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{{Short description|Dungeons & Dragons adventure module}} | |||
{{Notability|Proposed|]|date=November 2007}} | |||
{{good article}} | |||
{{DnDmodule | {{DnDmodule | ||
|module_title = Dwellers of the Forbidden City | |module_title = Dwellers of the Forbidden City | ||
|module_image =] | |module_image =] | ||
|image_caption = The cover of ''Dwellers of the Forbidden City'', with art by ]. The artwork depicts a battle between ]s (left) and ]s. | |||
|module_code = I1 | |module_code = I1 | ||
|tsr_product_code = 9046 | |||
|module_rules = 1st Ed AD&D | |||
|module_rules = ''Advanced Dungeons & Dragons'' 1st edition | |||
|module_character_levels = 4 - 7 | |||
|module_character_levels = 4-7 | |||
|module_campaign = ] | |module_campaign = ] | ||
|module_authors = ] | |module_authors = ] | ||
|module_first_published = |
|module_first_published = 1981 | ||
|pages=28 <ref>{{cite web |url=http://www.tsrinfo.net/archive/dd1/i1.htm |title=Dwellers of the Forbidden City |work=Advanced Dungeons & Dragons Archive |publisher=TSR Archive |access-date=April 24, 2011 |archive-date=July 23, 2011 |archive-url=https://web.archive.org/web/20110723074253/http://www.tsrinfo.net/archive/dd1/i1.htm |url-status=dead }}</ref> | |||
|series = | |||
|isbn = 0-935696-33-4 | |||
|series ='''I1''', ], ], ], ], ], ], ], ], ], ], ], ], ] | |||
}} | }} | ||
'''''Dwellers of the Forbidden City''''' is an ] for the '']'' fantasy role-playing game, set in the game's '']'' ]. The module was published in 1981 by ] for the first edition ''Advanced Dungeons & Dragons'' rules. | |||
'''''Dwellers of the Forbidden City''''' is an ], or pre-packaged adventure booklet, ready for use by ]s in the '']'' (''D&D'') ] ]. The adventure was first used as a module for tournament play at the 1980 ], and was later published by ] in 1981 for use with the ] ''Advanced Dungeons & Dragons'' rules. The module was written by game designer ], who partly ascribes his hiring by TSR to his work on this module. In the adventure, the characters are hired to recover a stolen object from a hidden oriental-style city ruled by a snake-worshipping cult of yuan-ti and their ] and ] servants.<ref name="HW"/> | |||
''Dwellers of the Forbidden City'' was written by ] with cover art by ] and interior art by James Holloway, ], Harry Quinn and Stephen D. Sullivan. The adventure was first used as a tournament module at the ] in 1980. | |||
The module was ranked as the 13th greatest ''Dungeons & Dragons'' adventure of all time by '']'' magazine for the 30th anniversary of the ''Dungeons & Dragons'' game in 2004. | |||
The module was originally intended to bear code S4, but this code was re-assigned to '']'' before ''Dwellers'' was published. As published, the adventure bears the code I1 and is the first in the I (Intermediate) series of modules, a group of mostly unrelated adventures. | |||
== |
==Plot summary== | ||
The adventure begins when the ]s hear reports of bandits waylaying and attacking caravans in a jungle region. Most of the ambushed merchants and guards have been killed, but the few who have returned alive tell fantastic stories about deformed plants and deadly beasts in the jungle. The stolen goods taken from the caravans provide an impetus for the characters to enter the jungles in search of this lost treasure. | |||
''Dwellers of the Forbidden City'' was ranked the 13th greatest ''Dungeons & Dragons'' adventure of all time by '']'' magazine in 2004, on the 30th anniversary of the Dungeons & Dragons game. | |||
After a long and perilous journey, the player characters encounter some friendly native people and are invited to stay in their village. The characters learn from the village's chief about the dangers of creatures called the yuan-ti and their servants, the ], and that these creatures recently kidnapped the chief's son, taking him into the jungle. The chief and village ] tell the player characters about a "forbidden city" in the jungle which they believe houses the ghosts of the enemies they have killed, and they supply the characters with guides to show the party the way to this forbidden city. | |||
== Table of Contents == | |||
