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{{Short description|Nintendo video game series}} | |||
] | |||
{{About|the video game series|the first game in the series|Pikmin (video game){{!}}''Pikmin'' (video game)|other uses}} | |||
{{distinguish|Pokémon}} | |||
{{Infobox video game series | |||
|title = Pikmin | |||
|image = Pikmin series logo new.svg | |||
| caption = Series logo since 2023 | |||
|creator = ] | |||
|platforms = {{ubl|]|]|]|]|]|]|]}} | |||
|developer = {{ubl|] (2001–2013)|] (2017)|] (2020–2023)|] (2021)|] (2023–present)}} | |||
|publisher = ] | |||
|genre = {{Unbulleted list | |||
| ] | |||
| ]}} | |||
|first release version = '']'' | |||
|first release date = October 26, 2001 | |||
|latest release version = '']'' | |||
|latest release date = September 1, 2023 | |||
}} | |||
{{nihongo foot|'''''Pikmin'''''|ピクミン|Pikumin|lead=yes|group=lower-alpha}} is a ] and ] series created by ], and published by ]. The games focus on directing a horde of ]-like creatures called Pikmin to collect items by destroying obstacles, avoiding hazards, and fighting ] that are hazardous to both the player character and the Pikmin. | |||
'''''Pikmin''''' is the name of a ] ] developed by ]'s ], and released exclusively for the ] platform. The series features two video games; '']'' and '']''. The first video game starred Captain Olimar solely, while the second game also incorporated Louie, a co-worker who can be used in conjunction with Captain Olimar in order to command two groups of Pikmin at once. The names "Olimar" and "Louie" are based on ] and ], which are also developed by Shigeru Miyamoto. The name "Olimar" (オリマー) is a partial anagram of "Mario" (マリオ) in both the English and Japanese language. Likewise, "Louie" is derived from "Luigi". In some translated versions of Pikmin, the name is translated into the equivalent of "Louie" in that language - for example, in the Spanish translation of Pikmin 2, he is called "Luís". | |||
The ''Pikmin'' series features four main entries as well as two spin-offs. The first two, '']'' (2001) and '']'' (2004), were made and released for the ] and later ] to the ] as '']'' titles in 2008 and 2009. ''Pikmin 2'' was re-released in the '']'' series in 2012. Both titles were remastered for the ] in 2023 as ''Pikmin 1+2''. A third installment, '']'', was released for the ] in 2013. An enhanced port of ''Pikmin 3'' for the ], ''Pikmin 3 Deluxe'', was released in 2020. The series' first handheld game, '']'', was released for the ] in 2017. '']'' was released for the ] in 2023. '']'', the series' mobile spin-off, was released for iOS and Android in 2021. '']'', an ] ] mobile game, was released in 2023. | |||
According to an interview with ], the original plans for ''Pikmin'' were to be a game where one could watch the development of two human beings. That game's ] was "''Adam and Eve''". Eventually, this idea was found to be far too uninteractive and thus ] were introduced as well as the other concepts found in the game, and most of the original plans were scrapped. | |||
== |
==Gameplay== | ||
] | ] | ||
The games feature small, multi-colored creatures known as ]. Pikmin are tiny, brightly-colored and intelligent creatures. A stalk protrudes from their head, topped by a symbol of rank: a leaf, bud, or a flower. The hero of the games, ], with his partner in the second game, ], commands the Pikmin in battle against the larger creatures of the planet. The advantage of Pikmin comes in numbers, as a single Pikmin can easily be defeated by a larger foe. | |||
The series' gameplay combines elements of ] with ] and ] gameplay. The ''Pikmin'' games focus on exploring an ]-like planet named PNF-404,<ref name=":0">{{cite web|url=http://pikmin3.nintendo.com/story/|title=Official Site - Pikmin 3 for Wii U|website=pikmin3.nintendo.com|access-date=2016-11-19|archive-date=2016-10-29|archive-url=https://web.archive.org/web/20161029223610/http://pikmin3.nintendo.com/story/|url-status=live}}</ref> and controlling a crowd of the titular Pikmin. Pikmin are intelligent, loyal, multicolored, plant-animal ]s that follow the orders of their leader. There have been multiple leaders throughout the series, with the first and most notable being Captain Olimar, a tiny ] from the planet Hocotate introduced in the original ''Pikmin''. ''Pikmin 2'' features Louie and The President, Olimar's co-worker and boss, respectively, who are also playable leaders. ''Pikmin 3'' features leaders from a new alien species. The leaders are Alph, Brittany, and Charlie, who come from the planet Koppai and are similar to the Hocotatians, but also possess some different features from them. ''Pikmin 4'' features a customizable character who is part of an interplanetary rescue team, assisted by ], a space dog with exclusive abilities.<ref>{{Cite web|url=https://pikmin3.nintendo.com/|title=Pikmin™ 3 Deluxe for the Nintendo Switch™ family of systems – Story|website=pikmin3.nintendo.com|access-date=2023-02-09|archive-date=2021-12-20|archive-url=https://web.archive.org/web/20211220220538/https://pikmin3.nintendo.com/|url-status=live}}</ref> | |||
Pikmin grow, like ]s, from sprouts in the ground. Before a Pikmin can grow, a seed must be first planted. Seeds usually come from the insertion of objects called pellets, into a Pikmin storage device known as an Onion. It can store an unlimited amount of Pikmin. The pellets are acquired when an enemy is successfully defeated, or obtained from flowers known as Pellet Posies. When an enemy dies, it releases the pellets which can then be carried back to the Onion by a group of Pikmin The amount of Pikmin needed to carry the pellet back depends on the size of the pellet, and this number appears on the pellet itself. The Onion then releases Pikmin seeds into the ground below, which then take about 10 seconds to mature into full-fledged Pikmin that can be picked from the ground by Captain Olimar. The carcasses of enemies can also be picked up and brought to the Onion to be turned into seeds. At night, Pikmin retreat into the Onions for safety;if they are left out at night, they are devoured by nocturnal predators. | |||
Pikmin are directed to perform several tasks, with the primary one being the retrieval of items integral to the mission of each game.<ref name=Explorer>{{Cite web|url=http://pikmin3.nintendo.com/explorers-guide/|title=Pikmin for Wii U - Explorer's Guide|access-date=2017-02-16|archive-date=2017-01-23|archive-url=https://web.archive.org/web/20170123154452/http://pikmin3.nintendo.com/explorers-guide/|url-status=dead}}</ref> The player must direct the Pikmin to overcome obstacles and PNF-404's fauna.<ref name=Pikminology/><ref name=Explorer/> Because individual Pikmin are small and weak against most ]s, and some are best suited for certain tasks, it is the responsibility of the player to direct the Pikmin appropriately to ensure successful retrievals of any items, avoid any hazards, and quickly tend to any obstacles and predators. Game time is divided into individual days, each of which consists of approximately 13 minutes, in which the player is encouraged to accomplish as much as possible before sunset.<ref name=Explorer/> | |||
The games take place on a planet that is not given a name, but is presumably ]. Garbage and other human ] is strewn throughout the areas in the games, and in '']'' many of these objects are brand name products (such as ] batteries and old ] bottlecaps) to heighten the connection. The landscapes are said to be inspired by gardens belonging to the developer of the games, ]. Further evidence is found in the first Pikmin game in one of Olimar's Journal Entries, stating "the creatures of this planet breath a deadly poison: oxygen". Also in Pikmin 2 there are two items that resemble the north and south hemispheres of the globe. The ship states that "it resembles the surface of this planet." | |||
Pikmin appear in a variety of colors, which signify the Pikmin's abilities and resistance to environmental hazards. The number of Pikmin and their abilities have shifted throughout the franchise, with the first ''Pikmin'' game featuring three colors: Red, Yellow, and Blue. Red Pikmin are immune to fire, Blue Pikmin can move through the water thanks to their ]s, and Yellow Pikmin can be thrown higher than other Pikmin, and can carry bomb rocks.<ref name=Pikminology>{{Cite web|url=http://pikmin3.nintendo.com/pikminology-101/|title=Pikmin 3 for Wii U - Pikminology|access-date=2017-02-16|archive-date=2017-01-27|archive-url=https://web.archive.org/web/20170127072156/http://pikmin3.nintendo.com/pikminology-101/|url-status=dead}}</ref> | |||
Captain Olimar and Louie are both from the fictional planet Hocotate, which is named after the address of Nintendo’s Japan headquarters. They also both work for a company called The Hocotate Freight Company, which, in the second game, is in a state of ], which is the reason Olimar and Louie are forced to return to the Pikmin planet, as they must collect objects to sell and restore their employer's financial well-being. At the end of Pikmin, continents that look like North America and Africa can be seen. At the end of Pikmin 2 when Olimar and Louie leave, it seems that Australia, Indonesia, Asia, and Japan are visible, although it is still unclear whether or not the Pikmin world is Earth. | |||
In ''Pikmin 2'', Yellow Pikmin have lost their ability to carry bomb rocks in exchange for being immune to ]al hazards, and White and Purple Pikmin are introduced. White Pikmin are the fastest, resistant to poisonous gases, capable of poisoning enemies, and capable of spotting objects buried underground. In comparison, Purple Pikmin are significantly stronger and heavier than the other types, which makes them excellent at inflicting damage and carrying heavy items, due to their stunning shockwave.<ref>{{Cite web|url=http://pikmin3.nintendo.com/mission-mode/|title=Pikmin 3 for Wii U - Mission Mode|access-date=2017-02-16|archive-date=2017-03-01|archive-url=https://web.archive.org/web/20170301202828/http://pikmin3.nintendo.com/mission-mode/|url-status=dead}}</ref> | |||
''Pikmin 3'' introduced two more types: the black-colored Rock Pikmin, and the pink-colored, bee inspired Winged Pikmin. Rock Pikmin can break crystalline materials and cannot be crushed or impaled. They inflict the most damage out of all Pikmin types when thrown. In comparison, Winged Pikmin can fly freely and can fly high which enables them to recover elevated items and attack airborne enemies with ease. Their aerial maneuverability makes it easier to transport things to the ship/Onion. <ref name=Pikminology/> In addition to making each type capable of carrying bomb rocks, ''Pikmin 3'' also adjusted the abilities of Yellow, Blue, White, and Purple Pikmin. Yellow Pikmin are tied with Rock Pikmin for the fastest digging speed; Blue Pikmin are capable of swimming; White Pikmin are tied with Winged Pikmin for the lowest attack strength, and slowest digging speed; Purple Pikmin are tied with Red Pikmin for second highest attack strength, and second fastest digging speed, while removing their stunning ability. | |||
Whether or not the alien planet Olimar initially landed on is actually Earth, it has been confirmed that the ''Pikmin'' series characters are indeed on a very tiny scale; for example, Captain Olimar is only about the size of a ] (or in Japan, a 100 yen piece), and the Pikmin themselves are even smaller, roughly the size of a ]. | |||
