Jennifer Simpson soon after she is adopted by the Barrows family along with other orphaned girls. Shortly after arriving at the Barrows family manor, one of the other children is killed by a stalker called Scissorman. Jennifer must then explore the Barrows Mansion to find a way to escape while evading Scissorman, leading to one of the game's multiple endings. ''Clock Tower'' utilizes a ] interface with the player controlling a cursor to direct Jennifer's actions.
==Gameplay==
]
''Clock Tower'' is a ] ] style game, where the player controls a ] to direct the main character, Jennifer Simpson, and give commands such as investigating objects or opening doors. The interface is akin to 1990-era computer adventure games, but simplified to work better with a ]. Primarily, the player can only move Jennifer left and right through the ], although there are some rooms in which an action requires Jennifer to step into the background.


Much of ''Clock Tower''{{'}}s plot and artistic style are inspired by the works of Italian horror film director ], most notably '']'' (1985). Director ] loved horror films like this and wanted the game to feel like one. Many of the game's character graphics were digitized from photos of real people. Jennifer's movements were constructed from a woman in Human's planning division acting out the scenes. Her design was inspired by ]'s character in ''Phenomena''.
''Clock Tower'' is unique to other adventure games of the era in that it features a stalker pursuing the main character; this delays puzzle solving and requires the player to run in order to find objects or hiding places to fend off or avoid the attacker. The stalker is a typical ] villain, named Bobby, who wields a large pair of scissors. If directly confronted by Bobby, the player engages in a "panic" phase and must repeatedly pound the "panic button" to struggle with the attacker. If Jennifer is low on health, or the player does not tap the panic button fast enough, Bobby will attack Jennifer and the player will be presented with a game over screen.


The game sold well upon release. In retrospective reviews, ''Clock Tower'' has been praised for its haunting atmosphere, but the puzzles and exploration have drawn criticism for being tedious. It is considered an influence on horror games and a pioneer of the survival horror genre.
Although the game refers to it as Jennifer's health, the color of the background where her face is shown changes to represent her current fear level. Blue means she is in a calm state, while yellow means she is startled, orange meaning she is alarmed, and finally red, where she will begin to panic. In red, she is more likely to be attacked during a direct confrontation with Bobby. Additionally, while running away from Bobby, there is a chance Jennifer might trip over her feet, making her vulnerable if Bobby is close by.


An updated version, titled ''Clock Tower: The First Fear'', was ported to the ], ], and ] in 1997. In the early 2010s, it was re-released again on the ], as well as the ] and ] ]. An enhanced port of the game, ''Clock Tower: Rewind'', was released on October 29, 2024 for ] and ] consoles, as well as PC. The game had previously never been officially released outside Japan, although ] existed.
Many of Bobby’s appearances are triggered by the player inspecting certain objects, but there are some cases in which he will come out of a hiding place and chase Jennifer as soon as she enters a room.


==Plot== ==Gameplay==
]
{{spoiler}}
''Clock Tower'' is a survival horror point-and-click adventure game with ] graphics. The player controls a cursor to direct the main character, Jennifer Simpson, and give commands such as investigating objects or opening doors.<ref name="des"/> Jennifer can walk and run, although running will reduce her stamina. She may recover her stamina by sitting on the floor. Jennifer's character portrait in the corner of the screen will change depending on her stamina level. In addition to interacting with objects in the game, Jennifer can also store them in the inventory for later use.<ref name=VC04>{{cite web|title=VC クロックタワー ゲーム|url=https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_04.html|website=www.nintendo.co.jp|language = ja|access-date=October 23, 2016|archive-url=https://web.archive.org/web/20161223071932/https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_04.html|archive-date=December 23, 2016|url-status=live}}</ref> The layout of items changes with each playthrough.<ref name="VC06"/>
Jennifer Simpson is a child from the fictional Granite Orphanage in ]en, ]. She and her friends (Laura, Anne and Lotte) are adopted in September 1995 (the same month the game was released) by a wealthy recluse named Mr. Barrows, who lives in a mansion known as the "Clock Tower", named after its most predominant feature.


Jennifer is under the constant threat of a stalker named Scissorman. When Scissorman is confronted, the game will enter "panic mode". Depending on Jennifer's health status, she may begin to trip, slow down and eventually be killed.<ref name=des/> Jennifer cannot use weapons against Scissorman. Instead, the player must find hiding spots throughout the mansion, or use traps placed in the environment.<ref name=VC01>{{cite web|title=VC クロックタワー とは|url=https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_01.html|website=www.nintendo.co.jp|language = ja|access-date=October 23, 2016|archive-url=https://web.archive.org/web/20161223071756/https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_01.html|archive-date=December 23, 2016|url-status=live}}</ref><ref name=VC06>{{cite web|title=VC クロックタワー アドバイス|url=https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_06.html|website=www.nintendo.co.jp|language = ja|access-date=October 23, 2016|archive-url=https://web.archive.org/web/20161223071004/https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_06.html|archive-date=December 23, 2016|url-status=live}}</ref> If caught, the player can rapidly press a button which allows them an attempt to escape.<ref name=des>{{cite web|last=Pinsof|first=Allistair|title=It Came from Japan! Clock Tower|url=https://www.destructoid.com/it-came-from-japan-clock-tower-213841.phtml|website=Destructoid|date=October 20, 2011|access-date=June 11, 2016|archive-url=https://web.archive.org/web/20160702132119/https://www.destructoid.com/it-came-from-japan-clock-tower-213841.phtml|archive-date=July 2, 2016|url-status=live}}</ref> If Jennifer dies, then it is ], returning the player to the title screen with an option to continue the game.<ref name=VC01/><ref name=VC03>{{cite web|title=VC クロックタワー ゲームの始めかた|url=https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_03.html|website=www.nintendo.co.jp|language = ja|access-date=October 23, 2016|archive-url=https://web.archive.org/web/20161223071059/https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_03.html|archive-date=December 23, 2016|url-status=live}}</ref> The game features nine possible endings.<ref name="superjuegos">{{Cite magazine |last=Elf |first=The |date=October 1997 |title=Super Nuevo: Clock Tower |url=https://archive.org/details/Superjuegos_066/page/n35 |magazine=Superjuegos |publisher=Grupo Zeta |page=37 |issue=66 |lang=es}}</ref>
The game immediately begins with these characters walking towards the Barrows mansion and settling in the main ]. Mary, the orphanage worker, leaves to find Mr. Barrows, but she takes an unusually long time. Jennifer offers to investigate, and so the player takes control of her. Upon leaving the room, a scream is heard from main foyer.


