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{{Short description|British video game developer and publisher}} | |||
{{rewrite|date = July 2007}} | |||
{{Multiple issues| | |||
{{More citations needed|date=June 2020}} | |||
{{ Infobox Company | |||
{{Cleanup-PR|1=article|date=March 2021}} | |||
|Info = Andrew Gower, Paul Gower, Ermalz | |||
}} | |||
| company_name = Jagex Ltd. | |||
{{Use dmy dates|date=May 2019}} | |||
| company_logo = ] | |||
{{Use British English|date=September 2010}} | |||
| company_type = ] | |||
{{Infobox company | |||
| foundation = 2001 (incorporated 28 April 2000<ref name="companieshouse">. Retrieved ] ].</ref>) | |||
| name = Jagex Limited | |||
| location = ], ] | |||
| logo = Jagex Logo.svg | |||
| key_people = ], Paul Gower, and Constant Tedder, Founders | |||
| type = ] | |||
| industry = ], ], Software consultancy & supply<ref name="companieshouse"> | |||
| industry = ] | |||
| products = ] <br /> ] | |||
| founded = {{Start date and age|df=yes|1999}} | |||
| num_employees = 330 (June, 2007)<ref>{{cite web|url=http://www.runescape.com/kbase/viewarticle.ws?article_id=2513|title=Full Credits List|accessdate=2007-06-27|publisher=Jagex}}</ref> | |||
| founders = {{Unbulleted list|Andrew Gower|Paul Gower}} | |||
| homepage = http://www.jagex.com/ | |||
| hq_location_city = ] | |||
| hq_location_country = England | |||
| key_people = Phil Mansell (], ]) | |||
| products = See {{section link||Games}} | |||
| num_employees = {{Increase}} 337 (2018)<ref name="FY 2018">{{cite web |url=https://beta.companieshouse.gov.uk/company/03982706/filing-history/MzIzNjU5MDA3MmFkaXF6a2N4/document?format=pdf&download=0 |title=Jagex Limited Annual report and financial statements for the year ended 31 December 2018 |date=18 April 2019 |website=]}}</ref> | |||
| parent = {{Unbulleted list|] (2012–2016)|Hongtou (2016–2020)|Macarthur Fortune Holding (2020–2021)|] (2021–2024)|] (2024-Present)}} | |||
| subsid = Gamepires<br>] | |||
| website = {{Official URL}} | |||
}} | }} | ||
{{Portal|RuneScape}} | |||
'''Jagex Limited''' is a British ] and ] based at the ] in ], England. It is best known for '']'' and '']'', both ] ]s. The company's name is derived from the company's original slogan, "'''Ja'''va '''G'''aming '''Ex'''perts". | |||
'''Jagex Ltd.''' (or '''Jagex Software''') is a ]-based producer of ]-based online ]s. According to developer Paul Gower, Jagex stands for Java Gaming Experts.<ref name="whatisjagex">{{cite web|url=http://www.runescape.com/lang/en/aff/runescape/kbase/viewarticle.ws?article_id=2449|title=What is Jagex?|accessdate=2007-03-12|work=RuneScape knowledge base|publisher=Jagex}}</ref> The company is best-known for its ], ''].'' | |||
In addition to ''RuneScape'', Jagex has released multiple ]s on its ] ], as well as other titles. Jagex was owned by U.S. investors between 2012 and 2016, by Chinese investors from 2016 to 2020, by Macarthur Fortune Holding LLC in 2020, by ] from 2020 to 2024, and is presently owned by ].<ref>{{cite web |last1=Curtis |first1=Tom |title=Report: US firm takes control of UK-based Runescape developer Jagex |url=https://www.gamasutra.com/view/news/129011/Report_US_firm_takes_control_of_UKbased_Runescape_developer_Jagex.php |website=www.gamasutra.com |date=9 January 2012 |access-date=13 November 2020 |language=en}}</ref><ref>{{cite web |last1=Barraclough |first1=Leo |title='RuneScape' Developer Jagex Set to Be Bought by China's Shandong Hongda |url=https://variety.com/2016/digital/global/runescape-developer-jagex-china-shandong-hongda-1201731365/ |website=Variety |access-date=13 November 2020 |date=16 March 2016}}</ref><ref>{{cite web |last1=Ltd |first1=Jagex |title=Macarthur Fortune Holding LLC acquires Jagex |url=https://www.jagex.com/en-GB/news/4yL8qH/macarthur-fortune-holding-llc-acquires-jagex- |website=Jagex |access-date=13 November 2020 |date=28 April 2020}}</ref><ref name=":0">{{cite web |last1=Kerr |first1=Chris |title=Macarthur Fortune Holding acquires Runescape dev Jagex for $530 million |url=https://www.gamasutra.com/view/news/361945/Macarthur_Fortune_Holding_acquires_Runescape_dev_Jagex_for_530_million.php |website=www.gamasutra.com |date=28 April 2020 |access-date=13 November 2020 |language=en}}</ref><ref name=":1">{{Cite web |title=Carlyle Agrees to Sell Jagex to CVC Capital Partners and Haveli Investments |url=https://www.cvc.com/media/news/2024/2024-02-09-carlyle-agrees-to-sell-jagex-to-cvc-capital-partners-and-haveli-investments/ |access-date=2024-02-09 |website=CVC |language=en}}</ref><ref name=":2">{{Cite news |title=Carlyle to sell UK video games maker Jagex for £910mn |url=https://www.ft.com/content/f1daa558-c8fe-4ef8-a3d8-6f4202e721c2 |access-date=2024-02-09 |newspaper=Financial Times|date=9 February 2024 |last1=Levingston |first1=Ivan |last2=Mersinoglu |first2=Yasemin Craggs }}</ref> | |||
==History== | ==History== | ||
] | |||
After initially creating the Jagex name and logo for their projects, brothers and computer programmers Andrew and Paul Gower began trading under the Jagex name in 1999, describing Jagex Software as a "small software company based in England who specialise in producing top-quality Java-games for webpages." That same year they began work on the ] ''RuneScape'', which was released in January 2001. In December 2001, Andrew Gower, Paul Gower, and Constant Tedder launched Jagex in its current incarnation, with Tedder as its ].<ref name=":3">{{Cite web |last=Griliopoulos |first=Dan |date=2012-06-27 |title=The Longest Game: The Making of RuneScape |url=https://www.pcgamesn.com/longest-game-making-runescape |access-date=2024-03-09 |website=PCGamesN |language=en-US}}</ref> Jagex formally acquired the Jagex name from Andrew Gower in 2001. | |||
''RuneScape'' grew dramatically; one year after its release over a million free accounts had been registered. The game was originally supported by advertisements, however, the ] meant that there were fewer advertisers. The new company created a paid version of the game with extra features, to support hosting costs and continued development.<ref name=":3" /> The ] version of ''RuneScape'' was released on 27 February 2002.<ref>{{Cite web |last=Bailey |first=Dustin |date=2018-08-03 |title=Runescape is 6,000 days old |url=https://www.pcgamesn.com/runescape/runescape-release-date |access-date=2024-03-09 |website=PCGamesN |language=en-US}}</ref> It gained 2,000 subscribers in the first hour and 5,000 subscribers in the first week, making it one of the largest Java pay-to-play games in the world at the time. In 2007, RuneScape achieved one million subscribers; 11 years after launch, the company touted 200 million accounts.<ref>{{Cite web |last=Dobson |first=Jason |title=Q&A: Behind RuneScape's 1 Million Subscriber Success |url=https://www.gamedeveloper.com/game-platforms/q-a-behind-runescape-s-1-million-subscriber-success |access-date=2024-03-09 |website=www.gamedeveloper.com |language=en}}</ref><ref>{{Cite web |last=Gallegos |first=Anthony |date=2012-07-19 |title=RuneScape Touts Over 200 Million Accounts |url=https://www.ign.com/articles/2012/07/19/runescape-touts-over-200-million-accounts |access-date=2024-03-09 |website=IGN |language=en}}</ref> | |||
