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{{short description|2007 first-person shooter video game}}
{{Future game}}
{{Redirect|UT3}}
{{Infobox CVG| title = Unreal Tournament 2007
{{Use mdy dates|date=October 2017}}
|image = ]
{{Infobox video game
|developer = ]
| image = Unreal Tournament 3.jpg
|publisher = ]
| caption =
|designer = Steven Polge
| developer = ]
|engine = ]
| publisher = ]
|released = 2006
| director =
|genre = ]
| producer = Jeffrey Kennedy Morris <br> Michael V. Capps
|modes = ], ]
| designer = ] <br> Jim Brown <br> David Ewing
|ratings = ]: Rating Pending (RP), likely Mature (M)
| programmer = Steve Polge
|platforms = ], ], Unconfirmed: ] and ]
| artist = Jerry O'Flaherty <br> Shane Caudle <br> Paul David Jones
|media = ]
| writer = Michael V. Capps
|requirements =
|input = ], ], ] | composer = ] <br> ] <br> ]
| series = '']''
| engine = ]
| platforms = ], ], ]
| released = '''Microsoft Windows'''{{Video game release|NA|November 19, 2007<ref>{{Cite web |date=2008-06-22 |title=Midway Press Release: PR 2007-11-19 A |url=http://www.midway.com/rxpage/mpr_12243.html |access-date=2023-03-20 |archive-url=https://web.archive.org/web/20080622090608/http://www.midway.com/rxpage/mpr_12243.html |archive-date=June 22, 2008}}</ref>|EU|November 23, 2007|AU|November 29, 2007}}'''PlayStation 3'''{{Video game release|NA|December 10, 2007<ref>{{Cite web |date=2008-06-22 |title=Midway Press Release: PR 2007-12-10 B |url=http://www.midway.com/rxpage/mpr_12269.html |access-date=2023-03-20 |archive-url=https://web.archive.org/web/20080622092833/http://www.midway.com/rxpage/mpr_12269.html |archive-date=June 22, 2008}}</ref>|AU|February 21, 2008|EU|February 22, 2008}}'''Xbox 360'''{{Video game release|AU|July 3, 2008|EU|July 4, 2008|NA|July 7, 2008<ref>{{Cite web |date=2008-10-01 |title=Midway Press Release: PR 2008-07-07 A |url=http://www.midway.com/rxpage/mpr_12640.html |access-date=2023-03-20 |archive-url=https://web.archive.org/web/20081001031343/http://www.midway.com/rxpage/mpr_12640.html |archive-date=October 1, 2008}}</ref>}}
| genre = ]
| modes = ], ]
}} }}
'''''Unreal Tournament 2007''''', or '''''UT2007''''', ]d ''Envy'', is part of the ] of games and is the sequel to 2004's '']''. Using ], it is a ] ] designed mainly for ] gaming, although the game has a built in single-player mode that mimics multiplayer gaming by featuring AI-bots. ''Unreal Tournament 2007'' (abbreviated "''UT2007''") is set to be released for ] and ] in 2006. ] and ] versions are not yet confirmed, but considered likely since ]'s lead Mac and Linux programmer has stated that the ] editing tools are designed to run on Mac and Linux. The game is ] by ] and will be ] by ]. ''UT2007'' will utilise the ], and will feature many of the modes from the previous games in the series. Not returning, however, will be the Bombing Run, Domination, and Assault gametypes. They will be replaced by a new gametype called "Unreal Warfare", which will feature vehicles and accommodate a large numbers of players.


'''''Unreal Tournament 3''''' (''UT3'') is a ] ] video game developed by ] and published by ]. Part of the ], it is the fourth game in the '']'' series, and the eighth and final game overall; its name is in reflection of the game being the first in the franchise to use ]. It was released on November 19, 2007, for ], December 10 for the ], and on July 3, 2008, for the ]. ] and ] ports were planned, but they were eventually cancelled. A ] version, entitled '''''Unreal Tournament 3 X''''', was leaked in late 2022 and cancelled in 2023.
The first version of the game will be the Windows version, with the console versions following later.


Similar to its predecessors, ''Unreal Tournament 3'' is primarily an online multiplayer title. There are eight modes, including ], ], as well as modes like Duel, Warfare, Betrayal and Greed. In vehicle maps, the player is equipped with a hover board, which allows players to quickly traverse large maps and grapple onto other teammates' vehicles. The game's single-player campaign does not follow a plot based around the eponymous tournament, but rather a Necris attack that occurs on a colony on an unknown planet, releasing armed Kralls, a warlike race of aliens, on the humans.
== Development ==
In a similar manner to '']'', the ] of ''UT2007'' are being developed with simple building blocks, with ]work to be added afterwards, so as to focus on improving ]. ], ], claims "We're not trying to make a prettier UT2K4. We're really trying to make a very new game." A larger emphasis is also being placed on ]. The bots in ''UT2007'' will be able to understand simple voice commands; while they will not understand speech as well as a human, Polge states you will be able to "have some sort of conversational vibe with it". All of the current (employed) developers for this next installment are under a ], which means that they cannot release much information about Unreal Tournament 2007 or its game engine.


The game received positive reviews from critics, and sold more than 1 million copies worldwide.
=== The Next UEd ===
Note: A lot of the information supplied in the following paragraph is speculative.


==Gameplay==
The next UEd, or Unreal Editor will have changed a lot compared to its predecessor. UEd is the program that comes with all ''Unreal Tournament'' games. It allows anyone to edit and create custom content for the game. One main feature will be an in-editor play button, which means that ] will be able to test their content whilst editing it, something not possible to do in the current UEd. Also, there will be a visual scripting interface, allowing those with little/no programming knowledge to create their own ] easily.
Similar to the prior entries of the series, the game is primarily an online multiplayer title offering several game modes, including large-scale Warfare, Capture the Flag, and Deathmatch. It also includes an extensive offline multiplayer game with an in-depth story, beginning with a simple tournament ladder and including team members with unique personalities. The following game modes are included:
* ]
* ]
* ]
* ] – a one versus one game mode, it uses a queuing system: the winner stays, and the loser goes back to the end of the queue. A typical match lasts fifteen minutes with the winner being the player with the most kills.
* Warfare – a mix of Onslaught and Assault game modes. While basic game rules are equal to those of Onslaught, Warfare adds countdown nodes (which, after being captured and defended for a certain period of time, create a vehicle or trigger an event helpful to the capturing team) as well as the orb, which can be used to instantly capture and defend nodes.
* Vehicle Capture the Flag – Capture the Flag, with vehicles as part of the map; this game mode is distinct from the standard Capture the Flag mode. Also, players are given a ] rather than a translocator.
* Betrayal – this game type places freelance players on teams, and when the members of each team kill enemies, the pot for that team grows. Anybody on a team with a pot can betray the rest of the team by shooting them, thus taking the pot, but they must defend themselves from the betrayed teammates for 30 seconds after that, or the teammates receive extra points.
* Greed – named after the ''UT2004'' mod of the same name, it focuses on collecting skulls dropped from dead players and capturing them in the opposing team's base. For Greed, the game uses all Capture the Flag and Vehicle Capture the Flag maps.


