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{{Short description|2007 professional wrestling video game}}
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{{Use mdy dates|date=September 2024}}
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{{Infobox CVG {{Infobox video game
|title=WWE SmackDown vs. Raw 2008 | title = WWE SmackDown vs. Raw 2008
| image = SmackDown!vsRAW2008.jpg
|image=]
| caption = Cover art featuring ], ] and ]
|caption=Logo for ''WWE SmackDown vs. Raw 2008''
|developer=] | developer = ]<br />] (DS)
| publisher = ]
|publisher=] <small>(SVR)</small><br>] <small>(EPW)</small>
|designer= | designer =
|engine= | engine =
|series=] | series = '']''
| platforms = {{ubl|]|]|]|]|]|]}}
|released={{flagicon|Europe}} ], ]<ref>http://www.play.com/Search.aspx?searchtype=gameall&searchstring=Smackdown+vs.+Raw+2008&page=search&pa=search&go.x=60&go.y=8</ref><br />{{flagicon|United States}} ] ]
| released = '''Nintendo DS''', '''PlayStation 2''', '''Wii''' & '''Xbox 360'''{{Video game release|EU|November 9, 2007|NA|November 13, 2007|AUS|November 15, 2007|JP|February 14, 2008 (PS2, Wii, X360)}}'''PlayStation 3''' & '''PlayStation Portable'''{{Video game release|EU|November 9, 2007|NA|November 13, 2007|AU|November 22, 2007<ref name="EB Games Australia - PSP - WWE Smackdown Vs Raw 2008">{{cite web |title=WWE Smackdown Vs Raw 2008 - PSP |publisher=EB Games |url=http://www.ebgames.com.au/PSP/product.cfm?ID=8033 |access-date=February 15, 2015 |archive-url=https://web.archive.org/web/20071221204254/http://www.ebgames.com.au/PSP/product.cfm?ID=8033 |archive-date=December 21, 2007 |url-status=dead}}</ref>|JP|February 14, 2008 (PS3)}}
|genre=], ]
| genre = ]
|modes=], ], ]
| modes = ], ], ]
|ratings=
|platforms= ], ], ], ], ], ], Mobile
|media= ], ], ] card, ], ], Mobile, others ]
|requirements=
|input=
}} }}
'''''WWE SmackDown vs. Raw 2008''''' (also known as '''''WWE SmackDown vs. Raw 2008 featuring ECW''''' and '''''WWE SmackDown vs. Raw 2008 ECW Invasion''''') is a ] video game published by ] in November 2007, and developed by ] for the ], ], ], ], and ] video game consoles,<ref name="THQ-1">{{cite web |title=The Number One Fighting Video Game Franchise Takes on Three New Platforms in WWE(R) SmackDown(R) vs. Raw(R) 2008 |publisher=] |date=March 30, 2007 |url=http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&ID=980322&highlight= |access-date=March 31, 2007 |archive-date=October 9, 2007 |archive-url=https://web.archive.org/web/20071009191835/http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&ID=980322&highlight= |url-status=dead }}</ref> with ] overseeing development for the ] version.<ref name="Amaze">{{cite web |title=Pre-E3 2007: WWE SmackDown vs. Raw 2008 |url=http://www.ign.com/articles/2007/07/10/pre-e3-2007-wwe-smackdown-vs-raw-2008 |access-date=February 15, 2015 |last=Casamassina |first=Matt |publisher=] |date=July 9, 2007}}</ref>


''SmackDown vs. Raw 2008'' is the ninth overall installment of the video game series based on the ] ] (WWE), the fourth game in the ] series, the sequel to 2006's '']'', and the first WWE game to feature the promotion's ] brand.<ref name="Eyeson">{{cite web |last=Miller |first=Greg |date=March 30, 2007 |url=http://www.ign.com/articles/2007/03/30/smackdown-vs-raw-2008-eyes-on |title=Smackdown vs. Raw 2008 Eyes-on |publisher=IGN |access-date=February 15, 2015}}</ref>
'''''WWE SmackDown vs. Raw 2008'''''<ref name="Eyeson">{{cite web |url=http://ps3.ign.com/articles/777/777264p1.html |title=Smackdown vs. Raw 2008 Eyes-on |accessdate=2007-05-09 |publisher=]}}</ref> ('''''Exciting Pro Wrestling 9''''' in ]) is a ] ] scheduled to be released on the ], ], ], and ] ] and the ], and ] ] by ] and developed by ]. <ref name="THQ-1">{{cite web | title=The Number One Fighting Video Game Franchise Takes on Three New Platforms in WWE(R) SmackDown(R) vs. Raw(R) 2008 | publisher=THQ | url=http://investor.thq.com/phoenix.zhtml?c=96376&p=irol-newsArticle&ID=980322&highlight=| accessdate=2007-03-31}}</ref>


The game was succeeded by '']'' in 2008.
It will be the latest edition to the long-running '']'' video game series based on the ] ] (WWE). It will be the sequel to ]'s '']'', and will be the first to include ].<ref name="Eyeson" /> It will also be the first WWE game to be available for all ] game consoles.


==Features== ==Gameplay==
Each wrestler will now feature two fighting style categories, one primary and one secondary. Each fighting style will have its advantages and disadvantages in particular match types. <ref name="IGN-2">{{cite web|last=Dunham|first=Jeremy|publisher=IGN|url=http://ps3.ign.com/articles/776/776654p1.html|title=First Interview: SmackDown vs. Raw 2008|accessdate=2007-03-31}}</ref> Overall, there will be eight styles altogether which are ], ], ], powerhouse, showman, brawler, dirty and technical.<ref name="WWE.com-1">{{cite web|last=Hunt|first=Jen|publisher=WWE.com|url=http://www.wwe.com/shows/wrestlemania/exclusives/sdvraw2008|title=SmackDown vs. Raw 2008 unveiled|accessdate=2007-03-31}}</ref> The wrestler's special move however will only be based on the wrestler's primary style. <ref name="IGN-2" /> Each wrestler now has two fighting style categories, one primary and one secondary. Each fighting style has its advantages and disadvantages in each particular match type.<ref name="IGN-2">{{cite web |last=Dunham |first=Jeremy |date=March 29, 2007 |url=http://www.ign.com/articles/2007/03/30/first-interview-smackdown-vs-raw-2008 |title=First Interview: SmackDown vs. Raw 2008 |publisher=IGN |access-date=February 15, 2015}}</ref> There are eight styles altogether: ], ], ], ], ], ], ] and ].<ref name="IGN-2" /><ref name="WWE.com-1">{{cite web |last=Hunt |first=Jen |date=March 30, 2007 |url=http://www.wwe.com/shows/wrestlemania/exclusives/sdvraw2008 |title=SmackDown vs. Raw 2008 unveiled |publisher=] |access-date=March 31, 2007 |archive-url=https://web.archive.org/web/20070408000841/http://www.wwe.com/shows/wrestlemania/exclusives/sdvraw2008 |archive-date=April 8, 2007}}</ref> In addition, creative manager of THQ Cory Ledesma said early in production that he planned on having numerous wrestler animations redone.<ref name="IGN-2" />


