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{{short description|American mathematician}}
{{Infobox Scientist
{{Use mdy dates|date=August 2016}}
| name = Ronald Fedkiw
{{Infobox scientist
| image =Replace this image male.svg
| name = Ronald Fedkiw
| caption = | caption =
| birth_date = February 27, 1968
| birth_date = {{birth date and age|1968|02|27}}<ref name=thesis>{{cite CiteSeerX |title=A Survey of Chemically Reacting, Compressible Flow |year=1997 |citeseerx = 10.1.1.75.8892}}</ref>
| birth_place = ] | birth_place = ], US
| death_date =
| death_place = | death_date =
| death_place =
| residence = ]<br />]
| nationality = ] | nationality = American
| field = ] | field = ], ], ], ]
| work_institution = ] (2000-) | work_institution = ] (2000-)
| alma_mater = ] (], 1996)
| alma_mater = ], (], 1996)<br />], (], 1991)<br />SUNY-Buffalo, (], 1990)
| doctoral_advisor = ] | doctoral_advisor = ]
| doctoral_students = | doctoral_students =
| known_for = Physically based simulation techniques | known_for = Physics-based techniques for visual simulations
| prizes = ],<br />] | prizes = ],<br />],<br />]
| religion = | religion =
| footnotes =}} | footnotes =
}}

'''Ronald Paul "Ron" Fedkiw''' ({{pron-en|fedko}}) (born February 27, 1968) is an ] in the ] department of ] and a leading researcher in the field of ], focusing on topics relating to physically based simulation of natural phenomena and ]s. His techniques have been employed in over twenty ]s. He has earned recognition at the ] as well as from the ].


'''Ronald Paul "Ron" Fedkiw''' (born February 27, 1968) is a ] in the ] department of ] and a leading researcher in the field of ], focusing on topics relating to physically based simulation of natural phenomena and machine learning. His techniques have been employed in many ]s. He has earned recognition at the ] and the ] as well as from the ].
His Oscar was awarded for developing techniques that enabled many technically sophisticated adaptations including the visual effects in 21st century movies in the ], ], ], and ] ]. Fedkiw has designed a ] that has been used to create many of the movie world's most advanced special effects since it was first used on the ] character in '']''. Although he has won an ] for his work, he does not design the ] that use his technique. Instead, he has developed a system that other award-winning technicians and ]s have used to create visual effects for some of the world's most expensive and highest-] movies.


His first Academy Award was awarded for developing techniques that enabled many technically sophisticated adaptations including the visual effects in 21st century movies in the ], ], ], and ] ]. Fedkiw has designed a ] that has been used to create many of the movie world's most advanced special effects since it was first used on the ] character in '']''. His second Academy Award was awarded for computer graphics techniques for special effects for large scale destruction. Although he has won an Oscar for his work, he does not design the ] that use his technique. Instead, he has developed a system that other award-winning technicians and engineers have used to create visual effects for some of the world's most expensive and highest-] movies.
He is also a co-founder of PIVOT,<ref>{{cite web|url=http://www.pivotmylife.com/founding/index.html|title=Founding|accessdate=2011-04-10|publisher=pivotmylife.com}}</ref> which stands for "Personal Improvement Via Omniscient Technology". The stated mission of the company is to develop technology to help people achieve their personal goals of looking better, feeling better, and living better using ].<ref>{{cite web|url=http://www.pivotmylife.com/index.html|title=Mission Statement|accessdate=2011-04-10|publisher=pivotmylife.com}}</ref>