Modes not returning from the prior ''Unreal Tournament'' games include Invasion, Mutant (having been later on partially replaced by the Titan mutator in the ''UT3 Titan Pack''), Onslaught (replaced by Warfare), Bombing Run, Last Man Standing, Domination, and Double Domination. Assault was removed from the game during production.<ref>{{cite web |url=http://gamevideos.1up.com/video/id/9489 |title=Unreal Tournament 3 '1UP Preview' from GameVideos |publisher=Gamevideos.1up.com |date=February 26, 2007 |access-date=March 19, 2016 |archive-date=March 29, 2016 |archive-url=https://web.archive.org/web/20160329005112/http://gamevideos.1up.com/video/id/9489 |url-status=dead}}</ref>
]


In this installment of ''Unreal Tournament'', the vehicles are split into two factions, the Axon vehicles and Necris vehicles. The Axon vehicles are the same vehicles from '']'', but several have significant game play changes. In addition, on vehicle maps every player is equipped with a personal hover board, a skateboard-like device that allows players to quickly traverse large maps and grapple onto other teammates' vehicles. The hover board is vulnerable to attack, and any hit will knock the player off the board and disable him or her for several seconds, leaving the player exposed and vulnerable. The player cannot use any weapons while on the board.
== Gameplay ==
The following game modes have been confirmed:


==Plot==
* ''']'''
Unlike the prior ''Unreal Tournament'' games, the single-player campaign does not follow a plot based around the Tournament Grand Championship, and therefore several of the teams within ''Unreal Tournament 3'' are not Tournament competitors. The five playable factions are: the Iron Guard, a team of human mercenaries affiliated with the Axon; the Ronin, a band of four survivors of a Skaarj attack on a human colony; Liandri studius, a series of advanced humanoid robots custom-built or retrofitted for combat; the Krall, a warlike race of aliens formerly under the leadership of the Skaarj, returning from their initial appearance in the original '']''; and the Necris, warriors who have undergone the process of the same name, making them stronger at the expense of replacing their biological processes with "Nanoblack", effectively turning them into undead soldiers (hence the name, Necris). In the Campaign, players control members of the Ronin, and the Necris serve as the chief antagonists.
* ''']'''
* ''']'''
* '''Onslaught''' - Essentially a team deathmatch type of gameplay played on a huge map where the object is to destroy, capture and hold key power nodes. The gameplay is very similar to the conquest gametype of '']'', however, after capturing key nodes you must destroy your enemy's power core. Vehicles are extremely critical in onslaught mode. This mode was introduced in ''UT2004''.
* '''Unreal Warfare''' (formerly known as '''Conquest''') - New to ''UT2007'', maps will be potentially as large as three Onslaught maps, and will have objectives similar to Assault maps. A limited form of resource management will exist in the form of tarydium mines or fields that must be captured; the more your team captures, the faster you can build vehicles and turrets, and the more bunkers you have the more tarydium you will need. Bunkers will possibly serve a similar purpose to power nodes in Onslaught.


In the game's story, a Necris attack occurs on the Twin Souls colony of Taryd, an Earth-like planet, releasing bloodthirsty reptilian Krall on the humans. The colony is defenseless, but a group of soldiers called 'Ronin' arrive on the scene, defending the survivors. Reaper, the group's leader, is caught in the explosion of an incoming rocket and passes out, but not before seeing an unknown Necris woman, revealed to be Necris High Inquisitor Akasha, executing a wounded soldier next to him. Reaper is rescued by Othello and Jester and wakes up in the base of the Izanagi, a megacorporation with a large private army, and meets with their leader Malcolm, a celebrated former tournament champion. Malcolm promises Reaper and the rest of Ronin that if they join the Izanagi, they will take the fight to the Necris and avenge the massacre of Twin Souls.
== Weapons ==
The following weapons have been confirmed:


The missions of the campaign are identical to multiplayer matches, with the only difference being the enemies are computer-controlled bots instead of human players. The Izanagi pits Ronin against the Axon in a campaign to seize their vehicle technology, and then begins a campaign against the Liandri to seize their rich Tarydium mines, both of which are required for sustaining a war against the Necris. Shortly after this, the Necris launch a surprise invasion of Taryd, destroying cities and massacring civilians. The Necris are seen deploying tentacle-like tubes carrying Nanoblack into the planet's surface from orbit, in order to terraform the entire world. The Izanagi then mount a counterattack, and Ronin is sent on several missions to push the Necris back. After successfully repelling the Necris assault and ending the invasion, Reaper and the rest of Ronin decide to break ranks and pursue the Necris to their homeworld, Omicron-6, in an effort to kill Akasha for good.
* Impact Hammer - returning from its absence in ''UT2003'' and ''UT2004''.
* Dual Enforcers
* Canister Gun - has three firing modes: Grenade Launcher, Mine Layer and Bio Rifle.
* Shock Rifle
* Link Gun
* Stinger - this weapon, previously seen in '']'' and '']'', will replace the Minigun.
* Flak Cannon
* Rocket Launcher
* AVRiL
* Sniper Rifle
* Translocator
* Redeemer
* Target Painter - will have an effect specific to the map it is used on.


Finally cornering Akasha in her last sanctuary on Omicron-6, Reaper defeats her in a duel and kills her with his rocket launcher. However, it is revealed that Malcolm has betrayed Ronin, allowing Necris troops to surround and kill Jester, Bishop, and Othello. Reaper swears revenge on Malcolm before powering up his rocket launcher and leaping to attack the Necris.
The game may also feature deployable devices such as security cameras but not much is known about these yet.


