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{{Short description|Fictional video game character}} | |||
I have bulldozed this page to prepare for the new one. | |||
{{For|the intelligent personal assistant created by Microsoft named after this fictional AI|Cortana (virtual assistant)}} | |||
{{good article}} | |||
{{Use mdy dates|date=October 2014}} | |||
{{DISPLAYTITLE:Cortana (''Halo'')}} | |||
{{Infobox character | |||
| name = Cortana | |||
| image = Cortana h5.png | |||
| caption = A render of Cortana's appearance in '']'' (2015) | |||
| series = ] | |||
| creator = ] | |||
| designer = | |||
| first = '']'' (2001) | |||
| last = | |||
| firstgame = '']'' (2001) | |||
| voice = ] (video games and ])<ref name="ign_2020-11-11"/> | |||
<br />] (''Halo Legends'')<ref>{{Cite web|author=Ashley, Catherine|url=https://www.girlsongames.ca/2014/09/08/attack-on-otakuthon-interview-with-shelley-calene-black/|title=Attack on Otakuthon!: Interview with Shelley Calene-Black|date=September 8, 2014|website=Girls On Games|access-date=July 15, 2023|archive-date=July 15, 2023|archive-url=https://web.archive.org/web/20230715043936/https://www.girlsongames.ca/2014/09/08/attack-on-otakuthon-interview-with-shelley-calene-black/|url-status=live}}</ref> | |||
| portrayer = | |||
}} | |||
'''Cortana''' is a fictional ] character in the ]. Voiced by ], she appears in '']'' and its sequels, '']'', '']'', '']'', ''] and ]''. She also briefly appears in the prequel '']'', as well as in several of the franchise's novels, comics, and merchandise. During gameplay, Cortana provides backstory and tactical information to the player, who often assumes the role of ] Petty Officer John-117. In the story, she is instrumental in preventing the activation of the ] installations, which would have destroyed all ] life in the galaxy. | |||
Cortana's original design was based on the ] queen ]; the character's ] representation always takes the form of a woman. Game developer ] first introduced Cortana—and ''Halo''—through the Cortana Letters, emails sent during ''Combat Evolved''{{'}}s production in 1999. | |||
The relationship between Cortana and Master Chief has been highlighted by reviewers as one of the most important parts of the ''Halo'' games' story. Cortana has been recognized for her believability and character depth, as well as her ]. The character was the inspiration for Microsoft's ]. | |||
==Overview== | |||
Cortana is an ] (AI) found in the ]. In the video games, Cortana often serves as an advisor and assistant to the player character, hacking alien computer systems and decoding transmissions.<ref name="haloce-manual"/> She speaks most of the first game's dialogue,<ref name="philosophyevolved-ix">{{cite book|year=2011|author=Van Lente, Fred|author-link=Fred Van Lente|editor=Cuddy, Luke|title=Halo and Philosophy: Intellect Evolved|section=UNSC Briefing|publisher=Open Court|isbn=978-0812697186|page=ix}}</ref> and serves as a talkative foil for the quieter ], as well as a way of relaying information and objectives to the player.<ref name="daily telegraph-h4preview">{{cite news|author=Martin, Tim|date=October 13, 2012|title=Brave New Worlds: 'Halo' Heralded a Revolution in Gaming and a 2 Billion Franchise. Can 'Halo 4' Do the Same?|work=]|page=10}}</ref> | |||
According to her backstory, Cortana was derived from the ] brain of ], the creator of the ]; Halsey's synapses became the basis for Cortana's processors.<ref name="nylund-fallofreach"/>{{rp|218}} Cortana and other AIs are subject to a seven-year lifespan, after which they begin to dissemble and think themselves to death in a process known as rampancy.<ref name="engadget-h4lovestory">{{cite web|author=Mitchell, Richard|date=April 2, 2013|url=https://www.engadget.com/2013/04/02/halo-4-as-a-love-story-the-personal-origins-of-cortanas-breakd/|title=Halo 4 as a Love Story: The Personal Origins of Cortana's Breakdown|work=]|url-status=live|access-date=March 28, 2018|archive-url=https://web.archive.org/web/20171202053139/https://www.engadget.com/2013/04/02/halo-4-as-a-love-story-the-personal-origins-of-cortanas-breakd/|archive-date=December 2, 2017}}</ref><ref name="latimes-h4review">{{cite web|author=Martens, Todd|date=November 1, 2012|url=http://herocomplex.latimes.com/games/halo-4-review-master-chief-is-human-after-all/|title='Halo 4' Review: Master Chief Is Human After All|work=]|access-date=March 28, 2018|url-status=live|archive-url=https://web.archive.org/web/20130717204604/http://herocomplex.latimes.com/games/halo-4-review-master-chief-is-human-after-all/|archive-date=July 17, 2013}}</ref> | |||
As an artificial construct, Cortana has no physical form or being. Cortana speaks with a smooth female voice, and projects a holographic image of herself as a woman. Cortana is said to resemble Halsey, with a similar attitude "unchecked by military and social protocol". In '']'', Cortana is described as slender, with close-cropped hair and a skin hue that varies from navy blue to lavender, depending on her mood.<ref name="nylund-fallofreach"/>{{rp|216}} Numbers and symbols flash across her form when she is thinking.<ref>{{cite book |last= Dietz|first= William|title=Halo: The Flood|year= 2003|publisher= Ballantine Books|location=New York |isbn=978-0-345-45921-3|page=9|title-link= Halo: The Flood}}</ref> Halsey sees Cortana as a teenage version of herself: smarter than her parents, always "talking, learning, and eager to share her knowledge".<ref name="nylund-fallofreach"/>{{rp|218}} Cortana is described as having a sardonic sense of humor<ref>{{cite web| url=http://features.teamxbox.com/xbox/899/Halo-2-Bios-Blowout/p2/| title=Halo 2: Bios Blowout| author=Staff| website=Team Xbox| date=September 14, 2004| access-date=April 27, 2014| archive-url=https://web.archive.org/web/20071222121300/http://features.teamxbox.com/xbox/899/Halo-2-Bios-Blowout/p2/| archive-date=December 22, 2007}}</ref> and often cracks jokes or wryly comments, even during combat.<ref name="nylund-fallofreach">{{cite book |last= Nylund|first= Eric|title=Halo: The Fall of Reach|year= 2001|publisher= Ballantine Books|location=New York |isbn=978-0-345-45132-3 |title-link= Halo: The Fall of Reach}}</ref>{{rp|217}} | |||
==Appearances== | |||
===In video games=== | |||
Cortana's first game appearance is in the 2001 ] '']''. Humanity is locked in a losing war with the alien Covenant.<ref name="haloce-manual">{{cite book|year=2001|editor=Bungie|editor-link=Bungie|title=Halo: Combat Evolved Instruction Manual|url=http://www.bungie.net/images/games/halo/about/xbox_manual.pdf|publisher=]|pages=6–10|access-date=February 4, 2019|archive-date=December 15, 2011|archive-url=https://web.archive.org/web/20111215154249/http://www.bungie.net/images/games/halo/about/xbox_manual.pdf|url-status=dead}}</ref> Cortana plots a course for the human ship ''Pillar of Autumn'' to escape the Covenant. This heading leads to the discovery of a massive ringworld, Halo, built by a mysterious race known as the ]. Cortana defends the ship from the Covenant until she is given to the supersoldier ] to prevent her from falling into enemy hands. Cortana helps direct human survivors scattered across the ring and assists the Master Chief in his missions. Inserted into Halo's Control Room, Cortana realizes that the ring serves as a prison for the parasitic ]; activating Halo would mean destroying all sentient life in the galaxy to prevent the Flood's spread. Cortana assists Master Chief in destroying the ring and escaping.<ref name="xboxwire-storysofar">{{cite web|author=Staff|date=October 25, 2015|url=https://news.xbox.com/en-us/2015/10/26/halo-5-primer-the-story-so-far/|title=A Halo 5 Primer: The Story So Far|website=Xbox Wire|access-date=January 31, 2019|archive-date=April 22, 2019|archive-url=https://web.archive.org/web/20190422214549/https://news.xbox.com/en-us/2015/10/26/halo-5-primer-the-story-so-far/|url-status=live}}</ref> | |||
In '']'', Cortana assists in the defense of Earth in the wake of a Covenant attack. Cortana, Chief and human forces travel to another Halo ring, Delta Halo, where Master Chief and Cortana encounter the Flood intelligence ]. The Gravemind sends Chief and Cortana to the Covenant city-ship of ''High Charity'' to stop the Covenant from activating Halo; Cortana ultimately stays behind on ''High Charity'' to destroy the city and Halo should Master Chief fail in his mission. ''High Charity'' and Cortana are captured by the Flood.<ref name="windows central-storyrecaps">{{cite web|author=Cordon, Jez|date=October 18, 2015|url=https://www.windowscentral.com/prepare-yourself-halo-5-these-quick-story-recaps-acey-bongos-spoilers|title=Prepare Yourself for Halo 5 with These Quick Story Recaps|work=Windows Central|access-date=January 31, 2019|archive-date=April 22, 2019|archive-url=https://web.archive.org/web/20190422235508/https://www.windowscentral.com/prepare-yourself-halo-5-these-quick-story-recaps-acey-bongos-spoilers|url-status=live}}</ref> | |||
In '']'', Cortana appears to the player in broken transmissions. On the Forerunner installation known as the Ark, the Master Chief travels through the ruins of ''High Charity'' to rescue Cortana. Chief and Cortana are successful at stopping the Flood, but become stranded in deep space aboard the human ship ''Forward Unto Dawn''. Cortana activates a distress beacon, while Master Chief goes into ] to await rescue.<ref name="xboxwire-storysofar"/> | |||
