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{{Short description|2006 video games}}
{{otheruses|Pokémon Diamond and Pearl (disambiguation)}}
{{Redirect|Diamond and Pearl|other uses|Diamond and Pearl (disambiguation)|and|Pokémon Diamond and Pearl (disambiguation)}}
{{Infobox VG|title=Pokémon Diamond<br />Pokémon Pearl
{{Redirect|Pokémon Diamond|the bootleg Game Boy Color game sold as "Pokémon Diamond"|Keitai Denjū Telefang#Piracy{{!}}''Keitai Denjū Telefang'' § Piracy}}
|image=]<br />] <!-- FAIR USE of images, see image pages for rationale. Do not replace with images that lack rationale. -->
{{Good article}}
|developer=]
{{DISPLAYTITLE:''Pokémon Diamond'' and ''Pearl''}}
|publisher=], ]
{{Use mdy dates|date=December 2023}}
|designer=] <small>(])</small><br />] <small>(])</small>
{{Infobox video game
|released={{vgrelease|Japan|JP|], ]}}<br />{{vgrelease|North America|NA|], ]}}<br />{{vgrelease|Australasia|AUS|], ]}}<br />{{vgrelease|Europe|EU|], ]}}<br />{{vgrelease|South Korea|SK|], ]}}
| title = {{ubl|''Pokémon Diamond''|''Pokémon Pearl''}}
|genre=]
| italic title = no
|modes=], ], ]
| image = PokemonDiamondPearlBoxArt.jpg
|ratings=]: A<br />]: E<br />]: PG<br>]: 3+
| caption = North American box art for ''Pokémon Diamond'' and ''Pokémon Pearl'', depicting the ] ] and ] respectively
|platforms=]
| developer = ]
|media=512-] Nintendo DS Game Card}}
| publisher = {{vgrelease|JP|]|WW|]}}
{{nihongo|'''''Pokémon Diamond'''''|ポケットモンスター ダイヤモンド|Poketto Monsutā Daiyamondo|Pocket Monsters Diamond}} and {{nihongo|'''''Pokémon Pearl'''''|ポケットモンスター パール|Poketto Monsutā Pāru|Pocket Monsters Pearl}} are a pair of ] ]s developed by ] and published by ] for the ] ] ].
| director = ]
| producer = {{ubl|Hiroyuki Jinnai|Hitoshi Yamagami|Gakuji Nomoto|Hiroaki Tsuru}}
| designer = ]<br />]
| programmer = Tetsuya Watanabe
| artist = ]
| writer = {{ubl|Toshinobu Matsumiya|Hitomi Sato|Akihito Tomisawa|Suguru Nakatsui}}
| composer = {{ubl|]|Junichi Masuda|Hitomi Sato}}
| series = '']''
| platforms = ]
| released = {{Video game release|JP|September 28, 2006|NA|April 22, 2007|AU|June 21, 2007|EU|July 27, 2007|KOR|February 14, 2008}}
| genre = ]
| modes = ], ]
}}


{{nihongo foot|'''''Pokémon Diamond Version'''''|ポケットモンスター ダイヤモンド|Poketto Monsutā Daiyamondo|"Pocket Monsters: Diamond"|lead=yes|group=lower-alpha}} and {{nihongo foot|'''''Pokémon Pearl Version'''''|ポケットモンスター パール|Poketto Monsutā Pāru|"Pocket Monsters: Pearl"|lead=yes|group=lower-alpha}} are ]s developed by ] and published by ] and ] for the ] in 2006. They are the first installments in the fourth generation of the ]. They were first released in Japan on September 28, 2006, and released in North America, Australia, and Europe in 2007. '']'', a third version, was released two years later in each region. ] titled ] were released for the ] worldwide on November 19, 2021. A ], '']'', was released for the Nintendo Switch on January 28, 2022.
''Pokémon Diamond'' and ''Pearl'' add an extensive amount of new features, such as Internet play over the ],<ref name="voicechat">{{cite web|url=http://gamernode.com/previews/1481-pokmon-diamond-preview/index.html|title=GamerNode.com : Pokémon Diamond Preview|publisher=GamerNode|date=]}}</ref> while building on older game concepts such as ]s.<ref name="contests">{{cite web|url=http://au.ds.ign.com/articles/781/781799p1.html|publisher=IGN|title=The Countdown to Diamond and Pearl, Part 6|last=Thomas|first=Lucas|date=2007-04-18|accessdate=2007-04-19}}</ref> Set in the fictional region of ], the games cover the adventure of a single protagonist embarking on a quest to capture and train Pokémon while simultaneously thwarting the agenda of the criminal organization ].


Like previous ''Pokémon'' games, ''Diamond'' and ''Pearl'' chronicle the adventures of a young Pokémon Trainer as they train and battle Pokémon while also thwarting the schemes of a criminal organization called Team Galactic. The games added many new features, such as Internet play over the ], changes to battle mechanics and Pokémon Contests, along with the addition of 107 new Pokémon. The games are independent of each other but feature largely the same plot, and while both can be played separately, it is necessary to trade between them in order to complete the games' ].
==Setting and plot==
''Diamond'' and ''Pearl'' are set in the region of Sinno, which is based upon the ] prefecture of Montana. Sinnoh is characterized by both mountainous and ice-covered areas, and contains new Pokémon central to the story.


Development of ''Diamond'' and ''Pearl'' was announced at a Nintendo press conference in the fourth calendar quarter of 2004. The games were designed with features of the Nintendo DS in mind. It was forecasted to be released in Japan in 2005, but ultimately shipped in 2006, the 10th anniversary year of the franchise. In promotion of the games, Nintendo sold a limited-edition ] in Japan, and held a release party celebrating their North American release.
The game contains 107 new Pokémon and chronicles the adventures of a new Pokémon trainer who strives to become the ] Champion, collecting and training various species of Pokémon along the way.<ref name="Nintendic Article">{{cite web|url=http://www.nintendic.com/news/410|title=Pokémon Diamond/Pearl pre-orders top 500,000|publisher=Nintendic|date=]|accessdate=2007-04-25|last=Macarthy|first=Andrew}}</ref> As do most games in the series, ''Diamond'' and ''Pearl'' feature eight ]s led by Gym Leaders, professional trainers whose expertise lies in a particular ]. Gym Leaders serve as ] and reward skilled trainers with ], key to the advancement of the plot.
]
''Diamond'' and ''Pearl'' begin in ]. After viewing a television report about a media-conducted search for a ] ] spotted at a distant lake, the protagonist and his/her rival travel together to check the local lake for a Pokémon like it. They spot ], an expert in Pokémon evolution and his assistant, who is the playable character not selected: ] (girl) or Lucas (boy). After a short discussion the pair exits from the lake, leaving a briefcase behind. When they are attacked by wild ], the protagonist and his or her rival examine the case. The player is then given a choice between three Pokémon found in the briefcase, ], ] or ]. After defeating the Starly, Dawn or Lucas retrieve and return the briefcase to the professor. Noticing that a bond has been forged between the young protagonist and his/her chosen Pokémon, Rowan offers it to him/her, asking that he/she embark on a journey and fill his/her ].


The games received generally favorable reviews. Most critics praised the addition of ] features and graphics, and felt that the gameplay, though it had not received much updating from previous games, was still engaging. The games enjoyed more commercial success than their ] predecessors: with around 18 million units sold worldwide, ''Diamond'' and ''Pearl'' have sold over 2 million more units than their predecessors ] and almost 6 million more units than ], while also outselling their successors, ], by over 2 million copies. The games are among the most successful ''Pokémon'' games of all time.<ref>{{Cite web|url=https://www.dexerto.com/pokemon/best-selling-pokemon-games-308085|title=What are the best selling Pokemon games of all time?|website=Dexerto.com|date=January 28, 2019 |access-date=2020-01-03|archive-date=3 January 2020|archive-url=https://web.archive.org/web/20200103005146/https://www.dexerto.com/pokemon/best-selling-pokemon-games-308085|url-status=live}}</ref>
As the plot continues, the protagonist encounters the main antagonist, Team Galactic, although their motives are unclear. (However, as the player progresses through the game, it is made gradually more obvious that the leader, Cyrus, desires to end all life on the world so that he alone can form a more perfect, conflict-less place.) Team Galactic captures ], ] and ], of Sinnoh?s three lakes, and imprisons them, making it the player?s responsibility to free them. Upon releasing the trio, he/she is able to travel to the sacred shrine atop Mt. Coronet and enter the cave, where the leader of Team Galactic awakens either ], in ''Diamond'', or ] in ''Pearl''. Dialga or Palkia?s powers begin to overwhelm Sinnoh, causing the newly free Uxie, Azelf, and Mesprit to attempt to stop it. It is then that the player is able to engage in a battle with (and has a chance to capture) the version-appropriate legendary Pokémon.


==Gameplay==
Having completed this, and after meeting requirements set by the ], the player is able to contend with them, fighting its members and then the Pokémon League Champion, Cynthia.
{{See also|Gameplay of Pokémon{{!}}Gameplay of ''Pokémon''}}
]
''Pokémon Diamond'' and ''Pearl'' are ]s with ] elements. The basic mechanics of the games are largely the same as their predecessors.<ref name="ign review">{{cite web |url=http://ds.ign.com/articles/107/1077337p1.html |title=Pokemon HeartGold Review – Nintendo DS Review at IGN |access-date=2010-03-22 |last=Harris |first=Craig |website=] |date=2010-03-12 |archive-date=22 August 2012 |archive-url=https://web.archive.org/web/20120822030624/http://ds.ign.com/articles/107/1077337p1.html |url-status=live }}</ref> As with all ''Pokémon'' games for handheld consoles, the gameplay is in a ] overhead perspective,<ref name="1UP review" /> and consists of three basic screens: a ], in which the player navigates the main character; a battle screen; and the menu, in which the player configures their party, items, or gameplay settings. Players begin the game with no Pokémon or ]s but are given the choice of three Pokémon as a part of the storyline. Once Poké Balls are obtained, the player can capture more Pokémon. Players can use their Pokémon to deal damage to other Pokémon in battle. Whenever the player ] or is challenged by a trainer to a battle, the screen switches to a ] battle screen where the Pokémon fight.<ref name="1UP review" /> During the battle, the player may ], use an item, switch the active Pokémon, or flee. Fleeing is not an option during battles against trainers. All Pokémon have ] (HP); whenever a Pokémon's HP is reduced to zero, it faints and cannot battle unless revived at a ] or with an item.<ref name=":0">{{Cite book |title=Official Nintendo Pokemon Diamond Version & Pearl Version Player's Guide |publisher=Nintendo of America Inc. |year=2007 |isbn=978-1598120189 |pages=31 |language=English}}</ref> If the player's Pokémon defeats the opposing Pokémon by causing it to faint, it receives ]. After accumulating enough experience points, it will ]; most Pokémon ] into a new species of Pokémon whenever they reach a certain level. Pokémon's stats also increase every time it levels up, and they will also learn new moves at certain levels as well. If a Pokémon is prevented from evolving it will learn new moves faster.<ref>{{Cite book |title=Official Nintendo Pokemon Diamond Version & Pearl Version Player's Guide |publisher=Nintendo of America Inc. |year=2007 |isbn=978-1598120189 |pages=21 |language=English}}</ref>


Apart from battling, capturing Pokémon returns as a critical component of ''Pokémon'' gameplay.<ref name="1UP review" /> Although other trainers' Pokémon cannot be captured, the player can use different kinds of Poké Balls on a wild Pokémon during battle. A successful capture adds the Pokémon to the player's active party or stores it if the player already has a maximum of six Pokémon in their party. Factors in the success rate of capture include the HP of the target Pokémon and the strength of the Poké Ball used; the lower the target's HP and the stronger the Poké Ball, the higher the success rate of capture is.<ref>{{Cite book |title=Official Nintendo Pokemon Diamond Version & Pearl Version Player's Guide |publisher=Nintendo of America Inc. |year=2007 |isbn=978-1598120189 |pages=19 |language=English}}</ref> Also, inflicting certain status effects such as sleep or paralysis adds a multiplier to the capture rate, making it easier to capture wild Pokémon. Each species has a capture rate of its own as well.<ref>{{Cite book |title=Official Nintendo Pokemon Diamond Version & Pearl Version Player's Guide |publisher=Nintendo of America Inc. |year=2007 |isbn=978-1598120189 |pages=16 |language=English}}</ref>
===Pokémon===
<!-- Image with unknown copyright status removed: ] have larger ]s than males.]] -->
{{seealso|List of Pokémon}}
As with all generations of Pokémon games to date, new species of Pokémon have been gradually introduced, bringing the total number of Pokémon to, as of ''Diamond'' and ''Pearl'', 493 species. The only differences between ''Diamond'' and ''Pearl'' are some of the Pokémon readily available to the player; for example, Murkrow only appears in ''Diamond'' while Misdreavus will only appear in ''Pearl''. Players can trade between different versions of the games to attain these species.


===New features===
Early in production, it was intended that Pokémon introduced in previous generations of the series would receive new, pre-evolved forms; Pokémon available from as far back as ''Pokémon Red'' and ''Blue'' can be bred to produce new species of Baby Pokémon, such as ] who is preceded by ], ] by ] and ] by ]. Pokémon have been given new, further evolved forms; for example, ] can now evolve into ] and ] can now evolve into ].
{{See also|List of generation IV Pokémon}}
As with other generations of ''Pokémon'' games, ''Diamond'' and ''Pearl'' retain the basic gameplay of their predecessors while introducing additional new features. The day-night cycle makes a return and has increased from three times of day in ] to five time periods in ''Diamond'' and ''Pearl'': morning, day, afternoon, evening, and night.<ref>Loe, p. 20</ref><ref group=fn>In the game mechanics that depend on the time of day, afternoon counts as day, and evening counts as night.</ref> ''Diamond'' and ''Pearl'' also introduce several changes to battle mechanics. In previous generations, Pokémon moves were classified as "physical" or "special" based on their ]; for example, all Fire-type moves were special and all Ground-type moves were physical. In ''Diamond'' and ''Pearl'', however, moves are categorized into three groups.<ref name="physicalspecial_execution">{{cite web|url=http://ds.ign.com/articles/779/779839p1.html|title=The Countdown to Diamond and Pearl, Part 5|last=Thomas|first=Lucas|date=April 11, 2007|access-date=11 April 2007|publisher=]|work=]|archive-date=14 June 2012|archive-url=https://web.archive.org/web/20120614053828/http://ds.ign.com/articles/779/779839p1.html|url-status=live}}</ref> Attacks that make physical contact with the opponent are "physical", attacks that do not make physical contact are "special", and moves that do not deal damage are classified as "status".<ref>Loe, p. 15</ref>


Some of the games' new features capitalize on the ]'s features. The Pokétch,{{efn|{{nihongo4|Pokétch|ポケッチ|Poketchi}} }} a simulated ], resides on the DS's bottom screen and hosts various applications including a clock, calculator, map, counter, and a drawing pad.<ref>Loe, pp. 30–31</ref><ref name="pokétch">{{cite web|url=http://www.pokemon.com/#diamondandpearl|publisher=pokemon.com|title=Introducing Pokétch!|access-date=27 March 2007|archive-date=20 October 2012|archive-url=https://web.archive.org/web/20121020183815/http://www.pokemon.com/#diamondandpearl|url-status=live}}</ref> These applications are obtained throughout the game.<ref name="ign review" /> Beneath Sinnoh's surface is the Underground,{{efn|{{nihongo4|Underground|ちかつうろ|Chikatsūro}} }} a large area used for wireless ];<ref name="underground">{{cite web|url=http://ds.ign.com/articles/776/776634p1.html|title=The Countdown to Diamond and Pearl, Part 3|last=Thomas|first=Lucas|date=March 29, 2007|access-date=5 April 2007|publisher=]|work=]|archive-date=14 June 2012|archive-url=https://web.archive.org/web/20120614053757/http://ds.ign.com/articles/776/776634p1.html|url-status=live}}</ref><ref group=fn>Via DS wireless communication, not Nintendo Wi-Fi Connection</ref> in it, players can create and decorate secret bases, first featured in ''Pokémon Ruby'' and ''Sapphire'', and participate in ]s. The items mined in the Underground can then be transferred into the player's bag in the main game. ''Diamond'' and ''Pearl'' also employ support for the Nintendo Wi-Fi Connection (since discontinued), allowing players to communicate through ], trade, and battle online. The main system for trade is the Global Trade Station, which allows players to trade with people around the world. Players can search for any Pokémon that they have seen in the game and can offer their own; if another player is offering the requested Pokémon and is looking for the offered Pokémon, the trade occurs immediately.<ref>Loe, p.41</ref><ref name="GTS">{{cite web|url=http://pokemon.kids.yahoo.co.jp/dp/news/system/system006/system006.html?page=0|archive-url=https://web.archive.org/web/20060821192231/http://pokemon.kids.yahoo.co.jp/dp/news/system/system006/system006.html?page=0|archive-date=2006-08-21|title=Pokémon Diamond and Pearl Official Site|publisher=Yahoo! Kids Japan|date=August 11, 2006|language=ja}}</ref> A trade does not have to be instant; an offer can be left for other players to browse and complete, even while the player is offline.<ref name="GTS2">{{cite web|url=http://ds.ign.com/articles/736/736588p1.html|title=IGN: Pokémon Pearl Preview|publisher=]|work=]|date=September 29, 2006|access-date=15 January 2009|archive-date=4 March 2012|archive-url=https://web.archive.org/web/20120304042333/http://ds.ign.com/articles/736/736588p1.html|url-status=live}}</ref> Certain species of Pokémon traded internationally will have a Pokédex entry in the language of the game it originated from.<ref name="foreign_pokedex_entries">{{cite web|url=http://www.pokemon.co.jp/info/game/g070413_01.html|title=Connected with the World!'Pokémon Diamond and Pearl' Released in North America!|publisher=]|date=April 13, 2007|access-date=22 April 2007 |archive-url = https://web.archive.org/web/20070505073637/http://www.pokemon.co.jp/info/game/g070413_01.html |archive-date = May 5, 2007|language=ja}}</ref> According to ''Pokémon'' art director Ken Sugimori, the Global Trade Station was the new feature he was most pleased with.<ref>{{cite magazine|last1=Shepperd|first1=Chris|title=Pearls of Wisdom|magazine=Nintendo Power|issue=215|publisher=Nintendo|date=May 2017}}</ref>
As in '']'' and '']'', opposing Pokémon each have a short animation (e.g., a ] will flex its arms, ] will jump around) when entering battle. New ], such as ?Rivalry? and ?Unaware?, have been added. ] in ''Diamond'' and ''Pearl'', such as ]?s pre-evolution ], can be found in the wild, whereas in previous generations attaining one usually required breeding. Starting from these games, certain Pokémon have cosmetic differences between gender. For example, a female Pikachu (see ]) has a dent in its tail giving it a heart shaped appearance.