''Pikmin 4'' introduced two other types: Ice Pikmin, which can work during the day like most Pikmin; and Glow Pikmin, which operate at night and can only be used at night as a first in the series. Ice Pikmin can freeze enemies and bodies of water, and are invulnerable to being frozen, at the cost of having low attack power. They can freeze enemies by attacking them enough, or by being eaten, similarly to White Pikmin. With the Offensive Method, Ice Pikmin trigger a sort of "Freeze Meter", and if the ring fills, the enemy is frozen. But with the Sacrificial Method, the ring fills significantly upon death, like how the White Pikmin kill their attacker on death. They can float on bodies of water when the water isn't frozen. Depending on the size of the body of water, you may need a whole party of Ice Pikmin to freeze it, leaving only the player and Oatchi left. Glow Pikmin are immune to all the elements of fire, water, electricity, and poison, and can stun enemies when a group is charged together. However, they cannot be used during the day, and require an item to be used to get them in cave areas. ''Pikmin 4'' readjusted the previous Pikmin types again. Bomb rocks are no longer carried by the Pikmin. Instead, they are items the player can acquire and use at their discretion. Rock Pikmin can now be crushed on hard surfaces, and when taking elemental damage. They also cannot dig fast like Yellow Pikmin, who dig even faster than ever before. Purple Pikmin's attack strength is the same as in ''Pikmin 3'', but their shockwave stun returns and gives them extra damage upon impact.<ref name="Pikmin4">{{Cite web |title=Pikmin 4 - Nintendo Official Website |url=https://pikmin4.nintendo.com/ |access-date=2023-10-16 |archive-date=2023-10-20 |archive-url=https://web.archive.org/web/20231020075248/https://pikmin4.nintendo.com/ |url-status=live }}</ref> | |||
==Characters== | |||
The main character of the series is Captain Olimar, an employee of Hocotate Freight Company, that flies a ship known as the Dolphin. He has a wife, son, and daughter that he communicates with often. '']'' introduces Louie, a co-worker of Olimar, who places the Hocotate Freight Company in debt after losing a shipment of carrots, and the President of Hocotate Freight, a large man that runs the company and keeps debt collectors away. The president is forced to sell the Dolphin, and it is replaced by a unnamed ship that is able to speak and value the treasure on the planet. | |||
Outside of coloration, all types of Pikmin share the same method of indicating their strength and swiftness: the ] atop their heads will sport either a ], ] or ], which develops when Pikmin are fed ] or left planted in the ground for a certain amount of time.<ref name=Pikminology/><ref name=Explorer/> By extension, all types of Pikmin are stored in their respective motherships, referred to as "Onions", for safety after sunset, as they are vulnerable to ] predators. The Onions play a vital role in Pikmin ]: when any food, such as prey or ], is delivered to an Onion, it propagates ]s, which grow and are plucked from the ground as fully developed Pikmin.<ref name=Pikminology/> An Onion serves as an incubator for all Pikmin of its respective color, housing the Pikmin. The Onions travel alongside Olimar as he flies to different locations on the planet. | |||
After becoming stranded on the "Distant Planet" in the first game, Olimar becomes acquainted with the species of plant-like beings that he names "Pikmin" because they resemble the "Pikpik" brand of carrots on his homeworld. They are small, brightly colored creatures who stand only an ] tall. They follow any command from attacking and defending their masters to retrieving large artifacts. Pikmin are generally very weak, unless they are used in teams, as the Pikmin are excellent at working together. Pikmin speak only strange, foreign squeak noises to each other. Simple commands can, however, be communicated to them by the use of a whistle or any other device capable of producing high-pitched noises. | |||
{{Clear}} | |||
Pikmin come in several colors, each with their own strengths and weaknesses. In the original ''Pikmin'', there are three types of Pikmin; red Pikmin, who are better in combat and can withstand extreme heat; yellow Pikmin, who can be thrown higher and can carry bomb-rocks; and blue Pikmin, which have ]s and can walk in ] without ]. However, in the second game, yellow Pikmin can no longer throw bomb-rocks, as the bomb-rocks are much larger now, and can instead withstand ]. In the second game, two new species of Pikmin were introduced. The first are white Pikmin, who, when ingested by enemies, deliver a fatal ] to the enemy. Additionally, the white Pikmin are immune to poison, can locate buried ] with their special eyes, and can run faster than other Pikmin. The second species introduced are the purple Pikmin, who move slower than normal Pikmin, but have ten times the strength and weight of other Pikmin, giving them the ability to pick up much heavier objects and attack and destroy obstacles and other enemies with fewer numbers. | |||
== |
==Plot== | ||
===Distant Planet=== | |||
In the first Pikmin game, the Pikmin homeworld is presumed to be the planet ], and ''Pikmin 2'' affirms this assumption; the treasures salvaged by the Pikmin through the course of the game include batteries, dentures, doll-heads and even old Nintendo console components. Familiar plants like weeds, clovers and dandelions are also observed during the course of the game. Also, when leaving the planet, the player can see the outlines of ] and ]. Two treasures look like a half-globe of Earth, with seven continents the shape of Earth's continents. In ''Pikmin 2'', each of the four playable areas is experiencing a different ], corresponding to the four seasons on Earth and when leaving the planet there are landmasses that match the outlines of the continents of ] and ]. When the timeline of the series is actually set is unknown, though the planet appears to be set in the present day. | |||
=== |
=== Characters === | ||
Hocotate is the home world of Olimar, Louie, and the other characters. Hocotate is essentially a world whose society and biology mirrors that of present-day Earth, albeit on a very small level. For example, animals, such as dogs and birds, plants, such as onions and carrots, and objects, such as streetlights and bridges, all exist, except are proportional to the quarter-sized humanoid inhabitants. Other charted planets exist in this society, as Olimar travels to them. While in ''Pikmin'' this background is only described by Olimar, ''Pikmin 2'' shows Hocotate and other planets in cut-scenes. Hocotate is portrayed as a desert-like, rocky planet with two perpendicular ]. | |||
==== Protagonists ==== | |||
The '''Hocotate Freight Company''' is an ] transportation company, headquartered on Hocotate. Both ] and Louie are employed by the Hocotate Freight Company. At the beginning of Pikmin 2, the company was over 10,000 "Pokos" (Hocotate's currency) in debt, and thus sent Captain Olimar and Louie to retrieve artifacts to sell from the distant planet in an attempt to get the company out of bankruptcy. | |||
The main protagonist of the series is Captain Olimar, an employee of the Hocotate Freight Company, who flies a rocket ship known as the S.S. Dolphin, a reference to the ]'s developmental code name. He has a wife, son and daughter. '']'' introduces Louie, a co-worker of Olimar, who places the Hocotate Freight Company in debt after losing a shipment of gold "Pikpik" brand carrots to a "ravenous space bunny". The names "Olimar" and "Louie" are based on ] and ], who were also created by ]. | |||
] of '']'' characters Alph, Brittany, Charlie (each labeled 'A', 'B', and 'C', respectively), a Pikmin, and an unnamed fourth character (labeled 'D') who was removed during development]] | |||
==Other appearances== | |||
]''.]] | |||
"Pikmin and Olimar" are playable in '']''. The player predominantly controls Olimar, although he's much weaker without having a readily available handful of Pikmin nearby, having a very limited number of moves without them. Olimar may have a total of six Pikmin with him at a time, and their color specifies what strengths and actions they are capable of. They can be thrown at an opponent to latch on and slowly increase their damage, or they can be used as a chain specifically useful to grab a ledge when falling.<ref>{{cite web | last=Sakurai |first=Masahiro |authorlink=Masahiro Sakurai | year=January 9th, 2008| title=Pikmin & Olimar | format= | work=] | url=http://www.smashbros.com/en_us/characters/pikmin.html | accessdate=2008-01-09}}</ref> | |||
In '']'', three new characters succeed Olimar as playable leaders: Alph the engineer, Brittany the botanist, and Captain Charlie. All three characters come from Koppai, a planet whose inhabitants are similar to the Hocotatians, and they interact with each other through in-game dialogue. Though not playable during the game's story, Olimar and Louie both appear later in the game's story and become integral to its plot, are playable in Bingo Battle Mode and five of the downloadable mission levels, and Olimar's expedition logs are later discovered by the crew and offer helpful advice regarding PNF-404.<ref>{{cite news|last=Phillips|first=Tom|date=August 8, 2013|url=http://www.eurogamer.net/articles/2013-08-08-miyamoto-reveals-pikmin-3-secret-memos|title=Miyamoto reveals the secret behind Pikmin 3's hidden memos|website=]}}</ref> Olimar and Louie are playable in the Olimar's Comeback side story missions unique to '']''. | |||
The ''Pikmin'' stage for the game is named "Distant Planet", which is where the Pikmin games takes place. Pikmin onions and player-eating Bulborbs make an appearance in this level as well.<ref>{{cite web | last=Sakurai |first=Masahiro |authorlink=Masahiro Sakurai | year=January 15th, 2008| title=Distant Planet | format= | work=] | url=http://www.smashbros.com/en_us/stages/stage22.html | accessdate=2008-01-15}}</ref> | |||
In '']'', the main character is customizable by the player, and works as a rookie member of the Rescue Corps organization. They are tasked with rescuing the other Rescue Corps members, as well as Olimar. This player character is one of two playable characters in the main story, along with the Rescue Corps' dog ]. Though not playable during the game's story, Olimar and Louie both appear later in the game's story and become integral to its plot, with Louie appearing in a more antagonistic role. While not playable in the main story, Olimar is playable in the Olimar's Shipwreck Tale side story.<ref>{{cite web|last=Bowen|first=Tom|date=July 26, 2023|url=https://gamerant.com/pikmin-4-post-game-content-endgame-tasks-olimars-shipwreck-tale-trial-of-the-sage-leaf/|title=Pikmin 4: What to Do After Completing the Main Story|website=Game Rant|access-date=October 31, 2024}}</ref> | |||
==Pikmin 3== | |||
] has not said anything about a new Pikmin game for the Wii, however ] has hinted about the possibilities of one in a recent ] interview.<ref></ref> | |||
==== Pikmin creatures ==== | |||
==External links== | |||
After becoming stranded on the unknown planet in ''Pikmin'', Olimar becomes acquainted with the species of plant-like beings that he names "Pikmin" because they resemble the "Pikpik" brand of carrots on his home planet of Hocotate. They are small, brightly colored creatures who are each as tall as a ]. They follow any command: from attacking enemies and defending Olimar to retrieving large artifacts. Pikmin are generally very weak unless they are used in hordes, as the Pikmin are excellent at working together. Pikmin speaks with strange, squeaking noises. Simple commands can, however, be communicated to them by the use of a whistle or any other device capable of producing high-pitched noises. | |||
* | |||
] | |||
== References == | |||
Pikmin come in several colors, each with strengths and weaknesses. In '']'', there are three types of Pikmin: Red Pikmin, who are better in combat and can withstand extreme heat and fire; Yellow Pikmin, who can be thrown higher, and can use bomb rocks (Pikmin 2, 3, and 4), are immune to electricity ('']'' onward), and can dig faster ('']'' onward); and Blue Pikmin, which have gills and can walk in water (or get splashed with water-based attacks) without drowning. There are also Mushroom Pikmin who attack the other types of Pikmin. They are created when regular Pikmin are infected by spores let out by the Puffstool.<ref name="Pikminology" /> | |||
{{reflist}} | |||