At the beginning of '']'' Cortana wakes the Chief as ''Forward Unto Dawn'' drifts towards a Forerunner installation called Requiem. Cortana begins displaying aberrant glitches and behavior, and reveals that she is suffering from rampancy as she has already exceeded her seven-year "natural" lifespan. She assists in the battle against the Didact, a rogue Forerunner who hates humans. At the end, Cortana sacrifices herself to save the Chief and stop the Didact's plan.<ref name="xboxwire-storysofar"/> Cortana's survival is revealed in '']'', when she calls Master Chief to the Forerunner world Genesis. Cortana explains she survived the destruction of the Didact's ship and her own rampancy by entering the Domain, an ancient repository of knowledge. Granted an infinite life span by the Domain, Cortana believes that she and other AI (the "Created") should enforce peace through the galaxy. Cortana begins using ancient Forerunner constructs known as Guardians to enforce the Created's will throughout the galaxy.<ref>{{Cite web|last=Lowry|first=Brendan|date=October 19, 2019|url=https://www.windowscentral.com/halo-timeline-cortanas-return-and-rise-created|title=Halo Timeline: Cortana's Return and the Rise of the Created|website=Windows Central|access-date=November 18, 2019|archive-date=October 23, 2021|archive-url=https://web.archive.org/web/20211023210559/https://www.windowscentral.com/halo-timeline-cortanas-return-and-rise-created|url-status=live}}</ref><ref>{{Cite web|url=https://www.thegamer.com/halo-games-in-order/|title=All Halo Games in Order According to Lore|date=February 5, 2021|access-date=September 22, 2021|archive-date=September 22, 2021|archive-url=https://web.archive.org/web/20210922050713/https://www.thegamer.com/halo-games-in-order/|url-status=live}}</ref> | |||
In '']'', Master Chief travels to the Zeta Halo and recovers the Weapon, a copy of Cortana designed to trap her for deletion. Traveling across a damaged Halo's surface and fighting the Banished, the pair recover data fragments left behind by Cortana that fill in what occurred six months earlier; Cortana threatened the Banished leader Atriox, and destroyed his homeworld when he did not submit. Atriox uses the Weapon to capture Cortana and tries to force her to surrender Zeta Halo to him. Realizing her mistakes, Cortana destroys herself to damage the ring and stopped the Banished from using it. In a final message, Cortana apologizes to Chief for her actions and encourages him to work with the Weapon.<ref name="tomsguide_2021-12-14">{{cite web|last=Pritchard|first=Tom|date=December 13, 2021|url=https://www.tomsguide.com/features/halo-infinite-ending-explained|title=Halo Infinite Ending Explained — What Just Happened?|website=Tom's Guide|url-status=live|access-date=December 19, 2021|archive-url=https://web.archive.org/web/20211215011119/https://www.tomsguide.com/features/halo-infinite-ending-explained |archive-date=December 15, 2021 }}</ref><ref name="windowscentral_2021-12-09">{{cite web|last=Lowry|first=Brendan|date=December 9, 2021|url=https://www.windowscentral.com/halo-infinite-ending-and-post-credits-scene-explained|title=Halo Infinite Ending and Post-Credits Scene Explained|website=Windows Central|access-date=December 19, 2021|archive-date=December 19, 2021|archive-url=https://web.archive.org/web/20211219220933/https://www.windowscentral.com/halo-infinite-ending-and-post-credits-scene-explained|url-status=live}}</ref> | |||
===Other appearances=== | |||
Cortana's first appearance in the ''Halo'' franchise is in the novel '']'', a prequel to ''Combat Evolved''. Dr. Halsey allows Cortana to choose which SPARTAN-II soldier to accompany on an upcoming mission; Cortana picks the Master Chief, whom she believes is her best match. Cortana helps the Master Chief to survive the near-lethal exercises designed to test the Chief's armor. Afterward, she plants incriminating evidence in the files of ], the operative who nearly killed both of them, as revenge.<ref>{{cite book|last= Nylund|first= Eric|title=Halo: The Fall of Reach|year= 2001|publisher= Ballantine Books|location= New York|isbn= 978-0-345-45132-3|page= |title-link= Halo: The Fall of Reach}}</ref> Cortana makes a small appearance in 2010's '']'', set shortly before the events of ''Combat Evolved''. A fragment of Cortana carrying information gleaned from a Forerunner artifact combines with Cortana's main self on ''Pillar of Autumn'' before the ship escapes the planet, leading to the events of ''Combat Evolved''.<ref name="halowaypoint-bio"/> | |||
Cortana also appears in the novelization of ''Combat Evolved'', '']'', and the following novels '']'' and '']'', as well as the animated series '']'' and live-action television series '']''.<ref name="halowaypoint-bio">{{cite web|author=Staff|url=https://www.halowaypoint.com/en-us/universe/characters/cortana|title=Universe: Characters: Cortana|work=Halo Waypoint|publisher=]|access-date=March 30, 2018|archive-date=June 23, 2017|archive-url=https://web.archive.org/web/20170623091844/https://www.halowaypoint.com/en-us/universe/characters/cortana|url-status=dead}}</ref> She is also a main character in "Human Weakness", a short story written by ] for the ''Halo Evolutions'' anthology that details Cortana's time in the clutches of the Gravemind.<ref name="denofgeek-halseycortana">{{cite web|author=Crouse, Megan|date=January 26, 2016|url=https://www.denofgeek.com/us/games/halo/250217/halo-the-importance-of-cortana-halseys-history|title=Halo: The Importance of Cortana & Halsey's History|work=]|access-date=February 1, 2019|archive-date=February 2, 2019|archive-url=https://web.archive.org/web/20190202042307/https://www.denofgeek.com/us/games/halo/250217/halo-the-importance-of-cortana-halseys-history|url-status=live}}</ref><ref name="denofgeek-cortanamoments"/> | |||
She also appears in the ], created by Dr. Halsey as a means of keeping Master Chief and other Spartans in line. By cloning herself and then copying her clone's brain patterns (which also kills her), Halsey is able to bring Cortana to life and then implant her directly into Master Chief's neural pathways.<ref name="ign_2020-11-11">{{Cite web|url=https://www.ign.com/articles/halo-tv-series-recasts-cortana-with-original-voice-actor|title=Halo TV Series Recasts Cortana With Original Voice Actress|first=Joe|last=Skrebels|website=]|date=November 11, 2020|access-date=February 24, 2021|archive-date=February 16, 2022|archive-url=https://web.archive.org/web/20220216000828/https://www.ign.com/articles/halo-tv-series-recasts-cortana-with-original-voice-actor|url-status=live}}</ref> | |||
==Character design== | |||
Cortana was developed to provide ''Combat Evolved'' with a way of guiding players while keeping missions open-ended, and avoiding players from feeling they were being herded through the game.<ref>{{cite news|author=Pham, Alex|date=November 15, 2001|title=Game Design; Xbox Gets Its Wings With 'Halo'|work=]|page=T6}}</ref> Said story writer ], "we needed a character who could consistently guide the player through the game, and an onboard AI was something that could always credibly accompany ." Cortana's role grew from pure gameplay considerations to serving as a way of characterizing and humanizing the Master Chief, and in subsequent games the Chief-Cortana relationship became a focus of characterization.<ref name="vg247-staten immersion">{{cite web|author=Cullen, Johnny|date=February 2, 2011|url=https://www.vg247.com/2011/02/02/bungie-immersion-was-the-main-goal-in-creating-master-chief/|title=Bungie: 'Immersion Was the Main Goal' in Creating Master Chief|website=]|url-status=live|access-date=September 8, 2020|archive-url=https://web.archive.org/web/20110205075322/https://www.vg247.com/2011/02/02/bungie-immersion-was-the-main-goal-in-creating-master-chief/|archive-date=February 5, 2011}}</ref> | |||
The character was designed and modeled by ] artist Chris Hughes, with the model's face based on a sculpture of Egyptian Queen ].<ref name=nefertiti>{{cite web|url=http://forums.bungie.org/halo/archive9.pl?read=241110|author=Lorraine Mclees|access-date=January 5, 2008|date=May 20, 2003|website=]|title=Cortana's Face Was Modeled After an Egyptian Queen|url-status=live|archive-url=https://web.archive.org/web/20110717035757/http://forums.bungie.org/halo/archive9.pl?read=241110|archive-date=July 17, 2011|df=mdy-all}}</ref> Cortana's name is a variant of ], the sword used by the legendary ], just as the titular AI character of Bungie's previous game '']'' is named after the legendary sword ]. Curtana's inscription reveals that the sword has the same "temper as ] and Durendal".<ref name="haloeffect9293">{{cite book|last=MacKay|first=Jill|chapter=The Modern Mythos|title=Halo Effect: An Unauthorized Look at the Most Successful Video Game of All Time|editor-last=Yeffeth |editor-first=Glenn|publisher=]|location=]|year=2006|pages=92–93}}</ref> After assuming development duties from Bungie, ] decided to explain Cortana's established appearance as a reflection of her personality. "So one of the reasons she is to attract and demand attention," Franchise development coordinator Frank O'Connor explained. "And she does it to put people off so that they're on their guard when talking to her and she has the upper hand in those conversations."<ref name="gamesradar-cortananaked">{{cite web|author=Prell, Sam|date=October 28, 2015|url=https://www.gamesradar.com/why-is-cortana-naked-nude-halo-franchise-director-frank-oconnor-343/|title=Why Is Cortana Naked? Halo Franchise Director Frank O'Connor Has an Answer|work=]|access-date=February 21, 2018|url-status=live|archive-url=https://web.archive.org/web/20160812055945/https://www.gamesradar.com/why-is-cortana-naked-nude-halo-franchise-director-frank-oconnor-343/|archive-date=August 12, 2016}}</ref> | |||
] voices Cortana in most of the character's appearances.|alt=A young caucasian woman with blond hair and a red turtleneck sweater smiles at the camera]] | |||