A new "struggle submission system" has been introduced, incorporating more ] into the game. The player executing the submission now can decide how much pressure is applied through moving the analog stick in a particular direction. Conversely, the player locked in a submission hold will have to power out using the analog stick.<ref name="IGN-2" /> A new "struggle submission system" has been introduced, incorporating more ] into the game. The player executing the submission can now decide how much pressure is applied by moving the analog stick in a particular direction. Similarly, the player locked in a submission hold will have to power out also by using the analog stick.<ref name="IGN-2" />


The game features the revived ] brand, and it takes its place alongside the established ] and ] brands. The official box art features the ECW logo prominently. The game's ECW branding has expanded the number of weapons available under the ring during gameplay. New weapons such as guitars are available and tables and barbed wire bats can be set on fire.<ref>{{cite web |url=http://www.thq.com/games/gameinfo.php?id=1273&upc=30128|title=WWE SmackDown vs. Raw 2008 (Wii) |publisher=THQ |access-date=February 15, 2015 |archive-url=https://web.archive.org/web/20070623222048/http://www.thq.com/games/gameinfo.php?id=1273&upc=30128 |archive-date=June 23, 2007}}</ref> Despite the inclusion of the brand, the franchise kept its ''SmackDown! vs. Raw'' name, although an early logo included "ECW Invasion" in the title. It had been changed, however, to "Featuring ECW".<ref name="IGN-2" />
The season mode and general manager mode from the previous games now have been merged to form the ] mode. Instead of the player fighting their way through the ranks of the ] to win a world title at ], the main quest is for the player to become a WWE legend and ultimately be inducted into the ] by completing a list of objectives. Depending on how established the player's wrestler is, the difficulty and amount of time it takes to become a Legend will vary. <ref name="IGN-2" />


The game features several arenas where WWE held events in 2006 and 2007. There are also arenas based on each WWE television show.
Also, ''SVR 2008'' will be the first in the series to feature the revived ] brand, which will be treated equal to the established ] and ] brands, phrased by ] as an "ECW Invasion".<ref>{{cite web |url=http://www.thq.com/games/gameinfo.php?id=1273&upc=30128 |title=THQ Wii information page |accessdate=2007-05-09 |publisher=THQ.com}}</ref> Despite the inclusion of the brand, the video game franchise will keep its ''SmackDown vs. Raw'' name, although an early logo has included "ECW Invasion".<ref>Yhttp://www.youtube.com/watch?v=jacOXfi-vuo</ref> Also, it was stated by Cory Ledesma that he plans on redoing the animations of the wrestlers.<ref name="IGN-2" />


===Modes===
There will be significant differences in the Nintendo DS version of the game. It will make use of the handheld's ] feature to control the wrestlers' in-ring action. The Nintendo DS version will also include wireless multiplayer action, as well as training minigames.<ref>{{cite web |url=http://www.thq.com/games/gameinfo.php?id=1273&upc=36128 |title=THQ Nintendo DS information page |accessdate=2007-05-09 |publisher=THQ.com}}</ref> However, there will be limitations from the other versions in that this version will feature a roster of only 20 wrestlers and will retain the Season mode rather than the new WWE 24/7 mode.<ref name="IGN-3">{{cite web|publisher=IGN|url=http://ds.ign.com/articles/777/777305p1.html|title=SmackDown! vs. Raw 2008 First Look|accessdate=2007-03-31}}</ref>
] making his ].]]
The game allows several different game modes to be played, each with different goals and options. The Season and General Manager Modes of previous games have been merged into the new ''"WWE 24/7" mode'', which takes its name from WWE's ]. Players can choose to play one of the game's included superstars or create a superstar, or as a general manager of one of the brands. Playing as a wrestler, the goal is to take that wrestler and achieve "legend" status. In order to do so, the player has to win matches, then team with and ] with other wrestlers, and gain popularity. At the same time, they must choose whether to train, exercise, relax, or take part in other activities when not wrestling, all with their own positive and negative effects. The player could only choose to be either on the Smackdown brand or the Raw brand, as the ECW brand was excluded.


Playing as a general manager is similar to the previous General Manager modes in the series, in which one has to choose a brand and act as its General Manager (] for ''Raw'', ] for ''SmackDown!'', ] for ''ECW''), ] a roster and make decisions to make it the most popular brand of the three. The General Manager is allowed to make staffing decisions, schedule workouts and events.<ref name="24/7">{{cite web |last=Miller |first=Greg |date=October 3, 2007 |url=http://www.ign.com/articles/2007/10/03/wwe-smackdown-vs-raw-2008-247-mode-report |title=WWE SmackDown! vs. Raw 2008 24/7 Mode Report |publisher=IGN |access-date=February 15, 2015}}</ref> This was also the last game in the ''Smackdown vs. Raw'' series to have a General Manager mode until '']''. There is also an all-new "Tournament Mode", which allows the player to control a superstar through the various stages of the WWE tournament, such as ] and ], as well as ]. The game also allows the players to create own tournament. This feature is excluded from the Nintendo DS and mobile versions. Like previous games in the series, the game also allows players to challenge for and defend championships.<ref> {{webarchive|url=https://web.archive.org/web/20071013125236/http://media.ps2.ign.com/media/882/882477/img_4874778.html|date=October 13, 2007}}</ref> The game includes championships used by the WWE in 2007, bringing back the branded championships from the ] and for the first time, the ].
The Wii version will take advantage of the ] and ] by using the motion sensing capabilities to pull off various attacks. For instance, punches and chops will be performed by slashing the Wii Remote in different directions, while performing a move such as a ] will require the player to lift the opponent by pulling the Wii Remote up and then thrusting it down to slam the opponent. <ref name="Wii-1">{{cite web | last=Hoffman | first=Chris | title=WWE on Wii! | publisher=Nintendo.com | url=http://www.nintendo.com/newsarticle?articleid=2TGxdECYFdJ4i8cavtp9TOTI4soyB0se&page= | accessdate=2007-03-31}}</ref>