== Early life and family == == Early life and family ==
Fedkiw, who was born in ], earned his ] and ] from ] in ] in 1990 and 1991 respectively.<ref name=ASoCRCF/> Then, he received his ] in ] from ] in 1996.<ref name=RF>{{cite web|url=http://physbam.stanford.edu/~fedkiw/|title=Ron Fedkiw|accessdate=2008-10-17|publisher=Stanford.edu}}</ref> His ] was chaired by ].<ref name=ASoCRCF>{{cite web|url=http://physbam.stanford.edu/~fedkiw/papers/thesis.ps|title=Fedkiw, R., "A Survey of Chemically Reacting, Compressible Flow", Ph.D. Thesis, UCLA Mathematics Department, June 1996.|accessdate=2008-10-17|year=1997|publisher=Stanford.edu}}</ref> He completed postdoctoral studies both at UCLA in Mathematics and at ] in ] before joining the ] Computer Science Department.<ref name=RF/> Fedkiw has two daughters: Brittany was born in 2000 and Briana was born in 2003.<ref name=RF/> Fedkiw was born in ], in 1968.<ref name=thesis/> He received his ] in ] from ] in 1996.<ref name=RF>{{cite web|url=http://physbam.stanford.edu/~fedkiw/|title=Ron Fedkiw|access-date=October 17, 2008|publisher=Stanford.edu}}</ref> His ] was chaired by ].<ref name=thesis/> He completed postdoctoral studies both at UCLA in Mathematics and at ] in ] before joining the ] Computer Science Department.<ref name=RF/> Fedkiw has two daughters: Brittany and Briana.<ref name=RF/>


== Career == == Career ==
] ]'' win the ].]]
Fedkiw began working in the movie industry in 1998, working for a company that produced 3-D water simulations. The algorithms they used were known as Navier-Stokes equations.<ref name=":0">{{Cite web |title=The Man Behind Amazing Movie Simulations |url=https://beta.nsf.gov/news/man-behind-amazing-movie-simulations |access-date=2022-07-21 |website=Beta site for NSF - National Science Foundation |date=July 24, 2008 |language=en}}</ref>
Fedkiw is now an associate professor in the department of ]. Fedkiw serves on the editorial boards of '']'' and the ''Journal of Scientific Computing''. He has published ''Level Set Methods and Dynamic Implicit Surfaces'' (Springer 2002, ISBN 0-387-95482-1) along with ].


Fedkiw is now a full professor in the department of ] at Stanford where he researches ].<ref name=":0" /><ref>{{Cite web |last=Orenstein |first=David |date=2008-01-16 |title=Professor wins Academy Award for cyber-fluids |url=http://news.stanford.edu/news/2008/january16/oscar-011608.html |access-date=2022-07-21 |website=Stanford University |language=en}}</ref> Fedkiw serves on the editorial boards of '']'' and the ''Journal of Scientific Computing''. He has published ''Level Set Methods and Dynamic Implicit Surfaces'' (Springer 2002, {{ISBN|0-387-95482-1}}) along with ].
Since 2000, Fedkiw has been a consultant with ] receiving ] for work on ''Terminator 3: Rise of the Machines'', '']'' and '']''.<ref name=Csrtmasbbm>{{cite web|url=http://www.eurekalert.org/pub_releases/2007-02/su-csr020807.php|title=Computer scientist reveals the math and science behind blockbuster movies|publisher=Stanford University|accessdate=2008-02-13|date=2007-02-19|author=Levy, Dawn}}</ref> In addition, he has worked on all three Pirates of the Caribbean and some Harry Potter movies. Fedkiw's techniques have made possible the renderings of the sea in the Pirates movies and the dragon's flaming breath in '']''.<ref>{{cite web|url=http://www.filmdetail.com/archives/2008/01/31/ron-fedkiw-to-be-awarded-an-oscar-for-his-sfx-work/|title=Ron Fedkiw to be awarded an Oscar for his SFX work|accessdate=2008-02-13|date=2008-01-31|publisher=FILMdetail}}</ref> They have also made possible the rushing floodwaters in ] and were first used with T-X in ''Terminator 3''.<ref>{{cite pressrelease|url=http://news-service.stanford.edu/pr/2008/pr-oscar-011608.html|title=Stanford computer scientist makes splash with Academy Award for fluid simulation|publisher=Stanford University|date=2008-01-16|language=]|accessdate=2008-02-15}}</ref> Fedkiw feels the best result of the use of his techniques was the sinking ship shots in ''Poseidon''.<ref name=Cpwfa/> '']'' won the ] at the ] awarded on February 25, 2007 and ''Poseidon'' was also nominated that year in that category.<ref>{{cite web|url=http://awardsdatabase.oscars.org/ampas_awards/DisplayMain.jsp?curTime=1202915424474|title=Academy of Motion Picture Arts and Sciences:2006 (79th) VISUAL EFFECTS|accessdate=2008-02-13|publisher=Academy of Motion Picture Arts and Sciences}}</ref> Among the applications that Fedkiw's math engine is responsible for is the ]s of ] (pictured left) in the Academy Award-winning ''Dead Man's Chest''.<ref name=Csrtmasbbm/>