The name ''Jagex Software'' has been in use since at least 1999, and was originally described as a "small software company based in England specialise in producing top-quality Java-games for webpages".<ref>{{cite web|url=http://web.archive.org/web/19991129010103/http://www.jagex.com/|title=Jagex Software|publisher=Jagex|date=1999-11-29|accessdate=2007-06-11}}</ref> | |||
According to ], ''Meaujo (492) Limited'' was incorporated on ] ] and changed its name to ''Jagex Limited'' on ] ].<ref name="companieshouse"> The Jagex website states that the company was founded in December 2001 by ], Paul Gower, and Constant Tedder<ref name="whatisjagex"/>. The aim of this company was to operate its ], '']'', which had been in development since 1999. By the time of the company's founding, one year after the release of the game, ''RuneScape'' already had over one million free accounts registered. The first tasks of the company were to create a version of the game with extra features that required a £3.20 ($5]) monthly fee, while still offering the free version, and to develop partnerships with advertisers. Both tasks were achieved, and the pay-to-play version of ''RuneScape'' was released on ] ], gaining 5,000 subscriptions in the first week making | |||
''RuneScape'' one of the largest ] pay to play games in the world. Currently, ''RuneScape'' has over 9,000,000 free players and over 1,000,000 pay-to-play subscribers as of ] ].<ref>{{cite web|url=http://news.runescape.com/newsitem.ws?id=789|title=RuneScape reaches one million members!|publisher=Jagex|date=], ]|accessdate=2007-05-04}}</ref> In 2006, founders Andrew Gower and Paul Gower were calculated to be worth ]. On "The Rich List 2007" Andrew and Paul are under claims to be worth ] ($190 million ]). Andrew Gower is also known for his varieties of Java games.<ref>{{cite web|url=http://www.timesonline.co.uk/richlist/person/0,,39448,00.html|title=Rich List 2006|accessdate=2007-03-12|publisher=Sunday Times Online}}</ref> Jagex received an investment from ] in October of 2005.<ref>{{cite web|url=http://www.gamingblog.org/entry/runescape-developers-secure-investment-from-insight-venture-partners|title=RuneScape Developers Jagex Ltd. Secure Investment from Insight Venture Partners|publisher=GamingBlog|date=], ]|accessdate=2007-01-29}}</ref> The company had been self-funded before this investment. ''RuneScape'' has since been translated into a ] open ], which was released on ] ].<ref name="GermanRelease">{{cite web|url= http://news.runescape.com/lang/en/aff/runescape/newsitem.ws?id=713|title=RuneScape: German Language Beta Launch|accessdate=2007-03-12|author= Jagex|date=], ]|publisher= Jagex}}</ref><ref name="GermanOpenBeta">{{cite web|url= http://news.runescape.com/lang/de/newsitem.ws?id=707|title=Hereinspaziert - die Open Beta der deutschen Version beginnt!|accessdate=2007-03-08|author= Jagex|date=2007-02-07|publisher= Jagex|language=German}}</ref> Jagex was ranked 59th on the list of The Best 100 Companies to work for by the Sunday Times.<ref name="100bestcompanies">{{cite web|url=http://timesonlinesmall.madgex.com/best100Companies.aspx?liPage=3&#top100|title=The Sunday Times Best 100 Companies to Work For|accessdate=2007-03-22|publisher= Sunday Times Online}}</ref> | |||
Until the release of '']'' in 2010, the company used the slogan "Java Gaming Experts" as it had only produced games written in ] up to that point. Following the launch of the ]-based ''War of Legends'', the company name was said to stand for "Just About the Game Experience".<ref name="MCVUK">{{cite web |date=18 March 2010 |title=WAR OF LEGENDS PROVES VICTORIOUS IN BATTLE |url=http://www.develop-online.net/press-releases/war-of-legends-proves-victorious-in-battle/0141923 |archive-url=https://web.archive.org/web/20170313041524/http://www.develop-online.net/press-releases/war-of-legends-proves-victorious-in-battle/0141923 |archive-date=March 13, 2017 |access-date=16 May 2011 |publisher=Develop}}</ref> | |||
==Future development== | |||
===Company structure=== | |||
Jagex have stated on their website that they "intend to become a significant online operator in all the major gaming markets worldwide"<ref>{{cite web|url=http://www.jagex.com/corporate/About/history.ws|title=Jagex Company History|publisher=Jagex|accessdate=2007-03-12}}</ref> by developing new games using their own technologies. | |||
As ''RuneScape'' gained users, Jagex grew. By 11 December 2003, ''RuneScape'' had 65,000 paying members, and Jagex had 29 employees.<ref name="RuneToMove">{{cite news|url=https://www.theguardian.com/technology/2003/dec/11/games.onlinesupplement2|title=Rune to move|access-date=16 May 2011|location=London|work=The Guardian|first=Sean|last=Dodson|date=11 December 2003}}</ref> On 4 May 2007, ''RuneScape'' had over 6,000,000 active free accounts and over 1,000,000 active pay-to-play subscribers. By July 2012, Jagex had over 500 employees.<ref name="Employees2012">{{cite news|url=http://usatoday30.usatoday.com/tech/columnist/marcsaltzman/story/2012-07-29/runescape-fun-facts/56542606/1|title=USA Today :: Five things you didn't know about RuneScape|access-date=27 July 2012|date=29 July 2012}}</ref> | |||
Initially, the company was self-funded; however, in October 2005, Jagex received an investment from ].<ref>{{Cite web |date=October 25, 2005 |title=Jagex Ltd Secures Investment from Insight Venture Partners; Investment Fuels Global Growth and Accelerates Delivery of New Products to Loyal Player Community |url=http://www.businesswire.com/news/home/20051025005808/en/Jagex-Secures-Investment-Insight-Venture-Partners-Investment |archive-url=https://web.archive.org/web/20181003012345/https://www.businesswire.com/news/home/20051025005808/en/Jagex-Secures-Investment-Insight-Venture-Partners-Investment |archive-date=October 3, 2018 |website=Business Wire}}</ref> On 23 October 2007, Geoff Iddison, former European REO of ], replaced Constant Tedder as CEO.<ref>{{Cite web |last=Alexander |first=Leigh |date=October 22, 2007 |title=Jagex Gets Former PayPal CEO To Grow RuneScape |url=https://www.gamedeveloper.com/game-platforms/jagex-gets-former-paypal-ceo-to-grow-i-runescape-i- |access-date=2024-03-09 |website=www.gamedeveloper.com |language=en}}</ref> Iddison resigned as CEO in January 2009, replaced by Mark Gerhard, who had been Jagex ] before his appointment.<ref>{{Cite web |last=Martin |first=Matt |date=2009-01-30 |title=Iddison quits Jagex as Gerhard takes CEO role |url=https://www.gamesindustry.biz/iddison-quits-jagex-as-gerhard-takes-ceo-role |access-date=2024-03-09 |website=GamesIndustry.biz |language=en}}</ref> Jagex became a member of the United Kingdom's game developer trade body, ], on 15 April 2009. Richard Wilson, TIGA's CEO, described Jagex as "one of the most successful game developers in the world, not just the UK. Jagex has developed extraordinarily popular games and is at the leading edge in terms of online safety and security."<ref>{{Cite web |last= |first= |date=2009-04-14 |title=Jagex/Tiga deal |url=https://www.gamesindustry.biz/jagex-tiga-deal-runescape-and-funorb-developer-joins-uk-developer-trade-body |access-date=2024-03-09 |website=GamesIndustry.biz |language=en}}</ref> | |||