== Fighting style system ==
==Announced roster==
The game featured the Fighting Style System which would not appear in later games until the release of '']'', where the system has returned. With each style, the character would adopt a series of preset abilities. Depending on primary ability, they would also be able to perform a unique move that can only be activated if the player has a stored finisher icon.
<!--Before adding a character, please give a source for them or else it will be deleted-->
The following characters were confirmed to appear in at least one version of the game by ],<ref name="IGN-1">{{cite web|last=Miller|first=Greg|publisher=IGN|url=http://ps3.ign.com/articles/777/777264p1.html|title=Smackdown vs. Raw 2008 Eyes-on|accessdate=2007-03-31}}</ref> Nintendo,<ref name="Wii-1" /> and other sources:
{| border="0"
| valign="top" |
Superstars
*]
*]
*]<ref name="G-Hole-15" >{{cite web |url=http://www.mtv.com/overdrive/?id=1556230&vid=142507|title=The G-Hole, Episode 15|accessdate=2007-05-19 |publisher=]}}</ref>
*]
*]<ref name="pocket">{{cite web |url=http://www.pocketgamer.co.uk/r/Mobile/WWE+SmackDown+vs.+RAW+2008/news.asp?c=2766 |title=WWE Smackdown vs Raw 2008 beefed up for mobile |accessdate=2007-05-09 |last=Dredge |first=Stuart |publisher=PocketGamer.co.uk}}</ref>
*]<ref name="pocket" />
*]<ref name="IGNinterview">{{cite web |url=http://wii.ign.com/articles/777/777154p3.html |title=First Interview: SmackDown vs. Raw 2008 |accessdate=2007-05-09 |publisher=]}}</ref>
*]
*]
*]<ref name="GameSpot-First Look" >{{cite web |url=http://www.gamespot.com/ps3/action/smackdownvsraw2008/news.html?sid=6168373&mode=previews|title=WWE SmackDown! vs. RAW 2008 First-Look|accessdate=2007-05-21 |publisher=]}}</ref>
*]
*]
*]
*]
*]
*]
*]<ref name="IGNinterview" />
*]
*]
*]<ref name="pocket" />
*]
*]<ref>http://www.gamedaily.com/interviews/_a/feature-smackdown-vs-raw-2008-interview/20070403171109990001</ref>
*]<ref name="IGN-1">{{cite web|last=Miller|first=Greg|publisher=IGN|url=http://ps3.ign.com/articles/777/777264p1.html|title=Smackdown vs. Raw 2008 Eyes-on|accessdate=2007-03-31}}</ref>


The fighting styles were Powerhouse, Showman, Hardcore, Dirty, Brawler, High-Flyer, Submission and Technical. This system was highly criticized as these pre-setting gave some wrestlers abilities which they cannot actually use, or stopped them from using common moves. For example, ] and ] did not have the ability to perform any of their springboard attacks, and ] was as strong as some of the larger characters in the game. Also, the choice of fighting styles limited the variety of moves available in create-a-moveset.
Divas
*]<ref name="G-Hole-15" />
*]
Commentators
*] - ] and ]<ref name="GameSpot-First Look" />
| valign="top" |
|}
<!--Before adding a character, please give a source for them or else it will be deleted-->


Wrestlers with the powerhouse fighting style can break out of a pin attempt with just one button press, unless they had sustained a large amount of arm damage. They could also do a powerful Irish Whip (later named a 'Hammer Throw'), which could cause damage if the opponent hit the corner turnbuckles. A player (regardless of weight) could be sent reeling over the top rope with the force of this move. Their special ability was called 'Rampage', a temporary adrenaline rush in which their grapple moves could not be reversed or blocked.
==References==
{{reflist}}


Technical wrestlers automatically reversed all quick grapple moves until they had taken a good deal of arm damage. They also had the ability to perform diving attacks onto opponents outside of the ring. Their special ability was an adrenaline rush that allowed them to counter every attack for a limited time.
|
|


Showman is one of the more common kinds. Performing taunts or dives from higher positions cause a faster rise in momentum. They also have 2 special abilities. One allows them to perform one of their opponent's taunts, and if uninterrupted, the opponent is unable to gain any momentum for a limited time. They can alternatively copy their opponent's finishing move if in the correct position to do so. However, the copied move is weaker than the original.
==External links==
* | | | | | at ]
* | | | | | at ]


The most common kind is the Brawler. Brawlers can sit on a downed opponent and punch their opponent's head repeatedly. They also have a special combination of 3 to 5 strikes. If the first strike connects, the defending wrestler is not able to block, avoid or counter the remainder of the strikes in the combination. Their special ability is called 'Wreck Shop', a limited adrenaline rush in which all opponent strikes are countered and all strikes become unblockable.
| | | |

|
High-flyers can perform springboard diving attacks to opponents inside or outside of the ring. Instead of countering or side-stepping attacks, they perform an evasive roll. Their special ability is a possum pin. After recovering from being knocked down, a high-flyer can remain on the ground. If the attacker attempts a grapple move, the defending wrestler will go for a pin attempt which is difficult to break out of. However, if the opponent attempts a strike, then the pin attempt is lost.
| At ProGam3s.Com

Submission wrestlers can break out of Struggle Submissions with ease. They can also force an opponent to submit to any Struggle Submission, even if it is not a finisher or signature move.

Dirty wrestlers, like Chavo Guerrero, can perform dirty moves, which boost their momentum faster. They can also remove turnbuckle covers and use weapons to build momentum. They can also use the referee as a human shield, making themselves immune to all attacks. When they release the referee, they shove him into the opponent. This is difficult to avoid and momentarily stuns the opponent and the referee. Their special move involves an eye-poke and a low blow which causes a lot of damage to the head and torso.

Hardcore wrestlers get momentum bonuses for using weapons. They can also perform grapple moves while holding a weapon. If they try to use a steel chair with full momentum, they automatically perform the Steel Chair DDT. If they are caused to bleed, they instantly get full momentum. Their special move can only be performed with a steel chair in hand. They strike themselves in the face repeated until they bleed. While this causes full momentum, it also causes critical head damage.

==Roster==
] made its first appearance in the series as a brand. ], ], ], ], ], ], ], and ] made their WWE video game debuts. ] and ] would make their only appearances in the franchise with this installment. It also marked the return of ] to the franchise who if not counting 2003's '']'' last appeared in 2002's '']''. It is the last WWE video game to feature ]. It is also the last game to feature ] as an active member of the roster, as he would be featured as a legend in games moving forward. The handheld versions had exclusive characters, with ], ], and ] being PSP exclusives, and ] being a Nintendo DS exclusive.

This is the first game in the series not to feature ] after his ] in June 2007. All materials related to Benoit were removed or made unavailable through normal means, including all versions of the crossface and diving headbutt.

], ], and ] were omitted from the game even though they were a part of the current roster at the time and were featured in '']''.

==Development==
] wrestles ] (this was an early screenshot; Rey Mysterio's attire was changed from white to black during development).]]

===PlayStation 2===
Graphics and gameplay are similar to the previous years in the ''SvR'' series. It also includes the new 24/7 mode which includes Become a Legend or GM Mode where the players can also train superstars and gain them popularity.

===Xbox 360 and PlayStation 3===
The Xbox 360 has the custom soundtrack feature which people can import their own music in superstars entrances. However, the PS3 has a first person view in entrances where people can control where the superstar looks with the Sixaxis controller.