==Development and release==
== Vehicles ==
The game was announced in May 2005, as ''Unreal Tournament 2007'' for a 2006 release,<ref>{{cite web|url=http://www.gamespot.com/news/midway-announces-unreal-tournament-2007-6123942|title=Midway announces Unreal Tournament 2007|last=Thorsen|first=Tor|date=May 9, 2005|work=]|publisher=]|access-date=September 21, 2013|archive-date=September 27, 2013|archive-url=https://web.archive.org/web/20130927055000/http://www.gamespot.com/news/midway-announces-unreal-tournament-2007-6123942|url-status=live}}</ref> but the game was delayed until the first half of 2007.<ref>{{cite web|url=http://www.1up.com/news/unreal-tournament-2007-delayed-year|title=Unreal Tournament 2007 Delayed Until Next Year|last=Klepek|first=Patrick|date=August 1, 2006|work=]|publisher=]|access-date=September 21, 2013|archive-date=July 9, 2016|archive-url=https://web.archive.org/web/20160709231053/http://www.1up.com/news/unreal-tournament-2007-delayed-year|url-status=dead}}</ref> The game was renamed to ''Unreal Tournament 3''.<ref>{{cite web|url=http://www.gamespot.com/news/ut-2007-renamed-360-bound-6164834|title=UT 2007 renamed, 360-bound|last=Thorsen|first=Tor|date=January 26, 2007|work=]|publisher=]|access-date=September 21, 2013|archive-date=September 27, 2013|archive-url=https://web.archive.org/web/20130927052018/http://www.gamespot.com/news/ut-2007-renamed-360-bound-6164834|url-status=live}}</ref> The original '']'' uses the first ], while '']'' and '']'' use Unreal Engine 2. Since ''2004'' incorporates all of the content from ''2003'', they are regarded as part of the same generation. ''UT3'' is the third generation, as it runs on ] and does not reuse any content.<ref>{{cite web|url=http://www.gamepro.com/news.cfm?article_id=107420 |title=Mark Rein talks Gears of War downloads, UT3 on PS3 &#124; Xbox 360 News &#124; GamePro.com |date=March 26, 2007 |access-date=March 19, 2016 |url-status=dead |archive-url=https://web.archive.org/web/20080222133651/http://www.gamepro.com/news.cfm?article_id=107420 |archive-date=February 22, 2008}}</ref> The game also uses ] effects.
The following vehicles have been confirmed:


===Windows version===
* The Manta hovercraft
A limited collector's edition of the game features an exclusive collector's edition tin and a hardcover art book. A bonus DVD is also included, featuring more than twenty hours of Unreal Engine 3 tool kit video tutorials, the history of the ''Unreal Tournament'' series, and behind-the-scenes footage of the making of ''Unreal Tournament 3''. The ''Limited Collector's Edition'' was sold in the United States, Canada, Latin America, Europe, South Africa, Australia and most other territories.<ref>{{cite web |author=Chris Mohney |url=http://kotaku.com/gaming/pc/unreal-3-collectors-edition-detailed-304489.php |title=Group |publisher=Kotaku.com |access-date=March 19, 2016 |archive-date=December 26, 2007 |archive-url=https://web.archive.org/web/20071226230556/http://kotaku.com/gaming/pc/unreal-3-collectors-edition-detailed-304489.php |url-status=dead}}</ref>
* The Raptor fighter
* The Scorpion buggy - The Scorpion now has an enclosed cockpit, and has been changed to fire rockets instead of bolas. It has a speed-boost function that allows long jumps off of ramps, and which also works as a kamikaze self-destruct if the player ejects from the cockpit. Side-blades remain, but now extend from under the nose of the vehicle instead of near the back.
]
* The Hellbender
* The Cicada gunship
* The SPMA mobile artillery
* The Paladin tank
* The Goliath tank - The new Goliath now has treads that handle more realistically.
* The Leviathan
* A hoverboard - A skateboard-like fast way to get around a map, especially if you attach yourself to another vehicle to be towed. But while being towed you are unable to use your weapons.
* A spider-walker of some kind (a Necris vehicle) able to fire over a hill and then quickly duck down again.


===PlayStation 3 version===
All nine original ] (including the ''Editor's Choice Edition'' vehicles) are to return. These will be known as the "Axon" vehicles.
The PlayStation 3 version supports community-made ] that can be uploaded and downloaded to the PS3's HDD or external media, as well as mouse and keyboard inputs. The 1.1 patch was released in March 2008. It adds the ability for players using the North American and European versions to play together, fixes problems with some USB headsets, and displays the lowest pinging servers at the top of the server list. Some updates are only applied on the North American version, since the PAL version released in March 2008 was already partially updated.<ref>{{cite web|url=http://utforums.epicgames.com/showthread.php?s=aec66ae97bb6bda168becdf204b1d682&t=607135|title=PS3 Patch Fix List|access-date=March 19, 2016}}{{Dead link|date=January 2022 |bot=InternetArchiveBot |fix-attempted=yes}}</ref> The 2.0 patch was released on March 5, 2009, and adds better PC mod support, split screen, smarter AI, forty-eight obtainable Trophies, server-side improvements, an improved map vote, local multiplayer, and a new user interface. Online and ] multiplayer for this version was terminated in July 2014, following the shutdown of all ] servers.


===Xbox 360 version===
There are also supposed to be nine new "Necris" vehicles, with very different (possibly alien-like) styling and unusual behaviors. But they are intended to be a good balance against the equivalent Axon vehicles.
Upon release, the Xbox 360 version had five exclusive maps, two exclusive characters, a two-player split screen mode,<ref>{{cite web |url=http://xbox.joystiq.com/2008/04/20/video-unreal-tournament-3-does-split-screen/ |title=Video: Unreal Tournament 3 does split screen |publisher=Xbox.joystiq.com |date=April 20, 2008 |access-date=March 19, 2016 |archive-date=February 12, 2009 |archive-url=https://web.archive.org/web/20090212130855/http://xbox.joystiq.com/2008/04/20/video-unreal-tournament-3-does-split-screen/ |url-status=dead}}</ref> and all the downloadable content released by Epic already on the disc. With the release of the PS3 and PC "Titan Upgrade" patch on March 5, these versions offered the formerly exclusive Xbox 360 content, as well as other content.<ref>{{cite web |last=Brudvig |first=Erik |url=http://xbox360.ign.com/articles/867/867258p1.html |title=Unreal Tournament 3 Media Blowout – IGN |publisher=Xbox360.ign.com |date=April 17, 2008 |access-date=March 19, 2016 |archive-date=April 21, 2008 |archive-url=https://web.archive.org/web/20080421040603/http://xbox360.ign.com/articles/867/867258p1.html |url-status=live}}</ref> The Xbox 360 version does not support user-generated mods, as additional content has to be verified by Microsoft before being released. It is the only version to support controllers only.