* note there was no actual table of contents printed in the module. | |||
{| class="wikitable" | |||
|- | |||
! Chapter | |||
! Page | |||
|- | |||
| Background|| 2 | |||
|- | |||
| Notes for the DM|| 2 | |||
|- | |||
| Notes for tournament play|| 3 | |||
|- | |||
| Start|| 4 | |||
|- | |||
| The Forbidden City|| 11 | |||
|- | |||
| Lair of the Treemen|| 13 | |||
|- | |||
| Court of the Master|| 14 | |||
|- | |||
| Bugbear Brigands|| 17 | |||
|- | |||
| Ruins of the Mongrelmen|| 18 | |||
|- | |||
| The Bullywug Stockade|| 20 | |||
|- | |||
| The God of the Bullywugs|| 21 | |||
|- | |||
| The Swamp Horrors|| 22 | |||
|- | |||
| New Monsters|| 24 | |||
|} | |||
The adventuring environment in this module allows for both action and intrigue. The player characters can recruit allies from the various power groups and factions within the city, namely the bugbears, ], and ]s, or else help pit these factions against each other for their own benefit. | |||
==Credits== | |||
Design: ]<br /> | |||
Development: Harold Johnson, Lawrence Schick<br /> | |||
Able Assistance: Jon Pickens, Mike Price, Jean Wells<br /> | |||
Editing: Harold Johnson, Allen Hammack, Roberta ReilLey, Edward G. Sollers, Steve Winter<br /> | |||
Cover Art: ]<br /> | |||
Interior Art: James Holloway, Jim Roslos off, ], Harry Quinn, Stephen D. Sullivan<br /> | |||
Playtesters: Helen Cook, Allen Hammack, Harold Johnson, Jeff Klinzman, Tom Moldvay, Lawrence Schick, Jean Wells, Skip Williams <br /> | |||
Typesetting: Dianne J. Burke | |||
Key line: Joyce A. Kress, Laura Roslos , Mary Hendryx | |||
photography: Joyce A. Kress | |||
==Publication history== | |||
Distributed to the book trade in the United States by Random House, Inc., and in Canada by Random House of Canada, Ltd. Distributed to the toy and hobby trade by regional distributors. <br /> | |||
] (pictured in 2016).]] | |||
''Dwellers of the Forbidden City'' was first used in ''Dungeons & Dragons'' tournament play at the ] in 1980.<ref name="HW"/><ref name="mwt2">{{cite web |url=http://www.wizards.com/default.asp?x=dnd/dd/20060106a |archive-url=https://web.archive.org/web/20060127011126/http://www.wizards.com/default.asp?x=dnd/dd/20060106a |url-status=dead |archive-date=January 27, 2006 |title=Monsters with Traction, Part 2 |last1=Decker |first1=Jesse |author-link1=Jesse Decker |first2=David |last2=Noonan |author-link2=David Noonan (game designer) |publisher=] |access-date=2007-12-18}}</ref><ref>{{cite web |url=http://www.acaeum.com/ddindexes/modpages/i.html |title=Intermediate Series (I1 - I14) |access-date=2007-12-21 |publisher=Acaeum D&D Index}}</ref> The module was published in 1981 by ] for the ] of the ''Advanced Dungeons & Dragons'' rules, and consisted of a 32-page booklet with an outer folder.<ref name="HW"/> The module was written by ], with cover art by ] and interior art by ], ], Harry Quinn, and ]. | |||
''Dwellers of the Forbidden City'' is the first of the mostly unrelated and unconnected Intermediate series (I-series) of modules designed for characters at between 4th and 8th levels. The module was originally intended to bear the code S4,<ref>{{cite journal |title=D&D Clones |journal=] |volume=24 |date=April–May 1981}}</ref> but the code was reassigned to '']'' before ''Dwellers'' was published. As published, the adventure bears the code I1. It was one of the first adventures written by Cook, and he attributed TSR hiring him after he submitted an early version of the module.<ref name="HW">{{cite book |first=Lawrence |last=Schick |author-link=Lawrence Schick |year=1991 |title=Heroic Worlds: A History and Guide to Role-Playing Games |publisher=Prometheus Books |location=] |isbn=0-87975-653-5 |page=101}}</ref> Cook would become the lead designer for the ] of the ''AD&D'' rules, which debuted in 1989, and years later, he became the lead designer on the '']'' ]. | |||