The PS3 version also had a special "Collector's Edition" which came with a DVD detailing the game, a Kelly Kelly trading card, and a booklet featuring various superstars signature moves.<ref>{{cite web |url=http://ps3.gamezone.com/gamesell/p33672.htm |title=WWE SmackDown vs. RAW 2008 Collector's Edition for PS3 at GameZone.com |publisher=GameZone |archive-url=https://web.archive.org/web/20081004200215/http://ps3.gamezone.com/gamesell/p33672.htm |archive-date=October 4, 2008 |url-status=dead |access-date=February 15, 2015}}</ref>

The Xbox 360 version also had special "High Flyer" and "Dirty" Editions which came with Special Edition Slipcase, "I'm a High Flyer" or "I Fight Dirty" T-shirts, 1 page Kelly Kelly calendar, 8 Numbered Limited Edition "Fighting Styles" Postcards, and a "Create a Superstar" Mini Guide.<ref>{{cite web |url=http://www.gamehead.com.au/XBox-360/Fighting/WWE-Smackdown-Vs-RAW-2008-High-Flyer-XBOX-360/111102 |title=WWE Smackdown Vs RAW 2008 High Flyer - XBOX 360 |publisher=] |archive-url=https://web.archive.org/web/20090718001904/http://www.gamehead.com.au/XBox-360/Fighting/WWE-Smackdown-Vs-RAW-2008-High-Flyer-XBOX-360/111102 |archive-date=July 18, 2009 |url-status=dead |access-date=February 15, 2015}}</ref>

===Wii===
Instead of featuring ''24/7 mode'', it features ''Main Event Mode'' where the players can play as a created superstar and rise to the top. The Wii version of the game features only chairs as the exclusive weapons. Also the Wii version only has 5 match types such as Singles Match, ], ], ] and Knockout Match.

===PSP===
The game has the same graphics as the previous games in the ''SvR'' PSP ports, but ], ] and ] are PSP exclusive unlockable Legends.

===Matches===
This would be the last game to feature the Buried Alive Match, as it would not appear in its sequel '']'', or any other games to follow until '']'' (only in the 2K Showcase).