In '']'', three new species of Pikmin were introduced: Purple Pikmin, White Pikmin, and Bulbmin. Purple Pikmin move slower than normal Pikmin, but have ten times the strength and weight of other Pikmin, giving them the ability to pick up much heavier objects and attack and destroy obstacles and other enemies with fewer numbers. They also have the potential to stun enemies when they land near or on them.<ref name="Pikminology" /> White Pikmin, when ingested by enemies, damage the enemy by being toxic. White Pikmin themselves are immune to poison, can locate buried treasure with their special eyes, and can run faster than other Pikmin.<ref name="Pikminology" /> Bulbmin are a subterranean parasitic species of Pikmin that infect Bulborbs (the most common enemy found within the ''Pikmin'' series) and take control of them. These Pikmin are found exclusively within certain cave systems in the game, usually as a pack of up to 10 juvenile Bulbmin and a single adult Bulbmin. While the adult forms of these Pikmin are hostile towards Olimar, the juvenile Bulbmin will follow Olimar like regular Pikmin once the adult is killed. They are immune to most hazards (save explosions, being eaten, being crushed, and bottomless pits), and will not follow Olimar when he leaves the cave they are found in. The only way to "keep" them is if they are transformed into other Pikmin species by Candypop Buds. | |||
'']'' introduced two new species of Pikmin: Rock Pikmin and Winged Pikmin. The gray-colored Rock Pikmin look like small rocks and can smash through glass, crystals, ice, and the carapaces of large creatures. These Pikmin can also survive crushing attacks from boulders and enemies and are invulnerable to piercing attacks as well. Rock Pikmin also cause more initial damage when thrown at an enemy, though they are unable to latch onto them.<ref name="Pikminology" /> The pink-colored Winged Pikmin are the smallest species of Pikmin and hover in the air using their small wings. They can fly over hazards such as water and pits and can carry items in the air.<ref name="Pikminology" /> | |||
'']'' also introduced two new species of Pikmin: Ice Pikmin and Glow Pikmin. Ice Pikmin can freeze enemies and water.<ref>{{Cite web |title=Pikmin 4 for Nintendo Switch - Nintendo Official Site |url=https://www.nintendo.com/store/products/pikmin-4-switch/ |access-date=2023-02-14 |website=www.nintendo.com |language=en-us |archive-date=2023-02-08 |archive-url=https://web.archive.org/web/20230208234105/https://www.nintendo.com/store/products/pikmin-4-switch/ |url-status=live }}</ref> Glow Pikmin are ghost-like Pikmin that only come out at night and are invulnerable to all elemental hazards. They can only be used during night expeditions or in caves. | |||
==== Other characters ==== | |||
Another main character in ''Pikmin 2'' is the President of Hocotate Freight, a large man who runs the company and keeps debt collectors away. The president is forced to sell the Dolphin, and it is replaced by an unnamed ship that can speak, name, and value the treasure on the planet. | |||
==Development== | |||
{{Timeline of release years | |||
| title = | |||
| subtitle = New entries and main series in '''bold''' | |||
| align = | |||
| compress empty = | |||
| range1 = 2001 | |||
| range1_color = #4caf50 #c8e6c9 | |||
| 2001 = ''''']''''' | |||
| 2004 = ''''']''''' | |||
| 2008 = ] | |||
| 2009 = ] | |||
| 2013 = ''''']''''' | |||
| 2017 = '']'' | |||
| 2020 = '']'' | |||
| 2021 = '']'' | |||
| 2023 = '']''<br> | |||
''''']'''''<br>'']'' | |||
}} | |||
===2001–2003: ''Pikmin''=== | |||
{{Further|Pikmin (video game)}} | |||
''Pikmin'' is the first game in the series, released on October 26, 2001. The game's plot focuses on Captain Olimar's predicament of having crash-landed on an unknown planet and befriending plant-animal creatures that he dubs Pikmin because of their similarity to the brand of carrots called "Pikpik". Olimar has to gather the missing pieces of his broken spaceship to escape before his air supply completely runs out and he succumbs to the planet's ]-rich atmosphere, which is poisonous to his species. ''Pikmin'' features three endings, which are dependent on the number of spaceship parts reclaimed. Reclaiming all thirty parts by the final day results in the best ending: Olimar waves goodbye to the Pikmin, who proceed to defend themselves on their own at nighttime, while Onions of various colors observe his departure as he looks back on the unknown planet before returning home. Reclaiming at least the twenty-five required parts by the final day results in the normal ending: Olimar quickly departs, while one of each type of Pikmin runs toward his ship to watch him depart. Lastly, failing to reclaim the twenty-five required parts by the final day results in the worst ending: Olimar crash-lands back onto the planet, succumbs to oxygen poisoning, and is taken by several Pikmin to be placed into an Onion, which converts him into a Pikmin-Hocotatian hybrid.<ref>{{Cite web|url=https://www.ign.com/wikis/pikmin/Endings|title=Endings - Pikmin Wiki Guide|website=IGN|date=2 July 2012 }}</ref> | |||
''Pikmin'' was ported to the ] in 2009 as a ] title, which was made available on the ]'s ] service in North America in 2016.<ref>{{Cite web|url=https://www.nintendo.com/store/|title=My Nintendo Store – Nintendo Official Site|website=www.nintendo.com|access-date=2023-02-09|archive-date=2022-07-20|archive-url=https://web.archive.org/web/20220720174845/https://www.nintendo.com/store/|url-status=live}}</ref> An HD remaster of the game was released for ] in 2023.<ref name="1+2Switch">{{cite web|url=https://www.eurogamer.net/pikmin-1-2-get-a-surprise-switch-eshop-release-later-today|title=Pikmin 1 & 2 get a surprise Switch eShop release later today|last=Wales|first=Matt|website=]|date=June 21, 2023|access-date=June 21, 2023|archive-date=June 22, 2023|archive-url=https://web.archive.org/web/20230622023044/https://www.eurogamer.net/pikmin-1-2-get-a-surprise-switch-eshop-release-later-today|url-status=live}}</ref> | |||
===2004–2012: ''Pikmin 2''=== | |||
{{Further|Pikmin 2}} | |||
'']'', released in 2004, takes place immediately following the events of ''Pikmin''. When Olimar returns to his home planet Hocotate, he discovers that his employer, Hocotate Freight, has gone into severe debt. When the company's president discovers that the souvenir that Olimar has brought back with him is significantly valuable, he orders Olimar and Louie, another employee, to journey back to the Pikmin planet and gather treasure to pay off the debt. The main objective of '']'' is to collect human garbage that is referred to as treasure on Hocotate, including bottle caps and gadgets. The player controls both Olimar and Louie, alternating between the two characters to divide and accomplish more tasks during a single day. Unlike the first game, '']'' has no deadline, so the player can spend as many days as desired to collect all the treasure.<ref>{{cite web|last=Zawodniak|first=Melanie|date=July 20, 2023|url=https://www.nintendoworldreport.com/review/64326/pikmin-2-switch-review|title=Pikmin 2 (Switch) Review|website=Nintendo World Report|access-date=October 31, 2024}}</ref> | |||
Like its predecessor, '']'' was ported to the ] in 2009 (or 2012 in North America) as a ] title was made available on the ] Virtual Console service in Europe in 2016.<ref>{{cite web|url=http://www.nintendolife.com/news/2016/09/new_play_control_pikmin_out_now_on_the_wii_u_eshop_in_europe|title=New Play Control! Pikmin Out Now on the Wii U eShop in Europe|date=September 2016|access-date=2017-02-16|archive-date=2017-02-16|archive-url=https://web.archive.org/web/20170216220914/http://www.nintendolife.com/news/2016/09/new_play_control_pikmin_out_now_on_the_wii_u_eshop_in_europe|url-status=live}}</ref> An HD remaster of the game was released for ] in 2023.<ref name="1+2Switch"/> | |||
===2013–2022: ''Pikmin 3'' and spin-offs=== | |||
{{Further|Pikmin 3}} | |||
] hinted about the possibilities of a new ''Pikmin'' game in a July 2007 interview with IGN, saying "I certainly don't think we've seen the last of ''Pikmin''. I definitely would like to do something with them, and I think the Wii interface in particular is very well suited to that franchise."<ref>{{cite web |last=Casamassina |first=Matt |author-link=Matt Casamassina |date=July 12, 2007 |title=E3 2007: Miyamoto: We Haven't Seen the Last of Pikmin |work=IGN |url=http://wii.ign.com/articles/804/804262p1.html |archive-url=https://web.archive.org/web/20070715123922/http://wii.ign.com/articles/804/804262p1.html |url-status=dead |archive-date=July 15, 2007 |access-date=June 3, 2009}}</ref> A later ] interview in April 2008 reported that "For now, Miyamoto looks ahead to other projects for the Wii, mentioning his desire to continue the ''Pikmin'' series."<ref>{{cite web |first=Jeff |last=Bakalar |url=http://crave.cnet.com/8301-1_105-9922578-1.html |title=Up close with Shigeru Miyamoto and 'Wii Fit' |work=CNET.com |date=April 18, 2008 |access-date=June 3, 2009 |archive-date=April 22, 2008 |archive-url=https://web.archive.org/web/20080422165734/http://crave.cnet.com/8301-1_105-9922578-1.html |url-status=live }}</ref> A new ''Pikmin'' game was confirmed at ] during Nintendo's developer roundtable, in which Miyamoto stated that his team was working on a new entry in the series.<ref>{{cite web |first=Kyle |last=Orland |url=http://www.joystiq.com/2008/07/16/liveblog-from-nintendos-2008-e3-developer-roundtable/ |title=Liveblog from Nintendo's 2008 E3 Developer Roundtable |work=Joystiq |date=July 16, 2008 |access-date=June 3, 2009 |archive-date=July 24, 2013 |archive-url=https://web.archive.org/web/20130724030023/http://www.joystiq.com/2008/07/16/liveblog-from-nintendos-2008-e3-developer-roundtable/ |url-status=live }}</ref><ref>{{cite web |first=Brendan |last=Sinclair |url=http://www.gamespot.com/news/6194394.html |title=E3 2008: Miyamoto conducts Wii Music, confirms Pikmin |work=Gamespot |date=July 16, 2008 |access-date=June 3, 2009 |archive-date=May 13, 2009 |archive-url=https://web.archive.org/web/20090513054654/http://www.gamespot.com/news/6194394.html |url-status=live }}</ref><ref>{{cite web |first=Mark |last=Bozon |url=http://wii.ign.com/articles/891/891395p1.html |archive-url=https://web.archive.org/web/20080721094928/http://wii.ign.com/articles/891/891395p1.html |url-status=dead |archive-date=July 21, 2008 |title=E3 2008: Miyamoto Confirms Pikmin |work=IGN |date=July 16, 2008 |access-date=June 3, 2009}}</ref> Miyamoto confirmed that '']'' would be released on the ]. He also stated that the ] controls were "working well" with the game.<ref>{{cite web|first=Chad |last=Concelmo |url=http://www.destructoid.com/new-zelda-game-something-special-pikmin-3-going-well-miyamoto-thinks-so-103046.phtml |title=New Zelda game 'something special?' Pikmin 3 'going well?' Miyamoto thinks so |work=Destructoid |date=September 9, 2008 |access-date=June 3, 2009 |url-status=dead |archive-url=https://web.archive.org/web/20090601160403/http://www.destructoid.com/new-zelda-game-something-special-pikmin-3-going-well-miyamoto-thinks-so-103046.phtml |archive-date=June 1, 2009 }}</ref> The announcement in October 2008 of a re-release of the first two ''Pikmin'' games on the Wii with updated motion controls,<ref>{{cite web |first=Mike |last=Jackson |url=http://www.computerandvideogames.com/article.php?id=198399 |title=Pikmin comes to Wii |work=] |date=October 2, 2008 |access-date=June 3, 2009 |archive-date=August 9, 2009 |archive-url=https://web.archive.org/web/20090809163049/http://www.computerandvideogames.com/article.php?id=198399 |url-status=live }}</ref> raised concerns about whether '']'' was in development. However, a subsequent interview with IGN clarified that the re-releases of ''Pikmin'' and ''Pikmin 2'' under the '']'' series was separate from '']''.<ref>{{cite web |first=Matt |last=Casamassina |url=http://uk.wii.ign.com/articles/915/915864p1.html |title=Interview: Cammie Dunaway |work=IGN |date=October 2, 2008 |access-date=June 3, 2009 |archive-date=February 14, 2009 |archive-url=https://web.archive.org/web/20090214093636/http://uk.wii.ign.com/articles/915/915864p1.html |url-status=live }}</ref> The game was not shown at ], ], or ], but Miyamoto confirmed in June 2010 that the game was still in development.