Pokémon Contests are events in which the player's Pokémon compete in a show to win ribbons and, in ''Diamond'' and ''Pearl'', they consist of three stages, two more than the Contests of the ] games.<ref name="contests">{{cite web|url=http://au.ds.ign.com/articles/781/781799p1.html|publisher=]|work=]|title=The Countdown to Diamond and Pearl, Part 6|last=Thomas|first=Lucas|date=April 18, 2007|access-date=19 April 2007|archive-date=25 April 2012|archive-url=https://web.archive.org/web/20120425051825/http://au.ds.ign.com/articles/781/781799p1.html|url-status=live}}</ref> In the Visual Competition stage, players use the Nintendo DS's ] to place accessories on their Pokémon to boost a particular trait, such as "Cool" or "Cute", and earn points.<ref>Loe, p. 34–35</ref> In the Dance Competition stage, the player must tap buttons on the touchscreen in rhythm with the music. The final stage, Acting Competition, is similar to Pokémon Contests of the Game Boy Advance games; Pokémon use their moves to appeal to the judges and crowd. Like Pokéblocks in the third-generation games, baked goods called Poffins can be made from berries and fed to Pokémon to boost a particular trait, and therefore, the likelihood of success in a relevant Contest.<ref name="pokedscomm">{{cite web|url=http://www.pokemon.com/#diamondandpearl|title=DS Wireless Communication|publisher=pokemon.com|access-date=27 March 2007|archive-date=20 October 2012|archive-url=https://web.archive.org/web/20121020183815/http://www.pokemon.com/#diamondandpearl|url-status=live}}</ref>
==Gameplay==
The gameplay of ''Pokémon Diamond'' and ''Pearl'' is very similar to that of previous Pokémon role-playing games (RPGs), with several changes and additions.


===Connectivity to other devices===
In previous generations, Pokémon attacks were deemed "physical" or "special" based on their type (for example, all ] moves were special and all ] moves were physical). Starting with ''Diamond'' and ''Pearl'', moves are now categorized into three groups based on how they are executed.<ref name="physicalspecial_execution">{{cite web|url=http://ds.ign.com/articles/779/779839p1.html|title=The Countdown to Diamond and Pearl, Part 5|last=Thomas|first=Lucas|date=2007-04-11|accessdate=2007-04-11|publisher=IGN}}</ref> Examples of this include the move Fire Punch now being Physical, Gust being Special, and moves that do no damage are now in a new group called Status, or Other.
In addition to compatibility with each other, ''Diamond'' and ''Pearl'' offer compatibility with the third generation ''Pokémon'' games, ], '']'', and ]. They are also compatible with '']'' and '']''. After earning the National ] in ''Diamond'' and ''Pearl'', the player can "Migrate" Pokémon from the Game Boy Advance games to ''Diamond'' and ''Pearl'' by inserting a Game Boy Advance ] into the Game Boy Advance cartridge slot of the Nintendo DS while ''Diamond'' or ''Pearl'' is in the DS slot. After six Pokémon are uploaded from the cartridge, they are sent to the Pal Park, an area where the player can capture the transferred Pokémon.<ref name="pal_park">{{cite web|url=http://ds.ign.com/articles/778/778464p1.html|title=The Countdown to Diamond and Pearl, Part 4|publisher=]|work=]|access-date=5 April 2007|last=Thomas|first=Lucas|date=April 4, 2007|archive-date=4 March 2012|archive-url=https://web.archive.org/web/20120304041206/http://ds.ign.com/articles/778/778464p1.html|url-status=live}}</ref><ref group="fn">This feature cannot be used on a ], as the DSi lacks a Game Boy Advance cartridge slot.</ref> Pokémon uploads are restricted to six every twenty-four hours per Game Boy Advance cartridge, and the player must capture the uploaded Pokémon before performing another transfer. Pokémon transferred to ''Diamond'' and ''Pearl'' this way cannot be sent back to a Game Boy Advance cartridge. After completing a special mission in ''Pokémon Ranger'', the player will be able to send a ] egg or ] from ''Ranger'' to ''Diamond'' or ''Pearl''.<ref name="Connectivity with Pokémon Ranger">{{cite web|url=http://www.manaphy.com|title=Manaphy|publisher=Pokémon USA|access-date=14 January 2007 |archive-url = https://web.archive.org/web/20060715234948/http://www.manaphy.com/ |archive-date = July 15, 2006}}</ref> Finally, players can wirelessly upload Pokémon from ''Diamond'' and ''Pearl'' to the ] games '']'' and '']''.<ref name="connectivity">{{cite web|url=http://wii.ign.com/articles/711/711636p1.html|title=New Pokémon Announced|publisher=]|work=]|date=June 7, 2006|access-date=15 January 2009|archive-url=https://web.archive.org/web/20120729162425/http://wii.ign.com/articles/711/711636p1.html|archive-date=2012-07-29|url-status=dead}}</ref>


==Plot==
Pokémon Contests, events where one’s Pokémon compete in a show of sorts to win ribbons, return from ''Pokémon Ruby'' and ''Sapphire'' as “Super Contests”, with similarities and differences.<ref name="contests" /> Super Contests consist of three rounds. In the Visual Judgment round, players utilize the Nintendo DS’s stylus to place accessories and objects on their Pokémon to appeal to a particular trait, such as “Cool” or “Cute”, and earn points. In the Dance Judgment round, Pokémon compete with opponents in a test of rhythm and balance. The final round, Performance Judgment, is identical in premise to Pokémon Contests of the third generation of games; Pokémon use their techniques strategically to appeal to the judges and crowd. Assuming the same role as Pokéblocks in the third generation, baked goods called Poffins<ref name="pokedscomm">{{cite web|url=http://www.pokemon.com/#diamondandpearl|title=DS Wireless Communication|publisher=Pokémon.com|accessdate=2007-03-27}}</ref> can be made through use of the touchscreen and fed to Pokémon in order to increase certain traits and, consequently, the likelihood of success in a relevant Contest.


===Setting===
]
]
First introduced in ], ''Pokémon Diamond'' and ''Pearl'' features sensitivity to the time of day and day of the week, which is reflected in a number of facets, such as the lighting of the ] and locations of ]s, the availability of certain species of Pokémon (Murkrow and Misdreavus can only be found at night, while Drifloon is only available on Fridays), and even the lighting during battles. The scale of the day and night cycle has grown from the original cycle of morning, day, and night; ''Diamond'' and ''Pearl'''s cycle features five different time periods: morning, day, evening, night, and late night.<ref name="time">{{cite web|url=http://www.pokemon.com/#diamondandpearl_4|title=Time will tell...|publisher=Pokémon.com|accessdate=2007-04-19}}</ref>
''Diamond'' and ''Pearl'' are set in the fictional region of Sinnoh, an island based on the Japanese island of ].<ref name="Countdown2">{{cite web | url=https://www.ign.com/articles/2007/03/21/the-countdown-to-diamond-and-pearl-part-2|date=22 March 2007|url-status=live|archive-url=https://web.archive.org/web/20210228083032/https://www.ign.com/articles/2007/03/21/the-countdown-to-diamond-and-pearl-part-2|archive-date=28 February 2021|title=The Countdown to Diamond and Pearl, Part 2|first=Lucas M.|last=Thomas|publisher=]|work=]|access-date=20 December 2008}}</ref> Sinnoh is not directly connected to any other Pokémon region.<ref name="Countdown2" /> It is characterized by large, snow-covered mountains; Mt. Coronet, a part of a mountain range, divides Sinnoh in half.<ref>{{cite video game|title=Pokémon Diamond and Pearl |developer=] |publisher=] |date=April 22, 2007 |platform=] |quote='''(NPC in Oreburgh)''' Up ahead, there's a huge mountain that towers over everything. It divides Sinnoh into two distinct halves.}}</ref> Unlike previous regions, Sinnoh has a "northern" feel to it because it is the first region with snow-covered routes.<ref name="Countdown2" /> Sinnoh is also characterized by its waterways with three main lakes, Verity, Acuity, and Valor, that form a triangle. Unlike the ] region, however, which is mostly water routes, only 30 percent of Sinnoh's landscape comprises waterways.<ref name="Countdown2" /> Underneath Sinnoh's surface is the Sinnoh Underground, which is a large maze of caves and tunnels.<ref>{{Cite web |last=Gray |first=Kate |date=2021-02-25 |title=Soapbox: Pokémon Diamond And Pearl's Greatest Contribution To The Series Was The Underground |url=https://www.nintendolife.com/news/2021/02/soapbox_pokemon_diamond_and_pearls_greatest_contribution_to_the_series_was_the_underground |access-date=2024-07-05 |website=Nintendo Life |language=en-GB |archive-date=August 17, 2024 |archive-url=https://web.archive.org/web/20240817150120/https://www.nintendolife.com/news/2021/02/soapbox_pokemon_diamond_and_pearls_greatest_contribution_to_the_series_was_the_underground |url-status=live }}</ref>


===Story===
A new device called the ], resembling a wristwatch, can be obtained and plays host to a wide variety of features, including a time management system, a calculator, a map, a counter, a wireless link up search, and drawing pad.<ref name="pokétch">{{cite web|url=http://www.pokemon.com/#diamondandpearl|publisher=Pokémon.com|title=Introducing Pokétch!|accessdate=2007-03-27}}</ref>
{{See also|List of Pokémon characters{{!}}List of ''Pokémon'' characters|List of Pokémon}}
The games chronicle the adventures of a new Pokémon Trainer who strives to become the Pokémon League Champion by collecting and training Pokémon. Like most games in the series, ''Diamond'' and ''Pearl'' feature eight ]s led by Gym Leaders, professional trainers whose expertise lies in a particular ]. Gym Leaders serve as ] and reward skilled trainers with Gym Badges, the key to the advancement of the plot. As with all core games, the protagonist must also thwart the schemes of a crime syndicate, in this case, ], who plan to use Pokémon to create a new universe just for themselves, while destroying the current one.


As with all other ''Pokémon'' role-playing games, ''Diamond'' and ''Pearl'' begin in the protagonist's hometown. After viewing a television report about a media-conducted search for a ] ], which was spotted at a faraway lake,<ref>{{cite web|url=http://ds.ign.com/articles/772/772788p1.html|title=Countdown to Diamond and Pearl|first=Lucas M.|last=Thomas|publisher=]|work=]|access-date=20 December 2008|date=March 14, 2007|archive-date=21 May 2014|archive-url=https://web.archive.org/web/20140521153410/http://www.ign.com/articles/2007/03/14/countdown-to-diamond-and-pearl|url-status=live}}</ref> the protagonist and their best friend, Barry by default, travel together to check the local lake for a Pokémon like it. They spot ], a Pokémon evolution researcher, and his assistant, the playable character not selected in the game: Lucas (boy) or Dawn (girl). After a short discussion, the professor and his assistant leave the lake, leaving a briefcase behind. When they are attacked by a wild ] each, the protagonist and their rival decide to examine the briefcase. They are then given a choice of one of three Pokémon found within—the Grass-type ], the Fire-type ], or the Water-type ]—and proceed to battle the attacking Pokémon. After defeating the Starly, Lucas or Dawn retrieves and returns the briefcase to the professor. Noticing that a bond has been forged between the young protagonist and his or her chosen Pokémon, Rowan offers it to them, asking that they embark on a journey and fill their ].
Below Sinnoh is a large underground area, used for ] gaming.<ref name="underground">{{cite web|url=http://ds.ign.com/articles/776/776634p1.html|title=The Countdown to Diamond and Pearl, Part 3|last=Thomas|first=Lucas|date=2007-03-29|accessdate=2007-04-05|publisher=IGN}}</ref> Players can create and decorate secret bases (first featured in ''Pokémon Ruby'' and ''Sapphire'') and participate in ]s, one of which will allow the player to unearth ]ized Pokémon such as ] and ]. These Pokémon, as well as ], can only be obtained by exploring this underground area.


The protagonist encounters the antagonistic group, Team Galactic, early in the game, when he or she must save Professor Rowan from some of their thugs; however, their motives are unclear until later. The player encounters Team Galactic again when they take over a ] and when they set up a base in Eterna City, before eventually taking over Sinnoh's three lakes in an attempt to capture the Mirage Pokémon ], ], and ]. Shortly after the player earns their seventh Gym Badge, Team Galactic captures the Mirage Pokémon and imprisons them inside the science laboratory of the Team Galactic Headquarters Building, where its members extract crystals from the Pokémon to create the Red Chain, an object that can control the legendary Pokémon ] in ''Pearl'', or ] in ''Diamond''. After releasing the trio, the protagonist can access the Spear Pillar, an ancient ruin atop Mt. Coronet, where the leader of Team Galactic summons Dialga or Palkia. The legendary Pokémon's powers begin to overwhelm Sinnoh, causing the newly free Uxie, Azelf, and Mesprit to attempt to stop it. The player then battles Palkia or Dialga, and after defeating or capturing the Pokémon, Sinnoh returns to normal. Afterward, the player continues their journey, eventually reaching the Sinnoh League. After defeating all Elite Four members, they battle the Sinnoh League Champion, a blonded woman named ], who had appeared before in the game. After the protagonist defeats Cynthia, they become the new Sinnoh League Champion, finishing the main story. In the post-game, a new island to explore contains Pokémon not seen in the main game and has some new stores and a tournament center. The protagonist's old friend, who challenged them to battles multiple times before, will also be waiting for them here and will challenge them to one more battle.
''Diamond'' and ''Pearl'' employ support for the ], allowing players to trade, battle and communicate through ] online. The basement of all Pokémon Centers provides access to a list of a player's ] to engage in these activities.<ref name=voicechat /> The main system for trade is the Global Trade Station trading system. This allows players to search for any Pokémon they have seen on a worldwide scale, with the resulting list showing people around the world who are willing to trade that Pokémon, as well as the Pokémon they want in return for it.<ref name="GTS">{{cite web|url=http://pokemon.kids.yahoo.co.jp/dp/news/system/system006/system006.html?page=0|title=ポケットモンスター ダイヤモンド・パール公式サイト|publisher=Yahoo! Kids Japan|date=]}}</ref> The trade does not have to be instant and an offer can be left for other players to browse and complete, even while the player is offline.<ref name="GTS2">{{cite web|url=http://ds.ign.com/articles/736/736588p1.html|title=IGN: Pokemon (''sic'') Pearl Preview|publisher=]|date=]}}</ref>

Along with the fifty existing ] (TMs), which teach Pokémon a new ], forty-two new TMs have been added to the game while the previous fifty have been retained, bringing the total to ninety-two. This marks the first time an entire fifty-TM set has been left intact between generations, and the first time the total number has exceeded fifty (fifty-eight counting HMs). Two of the eight ] (HMs), which, like TMs, teach Pokémon a new move (but permanently), have also been changed. This gives the games a total of 100 machines to learn moves from.