The adventure was instrumental in introducing the yuan-ti as a new species of antagonists.<ref name="mwt2"/> Much like the ] from the '']'' Series, the yuan-ti have been featured in a number of 1st, 2nd and 3rd Edition books for the ''D&D'' game, and are one of the few species that Wizards of the Coast did not keep open for the ].<ref>{{cite web |url=http://www.d20srd.org/faq.htm |title=Frequently Asked Questions |access-date=2007-02-23 |publisher=D20srd.org}}</ref> The yuan-ti have also been expanded from their introduction in this module to other game worlds, in particular the '']'' ].<ref>{{cite book |last1=Wyatt |first1=James |author-link1=James Wyatt (game designer) |last2=Heinsoo |first2=Rob |author-link2=Rob Heinsoo |title=Monstrous Compendium: ] |publisher=Wizards of the Coast |year=2001 |isbn=0-7869-1832-2}}</ref><ref>{{cite book |last1=Greenwood |first1=Ed |author-link1=Ed Greenwood |first2=Eric L. |last2=Boyd |author-link2=Eric L. Boyd |first3=Darrin |last3=Drader |author-link3=Darrin Drader |title=] |publisher=Wizards of the Coast |year=2004 |isbn=0-7869-3277-5}}</ref> Other new monsters introduced to the game through this module include the aboleth, ], ], and ].<ref name=Wyatt08/> | |||
The module was set in the '']'' campaign setting, and was later used to add detail to the continent of ] in Greyhawk supplements.<ref>{{cite book |author-link1=Gary Holian|last1=Holian|first1=Gary |author-link2=Erik Mona|last2=Mona|first2=Erik |author-link3=Sean K Reynolds|last3=Reynolds|first3=Sean K |author-link4=Frederick Weining|last4=Weining|first4=Frederick |title=] |publisher=Wizards of the Coast |year=2000 |isbn=0-7869-1743-1}}</ref> In the Greyhawk accessory '']'', by ], the Forbidden City was named Xuxulieto, and the mountains wherein it lies are called the Xaro Mountains. | |||
==Reception== | |||
While '']'' described it as "a good buy",<ref>{{cite journal |title=Dwellers of the Forbidden City |journal=] |volume=16 |date=November 1981|pages=39–40}}</ref> ] gave it a slightly more favorable rating of nearly 6.8 ("Good").<ref>{{cite web |title=I1: Dwellers of the Forbidden City |publisher=] |url=http://index.rpg.net/display-entry.phtml?mainid=2476 |access-date=2007-12-21}}</ref> Latter day ''D&D'' writer James Wyatt described it as the first "Super adventure", and lamented that with another hundred pages of fleshing out, it could have been as memorable as the landmark '']''.<ref name=Wyatt08>{{cite book |last=Wyatt |first=James |author-link=James Wyatt (game designer) |title=Dungeon Masters Guide |publisher=Wizards of the Coast |year=2008 |edition=4th |pages=138}}</ref> | |||
] reviewed ''The Dwellers of the Forbidden City'' in '']'' #12 and commented that "TSR has set a standard in the FRP-ing community which the rest try to keep up with. If ''Dwellers of the Forbidden City'' is any indication of what is coming, they may not live up to their own standards. E. Gary Gygax, where are you? "<ref name="Ares">{{cite journal | last=Klug | first=Gerry | author-link=Gerry Klug | title=RP Gaming | journal=] | publisher=] | date=January 1982| issue=12 | pages=31–32}}</ref> | |||
product number 9046 394_51424-6TSR0550 | |||
ISBN 0-935696-33-4 | |||
] of '']'' reviewed the adventure in the magazine's "Open Box" feature and gave it an overall rating of 5 out of 10, commenting that while presentation of the module was quite good (8/10), it seemed to be "hastily thrown together".<ref name="WD40"/> Bambra gave the adventure playability and enjoyment ratings of 5/10, and skill and complexity ratings of 6/10. He felt the adventure was "very mundane" and "lacks any real cohesion". Bambra noted that parts of the adventure were created for tournament play. The tournament section deals with getting into the city, and he felt the rest of the module seemed to be tacked on to that. He did like the mini-campaign included in the adventure, and the ideas included on how to expand on it. However, he felt that any ] who used ''Dwellers of the Forbidden City'' would have to expend so much effort to make it more than "just a series of encounters," that they were better off "starting from scratch".<ref name="WD40"/> Bambra concluded that this adventure was "just not worth considering" with all the other better quality modules available from TSR.<ref name="WD40">{{cite journal |first=Jim |last=Bambra |author-link=Jim Bambra |title=Open Box - Dwellers of the Forbidden City Review |journal=] |volume=40 |date=April 1983}}</ref> | |||
== Cover reads == | |||
<blockquote> | |||