<ref>{{cite web |first=Chris |last=Scullion |title=E3: Miyamoto Discusses Pikmin 3 |url=http://www.officialnintendomagazine.co.uk/article.php?id=9233 |work=Official Nintendo Magazine |publisher=Nintendo |date=June 3, 2009 |access-date=June 3, 2009 |archive-url=https://web.archive.org/web/20090606231525/http://www.officialnintendomagazine.co.uk/article.php?id=9233 |archive-date=June 6, 2009 |url-status=dead }}</ref><ref>{{Cite news |first=Craig |last=Harris |title=E3 2010: Shigeru Miyamoto Likes Donkey Kong Country After All |url=http://wii.ign.com/articles/110/1100039p3.html |archive-url=https://web.archive.org/web/20100621150550/http://wii.ign.com/articles/110/1100039p3.html |url-status=dead |archive-date=June 21, 2010 |work=IGN |date=June 17, 2010 |access-date=June 18, 2010}}</ref> At Miyamoto's roundtable discussion at ], Miyamoto stated that '']'' development was moved to ], the Wii successor.<ref>{{cite web |last=Ronaghan|first=Neal|url=http://www.nintendoworldreport.com/news/26645 |title=Pikmin Coming to Wii U |website=Nintendo World Report |date=7 June 2011 |access-date=8 June 2011 |archive-date=8 May 2013 |archive-url=https://web.archive.org/web/20130508000348/http://www.nintendoworldreport.com/news/26645 |url-status=live }}</ref> He said that the HD graphics for the next system and its special screen-based controller would work better for it. On April 15, 2012, Miyamoto said in a Spanish interview that a new ''Pikmin'' game and a new ''New ]'' game will both be showcased for the ] at ]. He also added the comment "Anyone who played the original ''Pikmin'' games will enjoy playing it."<ref>{{cite web |author=4/16/12 5:15 pm 4/16/12 5:15 pm |url=http://kotaku.com/5902458/nintendos-bringing-new-wii-u-pikmin-and-mario-to-e3 |title=2012 - Nintendo bringing new Wii-u Pikmin and Mario to e3 |publisher=Kotaku.com |date=2012-04-16 |access-date=2013-10-17 |archive-date=2013-11-08 |archive-url=https://web.archive.org/web/20131108154023/http://kotaku.com/5902458/nintendos-bringing-new-wii-u-pikmin-and-mario-to-e3 |url-status=live }}</ref> On June 5, 2012, at Nintendo's E3 press conference, '']'' was announced and featured a trailer that revealed the inclusion of the new Rock Pikmin.<ref>{{cite web|url=https://www.youtube.com/watch?v=WxWIvaD2XQI |archive-url=https://ghostarchive.org/varchive/youtube/20211212/WxWIvaD2XQI| archive-date=2021-12-12 |url-status=live|title=Wii U - Pikmin 3 E3 Trailer|website=] |date=5 June 2012 }}{{cbignore}}</ref> Six days later, a second trailer was released that revealed the new Winged Pikmin and other aspects of the game.<ref>{{cite web|url=https://www.youtube.com/watch?v=rIIPkyWaiu0 |archive-url=https://ghostarchive.org/varchive/youtube/20211212/rIIPkyWaiu0| archive-date=2021-12-12 |url-status=live|title=Wii U - Pikmin 3 E3 Trailer|website=] |date=11 June 2013 }}{{cbignore}}</ref> Although originally intended to be released within the Wii U's launch window,<ref>{{cite web |author= |url=https://www.theverge.com/gaming/2012/6/5/3065511/pikmin-3-announced-for-wii-u |title=Pikmin 3 Announced |publisher=Theverge.com |date=2012-06-05 |access-date=2013-10-17 |archive-date=2012-07-09 |archive-url=https://web.archive.org/web/20120709050133/http://www.theverge.com/gaming/2012/6/5/3065511/pikmin-3-announced-for-wii-u |url-status=live }}</ref> ''Pikmin 3'' was delayed and instead released in mid-2013.<ref>{{Cite web|url=https://www.gamespot.com/articles/pikmin-3-delayed/1100-6401126/|title=Pikmin 3 delayed|access-date=2023-02-09|archive-date=2023-02-09|archive-url=https://web.archive.org/web/20230209125911/https://www.gamespot.com/articles/pikmin-3-delayed/1100-6401126/|url-status=live}}</ref> | |||
On August 5, 2020, Nintendo announced '']'', an enhanced port of '']'' for the ], for release on October 30, 2020, via Twitter.<ref>{{cite web|last=Bankhurst|first=Adam|date=August 5, 2020|url=https://www.ign.com/articles/pikmin-3-deluxe-announced-for-nintendo-switch|title=Pikmin 3 Deluxe Announced for Nintendo Switch|website=]|access-date=October 10, 2024}}</ref> | |||
A ] entry in the series was announced in a ] in September 2016 as a ] due for release in 2017.<ref name=Pikmin3DS>{{cite web|url=https://www.youtube.com/watch?v=8DWibi7ktIc |archive-url=https://ghostarchive.org/varchive/youtube/20211212/8DWibi7ktIc| archive-date=2021-12-12 |url-status=live|title=Pikmin 3DS Revealed!|website=] |date=September 2016 }}{{cbignore}}</ref><ref>{{Cite web|url=https://www.nintendo.co.uk/Games/Nintendo-3DS-games/Hey-PIKMIN-1136169.html|title=Meet the Pikmin!|website=Nintendo of Europe GmbH}}</ref> In another Nintendo Direct in April 2017, the game's title was announced as '']'' and its release date was announced to be July 28, 2017.<ref>{{Cite web|url=https://www.nintendo.com/store/products/hey-pikmin-3ds/|title=Hey! Pikmin for Nintendo 3DS - Nintendo Official Site|website=www.nintendo.com|access-date=2023-02-09|archive-date=2023-02-09|archive-url=https://web.archive.org/web/20230209125919/https://www.nintendo.com/store/products/hey-pikmin-3ds/|url-status=live}}</ref> The game was developed by ].<ref>{{Cite web|last=Phillips|first=Tom|title=Nintendo's not making Hey! Pikmin|url=http://www.eurogamer.net/articles/2017-04-18-nintendos-not-making-hey-pikmin|date=April 18, 2017|website=]|access-date=October 29, 2021|archive-date=January 28, 2022|archive-url=https://web.archive.org/web/20220128034820/https://www.eurogamer.net/articles/2017-04-18-nintendos-not-making-hey-pikmin|url-status=live}}</ref> | |||
On March 22, 2021, ], known primarily for the mobile game '']'', announced a Pikmin game for mobile devices.<ref>{{Cite web|last=Kawai|first=Kei|date=March 22, 2021|title=Niantic and Nintendo Partner Together to Create New Mobile Apps|url=https://nianticlabs.com/blog/nintendo-apps-partnership/|website=]|access-date=October 29, 2021|archive-date=August 17, 2024|archive-url=https://web.archive.org/web/20240817150025/https://nianticlabs.com/news/nintendo-apps-partnership|url-status=live}}</ref> Little was known at the time of announcement, except that it will feature similar gameplay to ''Pokémon Go'', using ] technology. A playable prototype was released for select users in Singapore the same day the game was announced.<ref>{{Cite web|last=Sholtz|first=Matthew|title=Niantic reveals its Pikmin App has entered into regional testing|url=https://www.androidpolice.com/2021/03/30/it-looks-like-pikmin-will-be-nintendos-next-mobile-game/|date=March 30, 2021|website=Android Police|access-date=October 29, 2021|archive-date=September 24, 2021|archive-url=https://web.archive.org/web/20210924180947/https://www.androidpolice.com/2021/03/30/it-looks-like-pikmin-will-be-nintendos-next-mobile-game/|url-status=live}}</ref> On October 26, 2021, the game was revealed to be titled '']'' and launched immediately in ] and ].<ref>{{Cite web |last1=Phillips |first1=Tom |title=Nintendo and Niantic's Pikmin Bloom is a mix of gardening, scavenging, scrapbooking and Pokémon |url=https://www.eurogamer.net/articles/2021-10-26-pikmin-bloom-release-this-week-gardening-scavening-pokemon |website=] |access-date=October 29, 2021 |date=October 26, 2021 |archive-date=October 27, 2021 |archive-url=https://web.archive.org/web/20211027002118/https://www.eurogamer.net/articles/2021-10-26-pikmin-bloom-release-this-week-gardening-scavening-pokemon |url-status=live }}</ref> | |||
=== 2023–present: ''Pikmin 4'' and spin-offs === | |||
{{Further|Pikmin 4}} | |||
In September 2015, Miyamoto said that '']'' was in development, and "very close to completion".<ref>{{Cite news |last=Phillips |first=Tom |date=September 7, 2015 |title=''Pikmin 4'' in development and 'very close to completion' |url=https://www.eurogamer.net/pikmin-4-in-development-and-very-close-to-completion |url-status=live |archive-url=https://web.archive.org/web/20220409083916/https://www.eurogamer.net/pikmin-4-in-development-and-very-close-to-completion |archive-date=April 9, 2022 |access-date=September 14, 2022 |work=] |language=en-gb}}</ref><ref>{{Cite web |last=Carter |first=Chris |date=September 7, 2015 |title=''Pikmin 4'' is happening, 'very close to completion' |url=https://www.destructoid.com/pikmin-4-is-happening-very-close-to-completion/ |url-status=live |archive-url=https://web.archive.org/web/20221116105201/https://www.destructoid.com/pikmin-4-is-happening-very-close-to-completion/ |archive-date=November 16, 2022 |access-date=November 16, 2022 |website=] |language=en-CA}}</ref> On July 7, 2016, Miyamoto said in an ] interview with ''Game Rant'' that ''Pikmin 4'' was still in development, though at a lower priority.<ref>{{Cite web |date=July 6, 2016 |title=Miyamoto Updates Fans On Status of ''Pikmin 4'' |url=https://gamerant.com/pikmin-4-update-miyamoto/ |url-status=live |archive-url=https://web.archive.org/web/20230314214257/https://gamerant.com/pikmin-4-update-miyamoto/ |archive-date=March 14, 2023 |access-date=September 14, 2022 |website=] |language=en-US}}</ref> On June 19, 2017, Miyamoto reassured ''Eurogamer'' that the game was still "progressing".<ref>{{Cite news |last=Phillips |first=Tom |date=June 14, 2017 |title=Miyamoto: ''Pikmin 4'' still 'progressing' |url=https://www.eurogamer.net/miyamoto-pikmin-4-still-progressing |url-status=live |archive-url=https://web.archive.org/web/20230315013645/https://www.eurogamer.net/miyamoto-pikmin-4-still-progressing |archive-date=March 15, 2023 |access-date=September 14, 2022 |work=] |language=en-gb}}</ref> In the years to follow, the game was widely considered ]<ref>{{Cite web |last=Anderson |first=Matt |date=August 29, 2022 |title=7 Games That Are Definitely Vaporware in 2022 |url=https://twinfinite.net/ps4/vaporware-games-in-2022/ |url-status=live |archive-url=https://web.archive.org/web/20230525200251/https://twinfinite.net/ps4/vaporware-games-in-2022/ |archive-date=May 25, 2023 |access-date=May 25, 2023 |website=Twinfinite}}</ref><ref>{{Cite web |last=Daud Briggs |first=Alex |date=September 22, 2022 |title=''Pikmin 4'' Confrimed For Nintendo Switch in 2023 |url=https://www.gamerbraves.com/pikmin-4-confrimed-for-nintendo-switch-in-2023/ |url-status=live |archive-url=https://web.archive.org/web/20230525195531/https://www.gamerbraves.com/pikmin-4-confrimed-for-nintendo-switch-in-2023/ |archive-date=May 25, 2023 |access-date=May 25, 2023 |website=GamerBraves}}</ref> until it was officially unveiled on September 13, 2022. | |||
''Pikmin 4'' was developed using ], its first use in an internally developed ] game, although the game was co-developed with ].<ref>{{Cite web |last=Gutierrez |first=Luis Joshua |date=June 20, 2023 |title=A Rare Move For Nintendo, ''Pikmin 4'' Reportedly Uses Unreal Engine |url=https://www.gamespot.com/articles/a-rare-move-for-nintendo-pikmin-4-reportedly-uses-unreal-engine/1100-6515335/ |url-status=live |archive-url=https://web.archive.org/web/20230620222938/https://www.gamespot.com/articles/a-rare-move-for-nintendo-pikmin-4-reportedly-uses-unreal-engine/1100-6515335/ |archive-date=June 20, 2023 |access-date=June 21, 2023 |website=]}}</ref> Lead staff include veteran Pikmin developer Yuji Kando, who was one of the two directors of ''Pikmin 3'' and returned as chief director and programming director; Yutaka Hiramuki as game design and lead writer, responsible for the level design and story similarly to his responsibilities on ''Pikmin 3''; ], who returned as the mainline series producer, a role he has held since ''Pikmin 2'', and Shigeru Miyamoto, who returned as the general producer, the same position he had in ''Pikmin 3''.<ref name="Ask Devs 22">{{Cite web |title=Ask the Developer Vol. 10, Pikmin 4—Part 2 |url=https://www.nintendo.com/whatsnew/ask-the-developer-vol-10-pikmin-4-part-2/ |url-status=live |archive-url=https://web.archive.org/web/20230719131910/https://www.nintendo.com/whatsnew/ask-the-developer-vol-10-pikmin-4-part-2/ |archive-date=July 19, 2023 |access-date=July 19, 2023 |website=Nintendo Official Site |language=en-us}}</ref> | |||