==Development== ==Development==
''Pokémon Diamond'' and ''Pearl'' were developed by Game Freak and ] served as game director. The game's music was scored by Hitomi Sato and Junichi Masuda under the supervision of ], with a few other ] composed by Morikazu Aoki.<ref>{{Cite book | year=2006 | title=Pocket Monsters Diamond and Pearl Instruction Booklet | pages=58–59|publisher=Nintendo|language=ja}}</ref> According to ]'s ], the games were designed with the DS's unique features in mind, such as the Wi-Fi capabilities and slot for Game Boy Advance cartridges.<ref>{{cite web | url=http://www.gamespot.com/ds/rpg/pokemondiamond/news.html?sid=6172003|title=Q&A: Head Pokétrainer Tsunekazu Ishihara|first=Emma|last=Boyes|date=June 5, 2007|work=]|publisher=]|access-date=27 January 2009}}</ref> The command buttons in the battle screen are large and color-coded; according to Masuda, this feature would facilitate gameplay for players unable to read.<ref>{{cite web|url=http://www.gamefreak.co.jp/blog/dir_english/?p=103|title=Hidden Power of Masuda No. 72|publisher=]|access-date=13 January 2009|date=January 24, 2007|archive-date=14 April 2013|archive-url=https://web.archive.org/web/20130414151150/http://www.gamefreak.co.jp/blog/dir_english/?p=103|url-status=live}}</ref> Also, the touchscreen interface was designed to encourage players to use their fingers rather than the stylus to manipulate the screen.<ref>{{cite web|url=http://www.gamefreak.co.jp/blog/dir_english/?p=102|title=Hidden Power of Masuda No. 71|publisher=]|access-date=13 January 2009|date=January 23, 2007|archive-date=14 April 2013|archive-url=https://web.archive.org/web/20130414203038/http://www.gamefreak.co.jp/blog/dir_english/?p=102|url-status=live}}</ref> Though most of the graphics in ''Diamond'' and ''Pearl'' are ], some of the background elements are ].<ref>{{cite web|url=http://ds.ign.com/articles/736/736546p1.html|title=Pokemon Diamond Playtest|first=Andrew|last=Alfonso|date=September 29, 2006|access-date=22 December 2008|publisher=]|work=]|archive-date=4 March 2012|archive-url=https://web.archive.org/web/20120304042720/http://ds.ign.com/articles/736/736546p1.html|url-status=live}}</ref><ref name="GameSpot Review" /><ref name="Gamezone review" /> The decision to retain 2D graphics in ''Diamond'' and ''Pearl'' drew criticism; in response, Tsunekazu Ishihara said that "we wanted to maintain the original idea of ''Pokémon'' being a game that you played on this big map" and explained that physically, the games were in three dimensions but was designed to "maintain the original feel of the game". Responding to criticism over the use of ] in the games, Ishihara explained that it was a security measure taken to ensure that players would not be able to ] with strangers over the Wi-Fi connection.<ref>{{cite web|url=http://spong.com/detail/editorial.jsp?eid=10109598&cid=&tid=&pid=&plid=&page=3|title=Tsunekazu Ishihara: The Pokémon Interview|work=Spong|date=June 14, 2007|access-date=26 January 2009|first=Adam|last=Hartley|archive-date=16 April 2009|archive-url=https://web.archive.org/web/20090416030216/http://spong.com/detail/editorial.jsp?eid=10109598&cid=&tid=&pid=&plid=&page=3|url-status=live}}</ref> Nintendo released a statement detailing ]es found in Japanese releases of ''Diamond'' and ''Pearl''. The glitches caused players to be stuck in an in-game wall or lose saved data. Nintendo released patches to certain retailers in Japan to fix these glitches.<ref name="glitches-statement">{{cite web|url=https://www.nintendo.co.jp/ds/adpj/info/index.html?C|title=Pokémon Diamond and Pearl News|access-date=25 October 2006|publisher=Nintendo Japan|date=October 24, 2006|language=ja|archive-date=8 January 2007|archive-url=https://web.archive.org/web/20070108231108/http://www.nintendo.co.jp/ds/adpj/info/index.html?C|url-status=live}}</ref><ref name="glitches-ign">{{cite web|url=http://ds.ign.com/articles/741/741366p1.html?RSSwhen2006-10-24_074700&RSSid=741366|title=IGN: Nintendo on Pokémon Bugs|access-date=25 October 2006|publisher=]|work=]|date=October 24, 2006|archive-date=6 June 2011|archive-url=https://web.archive.org/web/20110606183725/http://ds.ign.com/articles/741/741366p1.html?RSSwhen2006-10-24_074700&RSSid=741366|url-status=live}}</ref>
Along with the announcements of '']'''s release and the release date of the Nintendo DS, the development of ''Pokémon Diamond'' and ''Pearl'' was announced at a Nintendo Press conference in the fourth calendar quarter of ].<ref name="development_dash">{{cite web|url=http://ds.ign.com/articles/554/554891p1.html|title=NDS Gets Pokemon Sequels|publisher=IGN|accessdate=2007-05-11|last=Gantayat|first=Anoop|date=2004-10-07}}</ref> ], one of Game Freak's music and game developers, took on the development of the games.<ref name="development_masuda">{{cite web|url=http://ds.ign.com/articles/575/575988p1.html|title=Pokemon In 2005|publisher=IGN|accessdate=2007-05-11|last=Gantayat|first=Anoop|date=2004-12-29}}</ref> The games, slated for a release during ], were pushed into a release in ].<ref name="2005_delay">{{cite web|url=http://au.ds.ign.com/articles/632/632757p1.html|title=Pokemon Update|publisher=IGN|accessdate=2007-05-11|last=Gantayat|first=Anoop|date=2005-07-11}}</ref> It was not until mid 2006 where further information about the games would be given - compatibility with the ''Nintendo Wi-Fi Connection'', connectivity with '']'', and features such as the ''Pokétch'' and the inclusion of the time sensitivity were revealed.<ref name="2006_wifi">{{cite web|url=http://ds.ign.com/articles/711/711641p1.html|title=Pokemon Diamond & Pearl Details|publisher=IGN|accessdate=2007-05-11|last=Sullivan|first=Meghan|date=2006-06-07}}</ref><ref name="2006_pbrwiiconnectivity">{{cite web|url=http://ds.ign.com/articles/711/711658p1.html|title=Connectivity Returns|publisher=IGN|accessdate=2007-05-11|last=Gantayat|first=Anoop|date=2006-06-07}}</ref><ref name="2006_poketch">{{cite web|url=http://ds.ign.com/articles/712/712885p1.html|title=Pokemon Update|publisher=IGN|accessdate=2007-05-11|last=Gantayat|first=Anoop|date=2006-06-15}}</ref>


In mid 2020, dataminers leaked the source code for ''Diamond'' and ''Pearl'', revealing a collection of unused sprites and scrapped designs for new Pokémon. They were first leaked onto ResetEra, and were part of a series of Nintendo-related leaks of unfinished builds of games in development.<ref>{{cite web |url=https://www.vg247.com/2020/07/26/pokemon-diamond-pearl-legendary-pokemon/ |title=Beta sprites from Diamond and Pearl show scrapped Legendary Pokemon |last=Maher |first=Cian |work=] |date=July 26, 2020 |access-date=March 1, 2021 |archive-date=27 February 2021 |archive-url=https://web.archive.org/web/20210227161707/https://www.vg247.com/2020/07/26/pokemon-diamond-pearl-legendary-pokemon/ |url-status=live }}</ref>
==Connectivity to other games==
]'s English description displayed in a Japanese game.]]<!-- FAIR USE of images, see Image:Diamond and Pearl Japanese PokéDex View.gif for rationale. Do not replace with images that lack rationale. -->
''Diamond'' and ''Pearl'' boast compatibility with many other Pokémon games. They can connect with the ] after earning the National ], when the Pokémon Game Boy Advance cartridge is inserted into the ] ] and accessory slot of the Nintendo DS while ''Diamond'' or ''Pearl'' is in the DS slot. After uploading six Pokémon from the cartridge, the Pokémon are sent into the Pal Park located southeast of Sandgem Town.<ref name="pal_park">{{cite web|url=http://ds.ign.com/articles/778/778464p1.html|title=The Countdown to Diamond and Pearl, Part 4|publisher=IGN|accessdate=2007-04-05|last=Thomas|first=Lucas|date=2007-04-04}}</ref> Pokémon uploads are restricted to six every twenty-four hours per GBA cartridge. The player will have to re-capture such transferred Pokémon in Pal Park by means of a special Park Ball that has 100% chance of capture, before performing another transfer. Pokémon cannot be transferred from GBA cartridges to DS carts of different languages, Pokémon that know HM moves cannot be transferred, and the player cannot transfer any Pokémon back to the GBA cartridge once they are transferred to ''Diamond'' or ''Pearl''.


==Release==
Certain species of Pokémon traded internationally will have a Pokédex entry in the language of the game it originated from.<ref name="foreign_pokedex_entries">{{cite web|url=http://www.pokemon.co.jp/info/game/g070413_01.html|title=世界とつながる!「ポケットモンスター ダイヤモンド・パール」が北米で発売! {{ja icon}}|publisher=The Pokémon Company|date=2007-04-13|accessdate=2007-04-22}}</ref> This is enabled through a new function which is added to the player’s Pokédex, allowing the player to switch between multiple languages in those same Pokémon's entries, including ], ], ], ], ] and ].
Development of ''Pokémon Diamond'' and ''Pearl'' was announced at a Nintendo press conference in the fourth calendar quarter of 2004 alongside the reveal of '']'' and details on the Japanese launch of the Nintendo DS.<ref name="development_dash">{{cite web|url=http://ds.ign.com/articles/554/554891p1.html|title=NDS Gets Pokémon Sequels|publisher=]|work=]|access-date=11 May 2007|last=Gantayat|first=Anoop|date=October 7, 2004|archive-date=4 March 2012|archive-url=https://web.archive.org/web/20120304042343/http://ds.ign.com/articles/554/554891p1.html|url-status=live}}</ref> Masuda stated it would "become a new type of game that offers a number of new forms of play" and that he was determined to create "the ultimate version".<ref name="development_masuda">{{cite web|url=http://ds.ign.com/articles/575/575988p1.html|title=Pokémon In 2005|publisher=]|work=]|access-date=11 May 2007|last=Gantayat|first=Anoop|date=December 29, 2004|archive-date=4 March 2012|archive-url=https://web.archive.org/web/20120304041837/http://ds.ign.com/articles/575/575988p1.html|url-status=live}}</ref><ref name="hiddenpower59">{{cite web|url=http://www.gamefreak.co.jp/blog/dir_english/?p=89|title=Hidden Power of Masuda No. 59|publisher=]|access-date=13 January 2009|date=August 11, 2006|archive-date=14 April 2013|archive-url=https://web.archive.org/web/20130414160451/http://www.gamefreak.co.jp/blog/dir_english/?p=89|url-status=live}}</ref> Though ''Diamond'' and ''Pearl'' were expected to be released in Japan by 2005, Nintendo revealed that the developers were still working on aspects of the gameplay and that the games would not be released until 2006.<ref>{{cite web|url=http://ds.ign.com/articles/632/632757p1.html|title=Pokemon Update|first=Anoop|last=Gantayat|publisher=]|work=]|date=July 11, 2005|access-date=22 December 2008|archive-date=19 June 2012|archive-url=https://web.archive.org/web/20120619144623/http://ds.ign.com/articles/632/632757p1.html|url-status=live}}</ref> The company said that ''Diamond'' and ''Pearl'' would be able to communicate with ''Pokémon'' games for the ], allowing players to transfer their Pokémon to the new games. Nintendo also announced that the games would make full use of the Wi-Fi capabilities of the DS, allowing 16 players to communicate wirelessly at one time.<ref name="2005_delay">{{cite web|url=http://au.ds.ign.com/articles/632/632757p1.html|title=Pokémon Update|publisher=]|work=]|access-date=11 May 2007|last=Gantayat|first=Anoop|date=July 11, 2005|archive-date=25 April 2012|archive-url=https://web.archive.org/web/20120425051837/http://au.ds.ign.com/articles/632/632757p1.html|url-status=live}}</ref> Further information concerning the games was not released until mid-2006, when Nintendo President ] mentioned that connectivity with '']'' was also still in development;<ref name="2006_wifi">{{cite web|url=http://ds.ign.com/articles/711/711641p1.html|title=Pokémon Diamond & Pearl Details|publisher=]|work=]|access-date=11 May 2007|last=Sullivan|first=Meghan|date=June 7, 2006|archive-date=4 March 2012|archive-url=https://web.archive.org/web/20120304042427/http://ds.ign.com/articles/711/711641p1.html|url-status=live}}</ref> new features such as the Pokétch and time sensitivity were also mentioned.<ref name="2006_pbrwiiconnectivity">{{cite web|url=http://ds.ign.com/articles/711/711658p1.html|title=Connectivity Returns|publisher=]|work=]|access-date=11 May 2007|last=Gantayat|first=Anoop|date=June 7, 2006|archive-date=4 March 2012|archive-url=https://web.archive.org/web/20120304042551/http://ds.ign.com/articles/711/711658p1.html|url-status=live}}</ref><ref name="2006_poketch">{{cite web|url=http://ds.ign.com/articles/712/712885p1.html|title=Pokémon Update|publisher=]|work=]|access-date=11 May 2007|last=Gantayat|first=Anoop|date=June 15, 2006|archive-date=19 June 2012|archive-url=https://web.archive.org/web/20120619142119/http://ds.ign.com/articles/712/712885p1.html|url-status=live}}</ref>


] (right) and designer Shigeru Ohmori (left) at the North American release party in New York City]]
In addition, ''Diamond'' and ''Pearl'' are able to connect to '']'', the only Pokémon games to do so. Using this feature, a player will be able to send a ] egg from ''Pokémon Ranger'' to ''Diamond'' or ''Pearl'' after completing a special mission in ''Ranger''.<ref name="Connectivity with Pokémon Ranger">{{cite web|url=http://www.manaphy.com|title=Manaphy|publisher=Pokémon USA|accessdate=2007-01-14}}</ref> ''Diamond'' and ''Pearl'' also feature wireless connectivity with the ] Pokémon title '']'', allowing players to upload Pokémon into the game wirelessly via the Nintendo DS.<ref name="connectivity">{{cite web|url=http://wii.ign.com/articles/711/711636p1.html|title=IGN: New Pokemon (''sic'') Announced|publisher=IGN|date=]}}</ref>
The games were released in Japan on September 28, 2006. To commemorate the release, Nintendo sold a limited-edition ] in Japanese Pokémon Center stores and through the Pokémon fan club by mail. The console featured the games' mascots Dialga and Palkia painted in silver and gold respectively on a metallic black finish.<ref>{{cite news|url=http://dol.dengeki.com/data/news/2006/9/1/c919950e8e236ae123318364ad5b5286.html|title=Pokémon Diamond and Pearl Campaign: Original DS Lite Released!|access-date=27 January 2009|date=September 1, 2006|work=Dengeki Online|publisher=]|language=ja|archive-date=3 October 2011|archive-url=https://web.archive.org/web/20111003011403/http://dol.dengeki.com/data/news/2006/9/1/c919950e8e236ae123318364ad5b5286.html|url-status=live}}</ref> A two-disc ], ''Nintendo DS Pokémon Diamond & Pearl Super Music Collection'', was also released in Japan on December 22, 2006. It peaked at #253 on Japan's ] charts and charted for one week.<ref>{{cite web|url=http://www.oricon.co.jp/music/release/d/686701/1/|title=Pokémon Diamond & Pearl Super Music Collection|publisher=]|access-date=23 December 2008|language=ja|url-status=dead|archive-url=https://web.archive.org/web/20090610011919/http://www.oricon.co.jp/music/release/d/686701/1/|archive-date=10 June 2009}}</ref> On December 20, 2006, Nintendo of America announced that the North American release of the games was slated for April 22, 2007, and that those who pre-ordered their copies of the games would receive special DS ] branded with some of the new Pokémon.<ref name="April">{{cite web|url=http://ds.ign.com/articles/751/751830p1.html|title=Pokemon in April|publisher=]|work=]|date=December 20, 2006|access-date=22 December 2008|first=Craig|last=Harris|archive-date=4 March 2012|archive-url=https://web.archive.org/web/20120304042338/http://ds.ign.com/articles/751/751830p1.html|url-status=live}}</ref> Shortly before the games' North American release, The Pokémon Company presented a limited demo of the games for Nintendo's booth at the ].<ref>{{cite web|url=http://ds.ign.com/articles/771/771649p1.html|title=GDC 2007: Hands on with Pokemon DS|first=Craig|last=Harris|publisher=]|work=]|date=March 8, 2007|access-date=22 December 2008|archive-date=4 March 2012|archive-url=https://web.archive.org/web/20120304042558/http://ds.ign.com/articles/771/771649p1.html|url-status=live}}</ref> To celebrate the games' North American release, Nintendo held a release party at the ] in ]'s Rockefeller Plaza.<ref name="releaseparty">{{cite web|url=http://ds.ign.com/articles/779/779502p1.html|title=Nintendo Holds Pokemon Launch Party|first=Micah|last=Seff|date=April 10, 2007|publisher=]|work=]|access-date=20 December 2008|archive-date=4 March 2012|archive-url=https://web.archive.org/web/20120304040819/http://ds.ign.com/articles/779/779502p1.html|url-status=live}}</ref> Nintendo of Europe announced a release date of July 27, 2007, for the ],<ref>{{cite web|url=http://ds.ign.com/articles/790/790638p1.html|title=Pok¿mon Diamond & Pearl Dated for EU|publisher=]|work=]|date=May 22, 2007|first=Rob|last=Burman|access-date=22 December 2008|archive-date=4 March 2012|archive-url=https://web.archive.org/web/20120304040825/http://ds.ign.com/articles/790/790638p1.html|url-status=live}}</ref> and Nintendo Australia announced a June 21 release date.<ref>{{cite web|url=http://ds.ign.com/articles/782/782921p1.html|title=Pok¿mon Diamond and Pearl Down Under|publisher=]|work=]|date=April 23, 2007|first=Cam|last=Shea|access-date=22 December 2008|archive-date=4 March 2012|archive-url=https://web.archive.org/web/20120304040705/http://ds.ign.com/articles/782/782921p1.html|url-status=live}}</ref> A launch event was held in ] stores at ] to celebrate the European release of the games. The event, held on July 26, 2007, offered a chance to purchase the games one day before their official release date and featured an appearance by band ].<ref>{{cite news|url=http://www.digitalspy.com/gaming/news/a67825/mcfly-to-star-at-pokemon-launch.html|title=McFly to star at 'Pokemon' launch|publisher=Hachette Filipacchi|work=]|access-date=25 November 2009|date=July 26, 2007|archive-date=17 January 2023|archive-url=https://web.archive.org/web/20230117001552/https://www.digitalspy.com/videogames/a67825/mcfly-to-star-at-pokemon-launch/|url-status=live}}</ref><ref>{{cite news|url=http://www.computerandvideogames.com/article.php?id=168990|title=Pokémon freaks attack London|publisher=]|work=]|access-date=25 November 2009|date=July 26, 2007|archive-date=24 June 2008|archive-url=https://web.archive.org/web/20080624021044/http://www.computerandvideogames.com/article.php?id=168990|url-status=live}}</ref> To celebrate the Australian release of the games, Nintendo launched the nationwide Nintendo DS Connection Tour 07; each stop in the tour featured events such as ] competitions and Pokémon trivia games.<ref>{{cite news|url=http://www.itwire.com/content/view/12602/|title=Come on Aussie tour with new Pokémon|last=Bantick|first=Mike|publisher=iTWire|date=June 3, 2007|access-date=26 January 2009|work=iTWire|url-status=dead|archive-url=https://web.archive.org/web/20120609140649/http://www.itwire.com/content/view/12602/|archive-date=9 June 2012}}</ref>