==Operation== | |||
In December 2010 ] and ] invested in the company, while Insight increased their investment. Andrew Gower, Paul Gower, and Constant Tedder left the board of directors at that time.<ref name=":3" /> In January 2012, Insight increased its stake in Jagex from 35% to 55%, giving it a controlling interest in the company.<ref>{{cite web|url=https://www.engadget.com/2012/01/09/god-save-the-green-deal-makes-jagex-a-us-company/|title=God save the green: Deal makes Jagex a US company|first=Justin|last=Olivetti|publisher=Engadget|date=9 January 2012|access-date=2 April 2012}}</ref> However, in an interview, Gerhard stated that Insight took their 55% stake 13 months prior in December 2010.<ref>{{cite web|url=http://www.gamesindustry.biz/articles/2012-01-12-casting-the-runes|title=Casting the Runes|first=Rachel|last=Weber|publisher=gamesindustry.biz|date=12 January 2012|access-date=5 April 2012}}</ref> On 11 September 2014, Mark Gerhard announced his resignation from Jagex by 2015.<ref>{{cite web|url=http://www.develop-online.net/news/gerhard-leaving-jagex/0197540|title=Gerhard leaving Jagex|access-date=16 September 2014}}</ref> On 2 April 2015, Rod Cousens was appointed CEO of Jagex following his departure from Codemasters.<ref>{{cite web|url=http://www.gamesindustry.biz/articles/2015-04-02-rod-cousens-leaves-codemasters-to-become-new-jagex-ceo|title=Exclusive: Rod Cousens leaves Codemasters to become new Jagex CEO|date=2 April 2015 |access-date=2 April 2015}}</ref> In July 2016 Jagex was purchased by Hongtou, a Chinese investment company, which was subsequently acquired by Zhongji Holdings, which later changed its name to Fukong Interactive Entertainment.<ref>{{cite web |url=https://venturebeat.com/2018/04/01/how-jagex-turned-runescape-into-a-living-game/ |title=How Jagex turned RuneScape into a 'living game' |first=Dean |last=Takahashi |date=1 April 2018 |website=]}}</ref> Jagex remained under Hongtou within Fukong's structure until it was sold to Macarthur Fortune Holding, a US-based asset management company, in April 2020 for {{US$|530 million|long=no}}.<ref>{{cite web |url=https://www.gamesindustry.biz/articles/2020-04-28-jagex-sold-for-usd530m |title=Jagex sold for $530m |first=James |last=Batchelor |date=28 April 2020 |website=]}}</ref> | |||
Jagex has grown since the founding of the company in 2001. They currently have offices in ] and ]. The company had been recruiting heavily in 2006 and has over 300 employees, grouped into the Development, Publishing, Web Content, Minigame, and Customer Relations teams. | |||
Phil Mansell became Jagex' CEO in January 2017.<ref>{{cite web |url=https://www.gamesindustry.biz/articles/2017-01-27-jagex-names-phil-mansell-as-acting-ceo-following-rod-cousens-departure |title=Jagex names Phil Mansell as acting CEO following Rod Cousens departure |last=Dring |first=Christian |date=27 January 2017 |website=]}}</ref> ] acquired a majority stake in the firm in January 2021 from Macarthur in a deal for an undisclosed amount, which '']'' estimated was greater than the {{US$|530 million|long=no}} Macarthur had paid for it previously.<ref>{{cite news | url = https://www.telegraph.co.uk/technology/2021/01/22/buyout-fund-carlyle-swoop-cambridge-runescape-studio-jagex/ | title= Buyout fund Carlyle to swoop for Cambridge RuneScape studio Jagex | first = Matthew | last =Field | date = 22 January 2021 | access-date = 25 January 2021 | work = ] }}</ref><ref>{{cite web | url = https://www.pcgamer.com/runescape-is-now-owned-by-the-worlds-second-biggest-private-equity-firm/ | title = Runescape is now owned by the world's second-largest private equity firm | first = Moline | last = Taylor | date= 25 January 2021 | access-date = 25 January 2021 | work = ] }}</ref> After announcement of this, ] filed a legal complaint asserting that the sale of Jagex from Shanghai Hongtou to Macarthur was invalid due to past issues over business dealings with Shanghai Hongtou. Plutos Sama stated in their complaint they had put in a sole bid to acquire Hongtou, including Jagex, around August 2020, but this deal never was complete, but as it should have gone through, they are the rightful owners of Jagex.<ref>{{cite web | url = https://www.gamesindustry.biz/articles/2021-01-25-plutos-sama-holdings-sues-former-jagex-owner-over-acquisition | title = Jagex disputes Plutos Sama's claims of ownership | first1 = Rebekah | last1= Valentine | first2= James |last2= Batchelor | date = 26 January 2021 | access-date = 26 January 2021 | work = ] }}</ref> | |||
They maintain about 140 servers for ''RuneScape'' in various locations around the ], ], ], ], ], ], and the ]. One of the most recent additions to the servers was the addition of the two ] servers, which are currently the only servers for a non-] version of the game. Their current major focus is on translating ''RuneScape'' into non-English markets, primarily working on a recently-released ] translation of the game.<ref name="GermanRelease" /> | |||
In July 2022, Jagex acquired US games company ].<ref>{{Cite web |title=Jagex buys Pipeworks in first acquisition and is "looking to do more" |url=https://www.gamesindustry.biz/articles/2022-07-21-jagex-buys-pipeworks-in-first-acquisiton-and-is-looking-to-do-more |access-date=2022-07-21 |website=GamesIndustry.biz |date=21 July 2022 |language=en}}</ref><ref>{{Cite web |date=2022-07-21 |title=Jagex acquires Pipeworks Studio to grow in North America |url=https://venturebeat.com/2022/07/21/jagex-acquires-pipeworks-studio-to-grow-in-north-america/ |access-date=2022-07-21 |website=VentureBeat |language=en-US}}</ref> In December 2022, Jagex acquired Croatian studio Gamepires, which was best known for developing '']''.<ref>{{Cite web |date=2022-12-14 |title=Jagex acquires Gamepires, studio behind Scum |url=https://www.gamesindustry.biz/jagex-acquires-gamepires-studio-behind-scum |access-date=2022-12-14 |website=GamesIndustry.biz |language=en}}</ref> | |||
==Beyond ''RuneScape''== | |||
In February 2024, CVC Capital Partners Fund VIII and Haveli Investments purchased Jagex from the Carlyle Group for £910 million.<ref name=":1" /><ref name=":2" /> | |||
While most of the work by Jagex staff now deals with ''RuneScape'', they still maintain a few other games that one can play online at their website. These games are: | |||
===Charity fundraising=== | |||
*''Meltdown'' | |||
Since 2004 Jagex has made donations to a number of national and international charities, as well as running charity auctions for signed merchandise. | |||
*''Vertigo'' | |||
*''Flea Circus'' | |||
*''Gold Mine'' | |||
*''Monkey Puzzle'' | |||