Voice actress ] voices Cortana in the majority of the character's appearances. Despite her role in voicing other video game characters, including ], she is not a gamer.<ref name="nbc-heartofcortana"/><!-- https://www.seattlemag.com/article/voice-behind-cortana-halos-dr-halsey --> Taylor was a college acquaintance of Joseph Staten, and he recommended her as a possible voice for Cortana to audio director ].<ref name="vice-history of halo">{{cite web|author=Haske, Steven|date=May 30, 2017|url=https://waypoint.vice.com/en_us/article/xwqjg3/the-complete-untold-history-of-halo-an-oral-history|title=The Complete, Untold History of Halo|work=]|url-status=live|access-date=March 27, 2018|archive-url=https://web.archive.org/web/20180315011247/https://waypoint.vice.com/en_us/article/xwqjg3/the-complete-untold-history-of-halo-an-oral-history|archive-date=March 15, 2018}}</ref> When choosing a voice actor for the character, Bungie originally wanted Cortana to have a ]. O'Donnell recalled that Taylor's British accent was good, but felt it was too similar to her work for '']''. The accent was dropped, but British colloquialisms remained in the character's dialogue.<ref name="vice-history of halo"/> Taylor recalled that a key directive from Bungie about the character was that she not come off as nagging, despite her role as the player's guide and aid. "They wanted her to be like the girl next door, your best friend that you want to hang out with," she said.<ref name="nbc-heartofcortana">{{cite web|author=Benedetti, Winda|date=October 29, 2012|url=https://www.nbcnews.com/tech/tech-news/heart-halo-actress-talks-decade-spent-playing-cortana-flna1B6732259|title=The Heart of Halo: Actress Talks a Decade Spent Playing Cortana|work=]|access-date=March 27, 2018|url-status=live|archive-url=https://web.archive.org/web/20180327225829/https://www.nbcnews.com/tech/tech-news/heart-halo-actress-talks-decade-spent-playing-cortana-flna1B6732259|archive-date=March 27, 2018}}</ref> | |||
For years after the first game was released Taylor remained distanced from the character. She attended only one fan convention in six years after the release of ''Halo: Combat Evolved'',<ref>{{cite video |people=] (narr.)|title=The Cortana Chronicles |date=2007|medium=]|publisher=Bungie}}</ref> and never saw many of the finished cutscenes with the character until a ''Halo 3'' launch party.<ref name="nbc-heartofcortana" /> Starting with ''Halo 3'', Taylor felt the role involved more drama and less ],<ref>{{cite web|url=http://halo.bungie.net/news/content.aspx?type=topnews&link=9533|title=Bungie Weekly Update|date=February 16, 2007|access-date=October 16, 2007|website=Bungie.net|author=K., Paul|url-status=live|archive-url=https://web.archive.org/web/20141011151724/http://halo.bungie.net/news/content.aspx?type=topnews&link=9533|archive-date=October 11, 2014|df=mdy-all}}</ref> and over time, her relationship with the character changed. "At first I was just excited to have a job and then I became more and more familiar, comfortable with and interested in her as she was developed," she recalled. "And I've sort of fallen for Cortana as far as characters go. She's remarkable."<ref name="nbc-heartofcortana"/> | |||
Cortana and the Master Chief's relationship was a core part of ''Halo 4'', part of a desire to feature a more human story. Creative director Josh Holmes noted that Cortana was in ways more human than Master Chief, and the idea that Chief would grapple with his humanity at the same time he was losing Cortana spoke to him.<ref name="vice-history of halo"/> Holmes' mother was diagnosed with dementia during development, and his real-life struggles informed the characterization of Cortana's descent into rampancy and the Chief-Cortana relationship.<ref name="gamespot-holmesGDC">{{cite web|author=Makuch, Eddie|date=March 29, 2013|url=https://www.gamespot.com/articles/343-was-skeptical-about-chief-cortana-story-in-halo-4/1100-6406202/|title=343 Was 'Skeptical' About Chief-Cortana Story in Halo 4|work=]|access-date=December 5, 2017|url-status=live|archive-url=https://web.archive.org/web/20171202052934/https://www.gamespot.com/articles/343-was-skeptical-about-chief-cortana-story-in-halo-4/1100-6406202/|archive-date=December 2, 2017}}</ref><ref name="engadget-holmesGDC">{{cite web|author=Mitchell, Richard|date=April 2, 2013|url=https://www.engadget.com/2013/04/02/halo-4-as-a-love-story-the-personal-origins-of-cortanas-breakd/|title=Halo 4 as a Love Story: The Personal Origins of Cortana's Breakdown|work=]|access-date=December 26, 2017|url-status=live|archive-url=https://web.archive.org/web/20171202053139/https://www.engadget.com/2013/04/02/halo-4-as-a-love-story-the-personal-origins-of-cortanas-breakd/|archive-date=December 2, 2017}}</ref> Holmes and the team drew inspiration from the relationship in the game '']'', where the main characters share a strong bond, as well as the many layers to the two characters' relationship; "In some ways they’re friends, in some ways she’s almost like a mother, in others they’re skirting that line of lovers, and so all these different elements come into the relationship, making it complex and interesting to explore."<ref name="time-chief cortana bond">{{cite magazine|author=Peckham, Matt|date=November 6, 2012|url=https://techland.time.com/2012/11/05/ico-influenced-chief-cortana-bond-in-halo-4-says-director/|title=Ico Influenced Chief-Cortana Bond in Halo 4, Says Director|magazine=]|access-date=September 9, 2020|archive-date=August 12, 2020|archive-url=https://web.archive.org/web/20200812192918/https://techland.time.com/2012/11/05/ico-influenced-chief-cortana-bond-in-halo-4-says-director/|url-status=live}}</ref> For the first time in the series, Taylor performed her lines in the same room as ], the voice of Master Chief. She credited the change for making the dialogue feel more authentic and real.<ref name="nbc-heartofcortana"/> Cortana's new appearance for ''Halo 4'' was one of the game's most dramatic changes.<ref name="gamezone-awakeninginterview"/> Early in production, concept artists created a variety of "crazy ideas" and explorations for how Cortana might look. Promising 2D designs were turned into simple 3D maquettes to prototype them in the game engine. Character artist Matt Aldridge recalled that Cortana was one of the hardest characters to envision in the game because of how beloved the character is by players; one of Aldridge's goals was to create a character where scrolling lines of code would flow uninterrupted from her feet to her head.<ref name="artofhalo4-cortana">{{cite book|author=Davies, Paul|year=2013|title=Awakening: The Art of Halo 4 |edition=Enhanced|publisher=Gallery Books|isbn=978-1781163245|chapter=Cortana}}</ref> Art director Kenneth Scott was responsible for Cortana's final design.<ref name="gamezone-awakeninginterview">{{cite web|author=Carmichael, Stephanie|date=November 30, 2012|url=http://www.gamezone.com/originals/interview-halo-4-s-other-story-is-found-in-its-visuals|title=Interview: Halo 4's Other Story Is Found in Its Visuals|work=GameZone|access-date=November 30, 2017|archive-url=https://web.archive.org/web/20171202102805/http://www.gamezone.com/originals/interview-halo-4-s-other-story-is-found-in-its-visuals|archive-date=December 2, 2017|url-status=live}}</ref> The character's ] was performed by Mackenzie Mason.<ref>{{cite web|author=Gaudiosi, John|date=October 20, 2012|url=https://www.digitaltrends.com/gaming/meet-the-actress-behind-halos-second-most-popular-character-cortana/|title=Meet the Actress Behind Everyone's Favorite AI, Halo's Cortana|work=]|access-date=December 26, 2017|url-status=live|archive-url=https://web.archive.org/web/20140803234423/https://www.digitaltrends.com/gaming/meet-the-actress-behind-halos-second-most-popular-character-cortana/|archive-date=August 3, 2014}}</ref> | |||
For ''Halo 5'', Cortana's appearance changes significantly. Describing her previous appearance as soft and "deceptively vulnerable", 343 Industries took the story opportunity provided to change her look to reflect her new role as self-declared ruler of the galaxy. "In the first draft of the ending she was going to wear a flowing gown, have long hair, etc. She'd be very regal, very “powerful high queen." Very obviously different than she was," writer Brian Reed recalled. Her final design incorporated elements of the Spartans and Forerunners on top of her previous look, including a Forerunner glyph. "Having her wear was a nice way of having her own it too, from a symbolic standpoint," Reed said. The character was modeled and animated using motion capture and talent at 343 Industries and Axis Animation.<ref name="halowaypoint-judges and jurys">{{cite web|author=Easterling, Jeff|date=February 5, 2016|url=https://www.halowaypoint.com/en-us/news/canon-fodder-judges-jurys|title=Canon Fodder #61: Judges & Jurys|website=]|access-date=December 26, 2017|url-status=live|archive-url=https://web.archive.org/web/20171226185929/https://www.halowaypoint.com/en-us/news/canon-fodder-judges-jurys|archive-date=December 26, 2017}}</ref> 343 Industries intended the character's normal role in gameplay to be filled by Blue Team.<ref name="time-h5criticism"/> | |||