''Somewhere in the heart of the steaming jungle lies the answer to the whispered tales - rumors of a magnificent city and foul, horrid rituals! Here a brave party might find riches and wonders - or death! Is your party brave enough to face the terrors of the unknown and find - the Forbidden City! | |||
''Dwellers of the Forbidden City'' was ranked the 13th greatest ''Dungeons & Dragons'' adventure of all time by '']'' magazine for the 30th anniversary of the ''Dungeons & Dragons'' game in 2004. Judge Eric L. Boyd described it as a "classic adventure" in which Cook created a "lost city jungle in the great tradition of ]". The players "battle their way into the city through a labyrinth of traps and monsters or find their own way into the sprawling, jungle-cloaked ruins... Cook provides a host of backgrounds to motivate exploration of the city, but the map itself is motivation enough." Judge ], editor of ''Dungeon'' magazine, described the adventures thus: "This adventure may be best remembered for its monsters—it was from ''Forbidden City'' that D&D gained the Aboleth, the mongrel-man, the tasloi, and the yuan-ti. The aboleth that guarded one of the entrances to the city was worshipped by the local mongrelmen as a god."<ref>{{cite journal |last1=Mona |first1=Erik |author-link1=Erik Mona |last2=Jacobs |first2=James |author-link2=James Jacobs (game designer) |author3=Dungeon Design Panel |title=The 30 Greatest D&D Adventures of All Time |journal=] |volume=116 |publisher=] |date=November 2004}}</ref> | |||
Parts of this module were used in 1980 for a major East Coast convention tournament. Information is presented here to reconstruct this exciting tournament and even more has been given to expand play. Here characters may adventure several times in a unique and interesting mini-campaign. Included in this module are background and tournament notes, referee's keys, new monsters, pre- generated characters, and eight different maps.'' | |||
</blockquote> | |||
Commenting on ''Dwellers of the Forbidden City'' in '']'', James Maliszewski said "It's a module that really can be used to good effect in multiple ways, a lesson I took to heart in my own adventures, even if I often failed to succeed as well as Cook did here."<ref>{{cite web | url=https://www.blackgate.com/2014/05/13/four-modules/ | title=Four Modules – Black Gate | date=13 May 2014 }}</ref> | |||
== Notable nonplayer characters == | |||
===New monsters=== | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
*] | |||
==See also== | ==See also== | ||
{{Portal|Dungeons & Dragons}} | |||
* ] | * ] | ||
==References== | ==References== | ||
{{Reflist|30em}} | |||
*], ], and the ]. "The 30 Greatest D&D Adventures of All Time." '']'' #116 (], November 2004). | |||
{{D&D books}} | |||
===Notes=== | |||
<div class="references-small" style="-moz-column-count:2; column-count:2;"> | |||
<references /> | |||
</div> | |||
{{D&D topics}} | |||
==External links== | |||
*'' at The Acaeum | |||
*'''' at the TSR Archive | |||
{{DEFAULTSORT:Dwellers Of The Forbidden City}} | |||
] | ] | ||
] |
Latest revision as of 08:45, 5 December 2024
Dungeons & Dragons adventure module
The cover of Dwellers of the Forbidden City, with art by Erol Otus. The artwork depicts a battle between bullywugs (left) and player characters. | |
Code | I1 |
---|---|
TSR product code | 9046 |
Rules required | Advanced Dungeons & Dragons 1st edition |
Character levels | 4-7 |
Campaign setting | Greyhawk |
Authors | David Cook |
First published | 1981 |
Pages | 28 |
ISBN | 0-935696-33-4 |
Linked modules | |
I1, I2, I3, I4, I5, I6, I7, I8, I9, I10, I11, I12, I13, I14 |
Dwellers of the Forbidden City is an adventure module, or pre-packaged adventure booklet, ready for use by Dungeon Masters in the Dungeons & Dragons (D&D) fantasy role-playing game. The adventure was first used as a module for tournament play at the 1980 Origins Game Fair, and was later published by TSR in 1981 for use with the first edition Advanced Dungeons & Dragons rules. The module was written by game designer David "Zeb" Cook, who partly ascribes his hiring by TSR to his work on this module. In the adventure, the characters are hired to recover a stolen object from a hidden oriental-style city ruled by a snake-worshipping cult of yuan-ti and their mongrelmen and tasloi servants.
