Revision as of 11:45, 26 August 2007 editGoochelaar (talk | contribs)Extended confirmed users, Pending changes reviewers, Rollbackers5,371 edits AfD message removed: discussion closed← Previous edit | Latest revision as of 18:06, 28 March 2024 edit undoBOZ (talk | contribs)Autopatrolled, Extended confirmed users126,841 edits →Publication history: rewrite | ||
(27 intermediate revisions by 16 users not shown) | |||
Line 3: | Line 3: | ||
|image= ] | |image= ] | ||
|caption= ''GURPS Middle Ages I'' cover | |caption= ''GURPS Middle Ages I'' cover | ||
|designer= ] | |designer= ] | ||
|publisher= ] | |publisher= ] | ||
|date= 2002 | |date= 2002 | ||
|genre= ''unknown'' | |genre= ''unknown'' | ||
|system= ] | |system= '']'' | ||
|footnotes= | |footnotes= | ||
}} | }} | ||
⚫ | |||
⚫ | '''''GURPS Middle Ages I''''' is a ] for running a ] themed '']'' campaign. It is a part of the extensive '']'' "generic" roleplaying system. | ||
⚫ | {{rpg-stub}} | ||
⚫ | ] | ||
==Contents== | |||
''GURPS Middle Ages I'' is a supplement which focuses on English history going back from the Dark Ages to the Renaissance, covering topics including ] as it developed, the ] and its influence, and the effects of the ]. The book includes a chapter on spellcasting with simple rules for rune magic as well as Hellenistic charms. The book also includes a "Medieval Bestiary" built from background notes and game statistics for mythological creatures taken from that era.<ref name="Dragon #190"/> | |||
==Publication history== | |||
''GURPS Middle Ages I'' was designed by ] and Michael Hurst, and edited by ], and ] by ] as a 128-page softcover book.<ref name="Dragon #190"/> Illustrations are by Ruth Thompson, Carl Anderson, ], Angela Bostick, Dan Carroll, ], Rick Lowry, and Rob Prior, with a cover by ].<ref name="Dragon #190"/> After the ] raid on SJG, the company stopped publishing adventures for financial reasons, and started releasing more standalone ''GURPS'' books; this included a focus on historical subgenre books like ''GURPS Middle Ages I'', a genre that the game had yet to explore.<ref name="designers">{{Cite book|author=Shannon Appelcline|title=Designers & Dragons|publisher=Mongoose Publishing|year=2011| isbn= 978-1-907702-58-7|pages=109}}</ref> As of 2002 it is in its second edition. | |||
==Reception== | |||
] reviewed ''GURPS Middle Ages I'' for '']'' magazine #190 (February 1993).<ref name="Dragon #190">{{cite journal| last = Swan| first = Rick| authorlink = Rick Swan| title = Role-playing Reviews| journal = ]| issue = #190| pages = 68–69| publisher = ]| location = ]|date=February 1993}}</ref> He notes that although "the fantasy elements are well-chosen, the straight history makes for the most provocative reading" but concludes that "despite the meticulous research, the book's lack of focus often makes for a tough ride. In most cases, the material is assigned to neat, discrete compartments. History goes over here, fantasy stays over there, and rarely do the designers make an effort to show how the two complement each other. The perfunctory campaigning chapter provides broad suggestions for designing adventures but few usable specifics. Though the book presents a river of information, it's up to the referee to sift the gold from the silt."<ref name="Dragon #190"/> | |||
==References== | |||
{{reflist}} | |||
==External links== | |||
* RPG.net article with suggestions for running an Epic Fantasy campaign, including ''GURPS'' and other systems | |||
] | ] | ||
⚫ | ] | ||
] | |||
] | |||
⚫ | {{rpg-stub}} |
Latest revision as of 18:06, 28 March 2024
GURPS Middle Ages I cover | |
Designers | Graeme Davis |
---|---|
Publishers | Steve Jackson Games |
Publication | 2002 |
Genres | unknown |
Systems | GURPS |
GURPS Middle Ages I is a sourcebook for running a Middle Ages themed GURPS campaign. It is a part of the extensive GURPS "generic" roleplaying system.
Contents
GURPS Middle Ages I is a supplement which focuses on English history going back from the Dark Ages to the Renaissance, covering topics including Saxon law as it developed, the Celtic church and its influence, and the effects of the Hundred Years' War. The book includes a chapter on spellcasting with simple rules for rune magic as well as Hellenistic charms. The book also includes a "Medieval Bestiary" built from background notes and game statistics for mythological creatures taken from that era.
Publication history
GURPS Middle Ages I was designed by Graeme Davis and Michael Hurst, and edited by Steve Jackson, and published by Steve Jackson Games as a 128-page softcover book. Illustrations are by Ruth Thompson, Carl Anderson, Thomas Baxa, Angela Bostick, Dan Carroll, Evan Dorkin, Rick Lowry, and Rob Prior, with a cover by Rowena. After the Secret Service raid on SJG, the company stopped publishing adventures for financial reasons, and started releasing more standalone GURPS books; this included a focus on historical subgenre books like GURPS Middle Ages I, a genre that the game had yet to explore. As of 2002 it is in its second edition.
Reception
Rick Swan reviewed GURPS Middle Ages I for Dragon magazine #190 (February 1993). He notes that although "the fantasy elements are well-chosen, the straight history makes for the most provocative reading" but concludes that "despite the meticulous research, the book's lack of focus often makes for a tough ride. In most cases, the material is assigned to neat, discrete compartments. History goes over here, fantasy stays over there, and rarely do the designers make an effort to show how the two complement each other. The perfunctory campaigning chapter provides broad suggestions for designing adventures but few usable specifics. Though the book presents a river of information, it's up to the referee to sift the gold from the silt."
References
- ^ Swan, Rick (February 1993). "Role-playing Reviews". Dragon (#190). Lake Geneva, Wisconsin: TSR: 68–69.
- Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 109. ISBN 978-1-907702-58-7.
External links
- IN GENRE: Epic Fantasy RPG.net article with suggestions for running an Epic Fantasy campaign, including GURPS and other systems
This role-playing game related article is a stub. You can help Misplaced Pages by expanding it. |