==Plot==
Jennifer returns to find the lights are off and the girls are missing... She soon finds herself being stalked by a murderous little boy with deformed features, wielding a huge pair of scissors. This is Bobby Barrows, the Scissorman, who will be Jennifer's stalker and tormentor for the rest of the game.
The story follows Jennifer Simpson, an orphan from the fictional Granite Orphanage in ]en, ].<ref name="granite">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Intro|language = ja|quote = Raised in the Granite Orphanage, Jennifer and her friends were wanted as adopted daughters. It happened in September...}}</ref><ref name="ctstory">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = ASCII Entertainment|date = September 30, 1997|platform = PlayStation|level = Clock Tower Story|quote = In the mountains of Romsdaaren{{sic}}, Norway, stands the Barrows Mansion. This mansion had a large clock tower, by which the locals tended their flocks in the surrounding fields. The local people called the mansion the Clock Tower...}}</ref> She and other orphaned children named Laura, Anne, and Lotte are adopted in September 1995 by a wealthy recluse named Simon Barrows, who lives in a mansion known as the "Clock Tower", named after its predominant feature.<ref name="granite" /><ref name="ctstory" /><ref name="bobbystory">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = ASCII Entertainment|date = September 30, 1997|platform = PlayStation|level = Clock Tower Story|quote = In 1995, a young girl from the Granite Orphanage, whose parents died when she was quite small, was lured into the Barrows Mansion where she was attacked by a monster wielding a giant pair of scissors. That monster was the grown-up Bobby.}}</ref> After arriving at the mansion, Mary, the woman who brought the children to the mansion, leaves to find Mr. Barrows.<ref name="foyer">{{cite video game|title=Clock Tower|developer=Human Entertainment|publisher=Human Entertainment|platform=Super Famicom|level=Main Foyer|date=September 14, 1995|quote='''Laura:''' "What a huge place..." / '''Ann:''' "Yeah! The main hall's gigantic!" / '''Mary:''' "I gotta go get Mr. Barrows. Everyone wait here.|language=ja}}</ref><ref name="investigate">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Main Foyer|language = ja|quote = '''Lotte:''' "Mary...she's taking a long time. Should I go find Ms. Mary?" / '''Jennifer:''' "No, I'll go look for her.}}</ref> When she takes an unusually long time, Jennifer offers to investigate.<ref name="investigate" /> Upon leaving the room, she hears a scream coming from the main foyer. Jennifer returns to find the lights off and the girls missing. After finding either Laura or Anne killed, she finds herself being stalked by a murderous little boy with deformed features, wielding a huge pair of scissors, named Bobby Barrows, also known as the Scissorman in the game.<ref name="bobbystory" />


While exploring the mansion, Jennifer searches for Mary's true intentions. Depending on choices made by the player, Jennifer will either discover Simon Barrows trapped in a jail cell inside the courtyard, or her father's corpse in a hidden room. If the former happens, Jennifer will need to give him a piece of ham as food. If the latter happens, Jennifer will find his death letter that tells of his account concerning Mary Barrows and her twins, Bobby and Dan.<ref name="walter">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Secret Room|language = ja|quote = 11.10.1986 - This is the third day I, Dr. Walter Simpson, have been in here. I'll not last long. Before I die, I will record this...There are twin children who are a blemish on this world. When the lady was to give birth, I was called to this house. She gave birth to two chil...no, demons. When they were born, they ate my right hand. They were ill, their bodies deformed...they should have died. But they lived...I should have tried to...Breathing is painful. The air in this room is already gone...They are in a cradle under the star...}}</ref> It says that he was trapped there for three days, until his death on November 10, 1986.<ref name="walter" /> Jennifer then visits a small, occult-looking church. If the player has collected all the necessary items and clues, then she gains access to the catacombs of the mansion - using either the Devil Idol or the Sceptor, but the former is canonical as it appears in the sequel. Jennifer sees a cloaked figure walking ahead of her; this is Mary. She follows it, wearing a disguise to fool the guard dog using Mary's perfume, and a black cloak found in the mansion. If Lotte did not need to rescue Jennifer from the jail cell, she can be found dying at an altar, and tells Jennifer about the switches in the clock tower.<ref name="switches">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Underground Catacombs|language = ja|quote = '''Jennifer:''' "Lotte. Lotte!" / '''Lotte:''' "Uhh..." / '''Jennifer:''' "Lotte, you're still alive!? / '''Lotte:''' "Mmm...Jennifer...The switches in...the clock tower........" / '''Jennifer:''' "Lotte? Don't...leave me alone...}}</ref> Otherwise, she rescues Jennifer from the jail cell, but is shot by a threatening Mary.<ref name="punish">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Courtyard Shed|language = ja|quote = '''Lotte:''' "Jennifer, you're okay!" / '''Jennifer:''' "Lotte!!" / '''Lotte:''' "Half a sec, I'll get you out. There we go! Now, get out of here before Mary comes!" / '''Jennifer:''' "Huh...?" / '''Lotte:''' "Quickly, Jennifer!" / '''Narration:''' "A voice is heard outside the shed..." / '''Mary:''' "Now isn't that a pity...Jennifer, don't move a muscle. I will punish you.}}</ref>
As the player explores the mansion, it becomes apparent that there is something much more sinister at hand than just a murderous child. If she is knocked out during the game's events, Jennifer wakes up in a ] inside the ] shed and finds a haggard old man crouching in the corner of the cage. If Jennifer managed to procure a piece of ] earlier on in the game, she has the option of feeding it to him to avoid becoming his next meal. Once he has eaten, the man introduces himself as Simon Barrows, the husband of Mary and your supposed adopter. He mentions "the cradle under the star." Lotte rescues Jennifer from the cell afterwards.


Jennifer enters a room where she discovers Dan Barrows, a giant, gluttonous purple creature. Dan awakens from his slumber and chases Jennifer to a steep cliff. She successfully climbs over, knocking down a can of ] which splashes onto a nearby candle. This triggers an explosion that immolates Dan,<ref name="gether">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Ending C - Clock Tower|language = ja|quote = '''Mary:''' "Bobby! Bobby! Get this girl ! She's the one who killed Dan!}}</ref> while Jennifer rides an elevator out of the ]. She ends up defeating Bobby in the clock tower, and Mary as well in (or around, depending on prior actions) the clock tower. If Anne (or Laura) has not died yet, then this survivor reunites with Jennifer at the clock tower but is soon thrown down the tower by Mary. These actions would lead to one of Endings A, B, or C – any of these could be canonical according to the events of the ]. Because of the game's open-ended nature, the player can also discover other endings.
If the above event does not happen, Jennifer can break a weak wall in a storage room and find a small padded room (akin to an asylum cell) with a fully dressed skeleton on the floor. Upon closer inspection of the name-tag on the skeleton's suit, the player finds out that this corpse is that of Jennifer's father, Walter Simpson. Further inspection of a notebook on the floor reveals that Walter Simpson was a doctor, and was called out one day to assist with the birth of the Barrows family twins. Witnessing the birth, he felt there was something extremely odd about the twins and Mary and Simon responded by locking him in the room and plastering over the door to prevent his escape. Again, "the ] under the ]" is mentioned, and with his last breath he wrote Jennifer's name.