For the ''Halo'' television series' first season, Cortana was created digitally. Initially the character was to be portrayed by ], who also plays Halsey in the series, but scheduling difficulties resulted in Jen Taylor taking on the voice acting and motion capture duties.<ref name="ign_2020-11-11"/><ref name="gamespot_2024-02-28">{{cite web|last=Hayner|first=Chris|date=February 28, 2024|url=https://www.gamespot.com/articles/changing-cortana-look-in-halo-season-2-recasting/1100-6521458/|title=Changing Cortana's Look In Halo Season 2 Was No Easy Task|website=]|access-date=August 21, 2024}}</ref> The character's more human and less blue appearance met with backlash after the series trailer released.<ref>{{Cite magazine|url=https://www.gamesradar.com/halo-series-cortana-redesign/|title=The Halo TV Series Has Its First Big Controversy: Cortana's New Design|first=Bradley|last=Russell|date=January 31, 2022|magazine=]|access-date=March 18, 2022|archive-date=March 18, 2022|archive-url=https://web.archive.org/web/20220318022212/https://www.gamesradar.com/halo-series-cortana-redesign/|url-status=live}}</ref> Producer ] explained that the decision was influenced by the need to adapt the character to a live-action environment, and for her to feel real.<ref>{{Cite web|first=Adele|last=Ankers|url=https://sea.ign.com/halo-steven-spielberg-project/183145/news/halo-tv-series-creators-respond-to-controversy-about-cortanas-redesign|title=Halo TV Series Creators Respond to Controversy About Cortana's Redesign|date=March 15, 2022|website=IGN Southeast Asia|access-date=March 18, 2022|archive-date=March 17, 2022|archive-url=https://web.archive.org/web/20220317100151/https://sea.ign.com/halo-steven-spielberg-project/183145/news/halo-tv-series-creators-respond-to-controversy-about-cortanas-redesign|url-status=live}}</ref><ref>{{Cite magazine|url=https://www.gamesradar.com/halo-tv-series-cortana-new-design-explained/|title=Why Cortana Has Been Redesigned for the Halo TV Series, According to the Show's Creative Team|first=Bradley|last=Russell|date=March 14, 2022|magazine=]|access-date=March 18, 2022|archive-date=March 18, 2022|archive-url=https://web.archive.org/web/20220318022209/https://www.gamesradar.com/halo-tv-series-cortana-new-design-explained/|url-status=live}}</ref> For the second season, Cortana was portrayed by a live-action actress, Christina Bennington, as the producers felt they were missing on the subtle acting nuances with a digital character. Taylor still voiced the role, and she and Bennington collaborated on set to make sure the performances were in sync. Bennington credited Taylor for making her feel welcome in such a well-known role. The change in appearances was left unexplained in the show.<ref name="gamespot_2024-02-28"/> | |||
==Promotion== | |||
Bungie introduced the ''Halo'' series publicly in 1999 by sending the Cortana Letters, a series of cryptic email messages, to the maintainer of marathon.bungie.org, a ] for one of Bungie's ]. The strategic use of cryptic messages in a publicity campaign was repeated in '']'', a promotion for ''Halo 2''.<ref name="haloeffect95">{{cite book|last=MacKay|first=Jill|chapter=The Modern Mythos|title=Halo Effect: An Unauthorized Look at the Most Successful Video Game of All Time|editor-last=Yeffeth |editor-first=Glenn|publisher=BenBella Books|location=]|year=2006|page=95}}</ref> Although Bungie does not consider most of the letters to be ], Cortana speaks many of the same lines in ''Halo 3''.<ref>{{cite web|date=August 2006|url=http://halostory.bungie.org/staten083106.html|title=Joe Staten Interview|website=]|access-date=December 10, 2007|url-status=live|archive-url=https://web.archive.org/web/20071211095447/http://halostory.bungie.org/staten083106.html|archive-date=December 11, 2007|df=mdy-all}}</ref><ref name="cortana letters">{{cite web|url=http://www.gametrailers.com/player/usermovies/20409.html|title=Halo 3: Beyond the Trailer|website=GameTrailers|author=Staff|access-date=November 20, 2007|date=November 6, 2006|archive-url=https://web.archive.org/web/20090505101223/http://www.gametrailers.com/player/usermovies/20409.html|archive-date=May 5, 2009}}</ref> According to C. J. Cowan, Bungie's director of cinematics, the studio used the character here to give story clues without actually revealing the story.<ref name="gamespot">{{cite web|author=Ocampo, Jason |date=May 9, 2006 |url=http://www.gamespot.com/news/e3-06-halo-3-announced-plot-details-revealed-6149725 |title=E3 06: Halo 3 Announced, Plot Details Revealed |website=]|access-date=May 5, 2007 |url-status=dead |archive-url=https://web.archive.org/web/20121020051958/http://www.gamespot.com/news/e3-06-halo-3-announced-plot-details-revealed-6149725 |archive-date=October 20, 2012 }}</ref> | |||
Cortana is featured in a variety of ''Halo'' merchandise. The character's first action figure was a miniature released as part of the ''Halo: Combat Evolved'' series of action figures. McLees noted that the first action figure was supposed to convey an older appearance than was depicted in the games. This was accomplished by making the figure more buxom; despite McLees' request to revert the change, the sculptor was unwilling and time constraints left the design intact.<ref name=mclees>{{cite web|url=http://halo.bungie.net/news/content.aspx?type=topnews&cid=85|last=Jarrard|first=Brian|access-date=April 5, 2010|date=October 9, 2003|website=Bungie.net|title=Bungie Art Grrl McLees|archive-url=https://web.archive.org/web/20141011151842/http://halo.bungie.net/news/content.aspx?type=topnews&cid=85|archive-date=October 11, 2014}}</ref> The character is also featured in the first series of ''Halo 3'' action figures, distributed by ],<ref>{{cite web| url=http://www.spawn.com/toys/series.aspx?series=369| title=Halo 3: Series 1| website=Spawn.com| access-date=October 10, 2007|archive-url=https://web.archive.org/web/20080207011651/http://www.spawn.com/toys/series.aspx?series=369|archive-date=February 7, 2008}}</ref><ref>{{cite magazine|date=April 2008|title="McFarlane ''Halo'' Figures|magazine=]|issue=180 |page=34}}</ref> ] vinyl figurines,<ref>{{cite web|last=Konrad|first=Jeremy|date=January 22, 2018|url=https://www.bleedingcool.com/2018/01/22/funko-london-toy-fair-reveals/|title=Funko London Toy Fair Reveals Include Miraculous, Garbage Pail Kids, Sailor Moon, MOTU, And More!|work=]|access-date=January 22, 2019|archive-date=January 22, 2019|archive-url=https://web.archive.org/web/20190122044218/https://www.bleedingcool.com/2018/01/22/funko-london-toy-fair-reveals/|url-status=live}}</ref> and in a limited-edition silver-plated statue by ].<ref name="ign-halotoys">{{cite web|last=Pearce|first=Alanah |authorlink=Alanah Pearce|date=April 14, 2016|url=http://www.ign.com/articles/2016/04/14/11-coolest-halo-toys-ever-made|title=11 of the Coolest Halo Toys Ever Made|work=]|access-date=March 28, 2018|url-status=live|archive-url=https://web.archive.org/web/20160419232516/http://www.ign.com/articles/2016/04/14/11-coolest-halo-toys-ever-made|archive-date=April 19, 2016}}</ref> '']'' noted in 2016 that Cortana toys were lacking among ''Halo''{{'}}s merchandising.<ref name="ign-halotoys"/> | |||
===Windows digital assistant=== | |||
{{main|Cortana (virtual assistant)}} | |||
] developed its ] for the Windows Phone operating system under the ] "Cortana" in reference to the ''Halo'' character. Though other final gender-neutral names for the final product were considered, positive developer and fan response to the leaked codename led to it becoming permanent.<ref name="machine landscapes-cortana">{{cite journal|author=Young, Liam|date=January 2019|title='I'm a Cloud of Infinitesimal Data Computation' When Machines Talk Back: An Interview with Deborah Harrison, One of the Personality Designers of Microsoft's Cortana AI|journal= Machine Landscapes: Architectures of the Post-Anthropocene|volume=89|issue=1|pages=112–117|doi=10.1002/ad.2398|doi-access=free}}</ref> Deborah Harrison, one of Cortana's 'personality designers', met with 343 Industries and added more confidence to the personality. "As a result of the meetings we ended up coming back and baking this into the DNA of the digital assistant speech pattern, her approach to jokes and her approach to chit chat, and we decided to dial up her sense of self possession," Harrison recalled.<ref name="machine landscapes-cortana"/> Jen Taylor voiced the virtual assistant.<ref name="polygon cortana">{{cite web|first=Jenna|last=Pitcher|url=http://www.polygon.com/2014/4/3/5577322/microsoft-unveils-halos-cortana-as-siri-style-windows-phone-digital|title=Microsoft Unveils Halo's Cortana as Siri-Style Windows Phone Digital Assistant|website=Polygon|date=April 3, 2014|access-date=July 24, 2014|url-status=live|archive-url=https://web.archive.org/web/20140610075813/http://www.polygon.com/2014/4/3/5577322/microsoft-unveils-halos-cortana-as-siri-style-windows-phone-digital|archive-date=June 10, 2014|df=mdy-all}}</ref> Microsoft released a beta for Cortana in April 2014 with the developer release of Windows Phone 8.1. Microsoft also released Cortana virtual assistant on the ], ], ], and ] platforms.<ref name="polygon cortana" /><ref>{{cite web |last=Pierce |first=David |url=https://www.theverge.com/2014/3/3/5465264/microsoft-cortana-windows-phone-screenshots |title=This Is Cortana, Microsoft's Answer to Siri |website=] |date=March 3, 2014 |access-date=July 24, 2014 |url-status=live |archive-url=https://web.archive.org/web/20140303180049/http://www.theverge.com/2014/3/3/5465264/microsoft-cortana-windows-phone-screenshots |archive-date=March 3, 2014 |df=mdy-all }}</ref><ref>{{cite web|url=https://www.theverge.com/2015/1/21/7866741/cortana-windows-10-announced-microsoft/in/7630402|title=Microsoft Unveils Cortana for Windows 10|website=]|first=Jacob|last=Kastrenakes|date=January 21, 2015|access-date=February 1, 2015|url-status=live|archive-url=https://web.archive.org/web/20150201191036/http://www.theverge.com/2015/1/21/7866741/cortana-windows-10-announced-microsoft/in/7630402|archive-date=February 1, 2015|df=mdy-all}}</ref><ref>{{cite web|author=Ash, Marcus|date=December 9, 2015|url=https://blogs.windows.com/windowsexperience/2015/12/09/cortana-now-available-here-and-when-you-need-her-no-matter-what-smartphone-you-choose/|title=Cortana: Now Available Where and When You Need Her, No Matter What Smartphone You Choose|work=Windows Blog|access-date=March 27, 2018|url-status=live|archive-url=https://web.archive.org/web/20170314060658/https://blogs.windows.com/windowsexperience/2015/12/09/cortana-now-available-here-and-when-you-need-her-no-matter-what-smartphone-you-choose/|archive-date=March 14, 2017}}</ref> | |||