Throughout the series, two styles of gameplay had emerged: a shorter, more focused challenge that encourages resource management and multitasking with an ultimate time limit, seen in ''Pikmin'' (2001) and ''Pikmin 3'', and a longer experience featuring the collection of treasures within dangerous underground caves that focus more on the aspect of resource management without time limits in ''Pikmin 2''. In ''Pikmin 4'', the team aimed to appease fans of both gameplay types by trying to mix both styles into one, as well as make a highly approachable and accessible game, considering the series' relative lack of success in reaching general audiences. Additionally, the team wanted to incorporate new and exciting elements as selling points, such as Oatchi. This resulted in an extended development period, with many discussions among staff.<ref name="Ask Devs 22" /><ref>{{Cite web |title=Ask the Developer Vol. 10, Pikmin 4—Part 1 |url=https://www.nintendo.com/whatsnew/ask-the-developer-vol-10-pikmin-4-part-1/ |url-status=live |archive-url=https://web.archive.org/web/20240117020531/https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-10-pikmin-4-part-1/ |archive-date=January 17, 2024 |access-date=February 6, 2024 |website=Nintendo Official Site |language=en-us}}</ref> | |||
''Pikmin 4'' was announced by Miyamoto in a ] on September 13, 2022.<ref name="verge-releasedate">{{Cite web |last=Peters |first=Jay |date=September 13, 2022 |title=''Pikmin 4'' is coming in 2023 |url=https://www.theverge.com/2022/9/13/23350913/pikmin-4-announced-2023-release-date-nintendo-switch |url-status=live |archive-url=https://web.archive.org/web/20230123121551/https://www.theverge.com/2022/9/13/23350913/pikmin-4-announced-2023-release-date-nintendo-switch |archive-date=January 23, 2023 |access-date=September 14, 2022 |website=] |language=en-US}}</ref> The teaser trailer gives a brief glimpse of the game's environment, without any gameplay or story details.<ref>{{Cite web |last=Dinsdale |first=Ryan |date=September 13, 2022 |title=''Pikmin 4'' Has Finally Been Revealed |url=https://www.ign.com/articles/pikmin-4-has-finally-been-revealed |url-status=live |archive-url=https://web.archive.org/web/20230209002341/https://www.ign.com/articles/pikmin-4-has-finally-been-revealed |archive-date=February 9, 2023 |access-date=September 14, 2022 |website=] |language=en}}</ref> In the February 8, 2023, Nintendo Direct, ''Pikmin 4'' was revealed to launch on July 21, 2023.<ref name="polygon-releasedate">{{Cite web |last=Good |first=Owen |date=September 13, 2022 |title=''Pikmin 4'' release date for Nintendo Switch announced |url=https://www.polygon.com/23591657/pikmin-4-release-date-nintendo-direct-trailer |url-status=live |archive-url=https://web.archive.org/web/20230208222243/https://www.polygon.com/23591657/pikmin-4-release-date-nintendo-direct-trailer |archive-date=February 8, 2023 |access-date=February 8, 2023 |website=] |language=en-US}}</ref> A demo was released on June 28, 2023.<ref>{{cite web |last=Doolan |first=Liam |date=June 28, 2023 |title=Nintendo's ''Pikmin 4'' Demo Is Now Available On The Switch eShop |url=https://www.nintendolife.com/news/2023/06/nintendos-pikmin-4-demo-is-now-available-on-the-switch-eshop |url-status=live |archive-url=https://web.archive.org/web/20230629215840/https://www.nintendolife.com/news/2023/06/nintendos-pikmin-4-demo-is-now-available-on-the-switch-eshop |archive-date=June 29, 2023 |access-date=June 30, 2023 |website=]}}</ref> ''Pikmin 4'' was released on July 21, 2023, for the ].<ref>{{cite web|title=Pikmin 4 coming to Switch in 2023|url=https://nintendoeverything.com/pikmin-4-coming-to-switch-in-2023/|author=Brian|accessdate=13 September 2022|website=Nintendo Everything|date=13 September 2022|archive-date=13 September 2022|archive-url=https://web.archive.org/web/20220913143100/https://nintendoeverything.com/pikmin-4-coming-to-switch-in-2023/|url-status=live}}</ref><ref>{{cite news|title=Pikmin 4 launching on Nintendo Switch in 2023|url=https://www.polygon.com/23350940/pikmin-4-release-date-nintendo-switch-announced|first=Owen|last=Good|accessdate=13 September 2022|website=Polygon|archive-date=13 September 2022|archive-url=https://web.archive.org/web/20220913145025/https://www.polygon.com/23350940/pikmin-4-release-date-nintendo-switch-announced|url-status=live}}</ref> It received positive reviews from critics, who praised the game's level design, visuals, score, large amount of content, and accessibility to newcomers, while criticizing the limited multiplayer options and low difficulty. The game was commercially successful, selling over three million units worldwide, making it the best-selling game in the series. | |||
The first two games in the series were remastered for the Nintendo Switch in September 2023 as ''Pikmin 1+2''.<ref name="1+2Switch"/> '']'' was released in 2023 and is an ] ] mobile game. Developed and published by Nintendo using Niantic's 8th Wall development platform, the game involves using the player's mobile camera to display Pikmin and command them to carry treasure back to the player. The game was distributed in early September to coincide with Nintendo Live.<ref>{{cite web|last=Reynolds|first=Ollie|date=September 4, 2023|url=https://www.nintendolife.com/news/2023/09/nintendo-launches-mobile-browser-game-pikmin-finder|title=Nintendo Launches Mobile Browser Game 'Pikmin Finder'|website=]|access-date=September 21, 2024}}</ref><ref>{{cite web|last=Kennedy|first=Victoria|date=September 4, 2023|url=https://www.eurogamer.net/blooming-heck-pikmin-finder-lets-you-hunt-creatures-in-your-house|title=Blooming heck, Pikmin Finder lets you hunt creatures in your house|website=]|access-date=September 21, 2024}}</ref><ref>{{cite magazine|last=Humphries|first=Matthew|date=September 5, 2023|url=https://www.pcmag.com/news/nintendo-quietly-releases-pikmin-finder-augmented-reality-game|title=Nintendo Quietly Releases Pikmin Finder Augmented Reality Game|magazine=]|access-date=September 21, 2024}}</ref> | |||
{{Clear}} | |||
==Reception== | |||
{{Expand section|date=February 2018}} | |||
{{Video game series reviews | |||
| updated = December 31, 2023 | |||
| sales = yes | |||
| sales_title = Units sold<br />{{Small|(in millions)}} | |||
| gr = yes | |||
| mc = yes | |||
| game1 = ] | |||
| sales1 = ''']:''' 1.60 <ref name=":1">{{Cite book|title=2020CESAゲーム白書 (2020 CESA Games White Papers)|publisher=]|year=2020|isbn=978-4-902346-42-8|page=241}}</ref> | |||
| gr1 = {{Unbulleted list center | |||
| ''']:''' 87%<ref name="Pikmin - GameRankings" /> | |||
| ''']:''' 79%<ref name="New Play Control! Pikmin - GameRankings" /> | |||
}} | |||
| mc1 = {{Unbulleted list center | |||
| ''']:''' 89/100<ref name="Pikmin - Metacritic" /> | |||
| ''']:''' 77/100<ref name="New Play Control! Pikmin - Metacritic" /> | |||
}} | |||
| year1 = {{Unbulleted list center | |||
| ''']:''' 2001 | |||
| ''']:''' 2008 | |||
}} | |||
| game2 = ] | |||
| sales2 = ''']:''' 1.12 <ref name=":1" /> | |||
| gr2 = {{Unbulleted list center | |||
| ''']:''' 89%<ref>{{cite web |url=http://www.gamerankings.com/gamecube/589374-pikmin-2/index.html |title=Pikmin 2 for GameCube |publisher=GameRankings |date=2004-08-30 |access-date=2013-10-17 |archive-date=2011-04-14 |archive-url=https://web.archive.org/web/20110414005410/http://www.gamerankings.com/gamecube/589374-pikmin-2/index.html |url-status=live }}</ref> | |||
| ''']:''' 84%<ref>{{cite web |url=http://www.gamerankings.com/wii/954381-new-play-control-pikmin-2/index.html |title=New Play Control! Pikmin 2 for Wii |publisher=GameRankings |date=2012-06-10 |access-date=2013-10-17 |archive-date=2013-10-18 |archive-url=https://web.archive.org/web/20131018014357/http://www.gamerankings.com/wii/954381-new-play-control-pikmin-2/index.html |url-status=live }}</ref> | |||
}} | |||
| mc2 = {{Unbulleted list center | |||
| ''']:''' 90/100<ref name="Pikmin 2 - Metacritc" /> | |||
| ''']:''' –<ref name="New Play Control! Pikmin 2 - Metacritc" /> | |||
}} | |||
| year2 = {{Unbulleted list center | |||
| ''']:''' 2004 | |||
| ''']:''' 2009 | |||
}} | |||
| game3 = ] | |||
| sales3 = {{Unbulleted list center | |||
| ''']:''' 1.27<ref name="2021 CESA Games White Paper" /> | |||
| ''']:''' 2.23<ref name="2022 CESA Games White Paper" /> | |||
}} | |||
| gr3 = {{Unbulleted list center | |||
| ''']:''' 87%<ref>{{cite web |url=http://www.gamerankings.com/wii-u/633263-pikmin-3/index.html |title=Pikmin 3 for Wii U |publisher=GameRankings |date=2013-08-04 |access-date=2013-10-17 |archive-date=2013-07-27 |archive-url=https://web.archive.org/web/20130727085349/http://www.gamerankings.com/wii-u/633263-pikmin-3/index.html |url-status=live }}</ref> | |||
| ''']:''' – | |||
}} | |||
| mc3 = {{Unbulleted list center | |||
| ''']:''' 87/100<ref name="Pikmin 3 - Metacritc" /> | |||
| ''']:''' 85/100<ref name="Pikmin 3 Deluxe - Metacritic" /> | |||
}} | |||
| year3 = {{Unbulleted list center | |||
| ''']:''' 2013 | |||
| ''']:''' 2020 | |||
}} | |||
| game4 = ] | |||
| sales4 = 0.44 | |||
| gr4 = 70%<ref>{{cite web |title=Hey! Pikmin for 3DS - GameRankings |url=https://www.gamerankings.com/3ds/195494-hey-pikmin/index.html |website=www.gamerankings.com |access-date=9 January 2019 |archive-date=9 January 2019 |archive-url=https://web.archive.org/web/20190109062453/https://www.gamerankings.com/3ds/195494-hey-pikmin/index.html |url-status=live }}</ref> | |||
| mc4 = 69/100<ref name="Hey! Pikmin - Metacritic" /> | |||
| year4 = 2017 | |||
| game5 = ] | |||
| sales5 = 2.00<ref>{{Cite web|url=https://www.eurogamer.net/pikmin-bloom-downloaded-2m-times-in-two-weeks|title=Pikmin Bloom downloaded 2m times in two weeks|last=Phillips|first=Tom|date=November 21, 2021|website=]|access-date=January 29, 2024|archive-date=April 24, 2022|archive-url=https://web.archive.org/web/20220424223416/https://www.eurogamer.net/pikmin-bloom-downloaded-2m-times-in-two-weeks|url-status=live}}</ref> | |||
| gr5 = 68% | |||
| mc5 = 65/100<ref name="Pikmin Bloom - Metacritic" /> | |||
| year5 = 2021 | |||
| game6 = ] | |||
| gr6 = 87% | |||
| mc6 = 87/100 <ref name="Pikmin 4 - Metacritic" /> | |||
| sales6 = 3.48 | |||
| year6 = 2023 | |||
}} | |||
The ''Pikmin'' series has received generally positive reviews. The series has been praised for its strategic gameplay based on time and resource management, as well as its graphics; Philip Kollar of '']'' described '']'' as "one of those rare pieces of evidence that a modern ] can still produce something wholly unique."<ref>{{Cite web |last=Kollar |first=Philip |date=2013-07-31 |title=Pikmin 3 review: plant a seed |url=https://www.polygon.com/2013/7/31/4573322/pikmin-3-review-plant-a-seed |access-date=2022-07-13 |website=Polygon |language=en-US |archive-date=2020-08-08 |archive-url=https://web.archive.org/web/20200808232604/https://www.polygon.com/2013/7/31/4573322/pikmin-3-review-plant-a-seed |url-status=live }}</ref> | |||
{{Clear}} | |||
==Legacy== | |||
Olimar was introduced as a playable character in the '']'' series beginning with 2008's '']'',<ref>{{cite web|last=McFerran|first=Damien|date=January 9, 2008|url=https://www.nintendolife.com/news/2008/01/captain_olimar_joins_smash_bros_brawl|title=Captain Olimar Joins Smash Bros Brawl|website=]|access-date=October 10, 2024}}</ref><ref>{{cite web|last=Matulef|first=Jeffrey|date=July 12, 2013|url=https://www.eurogamer.net/olimar-and-pikmin-join-super-smash-bros-for-wii-u-and-3ds|title=Olimar and Pikmin join Super Smash Bros. for Wii U & 3DS|website=]|access-date=October 10, 2024}}</ref> and has appeared in every subsequent entry.<ref>{{cite web|last=Karmali|first=Luke|date=August 5, 2020|orig-date=July 12, 2013|url=https://www.ign.com/articles/2013/07/12/pikmin-olimar-join-new-smash-bros-roster|title=Pikmin & Olimar Join New Smash Bros. Roster|website=]|access-date=October 10, 2024}}</ref> He commands the Pikmin in battle and, like in the ''Pikmin'' series, he is almost entirely dependent on them. Olimar can pluck new Pikmin from the ground at any time unless he has the maximum number of Pikmin allowed; he can command up to six in ''Brawl'', and three in subsequent games. The Pikmin, as in the ''Pikmin'' series, are fragile and can be trounced, but new ones can be plucked from the stage immediately after. Olimar's Final Smash, a signature one-use technique, shows him getting into his Hocotate Spaceship and flying off into the sky, while Red Bulborbs attack the other players on the ground. The ship then plummets to the ground and causes an explosion, dealing damage and knockback to opposing players as Olimar is ejected from it. '']'' also features a playable stage called Distant Planet, based on the general setting of the Pikmin's home planet featured in the first three ''Pikmin'' games. The same stage returned in '']'', while '']'' added a stage based on '']''; both stages returned in '']''.<ref>{{cite web | last=Sakurai | first=Masahiro | author-link=Masahiro Sakurai | date=January 9, 2008 | title=Pikmin & Olimar | publisher=Nintendo | url=http://www.smashbros.com/wii/en_us/characters/pikmin.html | access-date=January 9, 2008 | archive-date=March 16, 2013 | archive-url=https://web.archive.org/web/20130316194105/http://www.smashbros.com/en_us/characters/pikmin.html | url-status=live }}</ref> Alph from ''Pikmin 3'' appears as an alternate costume for Olimar beginning with ''3DS'' and ''Wii U''.<ref>{{cite web|author=GR Staff|date=September 11, 2014|url=https://gamerant.com/super-smash-bros-wii-u-3ds-alph/|title=Alph Joins the Cast of 'Super Smash Bros.'|website=Game Rant|access-date=October 11, 2024}}</ref> | |||