Jagex has donated artwork and prizes to the MMO Calendar, which raises funds for ].<ref>{{Cite web |last=Bayer |first=Rubi |date=2009-10-24 |title=Fourth annual MMO calendar now on sale |url=https://www.engadget.com/2009-10-24-fourth-annual-mmo-calendar-now-on-sale.html |access-date=2024-03-09 |website=Engadget |language=en-US}}</ref> | |||
These games can be accessed at the company's website.<ref>{{cite web|url=http://www.jagex.com|title=Jagex front page games index|publisher=Jagex|accessdate=2007-03-12}}</ref> | |||
In 2013, Jagex introduced the "Well of Goodwill" to ''RuneScape'', which allowed players to gift in-game items or wealth to charity, featuring a hi-scores page for the players who donated. For every 10 million gold pieces from the community, Jagex donated $2 to a range of charitable causes.<ref>{{Cite web |last=Martin |first=Gaston |date=October 31, 2013 |title=RuneScape developer turning in-game gold into charity donations |url=https://www.gamespot.com/articles/runescape-developer-turning-in-game-gold-into-charity-donations/1100-6415885/ |access-date=2024-03-09 |website=GameSpot |language=en-US}}</ref> | |||
Other games have often been hinted at by the company's employees during interviews, however so far there have been no official statements regarding future products. | |||
In July 2014, Jagex helped raise awareness about the illegal poaching of ] and ]s by adding rhinoceros pets and trivia questions to ''RuneScape''. This campaign was partnered with United for Wildlife.<ref>{{Cite web |date=July 10, 2014 |title=RuneScape Campaign Highlights Rhino Conservation Challenge |url=https://newsroom.wcs.org/News-Releases/articleType/ArticleView/articleId/5613/RuneScape-Campaign-Highlights-Rhino-Conservation-Challenge.aspx |access-date=2024-03-09 |website=newsroom.wcs.org |language=en-US}}</ref> | |||
Jagex raised over £445,000 in 2020, focusing on mental health and diversity and inclusion.<ref>{{Cite web |last=Ltd |first=Jagex |date=2021-05-07 |title=Jagex forges partnerships with three charities |url=https://www.jagex.com/en-GB/news/42yWUj/jagex-forges-partnerships-with-three-charities |access-date=2024-03-09 |website=Jagex |language=en-GB}}</ref> | |||
==Games== | |||
===Developed=== | |||
====''RuneScape''==== | |||
{{Main|RuneScape}} | |||
''RuneScape'' is a ] ] released in January 2001 by Andrew and Paul Gower.<ref name="RuneToMove"/> It was originally a ] ] implemented on the ] in ], and incorporates ]. The game has over 200 million registered accounts,<ref name="200Million">{{cite web|url=http://massively.joystiq.com/2012/07/19/runescape-reaches-200-million-users-mark/|title=RuneScape reaches 200 million users mark|author=Guthrie, MJ|publisher=Massively|date=19 July 2012|access-date=20 July 2012|archive-url=https://web.archive.org/web/20120721220316/http://massively.joystiq.com/2012/07/19/runescape-reaches-200-million-users-mark|archive-date=21 July 2012|url-status=dead}}</ref> and is recognised by the ] as the world's most popular ] MMORPG. | |||
''RuneScape'' takes place in the world of Gielinor, a medieval fantasy realm divided into different kingdoms, regions, and cities. Each region offers different types of monsters, resources, and quests to challenge players. The game's ] has also been explored through a ] video game on its maker's other website, '']'', ''Armies of Gielinor'', and the novels ''Betrayal at Falador'', ''Return to Canifis'' and ''Legacy of Blood''. | |||
Players are represented in the game with customisable ]. ''RuneScape'' does not follow a ] storyline; rather, players set their own goals and objectives. Players can choose to fight ] (NPC) monsters, complete ], or increase their ] in the available skills.<ref name="WSJKnights">{{Cite news|url=https://www.wsj.com/articles/SB116001111843283242|author=Wingfield, Nick|title=The Knights of Networking|work=Wall Street Journal|publisher=Dow Jones & Company|date=5 October 2006|access-date=5 October 2006}}</ref> Players interact with each other through trading, ], or by participating in ] and activities, some of which are competitive or combative in nature, while others require cooperative or collaborative play. | |||
=====''Old School RuneScape''===== | |||
{{Main|Old School RuneScape}} | |||
''Old School RuneScape'' is a separate incarnation of ''RuneScape'' released on 22 February 2013, based on a copy of the game from August 2007. It was opened to paying subscribers after a poll to determine the level of support for releasing this game passed 50,000 votes (totaling 449,351 votes<ref>{{cite web |title=RuneScape 2007 Server Poll – Vote now finished |url=https://services.runescape.com/m=poll/rs2007-server |publisher=Jagex |access-date=1 July 2019}}</ref>), followed by a free-to-play version on 19 February 2015. ''Old School RuneScape'' receives regular content updates, which must be voted on by its players before they can be added to the game.<ref>{{Cite web|title=RuneScape 2007 Server - Play Old School RS|url=https://www.runescape.com/|access-date=2022-01-08|website=Old School RuneScape|language=en}}</ref> On 17 July 2017, Jagex announced the development of a mobile version of ''Old School RuneScape''.<ref>{{cite web|title=Old School on Mobile|url=http://services.runescape.com/m=news/old-school-mobile?oldschool=1|website=Runescape| date=17 July 2017 |publisher=Jagex|access-date=4 August 2017}}</ref> | |||
=====''DarkScape''===== | |||
On 16 September 2015 Jagex released ''DarkScape'', a separate version of ''RuneScape'' which featured open-world player versus player combat. ''DarkScape'' was originally released with most of ''RuneScape's'' content, but received separate content updates. ''DarkScape'' was completely free to play, with some additional benefits reserved for paying subscribers. On 29 February 2016 it was announced that ''DarkScape'' would close on 28 March due to lack of interest. | |||
====''Block N Load''==== | |||
{{Main|Block N Load}} | |||
On 11 December 2014, ''Block N Load'', a sandbox building tactical first-person shooter (FPS) game went into closed beta. On 5 March 2015, Jagex announced that ''Block N Load'' would be released for PC on 30 April 2015.<ref>{{cite web|url=http://www.eurogamer.net/articles/2015-03-05-jagexs-block-n-load-out-in-april|title=Jagex's Block N Load out in April|author=Yin-Poole, Wesley|publisher=Eurogamer|date=5 March 2015|access-date=2 April 2015}}</ref> | |||
====''FunOrb''==== | |||
{{Main|FunOrb}} | |||
''FunOrb'' was a ] site created by Jagex. Launched on 27 February 2008, it was the company's first major release after ''RuneScape''. All of the games were programmed in Java. FunOrb was permanently shut down on the 7th of August 2018.<ref name="ClosingDown">{{cite web|url=https://www.mcvuk.com/business/jagex-to-close-online-game-portal-funorb|title=Jagex to close online game portal FunOrb|author=Jake Tucker|publisher=]|date=2018-05-09|access-date=2018-05-09}}</ref> | |||
The site was mainly targeted towards the "hard casual", "deep casual" or "time-pressured" gamer market.<ref>{{cite web|url=http://www.gamasutra.com/php-bin/news_index.php?story=17136|title=Q&A: Jagex's Faulkner Talks New Service, Emerging Trends|publisher=Gamasutra|access-date=16 May 2011|year=2008}}</ref> | |||