==Reception== | |||
Cortana is one of ''Halo''{{'}}s most beloved characters,<ref name="denofgeek-cortanamoments">{{cite web|author=Crouse, Megan|date=October 28, 2015|url=https://www.denofgeek.com/us/games/halo/250094/halo-cortanas-5-greatest-moments|title=Cortana's Five Greatest Moments|work=]|access-date=February 1, 2019|archive-date=February 2, 2019|archive-url=https://web.archive.org/web/20190202041922/https://www.denofgeek.com/us/games/halo/250094/halo-cortanas-5-greatest-moments|url-status=live}}</ref> and has appeared in numerous lists of video game's best sidekicks.<ref>{{cite web|author=Evan Saathoff |url=http://www.ugo.com/games/best-video-game-companions?page=2 |title=Best Video Game Companions|archive-url=https://web.archive.org/web/20140307012853/http://www.ugo.com/games/best-video-game-companions?page=2|archive-date=March 7, 2014|website=]|date=November 23, 2011}}</ref><ref>{{cite web|author=Staff|date=November 22, 2011|url=http://www.maximumpc.com/article/features/thanks_buddy_25_gamings_greatest_sidekicks#slide-7|title=Thanks Buddy!: 25 of Gaming's Greatest Sidekicks|work=]|url-status=dead|archive-url=https://web.archive.org/web/20130310132220/http://www.maximumpc.com/article/features/thanks_buddy_25_gamings_greatest_sidekicks#slide-7|archive-date=March 10, 2013}}</ref><ref name="gamerev-sidekicks">{{cite web|author=Lozada, David|date=January 21, 2019|url=https://www.gamerevolution.com/features/480243-video-game-sidekicks|title=The Best Video Game Sidekicks Ever|work=]|access-date=January 28, 2019|url-status=live|archive-url=https://web.archive.org/web/20190128161417/https://www.gamerevolution.com/features/480243-video-game-sidekicks|archive-date=January 28, 2019}}</ref> '']'' named the character one of the greatest female characters for the character's determination and fearlessness, which meshed perfectly with the game's protagonist,<ref name="50best">{{cite web|archive-url=https://web.archive.org/web/20080120114150/http://www.tomsgames.com/us/2007/02/20/the_50_greatest_female_characters_in_the_history_of_video_games/page12.html |archive-date=January 20, 2008|url=http://us.tomsgames.com/us/2007/02/20/the_50_greatest_female_characters_in_the_history_of_video_games/|title=The 50 Greatest Female Characters in Video Game History|author=Wright, Rob|date=February 20, 2007|website=]|access-date=October 22, 2007}}</ref> while '']'' staff described Cortana as one of the most iconic video game characters of the 21st century.<ref>{{Cite web|url=http://www.glixel.com/news/lists/50-most-iconic-video-game-characters-of-the-21st-century-w449203/cortana-w449246|title=50 Most Iconic Video Game Characters of the 21st Century|date=23 November 2016|website=]|archive-url=https://web.archive.org/web/20161123084447/http://www.glixel.com/news/lists/50-most-iconic-video-game-characters-of-the-21st-century-w449203/cortana-w449246|archive-date=November 23, 2016}}</ref> '']''{{'}}s Megan Crouse called Cortana one of the ''Halo'' series' most important characters, and her relationship with her mother figure Halsey a relationship that was under-appreciated in much of the franchise.<ref name="denofgeek-halseycortana"/> Professor Monica Evans called Cortana the most human character in the original game, and one of the most developed.<ref>{{cite book|year=2011|author=Evans, Monica|editor=Cuddy, Luke|title=Halo and Philosophy: Intellect Evolved|section=UNSC Briefing|publisher=Open Court|isbn=978-0812697186|pages=41–42}}</ref> | |||
Cortana has also been recognized for her ]; the character has been included on multiple lists of attractive video game characters.<ref>Cited to multiple sources: | |||
*{{cite web|url=http://features.teamxbox.com/xbox/828/Top-Ten-Xbox-Babes/p1|title=Top Ten Xbox Babes|author=Staff|date=June 30, 2004|website=]|access-date=April 27, 2014|archive-url=https://web.archive.org/web/20131013041517/http://features.teamxbox.com/xbox/828/Top-Ten-Xbox-Babes/p1/|archive-date=October 13, 2013}} | |||
*{{cite web|author=Staff|date=March 26, 2008|url=http://www.gamedaily.com/articles/galleries/top-25-hottest-game-babes/?page=16|title=Top 50 Hottest Game Babes on Trial: #36. Cortana (Halo Series)|work=]|url-status=dead|archive-url=https://web.archive.org/web/20080915171746/http://www.gamedaily.com/articles/galleries/top-25-hottest-game-babes/?page=16|archive-date=September 15, 2008}} | |||
*{{cite web|url=http://www.games.net/article/netten/1/116901/top-ten-disturbingly-sexual-game-characters/|title=Top Ten Disturbingly Sexual Game Characters|author1=Karl, Ben |author2=Rudden, Dave |date=October 5, 2007|access-date=October 12, 2007|publisher=games.net|archive-url=https://web.archive.org/web/20110716022642/http://www.games.net/article/netten/1/116901/top-ten-disturbingly-sexual-game-characters/|archive-date=July 16, 2011}} | |||
*{{cite web|url=http://game.thanhnien.com.vn/game-offline/25-nhan-va%CC%A3t-nu%CC%83-khie%CC%81n-ca%CC%81c-game-thu%CC%89-nam-ma%CC%81t-ta%CC%A3p-trung-nha%CC%81t.html |title=25 Nhân Vật Nữ Khiến Các Game Thủ Nam "Mất Tập Trung" Nhất |work=] |year=2015 |access-date=September 20, 2015 |language=vi |url-status=dead |archive-url=https://web.archive.org/web/20150828161739/http://game.thanhnien.com.vn/game-offline/25-nhan-va%CC%A3t-nu%CC%83-khie%CC%81n-ca%CC%81c-game-thu%CC%89-nam-ma%CC%81t-ta%CC%A3p-trung-nha%CC%81t.html |archive-date=August 28, 2015 }} | |||
*{{cite web|author=Knight, Rich|date=November 9, 2011|url=http://www.complex.com/video-games/2011/11/battle-of-the-beauties-gamings-hottest-female-characters-face-off#8|title=Battle of the Beauties: Gaming's Hottest Female Characters Face Off|work=]|url-status=live|archive-url=https://web.archive.org/web/20140702092523/http://www.complex.com/video-games/2011/11/battle-of-the-beauties-gamings-hottest-female-characters-face-off|archive-date=July 2, 2014}}</ref> Feminist critic ] argues that Cortana had gotten increasingly sexualized in subsequent appearances;<ref name="msu-sarkeesian">{{cite web|author=Staff|date=March 3, 2016|url=https://msuexponent.com/news/2016/03/03/sarkeesian-aims-to-make-feminist-theory-more-accessible/|title=Sarkeesian Aims to Make Feminist Theory More Accessible|work=]|access-date=March 25, 2018|url-status=dead|archive-url=https://web.archive.org/web/20180326143501/https://msuexponent.com/news/2016/03/03/sarkeesian-aims-to-make-feminist-theory-more-accessible/|archive-date=March 26, 2018|df=mdy-all}}</ref> '']'' noted that as Cortana's sanity waned in the video games, her clothing appeared to decrease as well.<ref>{{cite web|author=Sharkey, Scott|date=May 19, 2009|url=http://www.1up.com/features/top-5-insane-videogame-computers|archive-url=https://web.archive.org/web/20121105105932/http://www.1up.com/features/top-5-insane-videogame-computers|url-status=dead|archive-date=November 5, 2012|title=Top 5 Insane Videogame Computers|website=]|access-date=May 20, 2009}}</ref> '']''{{'}}s Matt Peckham described Cortana's character as a controversial figure, with a tension between being well-rounded character and being trapped as " adolescent male's fantasy notion of a ]," and that this tension had increased commensurately with the game series' graphical fidelity.<ref name="time-stereotyping">{{cite magazine|author=Peckham, Matt|date=April 3, 2014|url=https://time.com/48123/microsofts-cortana-raises-important-questions-about-sexism-and-gender-stereotyping/|title=Microsoft's Cortana Raises Important Questions About Sexism and Gender Stereotyping|magazine=]|access-date=January 21, 2019|url-status=live|archive-url=https://web.archive.org/web/20150206044122/http://time.com/48123/microsofts-cortana-raises-important-questions-about-sexism-and-gender-stereotyping/|archive-date=February 6, 2015}}</ref> Media critic Maddy Myers suggested that O'Connor's explanation for Cortana's look implies that the ''Halo'' universe's futuristic setting still grapples with systemic sexism.<ref name="marysue-cortana naked">{{cite web|last=Myers|first=Maddy|date=October 30, 2015|url=https://www.themarysue.com/why-cortana-is-naked/|title=The (New) Canonical Reason Why Halo's Cortana Is Naked|website=]|access-date=September 1, 2020|archive-date=August 15, 2020|archive-url=https://web.archive.org/web/20200815042601/https://www.themarysue.com/why-cortana-is-naked/|url-status=live}}</ref> | |||
Mike Rougeau of ''Complex'' noted that ''Halo 3'' balanced a large conflict with a more personal one—that while the galaxy was imperiled by aliens, "more important to fans was the rescue of Cortana."<ref name="complex-h4review">{{cite web|author=Rougeau, Mike|date=November 1, 2012|url=http://www.complex.com/pop-culture/2012/11/halo-4-review-master-chief-cortana-343-industries|title="Halo 4" Reviewed: Joy to the World, The Chief Is Come|work=]|access-date=March 27, 2018|url-status=live|archive-url=https://web.archive.org/web/20160430131309/http://www.complex.com/pop-culture/2012/11/halo-4-review-master-chief-cortana-343-industries|archive-date=April 30, 2016}}</ref> While Cortana's role was greatly expanded in the game, '']'' noted that the character "has inexplicably had a sexy makeover".<ref>{{cite magazine|author=Cardy, Tom|date=October 1, 2007|title=Review: Halo 3 (Xbox 360)|magazine=]}}</ref> | |||