===Cancelled Linux and Mac OS X versions===
== Graphics Engine ==
The ] and ] versions of the game were planned to be released as downloadable installers that work with the retail disc. ] has uploaded screenshots of the game, dating from September 2008, running on both platforms.<ref>{{cite web|url=https://www.phoronix.com/scan.php?page=news_item&px=NjEyNA|title=New Unreal Tournament 3 Linux Details – Phoronix|access-date=March 19, 2016|archive-date=March 4, 2016|archive-url=https://web.archive.org/web/20160304055201/http://www.phoronix.com/scan.php?page=news_item&px=NjEyNA|url-status=live}}</ref><ref>{{cite web|url=http://icculus.org/cgi-bin/finger/finger.pl?user=icculus&date=2008-09-18|title=Another human interest story.|access-date=March 19, 2016|archive-date=March 2, 2012|archive-url=https://web.archive.org/web/20120302155815/http://icculus.org/cgi-bin/finger/finger.pl?user=icculus|url-status=live}}</ref> In May 2009, Ryan stated that the ''UT3'' port for Linux was still in process,<ref>{{cite web|url=https://www.phoronix.com/scan.php?page=news_item&px=NzI4Ng|title=Ryan Gordon On Linux UT3: "still on its way" – Phoronix|access-date=March 19, 2016|archive-date=March 22, 2016|archive-url=https://web.archive.org/web/20160322035524/http://www.phoronix.com/scan.php?page=news_item&px=NzI4Ng|url-status=live}}</ref> but later in December 2010, Steve Polge revealed that the Linux port would never be released, making it the second ''Unreal Tournament'' game not to be released on ].<ref>{{cite web|url=https://www.phoronix.com/scan.php?page=news_item&px=ODkyMw|title=For Those Hoping To See UT3 On Linux This Holiday... – Phoronix|access-date=March 19, 2016|archive-date=March 12, 2016|archive-url=https://web.archive.org/web/20160312060844/http://www.phoronix.com/scan.php?page=news_item&px=ODkyMw|url-status=live}}</ref>
Unreal Tournament 2007 graphics engine is created by Unreal Engine 3 for next generation consoles and for PC's Direct X 9. Unreal Engine 3 is the


=== Visual Features === ===Soundtrack===
''Unreal Tournament 3: The Soundtrack'' is primarily based on the original '']'' score, which was composed by ] and ].<ref>{{cite web|author=IGN Music |url=http://music.ign.com/articles/834/834726p1.html |archive-url=https://web.archive.org/web/20071115203921/http://music.ign.com/articles/834/834726p1.html |url-status=dead |archive-date=November 15, 2007 |title=Unreal Tournament 3 Soundtrack Gets Released – IGN |publisher=Music.ign.com |date=November 13, 2007 |access-date=March 19, 2016}}</ref><ref>{{cite web |url=http://www.discogs.com/Rom-Di-Prisco-And-Jesper-Kyd-Unreal-Tournament-III-The-Soundtrack/release/1162964 |title=Rom Di Prisco And Jesper Kyd – Unreal Tournament III – The Soundtrack (CD) at Discogs |publisher=Discogs.com |date=November 20, 2007 |access-date=March 19, 2016 |archive-date=August 4, 2016 |archive-url=https://web.archive.org/web/20160804030754/https://www.discogs.com/Rom-Di-Prisco-And-Jesper-Kyd-Unreal-Tournament-III-The-Soundtrack/release/1162964 |url-status=live}}</ref> ] and ] remixed many of UT99's tracks and composed several other original tracks, which were released on November 20, 2007, by ]. ] was featured as a guest vocalist. ] did also contribute in music production for the game, scoring the cutscenes as well as a few in-game music tracks.<ref>{{cite web|url=http://www.kevinriepl.com/wordpress/index.php/credit|title=Credits|publisher=Kevin Riepl Official Website|access-date=August 28, 2014|url-status=dead|archive-url=https://web.archive.org/web/20141108232019/http://www.kevinriepl.com/wordpress/index.php/credit|archive-date=November 8, 2014|df=mdy-all}}</ref>


===''Titan Pack'' and ''Black Edition''===
*''64-bit color High Dynamic Range rendering pipeline. The gamma-correct, linear color space renderer provides for immaculate color precision while supporting a wide range of post processing effects such as light blooms, lenticular halos, and depth-of-field.''
A free update titled ''Titan Pack'' was released for the PC in March 2009; the PS3 version of the pack was released on March 19. The pack includes five maps and two characters that were formerly exclusive to the Xbox 360 version, along with eleven brand-new maps, two new game modes ("Greed" and "Betrayal"), and the ''Titan Mutator''. The Titan Mutator causes a player to grow in size as they do better, while carrying alternative weapons and power-ups. The expansion also includes a new power-up, a new vehicle, two new deployables, and the addition of stinger turrets. A new patch was also released in conjunction with the ''Titan Pack'', which allowed for various AI improvements (especially in vehicle modes), networking performance upgrades and added support for Steam Achievements (PC) and Trophies (PS3). It also adds a two-player split screen mode (formerly exclusive to the 360 version) and mod browsing for the PS3 version.
<br> ]
*''Support for all modern per-pixel lighting and rendering techniques including normal mapped, parameterized Phong lighting; custom artist controlled per material lighting models including anisotropic effects; virtual displacement mapping; light attenuation functions; pre-computed shadow masks; directional light maps; and pre-computed bump-granularity self-shadowing using spherical harmonic maps.''
**Advanced Dynamic Shadowing. Unreal Engine 3 provides full support for four shadowing techniques:
**Dynamic stencil buffered shadow volumes supporting fully dynamic, moving light sources casting accurate shadows on all objects in the scene.
**Dynamic characters casting dynamic soft, fuzzy shadows on the scene using 16X-oversampled shadow buffers.
<br>
*''Ultra high quality and high performance pre-computed shadow masks allow offline processing of static light interactions, while retaining fully dynamic specular lighting and reflections.
<br>
*Directional Light Mapping enables the static shadowing and diffuse normal-mapped lighting of an unlimited number of lights to be precomputed and stored into a single set of texture maps, enabling very large light counts in high-performance scenes.''
<br>
*''All of the supported shadow techniques are visually compatible and may be mixed freely at the artist's discretion, and may be combined with colored attenuation functions enabling properly shadowed directional, spotlight, and projector lighting effects.''
<br>
*''Powerful material system, enabling artists to create arbitrarily complex realtime shaders on-the-fly in a visual interface that is comparable in power to the non-realtime functionality provided by Maya.''
<br>
*''The material framework is modular, so programmers can add not just new shader programs, but shader components which artists can connect with other components on-the-fly, resulting in dynamic composition and compilation of shader code.''
<br>]
*''Full support for seamlessly interconnected indoor and outdoor environments with dynamic per-pixel lighting and shadowing supported everywhere.''
<br>
*''Artists can build terrain using a dynamically-deformable base height map extended by multiple layers of smoothly-blended materials including displacement maps, normal maps and arbitrarily complex materials, dynamic LOD-based tessellation, and vegetation layers with procedurally-placed meshes. Further, the terrain system supports artist-controlled layers of procedural weathering, for example, grass and vegetation on the flat areas of terrain, rock on high slopes, and snow at the peaks.''
<br>
*''Volumetric environmental effects including height fog.''
<br>
*''Extensible particle system with visual editor, supporting particle physics and environmental effects.''