====''8Realms''==== | |||
{{Main|8Realms}} | |||
''8Realms'' was an ] empire-building ] developed by Jagex.<ref>{{cite web|url=http://www.rockpapershotgun.com/2011/02/22/jagex-announce-8-realms-empire-building/|title=Jagex Announce 8 Realms "Empire Building"|website=]|access-date=16 May 2011|year=2011}}</ref> It was the company's first internally developed ], and second published MMORTS after '']''. | |||
The ''8Realms'' ] was released on 5 May 2011; players were given advanced access to the closed beta by invitation and through the game's ] page. On 28 May 2012, Jagex announced they were closing the game, stating that "it has become clear that the game doesn't meet our high expectations for success."<ref>{{cite web|url=http://www.develop-online.net/news/40926/Jagex-closing-8Realms|title=Jobs cut at Jagex following MMO shutdown|author=Freeman, Will|publisher=Develop|date=28 May 2012|access-date=29 May 2012}}</ref> | |||
====''Carnage Racing''==== | |||
<!-- {{Main|Carnage Racing}} Doesn't have its own article. --> | |||
On 11 October 2012 Jagex announced it was developing a racing game on ] called ''Carnage Racing''. The game runs on the ] and was released in November 2012.<ref>{{cite web|url=http://www.eurogamer.net/articles/2012-10-11-jagex-says-carnage-racing-brings-triple-a-graphics-to-facebook|title=Jagex says Carnage Racing brings triple-a graphics to Facebook|author=Purchese, Robert|publisher=EuroGamer|date=11 October 2012|access-date=5 November 2012}}</ref><ref>{{cite web|url=https://www.polygon.com/2012/11/15/3650046/carnage-racing-facebook#0|title=Carnage Racing now available on Facebook|author=Sarkar, Samit|publisher=Polygon|date=15 November 2012|access-date=11 June 2020}}</ref> | |||
====''Chronicle: RuneScape Legends''==== | |||
Jagex announced ''Chronicle: RuneScape Legends'' at RuneFest 2014 for launch in the coming year. It allows players to build their own adventure with cards using characters from ''RuneScape''.<ref name="IGN">{{cite web|url=http://au.ign.com/articles/2014/10/13/chronicle-runescape-legends-announced-for-2015-release|title=Chronicle: RuneScape Legends Announced for 2015 Release|last=Karmali|first=Luke|date=13 October 2014|publisher=IGN|access-date=18 December 2014|language=en}}</ref> | |||
On 25 November 2015 Chronicle entered closed beta, and it was released on ] on 26 May 2016.<ref>{{cite web|url=https://www.eurogamer.net/card-battler-chronicle-runescape-legends-handed-release-date|title=Card-battler Chronicle: Runescape Legends handed release date|language=en|last=Phillips|first=Tom|date=12 May 2016|access-date=6 March 2023|publisher=EuroGamer}}</ref> On 8 May 2018, it was announced that the game would be removed due to "multiple technical issues" combined with a dwindling player base. The servers for the game remained running until 6 August 2018.<ref>{{Cite web|url=https://steamcommunity.com/app/205890/discussions/0/1694920442965855293/|title=Chronicle SunSetting :: Chronicle: RuneScape Legends General Discussions}}</ref> | |||
===Published=== | |||
====''War of Legends''==== | |||
{{Main|War of Legends}} | |||
''War of Legends'' was an ] set in a world of ancient ], which was released on 19 January 2010. It was Jagex's first MMORTS, the company's first externally developed game,<ref>{{cite web|url=https://venturebeat.com/2010/01/19/jagex-brings-asian-game-to-western-gamers/|title=Jagex brings Asian game to Western gamers | VentureBeat|access-date=16 May 2011|year=2010}}</ref> the first game published by Jagex not to be written in Java, and the company's first ]al game.<ref>{{cite news|url=https://www.usatoday.com/tech/gaming/2010-01-19-games19_ST_N.htm|title='Microtransactions' add up for free online games|publisher=USA Today|author=Snider, Mike|access-date=16 May 2011|date=19 January 2010}}</ref> The game was shut down on 22 December 2014, and on 29 January 2015 Jagex announced that the game would not come back online due to security issues that could not be resolved by the external development studio.<ref>{{Cite web|url = http://services.waroflegends.com/m=forum_fo/a=13/c=dha9QLYlVI8/forums.ws?55,56,12,137043|title = War of Legends Closure Confirmation|date = January 29, 2015|accessdate = February 1, 2015|website = |publisher = |last = |first = }}</ref> | |||
====''Planetarion''==== | |||
{{Main|Planetarion}} | |||
Since 26 July 2010, Jagex has owned the rights to the online space warfare game, ''Planetarion''. Although Jagex initially intended to develop the game further themselves,<ref>{{cite web|url=http://www.planetarion.com/news/news/read/295-jagex-purchases-planetarion |title=Planetarion Portal > News > Read > Jagex purchases planetarion |publisher=Planetarion.com |date=26 July 2010 |accessdate=24 September 2012}}</ref> in 2013 they licensed the IP to a third party developer.<ref>{{cite web|url=http://www.planetarion.com/news/news/read/389-planetarion-shall-continue |title=Planetarion Portal > News > Read > Planetarion Shall Continue! |publisher=Planetarion.com |date=30 August 2013 |accessdate=14 June 2014}}</ref> Planetarion has been online since 2000 and has a loyal player base. | |||
====''Herotopia''==== | |||
{{Main|Herotopia}} | |||
On 10 May 2011 Jagex announced that it was working with the New York-based children's media company Herotainment to publish a new browser-based game called ''Herotopia'',<ref name="Herotopia1">{{cite web|url=http://massively.joystiq.com/2011/05/10/jagex-partners-with-herotainment-to-publish-herotopia/|title=Jagex partners with Herotainment to publish Herotopia|author=Reahard, Jef|publisher=Massively|access-date=10 May 2011|date=10 May 2011|archive-url=https://web.archive.org/web/20110514165631/http://massively.joystiq.com/2011/05/10/jagex-partners-with-herotainment-to-publish-herotopia|archive-date=14 May 2011|url-status=dead}}</ref> which was released on 25 May.<ref name="Herotopia2">{{cite web|url=http://massively.joystiq.com/2011/05/25/herotopia-relaunches-today/|title=Herotopia relaunches today!|author=Daniel, Matt|publisher=Massively|date=25 May 2011|access-date=24 May 2013|archive-url=https://web.archive.org/web/20130209190601/http://massively.joystiq.com/2011/05/25/herotopia-relaunches-today/|archive-date=9 February 2013|url-status=dead}}</ref> According to Jagex the game will be a "virtual world which provides kids with a fun and enjoyable experience they can make their own."<ref name="Herotopia1"/> The game is now closed. | |||
====''Ace of Spades''==== | |||
{{Main|Ace of Spades (video game)|l1=Ace of Spades}} | |||
On 1 November 2012 it was announced that Jagex would publish the ] '']''. The game was released on ] on 12 December 2012.<ref name="AceOfSpadesRelease">{{cite web|url=https://www.engadget.com/2012/12/12/feast-your-eyes-on-the-ace-of-spades-launch-trailer/|title=Feast your eyes on the Ace of Spades launch trailer|author=Cardy, Elisabeth|publisher=Massively|date=12 December 2012|access-date=14 December 2012}}</ref> The game's servers were shut down on 6 March 2019.<ref name="closure 2">{{cite web |url=https://steamcommunity.com/app/224540/discussions/0/1841314700704353015/ |title=Ace of Spades' Future – Update :: Ace of Spades General Discussions |website=steamcommunity.com}}</ref> | |||