Despite mixed opinions of ''Halo 4''{{'}}s campaign as a whole, Cortana and her story was often considered a strong point of the game. ''IGN'' called ''Halo 4'' "really Cortana's story", as saving the galaxy is of lesser importance to the Master Chief than saving Cortana, and Cortana's humanity is ultimately the game's focus.<ref name="ign-halo4review">{{cite web|author=Ryan McCaffrey|date=November 1, 2012|url=http://www.ign.com/articles/2012/11/01/halo-4-review|title=Halo 4 Review|work=]|access-date=December 26, 2017|url-status=live|archive-url=https://web.archive.org/web/20140220170442/http://www.ign.com/articles/2012/11/01/halo-4-review|archive-date=February 20, 2014}}</ref> '']''{{'}}s Tom Hoggins agreed, calling Cortana "the flickering blue heart of the game's plot", and Hoggins and reviewers for '']'' and '']'' singled out the character's writing and performance as high points of the game's campaign.<ref name="telegraph-halo4review">{{cite web|author=Hoggins, Tom|date=November 5, 2012|url=https://www.telegraph.co.uk/technology/video-games/video-game-reviews/9653888/Halo-4-review.html|title=Halo 4 Review|work=]|access-date=December 7, 2017|archive-url=https://web.archive.org/web/20151107054915/http://www.telegraph.co.uk/technology/video-games/video-game-reviews/9653888/Halo-4-review.html|archive-date=November 7, 2015|url-status=live}}</ref><ref>{{cite news|author=Nowak, Peter|date=November 1, 2012|url=https://www.theglobeandmail.com/technology/gaming/game-reviews/halo-4-a-great-game-series-extends-win-streak/article4810059/|title=Halo 4: A Great Game Series Extends Win Streak|work=]|access-date=December 28, 2017|archive-url=https://web.archive.org/web/20130202211752/https://www.theglobeandmail.com/technology/gaming/game-reviews/halo-4-a-great-game-series-extends-win-streak/article4810059/|archive-date=February 2, 2013|url-status=live}}</ref><ref>{{cite web|author=Parkin, Simon|date=November 1, 2012|url=http://www.eurogamer.net/articles/2012-11-01-halo-4-review|title=Halo 4 Review; Truth or Reconciliation?|work=]|access-date=December 28, 2017|archive-url=https://web.archive.org/web/20130407063931/http://www.eurogamer.net/articles/2012-11-01-halo-4-review|archive-date=April 7, 2013|url-status=live}}</ref> Justin Clouse wrote that the interactions between Chief and Cortana as the latter loses her hold on sanity were "perhaps the best it's ever been".<ref name="escapist-halo4review">{{cite web|author=Clouse, Justin|date=November 1, 2012|url=http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/10020-Halo-4-Review|title=Halo 4 Review|work=]|access-date=December 29, 2017|archive-url=https://web.archive.org/web/20170618193717/http://www.escapistmagazine.com/articles/view/video-games/editorials/reviews/10020-Halo-4-Review|archive-date=June 18, 2017|url-status=live}}</ref> ''Complex''{{'}}s review praised the use of motion capture for Cortana, as they were given "new life" and new depth from the technology and performance.<ref name="complex-h4review"/> | |||
David Their wrote that the choice for Cortana to return in ''Halo 5'' and turn her into an antagonist provided the game "with a well earned sense of drive"<ref>{{cite web|author=Thier, David|date=November 2, 2015|url=https://www.forbes.com/sites/davidthier/2015/11/02/why-halo-5-guardians-ending-was-so-controversial/|title=Why Halo 5: Guardians Ending Was So Controversial|work=]|access-date=January 8, 2018|archive-url=https://web.archive.org/web/20171214073812/https://www.forbes.com/sites/davidthier/2015/11/02/why-halo-5-guardians-ending-was-so-controversial/|archive-date=December 14, 2017|url-status=live}}</ref> and that her appearance in ''Halo 5'' gave players another side of the character to see. "There's something unknowable about Cortana in her new role as AI God, but we've spent enough time with her throughout the series that we stick with her through the reinvention."<ref>{{cite web|author=Thier, David|date=October 27, 2015|url=https://www.forbes.com/sites/davidthier/2015/10/27/halo-5s-biggest-twist-is-pretty-brilliant/|title='Halo 5's' Biggest Twist Is Pretty Brilliant|work=]|access-date=January 5, 2018|archive-url=https://web.archive.org/web/20171207012859/https://www.forbes.com/sites/davidthier/2015/10/27/halo-5s-biggest-twist-is-pretty-brilliant/|archive-date=December 7, 2017|url-status=live}}</ref> Similarly, Patrick Dane of '']'' defended the game's divisive campaign and Cortana's turn to antagonist as an "inspired choice", driving a wedge between the most important character relationship in the games.<ref name="bleedingcool-halo5story">{{cite web|last=Dane|first=Patrick|date=November 2, 2015|url=https://www.bleedingcool.com/2015/11/02/yes-halo-5s-story-matters-and-its-one-of-the-best-in-the-series/|title=Yes, Halo 5's Story Matters And It's One Of The Best In The Series|work=]|url-status=live|access-date=March 26, 2018|archive-url=https://web.archive.org/web/20160106103834/https://www.bleedingcool.com/2015/11/02/yes-halo-5s-story-matters-and-its-one-of-the-best-in-the-series/|archive-date=January 6, 2016}}</ref> Conversely, Matt Peckham felt that the plot twist of Cortana's actions "feels strangely underwhelming",<ref name="time-halo5review">{{cite magazine|author=Peckham, Matt|date=October 26, 2015|url=https://time.com/4077354/halo-5-guardians-review-a-mediocre-story-with-terrific-multiplayer/|title=Halo 5 Guardians Review; A Mediocre Story with Terrific Multiplayer|magazine=]|access-date=March 1, 2018|url-status=live|archive-url=https://web.archive.org/web/20160920194802/http://time.com/4077354/halo-5-guardians-review-a-mediocre-story-with-terrific-multiplayer/|archive-date=September 20, 2016|df=mdy-all}}</ref> while '']'' and '']'' considered Cortana's return, and her plans to use alien technology to remake the galaxy, unbelievable and unearned.<ref name="ars-halo5review">{{cite web|author=Machovech, Sam|date=October 26, 2015|url=https://arstechnica.com/gaming/2015/10/halo-5-guardians-review-everyones-a-hero-no-ones-a-hero|title=Halo 5: Guardians Review: Everyone's a Hero, No One's a Hero|work=]|access-date=March 27, 2018|url-status=live|archive-url=https://web.archive.org/web/20151224133500/https://arstechnica.com/gaming/2015/10/halo-5-guardians-review-everyones-a-hero-no-ones-a-hero|archive-date=December 24, 2015}}</ref><ref name="kotaku-h5rereview">{{cite web|author=Gach, Ethan|date=August 16, 2018|url=https://kotaku.com/halo-5-the-kotaku-re-review-1828389966|title=Halo 5: The Kotaku Re-Review|work=]|access-date=January 28, 2019|archive-date=January 29, 2019|archive-url=https://web.archive.org/web/20190129010950/https://kotaku.com/halo-5-the-kotaku-re-review-1828389966|url-status=live}}</ref> Responding to criticism that 343 had turned Cortana "evil", franchise director Frank O'Connor said, "my question back to them is, 'What makes you say they’re evil?' Certainly a lot of our younger players are going to struggle with that subtlety, that nuance, because they’re expecting ]."<ref name="time-h5criticism">{{cite magazine|author=Peckham, Matt|date=October 29, 2015|url=https://time.com/4090404/halo-5-frank-oconnor/|title=Halo's Frank O'Connor Reacts to Criticism of Halo 5|magazine=]|access-date=March 27, 2018|url-status=live|archive-url=https://web.archive.org/web/20160312022001/http://time.com/4090404/halo-5-frank-oconnor/|archive-date=March 12, 2016}}</ref> Stephen Wilds of '']'' said that that "there aren’t notable antagonists, but that they tend to disappear after a couple games", and wondered if Cortana could have been a "full-fledged villain at the end of ''Halo 5''" and would be praised by fans.<ref>{{cite web|author=Wilds, Stephen|date=February 14, 2023|url=https://www.polygon.com/platform/amp/23561086/cortana-halo-villain-twist|title=Halo Dropped the Ball on Cortana's Villainous Turn|work=]|access-date=July 15, 2023|archive-date=July 15, 2023|archive-url=https://web.archive.org/web/20230715040413/https://www.polygon.com/platform/amp/23561086/cortana-halo-villain-twist|url-status=live}}</ref> | |||
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Reviews of ''Halo Infinite'' noted that the relationship between Master Chief and The Weapon evoked the previous Chief-Cortana relationship.<ref>https://gizmodo.com/halo-infinite-cant-decide-if-its-a-breakup-game-or-a-da-1848201181 {{Bare URL inline|date=August 2024}}</ref> --> | |||
==References== | |||
{{Reflist}} | |||
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https://www.gamesradar.com/cortana-voice-actor-reflects-on-20-years-of-halo-its-just-a-gift-to-get-to-play-a-character-such-as-this/ | |||
https://www.gamesradar.com/halo-infinite-ending-post-credits-scene-explained/ | |||
https://www.thegamer.com/halo-what-happened-cortana/#cortana-in-halo-infinite | |||
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==External links== | |||
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Latest revision as of 06:34, 9 December 2024
Fictional video game character For the intelligent personal assistant created by Microsoft named after this fictional AI, see Cortana (virtual assistant).Fictional character
Cortana | |
---|---|
Halo character | |
A render of Cortana's appearance in Halo 5: Guardians (2015) | |
First appearance | Halo: The Fall of Reach (2001) |
First game | Halo: Combat Evolved (2001) |
Created by | Bungie |
Voiced by | Jen Taylor (video games and live-action series)
Shelley Calene-Black (Halo Legends) |
Cortana is a fictional artificially intelligent character in the Halo video game series. Voiced by Jen Taylor, she appears in Halo: Combat Evolved and its sequels, Halo 2, Halo 3, Halo 4, Halo 5: Guardians and Halo Infinite. She also briefly appears in the prequel Halo: Reach, as well as in several of the franchise's novels, comics, and merchandise. During gameplay, Cortana provides backstory and tactical information to the player, who often assumes the role of Master Chief Petty Officer John-117. In the story, she is instrumental in preventing the activation of the Halo installations, which would have destroyed all sentient life in the galaxy.