The ''Black Edition'' is a complete ''Unreal Tournament 3'' package—included is the complete ''UT3'' (with patch 2.0) as well as the ''Titan Pack''.
== Gallery ==
<center><gallery>
Image:Ut1.jpg|First Person View
Image:Ut2.jpg|The Scorpion Buggy
Image:Ut3.JPG|Malcolm
</gallery></center>


===''Unreal Tournament 3 X''===
== External links ==
The game's online servers for the Windows version were shut down in January 2023, in order to focus on supporting the Epic Online Services. In December 2022, a ] version, entitled ''Unreal Tournament 3 X'', was leaked on ], meaning that the game would be using the Epic Online Services and full ] between Steam, ], and the ], with the latter platform being added when it released. Epic Games was to self-publish this version, and was slated for a 2023 release, but the development of this version was cancelled and the Steam page was reverted to its original name without any announcement.<ref name="Kotaku-UTX">{{cite web |last1=Plunkett |first1=Luke |title=Looks Like Epic Very Quietly Cancelled An Unreal Tournament Release |url=https://kotaku.com/unreal-tournament-3x-x-epic-cancelled-gog-pc-ut-steam-1850508737 |website=] |publisher=] |access-date=15 November 2024 |archive-url=https://web.archive.org/web/20230606022811/https://kotaku.com/unreal-tournament-3x-x-epic-cancelled-gog-pc-ut-steam-1850508737 |archive-date=6 June 2023 |date=5 June 2023 |url-status=live}}</ref>
*
* - ''UT2007'' mapping (development) website
*
*
*
* - UT2007 Community
*
* (Direct link to video) High Definition (windows media video format)
*
* - at the Mod DB
{{Unreal}}