==Reception==
{{Video game reviews
| DS = true
| PS2 = true
| PS3 = true
| PSP = true
| WII = true
| X360 = true
| EGM_X360 = 6.83/10<ref name=EGM>{{cite magazine |author=EGM staff |title=WWE SmackDown vs. Raw 2008 (X360) |magazine=] |date=December 2007 |page=106}}</ref>
| EuroG_X360 = 6/10<ref name=EuroG>{{cite web |last=Whitehead |first=Dan |date=November 12, 2007 |url=http://www.eurogamer.net/articles/wwe-smackdown-vs-raw-2008-review |title=WWE SmackDown vs. Raw 2008 (X360) |website=] |access-date=February 15, 2015}}</ref>
| GI_PS3 = 8/10<ref name=GI>{{cite magazine |last=Reeves |first=Ben |url=http://gameinformer.com/NR/exeres/35F7FF40-CE4E-4548-B8FB-9F1D9CCBF24C.htm |title=WWE SmackDown vs. Raw 2008 (PS3, X360) |magazine=] |issue=176 |date=December 2007 |archive-url=https://web.archive.org/web/20080115203154/http://gameinformer.com/NR/exeres/35F7FF40-CE4E-4548-B8FB-9F1D9CCBF24C.htm |archive-date=January 15, 2008 |url-status=dead |access-date=February 15, 2015}}</ref>
| GI_X360 = 8/10<ref name=GI/>
| GamePro_PS3 = {{Rating|4.5|5}}<ref name=GameProPS3>{{cite magazine |last=Melick |first=Todd |url=http://gamepro.com/sony/ps3/games/reviews/147708.shtml |title=Review: WWE Smackdown Vs. Raw 2008 (PS3) |magazine=] |date=December 2007 |page=124 |archive-url=https://web.archive.org/web/20071116153323/http://gamepro.com/sony/ps3/games/reviews/147708.shtml |archive-date=November 16, 2007 |url-status=dead |access-date=February 15, 2015}}</ref>
| GamePro_X360 = {{Rating|4.5|5}}<ref name=GameProX360>{{cite magazine |last=Melick |first=Todd |date=November 13, 2007 |url=http://www.gamepro.com/microsoft/xbox360/games/reviews/147508.shtml |title=Review: WWE Smackdown Vs. Raw 2008 (X360) |magazine=GamePro |archive-url=https://web.archive.org/web/20071114112117/http://www.gamepro.com/microsoft/xbox360/games/reviews/147508.shtml |archive-date=November 14, 2007 |url-status=dead |access-date=February 15, 2015}}</ref>
| GameRev_PS2 = C<ref name=GameRev>{{cite web |last=Tan |first=Nick |date=November 11, 2007 |url=http://www.gamerevolution.com/review/wwe-smackdown-vs-raw-2008 |title=WWE SmackDown! vs. Raw 2008 Review (PS2, PS3, X360) |publisher=] |access-date=February 16, 2015}}</ref>
| GameRev_PS3 = C<ref name=GameRev/>
| GameRev_X360 = C<ref name=GameRev/>
| GSpot_DS = 6.5/10<ref name=GSpotDS>{{cite web |last=Provo |first=Frank |date=November 21, 2007 |url=http://www.gamespot.com/reviews/wwe-smackdown-vs-raw-2008-review/1900-6183250/ |title=WWE SmackDown! vs. RAW 2008 Review (DS) |website=GameSpot |access-date=February 15, 2015}}</ref>
| GSpot_PS2 = 6.5/10<ref name=GSpot>{{cite web |last=Navarro |first=Alex |date=November 14, 2007 |url=http://www.gamespot.com/reviews/wwe-smackdown-vs-raw-2008-review/1900-6182916/ |title=WWE SmackDown! vs. RAW 2008 Review (PS2, PS3, X360) |website=] |access-date=February 15, 2015}}</ref>
| GSpot_PS3 = 6.5/10<ref name=GSpot/>
| GSpot_WII = 4.5/10<ref name=GSpotWII>{{cite web |last=Navarro |first=Alex |date=November 26, 2007 |url=http://www.gamespot.com/reviews/wwe-smackdown-vs-raw-2008-review/1900-6183353/ |title=WWE SmackDown! vs. RAW 2008 Review (Wii) |website=GameSpot |access-date=February 15, 2015}}</ref>
| GSpot_X360 = 6.5/10<ref name=GSpot/>
| GSpy_DS = {{Rating|3|5}}<ref name=GSpyDS>{{cite web |last=Villoria |first=Gerald |date=November 28, 2007 |url=http://ds.gamespy.com/nintendo-ds/wwe-smackdown-vs-raw-2008-unofficial-title/838481p1.html |title=GameSpy: WWE Smackdown vs. Raw 2008 (NDS) |publisher=GameSpy |archive-url=https://web.archive.org/web/20071201101245/http://ds.gamespy.com/nintendo-ds/wwe-smackdown-vs-raw-2008-unofficial-title/838481p1.html |archive-date=December 1, 2007 |url-status=dead |access-date=February 15, 2015}}</ref>
| GSpy_PS3 = {{Rating|3|5}}<ref name=GSpy>{{cite web |last=Villoria |first=Gerald |date=November 19, 2007 |url=http://ps3.gamespy.com/playstation-3/wwe-smackdown-vs-raw-2008/836690p1.html |title=GameSpy: WWE Smackdown vs. Raw 2008 (PS3, X360) |publisher=] |access-date=February 15, 2015}}</ref>
| GSpy_X360 = {{Rating|3|5}}<ref name=GSpy/>
| GT_PS3 = 7.4/10<ref name=GT>{{cite web |url=http://www.gametrailers.com/reviews/xjmfbc/wwe-smackdown--vs--raw-2008-review |title=WWE SmackDown! vs. Raw 2008 Review (PS3, X360) |publisher=] |date=December 4, 2007 |access-date=February 15, 2015}}</ref>
| GT_X360 = 7.4/10<ref name=GT/>
| GameZone_DS = 7/10<ref name=GameZoneDS>{{cite web |last=Valentino |first=Nick |date=December 2, 2007 |url=http://www.gamezone.com/reviews/wwe_smackdown_vs_raw_2008_nds_review |title=WWE Smackdown Vs. Raw 2008 - NDS - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20080930052434/http://nds.gamezone.com/gzreviews/r32205.htm |archive-date=September 30, 2008 |url-status=live |access-date=February 15, 2015}}</ref>
| GameZone_PS2 = 7/10<ref name=GameZonePS2>{{cite web |last=Bedigian |first=Louis |date=November 12, 2007 |url=http://www.gamezone.com/reviews/wwe_smackdown_vs_raw_2008_ps2_review |title=WWE Smackdown Vs. Raw 2008 - PS2 - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20081004030321/http://ps2.gamezone.com/gzreviews/r32205.htm |archive-date=October 4, 2008 |url-status=live |access-date=February 15, 2015}}</ref>
| GameZone_PS3 = 7.5/10<ref name=GameZonePS3>{{cite web |last=Romano |first=Natalie |date=November 30, 2007 |url=http://ps3.gamezone.com/gzreviews/r32205.htm |title=WWE Smackdown Vs. Raw 2008 Review - PlayStation 3 |publisher=GameZone |archive-url=https://web.archive.org/web/20081006092804/http://ps3.gamezone.com/gzreviews/r32205.htm |archive-date=October 6, 2008 |url-status=dead |access-date=February 15, 2015}}</ref>
| GameZone_PSP = 6.5/10<ref name=GameZonePSP>{{cite web |last=Sandoval |first=Angelina |date=November 29, 2007 |url=http://www.gamezone.com/reviews/wwe_smackdown_vs_raw_2008_psp_review |title=WWE Smackdown Vs. Raw 2008 - PSP - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20081006051154/http://psp.gamezone.com/gzreviews/r32205.htm |archive-date=October 6, 2008 |access-date=February 15, 2015}}</ref>
| GameZone_WII = 7.5/10<ref name=GameZoneWII>{{cite web |last=Zacarias |first=Eduardo |date=November 29, 2007 |url=http://www.gamezone.com/reviews/wwe_smackdown_vs_raw_2008_wii_review |title=WWE Smackdown Vs. Raw 2008 - WII - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20081006115958/http://wii.gamezone.com/gzreviews/r32205.htm |archive-date=October 6, 2008 |url-status=live |access-date=February 15, 2015}}</ref>