The module was ranked as the 13th greatest Dungeons & Dragons adventure of all time by Dungeon magazine for the 30th anniversary of the Dungeons & Dragons game in 2004.
Plot summary
The adventure begins when the player characters hear reports of bandits waylaying and attacking caravans in a jungle region. Most of the ambushed merchants and guards have been killed, but the few who have returned alive tell fantastic stories about deformed plants and deadly beasts in the jungle. The stolen goods taken from the caravans provide an impetus for the characters to enter the jungles in search of this lost treasure.
After a long and perilous journey, the player characters encounter some friendly native people and are invited to stay in their village. The characters learn from the village's chief about the dangers of creatures called the yuan-ti and their servants, the tasloi, and that these creatures recently kidnapped the chief's son, taking him into the jungle. The chief and village shaman tell the player characters about a "forbidden city" in the jungle which they believe houses the ghosts of the enemies they have killed, and they supply the characters with guides to show the party the way to this forbidden city.
The adventuring environment in this module allows for both action and intrigue. The player characters can recruit allies from the various power groups and factions within the city, namely the bugbears, mongrelmen, and bullywugs, or else help pit these factions against each other for their own benefit.
Publication history
Dwellers of the Forbidden City was first used in Dungeons & Dragons tournament play at the Origins Game Fair in 1980. The module was published in 1981 by TSR for the first edition of the Advanced Dungeons & Dragons rules, and consisted of a 32-page booklet with an outer folder. The module was written by David "Zeb" Cook, with cover art by Erol Otus and interior art by James Holloway, Jim Roslof, Harry Quinn, and Stephen D. Sullivan.
Dwellers of the Forbidden City is the first of the mostly unrelated and unconnected Intermediate series (I-series) of modules designed for characters at between 4th and 8th levels. The module was originally intended to bear the code S4, but the code was reassigned to Lost Caverns of Tsojcanth before Dwellers was published. As published, the adventure bears the code I1. It was one of the first adventures written by Cook, and he attributed TSR hiring him after he submitted an early version of the module. Cook would become the lead designer for the second edition of the AD&D rules, which debuted in 1989, and years later, he became the lead designer on the City of Villains MMORPG.
The adventure was instrumental in introducing the yuan-ti as a new species of antagonists. Much like the drow from the Queen of the Spiders Series, the yuan-ti have been featured in a number of 1st, 2nd and 3rd Edition books for the D&D game, and are one of the few species that Wizards of the Coast did not keep open for the Open Game License. The yuan-ti have also been expanded from their introduction in this module to other game worlds, in particular the Forgotten Realms campaign setting. Other new monsters introduced to the game through this module include the aboleth, mongrelman, tasloi, and yellow musk creeper.
The module was set in the World of Greyhawk campaign setting, and was later used to add detail to the continent of Hepmonaland in Greyhawk supplements. In the Greyhawk accessory The Scarlet Brotherhood, by Sean K. Reynolds, the Forbidden City was named Xuxulieto, and the mountains wherein it lies are called the Xaro Mountains.
Reception
While Different Worlds described it as "a good buy", RPGnet gave it a slightly more favorable rating of nearly 6.8 ("Good"). Latter day D&D writer James Wyatt described it as the first "Super adventure", and lamented that with another hundred pages of fleshing out, it could have been as memorable as the landmark Temple of Elemental Evil.