Since 2000, Fedkiw has been a consultant with ] receiving ] for work on ''Terminator 3: Rise of the Machines'', '']'' and '']''.<ref name=Csrtmasbbm>{{cite web|url=http://www.eurekalert.org/pub_releases/2007-02/su-csr020807.php|title=Computer scientist reveals the math and science behind blockbuster movies|publisher=Stanford University|access-date=February 13, 2008|date=February 19, 2007|author=Levy, Dawn}}</ref> In addition, he has worked on all three Pirates of the Caribbean and some Harry Potter movies.<ref>{{Cite web |title=Computer Scientist Makes Splash With Academy Award For Fluid Simulation |url=https://www.sciencedaily.com/releases/2008/01/080126100827.htm |access-date=2022-07-21 |website=ScienceDaily |language=en}}</ref> Fedkiw's techniques have made possible the renderings of the sea in the Pirates movies and the dragon's flaming breath in '']''.<ref>{{cite web|url=http://www.filmdetail.com/archives/2008/01/31/ron-fedkiw-to-be-awarded-an-oscar-for-his-sfx-work/|title=Ron Fedkiw to be awarded an Oscar for his SFX work|access-date=February 13, 2008|date=January 31, 2008|publisher=FILMdetail}}</ref> They have also made possible the rushing floodwaters in '']'' and were first used with T-X in ''Terminator 3''.<ref>{{cite press release|url=http://news-service.stanford.edu/pr/2008/pr-oscar-011608.html|title=Stanford computer scientist makes splash with Academy Award for fluid simulation|publisher=Stanford University|date=January 16, 2008|language=English|access-date=February 15, 2008|archive-date=August 2, 2009|archive-url=https://web.archive.org/web/20090802180702/http://news-service.stanford.edu/pr/2008/pr-oscar-011608.html|url-status=dead}}</ref> Fedkiw feels the best result of the use of his techniques was the sinking ship shots in ''Poseidon''.<ref name=Cpwfa/> '']'' won the ] at the ] awarded on February 25, 2007, and ''Poseidon'' was also nominated that year in that category.<ref>{{cite web|url=http://awardsdatabase.oscars.org/ampas_awards/DisplayMain.jsp?curTime=1202915424474|title=Academy of Motion Picture Arts and Sciences:2006 (79th) VISUAL EFFECTS|access-date=February 13, 2008|publisher=Academy of Motion Picture Arts and Sciences}}</ref> Among the applications that Fedkiw's math engine is responsible for is the ]s of ] (pictured left) in the Academy Award-winning ''Dead Man's Chest''.<ref name=Csrtmasbbm/>
Fedkiw felt his techniques were employed best in '']''.