==Reception==
]
{{expand section|date=March 2016}}
]
{{Video game reviews
| title = <!--Formatting-->
| state = <!--plain/collapsible-->
| align = <!--left/right/none/inherit-->
<!-- Aggregators -->
| GR = PC: 83%<ref name="gamerankings review">{{cite web |url=https://www.gamerankings.com/pc/928117-unreal-tournament-iii/index.html |title=Unreal Tournament 3 for PC |work=] |publisher=] |access-date=October 4, 2014 |archive-url=https://web.archive.org/web/20191209015557/https://www.gamerankings.com/pc/928117-unreal-tournament-iii/index.html |archive-date=December 9, 2019 |url-status=dead}}</ref><br />PS3: 86%<ref>{{cite web |url=https://www.gamerankings.com/ps3/928371-unreal-tournament-iii/index.html |title=Unreal Tournament 3 for PlayStation 3 |work=] |publisher=] |access-date=October 4, 2014 |archive-url=https://web.archive.org/web/20191209015436/https://www.gamerankings.com/ps3/928371-unreal-tournament-iii/index.html |archive-date=December 9, 2019 |url-status=dead}}</ref><br />X360: 83%<ref>{{cite web |url=https://www.gamerankings.com/xbox360/928301-unreal-tournament-iii/index.html |title=Unreal Tournament 3 for Xbox 360 |work=] |publisher=] |access-date=October 4, 2014 |archive-url=https://web.archive.org/web/20191209012913/https://www.gamerankings.com/xbox360/928301-unreal-tournament-iii/index.html |archive-date=December 9, 2019 |url-status=dead}}</ref>
| MC = PC: 83/100<ref name="metacritic review">{{cite web |url=https://www.metacritic.com/game/unreal-tournament-iii/critic-reviews/?platform=pc |title=Unreal Tournament 3 for PC Reviews |publisher=] |access-date=October 4, 2014 |archive-date=December 15, 2014 |archive-url=https://web.archive.org/web/20141215121453/http://www.metacritic.com/game/pc/unreal-tournament-iii |url-status=live}}</ref><br />PS3: 86/100<ref>{{cite web |url=https://www.metacritic.com/game/unreal-tournament-iii/critic-reviews/?platform=playstation-3 |title=Unreal Tournament 3 for PlayStation 3 Reviews |publisher=] |access-date=October 4, 2014 |archive-date=December 15, 2014 |archive-url=https://web.archive.org/web/20141215190421/http://www.metacritic.com/game/playstation-3/unreal-tournament-iii |url-status=live}}</ref><br />X360: 82/100<ref>{{cite web |url=https://www.metacritic.com/game/unreal-tournament-iii/critic-reviews/?platform=xbox-360 |title=Unreal Tournament 3 for Xbox 360 Reviews |publisher=] |access-date=October 4, 2014 |archive-date=January 7, 2014 |archive-url=https://web.archive.org/web/20140107043241/http://www.metacritic.com/game/xbox-360/unreal-tournament-iii |url-status=live}}</ref>
<!-- Reviewers -->
| CVG = 8.9/10<ref name="cvg review">{{cite web|url=http://www.computerandvideogames.com/176015/reviews/unreal-tournament-iii-review/|title=Unreal Tournament 3 Review. Wisely not counting UT2003|work=]|publisher=]|date=November 20, 2007|access-date=October 4, 2014|first=Tom|last=Francis|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006135201/http://www.computerandvideogames.com/176015/reviews/unreal-tournament-iii-review/|url-status=live}}</ref>
| Edge = 8/10<ref name="edge review">{{cite magazine|url=http://www.edge-online.com/review/unreal-tournament-iii-review/|title=Unreal Tournament 3 Review|magazine=]|publisher=]|date=December 22, 2007|access-date=October 4, 2014|author=Edge Staff}}</ref>
| EuroG = PC: 8/10<ref name="eurogamer review (pc)">{{cite web|url=http://www.eurogamer.net/articles/unreal-tournament-iii-review|title=Unreal Tournament 3 Review (PC). Frag franchise forever|publisher=]|date=November 22, 2007|access-date=October 4, 2014|first=Jim|last=Rossignol|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006150531/http://www.eurogamer.net/articles/unreal-tournament-iii-review|url-status=live}}</ref><br />PS3: 9/10<ref name="eurogamer review (ps3)">{{cite web|url=http://www.eurogamer.net/articles/r_ut3_ps3|title=Unreal Tournament 3 Review (PS3). Suck it down! Wait, that's the other one|publisher=]|date=December 21, 2007|access-date=October 4, 2014|first=Tom|last=Bramwell|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006092027/http://www.eurogamer.net/articles/r_ut3_ps3|url-status=live}}</ref>
| GSpot = PC: 8.5/10<ref name="gamespot review (pc)">{{cite web|url=http://www.gamespot.com/reviews/unreal-tournament-3-review/1900-6183271/|title=Unreal Tournament 3 Review (PC). Unreal Tournament 3 doesn't make huge changes to the formula, but still ends up feeling fresh, fast, and very fun|work=]|publisher=]|date=November 21, 2007|access-date=October 4, 2014|first=Jeff|last=Gerstmann|archive-date=October 14, 2014|archive-url=https://web.archive.org/web/20141014040705/http://www.gamespot.com/reviews/unreal-tournament-3-review/1900-6183271/|url-status=live}}</ref><br />PS3: 8.5/10<ref name="gamespot review (ps3)">{{cite web|url=http://www.gamespot.com/reviews/unreal-tournament-3-review/1900-6184121/|title=Unreal Tournament 3 Review (PS3). Unreal Tournament 3 serves up yet another helping of the tight, thrilling gameplay the series is known for|work=]|publisher=]|date=December 18, 2007|access-date=October 4, 2014|first=Kevin|last=VanOrd|archive-date=August 15, 2014|archive-url=https://web.archive.org/web/20140815093223/http://www.gamespot.com/reviews/unreal-tournament-3-review/1900-6184121/|url-status=live}}</ref><br />X360: 8/10<ref name="gamespot review (x360)">{{cite web|url=http://www.gamespot.com/reviews/unreal-tournament-3-review/1900-6197029/|title=Unreal Tournament 3 Review (X360). Even without player-created content, the Xbox 360 version of this online shooter holds its own, providing plenty of slick, thrilling sci-fi action|work=]|publisher=]|date=August 29, 2008|first=Kevin|last=VanOrd|access-date=October 4, 2014|archive-date=October 15, 2017|archive-url=https://web.archive.org/web/20171015150037/https://www.gamespot.com/reviews/unreal-tournament-3-review/1900-6197029/|url-status=live}}</ref>
| GRadar = {{Rating|4|5}}<ref name="gamesradar review">{{cite web|url=http://www.gamesradar.com/unreal-tournament-iii-review/|title=Unreal Tournament 3 Review|publisher=]|date=July 7, 2008|access-date=October 4, 2014|first=Geraints|last=Evans|archive-date=October 13, 2014|archive-url=https://web.archive.org/web/20141013081611/http://www.gamesradar.com/unreal-tournament-iii-review/|url-status=live}}</ref>
| GameZone = X360: 8.5/10<ref name="gamezone review (x360)">{{cite web|url=http://www.gamezone.com/reviews/2008/07/16/unreal_tournament_3_360_review|title=Unreal Tournament 3 Review (X360)|work=GameZone|publisher=GameZone Online|date=July 16, 2008|access-date=October 4, 2014|author=jkdmedia|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006135141/http://www.gamezone.com/reviews/2008/07/16/unreal_tournament_3_360_review|url-status=live}}</ref>
| GB = X360: {{Rating|3|5}}<ref name="giant bomb review (x360)">{{cite web|url=http://www.giantbomb.com/reviews/unreal-tournament-3-review/1900-39/|title=Unreal Tournament 3 Review (X360)|publisher=]|date=August 6, 2008|access-date=October 4, 2014|first=Jeff|last=Gerstmann|archive-date=January 14, 2015|archive-url=https://web.archive.org/web/20150114215913/http://www.giantbomb.com/reviews/unreal-tournament-3-review/1900-39/|url-status=live}}</ref>
| IGN = PC: 9/10<ref name="ign review (pc)">{{cite web|url=http://www.ign.com/articles/2007/11/22/unreal-tournament-3-review-2|title=Unreal Tournament 3 Review. The most beautiful pelvic thrusts yet|publisher=IGN|date=November 21, 2007|access-date=October 4, 2014|first=Charles|last=Onyett|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006083053/http://www.ign.com/articles/2007/11/22/unreal-tournament-3-review-2|url-status=live}}</ref><br />PS3: 9/10<ref name="ign review (ps3)">{{cite web|url=http://www.ign.com/articles/2007/12/13/unreal-tournament-3-review|title=Unreal Tournament 3 Review (PS3). How does Epic's online frag-fest hold up on PS3?|publisher=IGN|date=December 13, 2007|access-date=October 4, 2014|first=Charles|last=Onyett|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006093444/http://www.ign.com/articles/2007/12/13/unreal-tournament-3-review|url-status=live}}</ref><br />X360: 8.5/10<ref name="ign review (x360)">{{cite web|url=http://www.ign.com/articles/2008/07/03/unreal-tournament-iii-review|title=Unreal Tournament 3 Review (X360). Epic's fast, fun and beautiful fragathon makes its final appearance|publisher=IGN|date=July 3, 2008|access-date=October 4, 2014|first=Nate|last=Ahearn|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006105745/http://www.ign.com/articles/2008/07/03/unreal-tournament-iii-review|url-status=live}}</ref>
| TG = X360: {{Rating|4|4}}<ref name="the guardian review (x360)">{{cite web|url=https://www.theguardian.com/technology/2008/jul/10/microsoft.games1|title=Game Review: Unreal Tournament 3|work=]|date=July 10, 2008|access-date=October 4, 2014|first=Steve|last=Boxer|archive-date=October 9, 2014|archive-url=https://web.archive.org/web/20141009055553/http://www.theguardian.com/technology/2008/jul/10/microsoft.games1|url-status=live}}</ref>
| rev1 = '']''
| rev1Score = {{Rating|4|5}}<ref name="pc advisor review">{{cite web|url=http://www.pcadvisor.co.uk/reviews/game/2349/unreal-tournament-3-review/|title=Unreal Tournament 3 Review|work=]|publisher=]|date=July 31, 2008|access-date=October 4, 2014|first=Mike|last=Cartwright|archive-date=December 25, 2014|archive-url=https://web.archive.org/web/20141225142151/http://www.pcadvisor.co.uk/reviews/game/2349/unreal-tournament-3-review/|url-status=live}}</ref>
| rev2 = '']''
| rev2Score = {{Rating|5|6}}<ref name="pc pro review">{{cite web|url=http://www.pcpro.co.uk/reviews/games/156444/unreal-tournament-3|title=Unreal Tournament 3 Review (PC)|work=]|publisher=]|date=January 16, 2008|access-date=October 4, 2014|first=Daniel|last=Emery|archive-date=October 6, 2014|archive-url=https://web.archive.org/web/20141006130744/http://www.pcpro.co.uk/reviews/games/156444/unreal-tournament-3|url-status=live}}</ref>
| rev3 = ''Thunderbolt''
| rev3Score = PC: 6/10<ref name="thunderbolt review (pc)">{{cite web|url=http://www.thunderboltgames.com/review/unreal-tournament-3|title=Unreal Tournament 3 Review (PC)|publisher=Thunderbolt|date=December 24, 2007|access-date=October 4, 2014|first=Bart|last=Robson|archive-date=October 15, 2017|archive-url=https://web.archive.org/web/20171015095014/http://www.thunderboltgames.com/review/unreal-tournament-3|url-status=dead}}</ref>
}}