==Development==
Searching through the mansion will get Jennifer into a room with two cages, as she turns the lights on, she will find the severed corpse of a crow on a table next to the door (apparently utilized for rituals), she can set free the one left alive from its cage; at this point Jennifer hopes to find a way out too.
]'' (played by ]).<ref name="retro gamer 2021">{{Cite news |last=Elsam |first=Sarah |date=March 2021 |title=The Making of Clock Tower |work=Retro Gamer |publisher=] |location=United Kingdom |pages=66–71 |issue=121}}</ref>]]
''Clock Tower'' was directed by ], who wished to use the game to pay homage to one of his favorite film directors, ].<ref name="UH"/> Most notably, the game borrows many ideas and is inspired by his film '']'' (1985).<ref name="superjuegos" /><ref name="UH"/> ''Clock Tower'' has strong relations to its plot and shares other similarities with Argento's 1980s films, such as occult themes, distressed young women, and bright colors atop a foggy setting.<ref name="des"/> Kono had a passion for old horror films, and wanted ''Clock Tower'' to feel like one.<ref name="hcg">{{cite web |last1=Vallejo |first1=Hernando |date=September 4, 2015 |title=Hardcore Gaming 101: Clock Tower |url=http://www.hardcoregaming101.net/clocktower/clocktower.htm |url-status=live |archive-url=https://web.archive.org/web/20160713002616/http://www.hardcoregaming101.net/clocktower/clocktower.htm |archive-date=July 13, 2016 |access-date=October 22, 2016 |website=www.hardcoregaming101.net}}</ref>


Kono described ''Clock Tower'' as an experimental project with a small budget and staff. His peers believed that a game where the protagonist runs away from the enemy would not work, but he continued on despite these concerns. Due to lack of staffing resources, developer Human Entertainment could not include mouse support and also needed to shrink the map down significantly.<ref name="UH"/> Although the graphics are ], the mansion is designed within a ].<ref name="des"/> The character graphics in ''Clock Tower'' were created by digitizing photographs of real people, a popular technique at the time. The actress for Jennifer was a woman in Human's planning division. Many of the motions in the game came from her acting, such as hanging from a roof and stumbling in the hallway.<ref name="UH">{{cite book|last1=Szczepaniak|first1=John|title=The Untold History of Japanese Video Game Developers Vol. 2|date=November 2015|publisher=SMG Szczepaniak|page=277,293,305}}</ref>
One of the rooms in the mansion appears to be a small ] church, complete with altar and ] drawn onto the floor. If the player has collected all the necessary items and clues, then Jennifer is able to gain access to the ] of the mansion, though a trap door in the middle of the pentagram. After descending a long ladder down into a cavern, Jennifer sees a cloaked figure walking ahead of her. She follows it, wearing a disguise to fool the guard dog. Jennifer can find Lotte in her last moments near an altar of candles (if the player is not rescued by her from the cage) if the player explores the cave before entering a large room.


==Release==
Jennifer enters the room and finds a massive pair of curtains. She lifts one of the corners and gasps, and then runs away in horror. It becomes apparent that this area is the place that was referred to by "the cradle under the star" (the star being the pentagram on the floor of the church, and this room being the cradle). At this point, the curtains are drawn and Bobby's brother Dan is revealed - he is a gigantic, disfigured baby. Dan crawls after Jennifer, shaking the whole cavern, and chases her to a slope. As Jennifer scrambles up the slope, she knocks down a crate of ], which ignites on one of the candles connected to the cavern walls. Dan is blown up, and Jennifer escapes in a lift, heading up to the top of the Clock Tower.
''Clock Tower'' was first released on the Super Famicom on September 14, 1995.<ref name="famitsu sfc">{{Cite magazine |title=クロックタワー |url=https://www.famitsu.com/games/t/15473/ |url-status=live |archive-url=https://web.archive.org/web/20150611165007/http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=15473 |archive-date=2015-06-11 |access-date=2018-07-26 |magazine=Famitsu |language=JA}}</ref> According to Kono, the game sold "fairly well".<ref name="UH"/> It was later re-released under the title ''Clock Tower: The First Fear'' on ] on July 17, 1997.<ref name="superjuegos" /><ref name="famitsu ps">{{Cite magazine |title=クロックタワー 〜ザ・ファースト・フィアー〜 |url=https://www.famitsu.com/games/t/2168/ |url-status=live |archive-url=https://web.archive.org/web/20130630202719/http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=16742 |archive-date=2013-06-30 |access-date=2018-07-26 |magazine=]}}</ref> Upon release, the PlayStation version made it the 8th on the sales charts, selling 54,293 copies.<ref>{{Cite magazine|date=October 1997|title=Monitor: Top Ten Sellers in Japan|magazine=PSM|location=United States of America|publisher=Imagine Publishings|issue=2|page=21}}</ref> This release featured a new dagger weapon, a new room, minor scenario additions, ] scenes, and minor graphical improvements. It was also released for ].<ref name="retro gamer 2021" /><ref>{{Cite news |last=Fernandez |first=Jose Manuel |date=2018 |title=Clock Tower: Con la muerte en los talones |language=ES |publisher=Future Publishing |issue=22 |location=Spain}}</ref> A ] version with no pause option and some ] changes was later released for ].<ref name="retro gamer 2021" /><ref name="famitsu wonderswan" />