On February 9, 2008, in the ] ceremony at the ] in ], Fedkiw was awarded an 80th Academy Award for ] for the development of the Industrial Light & Magic (ILM) fluid simulation system.<ref>{{cite web|url=https://www.imdb.com/name/nm1730590/awards|title=Awards for Ronald Fedkiw|access-date=February 13, 2008|publisher=IMDb.com, Inc.}}</ref><ref name=AdnatO>{{cite web|url=https://www.usatoday.com/tech/news/techinnovations/2008-02-11-alba-tech-oscars_N.htm|title=Alba dazzles nerds at tech Oscars|access-date=February 13, 2008|date=February 11, 2008|work=]|author=Pearson, Ryan}}</ref> He shared the award with ] and ].<ref name=":0" /> Fedkiw does physics-based simulation that enable better water effects. Previous representations had varying levels of success. They often did well at surface representation, but were less efficient at smaller particles such as breaking waves. Fedkiw's team's innovative "particle level set method" allows both smooth surfaces and water breakdown renderings including water spray.<ref name="Cpwfa">{{cite web|url=http://daily.stanford.edu/article/2008/1/22/csProfWinsFilmAward|title=CS prof wins film award|access-date=February 13, 2008|date=January 22, 2008|author=Dada, Kamil|work=]|archive-url = https://web.archive.org/web/20080209113516/http://daily.stanford.edu/article/2008/1/22/csProfWinsFilmAward |archive-date = February 9, 2008}}</ref> Fedkiw has worked with ], ], ], ] and ].<ref name=Csrtmasbbm/> Fedkiw commented that when he was informed that he would be presented his award by ] he was quoted by the ] as follows: "They said I got 60 seconds so I might just spend the last 15 realizing I'm 10 feet away from the most beautiful woman on the planet . . . and no restraining order this time.".<ref name=AdnatO/> On February 7, 2015, he received a second ] for the development of the ILM PhysBAM Destruction System.<ref>{{cite web|url=http://news.stanford.edu/pr/2015/pr-software-simulation-oscar-020515.html|title=Stanford professor shares Academy Award for software to digitize destruction|access-date=September 5, 2017|date=February 5, 2015|website=Stanford.edu|author=Abate, Tom}}</ref>
]'' win the ].]]
On February 9, 2008 in the ] ceremony at the ] in ], Fedkiw was awarded a 80th Academy Award for ] for the development of the Industrial Light & Magic (ILM) fluid simulation system.<ref>{{cite web|url=http://www.imdb.com/name/nm1730590/awards|title=Awards for Ronald Fedkiw|accessdate=2008-02-13|publisher=IMDb.com, Inc.}}</ref><ref name=AdnatO>{{cite web|url=http://www.usatoday.com/tech/news/techinnovations/2008-02-11-alba-tech-oscars_N.htm|title=Alba dazzles nerds at tech Oscars|accessdate=2008-02-13|date=2008-02-11|publisher=]|author=Pearson, Ryan}}</ref> He shared the award with ] and ]. Fedkiw does physics-based simulation that enable better water effects. Previous representations had varying levels of success. They often did well at surface representation, but were less efficient at smaller particles such as breaking waves. Fedkiw's team's innovative “particle level set method” allows both smooth surfaces and water breakdown renderings including water spray.<ref name=Cpwfa>{{cite web|url=http://daily.stanford.edu/article/2008/1/22/csProfWinsFilmAward|title=CS prof wins film award|accessdate=2008-02-13|date=2008-01-22|author=Dada, Kamil|work=]|archiveurl = http://web.archive.org/web/20080209113516/http://daily.stanford.edu/article/2008/1/22/csProfWinsFilmAward |archivedate = February 9, 2008|deadurl=yes}}</ref> Fedkiw has worked with ], ], ], ] and ].<ref name=Csrtmasbbm/> Fedkiw commented that when he was informed that he would be presented his award by ] he was quoted by the ] as follows: "They said I got 60 seconds so I might just spend the last 15 realizing I'm 10 feet away from the most beautiful woman on the planet . . . and no restraining order this time."<ref name=AdnatO/>


Fedkiw and his colleagues have designed a C++ code library for Physics Based Modelling (PhysBAM http://physbam.stanford.edu) that facilitates the creation of better special effects for movies, including water, smoke, fire, cloth, rigid bodies and deformable bodies. Fedkiw often receives screen credit for consulting with special effects engineers, technicians and movie executives. His research has focused on the design of new computational ]s that can be used for many purposes, including ] and ], ], ] and computational ]. In fact, the system can also be used for a range of applications from ] to ], but Fedkiw's main emphasis is on ] ].<ref name=Cpwfa/> Fedkiw and his colleagues have designed a C++ code library for Physics Based Modelling (PhysBAM http://physbam.stanford.edu) that facilitates the creation of better special effects for movies, including water, smoke, fire, cloth, rigid bodies and deformable bodies. Fedkiw often receives screen credit for consulting with special effects engineers, technicians and movie executives. His research has focused on the design of new computational ]s that can be used for many purposes, including ] and ], ], ] and computational ]. In fact, the system can also be used for a range of applications from ] to ], but Fedkiw's main emphasis is on ] ].<ref name=Cpwfa/>