The success of the games revived the popularity of the ''Pokémon'' brand.<ref name="momentum" /> George Harrison, then Nintendo of America's vice president of marketing, noted that the games were attracting "players of all ages"—from younger children to "grown men and women" and older players who "played the ]".<ref name=momentum>{{cite news|url=http://www.accessmylibrary.com/coms2/summary_0286-32811782_ITM|title=Wii and Nintendo DS Sales Fuel Pokemon Momentum.|date=September 6, 2007|access-date=26 January 2009|work=]|publisher=Access My Library|archive-date=2 January 2013|archive-url=https://archive.today/20130102053952/http://www.accessmylibrary.com/search/?q=Wii%20and%20Nintendo%20DS%20Sales%20Fuel%20Pokemon%20Momentum.|url-status=live}}</ref> As a result, Pokémon USA opened a temporary boutique in the ] ] that sold exclusively ''Pokémon'' licensed merchandise including ]-created action figures, plush toys, backpacks, and clothing.<ref>{{cite news|url=http://www.playthings.com/article/CA6449264.html?industryid=47325|title=Pokemon builds TRU Times Square boutique|date=June 5, 2007|access-date=26 January 2009|publisher=]|work=]|url-status=dead|archive-url=https://web.archive.org/web/20090416010430/http://www.playthings.com/article/CA6449264.html?industryid=47325|archive-date=16 April 2009}}</ref> Ronald Boire, president of Toys "R" Us, stated that the store planned to open temporary boutiques in all 585 of its domestic locations.<ref name=nyt>{{cite news|url=https://www.nytimes.com/2007/08/27/business/27pokemon.html|title=Remember Squirtle and Jigglypuff? They're Back|first=Will|last=Wade|date=August 27, 2007|access-date=26 January 2009|work=]|archive-date=2 April 2015|archive-url=https://web.archive.org/web/20150402142616/http://www.nytimes.com/2007/08/27/business/27pokemon.html|url-status=live}}</ref> Other ''Pokémon'' merchandise included a BattleDome Playset and a talking Pokédex.<ref>{{cite news|archive-url=https://web.archive.org/web/20090416023241/http://www.edmontonsun.com/GiftGuide/Toys/2007/11/19/4668586.html|archive-date=16 April 2009|url=http://www.edmontonsun.com/GiftGuide/Toys/2007/11/19/4668586.html|title=Pokemon pandemonium is back again|publisher=]|work=]|date=November 19, 2007|access-date=26 January 2009|url-status=dead}}</ref> Additionally, Pokémon USA partnered with ] in 2008 to launch a promotional campaign in which Burger King included exclusive ''Pokémon'' trading cards and accessories with Kids Meals. The promotion lasted from July 7 to August 3 in the United States and continued through the fall internationally.<ref>{{cite news|url=https://www.reuters.com/article/pressRelease/idUS90373+10-Jun-2008+PRN20080610|title=Pokemon USA and Burger King Corp. Partner for Global Promotion in 2008|date=June 10, 2008|work=]|access-date=27 January 2009|url-status=dead|archive-url=https://web.archive.org/web/20090415011706/http://www.reuters.com/article/pressRelease/idUS90373+10-Jun-2008+PRN20080610|archive-date=15 April 2009}}</ref>
Lastly, the games vary in regards to which Pokémon are in them. Some species are found only on Diamond Version and vice versa, and thus trading between versions is necessary to obtain some Pokémon.


===''Pokémon Platinum''===
==Music==
{{Main|Pokémon Platinum{{!}}''Pokémon Platinum''}}
{{Infobox Album | <!-- See Misplaced Pages:WikiProject_Albums -->
{{nihongo foot|'''''Pokémon Platinum Version'''''|ポケットモンスタープラチナ|Poketto Monsutā Purachina|"Pocket Monsters: Platinum"|lead=yes|group=lower-alpha}} is the third version after ''Pokémon Diamond'' and ''Pearl'' developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo DS handheld game console. It was released on September 13, 2008, in Japan, March 22, 2009, in North America,<ref>{{Cite web |last=Michael |first=Cale |date=2020-03-22 |title=Pokémon Platinum released 11 years ago today in North America |url=https://dotesports.com/pokemon/news/pokemon-platinum-released-11-years-ago-today-in-north-america |access-date=2024-06-11 |website=Dot Esports |language=en-US |archive-date=August 17, 2024 |archive-url=https://web.archive.org/web/20240817150036/https://dotesports.com/pokemon/news/pokemon-platinum-released-11-years-ago-today-in-north-america |url-status=live }}</ref> May 14, 2009, in Australia,<ref>{{Cite web |last=kotakuaustralia |date=2009-04-28 |title=Pokemon Platinum Dated For Australia |url=https://www.kotaku.com.au/2009/04/pokemon-platinum-dated-for-australia/ |access-date=2024-06-11 |website=Kotaku Australia |language=en-AU |archive-date=May 25, 2024 |archive-url=https://web.archive.org/web/20240525233606/https://www.kotaku.com.au/2009/04/pokemon-platinum-dated-for-australia/ |url-status=dead }}</ref> and May 22, 2009, in Europe.<ref>{{Cite web |title=Catch the latest news on Pokémon Platinum Version at our updated website |url=https://www.nintendo.com/en-gb/News/2009/Catch-the-latest-news-on-Pokemon-Platinum-Version-at-our-updated-website-251002.html |access-date=2024-06-11 |website=Nintendo of Europe AG |language=en-GB |archive-date=June 11, 2024 |archive-url=https://web.archive.org/web/20240611223038/https://www.nintendo.com/en-gb/News/2009/Catch-the-latest-news-on-Pokemon-Platinum-Version-at-our-updated-website-251002.html |url-status=live }}</ref>
Name = Nintendo DS Pokémon Diamond & Pearl Super Music Collection|

Type = ]|
''Pokémon Platinum'' has been met with generally positive reception, holding aggregate scores of 84<ref name="mc">{{cite web |url=https://www.metacritic.com/game/pokemon-platinum-version/critic-reviews/?platform=ds |title=Pokemon Platinum Version Critic Reviews for DS at |publisher=Metacritic.com |date=2009-03-22 |access-date=2010-10-10 |archive-url=https://web.archive.org/web/20121023045254/http://www.metacritic.com/game/ds/pokemon-platinum-version/critic-reviews |archive-date=23 October 2012 |url-status=live}}</ref> and 83.14%<ref name="gr">{{cite web |url=http://www.gamerankings.com/ds/946308-pokemon-platinum-version/index.html |title=Pokemon Platinum Version for DS |publisher=GameRankings |date=2009-03-22 |access-date=2010-10-10 |archive-url=https://web.archive.org/web/20121016083520/http://www.gamerankings.com/ds/946308-pokemon-platinum-version/index.html |archive-date=16 October 2012 |url-status=live}}</ref> at Metacritic and GameRankings respectively. It was praised for the additions and changes made to ''Diamond'' and ''Pearl'' by publications such as ''IGN'', '']'', and '']'', though it has been criticized for being too similar to them.<ref name="ign">{{cite web |first=Craig |last=Harris |url=https://www.ign.com/articles/2009/03/22/pokemon-platinum-review |title=Pokemon Platinum Review |website=] |date=2009-03-22 |access-date=2010-10-10 |archive-date=13 February 2022 |archive-url=https://web.archive.org/web/20220213165834/https://www.ign.com/articles/2009/03/22/pokemon-platinum-review |url-status=live }}</ref><ref name="mc" /><ref>{{cite web |author=McKinley Noble |url=http://www.gamepro.com/article/reviews/209356/pokemon-platinum/ |title=Pokemon Platinum Version Review from |publisher=GamePro |access-date=2010-10-10 |archive-url=https://web.archive.org/web/20100830103319/http://www.gamepro.com/article/reviews/209356/pokemon-platinum/ |archive-date=2010-08-30}}</ref> ''IGN'' included it as the ninth-best Nintendo DS game ever made, as well as nominating it as one of the best DS role-playing games of 2009.<ref>{{Cite web |last=Harris |first=Craig |date=2009-12-07 |title=DS Year In Review 2009 |url=https://www.ign.com/articles/2009/12/07/ds-year-in-review-2009 |access-date=2024-06-11 |website=IGN |language=en |archive-date=June 11, 2024 |archive-url=https://web.archive.org/web/20240611223038/https://www.ign.com/articles/2009/12/07/ds-year-in-review-2009 |url-status=live }}</ref> It was the fastest-selling game in Japan at the time,<ref>{{Cite web |last=Tanaka |first=John |date=2008-09-17 |title=Pokemon Platinum Goes Platinum in Japan |url=https://www.ign.com/articles/2008/09/17/pokemon-platinum-goes-platinum-in-japan |access-date=2024-06-11 |website=IGN |language=en |archive-date=March 18, 2020 |archive-url=https://web.archive.org/web/20200318050008/https://www.ign.com/articles/2008/09/17/pokemon-platinum-goes-platinum-in-japan |url-status=live }}</ref> shifting 7.6 million copies overall.<ref>{{Cite web |last=Michael |first=Cale |date=2020-03-22 |title=Pokémon Platinum released 11 years ago today in North America |url=https://dotesports.com/pokemon/news/pokemon-platinum-released-11-years-ago-today-in-north-america |access-date=2024-06-11 |website=Dot Esports |language=en-US |archive-date=June 11, 2024 |archive-url=https://web.archive.org/web/20240611223029/https://dotesports.com/pokemon/news/pokemon-platinum-released-11-years-ago-today-in-north-america |url-status=live }}</ref>
Artist = Hitomi Sato, Go Ichinose, & ]|

Cover = DiamondPearlOST.jpg|
==Reception==
Released = ], ]|
{{Video game reviews
Recorded = |
| MC = 85/100<ref name="MC">{{cite web|url=http://www.metacritic.com/games/platforms/ds/pokemonpearl|title=Pokemon Pearl Reviews|publisher=]|work=]|access-date=3 December 2008|archive-date=15 March 2012|archive-url=https://web.archive.org/web/20120315195924/http://www.metacritic.com/game/ds/pokemon-pearl-version|url-status=live}}</ref><ref>{{cite web|url=http://www.metacritic.com/games/platforms/ds/pokemondiamond|title=Pokemon Diamond Reviews|publisher=]|work=]|access-date=3 December 2008|archive-date=19 April 2012|archive-url=https://web.archive.org/web/20120419032244/http://www.metacritic.com/game/ds/pokemon-diamond-version|url-status=live}}</ref>
Genre = ]|
| 1UP = A−<ref name="1UP review">{{cite web|url=http://www.1up.com/do/reviewPage?cId=3158898|title=Pokemon Diamond and Pearl Review|last=Parish|first=Jeremy|work=]|publisher=]|access-date=3 December 2008|url-status=dead|archive-url=https://web.archive.org/web/20121108041132/http://www.1up.com/reviews/pokemon-ds|archive-date=8 November 2012}}</ref>
Length = |
| CVG = 8.1/10<ref name="CVG">{{cite web|url=http://computerandvideogames.com/game.php?id=8862|title=Pokemon Diamond and Pearl Overview|work=]|publisher=]|access-date=3 December 2008|archive-date=5 September 2012|archive-url=https://web.archive.org/web/20120905133656/http://www.computerandvideogames.com/nintendo-ds/rpg/8862/pokemon-diamond-and-pearl/|url-status=live}}</ref>
Label = ]|
| EuroG = 9/10<ref name="Euro review">{{cite web|url=http://www.eurogamer.net/articles/pokemon-diamond-pearl-review|title=Pokémon Diamond/Pearl|last=Albiges|first=Luke|date=May 14, 2007|work=]|publisher=Eurogamer Network|access-date=2 December 2008|archive-date=26 July 2012|archive-url=https://web.archive.org/web/20120726094614/http://www.eurogamer.net/articles/pokemon-diamond-pearl-review|url-status=live}}</ref>
Producer = |
| Fam = 35/40<ref name="escapist">{{cite magazine |title=Pokemon Black & White Grab Rare Perfect Score from Famitsu |magazine=] |author=Funk, John |date=2010-09-08 |access-date=2010-09-08 |url=http://www.escapistmagazine.com/news/view/103311-Pokemon-Black-White-Grab-Rare-Perfect-Score-from-Famitsu |archive-date=23 July 2019 |archive-url=https://web.archive.org/web/20190723131546/http://www.escapistmagazine.com/news/view/103311-Pokemon-Black-White-Grab-Rare-Perfect-Score-from-Famitsu |url-status=dead }}</ref>
Reviews = |
| GSpot = 8.5/10 (''Pearl'')<ref name="GameSpot Review">{{cite web|url=http://www.gamespot.com/ds/rpg/pokemonpearl/review.html|title=Pokémon Pearl Review|publisher=]|work=]|date=April 23, 2007|access-date=24 April 2007|last=Davis|first=Ryan|archive-date=7 August 2011|archive-url=https://web.archive.org/web/20110807085202/http://www.gamespot.com/ds/rpg/pokemonpearl/review.html|url-status=dead}}</ref>
Last album = ''GBA Pokémon Firered & Leafgreen Music Super Complete''</br>(2004)|
| GSpy = 7.5/10 (''Pearl'')<ref name="GameSpy review">{{cite web|url=http://ds.gamespy.com/nintendo-ds/pokemon-platinum/782895p1.html|title=Pokemon Pearl Version Review|last=Viloria|first=Gerald|date=April 22, 2007|work=]|publisher=]|access-date=3 December 2008|archive-date=12 March 2012|archive-url=https://web.archive.org/web/20120312053408/http://ds.gamespy.com/nintendo-ds/pokemon-platinum/782895p1.html|url-status=live}}</ref>
This album = ''Nintendo DS Pokémon Diamond & Pearl Super Music Collection''</br>(2006)|
| GameZone = 8.5/10 (''Pearl'')<ref name="Gamezone review">{{cite web|url=http://nds.gamezone.com/gzreviews/r31421.htm|title=Pokemon Pearl Review|last=Grabowski|first=Dakota|work=GameZone|publisher=Gamezone Online|access-date=3 December 2008|archive-url=https://web.archive.org/web/20080928172659/http://nds.gamezone.com/gzreviews/r31421.htm <!--Added by H3llBot-->|archive-date=28 September 2008}}</ref>
Next album = |
| IGN = 8.5/10 (''Diamond'')<ref name="ign_review">{{cite web|url=http://ds.ign.com/articles/782/782443p1.html|title=Pokémon Diamond Review|publisher=]|work=]|date=April 20, 2007|access-date=20 April 2007|last=Harris|first=Craig|archive-date=15 June 2012|archive-url=https://web.archive.org/web/20120615212156/http://ds.ign.com/articles/782/782443p1.html|url-status=live}}</ref>
| NP = 9/10<ref>{{cite journal | date=June 2007 | title=Nintendo Power |issue= 216 |pages= 107 |publisher=Future US| title-link=Nintendo Power }}</ref>
}} }}