====''Space Punks''==== | |||
On 1 July 2021, Jagex announced it was publishing a ] called ''Space Punks'', developed by games studio ]. It launched in ] on the ] on the 14 July.<ref name="IGN, 2021">{{Cite web|url=https://www.ign.com/articles/space-punks-release-date-early-access-epic-games-store|title=Space Punks Launches This Month in Early Access, Aims to be a 'Living' Looter Shooter|date=8 July 2021|last=Purslow|first=Matt|language=en}}</ref> | |||
====''Melvor Idle''==== | |||
On 21 October 2021, Jagex announced it was publishing a ''Runescape''-inspired ] called ''Melvor Idle''. The game is being developed in partnership with its previous solo developer Brendan Malcolm, of Games By Malcs. It left early access a month prior to the partnership announcement.<ref>{{Cite web|last=Ltd|first=Jagex|date=2021-10-21|title=Jagex announces partnership to publish Melvor Idle|url=https://www.jagex.com/en-GB/news/5tC3Qr/jagex-announces-partnership-to-publish-melvor-idle|access-date=2022-02-05|website=Jagex|language=en-GB}}</ref><ref>{{Cite web|date=2021-11-19|title='RuneScape' inspired 'Melvor Idle' leaves early access|url=https://www.nme.com/en_au/news/gaming-news/runescape-inspired-melvor-idle-leaves-early-access-3100810|access-date=2022-02-05|website=NME|language=en-AU}}</ref> | |||
====Mobile==== | |||
Jagex released its first mobile game, ''Bouncedown'', for the ] and ] on 3 December 2009, followed by ''StarCannon'' on 15 April 2010, ''Miner Disturbance'' on 8 June 2010, and ''Undercroft'' on 23 September 2010. | |||
'']'', the company's first ] based game, was designed to work on the ]. | |||
===Cancelled games=== | |||
====''Transformers Universe''==== | |||
{{Main|Transformers Universe (video game)}} | |||
On 14 March 2011, Jagex announced a partnership with ] to create a ''Transfomers Universe'' MMO based on the ] ] that was due to launch in North America, Latin America, Europe, New Zealand and Australia in 2013.<ref>{{Cite web|publisher=]|title=Transformers Universe| url=https://www.gameinformer.com/games/transformers_universe/b/pc/default.aspx| archive-url=https://web.archive.org/web/20121204120004/http://www.gameinformer.com/games/transformers_universe/b/pc/default.aspx| url-status=dead| archive-date=4 December 2012|access-date=25 January 2013}}</ref> The game entered open beta on 4 July 2014,<ref>{{cite web|url=http://massively.joystiq.com/2014/07/02/transformers-universe-launches-open-beta-for-the-4th-of-july/|title=Transformers Universe launches open beta for the 4th of July|first=Brianna|last=Royce|publisher=Massively.com|date=2 July 2014|access-date=3 July 2014|archive-url=https://web.archive.org/web/20140707095436/http://massively.joystiq.com/2014/07/02/transformers-universe-launches-open-beta-for-the-4th-of-july|archive-date=7 July 2014|url-status=dead}}</ref> but it was announced on 16 December 2014 that the game would be cancelled and the beta shut down on 31 January 2015.<ref>{{cite web|url=http://uk.ign.com/articles/2014/12/16/transformers-universe-mmo-is-shutting-down|title=Transformers Universe MMO Is Shutting Down|author=Tipps, Seth|publisher=]|date=16 December 2014|access-date=16 December 2014}}</ref> | |||
====''Stellar Dawn''==== | |||
{{Main|Stellar Dawn}} | |||
''Stellar Dawn'' was an upcoming browser-based ] themed ] under development by Jagex. Originally known as ''MechScape'',<ref>{{cite web|url=http://www.eurogamer.net/articles/jagex-reveals-first-mechscape-details|title=Jagex reveals first MechScape details|publisher=]|page=1|access-date=16 May 2011|year=2009}}</ref> the project was scrapped and renamed after it was decided that the completed project did not meet the standards of the original ].<ref>{{cite web|url=http://www.eurogamer.net/articles/jagex-cans-mechscape-at-enormous-cost|title=Jagex cans MechScape at enormous cost|publisher=Eurogamer|page=1|access-date=16 May 2011|year=2010}}</ref> The project was overhauled and formally announced as ''Stellar Dawn'' on 14 July 2010 when Jagex released the official ''Stellar Dawn'' website. On 10 August 2010 the first official ''Stellar Dawn'' teaser was released. The game was slated for a 2011 launch, but in March 2012 Jagex announced that development had been paused in favour of ''Transformers Universe'' and ''RuneScape''.<ref>{{cite web|url=http://massively.joystiq.com/2012/03/02/jagex-pauses-stellar-dawns-development/|title=Jagex pauses Stellar Dawn's development|author=Olivetti, Justin|publisher=Massively|date=2 March 2012|access-date=18 March 2012|archive-url=https://web.archive.org/web/20120307120834/http://massively.joystiq.com/2012/03/02/jagex-pauses-stellar-dawns-development/|archive-date=7 March 2012|url-status=dead}}</ref> | |||
====''RuneScape: Idle Adventures''==== | |||
''RuneScape: Idle Adventures'' was an ] set in the ''RuneScape'' universe developed by ]. A closed beta was opened on Steam on 23 April 2016,{{citation needed|date=April 2016}} then was subsequently shutdown on 15 May 2017<ref name="RSIdleAdventuresClosure">{{cite web|url=https://steamcommunity.com/games/rsidleadv/announcements/detail/1306451998885711489/|title=New Beginnings and New Projects|author=Hyper Hippo Productions|date=15 May 2017|access-date=15 May 2017}}</ref><ref>{{Cite web |date=2020-10-01 |title=RuneScape And Old School RuneScape Finally Coming To Steam |url=https://www.thegamer.com/runescape-old-school-coming-to-steam/ |access-date=2022-04-13 |website=TheGamer |language=en-US |quote=The world of RuneScape has been brought to Steam before, albeit unsuccessfully. In 2016, a spin-off of RuneScape called RuneScape: Idle Adventures was announced as a collaboration between Hyper Hippo and Jagex. Unfortunately, the game never made it out of Alpha, and Hyper Hippo announced that the game would be shutting down as of May 17, 2017. }}</ref> due to lack of users. | |||
==References== | ==References== | ||
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==External links== | ==External links== | ||
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Latest revision as of 01:30, 10 December 2024
British video game developer and publisherThis article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
|
Company type | Subsidiary |
---|---|
Industry | Video games |
Founded | 1999; 25 years ago (1999) |
Founders |
|
Headquarters | Cambridge, England |
Key people | Phil Mansell (CEO, COO) |
Products | See § Games |
Number of employees | 337 (2018) |
Parent |
|
Subsidiaries | Gamepires Pipeworks Studios |
Website | www |
Jagex Limited is a British video game developer and publisher based at the Cambridge Science Park in Cambridge, England. It is best known for RuneScape and Old School RuneScape, both free-to-play massively multiplayer online role-playing games. The company's name is derived from the company's original slogan, "Java Gaming Experts".