''Clock Tower'' was digitally re-released for the ] and ] ] in Japan in 2010 and 2013 respectively.<ref>{{Cite web|url=https://www.nintendo.co.jp/wii/vc/vc_ct/index.html|title=VC クロックタワー|website=www.nintendo.co.jp|language = ja|access-date=August 21, 2016|archive-url=https://web.archive.org/web/20160511133138/https://www.nintendo.co.jp/wii/vc/vc_ct/index.html|archive-date=May 11, 2016|url-status=live}}</ref><ref>{{Cite web|url=https://www.nintendo.co.jp/titles/20010000002905|title=クロックタワー Wii U 任天堂|language = ja|access-date=August 21, 2016|archive-url=https://web.archive.org/web/20160822064957/https://www.nintendo.co.jp/titles/20010000002905|archive-date=August 22, 2016|url-status=live}}</ref><ref name="famitsu sfc" /> It has also reached multiple ] devices via a release on the ] in 2011, also exclusively in Japan.<ref>{{Cite web|url=http://www.jp.playstation.com/software/title/jp0202npjj00613_000000000000000001.html|title=CLOCK TOWER ~The First Fear~ {{!}} ソフトウェアカタログ {{!}} プレイステーション® オフィシャルサイト|website=www.jp.playstation.com|language = ja|access-date=August 21, 2016|archive-url=https://web.archive.org/web/20160919121348/http://www.jp.playstation.com/software/title/jp0202npjj00613_000000000000000001.html|archive-date=September 19, 2016|url-status=live}}</ref><ref name="famitsu ps" /> ''Clock Tower'' has never been officially released outside Japan; however, ] exist.<ref name="des"/> In 2015, the soundtrack was released, titled ''CLOCK TOWER 20th Anniversary Sound Collection''. This includes audio from the original, PlayStation, and Windows versions of the game, as well as music from the games '']'', and '']''.<ref>{{Cite magazine|url=https://www.famitsu.com/news/201511/05092344.html|title=『クロックタワー』初のサントラCDが発売決定! 12月20日には河野一二三氏が出演するインストアイベントも|date=November 5, 2015|magazine=Famitsu|access-date=2019-05-31|language=ja|archive-url=https://web.archive.org/web/20190531034155/https://www.famitsu.com/news/201511/05092344.html|archive-date=May 31, 2019|url-status=live}}</ref><ref>{{Cite magazine|url=https://www.famitsu.com/news/201511/30094179.html|script-title=ja:『クロックタワー』河野一二三氏も出演するサントラ発売記念イベントの詳細を発表&チケットの前売り券も発売開始|date=November 30, 2015|magazine=Famitsu|access-date=2019-05-31|language=ja|archive-url=https://web.archive.org/web/20190531034155/https://www.famitsu.com/news/201511/30094179.html|archive-date=May 31, 2019|url-status=live}}</ref> In 2020, a fan made patch for the Super Famicom version was released that added features from the PlayStation version like mouse support.<ref>{{cite web |last1=Yarwood |first1=Jack |title=Clock Tower Deluxe Fan Patch Introduces New Chase System And Events |url=https://www.timeextension.com/news/2023/01/clock-tower-deluxe-fan-patch-introduces-new-chase-system-and-events |website=Time Extension |publisher=Hookshot Media |access-date=12 January 2023 |archive-url=https://web.archive.org/web/20230110143033/https://www.timeextension.com/news/2023/01/clock-tower-deluxe-fan-patch-introduces-new-chase-system-and-events |archive-date=10 January 2023 |date=10 January 2023}}</ref>
On the ride up, Bobby Barrows jumps on the top of the elevator and uses his massive sissors to cut a hole to enter the elevator in. Jennifer manages to stop the elevator, and runs out, Barrows on her very heels. Eventually, she finds herself in the room where the clockwork of the clock tower is stored. There, Barrows catches up with her. Jennifer slowly backs up, and seeing a switch, turns it on. The Clock Tower begins to ring, and Bobby Barrows throws his sissors to the floor, placing his hands to his ears. As the disturbed child paces back and forth, he hits the old wooden railing, sending him toppling over the edge into the gears of the Clock Tower.


===International localization===
Jennifer, glad the nightmare is finally over, walks to her left to find one of the two friends (depending on whom the player saved) unconscious and tied up on the planks. As Jennifer gets down to untie her friend, Mary rushes from the right, screaming at Jennifer, screaming "You... You killed my sons!" Jennifer, powerless, watches as in an unexpected turn of events, some crows nesting on the Clock Tower (along with the one you set free on the cage room) begin to swarm the vile woman, chasing her as she attempts to bat them away, eventually losing her footing and falling into the gears just like her son before her.
In July 2023, ] and ] announced an enhanced version of the original game, ''Clock Tower: Rewind''.<ref name="CT 24">{{cite web|url=https://www.gematsu.com/2023/07/clock-tower-port-announced-for-ps5-xbox-series-ps4-xbox-one-switch-and-pc|title=Clock Tower 'Port+' announced for PS5, Xbox Series, PS4, Xbox One, Switch, and PC|last=Romano|first=Sal|website=Gematsu|date=July 12, 2023|access-date=July 12, 2023}}</ref> It was released on October 29, 2024<ref>{{Cite web |date=2024-09-17 |title=Clock Tower: Rewind launches October 29 in the west |url=https://www.gematsu.com/2024/09/clock-tower-rewind-launches-october-29-in-the-west |access-date=2024-10-25 |website=Gematsu |language=en-US}}</ref><ref>{{Cite AV media |url=https://www.youtube.com/watch?v=Hef8IMp4xU4 |title=Clock Tower: Rewind - Official Trailer |date=2024-06-09 |publisher=IGN |access-date=2024-06-10 |via=YouTube}}</ref> on ], ], ], ] and ], marking the game's first official international ].<ref name="CT 24"/>


==Reception==
Jennifer's friend regains consciousness, and the two girls exit the Clock Tower. The rain begins to stop and dawn breaks as always as the two stare off into the newly-born day.
'']'' gave the Super Famicom version a score of 31 out of 40,<ref name="famitsu sfc" /> and the PlayStation version a 27 out of 40 score,<ref name="famitsu ps" /> and the WonderSwan version a 22 out of 40.<ref name="famitsu wonderswan">{{Cite magazine |title=クロックタワー for ワンダースワン |url=https://www.famitsu.com/games/t/20631/ |url-status=live |archive-url=https://web.archive.org/web/20190719053208/https://www.famitsu.com/games/t/20631/ |archive-date=2019-07-19 |access-date=2019-05-31 |magazine=Famitsu |language=JA}}</ref>


In a retrospective review, Hernando Vallejo of ''Hardcore Gaming 101'' described ''Clock Tower'' as "one of the most thrilling experiences the genre can offer". He praised the game's graphics and sound for building a strong atmosphere.<ref name="hcg"/> Allistair Pinsof of '']'' praised the graphics, story, and the Dario Argento-inspired style for creating a haunting mood and atmosphere. He also praised the multiple endings and unique gameplay design. However, he found ''Clock Tower'' failed to create an interesting adventure experience due to the difficulty of navigating the mansion layout, excessive item hunting, and simple puzzles. He criticized the game's attempt to place a 3D space within a 2D game, which created confusion when exploring. Despite these flaws, he still found ''Clock Tower'' worth playing, calling it "atmospheric horror at its most raw, for better or worse".<ref name="des" /> Both '']'' and Pinsof believed that although ''Clock Tower'' aged poorly, it was still worth experiencing.<ref name="avclub">{{Cite web |last=Gerardi |first=Matt |display-authors=etal |date=October 31, 2018 |title=The 35 greatest horror games of all time |url=https://www.avclub.com/the-35-greatest-horror-games-of-all-time-1830082156 |url-status=live |archive-url=https://web.archive.org/web/20181103000942/https://www.avclub.com/the-35-greatest-horror-games-of-all-time-1830082156 |archive-date=2018-11-03 |access-date=2019-05-31 |website=] |language=en-US}}</ref><ref name="des" />
===Characters===