''Pokémon Diamond'' and ''Pearl'' garnered slightly higher ratings than ] and ]. The highest score given was a 92 by UK '']'', while the lowest was a 67 by '']''.<ref>{{cite web|url=http://www.metacritic.com/games/platforms/ds/pokemondiamond|title=Pokémon Diamond and Pearl (ds:2006)|publisher=]|work=]|date=April 22, 2007|access-date=22 April 2007|archive-date=19 April 2012|archive-url=https://web.archive.org/web/20120419032244/http://www.metacritic.com/game/ds/pokemon-diamond-version|url-status=live}}</ref> Official Nintendo Magazine would later go on to rank the game 20th in a list of the greatest Nintendo games.<ref>{{cite web | author=East, Tom | date=February 25, 2009 | title=100 Best Nintendo Games: Part 5 | url=http://www.officialnintendomagazine.co.uk/article.php?id=7297 | work=] | publisher=] | access-date=September 9, 2022| archive-url=https://web.archive.org/web/20090228105305/http://www.officialnintendomagazine.co.uk/article.php?id=7297 | archive-date=28 February 2009 | url-status=dead }}</ref> Ryan Davis of '']'' gave the games an 8.5/10, "Great", and called the games "the most well-rounded ''Pokémon'' games to date."<ref name="GameSpot Review" /> '']'' and ''GameZone'' also gave the games an 8.5/10.<ref name="Gamezone review" /><ref name="ign_review" /> The UK '']'' gave the games 92%, and '']'' gave them a 4.5/5.<ref>{{cite magazine|url=http://www.officialnintendomagazine.co.uk/article.php?id=2254|title=What do you mean, we've gotta catch 'em all? All 493? Sigh, okay|magazine=Official Nintendo Magazine|first=Tom|last=East|date=January 4, 2008|access-date=24 November 2008|archive-url=https://web.archive.org/web/20120606192713/http://www.officialnintendomagazine.co.uk/2254/reviews/pokmon-diamondpearl-review/|archive-date=2012-06-06|url-status=dead}}</ref> The games received slightly lower reviews from '']'' than ''Ruby'' and ''Sapphire'' had, but earned an "A−" grade from '']'', an improvement from ''Ruby'' and ''Sapphire''{{'}}s "B−".<ref name="1UP review" /><ref name="CVG" />
'''''Nintendo DS Pokémon Diamond & Pearl Super Music Collection''''' is a two-disc ] featuring music scored by Hitomi Sato and ] under the supervision of Go Ichinose, with a few other fanfares composed by Morikazu Aoki.<ref>{{Cite book | year=2006 | editor= | title=Pocket Monsters Diamond and Pearl Instruction Booklet | pages=58-59 | language=Japanese|publisher=Nintendo|id= }}</ref> A two-] soundtrack featuring music from the games was released on ], ].<ref>{{cite web|url=http://www.pokemon.co.jp/goods/media/m1201_01.html|title=ニンテンドーDS ポケモン ダイヤモンド&パールスーパーミュージックコレクション {{ja icon}}|publisher=The Pokémon Company|date=]}}</ref>


Most reviewers felt that though the gameplay and storyline had not changed much since the first games, ''Diamond'' and ''Pearl'' were still engaging. Ryan Davis of ''GameSpot'' said, "t's a little surprising how well the formula holds up in ''Diamond'' and ''Pearl'', which is a testament to the strong fundamentals of the series as well as the quality of the execution."<ref name="GameSpot Review" /> The games' Wi-Fi connectivity also earned largely positive reviews. ''1UP.com'' called the addition of wireless connectivity the games' "biggest improvements".<ref name="1UP review" /> ''GameSpot'' and ''GameSpy'' both listed the addition of online play as one of the positive points of the games and called the system "robust" and "probably the most significant new feature."<ref name="GameSpot Review" /><ref name="GameSpy review" /> ''ComputerAndVideoGames.com'' said of the Global Trade Center, "Suddenly, ''Pokémon'' feels properly alive for the first time since playgrounds were abuzz with monsters in the late '90s – and you'll instantly forgive Game Freak their technical stubbornness the first time you switch on your DS and find the level 100 ] you craved is on your cart."<ref name="CVG" />
It was released on ], ] and is priced at ]2520.


The graphics generally received positive reviews. ''GameSpot'' praised the blend of ] and ] graphics, and ''GameZone'' said that the graphics were "better than what I had originally imagined" and that "a ''Pokemon'' title hasn't ever looked this good on a handheld."<ref name="GameSpot Review" /><ref name="Gamezone review" /> ''GameSpy'' felt that the graphics, though simple, made the game "a pleasure to explore".<ref>{{cite web|url=http://ds.gamespy.com/nintendo-ds/pokemon-platinum/782895p2.html|title=Pokémon Pearl (DS)|last=Villoria|first=Gerald|date=April 23, 2007|work=]|publisher=]|page=2|access-date=4 December 2008|archive-date=25 May 2012|archive-url=https://web.archive.org/web/20120525135638/http://ds.gamespy.com/nintendo-ds/pokemon-platinum/782895p2.html|url-status=live}}</ref> ''ComputerAndVideoGames.com'', however, said that "the so-called '3D' isn't up to much: it's just a viewpoint shuffle, with DS's gutsy engine taking a nice long nap between the odd hypnotic windfarm or fog effect."<ref>{{cite web|url=http://computerandvideogames.com/article.php?id=168939|title=Pokémon Diamond/Pearl|date=July 26, 2007|work=]|publisher=]|access-date=4 December 2008|archive-date=5 September 2012|archive-url=https://web.archive.org/web/20120905133735/http://www.computerandvideogames.com/168939/reviews/pokmon-diamondpearl-review/|url-status=live}}</ref> The audio was not so well-received: ''IGN'' felt that the cries made by the Pokémon "still screech with the flair of the original ]" and that the music, while "more advanced", was "not much beyond quality".<ref>{{cite web|url=http://ds.ign.com/articles/782/782443p2.html|title=Pokemon Diamond Review|last=Harris|first=Craig|date=April 20, 2007|work=]|publisher=]|page=2|access-date=4 December 2008|archive-date=15 June 2012|archive-url=https://web.archive.org/web/20120615212201/http://ds.ign.com/articles/782/782443p2.html|url-status=live}}</ref> ''GameZone'' also felt that the sounds had not been updated, saying "This is the only area that hasn't taken one step forward. It remains stagnant and doesn't show any progression over the GBA titles".<ref name="Gamezone review" /> ''GameSpot'' cited the games' "recycled" sounds as one of the negative points.<ref name="GameSpot Review" />
==Reception==
''Pokémon Diamond'' and ''Pearl'' has an 88 out of 100 on ] and an 85% on ], which means "generally favorable reviews." The highest score given was a 92 by UK '']'', while the lowest is a 79 by ''NGamer UK''. However, this was an import review of the Japanese version; the score was later revised to 81% for the US version.<ref>{{cite web|url=http://www.metacritic.com/games/platforms/ds/pokemondiamond|title=Pokemon Diamond and Pearl (ds:2007)|publisher=]|date=2007-4-22|accessdate=2007-04-22}}</ref>


===Sales===
] has also given ''Pokémon Diamond'' and ''Pearl'' positive reviews. Ryan Davis states " the most well-rounded Pokémon games to date." The games received an 8.5/10 (Great) from GameSpot.<ref name="GameSpot Review">{{cite web|url=http://www.gamespot.com/ds/rpg/pokemonpearl/review.html|title=Pokémon Pearl Review|publisher=GameSpot|date=]|accessdate=2007-04-24|last=Davis|first=Ryan}}</ref>
First released in Japan in 2006, ''Pokémon Diamond'' and ''Pearl'' have the most successful launch week of games in the ''Pokémon'' series, and the best launch week for any Nintendo DS game for the country alone.<ref name="launch week Japan">{{cite magazine|url=http://www.famitsu.com/game/news/2006/10/03/103,1159869995,61194,0,0.html|title='Pokémon Diamond and Pearl: Around 1.6 Million Units in the First Week|magazine=]|publisher=] and ]|date=October 3, 2006|access-date=4 October 2006|language=ja|archive-date=9 November 2012|archive-url=https://web.archive.org/web/20121109144432/http://www.famitsu.com/game/news/2006/10/03/103,1159869995,61194,0,0.html|url-status=live}}</ref> Within forty-six days, the games sold three million units, becoming the fastest DS games to do so; by the end of the year, the number increased to five million units in just under three months, making ''Diamond'' and ''Pearl'' the best-selling ''Pokémon'' games in Japan.<ref name="5_million_copies">{{cite magazine|url=http://www.famitsu.com/game/news/2006/12/27/103,1167202517,65081,0,0.html|title='Pokémon Diamond and Pearl' Breaks the 500,000 Mark in Units Shipped!|magazine=]|publisher=] and ]|date=December 27, 2006|access-date=1 January 2007|language=ja|archive-date=24 March 2012|archive-url=https://web.archive.org/web/20120324150711/http://www.famitsu.com/game/news/2006/12/27/103,1167202517,65081,0,0.html|url-status=live}}</ref><ref>{{cite web|url=http://ds.ign.com/articles/752/752414p1.html|title=Pokemon Hits 5 Million|first=Anoop|last=Gantayat|publisher=]|access-date=22 December 2008|date=December 27, 2006|work=]|archive-date=4 March 2012|archive-url=https://web.archive.org/web/20120304042116/http://ds.ign.com/articles/752/752414p1.html|url-status=live}}</ref> In the United States, ]s for ''Diamond'' and ''Pearl'' passed 533,000,<ref name="half_million_presales">{{cite web|url=http://ds.ign.com/articles/781/781459p1.html|title=Pokémon Pre-orders pass 500,000|publisher=]|work=]|date=April 18, 2007|access-date=18 April 2007|last=Burman|first=Rob|archive-date=4 March 2012|archive-url=https://web.archive.org/web/20120304041738/http://ds.ign.com/articles/781/781459p1.html|url-status=live}}</ref> almost twice the pre-sale numbers for ''FireRed'' and ''LeafGreen''.<ref name="presales">{{cite news |url=http://uk.reuters.com/article/technologyNews/idUKN3Q40315520070418 |title=Nintendo "Pokémon" U.S. presales top half a million |work=] |access-date=2007-04-18 |date=April 18, 2008 |archive-date=29 April 2007 |archive-url=https://web.archive.org/web/20070429045138/http://uk.reuters.com/article/technologyNews/idUKN3Q40315520070418 |url-status=dead }}</ref> Within five days of release, the games sold around one million copies and were the fastest-selling ''Pokémon'' games ever until the release of '']''.<ref name="1millionussales">{{cite news |url=http://www.gamespot.com/news/6169770.html?action=convert&om_clk=latestnews&tag=latestnews;title;2 |title=DS Pokémons caught 1 million times |publisher=] |work=] |date=April 26, 2007 |access-date=2007-04-26 |last=Surette |first=Tim |archive-date=28 April 2007 |archive-url=https://web.archive.org/web/20070428084619/http://www.gamespot.com/news/6169770.html?action=convert&om_clk=latestnews&tag=latestnews;title;2 |url-status=live }}</ref><ref>{{cite web|url=http://ds.ign.com/articles/910/910756p1.html|title=Pokemon Platinum Goes Platinum in Japan|date=September 17, 2008|publisher=]|work=]|access-date=26 January 2009|first=John|last=Tanaka|archive-date=7 November 2012|archive-url=https://web.archive.org/web/20121107005517/http://www.ign.com/articles/2008/09/17/pokemon-platinum-goes-platinum-in-japan|url-status=live}}</ref> The games were the seventh-best-selling video games of 2007, with around 4.27 million units sold in the United States;<ref>{{cite book|title=Guinness World Records 2009|page=|publisher=]|editor=Glenday, Craig|year=2009|isbn=978-1-904994-37-4|url-access=registration|url=https://archive.org/details/guinnessworldrec00crai_0/page/161}}</ref> in early 2009 sales passed 5.3 million units.<ref name=autogenerated1>{{cite web|url=http://ds.ign.com/articles/962/962911p1.html|title=Pokemon Platinum Version Makes Its U.S. Debut|website=]|date=2009-03-16|access-date=2009-03-22|archive-date=4 November 2012|archive-url=https://web.archive.org/web/20121104125437/http://www.ign.com/articles/2009/03/16/pokemon-platinum-version-makes-its-us-debut|url-status=live}}</ref> As of September 30, 2017, ''Pokémon Diamond'' and ''Pearl'' combined have sold 17.67 million copies worldwide,<ref>{{cite web|url=https://www.nintendo.co.jp/ir/en/finance/software/ds.html|title=IR Information : Financial Data - Top Selling Title Sales Units - Nintendo DS Software|website=nintendo.co.jp|access-date=31 January 2018|archive-date=12 November 2020|archive-url=https://web.archive.org/web/20201112002531/https://www.nintendo.co.jp/ir/en/finance/software/ds.html|url-status=live}}</ref> making their sales totals around one million higher than those of ''Ruby'' and ''Sapphire'' and around six million higher than those of ''FireRed'' and ''LeafGreen''.<ref>{{cite web |url=https://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6 |title=Financial Results Briefing for the Fiscal Year Ended March 2008: Supplementary Information |publisher=] |date=April 25, 2008 |format=PDF |pages=6 |access-date=3 August 2008 |archive-date=19 May 2019 |archive-url=https://web.archive.org/web/20190519050029/https://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6 |url-status=live }}</ref><ref>{{cite web|url=https://www.nintendo.co.jp/ir/pdf/2004/041125e.pdf#page=4|format=]|access-date=January 25, 2007|date=November 25, 2004|title=Consolidated Financial Statements|publisher=]|archive-date=28 November 2007|archive-url=https://web.archive.org/web/20071128113101/http://www.nintendo.co.jp/ir/pdf/2004/041125e.pdf#page=4|url-status=live}}</ref><ref>{{cite web |url=https://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6 |title=Financial Results Briefing for Fiscal Year Ended March 2008 |publisher=] |date=April 2, 2008 |access-date=25 April 2008 |pages=6 |format=] |archive-date=19 May 2019 |archive-url=https://web.archive.org/web/20190519050029/https://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf#page=6 |url-status=live }}</ref> The games also boosted sales of hardware in the United States, spurring the sales of 471,000 DS units and causing the sales of video games in April 2007 to rise 20% from April 2006.<ref>{{cite news|url=https://www.foxnews.com/story/video-game-sales-rise-20-percent|title=Video Game Sales Rise 20 Percent|date=May 18, 2007|access-date=27 January 2009|agency=]|publisher=]|work=]|archive-url=https://web.archive.org/web/20090304165936/http://www.foxnews.com/story/0,2933,273781,00.html|archive-date=2009-03-04|url-status=live}}</ref> In Europe, the games sold around 1.6 million units within just seven weeks of their release and topped the charts in Spain, Germany, and the United Kingdom.<ref>{{cite news|url=http://news.sky.com/skynews/Home/Sky-News-Archive/Article/20080641284396|title=New Flash Of Colour For DS Lite|date=September 17, 2007|access-date=27 January 2009|publisher=]|work=]|archive-date=29 March 2009|archive-url=https://web.archive.org/web/20090329022845/http://news.sky.com/skynews/Home/Sky-News-Archive/Article/20080641284396|url-status=live}}</ref><ref>{{cite magazine|url=http://www.next-gen.biz/news/current-european-best-sellers-4|title=Current European Best Sellers|date=August 20, 2007|access-date=27 January 2009|publisher=]|magazine=] |archive-url=https://web.archive.org/web/20120603143721/http://www.edge-online.com/news/current-european-best-sellers-4|archive-date=2012-06-03}}</ref><ref>{{cite news|url=http://news.spong.com/article/13392/The_Charts_Nintendo_Mops_Up|title=The Charts: Nintendo Mops Up|date=August 7, 2007|publisher=Spong|work=Spong|access-date=27 January 2009|archive-date=26 December 2008|archive-url=https://web.archive.org/web/20081226220210/http://news.spong.com/article/13392/The_Charts_Nintendo_Mops_Up|url-status=live}}</ref> Additionally, there have been more than 10 million Pokémon trades via Wi-Fi.<ref>{{cite magazine | url=http://www.famitsu.com/game/news/2007/06/12/103,1181630468,73254,0,0.html | title=Global Circle of Pokemon! The Total Number of Pokemon Exchanged in the U.S. Breaks the 10 Million Mark | access-date=14 June 2007 | date=June 13, 2007 | magazine=] | publisher=] and ] | language=ja | archive-date=15 June 2007 | archive-url=https://web.archive.org/web/20070615134924/http://www.famitsu.com/game/news/2007/06/12/103,1181630468,73254,0,0.html | url-status=live }}</ref>