Fedkiw has described his work as follows: <blockquote>It is an exhaustive task to prescribe the motion of every degree of freedom in a piece of clothing or a crashing wave. . .Since these motions are governed by physical processes, it can be difficult to make these phenomena appear natural. Thus, physically based simulation has become quite popular in the special effects industry. The same class of tools useful for computational fluid dynamics is also useful for sinking a ship on the big screen.<ref name=Csrtmasbbm/></blockquote> Fedkiw has described his work as follows: <blockquote>It is an exhaustive task to prescribe the motion of every degree of freedom in a piece of clothing or a crashing wave. . .Since these motions are governed by physical processes, it can be difficult to make these phenomena appear natural. Thus, physically based simulation has become quite popular in the special effects industry. The same class of tools useful for computational fluid dynamics is also useful for sinking a ship on the big screen.<ref name=Csrtmasbbm/></blockquote>

== Omniscient Technology ==

In the spring of 2012, Fedkiw will be teaching a freshman seminar at ] entitled "Cellphones, Sensors, and You", which will be focused on the uses of Omniscient Technology in the world today. Omniscient Technology is a technical word coined by Fedkiw in order to describe the suite of technologies used to gather all possible information. The term only applies to the gathering of information, and has nothing to do with its storage, classification, and interpretation. This is unlike other terms such as ] which is a branch of ] that could be used to process and interpret the data collected using omniscient technology. Notably, the term ] was coined by ] whose office at ] is directly next to Fedkiw's office on the second floor of the ].

Omniscient Technology is a more technical term to describe an array of devices which are often referred to using the slang term "]", which draws a connection to the invasive style of surveillance and monitoring described in ]'s novel ]. It is derived from the term ]. It's important to distinguish omniscient technology from ], where ubiquitous computing is used to refer to technology being present everywhere, and omniscient technology refers to pervasive technology that is able to sense the environment around it and interpret this input. In a sense, ubiquitous computing is a necessary precursor to omniscient technology.

=== Examples ===
As technology becomes smaller, more easily embeddable, and therefore more prevalent in the current environment, omniscient technology already is a major part of the modern world: ], ], ], etc. Because of the nature of many of these early technologies, omniscient technology (and the slang term "Big Brother") is often used in a negative light. For example, ], though outwardly intended to make driving safer by preventing people from running red lights, are often criticized as being a purely money-making exploit of law enforcement. However, other uses of omniscient technology shine a more genuine light on the use of omniscient technology. For example, radar speed signs are not hooked up to any data collection device that is intended to penalize, but exist solely to warn drivers that they are traveling over the speed limit, encouraging them to slow down. Technology like this are examples of how omniscient technology can be used to improve people's daily lives.

Perhaps one of the most famous uses of omniscient technology in history was the use of a recording system during President Nixon's term in office to keep a record of as much of the daily interactions of the president as possible, as President Nixon believed that this would be important for preserving history for posterity. Recording devices were positioned throughout the White House and Camp David, and when the electronic beeper that the president wore as part of the presidential locator system entered into one of these areas where recording devices were present, they would automatically begin recording. These recordings played an important role in the Watergate scandal.

=== Emerging Uses ===
As technology, and in particular sensor technology, becomes smaller and cheaper to produce, omniscient technology will have an even larger impact on people's everyday lives. Devices that people already carry around with them everyday, such as cellphones, GPS's, etc, as well as devices people already have around the house, such as ], ], exercise machines, etc., are already laden with sensors that are capable of collecting and aggregating a wide range of data. Companies are just beginning to take advantage of this emergence of omniscient technology. For example, BodyMedia are making wearable devices that help people live healthier. Progressive car insurance is installing devices in people's cars to track how they drive, and provide discounts based on good driving habits. The American government is also becoming more aware of the prevalence of omniscient technology, and recently a bipartisan bill called the "Commercial Privacy Bill of Rights" was passed to help protect people's personal information from invasive applications and devices.

== Personal ==
Fedkiw is a former competitive ]. His personal bests lifts were ] of {{convert|800|lb|kg st|1}}, ] of {{convert|555|lb|kg st|1}} and ] of {{convert|735|lb|kg st|1}}, all in the {{convert|90|kg|lb st|1}} ].<ref name=RF/>


== Awards == == Awards ==
* Presidential Early Career Award for Scientists and Engineers * Presidential Early Career Award for Scientists and Engineers
* ]: Award for Initiatives in Research * ]: Award for Initiatives in Research
* ]: Significant New Researcher Award (2005) * ]: Significant New Researcher Award (2005)
* ]: Scientific and Technical Award (2015)<ref> (2015) </ref><ref> (2014-2015) </ref><ref> </ref><ref></ref>


== Book == == Book ==
* S. Osher and R. Fedkiw, "Level Set Methods and Dynamic Implicit Surfaces", Springer-Verlag, New York (2002). * S. Osher and R. Fedkiw, ''Level Set Methods and Dynamic Implicit Surfaces'', Springer-Verlag, New York (2002).