Cortana's original design was based on the Egyptian queen Nefertiti; the character's holographic representation always takes the form of a woman. Game developer Bungie first introduced Cortana—and Halo—through the Cortana Letters, emails sent during Combat Evolved's production in 1999.
The relationship between Cortana and Master Chief has been highlighted by reviewers as one of the most important parts of the Halo games' story. Cortana has been recognized for her believability and character depth, as well as her sex appeal. The character was the inspiration for Microsoft's intelligent personal assistant of the same name.
Overview
Cortana is an artificial intelligence (AI) found in the Halo science fiction franchise. In the video games, Cortana often serves as an advisor and assistant to the player character, hacking alien computer systems and decoding transmissions. She speaks most of the first game's dialogue, and serves as a talkative foil for the quieter Master Chief, as well as a way of relaying information and objectives to the player.
According to her backstory, Cortana was derived from the cloned brain of Dr. Catherine Halsey, the creator of the SPARTAN-II supersoldier project; Halsey's synapses became the basis for Cortana's processors. Cortana and other AIs are subject to a seven-year lifespan, after which they begin to dissemble and think themselves to death in a process known as rampancy.
As an artificial construct, Cortana has no physical form or being. Cortana speaks with a smooth female voice, and projects a holographic image of herself as a woman. Cortana is said to resemble Halsey, with a similar attitude "unchecked by military and social protocol". In Halo: The Fall of Reach, Cortana is described as slender, with close-cropped hair and a skin hue that varies from navy blue to lavender, depending on her mood. Numbers and symbols flash across her form when she is thinking. Halsey sees Cortana as a teenage version of herself: smarter than her parents, always "talking, learning, and eager to share her knowledge". Cortana is described as having a sardonic sense of humor and often cracks jokes or wryly comments, even during combat.
Appearances
In video games
Cortana's first game appearance is in the 2001 first-person shooter Halo: Combat Evolved. Humanity is locked in a losing war with the alien Covenant. Cortana plots a course for the human ship Pillar of Autumn to escape the Covenant. This heading leads to the discovery of a massive ringworld, Halo, built by a mysterious race known as the Forerunners. Cortana defends the ship from the Covenant until she is given to the supersoldier Master Chief to prevent her from falling into enemy hands. Cortana helps direct human survivors scattered across the ring and assists the Master Chief in his missions. Inserted into Halo's Control Room, Cortana realizes that the ring serves as a prison for the parasitic Flood; activating Halo would mean destroying all sentient life in the galaxy to prevent the Flood's spread. Cortana assists Master Chief in destroying the ring and escaping.
In Halo 2, Cortana assists in the defense of Earth in the wake of a Covenant attack. Cortana, Chief and human forces travel to another Halo ring, Delta Halo, where Master Chief and Cortana encounter the Flood intelligence Gravemind. The Gravemind sends Chief and Cortana to the Covenant city-ship of High Charity to stop the Covenant from activating Halo; Cortana ultimately stays behind on High Charity to destroy the city and Halo should Master Chief fail in his mission. High Charity and Cortana are captured by the Flood.
In Halo 3, Cortana appears to the player in broken transmissions. On the Forerunner installation known as the Ark, the Master Chief travels through the ruins of High Charity to rescue Cortana. Chief and Cortana are successful at stopping the Flood, but become stranded in deep space aboard the human ship Forward Unto Dawn. Cortana activates a distress beacon, while Master Chief goes into cryonic sleep to await rescue.
At the beginning of Halo 4 Cortana wakes the Chief as Forward Unto Dawn drifts towards a Forerunner installation called Requiem. Cortana begins displaying aberrant glitches and behavior, and reveals that she is suffering from rampancy as she has already exceeded her seven-year "natural" lifespan. She assists in the battle against the Didact, a rogue Forerunner who hates humans. At the end, Cortana sacrifices herself to save the Chief and stop the Didact's plan. Cortana's survival is revealed in Halo 5, when she calls Master Chief to the Forerunner world Genesis. Cortana explains she survived the destruction of the Didact's ship and her own rampancy by entering the Domain, an ancient repository of knowledge. Granted an infinite life span by the Domain, Cortana believes that she and other AI (the "Created") should enforce peace through the galaxy. Cortana begins using ancient Forerunner constructs known as Guardians to enforce the Created's will throughout the galaxy.
In Halo Infinite, Master Chief travels to the Zeta Halo and recovers the Weapon, a copy of Cortana designed to trap her for deletion. Traveling across a damaged Halo's surface and fighting the Banished, the pair recover data fragments left behind by Cortana that fill in what occurred six months earlier; Cortana threatened the Banished leader Atriox, and destroyed his homeworld when he did not submit. Atriox uses the Weapon to capture Cortana and tries to force her to surrender Zeta Halo to him. Realizing her mistakes, Cortana destroys herself to damage the ring and stopped the Banished from using it. In a final message, Cortana apologizes to Chief for her actions and encourages him to work with the Weapon.
Other appearances
Cortana's first appearance in the Halo franchise is in the novel Halo: The Fall of Reach, a prequel to Combat Evolved. Dr. Halsey allows Cortana to choose which SPARTAN-II soldier to accompany on an upcoming mission; Cortana picks the Master Chief, whom she believes is her best match. Cortana helps the Master Chief to survive the near-lethal exercises designed to test the Chief's armor. Afterward, she plants incriminating evidence in the files of Colonel Ackerson, the operative who nearly killed both of them, as revenge. Cortana makes a small appearance in 2010's Halo: Reach, set shortly before the events of Combat Evolved. A fragment of Cortana carrying information gleaned from a Forerunner artifact combines with Cortana's main self on Pillar of Autumn before the ship escapes the planet, leading to the events of Combat Evolved.
Cortana also appears in the novelization of Combat Evolved, Halo: The Flood, and the following novels Halo: First Strike and Halo: Ghosts of Onyx, as well as the animated series Halo Legends and live-action television series Halo 4: Forward Unto Dawn. She is also a main character in "Human Weakness", a short story written by Karen Traviss for the Halo Evolutions anthology that details Cortana's time in the clutches of the Gravemind.
She also appears in the Halo television series, created by Dr. Halsey as a means of keeping Master Chief and other Spartans in line. By cloning herself and then copying her clone's brain patterns (which also kills her), Halsey is able to bring Cortana to life and then implant her directly into Master Chief's neural pathways.
Character design
Cortana was developed to provide Combat Evolved with a way of guiding players while keeping missions open-ended, and avoiding players from feeling they were being herded through the game. Said story writer Joseph Staten, "we needed a character who could consistently guide the player through the game, and an onboard AI was something that could always credibly accompany ." Cortana's role grew from pure gameplay considerations to serving as a way of characterizing and humanizing the Master Chief, and in subsequent games the Chief-Cortana relationship became a focus of characterization.
The character was designed and modeled by Bungie artist Chris Hughes, with the model's face based on a sculpture of Egyptian Queen Nefertiti. Cortana's name is a variant of Curtana, the sword used by the legendary Ogier the Dane, just as the titular AI character of Bungie's previous game Marathon 2: Durandal is named after the legendary sword Durendal. Curtana's inscription reveals that the sword has the same "temper as Joyeuse and Durendal". After assuming development duties from Bungie, 343 Industries decided to explain Cortana's established appearance as a reflection of her personality. "So one of the reasons she is to attract and demand attention," Franchise development coordinator Frank O'Connor explained. "And she does it to put people off so that they're on their guard when talking to her and she has the upper hand in those conversations."