''Clock Tower'' has been seen as influential on ] video games, and is considered instrumental in establishing the ] genre alongside the 1992 video game '']''.<ref name="hobbyconsolas">{{Cite web |last=Santiago |first=Ángel Morán |date=July 16, 2022 |title=Los 20 juegos de terror imprescindibles que debes jugar sí o sí |url=https://www.hobbyconsolas.com/reportajes/20-juegos-terror-imprescindibles-debes-jugar-935831 |access-date=November 20, 2022 |website=] |language=es}}</ref><ref>{{Cite news |last=Stanton |first=Rich |date=2023-07-14 |title=One of Japanese horror's most influential games is getting a remaster and its first official English translation |url=https://www.pcgamer.com/one-of-japanese-horrors-most-influential-games-is-getting-a-remaster-and-its-first-official-english-translation/ |access-date=2024-02-13 |work=PC Gamer |language=en}}</ref><ref>{{Cite web |last=Elsam |first=Sara |date=2021-04-12 |title=The making of Clock Tower: 'The most important thing for me was the stillness' |url=https://www.gamesradar.com/the-making-of-clock-tower-1995-snes/ |access-date=2024-02-13 |website=] |language=en}}</ref> It also solidified Human Entertainment as a developer along with '']'' and '']''.<ref name="des"/><ref name="hcg"/> The game was included in lists of best horror games. The 2016 ] ''Perfect Guide to Nostalgic Super Famicom'' ranked the game the second best horror game for the Super Famicom,<ref>{{Cite book |title=Perfect Guide of Nostalgic Super Famicom |publisher=Magazine Box (M. B. Mook) |year=2016 |isbn=9784866400082 |location=Japan |pages=47 |oclc=960434261}}</ref> in 2018, ''The A.V. Club'' placed the game as number thirty on its list of top thirty-five horror games of all time.<ref name="avclub" /> In 2022, '']'' listed it on their top 20 horror games of all time.<ref name="hobbyconsolas" />
*Jennifer Simpson
Jennifer is the game's protagonist, a 14-year-old girl with long black hair. Her mother died when she was young, and her father, a doctor, vanished while on a house call.


==Notes==
*Ann (Anne)
{{notelist}}
Jennifer's brunette friend. She is more social and outgoing than Jennifer's other friends. Ann can be stabbed, drowned, or pushed out a window by Bobby. She can also be thrown off a platform by Mary. Ann has long brown hair and wears a long green dress with yellow sleeves.
If she survives, she will appear in endings A and S.
*Lotte
Jennifer's best friend and a redhead. Lotte is the most heroic of Jennifer's friends, and sacrifices herself to rescue Jennifer if she is knocked out by Mary and placed in Simon Barrow's cage. If the player does not see this sequence, Lotte will be found dying in the caves. Unlike Ann and Laura, Lotte cannot be saved. Lotte has a typical androgynous appearance and is a tomboy. Her gender has also been disputed by many Clock Tower fans, but she is female.


==References==
*Laura (Rolla)
{{Reflist|2}}
Jennifer's blond friend. Unlike Ann, Laura is quiet and shy. She wears a blue dress and seems to be very feminine. Laura can be found hanging in the shower (there was some speculation on how she died in this case, however an official comic panel reveals the death was due to being stabbed in the lungs), dead inside a suit of armor, or pushed out a window by Bobby. If she survives, she will appear in endings A and S.


==External links==
*Mary Barrows (Mary Burroughs)
* at ]
Simon Barrows' wife and the mastermind behind the game's events. While she is kind to the girls when she takes them to the mansion, masquerading as Simon's maid, she is cruel and vengeful on the inside. Mary is a tall, curvaceous woman with blond hair. She is the mother of Bobby and Dan, the evil twins. She lacks emotion for anyone but her sons. She has no qualms about murder.
* {{in lang|ja}}

*Bobby Barrows (Bobby Burroughs)
The ']' and antagonist of the game, Bobby is a short 9-year-old dressed in a school uniform who wields a large pair of scissors. Throughout the game, he can be seen in cut-scenes, and will appear in some rooms to chase the player. Bobby never talks, and his face is hidden behind a mask.

*Dan Barrows (Dan Burroughs) ]

The hideously deformed twin brother of Bobby, Dan is a hulking, fleshy beast that spends his time behind a curtain in the caves. When Jennifer finds him, he chases her but is "killed" when she accidentally ignites a can of kerosene on a candle. Dan reappears in the second game as a normal, young schoolboy with blond hair, and takes up the role of the Scissorman. How Dan survived the explosion is never revealed, but the PlayStation version of the game has a short FMV showing a young boy rising from the ashes of Dan.

*Simon Barrows (Simon Burroughs)
Simon is the girls' supposed adopter, but when Jennifer finds him, he is locked in a cage, barely alive as Mary has left him to rot. An almost animal-like creature, he will attempt to eat Jennifer if she does not procure food. Simon is married to Mary and he is the father of their children.

===Endings===
]
Clock Tower has a variety of endings depending on the choices the player makes throughout the game. The endings run from A to H, H being the worst and A being the best. There is also an ending S, which is the best possible ending. However, endings A, B, and C seem to be canon as the sequel ] continues the story from any one of the endings.

* '''Ending S'''
This ending is unique and the most difficult to obtain. It is identical to ending A, however, Instead of Jennifer's friend running out of the dark and being pushed off the tower by Mary she is tied up on the floor. Mary is thrown off the tower by an enraged flock of crows, one of which Jennifer freed from a cage earlier in the game. Jennifer is then joined by her one surviving friend for the credits. (If Jennifer saw Ann die, then Laura will join her, and vice versa. Lotte can not be saved.) However this ending is not canon.

* '''Ending A'''
If Jennifer encounters Simon Barrows in the cage, and one of her friends survives, this ending is unlocked. After Bobby falls to his death, the surviving friend runs to Jennifer. Their reunion is cut short when Mary steps out and throws Jennifer's friend off the Clock Tower. Jennifer then defeats Mary as in ending B. But if the player previously freed the crow from its cage then the crow will peck at Mary until she falls of the tower instead of being shocked by the generator. This ending is considered ], according to the events in ].

* '''Ending B'''
Having seen all her friends die, Jennifer goes to the third floor using the elevator. Just before the elevator stops, Bobby attempts to break into it using an overhead vent. Jennifer escapes to the top of the clock tower using a ladder, and activates the clock tower bells, disorienting Bobby enough so that he falls off the top of the tower to his presumed death. Mary arrives, and hysterical at the deaths of her two children, attempts to throttle Jennifer. Jennifer throws Mary into a generator box, electrocuting her. Jennifer is the only survivor. This ending is considered ], according to the events in ].