===Awards===
]'s review on ''Pokémon Diamond'' and ''Pearl'' was mostly positive, citing the core gameplay as holding up "incredibly well a decade later." Criticisms include the graphics and audio which do not fully capitalize on the capabilities of the Nintendo DS. Despite this, the game ended up with an 8.5 score which is classified as "Great" under their game tier system.<ref name="ign_review">{{cite web|url=http://ds.ign.com/articles/782/782443p1.html|title=Pokémon Diamond Review|publisher=IGN|date=]|accessdate=2007-04-20|last=Harris|first=Craig}}</ref>
At ]'s ] 2007, the games won "Best Handheld Game", and were nominated for "Best RPG".<ref>{{cite web|url=http://www.g4tv.com/gphoria2007/index.html|archive-url=https://web.archive.org/web/20070929124853/http://www.g4tv.com/gphoria2007/index.html|archive-date=29 September 2007|title = G4 – G-Phoria 2007|access-date=22 September 2008|publisher=]|work=G4TV.com}}</ref> In 2008 ''Pokémon Diamond'' and ''Pearl'' were nominated for the ] Children's Kids Vote Award.<ref>{{cite web|url=http://www.bafta.org/awards/childrens/nominations-childrens-awards-in-2008,593,BA.html|title=Children's Awards Nominations|publisher=]|date=October 28, 2008|access-date=24 November 2008|url-status=dead|archive-url=https://web.archive.org/web/20120801081430/http://www.bafta.org/awards/childrens/nominations-childrens-awards-in-2008,593,BA.html|archive-date=1 August 2012}}</ref> In ''IGN''{{'}}s Best of 2007 Awards, ''Diamond'' and ''Pearl'' were named the best Nintendo DS online multiplayer games and the best Nintendo DS RPG games of the year.<ref>{{cite web | url=http://bestof.ign.com/2007/ds/19.html| archive-url=https://web.archive.org/web/20071225185926/http://bestof.ign.com/2007/ds/19.html| url-status=dead| archive-date=25 December 2007|title=IGN Best of 2007|publisher=]|work=]|access-date=22 December 2008}}</ref><ref>{{cite web | url=http://bestof.ign.com/2007/ds/9.html| archive-url=https://web.archive.org/web/20071224203903/http://bestof.ign.com/2007/ds/9.html| url-status=dead| archive-date=24 December 2007|title=IGN Best of 2007|publisher=]|work=]|access-date=22 December 2008}}</ref> In the 2006 '']'' Game Awards, ''Diamond'' and ''Pearl'' won the Best Hit award and tied with '']'' for the Game of the Year award.<ref>{{cite magazine|url=http://www.famitsu.com/game/news/2007/04/20/103,1177037473,70570,0,0.html|title=Preliminaries! Famitsu Game Awards 2006 Held! Each Winning Title Announced!|publisher=] and ]|magazine=]|date=April 20, 2007|access-date=26 January 2009|language=ja|archive-date=22 October 2012|archive-url=https://web.archive.org/web/20121022014632/http://www.famitsu.com/game/news/2007/04/20/103,1177037473,70570,0,0.html|url-status=live}}</ref>


Competitive battling in ''Pokémon'' became much more popular with ''Diamond'' and ''Pearl''.<ref name="competitive">{{cite web |title=Inside the Twisted World of Competitive Pokemon Battling |date=8 October 2013 |url=https://uk.ign.com/articles/2013/10/08/inside-the-twisted-world-of-competitive-pokemon-battling |access-date=11 November 2019 |archive-date=11 November 2019 |archive-url=https://web.archive.org/web/20191111153138/https://uk.ign.com/articles/2013/10/08/inside-the-twisted-world-of-competitive-pokemon-battling |url-status=live }}</ref> The physical special split allowed Pokémon such as Gengar and Gyarados to use their higher attacking stat and gave special/physical coverage moves to formerly all-physical/special types,<ref name="physicalspecial_execution" /> and online play made Pokémon battling possible all over the world.<ref name="competitive" />
The UK '']'' gave the game 92%, praising the game for having loads to do and the same addictive gameplay as the originals, but also criticized the game for being a bit too similar to the original in terms of elements such as some of the Pokémon's battle cries, which still resembled the electronic sound effect that they played when they originally appeared on the ].


==Legacy==
Since its release, there have been over 10 million Pokémon trades over Wi-Fi.<ref>{{cite web
===Remakes and Prequel===
|url=http://www.famitsu.com/game/news/2007/06/12/103,1181630468,73254,0,0.html | title=世界に広がるポケモンの輪! ポケモンの交換数が日米通算で1000万匹を突破 | accessdaymonth=] | accessyear=] | date=], ] | publisher=''].com'' | language=Japanese }}</ref>
{{Main|Pokémon Brilliant Diamond and Shining Pearl{{!}}Pokémon Brilliant Diamond and Shining Pearl|Pokémon Legends: Arceus{{!}}Pokémon Legends: Arceus}}


''Pokémon Brilliant Diamond'' and ''Shining Pearl'' are ]s of the games and were released for the ] on November 19, 2021.<ref>{{cite web |url=https://www.polygon.com/pokemon/2021/2/26/21301048/pokemon-diamond-pearl-remake-nintendo-switch-game-freak |title=At long last, Pokémon Diamond and Pearl remakes are coming |last=Carpenter |first=Nicole |website=] |date=February 26, 2021 |access-date=February 26, 2021 |archive-date=26 February 2021 |archive-url=https://web.archive.org/web/20210226155336/https://www.polygon.com/pokemon/2021/2/26/21301048/pokemon-diamond-pearl-remake-nintendo-switch-game-freak |url-status=live }}</ref> ''Pokémon Legends: Arceus'' is an ] which serves as a prequel to ''Diamond'' and ''Pearl'' and is set in an older version of the Sinnoh region known as the Hisui region. It was released for the Nintendo Switch on January 28, 2022.<ref>{{cite web |last=Skrebels |first=Joe |date=February 26, 2021 |title=Open-World Pokemon Spin-Off, Pokemon Legends: Arceus Announced for 2022 |url=https://www.ign.com/articles/open-world-pokemon-spin-off-legends-arceus-announced-for-2022 |url-status=live |archive-url=https://web.archive.org/web/20210302092400/https://www.ign.com/articles/open-world-pokemon-spin-off-legends-arceus-announced-for-2022 |archive-date=2 March 2021 |access-date=February 26, 2021 |website=]}}</ref> Both games were initially revealed in a ''Pokémon Presents'' presentation on February 26, 2021.<ref name=":1">{{Cite web |last=Craddock |first=Ryan |date=2021-02-26 |title=Sinnoh Confirmed: Pokémon Brilliant Diamond And Shining Pearl Officially Announced For Switch |url=https://www.nintendolife.com/news/2021/02/sinnoh_confirmed_pokemon_brilliant_diamond_and_shining_pearl_officially_announced_for_switch |access-date=2024-06-11 |website=Nintendo Life |language=en-GB}}</ref>
At ]'s ] 2007, the games won ''Best Handheld Game'', and were nominated for "Best RPG".<ref>{{cite web|url=http://www.g4tv.com/gphoria2007/index.html|title = G4 - G-Phoria 2007|accseedaymonth=]|accessyear=]}}</ref>


''Brilliant Diamond and Shining Pearl'' were produced by ], and acted as "faithful" remakes to ''Diamond'' and ''Pearl'', with the addition of game mechanics introduced in later titles.<ref name=":1" /> The games were released to "mixed" or average reviews,<ref>{{Cite web |title=Pokemon Brilliant Diamond critic reviews |url=https://www.metacritic.com/game/pokemon-brilliant-diamond/critic-reviews/ |access-date=2024-06-11 |website=www.metacritic.com |language=en |archive-date=June 11, 2024 |archive-url=https://web.archive.org/web/20240611223029/https://www.metacritic.com/game/pokemon-brilliant-diamond/critic-reviews/ |url-status=live }}</ref><ref>{{Cite web |title=Pokemon Shining Pearl critic reviews |url=https://www.metacritic.com/game/pokemon-shining-pearl/critic-reviews/ |access-date=2024-06-11 |website=www.metacritic.com |language=en |archive-date=June 11, 2024 |archive-url=https://web.archive.org/web/20240611223038/https://www.metacritic.com/game/pokemon-shining-pearl/critic-reviews/ |url-status=live }}</ref> with positivity being directed towards its faithful nature,<ref name=":2">{{Cite web |last=Valentine |first=Rebekah |date=2021-11-19 |title=Pokémon Brilliant Diamond and Shining Pearl Review |url=https://www.ign.com/articles/pokemon-brilliant-diamond-shining-pearl-review |access-date=2024-06-11 |website=IGN |language=en |archive-date=July 2, 2022 |archive-url=https://web.archive.org/web/20220702172056/https://www.ign.com/articles/pokemon-brilliant-diamond-shining-pearl-review |url-status=live }}</ref> and criticism towards the lack of ''Pokémon Platinum'' features and how the game handled newer features being meshed with older ones.<ref>{{Cite web |title=Review: Pokemon Brilliant Diamond & Shining Pearl |url=https://www.destructoid.com/reviews/review-pokemon-brilliant-diamond-shining-pearl-nintendo-switch-remake/ |access-date=2024-06-11 |website=Destructoid |language=en-US |archive-date=May 22, 2022 |archive-url=https://web.archive.org/web/20220522173802/https://www.destructoid.com/reviews/review-pokemon-brilliant-diamond-shining-pearl-nintendo-switch-remake/ |url-status=live }}</ref> Additionally, its graphics art-style, which made characters in the overworld resemble "]" received mixed responses from critics.<ref name=":2" /><ref>{{Cite web |date=2021-11-17 |title=Review: Pokémon Brilliant Diamond And Shining Pearl (Switch) - A Middling Pair Of Remakes |url=https://www.nintendolife.com/reviews/nintendo-switch/pokemon-brilliant-diamond-and-shining-pearl |access-date=2024-06-11 |website=Nintendo Life |language=en-GB |archive-date=January 27, 2022 |archive-url=https://web.archive.org/web/20220127034725/https://www.nintendolife.com/reviews/nintendo-switch/pokemon-brilliant-diamond-and-shining-pearl |url-status=live }}</ref> As of May 2022, the games had sold over fourteen million copies.<ref>{{Cite magazine |last=LeBlanc |first=Wesley |date=2022-11-18 |title=Here's How Pokémon Brilliant Diamond and Shining Pearl Have Sold Compared To Other Entries |url=https://www.gameinformer.com/2022/05/10/heres-how-pokemon-brilliant-diamond-and-shining-pearl-have-sold-compared-to-other |archive-url=https://web.archive.org/web/20220510131841/https://www.gameinformer.com/2022/05/10/heres-how-pokemon-brilliant-diamond-and-shining-pearl-have-sold-compared-to-other |url-status=dead |archive-date=May 10, 2022 |access-date=2024-06-11 |magazine=Game Informer |language=en}}</ref>
=== Sales information ===
''Pokémon Diamond'' and ''Pearl'' were released along with the Nintendo DS Headset, supported by the game's ] functions. First released late ] in ], two million copies of the games were shipped for Japan alone, though there were still shortages in response to a large demand.<ref name="shipping_shortages">{{cite web|url=http://www.ngcfrance.com/nds_news.php?operande=0&idx=3489&r=1/|title=NGCFrance.com | Toute L actualité Nintendo Wii, DS & GameCube ! | '.urldecode($page).' {{fr icon}}|publisher=NGCFrance.com|date=]|accessdate=2006-09-28}} </ref> ''Pokémon Diamond'' and ''Pearl'' had the most successful launch week of games in the ''Pokémon'' series, and the best launch week for any Nintendo DS game for the country alone.<ref name="launch week Japan">{{cite web|url=http://www.famitsu.com/game/news/2006/10/03/103,1159869995,61194,0,0.html|title=『ポケットモンスター ダイヤモンド・パール』、初週で脅威の約160万本 / ファミ通.com {{ja icon}}|publisher=]|date=]|accessdate=2006-10-04}}</ref> Within forty-six days, the games sold three million units, becoming the fastest DS games to do so, and by the end of the year, the number increased to five million units in just under three months, marking themselves as the fastest- and best-selling ''Pokémon'' series in Japan alone.<ref name="5_million_copies">{{cite web|url=http://www.famitsu.com/game/news/2006/12/27/103,1167202517,65081,0,0.html|title=『ポケットモンスター ダイヤモンド・パール』の出荷本数が500万本を突破! / ファミ通.com {{ja icon}}|publisher=Famitsu|date=]|accessdate=2007-01-01}} </ref>


''Pokémon Legends: Arceus,'' while maintaining core gameplay mechanics, changed how the overworld was traversed, with players being able to freely explore five different areas or "biomes" of Hisui.<ref name="major">{{cite news |last1=Gilliam |first1=Ryan |date=28 January 2022 |title=12 major changes in Pokémon Legends: Arceus |url=https://www.polygon.com/22904721/pokemon-legends-arceus-differences-changes-crafting-battle-capture-story |url-status=live |archive-url=https://web.archive.org/web/20220221130043/https://www.polygon.com/22904721/pokemon-legends-arceus-differences-changes-crafting-battle-capture-story |archive-date=21 February 2022 |access-date=21 February 2022 |work=Polygon}}</ref> Players can actively interact with Pokémon in the overworld, with hostile Pokémon capable of attacking and injuring the player character. Players can engage with Pokémon in battle from the overworld.<ref>{{cite news |last1=Diaz |first1=Ana |date=4 February 2022 |title=Pokémon Legends: Arceus players keep posting the goofy antics of wild Pokémon |url=https://www.polygon.com/22914919/pokemon-legends-arceus-wild-nintendo-switch |url-status=live |archive-url=https://web.archive.org/web/20220221124902/https://www.polygon.com/22914919/pokemon-legends-arceus-wild-nintendo-switch |archive-date=21 February 2022 |access-date=21 February 2022 |work=Polygon}}</ref> The game received "generally favorable reviews" from critics, with many praising the new gameplay style and direction,<ref>{{Cite web |last=Gilliam |first=Ryan |date=2022-01-26 |title=Pokémon Legends: Arceus is a messy, worthwhile experiment |url=https://www.polygon.com/reviews/22901385/pokemon-legends-arceus-review-diamond-pearl |access-date=2024-06-11 |website=Polygon |language=en-US |archive-date=January 31, 2022 |archive-url=https://web.archive.org/web/20220131202646/https://www.polygon.com/reviews/22901385/pokemon-legends-arceus-review-diamond-pearl |url-status=live }}</ref><ref name=":3">{{Cite web |last=Cunningham |first=Andrew |date=2022-01-26 |title=Pokémon Legends: Arceus is a breath of fresh air for a stale franchise |url=https://arstechnica.com/gaming/2022/01/pokemon-legends-arceus-is-a-breath-of-fresh-air-for-a-stale-franchise/ |access-date=2024-06-11 |website=Ars Technica |language=en-us |archive-date=January 31, 2022 |archive-url=https://web.archive.org/web/20220131202646/https://arstechnica.com/gaming/2022/01/pokemon-legends-arceus-is-a-breath-of-fresh-air-for-a-stale-franchise/ |url-status=live }}</ref><ref name=":4">{{Cite news |last=Regan |first=Tom |date=2022-02-10 |title=Pokémon Legends: Arceus review – makes even old-school fans feel childlike again |url=https://www.theguardian.com/games/2022/feb/10/pokemon-legends-arceus-review-makes-even-old-school-fans-feel-childlike-again |access-date=2024-06-11 |work=The Guardian |language=en-GB |issn=0261-3077 |archive-date=March 20, 2022 |archive-url=https://web.archive.org/web/20220320034000/https://www.theguardian.com/games/2022/feb/10/pokemon-legends-arceus-review-makes-even-old-school-fans-feel-childlike-again |url-status=live }}</ref> with criticism being directed towards the game's art-style.<ref name=":3" /><ref name=":4" /> The game was nominated for Best RPG at ].<ref>{{Cite web |date=2022-11-14 |title=The Game Awards 2022 nominees announced |url=https://www.gematsu.com/2022/11/the-game-awards-2022-nominees-announced |access-date=2024-06-11 |website=Gematsu |language=en-US |archive-date=November 15, 2022 |archive-url=https://web.archive.org/web/20221115030200/https://www.gematsu.com/2022/11/the-game-awards-2022-nominees-announced |url-status=live }}</ref> By May 2022, the game had shifted over twelve million copies.<ref>{{Cite web |date=2022-05-10 |title=Pokémon Legends Arceus Outsells Classic Games, Proves Risks Pay Off |url=https://kotaku.com/pokemon-legends-arceus-nintendo-switch-brilliant-diamon-1848906686 |access-date=2024-06-11 |website=Kotaku |language=en |archive-date=June 11, 2024 |archive-url=https://web.archive.org/web/20240611223044/https://kotaku.com/pokemon-legends-arceus-nintendo-switch-brilliant-diamon-1848906686 |url-status=live }}</ref>
The games' American release in late April of ] saw over 500,000 ]s of ''Diamond'' and ''Pearl'' in the United States,<ref name="Nintendic Article" /><ref name="half_million_presales">{{cite web|url=http://ds.ign.com/articles/781/781459p1.html|title=Pokémon Pre-orders pass 500,000|publisher=IGN|date=]|accessdate=2007-04-18|last=Burman|first=Rob}}</ref> topping almost twice the pre-sale numbers as ].<ref name="presales">{{cite web|url=http://uk.reuters.com/article/technologyNews/idUKN3Q40315520070418|title=Nintendo "Pokemon" U.S. presales top half a million|publisher=]|accessdate=2007-04-18|date=2007-04-18}}</ref> It went on to sell one million copies within five days of sales.<ref name="1millionussales">{{cite web|url=http://www.gamespot.com/news/6169770.html?action=convert&om_clk=latestnews&tag=latestnews;title;2|title=DS Pokémons caught 1 million times|publisher=GameSpot|date=]|accessdate=2007-04-26|last=Surette|first=Tim}}</ref> As of the end of May 2007, ''Pokémon Diamond'' sold the most units of any video game for the year, with ''Pokémon Pearl'' coming in fourth.<ref name="yahooFinance">{{cite web|title=Pokemon Top-Selling Video Game for Second Consecutive Month|url=http://biz.yahoo.com/prnews/070618/nym146.html?.v=75|accessdate=2007-06-25}}</ref>