In addition to RuneScape, Jagex has released multiple casual games on its FunOrb portal, as well as other titles. Jagex was owned by U.S. investors between 2012 and 2016, by Chinese investors from 2016 to 2020, by Macarthur Fortune Holding LLC in 2020, by The Carlyle Group from 2020 to 2024, and is presently owned by CVC Capital Partners.
History
After initially creating the Jagex name and logo for their projects, brothers and computer programmers Andrew and Paul Gower began trading under the Jagex name in 1999, describing Jagex Software as a "small software company based in England who specialise in producing top-quality Java-games for webpages." That same year they began work on the MMORPG RuneScape, which was released in January 2001. In December 2001, Andrew Gower, Paul Gower, and Constant Tedder launched Jagex in its current incarnation, with Tedder as its CEO. Jagex formally acquired the Jagex name from Andrew Gower in 2001.
RuneScape grew dramatically; one year after its release over a million free accounts had been registered. The game was originally supported by advertisements, however, the dot-com bubble meant that there were fewer advertisers. The new company created a paid version of the game with extra features, to support hosting costs and continued development. The pay-to-play version of RuneScape was released on 27 February 2002. It gained 2,000 subscribers in the first hour and 5,000 subscribers in the first week, making it one of the largest Java pay-to-play games in the world at the time. In 2007, RuneScape achieved one million subscribers; 11 years after launch, the company touted 200 million accounts.
Until the release of War of Legends in 2010, the company used the slogan "Java Gaming Experts" as it had only produced games written in Java up to that point. Following the launch of the Flash-based War of Legends, the company name was said to stand for "Just About the Game Experience".
Company structure
As RuneScape gained users, Jagex grew. By 11 December 2003, RuneScape had 65,000 paying members, and Jagex had 29 employees. On 4 May 2007, RuneScape had over 6,000,000 active free accounts and over 1,000,000 active pay-to-play subscribers. By July 2012, Jagex had over 500 employees.
Initially, the company was self-funded; however, in October 2005, Jagex received an investment from Insight Venture Partners. On 23 October 2007, Geoff Iddison, former European REO of PayPal, replaced Constant Tedder as CEO. Iddison resigned as CEO in January 2009, replaced by Mark Gerhard, who had been Jagex CTO before his appointment. Jagex became a member of the United Kingdom's game developer trade body, TIGA, on 15 April 2009. Richard Wilson, TIGA's CEO, described Jagex as "one of the most successful game developers in the world, not just the UK. Jagex has developed extraordinarily popular games and is at the leading edge in terms of online safety and security."
In December 2010 The Raine Group and Spectrum Equity Investors invested in the company, while Insight increased their investment. Andrew Gower, Paul Gower, and Constant Tedder left the board of directors at that time. In January 2012, Insight increased its stake in Jagex from 35% to 55%, giving it a controlling interest in the company. However, in an interview, Gerhard stated that Insight took their 55% stake 13 months prior in December 2010. On 11 September 2014, Mark Gerhard announced his resignation from Jagex by 2015. On 2 April 2015, Rod Cousens was appointed CEO of Jagex following his departure from Codemasters. In July 2016 Jagex was purchased by Hongtou, a Chinese investment company, which was subsequently acquired by Zhongji Holdings, which later changed its name to Fukong Interactive Entertainment. Jagex remained under Hongtou within Fukong's structure until it was sold to Macarthur Fortune Holding, a US-based asset management company, in April 2020 for $530 million.
Phil Mansell became Jagex' CEO in January 2017. The Carlyle Group acquired a majority stake in the firm in January 2021 from Macarthur in a deal for an undisclosed amount, which The Daily Telegraph estimated was greater than the $530 million Macarthur had paid for it previously. After announcement of this, Plutos Sama Holdings filed a legal complaint asserting that the sale of Jagex from Shanghai Hongtou to Macarthur was invalid due to past issues over business dealings with Shanghai Hongtou. Plutos Sama stated in their complaint they had put in a sole bid to acquire Hongtou, including Jagex, around August 2020, but this deal never was complete, but as it should have gone through, they are the rightful owners of Jagex.
In July 2022, Jagex acquired US games company Pipeworks Studios. In December 2022, Jagex acquired Croatian studio Gamepires, which was best known for developing Scum.
In February 2024, CVC Capital Partners Fund VIII and Haveli Investments purchased Jagex from the Carlyle Group for £910 million.
Charity fundraising
Since 2004 Jagex has made donations to a number of national and international charities, as well as running charity auctions for signed merchandise.
Jagex has donated artwork and prizes to the MMO Calendar, which raises funds for St. Jude Children's Research Hospital.
In 2013, Jagex introduced the "Well of Goodwill" to RuneScape, which allowed players to gift in-game items or wealth to charity, featuring a hi-scores page for the players who donated. For every 10 million gold pieces from the community, Jagex donated $2 to a range of charitable causes.
In July 2014, Jagex helped raise awareness about the illegal poaching of black and white rhinos by adding rhinoceros pets and trivia questions to RuneScape. This campaign was partnered with United for Wildlife.
Jagex raised over £445,000 in 2020, focusing on mental health and diversity and inclusion.