* '''Ending C'''
Inside the elevator, Jennifer presses the button for the second floor, and finds Mary in the hall. Having seen her father's corpse, Jennifer talks to Mary before she attacks her with a dagger. Mary then calls for Bobby to help her. Jennifer avoids Mary and climbs up a ladder to reach the clock tower. However, Mary grabs Jennifer's leg whilst she is climbing. Jennifer breaks free of Mary's grip and she is flung off the ladder to her death. At the top of the clock tower Jennifer faces Bobby again who is out to avenge his mother and brother, but she activates the clock's bell and the bell chimes disorient Bobby enough so that he falls off the top of the tower to his presumed death. Jennifer is the only survivor. This ending is considered ], according to the events in ].

* '''Ending D'''
Inside the elevator, Jennifer presses the button for the second floor, and finds Mary in the hall. Having not seen her father's corpse, Jennifer talks to Mary and Mary consoles her, telling her that "everything is alright", at which point Mary stabs Jennifer in the chest with a dagger. And with her dying breath Jennifer asks why and Mary just stands there with an evil grin.

* '''Ending E'''
Inside the elevator, Jennifer presses the button for the third floor, and the elevator suddenly halts. Bobby breaks into the elevator through an overhead vent, and the screen fades to black as Jennifer screams.

* '''Ending F'''
If Jennifer does not see Lotte die, she will continue the game normally until the elevator sequence. Upon entering the elevator, the doors close, Jennifer screams, there is a cutting sound, and blood seeps from below them, and the player is given a game over.

* '''Ending G'''
If Jennifer sees two of her friends die, she will leave in the car, successfully escaping the mansion. A brief text cutscene tells the player Jennifer was found three days later in her room, dead. There is some speculation that she committed suicide out of grief for not being able to save her friends.

* '''Ending H'''
This ending is the quickest to accomplish, and considered the 'worst'. Jennifer stumbles across an old car in the mansion garage, and finds the key to the car in a nearby crate. At first she is unable to leave behind her friends in the mansion, but eventually she gives in and escapes in the car. In the last cutscene, a pair of scissors can be seen in the front mirror, rising from between the backseats. Jennifer then screams and the screen fades black

In addition, there are two endings that can be obtained through a glitch in the game in which Jennifer does not see Ann or Laura die. The first is identical to endings H and G, but only displays the credits after Jennifer leaves. The second is obtained if the player meets the prerequisites for Ending S, but it is identical to Ending F.
{{endspoiler}}

==Development history==
]
''Clock Tower'' can be considered one of the pioneers of survival horror games. It was also one of the first to incorporate multiple endings. It contains more endings than most modern day games. ''Clock Tower'' was later released only in Japan on ], ], and ]. Other games in the series have been released in ] and other countries since.

==Details==

The ] seems to be heavily inspired by '']'' (known as ''Creepers'' in the US), a ] by ] ] ] in the characterization of the ] and ], and they also share some very similar situations.

''Clock Tower'' has a noticeably small fanbase on the Internet. There is a lack of fansites but the ''Clock Tower'' series is easily recognized by any large fan of the survival horror genre. Bobby's character has gained recognition for surprising the player and killing creatively, as opposed to a generic ] enemy seen in most survival horror games.
The game is becoming more popular due to growing fansites.

==Trivia==

* Although the setting is supposed to be Norway, none of the character's surnames or given names appear to be Scandinavian, but are instead English. The ] also looks similar to a Germanic ].

* In the ''Clock Tower 2'' Adventure Novels, Laura/Rolla is given the surname Harrington. Lotte and Ann/Anne are said to be foundlings in the books, so they still do not have surnames.

* Bobby may have been inspired by a story in '']'' named "The Story of Little Suck-a-thumb", written in the fashion of an ] about a "great, long, red-legged scissorman" which would snip off your thumbs with large scissors if you sucked on them.

* A book named ''Scissorman'' by Mark Chadbourn, written four years after ''Clock Tower'' was released, about a man named Jon Summers who rents a mansion named Arcadia to escape from work, but soon realizes it is the home of a killer who uses scissors to kill his victims.

* Another book of the same title was written by John Brindley, a simple horror story about an adopted boy who is teased by his new siblings about his father coming back from the dead, walking stiffly as if his legs were scissor blades.

* Clock Tower may have been inspired by a movie called '']'' in which the killer uses a similar weapon as Scissorman.

* It has been stated by the producers of the game that the game design was inspired by Dario Argento's "Phenomena" (known as "Creepers" in the US). When watching the movie, one can connect numerous aspects including, but not limited to
-Jennifer's name and appearance
-Woman who Jennifer trusts that betrays her (Mary, as opposed to the administrator of Jennifer's boarding school in the movie)
-Covered mirrors in the house/mansion that Jennifer is trying to escape from
-Scissors used for some of the murders in Phenomena
-Disfigured child and oddly connected mother as antagonists in Phenomena
-Jennifer is the only survivor of Phenomena, as she is in the canon endings of Clock Tower

==Notes==
<references/>

==External links ==
* at ].
* at ].
* at ].
* by Aeon Genesis.


{{Clock Tower series}} {{Clock Tower series}}
{{good article}}


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Latest revision as of 12:08, 29 November 2024

1995 video game This article is about the 1995 Super Famicom game. For the second game in the series which was released for the PlayStation, see Clock Tower (1996 video game). 1995 video game
Clock Tower
Developer(s)Human Entertainment
Publisher(s)Human Entertainment
Director(s)Hifumi Kono
Producer(s)Hiroyasu Ichizaki
Programmer(s)
  • Naoki Sonoda
  • Nobuhiro Fujii
Artist(s)Akiyoshi Iijima
Composer(s)Kōji Niikura
SeriesClock Tower
Platform(s) Super Famicom
Release September 14, 1995
  • Super Famicom
    • JP: September 14, 1995
    The First Fear
  • Windows
    • JP: March 28, 1997
    PlayStation
    • JP: July 17, 1997
    WonderSwan
    • JP: December 9, 1999
    Rewind
  • Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox Series X/S
    • WW: October 29, 2024
    • JP: October 31, 2024
Genre(s)Survival horror, point-and-click adventure
Mode(s)Single-player

Clock Tower is a point-and-click survival horror video game developed and published by Human Entertainment for the Super Famicom in 1995. It is the first installment in the Clock Tower series. The story follows orphan Jennifer Simpson soon after she is adopted by the Barrows family along with other orphaned girls. Shortly after arriving at the Barrows family manor, one of the other children is killed by a stalker called Scissorman. Jennifer must then explore the Barrows Mansion to find a way to escape while evading Scissorman, leading to one of the game's multiple endings. Clock Tower utilizes a point and click interface with the player controlling a cursor to direct Jennifer's actions.