== See also == == See also ==
* ] * ]
* ] * ]


== Notes == == Notes ==
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* *
* *
* {{MathGenealogy|id=36653}} * {{MathGenealogy|id=36653}}


{{good article}} {{good article}}


{{Authority control}}
{{Persondata <!-- Metadata: see ]. -->

| NAME = Fedkiw, Ron
| ALTERNATIVE NAMES =
| SHORT DESCRIPTION =
| DATE OF BIRTH = February 27, 1968
| PLACE OF BIRTH = ]
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| PLACE OF DEATH =
}}
{{DEFAULTSORT:Fedkiw, Ron}} {{DEFAULTSORT:Fedkiw, Ron}}
] ]
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Latest revision as of 20:00, 23 August 2024

American mathematician

Ronald Fedkiw
Born (1968-02-27) February 27, 1968 (age 56)
Buffalo, New York, US
NationalityAmerican
Alma materUCLA (Ph.D., 1996)
Known forPhysics-based techniques for visual simulations
AwardsNational Academy of Sciences,
80th Academy Awards,
87th Academy Awards
Scientific career
FieldsComputer graphics, Computer vision, Machine learning, Computational physics
InstitutionsStanford University (2000-)
Doctoral advisorStanley Osher

Ronald Paul "Ron" Fedkiw (born February 27, 1968) is a full professor in the Stanford University department of computer science and a leading researcher in the field of computer graphics, focusing on topics relating to physically based simulation of natural phenomena and machine learning. His techniques have been employed in many motion pictures. He has earned recognition at the 80th Academy Awards and the 87th Academy Awards as well as from the National Academy of Sciences.

His first Academy Award was awarded for developing techniques that enabled many technically sophisticated adaptations including the visual effects in 21st century movies in the Star Wars, Harry Potter, Terminator, and Pirates of the Caribbean franchises. Fedkiw has designed a platform that has been used to create many of the movie world's most advanced special effects since it was first used on the T-X character in Terminator 3: Rise of the Machines. His second Academy Award was awarded for computer graphics techniques for special effects for large scale destruction. Although he has won an Oscar for his work, he does not design the visual effects that use his technique. Instead, he has developed a system that other award-winning technicians and engineers have used to create visual effects for some of the world's most expensive and highest-grossing movies.

Early life and family

Fedkiw was born in Buffalo, New York, in 1968. He received his Ph.D. in applied mathematics from UCLA in 1996. His dissertation was chaired by Stanley Osher. He completed postdoctoral studies both at UCLA in Mathematics and at Caltech in Aeronautics before joining the Stanford Computer Science Department. Fedkiw has two daughters: Brittany and Briana.

Career

Fedkiw's techniques helped Pirates of the Caribbean: Dead Man's Chest win the Academy Award for Visual Effects.

Fedkiw began working in the movie industry in 1998, working for a company that produced 3-D water simulations. The algorithms they used were known as Navier-Stokes equations.

Fedkiw is now a full professor in the department of computer science at Stanford where he researches computational physics. Fedkiw serves on the editorial boards of Journal of Computational Physics and the Journal of Scientific Computing. He has published Level Set Methods and Dynamic Implicit Surfaces (Springer 2002, ISBN 0-387-95482-1) along with Stanley Osher.