===Related games===
It also became the fastest selling DS game in the ], with Diamond topping the all-format game charts.{{Fact|date=November 2007}}
{{Main|Pokémon Battle Revolution{{!}}Pokémon Battle Revolution|My Pokémon Ranch{{!}}My Pokémon Ranch}}


{{nihongo foot|''Pokémon Battle Revolution''|ポケモンバトルレボリューション|Pokémon Batoru Reboryūshon|lead=yes|group=lower-alpha}} is the first Wii incarnation of the ''Pokémon'' video game franchise. The game uses wireless connection in order to connect to the Nintendo DS, allowing players to use their Pokémon from ''Diamond and Pearl'' in the game's various modes.<ref>{{Cite news |date=2007-12-10 |title=Pokémon Battle Revolution |url=https://www.eurogamer.net/pokemon-battle-revolution-review |access-date=2024-06-11 |work=Eurogamer.net |language=en}}</ref>
As of ] ], ''Pokémon Diamond'' and ''Pearl'' combined have sold 14.17 million copies worldwide.<ref>{{cite web |url=http://www.nintendo.co.jp/ir/pdf/2008/080125e.pdf#page=6 |title=Financial Results Briefing for the Nine-Month Period Ended December 2007 |publisher=] |date=2008-01-25 |format=] |pages=6 |accessdate=2008-02-02}}</ref>


{{nihongo foot|''My Pokémon Ranch''|みんなのポケモン牧場|Minna no Pokemon Bokujō|''Everyone's Pokémon Ranch''|lead=yes|group=lower-alpha}} is a Wii game developed by ] and released via the ] download service. First released on March 25, 2008, in Japan, it was later made available in North America on June 9, 2008, and in Europe on July 4, 2008,<ref>{{cite web |url=http://www.gamefaqs.com/console/wii/data/943658.html |title=My Pokemon Ranch Release Information for Wii |publisher=] |work=] |access-date=2009-06-11 |archive-date=3 February 2012 |archive-url=https://web.archive.org/web/20120203115605/http://www.gamefaqs.com/wii/943658-my-pokemon-ranch/data |url-status=live }}</ref> for 1,000 ], equivalent to {{USD|10}}.00.<ref>{{cite web|url=http://wii.ign.com/articles/881/881343p1.html|title=My Pokemon Ranch Review|publisher=]|work=]|access-date=16 January 2009|date=June 12, 2008|first=Craig|last=Harris|archive-url=https://web.archive.org/web/20120425050008/http://wii.ign.com/articles/881/881343p1.html|archive-date=2012-04-25|url-status=dead}}</ref> Like the ]'s '']'', ''Pokémon Ranch'' allows players to store and arrange Pokémon from ''Diamond'' and ''Pearl''. Pokémon transferred from those games to ''My Pokémon Ranch'' are rendered in 3D and can interact with the player's ]s.<ref>{{Cite web |date=2023-06-09 |title=Soapbox: The Shame Of Revisiting My Abandoned Pokémon Ranch |url=https://www.nintendolife.com/features/soapbox-the-shame-of-revisiting-my-abandoned-pokemon-ranch |access-date=2024-06-11 |website=Nintendo Life |language=en-GB |archive-date=June 11, 2024 |archive-url=https://web.archive.org/web/20240611223038/https://www.nintendolife.com/features/soapbox-the-shame-of-revisiting-my-abandoned-pokemon-ranch |url-status=live }}</ref>
==Japanese version glitches==


==Footnotes==
Nintendo released a statement detailing glitches found in Japanese releases of ''Diamond'' and ''Pearl''.<ref name="glitches-statement">{{cite web|url=http://www.nintendo.co.jp/ds/adpj/info/index.html?C|title=ポケットモンスター ダイヤモンド・パール/お知らせ {{ja icon}}|accessdate=2006-10-25|publisher=Nintendo Japan|date=]}}</ref> The glitches lead to players being stuck in a wall in-game, or reaching previously unreachable areas only thought to be accessible with a Nintendo event, which may lead to the loss of saved data. Nintendo has officially released patches to certain retailers in Japan to rectify these glitches.<ref name="glitches-ign">{{cite web|url=http://ds.ign.com/articles/741/741366p1.html?RSSwhen2006-10-24_074700&RSSid=741366|title=IGN: Nintendo on Pokemon (''sic'') Bugs|accessdate=2006-10-25|publisher=IGN|date=]}}</ref>
{{Reflist|group=fn}}


==Notes and references== ==Notes==
{{reflist|2}} {{Notelist}}


==See also== ==References==
{{Reflist}}
*'']''
{{Refbegin}}
* {{cite video game | title=Pokémon Diamond | developer=] | publisher=] | date=2007 }}
* ''Pokémon Diamond Version'' instruction booklet. Nintendo (2007).
* {{cite book|title=Pokémon Diamond and Pearl: The Official Nintendo Player's Guide|publisher=]|first=Casey|last=Loe|isbn=978-1-59812-018-9|year=2007|location=Redmond, Washington}}
{{Refend}}


==External links== ==External links==
* {{Official website|http://www.pokemon.com/us/pokemon-video-games/pokemon-diamond-version-and-pokemon-pearl-version/}}
* subpage on Pokémon.com
* at the Japanese ''Pokémon'' Website {{ja icon}}
* at Nintendo of Japan’s website {{ja icon}}
* official Japanese website {{ja icon}}
* official U.S. website
* at GameWatch {{ja icon}}
* at Bulbapedia (a Pokémon-centric Wiki)
*
*
*


{{Pokémon games}} {{Pokémon Generation 4|state=expanded}}
{{Pokémon video games}}
{{Portal bar|Video games|2000s}}
{{Authority control}}


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Latest revision as of 21:42, 30 November 2024

2006 video games "Diamond and Pearl" redirects here. For other uses, see Diamond and Pearl (disambiguation) and Pokémon Diamond and Pearl (disambiguation). "Pokémon Diamond" redirects here. For the bootleg Game Boy Color game sold as "Pokémon Diamond", see Keitai Denjū Telefang § Piracy.

2006 video game
  • Pokémon Diamond
  • Pokémon Pearl
North American box art for Pokémon Diamond and Pokémon Pearl, depicting the legendary Pokémon Dialga and Palkia respectively
Developer(s)Game Freak
Publisher(s)
Director(s)Junichi Masuda
Producer(s)
  • Hiroyuki Jinnai
  • Hitoshi Yamagami
  • Gakuji Nomoto
  • Hiroaki Tsuru
Designer(s)Shigeki Morimoto
Shigeru Ohmori
Programmer(s)Tetsuya Watanabe
Artist(s)Ken Sugimori
Writer(s)
  • Toshinobu Matsumiya
  • Hitomi Sato
  • Akihito Tomisawa
  • Suguru Nakatsui
Composer(s)
SeriesPokémon
Platform(s)Nintendo DS
Release
  • JP: September 28, 2006
  • NA: April 22, 2007
  • AU: June 21, 2007
  • EU: July 27, 2007
  • KOR: February 14, 2008
Genre(s)Role-playing
Mode(s)Single-player, multiplayer

Pokémon Diamond Version and Pokémon Pearl Version are role-playing video games developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo DS in 2006. They are the first installments in the fourth generation of the Pokémon video game series. They were first released in Japan on September 28, 2006, and released in North America, Australia, and Europe in 2007. Pokémon Platinum, a third version, was released two years later in each region. Remakes titled Pokémon Brilliant Diamond and Shining Pearl were released for the Nintendo Switch worldwide on November 19, 2021. A prequel, Pokémon Legends: Arceus, was released for the Nintendo Switch on January 28, 2022.

Like previous Pokémon games, Diamond and Pearl chronicle the adventures of a young Pokémon Trainer as they train and battle Pokémon while also thwarting the schemes of a criminal organization called Team Galactic. The games added many new features, such as Internet play over the Nintendo Wi-Fi Connection, changes to battle mechanics and Pokémon Contests, along with the addition of 107 new Pokémon. The games are independent of each other but feature largely the same plot, and while both can be played separately, it is necessary to trade between them in order to complete the games' Pokédex.

Development of Diamond and Pearl was announced at a Nintendo press conference in the fourth calendar quarter of 2004. The games were designed with features of the Nintendo DS in mind. It was forecasted to be released in Japan in 2005, but ultimately shipped in 2006, the 10th anniversary year of the franchise. In promotion of the games, Nintendo sold a limited-edition Nintendo DS Lite in Japan, and held a release party celebrating their North American release.

The games received generally favorable reviews. Most critics praised the addition of Wi-Fi features and graphics, and felt that the gameplay, though it had not received much updating from previous games, was still engaging. The games enjoyed more commercial success than their Game Boy Advance predecessors: with around 18 million units sold worldwide, Diamond and Pearl have sold over 2 million more units than their predecessors Pokémon Ruby and Sapphire and almost 6 million more units than Pokémon FireRed and LeafGreen, while also outselling their successors, Pokémon Black and White, by over 2 million copies. The games are among the most successful Pokémon games of all time.

Gameplay

See also: Gameplay of Pokémon
The bottom screen of the Nintendo DS displays the Pokétch, a multi-functional device with features related to time tracking and player status.

Pokémon Diamond and Pearl are role-playing video games with adventure elements. The basic mechanics of the games are largely the same as their predecessors. As with all Pokémon games for handheld consoles, the gameplay is in a third-person overhead perspective, and consists of three basic screens: a field map, in which the player navigates the main character; a battle screen; and the menu, in which the player configures their party, items, or gameplay settings. Players begin the game with no Pokémon or Poké Balls but are given the choice of three Pokémon as a part of the storyline. Once Poké Balls are obtained, the player can capture more Pokémon. Players can use their Pokémon to deal damage to other Pokémon in battle. Whenever the player encounters a wild Pokémon or is challenged by a trainer to a battle, the screen switches to a turn-based battle screen where the Pokémon fight. During the battle, the player may use a move, use an item, switch the active Pokémon, or flee. Fleeing is not an option during battles against trainers. All Pokémon have hit points (HP); whenever a Pokémon's HP is reduced to zero, it faints and cannot battle unless revived at a Pokémon Center or with an item. If the player's Pokémon defeats the opposing Pokémon by causing it to faint, it receives experience points. After accumulating enough experience points, it will level up; most Pokémon evolve into a new species of Pokémon whenever they reach a certain level. Pokémon's stats also increase every time it levels up, and they will also learn new moves at certain levels as well. If a Pokémon is prevented from evolving it will learn new moves faster.

Apart from battling, capturing Pokémon returns as a critical component of Pokémon gameplay. Although other trainers' Pokémon cannot be captured, the player can use different kinds of Poké Balls on a wild Pokémon during battle. A successful capture adds the Pokémon to the player's active party or stores it if the player already has a maximum of six Pokémon in their party. Factors in the success rate of capture include the HP of the target Pokémon and the strength of the Poké Ball used; the lower the target's HP and the stronger the Poké Ball, the higher the success rate of capture is. Also, inflicting certain status effects such as sleep or paralysis adds a multiplier to the capture rate, making it easier to capture wild Pokémon. Each species has a capture rate of its own as well.

New features

See also: List of generation IV Pokémon

As with other generations of Pokémon games, Diamond and Pearl retain the basic gameplay of their predecessors while introducing additional new features. The day-night cycle makes a return and has increased from three times of day in Gold and Silver to five time periods in Diamond and Pearl: morning, day, afternoon, evening, and night. Diamond and Pearl also introduce several changes to battle mechanics. In previous generations, Pokémon moves were classified as "physical" or "special" based on their type; for example, all Fire-type moves were special and all Ground-type moves were physical. In Diamond and Pearl, however, moves are categorized into three groups. Attacks that make physical contact with the opponent are "physical", attacks that do not make physical contact are "special", and moves that do not deal damage are classified as "status".

Some of the games' new features capitalize on the Nintendo DS's features. The Pokétch, a simulated smartwatch, resides on the DS's bottom screen and hosts various applications including a clock, calculator, map, counter, and a drawing pad. These applications are obtained throughout the game. Beneath Sinnoh's surface is the Underground, a large area used for wireless multiplayer gaming; in it, players can create and decorate secret bases, first featured in Pokémon Ruby and Sapphire, and participate in minigames. The items mined in the Underground can then be transferred into the player's bag in the main game. Diamond and Pearl also employ support for the Nintendo Wi-Fi Connection (since discontinued), allowing players to communicate through voice chat, trade, and battle online. The main system for trade is the Global Trade Station, which allows players to trade with people around the world. Players can search for any Pokémon that they have seen in the game and can offer their own; if another player is offering the requested Pokémon and is looking for the offered Pokémon, the trade occurs immediately. A trade does not have to be instant; an offer can be left for other players to browse and complete, even while the player is offline. Certain species of Pokémon traded internationally will have a Pokédex entry in the language of the game it originated from. According to Pokémon art director Ken Sugimori, the Global Trade Station was the new feature he was most pleased with.

Pokémon Contests are events in which the player's Pokémon compete in a show to win ribbons and, in Diamond and Pearl, they consist of three stages, two more than the Contests of the Game Boy Advance games. In the Visual Competition stage, players use the Nintendo DS's touchscreen to place accessories on their Pokémon to boost a particular trait, such as "Cool" or "Cute", and earn points. In the Dance Competition stage, the player must tap buttons on the touchscreen in rhythm with the music. The final stage, Acting Competition, is similar to Pokémon Contests of the Game Boy Advance games; Pokémon use their moves to appeal to the judges and crowd. Like Pokéblocks in the third-generation games, baked goods called Poffins can be made from berries and fed to Pokémon to boost a particular trait, and therefore, the likelihood of success in a relevant Contest.

Connectivity to other devices

In addition to compatibility with each other, Diamond and Pearl offer compatibility with the third generation Pokémon games, Pokémon Ruby and Sapphire, Emerald, and FireRed and LeafGreen. They are also compatible with Pokémon Ranger and Pokémon Battle Revolution. After earning the National Pokédex in Diamond and Pearl, the player can "Migrate" Pokémon from the Game Boy Advance games to Diamond and Pearl by inserting a Game Boy Advance cartridge into the Game Boy Advance cartridge slot of the Nintendo DS while Diamond or Pearl is in the DS slot. After six Pokémon are uploaded from the cartridge, they are sent to the Pal Park, an area where the player can capture the transferred Pokémon. Pokémon uploads are restricted to six every twenty-four hours per Game Boy Advance cartridge, and the player must capture the uploaded Pokémon before performing another transfer. Pokémon transferred to Diamond and Pearl this way cannot be sent back to a Game Boy Advance cartridge. After completing a special mission in Pokémon Ranger, the player will be able to send a Manaphy egg or Riolu from Ranger to Diamond or Pearl. Finally, players can wirelessly upload Pokémon from Diamond and Pearl to the Wii games Pokémon Battle Revolution and My Pokémon Ranch.

Plot

Setting

The Sinnoh region is based on the Japanese island of Hokkaidō.

Diamond and Pearl are set in the fictional region of Sinnoh, an island based on the Japanese island of Hokkaidō. Sinnoh is not directly connected to any other Pokémon region. It is characterized by large, snow-covered mountains; Mt. Coronet, a part of a mountain range, divides Sinnoh in half. Unlike previous regions, Sinnoh has a "northern" feel to it because it is the first region with snow-covered routes. Sinnoh is also characterized by its waterways with three main lakes, Verity, Acuity, and Valor, that form a triangle. Unlike the Hoenn region, however, which is mostly water routes, only 30 percent of Sinnoh's landscape comprises waterways. Underneath Sinnoh's surface is the Sinnoh Underground, which is a large maze of caves and tunnels.