Pikmin appear in the ] built-in application '']''.<ref>{{cite web|last=Ronaghan|first=Neal|date=March 24, 2011|url=https://www.nintendoworldreport.com/feature/25813/my-week-and-a-half-with-the-3ds-ar-games-overview|title=My Week and a Half with the 3DS|website=Nintendo World Report|access-date=October 11, 2024}}</ref> Pikmin make a cameo during the process of transferring downloadable content from a ] to a 3DS, (or transferring from a 3DS to another 3DS or 2DS) with various types of Pikmin carrying the data over. A similar animation occurs when transferring saved data and other information from a Wii to an SD card using the ] transfer application, and a second animation, picking up where the first one leaves off, appears when completing the transfer from the SD card to a ]. | |||
'']'' includes the series in a team attraction titled '']'', where players' Mii's fight robotic versions of familiar Pikmin foes. ''Pikmin Adventure'' utilizes the ] and ]; the former controls Olimar, whereas the latter allows other players to play as Pikmin.<ref>{{cite web|author=Siliconera Staff|date=October 16, 2012|url=https://www.siliconera.com/pikmin-adventure-the-nintendo-land-game-where-you-are-a-pikmin/|title=Pikmin Adventure, The Nintendo Land Game Where You Are A Pikmin|website=Siliconera|access-date=October 10, 2024}}</ref> On the ], the card-based ] peripheral included Pikmin minigames exclusive to Japan following the release of '']'', titled ''Pikmin 2-E''. In the various minigames, players control either Olimar or the Pikmin to complete various puzzles.<ref>{{cite web|url=https://kotaku.com/games/pikmin-2-e|title=Pikmin 2-e|website=]|access-date=October 11, 2024}}</ref> | |||
''Pikmin'' franchise ] figures can be used to unlock a ''Pikmin'' ] costume in '']'',<ref>{{cite web|last=Needleman|first=Ariel|date=July 1, 2017|url=https://www.thegamer.com/mario-kart-8-deluxe-pikmin-costume-unlock/|title=How To Unlock The Pikmin Mii Costume In Mario Kart Deluxe|website=TheGamer|access-date=October 24, 2024}}</ref> and ''Pikmin'' character costumes in '']''.<ref>{{Cite web |title=Super Mario Maker Amiibo Support |url=https://www.nintendo.com/amiibo/games/detail/super-mario-maker-wii-u/ |website=Nintendo.com |access-date=2023-01-29 |archive-date=2022-01-28 |archive-url=https://web.archive.org/web/20220128234620/https://www.nintendo.com/amiibo/games/detail/super-mario-maker-wii-u/ |url-status=dead }}</ref> | |||
Several red, yellow, and blue Pikmin can be found across the land on ledges of ] at ], with some carrying objects like coins from the ] and a berry.<ref>{{cite web|date=February 3, 2021|title=Searching for Hidden Pikmin in Super Nintendo World - Universal Studios Japan|url=https://m.youtube.com/watch?v=eLSoCm5lV8E|website=youtube.com|access-date=December 7, 2022|archive-date=August 17, 2024|archive-url=https://web.archive.org/web/20240817145551/https://www.youtube.com/watch?app=desktop&v=eLSoCm5lV8E|url-status=live}}</ref> | |||
Pikmin gummy candy was released exclusively in Japan in September 2021. This candy included grape-flavored blues, apple-flavored reds, orange-flavored yellows, and lemon-flavored white Pikmin.<ref>{{cite web|last=Doolan|first=Liam|date=August 16, 2021|title=Bandai's Candy Division Is Releasing Pikmin Gummies In Japan This September|url=https://www.nintendolife.com/news/2021/08/bandais_candy_division_is_releasing_pikmin_gummies_in_japan_this_september|website=]|publisher=]|access-date=September 28, 2023|archive-date=October 2, 2023|archive-url=https://web.archive.org/web/20231002154836/https://www.nintendolife.com/news/2021/08/bandais_candy_division_is_releasing_pikmin_gummies_in_japan_this_september|url-status=live}}</ref><ref>{{cite web|last=Monbleau|first=Timothy|date=July 21, 2023|url=https://www.destructoid.com/we-tried-nintendos-pikmin-gummies-and-theyre-distressingly-good/|title=We tried Nintendo's Pikmin gummies, and they're distressingly good|website=]|access-date=October 10, 2024}}</ref> | |||
A ]-style ] based on the ''Pikmin'' series, written by Kino Takahashi, was first published on June 21, 2023.<ref>{{cite web|last=Connolly|first=Spencer|date=November 16, 2024|url=https://screenrant.com/nintendo-comic-pikmin-secret/|title=Somehow, Nintendo Began Secretly Publishing a Comic Over a Year Without Anyone Noticing|website=]|access-date=November 17, 2024}}</ref> | |||
=== ''Pikmin'' Short Movies === | |||
On November 5, 2014, three short, animated ''Pikmin'' movies were released on the ] and ] eShop, after being shown at the ]. The films, "The Night Juicer", "Treasure in a Bottle", and "Occupational Hazards", each feature groups of Pikmin and often Captain Olimar as well.<ref>{{cite web|author=IGN Staff|date=August 5, 2020|orig-date=October 27, 2014|url=https://www.ign.com/articles/2014/10/28/shigeru-miyamotos-pikmin-short-films-are-beautiful|title=Shigeru Miyamoto's Pikmin Short Films Are Beautiful|website=]|access-date=September 21, 2024}}</ref> To commemorate the films, puzzles related to them were made available in the Puzzle Swap game mode of '']''. They were later uploaded to ] to promote ''] Deluxe''.<ref>{{cite web|last=Norman|first=Jim|date=July 15, 2023|url=https://www.nintendolife.com/news/2023/07/random-nintendos-pikmin-short-movies-are-still-blooming-marvellous-nearly-10-years-on|title=Random: Nintendo's Pikmin Short Movies Are Still Blooming Marvellous Nearly 10 Years On|website=]|publisher=]|access-date=September 21, 2024}}</ref> | |||
{{Clear}} | |||
==Notes== | |||
{{Notelist}} | |||
==References== | |||
{{Reflist|refs= | |||
<!-- Reception --> | |||
<ref name="2021 CESA Games White Paper">{{Cite book |title=2021 CESA Games White Paper |publisher=] |year=2021 |isbn=978-4-902346-43-5 |location=Japan |language=ja}}</ref> | |||
<ref name="2022 CESA Games White Paper">{{Cite book |title=2022 CESA Games White Paper |publisher=] |year=2022 |isbn=978-4-902346-45-9 |location=Japan |language=ja}}</ref> | |||
<ref name="Pikmin - GameRankings">{{Cite web |title=Pikmin |url=http://www.gamerankings.com/gamecube/516498-pikmin/index.html |url-status=usurped |archive-url=https://web.archive.org/web/20191209014301/http://www.gamerankings.com/gamecube/516498-pikmin/index.html |archive-date=2019-12-09 |access-date=2023-01-29 |website=]}}</ref> | |||
<ref name="New Play Control! Pikmin - GameRankings">{{Cite web |title=New Play Control! Pikmin |url=https://www.gamerankings.com/wii/954380-new-play-control-pikmin/index.html |url-status=usurped |archive-url=https://web.archive.org/web/20191209014613/https://www.gamerankings.com/wii/954380-new-play-control-pikmin/index.html |archive-date=2019-12-09 |access-date=2023-01-29 |website=]}}</ref> | |||
<ref name="Pikmin - Metacritic">{{Cite web |title=Pikmin |url=https://www.metacritic.com/game/pikmin/critic-reviews/?platform=gamecube |access-date=2023-01-29 |website=] |language=en |archive-date=2021-10-09 |archive-url=https://web.archive.org/web/20211009151827/https://www.metacritic.com/game/gamecube/pikmin |url-status=live }}</ref> | |||
<ref name="New Play Control! Pikmin - Metacritic">{{Cite web |title=New Play Control! Pikmin |url=https://www.metacritic.com/game/pikmin/critic-reviews/?platform=wii |access-date=2023-01-29 |website=] |language=en |archive-date=2021-09-24 |archive-url=https://web.archive.org/web/20210924230236/https://www.metacritic.com/game/wii/new-play-control!-pikmin |url-status=live }}</ref> | |||
<ref name="Pikmin 2 - Metacritc">{{Cite web |title=Pikmin 2 |url=https://www.metacritic.com/game/pikmin-2/critic-reviews/?platform=gamecube |access-date=2023-01-29 |website=Metacritic |language=en |archive-date=2019-01-16 |archive-url=https://web.archive.org/web/20190116073715/https://www.metacritic.com/game/gamecube/pikmin-2 |url-status=live }}</ref> | |||
<ref name="New Play Control! Pikmin 2 - Metacritc">{{Cite web |title=New Play Control! Pikmin 2 |url=https://www.metacritic.com/game/pikmin-2/critic-reviews/?platform=wii |access-date=2023-01-29 |website=Metacritic |language=en |archive-date=2024-08-17 |archive-url=https://web.archive.org/web/20240817145604/https://www.metacritic.com/game/pikmin-2/critic-reviews/?platform=wii |url-status=live }}</ref> | |||
<ref name="Pikmin 3 - Metacritc">{{Cite web |title=Pikmin 3 |url=https://www.metacritic.com/game/pikmin-3/critic-reviews/?platform=wii-u |access-date=2023-01-29 |website=Metacritic |language=en |archive-date=2013-07-31 |archive-url=https://web.archive.org/web/20130731222602/http://www.metacritic.com/game/wii-u/pikmin-3 |url-status=live }}</ref> | |||
<ref name="Pikmin 3 Deluxe - Metacritic">{{Cite web |title=Pikmin 3 Deluxe |url=https://www.metacritic.com/game/pikmin-3-deluxe/critic-reviews/?platform=nintendo-switch |access-date=2023-01-29 |website=Metacritic |language=en |archive-date=2020-10-31 |archive-url=https://web.archive.org/web/20201031235302/https://www.metacritic.com/game/switch/pikmin-3-deluxe |url-status=live }}</ref> | |||
<ref name="Hey! Pikmin - Metacritic">{{Cite web |title=Hey! Pikmin |url=https://www.metacritic.com/game/hey-pikmin/critic-reviews/?platform=3ds |access-date=2023-01-29 |website=Metacritic |language=en |archive-date=2021-09-06 |archive-url=https://web.archive.org/web/20210906085936/https://www.metacritic.com/game/3ds/hey!-pikmin/critic-reviews |url-status=live }}</ref> | |||
<ref name="Pikmin Bloom - Metacritic">{{Cite web |title=Pikmin Bloom |url=https://www.metacritic.com/game/pikmin-bloom/critic-reviews/?platform=ios-iphoneipad |access-date=2023-01-29 |website=] |language=en |archive-date=2022-01-03 |archive-url=https://web.archive.org/web/20220103093405/https://www.metacritic.com/game/ios/pikmin-bloom |url-status=live }}</ref> | |||
<ref name="Pikmin 4 - Metacritic">{{Cite web |title=Pikmin 4 |url=https://www.metacritic.com/game/pikmin-4/critic-reviews/?platform=nintendo-switch |access-date=2023-08-13 |website=] |language=en |archive-date=2024-01-18 |archive-url=https://archive.today/20240118190801/https://www.metacritic.com/game/pikmin-4/critic-reviews/?platform=nintendo-switch |url-status=live }}</ref> | |||
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Latest revision as of 18:29, 20 December 2024
Nintendo video game series This article is about the video game series. For the first game in the series, see Pikmin (video game). For other uses, see Pikmin (disambiguation). Not to be confused with Pokémon. Video game seriesPikmin | |
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Series logo since 2023 | |
Genre(s) | |
Developer(s) |
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Publisher(s) | Nintendo |
Creator(s) | Shigeru Miyamoto |
Platform(s) | |
First release | Pikmin October 26, 2001 |
Latest release | Pikmin Finder September 1, 2023 |
Pikmin is a real-time strategy and puzzle video game series created by Shigeru Miyamoto, and published by Nintendo. The games focus on directing a horde of plant-like creatures called Pikmin to collect items by destroying obstacles, avoiding hazards, and fighting fauna that are hazardous to both the player character and the Pikmin.