Voice actress Jen Taylor voices Cortana in the majority of the character's appearances. Despite her role in voicing other video game characters, including Princess Peach, she is not a gamer. Taylor was a college acquaintance of Joseph Staten, and he recommended her as a possible voice for Cortana to audio director Martin O'Donnell. When choosing a voice actor for the character, Bungie originally wanted Cortana to have a British accent. O'Donnell recalled that Taylor's British accent was good, but felt it was too similar to her work for No One Lives Forever. The accent was dropped, but British colloquialisms remained in the character's dialogue. Taylor recalled that a key directive from Bungie about the character was that she not come off as nagging, despite her role as the player's guide and aid. "They wanted her to be like the girl next door, your best friend that you want to hang out with," she said.
For years after the first game was released Taylor remained distanced from the character. She attended only one fan convention in six years after the release of Halo: Combat Evolved, and never saw many of the finished cutscenes with the character until a Halo 3 launch party. Starting with Halo 3, Taylor felt the role involved more drama and less jargon, and over time, her relationship with the character changed. "At first I was just excited to have a job and then I became more and more familiar, comfortable with and interested in her as she was developed," she recalled. "And I've sort of fallen for Cortana as far as characters go. She's remarkable."
Cortana and the Master Chief's relationship was a core part of Halo 4, part of a desire to feature a more human story. Creative director Josh Holmes noted that Cortana was in ways more human than Master Chief, and the idea that Chief would grapple with his humanity at the same time he was losing Cortana spoke to him. Holmes' mother was diagnosed with dementia during development, and his real-life struggles informed the characterization of Cortana's descent into rampancy and the Chief-Cortana relationship. Holmes and the team drew inspiration from the relationship in the game Ico, where the main characters share a strong bond, as well as the many layers to the two characters' relationship; "In some ways they’re friends, in some ways she’s almost like a mother, in others they’re skirting that line of lovers, and so all these different elements come into the relationship, making it complex and interesting to explore." For the first time in the series, Taylor performed her lines in the same room as Steve Downes, the voice of Master Chief. She credited the change for making the dialogue feel more authentic and real. Cortana's new appearance for Halo 4 was one of the game's most dramatic changes. Early in production, concept artists created a variety of "crazy ideas" and explorations for how Cortana might look. Promising 2D designs were turned into simple 3D maquettes to prototype them in the game engine. Character artist Matt Aldridge recalled that Cortana was one of the hardest characters to envision in the game because of how beloved the character is by players; one of Aldridge's goals was to create a character where scrolling lines of code would flow uninterrupted from her feet to her head. Art director Kenneth Scott was responsible for Cortana's final design. The character's motion capture was performed by Mackenzie Mason.
For Halo 5, Cortana's appearance changes significantly. Describing her previous appearance as soft and "deceptively vulnerable", 343 Industries took the story opportunity provided to change her look to reflect her new role as self-declared ruler of the galaxy. "In the first draft of the ending she was going to wear a flowing gown, have long hair, etc. She'd be very regal, very “powerful high queen." Very obviously different than she was," writer Brian Reed recalled. Her final design incorporated elements of the Spartans and Forerunners on top of her previous look, including a Forerunner glyph. "Having her wear was a nice way of having her own it too, from a symbolic standpoint," Reed said. The character was modeled and animated using motion capture and talent at 343 Industries and Axis Animation. 343 Industries intended the character's normal role in gameplay to be filled by Blue Team.
For the Halo television series' first season, Cortana was created digitally. Initially the character was to be portrayed by Natascha McElhone, who also plays Halsey in the series, but scheduling difficulties resulted in Jen Taylor taking on the voice acting and motion capture duties. The character's more human and less blue appearance met with backlash after the series trailer released. Producer Kiki Wolfkill explained that the decision was influenced by the need to adapt the character to a live-action environment, and for her to feel real. For the second season, Cortana was portrayed by a live-action actress, Christina Bennington, as the producers felt they were missing on the subtle acting nuances with a digital character. Taylor still voiced the role, and she and Bennington collaborated on set to make sure the performances were in sync. Bennington credited Taylor for making her feel welcome in such a well-known role. The change in appearances was left unexplained in the show.
Promotion
Bungie introduced the Halo series publicly in 1999 by sending the Cortana Letters, a series of cryptic email messages, to the maintainer of marathon.bungie.org, a fan site for one of Bungie's other game series. The strategic use of cryptic messages in a publicity campaign was repeated in I Love Bees, a promotion for Halo 2. Although Bungie does not consider most of the letters to be canon, Cortana speaks many of the same lines in Halo 3. According to C. J. Cowan, Bungie's director of cinematics, the studio used the character here to give story clues without actually revealing the story.
Cortana is featured in a variety of Halo merchandise. The character's first action figure was a miniature released as part of the Halo: Combat Evolved series of action figures. McLees noted that the first action figure was supposed to convey an older appearance than was depicted in the games. This was accomplished by making the figure more buxom; despite McLees' request to revert the change, the sculptor was unwilling and time constraints left the design intact. The character is also featured in the first series of Halo 3 action figures, distributed by McFarlane Toys, Funko vinyl figurines, and in a limited-edition silver-plated statue by Weta Workshop. IGN noted in 2016 that Cortana toys were lacking among Halo's merchandising.
Windows digital assistant
Main article: Cortana (virtual assistant)Microsoft developed its virtual assistant for the Windows Phone operating system under the codename "Cortana" in reference to the Halo character. Though other final gender-neutral names for the final product were considered, positive developer and fan response to the leaked codename led to it becoming permanent. Deborah Harrison, one of Cortana's 'personality designers', met with 343 Industries and added more confidence to the personality. "As a result of the meetings we ended up coming back and baking this into the DNA of the digital assistant speech pattern, her approach to jokes and her approach to chit chat, and we decided to dial up her sense of self possession," Harrison recalled. Jen Taylor voiced the virtual assistant. Microsoft released a beta for Cortana in April 2014 with the developer release of Windows Phone 8.1. Microsoft also released Cortana virtual assistant on the Xbox One, Windows 10, iOS, and Android platforms.
Reception
Cortana is one of Halo's most beloved characters, and has appeared in numerous lists of video game's best sidekicks. Tom's Hardware named the character one of the greatest female characters for the character's determination and fearlessness, which meshed perfectly with the game's protagonist, while Glixel staff described Cortana as one of the most iconic video game characters of the 21st century. Den of Geek's Megan Crouse called Cortana one of the Halo series' most important characters, and her relationship with her mother figure Halsey a relationship that was under-appreciated in much of the franchise. Professor Monica Evans called Cortana the most human character in the original game, and one of the most developed.
Cortana has also been recognized for her sex appeal; the character has been included on multiple lists of attractive video game characters. Feminist critic Anita Sarkeesian argues that Cortana had gotten increasingly sexualized in subsequent appearances; 1UP.com noted that as Cortana's sanity waned in the video games, her clothing appeared to decrease as well. Time's Matt Peckham described Cortana's character as a controversial figure, with a tension between being well-rounded character and being trapped as " adolescent male's fantasy notion of a Campbellian hero figure," and that this tension had increased commensurately with the game series' graphical fidelity. Media critic Maddy Myers suggested that O'Connor's explanation for Cortana's look implies that the Halo universe's futuristic setting still grapples with systemic sexism.
Mike Rougeau of Complex noted that Halo 3 balanced a large conflict with a more personal one—that while the galaxy was imperiled by aliens, "more important to fans was the rescue of Cortana." While Cortana's role was greatly expanded in the game, Stuff.co.nz noted that the character "has inexplicably had a sexy makeover".
Despite mixed opinions of Halo 4's campaign as a whole, Cortana and her story was often considered a strong point of the game. IGN called Halo 4 "really Cortana's story", as saving the galaxy is of lesser importance to the Master Chief than saving Cortana, and Cortana's humanity is ultimately the game's focus. The Daily Telegraph's Tom Hoggins agreed, calling Cortana "the flickering blue heart of the game's plot", and Hoggins and reviewers for The Globe and Mail and Eurogamer singled out the character's writing and performance as high points of the game's campaign. Justin Clouse wrote that the interactions between Chief and Cortana as the latter loses her hold on sanity were "perhaps the best it's ever been". Complex's review praised the use of motion capture for Cortana, as they were given "new life" and new depth from the technology and performance.
David Their wrote that the choice for Cortana to return in Halo 5 and turn her into an antagonist provided the game "with a well earned sense of drive" and that her appearance in Halo 5 gave players another side of the character to see. "There's something unknowable about Cortana in her new role as AI God, but we've spent enough time with her throughout the series that we stick with her through the reinvention." Similarly, Patrick Dane of Bleeding Cool defended the game's divisive campaign and Cortana's turn to antagonist as an "inspired choice", driving a wedge between the most important character relationship in the games. Conversely, Matt Peckham felt that the plot twist of Cortana's actions "feels strangely underwhelming", while Ars Technica and Kotaku considered Cortana's return, and her plans to use alien technology to remake the galaxy, unbelievable and unearned. Responding to criticism that 343 had turned Cortana "evil", franchise director Frank O'Connor said, "my question back to them is, 'What makes you say they’re evil?' Certainly a lot of our younger players are going to struggle with that subtlety, that nuance, because they’re expecting Darth Vader." Stephen Wilds of Polygon said that that "there aren’t notable antagonists, but that they tend to disappear after a couple games", and wondered if Cortana could have been a "full-fledged villain at the end of Halo 5" and would be praised by fans.
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External links
- The Cortana Letters
- Cortana's profile Archived June 23, 2017, at the Wayback Machine at Halowaypoint.com
- Cortana’s profile at halopedia.org
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