| GameZone_X360 = 7/10<ref name=GameZone360>{{cite web |last=Hopper |first=Steven |date=November 18, 2007 |url=http://www.gamezone.com/reviews/wwe_smackdown_vs_raw_2008_360_review |title=WWE Smackdown Vs. Raw 2008 - 360 - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20081007051118/http://xbox360.gamezone.com/gzreviews/r32205.htm |archive-date=October 7, 2008 |url-status=live |access-date=February 15, 2015}}</ref>
| IGN_DS = 7/10<ref name=IGNDS>{{cite web |last=Bozon |first=Mark |date=November 1, 2007 |url=http://www.ign.com/articles/2007/11/02/wwe-smackdown-vs-raw-2008-review-3 |title=WWE SmackDown! vs. Raw 2008 Review (NDS) |publisher=IGN |access-date=February 15, 2015}}</ref>
| IGN_PS2 = 6.8/10<ref name=IGNPS2>{{cite web |last=Miller |first=Greg |date=November 1, 2007 |url=http://www.ign.com/articles/2007/11/01/wwe-smackdown-vs-raw-2008-review-6 |title=WWE SmackDown! vs. Raw 2008 Review (PS2) |publisher=IGN |access-date=February 15, 2015}}</ref>
| IGN_PS3 = 7.5/10<ref name=IGN360>{{cite web |last=Miller |first=Greg |date=November 1, 2007 |url=http://www.ign.com/articles/2007/11/01/wwe-smackdown-vs-raw-2008-review-7 |title=WWE SmackDown! vs. Raw 2008 Review (X360) |publisher=IGN |access-date=February 15, 2015}}</ref>
| IGN_PSP = 6.5/10<ref name=IGNPSP>{{cite web |last=Miller |first=Greg |date=November 1, 2007 |url=http://www.ign.com/articles/2007/11/02/wwe-smackdown-vs-raw-2008-review-2 |title=WWE SmackDown! vs. Raw 2008 Review (PSP) |publisher=IGN |access-date=February 15, 2015}}</ref>
| IGN_WII = 7.5/10<ref name=IGNWII>{{cite web |last=Bozon |first=Mark |date=November 1, 2007 |url=http://www.ign.com/articles/2007/11/01/wwe-smackdown-vs-raw-2008-review-4 |title=WWE SmackDown! vs. Raw 2008 Review (Wii) |publisher=IGN |access-date=February 15, 2015}}</ref>
| IGN_X360 = 7.8/10<ref name=IGNPS3>{{cite web |last=Miller |first=Greg |date=November 1, 2007 |url=http://www.ign.com/articles/2007/11/01/wwe-smackdown-vs-raw-2008-review-5 |title=WWE SmackDown! vs. Raw 2008 Review (PS3) |publisher=IGN |access-date=February 15, 2015}}</ref>
| NP_WII = 6.5/10<ref name=NP>{{cite magazine |title=WWE SmackDown vs. Raw 2008 (Wii) |magazine=] |volume=223 |date=December 2007 |page=84}}</ref>
| OXM_X360 = 8.5/10<ref name=OXM>{{cite magazine |last=Lewis |first=Cameron |url=http://oxmonline.com/article/reviews/xbox-360/s-z/wwe-smackdown-vs-raw-2008 |title=WWE SmackDown vs. Raw 2008 |magazine=] |date=December 2007 |page=74 |archive-url=https://web.archive.org/web/20101216231736/http://oxmonline.com/article/reviews/xbox-360/s-z/wwe-smackdown-vs-raw-2008 |archive-date=December 16, 2010 |url-status=dead |access-date=February 15, 2015}}</ref>
| PSM_PS2 = 8.5/10<ref name=PSMPS2>{{cite journal |title=Review: WWE SmackDown vs. Raw 2008 (PS2) |journal=PSM |date=December 2007 |page=73}}</ref>
| PSM_PS3 = 9/10<ref name=PSMPS3>{{cite magazine |title=Review: WWE SmackDown vs. Raw 2008 (PS3) |magazine=] |date=December 2007 |page=72}}</ref>
| GR_DS = 61.64%<ref name=GRDS>{{cite web |url=http://www.gamerankings.com/ds/938846-wwe-smackdown-vs-raw-2008/index.html |title=WWE SmackDown vs. Raw 2008 for DS |publisher=GameRankings |access-date=February 15, 2015}}</ref>
| GR_PS2 = 73.60%<ref name=GRPS2>{{cite web |url=http://www.gamerankings.com/ps2/938802-wwe-smackdown-vs-raw-2008/index.html |title=WWE SmackDown vs. Raw 2008 for PlayStation 2 |publisher=] |access-date=February 15, 2015}}</ref>
| GR_PS3 = 71.72%<ref name=GRPS3>{{cite web |url=http://www.gamerankings.com/ps3/938803-wwe-smackdown-vs-raw-2008/index.html |title=WWE SmackDown vs. Raw 2008 for PlayStation 3 |publisher=GameRankings |access-date=February 15, 2015}}</ref>
| GR_PSP = 66.20%<ref name=GRPSP>{{cite web |url=http://www.gamerankings.com/psp/938804-wwe-smackdown-vs-raw-2008/index.html |title=WWE SmackDown vs. Raw 2008 for PSP |publisher=GameRankings |access-date=February 15, 2015}}</ref>
| GR_WII = 59.14%<ref name=GRWII>{{cite web |url=http://www.gamerankings.com/wii/938847-wwe-smackdown-vs-raw-2008/index.html |title=WWE SmackDown vs. Raw 2008 for Wii |publisher=GameRankings |access-date=February 15, 2015}}</ref>
| GR_X360 = 70.47%<ref name=GRX360>{{cite web |url=http://www.gamerankings.com/xbox360/938801-wwe-smackdown-vs-raw-2008/index.html |title=WWE SmackDown vs. Raw 2008 for Xbox 360 |publisher=GameRankings |access-date=February 15, 2015}}</ref>
| MC_DS = 61/100<ref name=MCDS>{{cite web |url=https://www.metacritic.com/game/wwe-smackdown-vs-raw-2008/critic-reviews/?platform=ds |title=WWE SmackDown vs. Raw 2008 for DS Reviews |website=Metacritic |access-date=February 15, 2015}}</ref>
| MC_PS2 = 71/100<ref name=MCPS2>{{cite web |url=https://www.metacritic.com/game/wwe-smackdown-vs-raw-2008/critic-reviews/?platform=playstation-2 |title=WWE SmackDown vs. Raw 2008 for PlayStation 2 Reviews |website=Metacritic |access-date=February 15, 2015}}</ref>
| MC_PS3 = 74/100<ref name=MCPS3>{{cite web |url=https://www.metacritic.com/game/wwe-smackdown-vs-raw-2008/critic-reviews/?platform=playstation-3 |title=WWE SmackDown vs. Raw 2008 for PlayStation 3 Reviews |website=] |access-date=February 15, 2015}}</ref>
| MC_PSP = 68/100<ref name=MCPSP>{{cite web |url=https://www.metacritic.com/game/wwe-smackdown-vs-raw-2008/critic-reviews/?platform=psp |title=WWE SmackDown vs. Raw 2008 for PSP Reviews |website=Metacritic |access-date=February 15, 2015}}</ref>
| MC_WII = 59/100<ref name=MCWII>{{cite web |url=https://www.metacritic.com/game/wwe-smackdown-vs-raw-2008/critic-reviews/?platform=wii |title=WWE SmackDown vs. Raw 2008 for Wii Reviews |website=Metacritic |access-date=February 15, 2015}}</ref>
| MC_X360 = 71/100<ref name=MCX360>{{cite web |url=https://www.metacritic.com/game/wwe-smackdown-vs-raw-2008/critic-reviews/?platform=xbox-360 |title=WWE SmackDown vs. Raw 2008 for Xbox 360 Reviews |website=Metacritic |access-date=February 15, 2015}}</ref>
}}
''Smackdown vs. Raw 2008'' received "mixed or average" reviews upon release. ] and ] gave it a score of 73.60% and 71 out of 100 for the PlayStation 2 version;<ref name=GRPS2/><ref name=MCPS2/> 71.72% and 74 out of 100 for the PlayStation 3 version;<ref name=GRPS3/><ref name=MCPS3/> 70.47% and 71 out of 100 for the Xbox 360 version;<ref name=GRX360/><ref name=MCX360/> 66.20% and 68 out of 100 for the PSP version;<ref name=GRPSP/><ref name=MCPSP/> 61.64% and 61 out of 100 for the DS version;<ref name=GRDS/><ref name=MCDS/> 59.14% and 59 out of 100 for the Wii version;<ref name=GRWII/><ref name=MCWII/> and 55% for the Mobile version.<ref name=GRMB>{{cite web |url=http://www.gamerankings.com/mobile/944336-wwe-smackdown-vs-raw-2008/index.html |title=WWE SmackDown vs. Raw 2008 for Mobile |publisher=GameRankings |access-date=February 15, 2015}}</ref>