Story

See also: List of Pokémon characters and List of Pokémon

The games chronicle the adventures of a new Pokémon Trainer who strives to become the Pokémon League Champion by collecting and training Pokémon. Like most games in the series, Diamond and Pearl feature eight Pokémon Gyms led by Gym Leaders, professional trainers whose expertise lies in a particular Pokémon type. Gym Leaders serve as bosses and reward skilled trainers with Gym Badges, the key to the advancement of the plot. As with all core games, the protagonist must also thwart the schemes of a crime syndicate, in this case, Team Galactic, who plan to use Pokémon to create a new universe just for themselves, while destroying the current one.

As with all other Pokémon role-playing games, Diamond and Pearl begin in the protagonist's hometown. After viewing a television report about a media-conducted search for a red Gyarados, which was spotted at a faraway lake, the protagonist and their best friend, Barry by default, travel together to check the local lake for a Pokémon like it. They spot Professor Rowan, a Pokémon evolution researcher, and his assistant, the playable character not selected in the game: Lucas (boy) or Dawn (girl). After a short discussion, the professor and his assistant leave the lake, leaving a briefcase behind. When they are attacked by a wild Starly each, the protagonist and their rival decide to examine the briefcase. They are then given a choice of one of three Pokémon found within—the Grass-type Turtwig, the Fire-type Chimchar, or the Water-type Piplup—and proceed to battle the attacking Pokémon. After defeating the Starly, Lucas or Dawn retrieves and returns the briefcase to the professor. Noticing that a bond has been forged between the young protagonist and his or her chosen Pokémon, Rowan offers it to them, asking that they embark on a journey and fill their Pokédex.

The protagonist encounters the antagonistic group, Team Galactic, early in the game, when he or she must save Professor Rowan from some of their thugs; however, their motives are unclear until later. The player encounters Team Galactic again when they take over a wind farm and when they set up a base in Eterna City, before eventually taking over Sinnoh's three lakes in an attempt to capture the Mirage Pokémon Uxie, Azelf, and Mesprit. Shortly after the player earns their seventh Gym Badge, Team Galactic captures the Mirage Pokémon and imprisons them inside the science laboratory of the Team Galactic Headquarters Building, where its members extract crystals from the Pokémon to create the Red Chain, an object that can control the legendary Pokémon Palkia in Pearl, or Dialga in Diamond. After releasing the trio, the protagonist can access the Spear Pillar, an ancient ruin atop Mt. Coronet, where the leader of Team Galactic summons Dialga or Palkia. The legendary Pokémon's powers begin to overwhelm Sinnoh, causing the newly free Uxie, Azelf, and Mesprit to attempt to stop it. The player then battles Palkia or Dialga, and after defeating or capturing the Pokémon, Sinnoh returns to normal. Afterward, the player continues their journey, eventually reaching the Sinnoh League. After defeating all Elite Four members, they battle the Sinnoh League Champion, a blonded woman named Cynthia, who had appeared before in the game. After the protagonist defeats Cynthia, they become the new Sinnoh League Champion, finishing the main story. In the post-game, a new island to explore contains Pokémon not seen in the main game and has some new stores and a tournament center. The protagonist's old friend, who challenged them to battles multiple times before, will also be waiting for them here and will challenge them to one more battle.

Development

Pokémon Diamond and Pearl were developed by Game Freak and Junichi Masuda served as game director. The game's music was scored by Hitomi Sato and Junichi Masuda under the supervision of Go Ichinose, with a few other fanfares composed by Morikazu Aoki. According to The Pokémon Company's Tsunekazu Ishihara, the games were designed with the DS's unique features in mind, such as the Wi-Fi capabilities and slot for Game Boy Advance cartridges. The command buttons in the battle screen are large and color-coded; according to Masuda, this feature would facilitate gameplay for players unable to read. Also, the touchscreen interface was designed to encourage players to use their fingers rather than the stylus to manipulate the screen. Though most of the graphics in Diamond and Pearl are 2D, some of the background elements are 3D. The decision to retain 2D graphics in Diamond and Pearl drew criticism; in response, Tsunekazu Ishihara said that "we wanted to maintain the original idea of Pokémon being a game that you played on this big map" and explained that physically, the games were in three dimensions but was designed to "maintain the original feel of the game". Responding to criticism over the use of Friend Codes in the games, Ishihara explained that it was a security measure taken to ensure that players would not be able to chat with strangers over the Wi-Fi connection. Nintendo released a statement detailing glitches found in Japanese releases of Diamond and Pearl. The glitches caused players to be stuck in an in-game wall or lose saved data. Nintendo released patches to certain retailers in Japan to fix these glitches.

In mid 2020, dataminers leaked the source code for Diamond and Pearl, revealing a collection of unused sprites and scrapped designs for new Pokémon. They were first leaked onto ResetEra, and were part of a series of Nintendo-related leaks of unfinished builds of games in development.

Release

Development of Pokémon Diamond and Pearl was announced at a Nintendo press conference in the fourth calendar quarter of 2004 alongside the reveal of Pokémon Dash and details on the Japanese launch of the Nintendo DS. Masuda stated it would "become a new type of game that offers a number of new forms of play" and that he was determined to create "the ultimate version". Though Diamond and Pearl were expected to be released in Japan by 2005, Nintendo revealed that the developers were still working on aspects of the gameplay and that the games would not be released until 2006. The company said that Diamond and Pearl would be able to communicate with Pokémon games for the Game Boy Advance, allowing players to transfer their Pokémon to the new games. Nintendo also announced that the games would make full use of the Wi-Fi capabilities of the DS, allowing 16 players to communicate wirelessly at one time. Further information concerning the games was not released until mid-2006, when Nintendo President Satoru Iwata mentioned that connectivity with Pokémon Battle Revolution was also still in development; new features such as the Pokétch and time sensitivity were also mentioned.

Director Junichi Masuda (right) and designer Shigeru Ohmori (left) at the North American release party in New York City

The games were released in Japan on September 28, 2006. To commemorate the release, Nintendo sold a limited-edition DS Lite in Japanese Pokémon Center stores and through the Pokémon fan club by mail. The console featured the games' mascots Dialga and Palkia painted in silver and gold respectively on a metallic black finish. A two-disc soundtrack, Nintendo DS Pokémon Diamond & Pearl Super Music Collection, was also released in Japan on December 22, 2006. It peaked at #253 on Japan's Oricon charts and charted for one week. On December 20, 2006, Nintendo of America announced that the North American release of the games was slated for April 22, 2007, and that those who pre-ordered their copies of the games would receive special DS styluses branded with some of the new Pokémon. Shortly before the games' North American release, The Pokémon Company presented a limited demo of the games for Nintendo's booth at the Game Developer's Conference. To celebrate the games' North American release, Nintendo held a release party at the Nintendo World Store in New York City's Rockefeller Plaza. Nintendo of Europe announced a release date of July 27, 2007, for the European Union, and Nintendo Australia announced a June 21 release date. A launch event was held in GAME stores at Hamleys to celebrate the European release of the games. The event, held on July 26, 2007, offered a chance to purchase the games one day before their official release date and featured an appearance by band McFly. To celebrate the Australian release of the games, Nintendo launched the nationwide Nintendo DS Connection Tour 07; each stop in the tour featured events such as Pokémon Trading Card Game competitions and Pokémon trivia games.

The success of the games revived the popularity of the Pokémon brand. George Harrison, then Nintendo of America's vice president of marketing, noted that the games were attracting "players of all ages"—from younger children to "grown men and women" and older players who "played the original Pokémon games". As a result, Pokémon USA opened a temporary boutique in the Times Square Toys "R" Us that sold exclusively Pokémon licensed merchandise including Jakks Pacific-created action figures, plush toys, backpacks, and clothing. Ronald Boire, president of Toys "R" Us, stated that the store planned to open temporary boutiques in all 585 of its domestic locations. Other Pokémon merchandise included a BattleDome Playset and a talking Pokédex. Additionally, Pokémon USA partnered with Burger King in 2008 to launch a promotional campaign in which Burger King included exclusive Pokémon trading cards and accessories with Kids Meals. The promotion lasted from July 7 to August 3 in the United States and continued through the fall internationally.

Pokémon Platinum

Main article: Pokémon Platinum

Pokémon Platinum Version is the third version after Pokémon Diamond and Pearl developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo DS handheld game console. It was released on September 13, 2008, in Japan, March 22, 2009, in North America, May 14, 2009, in Australia, and May 22, 2009, in Europe.

Pokémon Platinum has been met with generally positive reception, holding aggregate scores of 84 and 83.14% at Metacritic and GameRankings respectively. It was praised for the additions and changes made to Diamond and Pearl by publications such as IGN, Nintendo Power, and GamePro, though it has been criticized for being too similar to them. IGN included it as the ninth-best Nintendo DS game ever made, as well as nominating it as one of the best DS role-playing games of 2009. It was the fastest-selling game in Japan at the time, shifting 7.6 million copies overall.

Reception

Reception
Aggregate score
AggregatorScore
Metacritic85/100
Review scores
PublicationScore
1Up.comA−
Computer and Video Games8.1/10
Eurogamer9/10
Famitsu35/40
GameSpot8.5/10 (Pearl)
GameSpy7.5/10 (Pearl)
GameZone8.5/10 (Pearl)
IGN8.5/10 (Diamond)
Nintendo Power9/10

Pokémon Diamond and Pearl garnered slightly higher ratings than FireRed and LeafGreen and Ruby and Sapphire. The highest score given was a 92 by UK Official Nintendo Magazine, while the lowest was a 67 by Game Revolution. Official Nintendo Magazine would later go on to rank the game 20th in a list of the greatest Nintendo games. Ryan Davis of GameSpot gave the games an 8.5/10, "Great", and called the games "the most well-rounded Pokémon games to date." IGN and GameZone also gave the games an 8.5/10. The UK Official Nintendo Magazine gave the games 92%, and GameSpy gave them a 4.5/5. The games received slightly lower reviews from ComputerAndVideoGames.com than Ruby and Sapphire had, but earned an "A−" grade from 1UP.com, an improvement from Ruby and Sapphire's "B−".

Most reviewers felt that though the gameplay and storyline had not changed much since the first games, Diamond and Pearl were still engaging. Ryan Davis of GameSpot said, "t's a little surprising how well the formula holds up in Diamond and Pearl, which is a testament to the strong fundamentals of the series as well as the quality of the execution." The games' Wi-Fi connectivity also earned largely positive reviews. 1UP.com called the addition of wireless connectivity the games' "biggest improvements". GameSpot and GameSpy both listed the addition of online play as one of the positive points of the games and called the system "robust" and "probably the most significant new feature." ComputerAndVideoGames.com said of the Global Trade Center, "Suddenly, Pokémon feels properly alive for the first time since playgrounds were abuzz with monsters in the late '90s – and you'll instantly forgive Game Freak their technical stubbornness the first time you switch on your DS and find the level 100 Munchlax you craved is on your cart."

The graphics generally received positive reviews. GameSpot praised the blend of 2D and 3D graphics, and GameZone said that the graphics were "better than what I had originally imagined" and that "a Pokemon title hasn't ever looked this good on a handheld." GameSpy felt that the graphics, though simple, made the game "a pleasure to explore". ComputerAndVideoGames.com, however, said that "the so-called '3D' isn't up to much: it's just a viewpoint shuffle, with DS's gutsy engine taking a nice long nap between the odd hypnotic windfarm or fog effect." The audio was not so well-received: IGN felt that the cries made by the Pokémon "still screech with the flair of the original Game Boy" and that the music, while "more advanced", was "not much beyond quality". GameZone also felt that the sounds had not been updated, saying "This is the only area that hasn't taken one step forward. It remains stagnant and doesn't show any progression over the GBA titles". GameSpot cited the games' "recycled" sounds as one of the negative points.

Sales

First released in Japan in 2006, Pokémon Diamond and Pearl have the most successful launch week of games in the Pokémon series, and the best launch week for any Nintendo DS game for the country alone. Within forty-six days, the games sold three million units, becoming the fastest DS games to do so; by the end of the year, the number increased to five million units in just under three months, making Diamond and Pearl the best-selling Pokémon games in Japan. In the United States, pre-orders for Diamond and Pearl passed 533,000, almost twice the pre-sale numbers for FireRed and LeafGreen. Within five days of release, the games sold around one million copies and were the fastest-selling Pokémon games ever until the release of Pokémon Platinum. The games were the seventh-best-selling video games of 2007, with around 4.27 million units sold in the United States; in early 2009 sales passed 5.3 million units. As of September 30, 2017, Pokémon Diamond and Pearl combined have sold 17.67 million copies worldwide, making their sales totals around one million higher than those of Ruby and Sapphire and around six million higher than those of FireRed and LeafGreen. The games also boosted sales of hardware in the United States, spurring the sales of 471,000 DS units and causing the sales of video games in April 2007 to rise 20% from April 2006. In Europe, the games sold around 1.6 million units within just seven weeks of their release and topped the charts in Spain, Germany, and the United Kingdom. Additionally, there have been more than 10 million Pokémon trades via Wi-Fi.

Awards

At G4's G-phoria 2007, the games won "Best Handheld Game", and were nominated for "Best RPG". In 2008 Pokémon Diamond and Pearl were nominated for the British Academy of Film and Television Arts Children's Kids Vote Award. In IGN's Best of 2007 Awards, Diamond and Pearl were named the best Nintendo DS online multiplayer games and the best Nintendo DS RPG games of the year. In the 2006 Famitsu Game Awards, Diamond and Pearl won the Best Hit award and tied with Final Fantasy XII for the Game of the Year award.

Competitive battling in Pokémon became much more popular with Diamond and Pearl. The physical special split allowed Pokémon such as Gengar and Gyarados to use their higher attacking stat and gave special/physical coverage moves to formerly all-physical/special types, and online play made Pokémon battling possible all over the world.

Legacy

Remakes and Prequel

Main articles: Pokémon Brilliant Diamond and Shining Pearl and Pokémon Legends: Arceus

Pokémon Brilliant Diamond and Shining Pearl are enhanced remakes of the games and were released for the Nintendo Switch on November 19, 2021. Pokémon Legends: Arceus is an action role-playing game which serves as a prequel to Diamond and Pearl and is set in an older version of the Sinnoh region known as the Hisui region. It was released for the Nintendo Switch on January 28, 2022. Both games were initially revealed in a Pokémon Presents presentation on February 26, 2021.

Brilliant Diamond and Shining Pearl were produced by ILCA, and acted as "faithful" remakes to Diamond and Pearl, with the addition of game mechanics introduced in later titles. The games were released to "mixed" or average reviews, with positivity being directed towards its faithful nature, and criticism towards the lack of Pokémon Platinum features and how the game handled newer features being meshed with older ones. Additionally, its graphics art-style, which made characters in the overworld resemble "chibis" received mixed responses from critics. As of May 2022, the games had sold over fourteen million copies.

Pokémon Legends: Arceus, while maintaining core gameplay mechanics, changed how the overworld was traversed, with players being able to freely explore five different areas or "biomes" of Hisui. Players can actively interact with Pokémon in the overworld, with hostile Pokémon capable of attacking and injuring the player character. Players can engage with Pokémon in battle from the overworld. The game received "generally favorable reviews" from critics, with many praising the new gameplay style and direction, with criticism being directed towards the game's art-style. The game was nominated for Best RPG at The Game Awards. By May 2022, the game had shifted over twelve million copies.

Related games

Main articles: Pokémon Battle Revolution and My Pokémon Ranch

Pokémon Battle Revolution is the first Wii incarnation of the Pokémon video game franchise. The game uses wireless connection in order to connect to the Nintendo DS, allowing players to use their Pokémon from Diamond and Pearl in the game's various modes.

My Pokémon Ranch is a Wii game developed by Ambrella and released via the WiiWare download service. First released on March 25, 2008, in Japan, it was later made available in North America on June 9, 2008, and in Europe on July 4, 2008, for 1,000 Wii Points, equivalent to US$10.00. Like the GameCube's Pokémon Box: Ruby and Sapphire, Pokémon Ranch allows players to store and arrange Pokémon from Diamond and Pearl. Pokémon transferred from those games to My Pokémon Ranch are rendered in 3D and can interact with the player's Miis.

Footnotes

  1. In the game mechanics that depend on the time of day, afternoon counts as day, and evening counts as night.
  2. Via DS wireless communication, not Nintendo Wi-Fi Connection
  3. This feature cannot be used on a Nintendo DSi, as the DSi lacks a Game Boy Advance cartridge slot.

Notes

  1. Japanese: ポケットモンスター ダイヤモンド, Hepburn: Poketto Monsutā Daiyamondo, "Pocket Monsters: Diamond"
  2. Japanese: ポケットモンスター パール, Hepburn: Poketto Monsutā Pāru, "Pocket Monsters: Pearl"
  3. Pokétch (ポケッチ, Poketchi)
  4. Underground (ちかつうろ, Chikatsūro)
  5. Japanese: ポケットモンスタープラチナ, Hepburn: Poketto Monsutā Purachina, "Pocket Monsters: Platinum"
  6. Japanese: ポケモンバトルレボリューション, Hepburn: Pokémon Batoru Reboryūshon
  7. Japanese: みんなのポケモン牧場, Hepburn: Minna no Pokemon Bokujō, Everyone's Pokémon Ranch

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