Revision as of 07:59, 3 December 2024 editJclemens (talk | contribs)Autopatrolled, Extended confirmed users, Pending changes reviewers, Rollbackers45,438 edits →Dice pool: k← Previous edit | Latest revision as of 04:37, 10 December 2024 edit undoLiz (talk | contribs)Autopatrolled, Checkusers, Oversighters, Administrators760,035 edits →Dice pool: Closed as keep (XFDcloser) | ||
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The result was '''keep'''__EXPECTED_UNCONNECTED_PAGE__. <span style="font-family:Papyrus; color:#800080;">]</span> <sup style="font-family: Times New Roman; color: #006400;">] ]</sup> 04:37, 10 December 2024 (UTC) | |||
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*:Ovard, Caleb, "Your Mission, Should You Choose to Attempt it, is to Save the Mona Lisa! Gamification as a Method for Teaching Art" (2023). Theses and Dissertations. 10236. https://scholarsarchive.byu.edu/etd/10236 Very detailed discussion with examples of dice pool mechanics. It's a master's thesis, not published elsewhere. | *:Ovard, Caleb, "Your Mission, Should You Choose to Attempt it, is to Save the Mona Lisa! Gamification as a Method for Teaching Art" (2023). Theses and Dissertations. 10236. https://scholarsarchive.byu.edu/etd/10236 Very detailed discussion with examples of dice pool mechanics. It's a master's thesis, not published elsewhere. | ||
*:T. Mott, M. Higger, A. Bejarano and T. Williams, "Degrees of Freedom: A Storytelling Game that Supports Technology Literacy about Social Robots," 2024 33rd IEEE International Conference on Robot and Human Interactive Communication (ROMAN), Pasadena, CA, USA, 2024, pp. 2095-2102, doi: 10.1109/RO-MAN60168.2024.10731340. Could say more about the dice pool, really just describes its use and origin, but it's a journal from a very well respected professional society. ] (]) 07:58, 3 December 2024 (UTC) | *:T. Mott, M. Higger, A. Bejarano and T. Williams, "Degrees of Freedom: A Storytelling Game that Supports Technology Literacy about Social Robots," 2024 33rd IEEE International Conference on Robot and Human Interactive Communication (ROMAN), Pasadena, CA, USA, 2024, pp. 2095-2102, doi: 10.1109/RO-MAN60168.2024.10731340. Could say more about the dice pool, really just describes its use and origin, but it's a journal from a very well respected professional society. ] (]) 07:58, 3 December 2024 (UTC) | ||
*'''Keep''' I have added one of the above sources as a definition of the term, and have referenced a game designer's article to explain why the dice pool is used in games. I think a lot of the other material in the article could be shortened or even removed, but as it stands, I believe the article now explains the term and is accurately sourced.] (]) 19:40, 3 December 2024 (UTC) | |||
*'''Keep''' per everything found and added by Jclemens and Guinness323. ] (]) 02:01, 4 December 2024 (UTC) | |||
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Latest revision as of 04:37, 10 December 2024
- The following discussion is an archived debate of the proposed deletion of the article below. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.
The result was keep. Liz 04:37, 10 December 2024 (UTC)
Dice pool
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Effectively unreferenced, outside few mentions of this in particular games. While my BEFORE confirms that the terms appear here and there, I cannot find any WP:SIGCOV of this. This seems to fail WP:V and WP:GNG. Not sure if redirecting this do dice is even warranted. Note that the article is also incorrect - it limits this concept to RPGs, but it also appears in board games (but it is really a very niche and minor part of all such games). Piotr Konieczny aka Prokonsul Piotrus| reply here 03:51, 3 December 2024 (UTC)
- Note: This discussion has been included in the list of Games-related deletion discussions. Piotr Konieczny aka Prokonsul Piotrus| reply here 03:51, 3 December 2024 (UTC)
- Keep I sorted through about 8-10 hits in Google Scholar to come up with three that I believe appropriately demonstrate this mechanic is covered adequately in RS to meet GNG.
- Liu, A. J. (2022). Icepool: Efficient Computation of Dice Pool Probabilities. Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 18(1), 258-265. https://doi.org/10.1609/aiide.v18i1.21971 Wonderful paper, totally about dice pools, from the proceedings of a conference I've actually heard about.
- Ovard, Caleb, "Your Mission, Should You Choose to Attempt it, is to Save the Mona Lisa! Gamification as a Method for Teaching Art" (2023). Theses and Dissertations. 10236. https://scholarsarchive.byu.edu/etd/10236 Very detailed discussion with examples of dice pool mechanics. It's a master's thesis, not published elsewhere.
- T. Mott, M. Higger, A. Bejarano and T. Williams, "Degrees of Freedom: A Storytelling Game that Supports Technology Literacy about Social Robots," 2024 33rd IEEE International Conference on Robot and Human Interactive Communication (ROMAN), Pasadena, CA, USA, 2024, pp. 2095-2102, doi: 10.1109/RO-MAN60168.2024.10731340. Could say more about the dice pool, really just describes its use and origin, but it's a journal from a very well respected professional society. Jclemens (talk) 07:58, 3 December 2024 (UTC)
- Keep I have added one of the above sources as a definition of the term, and have referenced a game designer's article to explain why the dice pool is used in games. I think a lot of the other material in the article could be shortened or even removed, but as it stands, I believe the article now explains the term and is accurately sourced.Guinness323 (talk) 19:40, 3 December 2024 (UTC)
- Keep per everything found and added by Jclemens and Guinness323. BOZ (talk) 02:01, 4 December 2024 (UTC)
- The above discussion is preserved as an archive of the debate. Please do not modify it. Subsequent comments should be made on the appropriate discussion page (such as the article's talk page or in a deletion review). No further edits should be made to this page.