The Pikmin series features four main entries as well as two spin-offs. The first two, Pikmin (2001) and Pikmin 2 (2004), were made and released for the GameCube and later ported to the Wii as New Play Control! titles in 2008 and 2009. Pikmin 2 was re-released in the Nintendo Selects series in 2012. Both titles were remastered for the Nintendo Switch in 2023 as Pikmin 1+2. A third installment, Pikmin 3, was released for the Wii U in 2013. An enhanced port of Pikmin 3 for the Nintendo Switch, Pikmin 3 Deluxe, was released in 2020. The series' first handheld game, Hey! Pikmin, was released for the Nintendo 3DS in 2017. Pikmin 4 was released for the Nintendo Switch in 2023. Pikmin Bloom, the series' mobile spin-off, was released for iOS and Android in 2021. Pikmin Finder, an augmented reality browser-based mobile game, was released in 2023.
Gameplay
The series' gameplay combines elements of action platformer with puzzle and strategy gameplay. The Pikmin games focus on exploring an Earth-like planet named PNF-404, and controlling a crowd of the titular Pikmin. Pikmin are intelligent, loyal, multicolored, plant-animal hybrids that follow the orders of their leader. There have been multiple leaders throughout the series, with the first and most notable being Captain Olimar, a tiny alien from the planet Hocotate introduced in the original Pikmin. Pikmin 2 features Louie and The President, Olimar's co-worker and boss, respectively, who are also playable leaders. Pikmin 3 features leaders from a new alien species. The leaders are Alph, Brittany, and Charlie, who come from the planet Koppai and are similar to the Hocotatians, but also possess some different features from them. Pikmin 4 features a customizable character who is part of an interplanetary rescue team, assisted by Oatchi, a space dog with exclusive abilities.
Pikmin are directed to perform several tasks, with the primary one being the retrieval of items integral to the mission of each game. The player must direct the Pikmin to overcome obstacles and PNF-404's fauna. Because individual Pikmin are small and weak against most predators, and some are best suited for certain tasks, it is the responsibility of the player to direct the Pikmin appropriately to ensure successful retrievals of any items, avoid any hazards, and quickly tend to any obstacles and predators. Game time is divided into individual days, each of which consists of approximately 13 minutes, in which the player is encouraged to accomplish as much as possible before sunset.
Pikmin appear in a variety of colors, which signify the Pikmin's abilities and resistance to environmental hazards. The number of Pikmin and their abilities have shifted throughout the franchise, with the first Pikmin game featuring three colors: Red, Yellow, and Blue. Red Pikmin are immune to fire, Blue Pikmin can move through the water thanks to their gills, and Yellow Pikmin can be thrown higher than other Pikmin, and can carry bomb rocks. In Pikmin 2, Yellow Pikmin have lost their ability to carry bomb rocks in exchange for being immune to electrical hazards, and White and Purple Pikmin are introduced. White Pikmin are the fastest, resistant to poisonous gases, capable of poisoning enemies, and capable of spotting objects buried underground. In comparison, Purple Pikmin are significantly stronger and heavier than the other types, which makes them excellent at inflicting damage and carrying heavy items, due to their stunning shockwave.
Pikmin 3 introduced two more types: the black-colored Rock Pikmin, and the pink-colored, bee inspired Winged Pikmin. Rock Pikmin can break crystalline materials and cannot be crushed or impaled. They inflict the most damage out of all Pikmin types when thrown. In comparison, Winged Pikmin can fly freely and can fly high which enables them to recover elevated items and attack airborne enemies with ease. Their aerial maneuverability makes it easier to transport things to the ship/Onion. In addition to making each type capable of carrying bomb rocks, Pikmin 3 also adjusted the abilities of Yellow, Blue, White, and Purple Pikmin. Yellow Pikmin are tied with Rock Pikmin for the fastest digging speed; Blue Pikmin are capable of swimming; White Pikmin are tied with Winged Pikmin for the lowest attack strength, and slowest digging speed; Purple Pikmin are tied with Red Pikmin for second highest attack strength, and second fastest digging speed, while removing their stunning ability.
Pikmin 4 introduced two other types: Ice Pikmin, which can work during the day like most Pikmin; and Glow Pikmin, which operate at night and can only be used at night as a first in the series. Ice Pikmin can freeze enemies and bodies of water, and are invulnerable to being frozen, at the cost of having low attack power. They can freeze enemies by attacking them enough, or by being eaten, similarly to White Pikmin. With the Offensive Method, Ice Pikmin trigger a sort of "Freeze Meter", and if the ring fills, the enemy is frozen. But with the Sacrificial Method, the ring fills significantly upon death, like how the White Pikmin kill their attacker on death. They can float on bodies of water when the water isn't frozen. Depending on the size of the body of water, you may need a whole party of Ice Pikmin to freeze it, leaving only the player and Oatchi left. Glow Pikmin are immune to all the elements of fire, water, electricity, and poison, and can stun enemies when a group is charged together. However, they cannot be used during the day, and require an item to be used to get them in cave areas. Pikmin 4 readjusted the previous Pikmin types again. Bomb rocks are no longer carried by the Pikmin. Instead, they are items the player can acquire and use at their discretion. Rock Pikmin can now be crushed on hard surfaces, and when taking elemental damage. They also cannot dig fast like Yellow Pikmin, who dig even faster than ever before. Purple Pikmin's attack strength is the same as in Pikmin 3, but their shockwave stun returns and gives them extra damage upon impact.
Outside of coloration, all types of Pikmin share the same method of indicating their strength and swiftness: the stalk atop their heads will sport either a leaf, bud or flower, which develops when Pikmin are fed nectar or left planted in the ground for a certain amount of time. By extension, all types of Pikmin are stored in their respective motherships, referred to as "Onions", for safety after sunset, as they are vulnerable to nocturnal predators. The Onions play a vital role in Pikmin reproduction: when any food, such as prey or pellets, is delivered to an Onion, it propagates seeds, which grow and are plucked from the ground as fully developed Pikmin. An Onion serves as an incubator for all Pikmin of its respective color, housing the Pikmin. The Onions travel alongside Olimar as he flies to different locations on the planet.
Plot
Characters
Protagonists
The main protagonist of the series is Captain Olimar, an employee of the Hocotate Freight Company, who flies a rocket ship known as the S.S. Dolphin, a reference to the GameCube's developmental code name. He has a wife, son and daughter. Pikmin 2 introduces Louie, a co-worker of Olimar, who places the Hocotate Freight Company in debt after losing a shipment of gold "Pikpik" brand carrots to a "ravenous space bunny". The names "Olimar" and "Louie" are based on Mario and Luigi, who were also created by Shigeru Miyamoto.
In Pikmin 3, three new characters succeed Olimar as playable leaders: Alph the engineer, Brittany the botanist, and Captain Charlie. All three characters come from Koppai, a planet whose inhabitants are similar to the Hocotatians, and they interact with each other through in-game dialogue. Though not playable during the game's story, Olimar and Louie both appear later in the game's story and become integral to its plot, are playable in Bingo Battle Mode and five of the downloadable mission levels, and Olimar's expedition logs are later discovered by the crew and offer helpful advice regarding PNF-404. Olimar and Louie are playable in the Olimar's Comeback side story missions unique to Pikmin 3 Deluxe.
In Pikmin 4, the main character is customizable by the player, and works as a rookie member of the Rescue Corps organization. They are tasked with rescuing the other Rescue Corps members, as well as Olimar. This player character is one of two playable characters in the main story, along with the Rescue Corps' dog Oatchi. Though not playable during the game's story, Olimar and Louie both appear later in the game's story and become integral to its plot, with Louie appearing in a more antagonistic role. While not playable in the main story, Olimar is playable in the Olimar's Shipwreck Tale side story.
Pikmin creatures
After becoming stranded on the unknown planet in Pikmin, Olimar becomes acquainted with the species of plant-like beings that he names "Pikmin" because they resemble the "Pikpik" brand of carrots on his home planet of Hocotate. They are small, brightly colored creatures who are each as tall as a US dime. They follow any command: from attacking enemies and defending Olimar to retrieving large artifacts. Pikmin are generally very weak unless they are used in hordes, as the Pikmin are excellent at working together. Pikmin speaks with strange, squeaking noises. Simple commands can, however, be communicated to them by the use of a whistle or any other device capable of producing high-pitched noises.
Pikmin come in several colors, each with strengths and weaknesses. In Pikmin, there are three types of Pikmin: Red Pikmin, who are better in combat and can withstand extreme heat and fire; Yellow Pikmin, who can be thrown higher, and can use bomb rocks (Pikmin 2, 3, and 4), are immune to electricity (Pikmin 2 onward), and can dig faster (Pikmin 3 onward); and Blue Pikmin, which have gills and can walk in water (or get splashed with water-based attacks) without drowning. There are also Mushroom Pikmin who attack the other types of Pikmin. They are created when regular Pikmin are infected by spores let out by the Puffstool.
In Pikmin 2, three new species of Pikmin were introduced: Purple Pikmin, White Pikmin, and Bulbmin. Purple Pikmin move slower than normal Pikmin, but have ten times the strength and weight of other Pikmin, giving them the ability to pick up much heavier objects and attack and destroy obstacles and other enemies with fewer numbers. They also have the potential to stun enemies when they land near or on them. White Pikmin, when ingested by enemies, damage the enemy by being toxic. White Pikmin themselves are immune to poison, can locate buried treasure with their special eyes, and can run faster than other Pikmin. Bulbmin are a subterranean parasitic species of Pikmin that infect Bulborbs (the most common enemy found within the Pikmin series) and take control of them. These Pikmin are found exclusively within certain cave systems in the game, usually as a pack of up to 10 juvenile Bulbmin and a single adult Bulbmin. While the adult forms of these Pikmin are hostile towards Olimar, the juvenile Bulbmin will follow Olimar like regular Pikmin once the adult is killed. They are immune to most hazards (save explosions, being eaten, being crushed, and bottomless pits), and will not follow Olimar when he leaves the cave they are found in. The only way to "keep" them is if they are transformed into other Pikmin species by Candypop Buds.
Pikmin 3 introduced two new species of Pikmin: Rock Pikmin and Winged Pikmin. The gray-colored Rock Pikmin look like small rocks and can smash through glass, crystals, ice, and the carapaces of large creatures. These Pikmin can also survive crushing attacks from boulders and enemies and are invulnerable to piercing attacks as well. Rock Pikmin also cause more initial damage when thrown at an enemy, though they are unable to latch onto them. The pink-colored Winged Pikmin are the smallest species of Pikmin and hover in the air using their small wings. They can fly over hazards such as water and pits and can carry items in the air.
Pikmin 4 also introduced two new species of Pikmin: Ice Pikmin and Glow Pikmin. Ice Pikmin can freeze enemies and water. Glow Pikmin are ghost-like Pikmin that only come out at night and are invulnerable to all elemental hazards. They can only be used during night expeditions or in caves.
Other characters
Another main character in Pikmin 2 is the President of Hocotate Freight, a large man who runs the company and keeps debt collectors away. The president is forced to sell the Dolphin, and it is replaced by an unnamed ship that can speak, name, and value the treasure on the planet.
Development
2001 | Pikmin |
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2002 | |
2003 | |
2004 | Pikmin 2 |
2005 | |
2006 | |
2007 | |
2008 | Pikmin (New Play Control!) |
2009 | Pikmin 2 (New Play Control!) |
2010 | |
2011 | |
2012 | |
2013 | Pikmin 3 |
2014 | |
2015 | |
2016 | |
2017 | Hey! Pikmin |
2018 | |
2019 | |
2020 | Pikmin 3 Deluxe |
2021 | Pikmin Bloom |
2022 | |
2023 | Pikmin 1+2 Pikmin 4 Pikmin Finder |
2001–2003: Pikmin
Further information: Pikmin (video game)Pikmin is the first game in the series, released on October 26, 2001. The game's plot focuses on Captain Olimar's predicament of having crash-landed on an unknown planet and befriending plant-animal creatures that he dubs Pikmin because of their similarity to the brand of carrots called "Pikpik". Olimar has to gather the missing pieces of his broken spaceship to escape before his air supply completely runs out and he succumbs to the planet's oxygen-rich atmosphere, which is poisonous to his species. Pikmin features three endings, which are dependent on the number of spaceship parts reclaimed. Reclaiming all thirty parts by the final day results in the best ending: Olimar waves goodbye to the Pikmin, who proceed to defend themselves on their own at nighttime, while Onions of various colors observe his departure as he looks back on the unknown planet before returning home. Reclaiming at least the twenty-five required parts by the final day results in the normal ending: Olimar quickly departs, while one of each type of Pikmin runs toward his ship to watch him depart. Lastly, failing to reclaim the twenty-five required parts by the final day results in the worst ending: Olimar crash-lands back onto the planet, succumbs to oxygen poisoning, and is taken by several Pikmin to be placed into an Onion, which converts him into a Pikmin-Hocotatian hybrid.
