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{{refimprove|date=October 2014}}

{{Infobox RPG {{Infobox RPG
|title=The Chronicles of Ramlar |title=The Chronicles of Ramlar
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|footnotes= Cover Art by ] |footnotes= Cover Art by ]
}} }}
'''The Chronicles of Ramlar''' is a ] ] released by Whitesilver Publishing Inc.<ref>{{Cite web|url=http://www.rpg.net/reviews/archive/12/12449.phtml|title = Review of the Chronicles of Ramlar - RPGnet RPG Game Index}}</ref> and created by John Anthony Prescott.
'''The Chronicles of Ramlar''' is the title of the RPG game released by . and created by ]. It is most well-known for its multitude of races, rich pantheon, and new approach to game play. The Ramlar referred to in the title is not the name of the world, but its creator, an omnipotent deity who rules over the many other gods and goddesses who rule various aspects of the world. The world itself is divided into two continents, default gameplay beginning on the continent of Eranon.


==History==
The ] company White Silver Publishing reprinted the '']'' role-playing game core rules, after which they started working on ''The Chronicles of Ramlar'' which was published in 2006.<ref name="designers">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons|publisher=Mongoose Publishing|year=2011| isbn= 978-1-907702-58-7|pages=352}}</ref>


==Game play== == Setting ==
The Ramlar referred to in the title is not the name of the world, but its creator, an omnipotent deity who rules over the many other gods and goddesses who rule various aspects of the world. The world itself is divided into two continents, default gameplay beginning on the continent of Eranon.


== System ==
Ramlar uses a game system called "The A/B System"(short for Armor/Body). Character sheets prominently display a body diagram. The body diagram is a essentially a hit location chart with each body part having its own life points and armor to protect that part. Ramlar uses a combat system called "The A/B System" (short for Armor/Body). Character sheets prominently display a body diagram. The body diagram is essentially a hit location chart with each body part having its own life points and armor to protect that part. Ramlar also makes use of a ] called momentum, which allows players to turn previous success into an opportunity for potentially larger successes. The game uses ].


== References ==
Ramlar uses a percentile based dice mechanic or d100, with the convention of “01” being 1 and “00” is 100.
{{reflist}}


==External links==
Ramlar also makes use of a combat mechanic called momentum, which allows players to turn previous success into an opportunity for potentially larger successes.
*http://www.flamesrising.com/chronicles-of-ramlar-rpg-review/
*http://www.rpg.net/reviews/archive/12/12449.phtml
*http://www.scifi.com/sfw/sound/sfw17543.html
*http://flamesrising.rpgnow.com/product_info.php?products_id=50415


{{DEFAULTSORT:Chronicles of Ramlar}}
==External Links==
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Latest revision as of 16:35, 20 February 2022

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Find sources: "The Chronicles of Ramlar" – news · newspapers · books · scholar · JSTOR (October 2014) (Learn how and when to remove this message)
The Chronicles of Ramlar
The Chronicles of Ramlar cover
DesignersTony Lee
PublishersWhite Silver Publishing, Inc.
Publication2006
GenresFantasy
SystemsA/B (Armor/Body)
Cover Art by Larry Elmore

The Chronicles of Ramlar is a fantasy role-playing game released by Whitesilver Publishing Inc. and created by John Anthony Prescott.

History

The small press company White Silver Publishing reprinted the Sovereign Stone role-playing game core rules, after which they started working on The Chronicles of Ramlar which was published in 2006.

Setting

The Ramlar referred to in the title is not the name of the world, but its creator, an omnipotent deity who rules over the many other gods and goddesses who rule various aspects of the world. The world itself is divided into two continents, default gameplay beginning on the continent of Eranon.

System

Ramlar uses a combat system called "The A/B System" (short for Armor/Body). Character sheets prominently display a body diagram. The body diagram is essentially a hit location chart with each body part having its own life points and armor to protect that part. Ramlar also makes use of a combat mechanic called momentum, which allows players to turn previous success into an opportunity for potentially larger successes. The game uses percentile dice.

References

  1. "Review of the Chronicles of Ramlar - RPGnet RPG Game Index".
  2. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 352. ISBN 978-1-907702-58-7.

External links

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