Much of Clock Tower's plot and artistic style are inspired by the works of Italian horror film director Dario Argento, most notably Phenomena (1985). Director Hifumi Kono loved horror films like this and wanted the game to feel like one. Many of the game's character graphics were digitized from photos of real people. Jennifer's movements were constructed from a woman in Human's planning division acting out the scenes. Her design was inspired by Jennifer Connelly's character in Phenomena.

The game sold well upon release. In retrospective reviews, Clock Tower has been praised for its haunting atmosphere, but the puzzles and exploration have drawn criticism for being tedious. It is considered an influence on horror games and a pioneer of the survival horror genre.

An updated version, titled Clock Tower: The First Fear, was ported to the PlayStation, WonderSwan, and Windows in 1997. In the early 2010s, it was re-released again on the PlayStation Network, as well as the Wii and Wii U Virtual Console. An enhanced port of the game, Clock Tower: Rewind, was released on October 29, 2024 for eighth and ninth-generation consoles, as well as PC. The game had previously never been officially released outside Japan, although fan translations existed.

Gameplay

Jennifer struggling with Bobby while in 'panic mode'

Clock Tower is a survival horror point-and-click adventure game with 2D graphics. The player controls a cursor to direct the main character, Jennifer Simpson, and give commands such as investigating objects or opening doors. Jennifer can walk and run, although running will reduce her stamina. She may recover her stamina by sitting on the floor. Jennifer's character portrait in the corner of the screen will change depending on her stamina level. In addition to interacting with objects in the game, Jennifer can also store them in the inventory for later use. The layout of items changes with each playthrough.

Jennifer is under the constant threat of a stalker named Scissorman. When Scissorman is confronted, the game will enter "panic mode". Depending on Jennifer's health status, she may begin to trip, slow down and eventually be killed. Jennifer cannot use weapons against Scissorman. Instead, the player must find hiding spots throughout the mansion, or use traps placed in the environment. If caught, the player can rapidly press a button which allows them an attempt to escape. If Jennifer dies, then it is game over, returning the player to the title screen with an option to continue the game. The game features nine possible endings.

Plot

The story follows Jennifer Simpson, an orphan from the fictional Granite Orphanage in Romsdalen, Norway. She and other orphaned children named Laura, Anne, and Lotte are adopted in September 1995 by a wealthy recluse named Simon Barrows, who lives in a mansion known as the "Clock Tower", named after its predominant feature. After arriving at the mansion, Mary, the woman who brought the children to the mansion, leaves to find Mr. Barrows. When she takes an unusually long time, Jennifer offers to investigate. Upon leaving the room, she hears a scream coming from the main foyer. Jennifer returns to find the lights off and the girls missing. After finding either Laura or Anne killed, she finds herself being stalked by a murderous little boy with deformed features, wielding a huge pair of scissors, named Bobby Barrows, also known as the Scissorman in the game.

While exploring the mansion, Jennifer searches for Mary's true intentions. Depending on choices made by the player, Jennifer will either discover Simon Barrows trapped in a jail cell inside the courtyard, or her father's corpse in a hidden room. If the former happens, Jennifer will need to give him a piece of ham as food. If the latter happens, Jennifer will find his death letter that tells of his account concerning Mary Barrows and her twins, Bobby and Dan. It says that he was trapped there for three days, until his death on November 10, 1986. Jennifer then visits a small, occult-looking church. If the player has collected all the necessary items and clues, then she gains access to the catacombs of the mansion - using either the Devil Idol or the Sceptor, but the former is canonical as it appears in the sequel. Jennifer sees a cloaked figure walking ahead of her; this is Mary. She follows it, wearing a disguise to fool the guard dog using Mary's perfume, and a black cloak found in the mansion. If Lotte did not need to rescue Jennifer from the jail cell, she can be found dying at an altar, and tells Jennifer about the switches in the clock tower. Otherwise, she rescues Jennifer from the jail cell, but is shot by a threatening Mary.

Jennifer enters a room where she discovers Dan Barrows, a giant, gluttonous purple creature. Dan awakens from his slumber and chases Jennifer to a steep cliff. She successfully climbs over, knocking down a can of kerosene which splashes onto a nearby candle. This triggers an explosion that immolates Dan, while Jennifer rides an elevator out of the catacombs. She ends up defeating Bobby in the clock tower, and Mary as well in (or around, depending on prior actions) the clock tower. If Anne (or Laura) has not died yet, then this survivor reunites with Jennifer at the clock tower but is soon thrown down the tower by Mary. These actions would lead to one of Endings A, B, or C – any of these could be canonical according to the events of the next game. Because of the game's open-ended nature, the player can also discover other endings.

Development

The design of protagonist Jennifer Simpson was inspired by that of Jennifer Corvino from Phenomena (played by Jennifer Connelly).

Clock Tower was directed by Hifumi Kono, who wished to use the game to pay homage to one of his favorite film directors, Dario Argento. Most notably, the game borrows many ideas and is inspired by his film Phenomena (1985). Clock Tower has strong relations to its plot and shares other similarities with Argento's 1980s films, such as occult themes, distressed young women, and bright colors atop a foggy setting. Kono had a passion for old horror films, and wanted Clock Tower to feel like one.

Kono described Clock Tower as an experimental project with a small budget and staff. His peers believed that a game where the protagonist runs away from the enemy would not work, but he continued on despite these concerns. Due to lack of staffing resources, developer Human Entertainment could not include mouse support and also needed to shrink the map down significantly. Although the graphics are two-dimensional, the mansion is designed within a 3D space. The character graphics in Clock Tower were created by digitizing photographs of real people, a popular technique at the time. The actress for Jennifer was a woman in Human's planning division. Many of the motions in the game came from her acting, such as hanging from a roof and stumbling in the hallway.

Release

Clock Tower was first released on the Super Famicom on September 14, 1995. According to Kono, the game sold "fairly well". It was later re-released under the title Clock Tower: The First Fear on PlayStation on July 17, 1997. Upon release, the PlayStation version made it the 8th on the sales charts, selling 54,293 copies. This release featured a new dagger weapon, a new room, minor scenario additions, full motion video scenes, and minor graphical improvements. It was also released for Windows 95. A monochrome version with no pause option and some HUD changes was later released for WonderSwan.

Clock Tower was digitally re-released for the Wii and Wii U Virtual Console in Japan in 2010 and 2013 respectively. It has also reached multiple PlayStation devices via a release on the PlayStation Network in 2011, also exclusively in Japan. Clock Tower has never been officially released outside Japan; however, fan translations exist. In 2015, the soundtrack was released, titled CLOCK TOWER 20th Anniversary Sound Collection. This includes audio from the original, PlayStation, and Windows versions of the game, as well as music from the games Clock Tower 2, and Clock Tower: Ghost Head. In 2020, a fan made patch for the Super Famicom version was released that added features from the PlayStation version like mouse support.