''Unreal Tournament 3'' received positive reviews from critics. '']'' rated it 8.5 out of 10.<ref>(September 2008). Xbox Magazine. Issue 87, p. 66-67.</ref> '']'' gave it 5 stars out of 5 in its February 2008 issue, commending the game for graphics and gameplay. By March 2008, ''UT3'' had sold over a million copies worldwide.<ref>{{cite web |url=http://www.shacknews.com/onearticle.x/51722 |title=Unreal Tournament 3, Stranglehold Break 1M Sold |date=March 12, 2008 |publisher=Shacknews |access-date=March 19, 2016 |archive-date=February 7, 2011 |archive-url=https://web.archive.org/web/20110207013749/http://www.shacknews.com/onearticle.x/51722 |url-status=live}}</ref><ref>{{cite web |last=Ingham |first=Tim |url=http://www.mcvuk.com/news/29884/UT3-and-Stranglehold-hit-1m-sales |title=UT3 and Stranglehold hit 1m sales &#124; Games industry news &#124; MCV |publisher=Mcvuk.com |access-date=March 19, 2016 |archive-url=https://web.archive.org/web/20090312063928/http://www.mcvuk.com/news/29884/UT3-and-Stranglehold-hit-1m-sales |archive-date=March 12, 2009 |url-status=dead |df=mdy-all}}</ref>

==References==
{{Reflist|30em}}

==External links==
* {{MobyGames|/unreal-tournament-iii}}
* {{IMDb title|1175519}}
* {{PCGamingWiki|Unreal_Tournament_3}}

{{Unreal series|state=expanded}}
{{Epic}}

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Latest revision as of 18:59, 18 November 2024

2007 first-person shooter video game "UT3" redirects here. For other uses, see UT3 (disambiguation).

2007 video game
Unreal Tournament 3
Developer(s)Epic Games
Publisher(s)Midway Games
Producer(s)Jeffrey Kennedy Morris
Michael V. Capps
Designer(s)Steve Polge
Jim Brown
David Ewing
Programmer(s)Steve Polge
Artist(s)Jerry O'Flaherty
Shane Caudle
Paul David Jones
Writer(s)Michael V. Capps
Composer(s)Jesper Kyd
Rom Di Prisco
Kevin Riepl
SeriesUnreal
EngineUnreal Engine 3
Platform(s)Microsoft Windows, PlayStation 3, Xbox 360
ReleaseMicrosoft Windows
  • NA: November 19, 2007
  • EU: November 23, 2007
  • AU: November 29, 2007
PlayStation 3
  • NA: December 10, 2007
  • AU: February 21, 2008
  • EU: February 22, 2008
Xbox 360
  • AU: July 3, 2008
  • EU: July 4, 2008
  • NA: July 7, 2008
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Unreal Tournament 3 (UT3) is a first-person arena shooter video game developed by Epic Games and published by Midway Games. Part of the Unreal franchise, it is the fourth game in the Unreal Tournament series, and the eighth and final game overall; its name is in reflection of the game being the first in the franchise to use Unreal Engine 3. It was released on November 19, 2007, for Microsoft Windows, December 10 for the PlayStation 3, and on July 3, 2008, for the Xbox 360. OS X and Linux ports were planned, but they were eventually cancelled. A free-to-play version, entitled Unreal Tournament 3 X, was leaked in late 2022 and cancelled in 2023.

Similar to its predecessors, Unreal Tournament 3 is primarily an online multiplayer title. There are eight modes, including Deathmatch, Capture the Flag, as well as modes like Duel, Warfare, Betrayal and Greed. In vehicle maps, the player is equipped with a hover board, which allows players to quickly traverse large maps and grapple onto other teammates' vehicles. The game's single-player campaign does not follow a plot based around the eponymous tournament, but rather a Necris attack that occurs on a colony on an unknown planet, releasing armed Kralls, a warlike race of aliens, on the humans.

The game received positive reviews from critics, and sold more than 1 million copies worldwide.