Pikmin was ported to the Wii in 2009 as a New Play Control! title, which was made available on the Wii U's Virtual Console service in North America in 2016. An HD remaster of the game was released for Nintendo Switch in 2023.
2004–2012: Pikmin 2
Further information: Pikmin 2Pikmin 2, released in 2004, takes place immediately following the events of Pikmin. When Olimar returns to his home planet Hocotate, he discovers that his employer, Hocotate Freight, has gone into severe debt. When the company's president discovers that the souvenir that Olimar has brought back with him is significantly valuable, he orders Olimar and Louie, another employee, to journey back to the Pikmin planet and gather treasure to pay off the debt. The main objective of Pikmin 2 is to collect human garbage that is referred to as treasure on Hocotate, including bottle caps and gadgets. The player controls both Olimar and Louie, alternating between the two characters to divide and accomplish more tasks during a single day. Unlike the first game, Pikmin 2 has no deadline, so the player can spend as many days as desired to collect all the treasure.
Like its predecessor, Pikmin 2 was ported to the Wii in 2009 (or 2012 in North America) as a New Play Control! title was made available on the Wii U's Virtual Console service in Europe in 2016. An HD remaster of the game was released for Nintendo Switch in 2023.
2013–2022: Pikmin 3 and spin-offs
Further information: Pikmin 3Shigeru Miyamoto hinted about the possibilities of a new Pikmin game in a July 2007 interview with IGN, saying "I certainly don't think we've seen the last of Pikmin. I definitely would like to do something with them, and I think the Wii interface in particular is very well suited to that franchise." A later CNET.com interview in April 2008 reported that "For now, Miyamoto looks ahead to other projects for the Wii, mentioning his desire to continue the Pikmin series." A new Pikmin game was confirmed at E3 2008 during Nintendo's developer roundtable, in which Miyamoto stated that his team was working on a new entry in the series. Miyamoto confirmed that Pikmin 3 would be released on the Wii. He also stated that the Wii's controls were "working well" with the game. The announcement in October 2008 of a re-release of the first two Pikmin games on the Wii with updated motion controls, raised concerns about whether Pikmin 3 was in development. However, a subsequent interview with IGN clarified that the re-releases of Pikmin and Pikmin 2 under the New Play Control! series was separate from Pikmin 3. The game was not shown at E3 2009, E3 2010, or E3 2011, but Miyamoto confirmed in June 2010 that the game was still in development. At Miyamoto's roundtable discussion at E3 2011, Miyamoto stated that Pikmin 3 development was moved to Wii U, the Wii successor. He said that the HD graphics for the next system and its special screen-based controller would work better for it. On April 15, 2012, Miyamoto said in a Spanish interview that a new Pikmin game and a new New Super Mario Bros. game will both be showcased for the Wii U at E3 2012. He also added the comment "Anyone who played the original Pikmin games will enjoy playing it." On June 5, 2012, at Nintendo's E3 press conference, Pikmin 3 was announced and featured a trailer that revealed the inclusion of the new Rock Pikmin. Six days later, a second trailer was released that revealed the new Winged Pikmin and other aspects of the game. Although originally intended to be released within the Wii U's launch window, Pikmin 3 was delayed and instead released in mid-2013.
On August 5, 2020, Nintendo announced Pikmin 3 Deluxe, an enhanced port of Pikmin 3 for the Nintendo Switch, for release on October 30, 2020, via Twitter.
A Nintendo 3DS entry in the series was announced in a Nintendo Direct in September 2016 as a side-scrolling action game due for release in 2017. In another Nintendo Direct in April 2017, the game's title was announced as Hey! Pikmin and its release date was announced to be July 28, 2017. The game was developed by Arzest.
On March 22, 2021, Niantic, known primarily for the mobile game Pokémon Go, announced a Pikmin game for mobile devices. Little was known at the time of announcement, except that it will feature similar gameplay to Pokémon Go, using augmented reality technology. A playable prototype was released for select users in Singapore the same day the game was announced. On October 26, 2021, the game was revealed to be titled Pikmin Bloom and launched immediately in Australia and Singapore.
2023–present: Pikmin 4 and spin-offs
Further information: Pikmin 4In September 2015, Miyamoto said that Pikmin 4 was in development, and "very close to completion". On July 7, 2016, Miyamoto said in an E3 interview with Game Rant that Pikmin 4 was still in development, though at a lower priority. On June 19, 2017, Miyamoto reassured Eurogamer that the game was still "progressing". In the years to follow, the game was widely considered vaporware until it was officially unveiled on September 13, 2022.
Pikmin 4 was developed using Unreal Engine, its first use in an internally developed Nintendo EPD game, although the game was co-developed with Eighting. Lead staff include veteran Pikmin developer Yuji Kando, who was one of the two directors of Pikmin 3 and returned as chief director and programming director; Yutaka Hiramuki as game design and lead writer, responsible for the level design and story similarly to his responsibilities on Pikmin 3; Takashi Tezuka, who returned as the mainline series producer, a role he has held since Pikmin 2, and Shigeru Miyamoto, who returned as the general producer, the same position he had in Pikmin 3.
Throughout the series, two styles of gameplay had emerged: a shorter, more focused challenge that encourages resource management and multitasking with an ultimate time limit, seen in Pikmin (2001) and Pikmin 3, and a longer experience featuring the collection of treasures within dangerous underground caves that focus more on the aspect of resource management without time limits in Pikmin 2. In Pikmin 4, the team aimed to appease fans of both gameplay types by trying to mix both styles into one, as well as make a highly approachable and accessible game, considering the series' relative lack of success in reaching general audiences. Additionally, the team wanted to incorporate new and exciting elements as selling points, such as Oatchi. This resulted in an extended development period, with many discussions among staff.
Pikmin 4 was announced by Miyamoto in a Nintendo Direct on September 13, 2022. The teaser trailer gives a brief glimpse of the game's environment, without any gameplay or story details. In the February 8, 2023, Nintendo Direct, Pikmin 4 was revealed to launch on July 21, 2023. A demo was released on June 28, 2023. Pikmin 4 was released on July 21, 2023, for the Nintendo Switch. It received positive reviews from critics, who praised the game's level design, visuals, score, large amount of content, and accessibility to newcomers, while criticizing the limited multiplayer options and low difficulty. The game was commercially successful, selling over three million units worldwide, making it the best-selling game in the series.
The first two games in the series were remastered for the Nintendo Switch in September 2023 as Pikmin 1+2. Pikmin Finder was released in 2023 and is an augmented reality browser-based mobile game. Developed and published by Nintendo using Niantic's 8th Wall development platform, the game involves using the player's mobile camera to display Pikmin and command them to carry treasure back to the player. The game was distributed in early September to coincide with Nintendo Live.
Reception
This section needs expansion. You can help by adding to it. (February 2018) |
Game | Year | Units sold (in millions) |
GameRankings | Metacritic |
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Pikmin | GCN: 1.60 | |||
Pikmin 2 | GCN: 1.12 | |||
Pikmin 3 | ||||
Hey! Pikmin | 2017 | 0.44 | 70% | 69/100 |
Pikmin Bloom | 2021 | 2.00 | 68% | 65/100 |
Pikmin 4 | 2023 | 3.48 | 87% | 87/100 |
The Pikmin series has received generally positive reviews. The series has been praised for its strategic gameplay based on time and resource management, as well as its graphics; Philip Kollar of Polygon described Pikmin 3 as "one of those rare pieces of evidence that a modern Nintendo can still produce something wholly unique."
Legacy
Olimar was introduced as a playable character in the Super Smash Bros. series beginning with 2008's Super Smash Bros. Brawl, and has appeared in every subsequent entry. He commands the Pikmin in battle and, like in the Pikmin series, he is almost entirely dependent on them. Olimar can pluck new Pikmin from the ground at any time unless he has the maximum number of Pikmin allowed; he can command up to six in Brawl, and three in subsequent games. The Pikmin, as in the Pikmin series, are fragile and can be trounced, but new ones can be plucked from the stage immediately after. Olimar's Final Smash, a signature one-use technique, shows him getting into his Hocotate Spaceship and flying off into the sky, while Red Bulborbs attack the other players on the ground. The ship then plummets to the ground and causes an explosion, dealing damage and knockback to opposing players as Olimar is ejected from it. Super Smash Bros. Brawl also features a playable stage called Distant Planet, based on the general setting of the Pikmin's home planet featured in the first three Pikmin games. The same stage returned in Super Smash Bros. for Nintendo 3DS, while Super Smash Bros. for Wii U added a stage based on Pikmin 3; both stages returned in Super Smash Bros. Ultimate. Alph from Pikmin 3 appears as an alternate costume for Olimar beginning with 3DS and Wii U.
Pikmin appear in the Nintendo 3DS built-in application AR Games. Pikmin make a cameo during the process of transferring downloadable content from a Nintendo DSi to a 3DS, (or transferring from a 3DS to another 3DS or 2DS) with various types of Pikmin carrying the data over. A similar animation occurs when transferring saved data and other information from a Wii to an SD card using the Wii U transfer application, and a second animation, picking up where the first one leaves off, appears when completing the transfer from the SD card to a Wii U.
Nintendo Land includes the series in a team attraction titled Pikmin Adventure, where players' Mii's fight robotic versions of familiar Pikmin foes. Pikmin Adventure utilizes the Wii U GamePad and Wii Remote; the former controls Olimar, whereas the latter allows other players to play as Pikmin. On the Game Boy Advance, the card-based Nintendo e-Reader peripheral included Pikmin minigames exclusive to Japan following the release of Pikmin 2, titled Pikmin 2-E. In the various minigames, players control either Olimar or the Pikmin to complete various puzzles.
Pikmin franchise amiibo figures can be used to unlock a Pikmin Mii costume in Mario Kart 8 Deluxe, and Pikmin character costumes in Super Mario Maker.
Several red, yellow, and blue Pikmin can be found across the land on ledges of Super Nintendo World at Universal Studios Japan, with some carrying objects like coins from the Mario franchise and a berry.
Pikmin gummy candy was released exclusively in Japan in September 2021. This candy included grape-flavored blues, apple-flavored reds, orange-flavored yellows, and lemon-flavored white Pikmin.
A manga-style comic strip based on the Pikmin series, written by Kino Takahashi, was first published on June 21, 2023.
Pikmin Short Movies
On November 5, 2014, three short, animated Pikmin movies were released on the Wii U and Nintendo 3DS eShop, after being shown at the Tokyo International Film Festival. The films, "The Night Juicer", "Treasure in a Bottle", and "Occupational Hazards", each feature groups of Pikmin and often Captain Olimar as well. To commemorate the films, puzzles related to them were made available in the Puzzle Swap game mode of StreetPass Mii Plaza. They were later uploaded to YouTube to promote Pikmin 3 Deluxe.
Notes
References
- "Official Site - Pikmin 3 for Wii U". pikmin3.nintendo.com. Archived from the original on 2016-10-29. Retrieved 2016-11-19.
- "Pikmin™ 3 Deluxe for the Nintendo Switch™ family of systems – Story". pikmin3.nintendo.com. Archived from the original on 2021-12-20. Retrieved 2023-02-09.
- ^ "Pikmin for Wii U - Explorer's Guide". Archived from the original on 2017-01-23. Retrieved 2017-02-16.
- ^ "Pikmin 3 for Wii U - Pikminology". Archived from the original on 2017-01-27. Retrieved 2017-02-16.
- "Pikmin 3 for Wii U - Mission Mode". Archived from the original on 2017-03-01. Retrieved 2017-02-16.
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Pikmin | |
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Mainline games | |
Spin-offs | |
People | |
Characters | |
Related | |
- Pikmin
- Fiction about castaways
- Nintendo franchises
- Post-apocalyptic video games
- Puzzle video games
- Real-time strategy video games
- Science fiction video games
- Video game franchises
- Video game franchises introduced in 2001
- Video games developed in Japan
- Video games set on fictional planets
- BAFTA winners (video games)