International localization

In July 2023, WayForward and Limited Run Games announced an enhanced version of the original game, Clock Tower: Rewind. It was released on October 29, 2024 on Nintendo Switch, PlayStation 4, PlayStation 5, Microsoft Windows and Xbox Series X/S, marking the game's first official international localization.

Reception

Famitsu gave the Super Famicom version a score of 31 out of 40, and the PlayStation version a 27 out of 40 score, and the WonderSwan version a 22 out of 40.

In a retrospective review, Hernando Vallejo of Hardcore Gaming 101 described Clock Tower as "one of the most thrilling experiences the genre can offer". He praised the game's graphics and sound for building a strong atmosphere. Allistair Pinsof of Destructoid praised the graphics, story, and the Dario Argento-inspired style for creating a haunting mood and atmosphere. He also praised the multiple endings and unique gameplay design. However, he found Clock Tower failed to create an interesting adventure experience due to the difficulty of navigating the mansion layout, excessive item hunting, and simple puzzles. He criticized the game's attempt to place a 3D space within a 2D game, which created confusion when exploring. Despite these flaws, he still found Clock Tower worth playing, calling it "atmospheric horror at its most raw, for better or worse". Both The A.V. Club and Pinsof believed that although Clock Tower aged poorly, it was still worth experiencing.

Clock Tower has been seen as influential on Japanese horror video games, and is considered instrumental in establishing the survival horror genre alongside the 1992 video game Alone in the Dark. It also solidified Human Entertainment as a developer along with Twilight Syndrome and Laplace no Ma. The game was included in lists of best horror games. The 2016 mook Perfect Guide to Nostalgic Super Famicom ranked the game the second best horror game for the Super Famicom, in 2018, The A.V. Club placed the game as number thirty on its list of top thirty-five horror games of all time. In 2022, HobbyConsolas listed it on their top 20 horror games of all time.

Notes

  1. 2024 Windows version and Rewind ports developed by WayForward
  2. 2024 Windows version and Rewind ports published by Limited Run Games
  3. Japanese: クロックタワー, Hepburn: Kurokku Tawā

References

  1. Tailby, Stephen (August 29, 2024). "Clock Tower: Rewind Lands Halloween Launch in Asia, No Western Release Date Yet". Push Square. Retrieved September 14, 2024.
  2. ^ Pinsof, Allistair (October 20, 2011). "It Came from Japan! Clock Tower". Destructoid. Archived from the original on July 2, 2016. Retrieved June 11, 2016.
  3. "VC クロックタワー ゲーム". www.nintendo.co.jp (in Japanese). Archived from the original on December 23, 2016. Retrieved October 23, 2016.
  4. ^ "VC クロックタワー アドバイス". www.nintendo.co.jp (in Japanese). Archived from the original on December 23, 2016. Retrieved October 23, 2016.
  5. ^ "VC クロックタワー [クロックタワー]とは". www.nintendo.co.jp (in Japanese). Archived from the original on December 23, 2016. Retrieved October 23, 2016.
  6. "VC クロックタワー ゲームの始めかた". www.nintendo.co.jp (in Japanese). Archived from the original on December 23, 2016. Retrieved October 23, 2016.
  7. ^ Elf, The (October 1997). "Super Nuevo: Clock Tower". Superjuegos (in Spanish). No. 66. Grupo Zeta. p. 37.
  8. ^ Human Entertainment (September 14, 1995). Clock Tower (Super Famicom) (in Japanese). Human Entertainment. Level/area: Intro. Raised in the Granite Orphanage, Jennifer and her friends were wanted as adopted daughters. It happened in September...
  9. ^ Human Entertainment (September 30, 1997). Clock Tower (PlayStation). ASCII Entertainment. Level/area: Clock Tower Story. In the mountains of Romsdaaren [sic], Norway, stands the Barrows Mansion. This mansion had a large clock tower, by which the locals tended their flocks in the surrounding fields. The local people called the mansion the Clock Tower...
  10. ^ Human Entertainment (September 30, 1997). Clock Tower (PlayStation). ASCII Entertainment. Level/area: Clock Tower Story. In 1995, a young girl from the Granite Orphanage, whose parents died when she was quite small, was lured into the Barrows Mansion where she was attacked by a monster wielding a giant pair of scissors. That monster was the grown-up Bobby.
  11. Human Entertainment (September 14, 1995). Clock Tower (Super Famicom) (in Japanese). Human Entertainment. Level/area: Main Foyer. Laura: "What a huge place..." / Ann: "Yeah! The main hall's gigantic!" / Mary: "I gotta go get Mr. Barrows. Everyone wait here.
  12. ^ Human Entertainment (September 14, 1995). Clock Tower (Super Famicom) (in Japanese). Human Entertainment. Level/area: Main Foyer. Lotte: "Mary...she's taking a long time. Should I go find Ms. Mary?" / Jennifer: "No, I'll go look for her.
  13. ^ Human Entertainment (September 14, 1995). Clock Tower (Super Famicom) (in Japanese). Human Entertainment. Level/area: Secret Room. 11.10.1986 - This is the third day I, Dr. Walter Simpson, have been in here. I'll not last long. Before I die, I will record this...There are twin children who are a blemish on this world. When the lady was to give birth, I was called to this house. She gave birth to two chil...no, demons. When they were born, they ate my right hand. They were ill, their bodies deformed...they should have died. But they lived...I should have tried to...Breathing is painful. The air in this room is already gone...They are in a cradle under the star...
  14. Human Entertainment (September 14, 1995). Clock Tower (Super Famicom) (in Japanese). Human Entertainment. Level/area: Underground Catacombs. Jennifer: "Lotte. Lotte!" / Lotte: "Uhh..." / Jennifer: "Lotte, you're still alive!? / Lotte: "Mmm...Jennifer...The switches in...the clock tower........" / Jennifer: "Lotte? Don't...leave me alone...
  15. Human Entertainment (September 14, 1995). Clock Tower (Super Famicom) (in Japanese). Human Entertainment. Level/area: Courtyard Shed. Lotte: "Jennifer, you're okay!" / Jennifer: "Lotte!!" / Lotte: "Half a sec, I'll get you out. There we go! Now, get out of here before Mary comes!" / Jennifer: "Huh...?" / Lotte: "Quickly, Jennifer!" / Narration: "A voice is heard outside the shed..." / Mary: "Now isn't that a pity...Jennifer, don't move a muscle. I will punish you.
  16. Human Entertainment (September 14, 1995). Clock Tower (Super Famicom) (in Japanese). Human Entertainment. Level/area: Ending C - Clock Tower. Mary: "Bobby! Bobby! Get this girl ! She's the one who killed Dan!
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