Since 2000, Fedkiw has been a consultant with Industrial Light & Magic receiving screen credits for work on Terminator 3: Rise of the Machines, Star Wars: Episode III – Revenge of the Sith and Poseidon. In addition, he has worked on all three Pirates of the Caribbean and some Harry Potter movies. Fedkiw's techniques have made possible the renderings of the sea in the Pirates movies and the dragon's flaming breath in Harry Potter and the Goblet of Fire. They have also made possible the rushing floodwaters in Evan Almighty and were first used with T-X in Terminator 3. Fedkiw feels the best result of the use of his techniques was the sinking ship shots in Poseidon. Pirates of the Caribbean: Dead Man's Chest won the Academy Award for Visual Effects at the 79th Academy Awards awarded on February 25, 2007, and Poseidon was also nominated that year in that category. Among the applications that Fedkiw's math engine is responsible for is the tentacles of Davy Jones (pictured left) in the Academy Award-winning Dead Man's Chest.

On February 9, 2008, in the Academy Scientific and Technical Award ceremony at the Beverly Wilshire Hotel in Beverly Hills, California, Fedkiw was awarded an 80th Academy Award for Technical Achievement for the development of the Industrial Light & Magic (ILM) fluid simulation system. He shared the award with Nick Rasmussen and Frank Losasso Petterson. Fedkiw does physics-based simulation that enable better water effects. Previous representations had varying levels of success. They often did well at surface representation, but were less efficient at smaller particles such as breaking waves. Fedkiw's team's innovative "particle level set method" allows both smooth surfaces and water breakdown renderings including water spray. Fedkiw has worked with Industrial Light & Magic, Pixar Animation Studios, Intel Corporation, Honda and Sony Pictures Imageworks. Fedkiw commented that when he was informed that he would be presented his award by Jessica Alba he was quoted by the Associated Press as follows: "They said I got 60 seconds so I might just spend the last 15 realizing I'm 10 feet away from the most beautiful woman on the planet . . . and no restraining order this time.". On February 7, 2015, he received a second Academy Scientific and Technical Award for the development of the ILM PhysBAM Destruction System.

Fedkiw and his colleagues have designed a C++ code library for Physics Based Modelling (PhysBAM http://physbam.stanford.edu) that facilitates the creation of better special effects for movies, including water, smoke, fire, cloth, rigid bodies and deformable bodies. Fedkiw often receives screen credit for consulting with special effects engineers, technicians and movie executives. His research has focused on the design of new computational algorithms that can be used for many purposes, including computational fluid dynamics and soft-body dynamics, computer graphics, computer vision and computational biomechanics. In fact, the system can also be used for a range of applications from motion capture to rendering, but Fedkiw's main emphasis is on physics-based simulation.

Fedkiw has described his work as follows:

It is an exhaustive task to prescribe the motion of every degree of freedom in a piece of clothing or a crashing wave. . .Since these motions are governed by physical processes, it can be difficult to make these phenomena appear natural. Thus, physically based simulation has become quite popular in the special effects industry. The same class of tools useful for computational fluid dynamics is also useful for sinking a ship on the big screen.

Awards

Book

  • S. Osher and R. Fedkiw, Level Set Methods and Dynamic Implicit Surfaces, Springer-Verlag, New York (2002).

See also

Notes

  1. ^ "A Survey of Chemically Reacting, Compressible Flow". 1997. CiteSeerX 10.1.1.75.8892.
  2. ^ "Ron Fedkiw". Stanford.edu. Retrieved October 17, 2008.
  3. ^ "The Man Behind Amazing Movie Simulations". Beta site for NSF - National Science Foundation. July 24, 2008. Retrieved July 21, 2022.
  4. Orenstein, David (January 16, 2008). "Professor wins Academy Award for cyber-fluids". Stanford University. Retrieved July 21, 2022.
  5. ^ Levy, Dawn (February 19, 2007). "Computer scientist reveals the math and science behind blockbuster movies". Stanford University. Retrieved February 13, 2008.
  6. "Computer Scientist Makes Splash With Academy Award For Fluid Simulation". ScienceDaily. Retrieved July 21, 2022.
  7. "Ron Fedkiw to be awarded an Oscar for his SFX work". FILMdetail. January 31, 2008. Retrieved February 13, 2008.
  8. "Stanford computer scientist makes splash with Academy Award for fluid simulation" (Press release). Stanford University. January 16, 2008. Archived from the original on August 2, 2009. Retrieved February 15, 2008.
  9. ^ Dada, Kamil (January 22, 2008). "CS prof wins film award". Stanford Daily. Archived from the original on February 9, 2008. Retrieved February 13, 2008.
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