For the Mobile version, GameZone gave 5.5 out of 10,<ref name=GameZoneMB>{{cite web |last=Bedigian |first=Louis |date=January 30, 2008 |url=http://www.gamezone.com/reviews/wwe_smackdown_vs_raw_2008_mb_review |title=WWE Smackdown Vs. Raw 2008 - MB - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20080928001045/http://mobile.gamezone.com/gzreviews/r32205.htm |archive-date=September 28, 2008 |url-status=live |access-date=February 15, 2015}}</ref> while ] gave the score four out of ten.<ref name=IGNMB>{{cite web |last=Roush |first=George |date=November 16, 2007 |url=http://www.ign.com/articles/2007/11/16/wwe-smackdown-vs-raw-2008-review |title=WWE SmackDown! vs. RAW 2008 Review (Cell) |publisher=IGN |access-date=February 15, 2015}}</ref> Both reviewers were critical to its mechanics, but considered its visuals as decent.

The PlayStation 2 version of ''WWE SmackDown vs. Raw 2008'' received a "Platinum" sales award from the ] (ELSPA),<ref name=platinumelspa>{{cite web |archive-url=https://web.archive.org/web/20090515224703/http://www.elspa.com/?i=3944 |url=http://www.elspa.com:80/?i=3944 |title=ELSPA Sales Awards: Platinum |work=] |archive-date=May 15, 2009 |url-status=dead}}</ref> indicating sales of at least 300,000 copies in the United Kingdom.<ref name=gamasutrasales>{{cite web | archive-url=https://web.archive.org/web/20170918063107/https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php | url=https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php | title=ELSPA: ''Wii Fit'', ''Mario Kart'' Reach Diamond Status In UK | author=Caoili, Eric | date=November 26, 2008 |work=] | archive-date=September 18, 2017 | url-status=dead}}</ref> The game had shipped 6 million units across all platforms by March 2008.<ref>{{cite web|url=https://www.businesswire.com/news/home/20080506006705/en/THQ-Reports-Fiscal-2008-Fourth-Quarter-Results|title=THQ Reports Fiscal 2008 Fourth Quarter Results|date=May 6, 2008|publisher=]|website=]}}</ref>
{{clear}}

==See also==
{{Portal|2000s|Video games}}
* ]
* ]
* ]
* '']''

==References ==
{{Reflist|30em}}

==External links==
* {{IMDb title|1141278}}
* {{moby game|id=/wwe-smackdown-vs-raw-2008}}
* {{moby game|id=/nintendo-ds/wwe-smackdown-vs-raw-2008_|name=''WWE SmackDown vs. Raw 2008'' (Nintendo DS)}}


{{WWE video games}} {{WWE video games}}
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Latest revision as of 23:53, 26 December 2024

2007 professional wrestling video game

2007 video game
WWE SmackDown vs. Raw 2008
Cover art featuring John Cena, The Undertaker and Bobby Lashley
Developer(s)Yuke's
Amaze Entertainment (DS)
Publisher(s)THQ
SeriesSmackDown vs. Raw
Platform(s)
ReleaseNintendo DS, PlayStation 2, Wii & Xbox 360
  • EU: November 9, 2007
  • NA: November 13, 2007
  • AU: November 15, 2007
  • JP: February 14, 2008 (PS2, Wii, X360)
PlayStation 3 & PlayStation Portable
  • EU: November 9, 2007
  • NA: November 13, 2007
  • AU: November 22, 2007
  • JP: February 14, 2008 (PS3)
Genre(s)Sports
Mode(s)Single-player, multiplayer, multiplayer online

WWE SmackDown vs. Raw 2008 (also known as WWE SmackDown vs. Raw 2008 featuring ECW and WWE SmackDown vs. Raw 2008 ECW Invasion) is a professional wrestling video game published by THQ in November 2007, and developed by Yuke's for the PlayStation 2, PlayStation 3, Xbox 360, Wii, and PlayStation Portable video game consoles, with Amaze Entertainment overseeing development for the Nintendo DS version.

SmackDown vs. Raw 2008 is the ninth overall installment of the video game series based on the professional wrestling promotion World Wrestling Entertainment (WWE), the fourth game in the SmackDown vs. Raw series, the sequel to 2006's SmackDown vs. Raw 2007, and the first WWE game to feature the promotion's ECW brand.

The game was succeeded by WWE SmackDown vs. Raw 2009 in 2008.

Gameplay

Each wrestler now has two fighting style categories, one primary and one secondary. Each fighting style has its advantages and disadvantages in each particular match type. There are eight styles altogether: high-flyer, hardcore, submission, powerhouse, showman, brawler, dirty and technical. In addition, creative manager of THQ Cory Ledesma said early in production that he planned on having numerous wrestler animations redone.

A new "struggle submission system" has been introduced, incorporating more analog control into the game. The player executing the submission can now decide how much pressure is applied by moving the analog stick in a particular direction. Similarly, the player locked in a submission hold will have to power out also by using the analog stick.

The game features the revived ECW brand, and it takes its place alongside the established Raw and SmackDown! brands. The official box art features the ECW logo prominently. The game's ECW branding has expanded the number of weapons available under the ring during gameplay. New weapons such as guitars are available and tables and barbed wire bats can be set on fire. Despite the inclusion of the brand, the franchise kept its SmackDown! vs. Raw name, although an early logo included "ECW Invasion" in the title. It had been changed, however, to "Featuring ECW".

The game features several arenas where WWE held events in 2006 and 2007. There are also arenas based on each WWE television show.

Modes

Elijah Burke making his ring entrance.

The game allows several different game modes to be played, each with different goals and options. The Season and General Manager Modes of previous games have been merged into the new "WWE 24/7" mode, which takes its name from WWE's video on-demand service. Players can choose to play one of the game's included superstars or create a superstar, or as a general manager of one of the brands. Playing as a wrestler, the goal is to take that wrestler and achieve "legend" status. In order to do so, the player has to win matches, then team with and feud with other wrestlers, and gain popularity. At the same time, they must choose whether to train, exercise, relax, or take part in other activities when not wrestling, all with their own positive and negative effects. The player could only choose to be either on the Smackdown brand or the Raw brand, as the ECW brand was excluded.

Playing as a general manager is similar to the previous General Manager modes in the series, in which one has to choose a brand and act as its General Manager (Jonathan Coachman for Raw, Theodore Long for SmackDown!, Tommy Dreamer for ECW), draft a roster and make decisions to make it the most popular brand of the three. The General Manager is allowed to make staffing decisions, schedule workouts and events. This was also the last game in the Smackdown vs. Raw series to have a General Manager mode until WWE 2K22. There is also an all-new "Tournament Mode", which allows the player to control a superstar through the various stages of the WWE tournament, such as Beat The Clock Sprint and King of the Ring, as well as Money in the Bank tournament. The game also allows the players to create own tournament. This feature is excluded from the Nintendo DS and mobile versions. Like previous games in the series, the game also allows players to challenge for and defend championships. The game includes championships used by the WWE in 2007, bringing back the branded championships from the previous game and for the first time, the ECW Championship.

Fighting style system

The game featured the Fighting Style System which would not appear in later games until the release of WWE 2K18, where the system has returned. With each style, the character would adopt a series of preset abilities. Depending on primary ability, they would also be able to perform a unique move that can only be activated if the player has a stored finisher icon.

The fighting styles were Powerhouse, Showman, Hardcore, Dirty, Brawler, High-Flyer, Submission and Technical. This system was highly criticized as these pre-setting gave some wrestlers abilities which they cannot actually use, or stopped them from using common moves. For example, Carlito and Chavo Guerrero did not have the ability to perform any of their springboard attacks, and Mr. McMahon was as strong as some of the larger characters in the game. Also, the choice of fighting styles limited the variety of moves available in create-a-moveset.

Wrestlers with the powerhouse fighting style can break out of a pin attempt with just one button press, unless they had sustained a large amount of arm damage. They could also do a powerful Irish Whip (later named a 'Hammer Throw'), which could cause damage if the opponent hit the corner turnbuckles. A player (regardless of weight) could be sent reeling over the top rope with the force of this move. Their special ability was called 'Rampage', a temporary adrenaline rush in which their grapple moves could not be reversed or blocked.