Gerry Klug reviewed The Dwellers of the Forbidden City in Ares Magazine #12 and commented that "TSR has set a standard in the FRP-ing community which the rest try to keep up with. If Dwellers of the Forbidden City is any indication of what is coming, they may not live up to their own standards. E. Gary Gygax, where are you? "
Jim Bambra of White Dwarf reviewed the adventure in the magazine's "Open Box" feature and gave it an overall rating of 5 out of 10, commenting that while presentation of the module was quite good (8/10), it seemed to be "hastily thrown together". Bambra gave the adventure playability and enjoyment ratings of 5/10, and skill and complexity ratings of 6/10. He felt the adventure was "very mundane" and "lacks any real cohesion". Bambra noted that parts of the adventure were created for tournament play. The tournament section deals with getting into the city, and he felt the rest of the module seemed to be tacked on to that. He did like the mini-campaign included in the adventure, and the ideas included on how to expand on it. However, he felt that any Dungeon Master who used Dwellers of the Forbidden City would have to expend so much effort to make it more than "just a series of encounters," that they were better off "starting from scratch". Bambra concluded that this adventure was "just not worth considering" with all the other better quality modules available from TSR.
Dwellers of the Forbidden City was ranked the 13th greatest Dungeons & Dragons adventure of all time by Dungeon magazine for the 30th anniversary of the Dungeons & Dragons game in 2004. Judge Eric L. Boyd described it as a "classic adventure" in which Cook created a "lost city jungle in the great tradition of Edgar Rice Burroughs". The players "battle their way into the city through a labyrinth of traps and monsters or find their own way into the sprawling, jungle-cloaked ruins... Cook provides a host of backgrounds to motivate exploration of the city, but the map itself is motivation enough." Judge Wolfgang Baur, editor of Dungeon magazine, described the adventures thus: "This adventure may be best remembered for its monsters—it was from Forbidden City that D&D gained the Aboleth, the mongrel-man, the tasloi, and the yuan-ti. The aboleth that guarded one of the entrances to the city was worshipped by the local mongrelmen as a god."
Commenting on Dwellers of the Forbidden City in Black Gate, James Maliszewski said "It's a module that really can be used to good effect in multiple ways, a lesson I took to heart in my own adventures, even if I often failed to succeed as well as Cook did here."
See also
References
- "Dwellers of the Forbidden City". Advanced Dungeons & Dragons Archive. TSR Archive. Archived from the original on July 23, 2011. Retrieved April 24, 2011.
- ^ Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Buffalo, New York: Prometheus Books. p. 101. ISBN 0-87975-653-5.
- ^ Decker, Jesse; Noonan, David. "Monsters with Traction, Part 2". Wizards of the Coast. Archived from the original on January 27, 2006. Retrieved 2007-12-18.
- "Intermediate Series (I1 - I14)". Acaeum D&D Index. Retrieved 2007-12-21.
- "D&D Clones". White Dwarf. 24. April–May 1981.
- "Frequently Asked Questions". D20srd.org. Retrieved 2007-02-23.
- Wyatt, James; Heinsoo, Rob (2001). Monstrous Compendium: Monsters of Faerûn. Wizards of the Coast. ISBN 0-7869-1832-2.
- Greenwood, Ed; Boyd, Eric L.; Drader, Darrin (2004). Serpent Kingdoms. Wizards of the Coast. ISBN 0-7869-3277-5.
- ^ Wyatt, James (2008). Dungeon Masters Guide (4th ed.). Wizards of the Coast. p. 138.
- Holian, Gary; Mona, Erik; Reynolds, Sean K; Weining, Frederick (2000). Living Greyhawk Gazetteer. Wizards of the Coast. ISBN 0-7869-1743-1.
- "Dwellers of the Forbidden City". Different Worlds. 16: 39–40. November 1981.
- "I1: Dwellers of the Forbidden City". RPGnet. Retrieved 2007-12-21.
- Klug, Gerry (January 1982). "RP Gaming". Ares Magazine (12). Simulations Publications, Inc.: 31–32.
- ^ Bambra, Jim (April 1983). "Open Box - Dwellers of the Forbidden City Review". White Dwarf. 40.
- Mona, Erik; Jacobs, James; Dungeon Design Panel (November 2004). "The 30 Greatest D&D Adventures of All Time". Dungeon. 116. Paizo Publishing.
- "Four Modules – Black Gate". 13 May 2014.
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