Games
Developed
RuneScape
Main article: RuneScapeRuneScape is a fantasy MMORPG released in January 2001 by Andrew and Paul Gower. It was originally a graphical browser game implemented on the client-side in Java, and incorporates 3D rendering. The game has over 200 million registered accounts, and is recognised by the Guinness World Records as the world's most popular free-to-play MMORPG.
RuneScape takes place in the world of Gielinor, a medieval fantasy realm divided into different kingdoms, regions, and cities. Each region offers different types of monsters, resources, and quests to challenge players. The game's fictional universe has also been explored through a tie-in video game on its maker's other website, FunOrb, Armies of Gielinor, and the novels Betrayal at Falador, Return to Canifis and Legacy of Blood.
Players are represented in the game with customisable avatars. RuneScape does not follow a linear storyline; rather, players set their own goals and objectives. Players can choose to fight non-player character (NPC) monsters, complete quests, or increase their experience in the available skills. Players interact with each other through trading, chatting, or by participating in mini-games and activities, some of which are competitive or combative in nature, while others require cooperative or collaborative play.
Old School RuneScape
Main article: Old School RuneScapeOld School RuneScape is a separate incarnation of RuneScape released on 22 February 2013, based on a copy of the game from August 2007. It was opened to paying subscribers after a poll to determine the level of support for releasing this game passed 50,000 votes (totaling 449,351 votes), followed by a free-to-play version on 19 February 2015. Old School RuneScape receives regular content updates, which must be voted on by its players before they can be added to the game. On 17 July 2017, Jagex announced the development of a mobile version of Old School RuneScape.
DarkScape
On 16 September 2015 Jagex released DarkScape, a separate version of RuneScape which featured open-world player versus player combat. DarkScape was originally released with most of RuneScape's content, but received separate content updates. DarkScape was completely free to play, with some additional benefits reserved for paying subscribers. On 29 February 2016 it was announced that DarkScape would close on 28 March due to lack of interest.
Block N Load
Main article: Block N LoadOn 11 December 2014, Block N Load, a sandbox building tactical first-person shooter (FPS) game went into closed beta. On 5 March 2015, Jagex announced that Block N Load would be released for PC on 30 April 2015.
FunOrb
Main article: FunOrbFunOrb was a casual gaming site created by Jagex. Launched on 27 February 2008, it was the company's first major release after RuneScape. All of the games were programmed in Java. FunOrb was permanently shut down on the 7th of August 2018.
The site was mainly targeted towards the "hard casual", "deep casual" or "time-pressured" gamer market.
8Realms
Main article: 8Realms8Realms was an HTML-based empire-building massively multiplayer online strategy game developed by Jagex. It was the company's first internally developed MMORTS, and second published MMORTS after War of Legends.
The 8Realms closed beta was released on 5 May 2011; players were given advanced access to the closed beta by invitation and through the game's Facebook page. On 28 May 2012, Jagex announced they were closing the game, stating that "it has become clear that the game doesn't meet our high expectations for success."
Carnage Racing
On 11 October 2012 Jagex announced it was developing a racing game on Facebook called Carnage Racing. The game runs on the Unity game engine and was released in November 2012.
Chronicle: RuneScape Legends
Jagex announced Chronicle: RuneScape Legends at RuneFest 2014 for launch in the coming year. It allows players to build their own adventure with cards using characters from RuneScape.
On 25 November 2015 Chronicle entered closed beta, and it was released on Steam on 26 May 2016. On 8 May 2018, it was announced that the game would be removed due to "multiple technical issues" combined with a dwindling player base. The servers for the game remained running until 6 August 2018.
Published
War of Legends
Main article: War of LegendsWar of Legends was an MMORTS set in a world of ancient Chinese mythology, which was released on 19 January 2010. It was Jagex's first MMORTS, the company's first externally developed game, the first game published by Jagex not to be written in Java, and the company's first microtransactional game. The game was shut down on 22 December 2014, and on 29 January 2015 Jagex announced that the game would not come back online due to security issues that could not be resolved by the external development studio.
Planetarion
Main article: PlanetarionSince 26 July 2010, Jagex has owned the rights to the online space warfare game, Planetarion. Although Jagex initially intended to develop the game further themselves, in 2013 they licensed the IP to a third party developer. Planetarion has been online since 2000 and has a loyal player base.
Herotopia
Main article: HerotopiaOn 10 May 2011 Jagex announced that it was working with the New York-based children's media company Herotainment to publish a new browser-based game called Herotopia, which was released on 25 May. According to Jagex the game will be a "virtual world which provides kids with a fun and enjoyable experience they can make their own." The game is now closed.
Ace of Spades
Main article: Ace of SpadesOn 1 November 2012 it was announced that Jagex would publish the sandbox game Ace of Spades. The game was released on Steam on 12 December 2012. The game's servers were shut down on 6 March 2019.
Space Punks
On 1 July 2021, Jagex announced it was publishing a loot shooter called Space Punks, developed by games studio Flying Wild Hog. It launched in early access on the Epic Games Store on the 14 July.
Melvor Idle
On 21 October 2021, Jagex announced it was publishing a Runescape-inspired idle game called Melvor Idle. The game is being developed in partnership with its previous solo developer Brendan Malcolm, of Games By Malcs. It left early access a month prior to the partnership announcement.
Mobile
Jagex released its first mobile game, Bouncedown, for the iPhone and iPod Touch on 3 December 2009, followed by StarCannon on 15 April 2010, Miner Disturbance on 8 June 2010, and Undercroft on 23 September 2010.
8Realms, the company's first HTML based game, was designed to work on the iPad.
Cancelled games
Transformers Universe
Main article: Transformers Universe (video game)On 14 March 2011, Jagex announced a partnership with Hasbro to create a Transfomers Universe MMO based on the Transformers intellectual property that was due to launch in North America, Latin America, Europe, New Zealand and Australia in 2013. The game entered open beta on 4 July 2014, but it was announced on 16 December 2014 that the game would be cancelled and the beta shut down on 31 January 2015.
Stellar Dawn
Main article: Stellar DawnStellar Dawn was an upcoming browser-based sci-fi themed MMORPG under development by Jagex. Originally known as MechScape, the project was scrapped and renamed after it was decided that the completed project did not meet the standards of the original design brief. The project was overhauled and formally announced as Stellar Dawn on 14 July 2010 when Jagex released the official Stellar Dawn website. On 10 August 2010 the first official Stellar Dawn teaser was released. The game was slated for a 2011 launch, but in March 2012 Jagex announced that development had been paused in favour of Transformers Universe and RuneScape.
RuneScape: Idle Adventures
RuneScape: Idle Adventures was an idle game set in the RuneScape universe developed by Hyper Hippo Productions. A closed beta was opened on Steam on 23 April 2016, then was subsequently shutdown on 15 May 2017 due to lack of users.
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The world of RuneScape has been brought to Steam before, albeit unsuccessfully. In 2016, a spin-off of RuneScape called RuneScape: Idle Adventures was announced as a collaboration between Hyper Hippo and Jagex. Unfortunately, the game never made it out of Alpha, and Hyper Hippo announced that the game would be shutting down as of May 17, 2017.
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- Jagex
- 2001 establishments in England
- British companies established in 2001
- Companies based in Cambridge
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- Video game companies of the United Kingdom
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