Technical wrestlers automatically reversed all quick grapple moves until they had taken a good deal of arm damage. They also had the ability to perform diving attacks onto opponents outside of the ring. Their special ability was an adrenaline rush that allowed them to counter every attack for a limited time.

Showman is one of the more common kinds. Performing taunts or dives from higher positions cause a faster rise in momentum. They also have 2 special abilities. One allows them to perform one of their opponent's taunts, and if uninterrupted, the opponent is unable to gain any momentum for a limited time. They can alternatively copy their opponent's finishing move if in the correct position to do so. However, the copied move is weaker than the original.

The most common kind is the Brawler. Brawlers can sit on a downed opponent and punch their opponent's head repeatedly. They also have a special combination of 3 to 5 strikes. If the first strike connects, the defending wrestler is not able to block, avoid or counter the remainder of the strikes in the combination. Their special ability is called 'Wreck Shop', a limited adrenaline rush in which all opponent strikes are countered and all strikes become unblockable.

High-flyers can perform springboard diving attacks to opponents inside or outside of the ring. Instead of countering or side-stepping attacks, they perform an evasive roll. Their special ability is a possum pin. After recovering from being knocked down, a high-flyer can remain on the ground. If the attacker attempts a grapple move, the defending wrestler will go for a pin attempt which is difficult to break out of. However, if the opponent attempts a strike, then the pin attempt is lost.

Submission wrestlers can break out of Struggle Submissions with ease. They can also force an opponent to submit to any Struggle Submission, even if it is not a finisher or signature move.

Dirty wrestlers, like Chavo Guerrero, can perform dirty moves, which boost their momentum faster. They can also remove turnbuckle covers and use weapons to build momentum. They can also use the referee as a human shield, making themselves immune to all attacks. When they release the referee, they shove him into the opponent. This is difficult to avoid and momentarily stuns the opponent and the referee. Their special move involves an eye-poke and a low blow which causes a lot of damage to the head and torso.

Hardcore wrestlers get momentum bonuses for using weapons. They can also perform grapple moves while holding a weapon. If they try to use a steel chair with full momentum, they automatically perform the Steel Chair DDT. If they are caused to bleed, they instantly get full momentum. Their special move can only be performed with a steel chair in hand. They strike themselves in the face repeated until they bleed. While this causes full momentum, it also causes critical head damage.

Roster

ECW made its first appearance in the series as a brand. Ashley, CM Punk, Cryme Tyme, Elijah Burke, Kelly Kelly, Kenny Dykstra, Marcus Cor Von, and MVP made their WWE video game debuts. Sabu and The Sandman would make their only appearances in the franchise with this installment. It also marked the return of Jeff Hardy to the franchise who if not counting 2003's WWE Crush Hour last appeared in 2002's WWE SmackDown! Shut Your Mouth. It is the last WWE video game to feature Torrie Wilson. It is also the last game to feature Ric Flair as an active member of the roster, as he would be featured as a legend in games moving forward. The handheld versions had exclusive characters, with Eddie Guerrero, Jim Neidhart, and Sgt. Slaughter being PSP exclusives, and Hardcore Holly being a Nintendo DS exclusive.

This is the first game in the series not to feature Chris Benoit after his double murder and suicide in June 2007. All materials related to Benoit were removed or made unavailable through normal means, including all versions of the crossface and diving headbutt.

Jillian Hall, The Boogeyman, and Shelton Benjamin were omitted from the game even though they were a part of the current roster at the time and were featured in WWE SmackDown vs. Raw 2007.

Development

Kane wrestles Rey Mysterio (this was an early screenshot; Rey Mysterio's attire was changed from white to black during development).

PlayStation 2

Graphics and gameplay are similar to the previous years in the SvR series. It also includes the new 24/7 mode which includes Become a Legend or GM Mode where the players can also train superstars and gain them popularity.

Xbox 360 and PlayStation 3

The Xbox 360 has the custom soundtrack feature which people can import their own music in superstars entrances. However, the PS3 has a first person view in entrances where people can control where the superstar looks with the Sixaxis controller.

The PS3 version also had a special "Collector's Edition" which came with a DVD detailing the game, a Kelly Kelly trading card, and a booklet featuring various superstars signature moves.

The Xbox 360 version also had special "High Flyer" and "Dirty" Editions which came with Special Edition Slipcase, "I'm a High Flyer" or "I Fight Dirty" T-shirts, 1 page Kelly Kelly calendar, 8 Numbered Limited Edition "Fighting Styles" Postcards, and a "Create a Superstar" Mini Guide.

Wii

Instead of featuring 24/7 mode, it features Main Event Mode where the players can play as a created superstar and rise to the top. The Wii version of the game features only chairs as the exclusive weapons. Also the Wii version only has 5 match types such as Singles Match, Hardcore Match, Tag Team Match, Triple Threat Match and Knockout Match.

PSP

The game has the same graphics as the previous games in the SvR PSP ports, but Slaughter, Eddie Guerrero and Jim Neidhart are PSP exclusive unlockable Legends.

Matches

This would be the last game to feature the Buried Alive Match, as it would not appear in its sequel SmackDown vs. Raw 2009, or any other games to follow until WWE 2K16 (only in the 2K Showcase).

Reception

Reception
Aggregate scores
AggregatorScore
DSPS2PS3PSPWiiXbox 360
GameRankings61.64%73.60%71.72%66.20%59.14%70.47%
Metacritic61/10071/10074/10068/10059/10071/100
Review scores
PublicationScore
DSPS2PS3PSPWiiXbox 360
Electronic Gaming Monthly6.83/10
Eurogamer6/10
Game Informer8/108/10
GamePro
GameRevolutionCCC
GameSpot6.5/106.5/106.5/104.5/106.5/10
GameSpy
GameTrailers7.4/107.4/10
GameZone7/107/107.5/106.5/107.5/107/10
IGN7/106.8/107.5/106.5/107.5/107.8/10
Nintendo Power6.5/10
Official Xbox Magazine (US)8.5/10
PlayStation: The Official Magazine8.5/109/10

Smackdown vs. Raw 2008 received "mixed or average" reviews upon release. GameRankings and Metacritic gave it a score of 73.60% and 71 out of 100 for the PlayStation 2 version; 71.72% and 74 out of 100 for the PlayStation 3 version; 70.47% and 71 out of 100 for the Xbox 360 version; 66.20% and 68 out of 100 for the PSP version; 61.64% and 61 out of 100 for the DS version; 59.14% and 59 out of 100 for the Wii version; and 55% for the Mobile version.

For the Mobile version, GameZone gave 5.5 out of 10, while IGN gave the score four out of ten. Both reviewers were critical to its mechanics, but considered its visuals as decent.

The PlayStation 2 version of WWE SmackDown vs. Raw 2008 received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 300,000 copies in the United Kingdom. The game had shipped 6 million units across all platforms by March 2008.

See also

References

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