Gameplay

Similar to the prior entries of the series, the game is primarily an online multiplayer title offering several game modes, including large-scale Warfare, Capture the Flag, and Deathmatch. It also includes an extensive offline multiplayer game with an in-depth story, beginning with a simple tournament ladder and including team members with unique personalities. The following game modes are included:

  • Deathmatch
  • Team Deathmatch
  • Capture the Flag
  • Duel – a one versus one game mode, it uses a queuing system: the winner stays, and the loser goes back to the end of the queue. A typical match lasts fifteen minutes with the winner being the player with the most kills.
  • Warfare – a mix of Onslaught and Assault game modes. While basic game rules are equal to those of Onslaught, Warfare adds countdown nodes (which, after being captured and defended for a certain period of time, create a vehicle or trigger an event helpful to the capturing team) as well as the orb, which can be used to instantly capture and defend nodes.
  • Vehicle Capture the Flag – Capture the Flag, with vehicles as part of the map; this game mode is distinct from the standard Capture the Flag mode. Also, players are given a hoverboard rather than a translocator.
  • Betrayal – this game type places freelance players on teams, and when the members of each team kill enemies, the pot for that team grows. Anybody on a team with a pot can betray the rest of the team by shooting them, thus taking the pot, but they must defend themselves from the betrayed teammates for 30 seconds after that, or the teammates receive extra points.
  • Greed – named after the UT2004 mod of the same name, it focuses on collecting skulls dropped from dead players and capturing them in the opposing team's base. For Greed, the game uses all Capture the Flag and Vehicle Capture the Flag maps.

Modes not returning from the prior Unreal Tournament games include Invasion, Mutant (having been later on partially replaced by the Titan mutator in the UT3 Titan Pack), Onslaught (replaced by Warfare), Bombing Run, Last Man Standing, Domination, and Double Domination. Assault was removed from the game during production.

In this installment of Unreal Tournament, the vehicles are split into two factions, the Axon vehicles and Necris vehicles. The Axon vehicles are the same vehicles from Unreal Tournament 2004, but several have significant game play changes. In addition, on vehicle maps every player is equipped with a personal hover board, a skateboard-like device that allows players to quickly traverse large maps and grapple onto other teammates' vehicles. The hover board is vulnerable to attack, and any hit will knock the player off the board and disable him or her for several seconds, leaving the player exposed and vulnerable. The player cannot use any weapons while on the board.

Plot

Unlike the prior Unreal Tournament games, the single-player campaign does not follow a plot based around the Tournament Grand Championship, and therefore several of the teams within Unreal Tournament 3 are not Tournament competitors. The five playable factions are: the Iron Guard, a team of human mercenaries affiliated with the Axon; the Ronin, a band of four survivors of a Skaarj attack on a human colony; Liandri studius, a series of advanced humanoid robots custom-built or retrofitted for combat; the Krall, a warlike race of aliens formerly under the leadership of the Skaarj, returning from their initial appearance in the original Unreal; and the Necris, warriors who have undergone the process of the same name, making them stronger at the expense of replacing their biological processes with "Nanoblack", effectively turning them into undead soldiers (hence the name, Necris). In the Campaign, players control members of the Ronin, and the Necris serve as the chief antagonists.

In the game's story, a Necris attack occurs on the Twin Souls colony of Taryd, an Earth-like planet, releasing bloodthirsty reptilian Krall on the humans. The colony is defenseless, but a group of soldiers called 'Ronin' arrive on the scene, defending the survivors. Reaper, the group's leader, is caught in the explosion of an incoming rocket and passes out, but not before seeing an unknown Necris woman, revealed to be Necris High Inquisitor Akasha, executing a wounded soldier next to him. Reaper is rescued by Othello and Jester and wakes up in the base of the Izanagi, a megacorporation with a large private army, and meets with their leader Malcolm, a celebrated former tournament champion. Malcolm promises Reaper and the rest of Ronin that if they join the Izanagi, they will take the fight to the Necris and avenge the massacre of Twin Souls.

The missions of the campaign are identical to multiplayer matches, with the only difference being the enemies are computer-controlled bots instead of human players. The Izanagi pits Ronin against the Axon in a campaign to seize their vehicle technology, and then begins a campaign against the Liandri to seize their rich Tarydium mines, both of which are required for sustaining a war against the Necris. Shortly after this, the Necris launch a surprise invasion of Taryd, destroying cities and massacring civilians. The Necris are seen deploying tentacle-like tubes carrying Nanoblack into the planet's surface from orbit, in order to terraform the entire world. The Izanagi then mount a counterattack, and Ronin is sent on several missions to push the Necris back. After successfully repelling the Necris assault and ending the invasion, Reaper and the rest of Ronin decide to break ranks and pursue the Necris to their homeworld, Omicron-6, in an effort to kill Akasha for good.

Finally cornering Akasha in her last sanctuary on Omicron-6, Reaper defeats her in a duel and kills her with his rocket launcher. However, it is revealed that Malcolm has betrayed Ronin, allowing Necris troops to surround and kill Jester, Bishop, and Othello. Reaper swears revenge on Malcolm before powering up his rocket launcher and leaping to attack the Necris.

Development and release

The game was announced in May 2005, as Unreal Tournament 2007 for a 2006 release, but the game was delayed until the first half of 2007. The game was renamed to Unreal Tournament 3. The original Unreal Tournament uses the first Unreal Engine, while UT2003 and UT2004 use Unreal Engine 2. Since 2004 incorporates all of the content from 2003, they are regarded as part of the same generation. UT3 is the third generation, as it runs on Unreal Engine 3 and does not reuse any content. The game also uses motion blur effects.

Windows version

A limited collector's edition of the game features an exclusive collector's edition tin and a hardcover art book. A bonus DVD is also included, featuring more than twenty hours of Unreal Engine 3 tool kit video tutorials, the history of the Unreal Tournament series, and behind-the-scenes footage of the making of Unreal Tournament 3. The Limited Collector's Edition was sold in the United States, Canada, Latin America, Europe, South Africa, Australia and most other territories.

PlayStation 3 version

The PlayStation 3 version supports community-made mods that can be uploaded and downloaded to the PS3's HDD or external media, as well as mouse and keyboard inputs. The 1.1 patch was released in March 2008. It adds the ability for players using the North American and European versions to play together, fixes problems with some USB headsets, and displays the lowest pinging servers at the top of the server list. Some updates are only applied on the North American version, since the PAL version released in March 2008 was already partially updated. The 2.0 patch was released on March 5, 2009, and adds better PC mod support, split screen, smarter AI, forty-eight obtainable Trophies, server-side improvements, an improved map vote, local multiplayer, and a new user interface. Online and LAN multiplayer for this version was terminated in July 2014, following the shutdown of all GameSpy servers.

Xbox 360 version

Upon release, the Xbox 360 version had five exclusive maps, two exclusive characters, a two-player split screen mode, and all the downloadable content released by Epic already on the disc. With the release of the PS3 and PC "Titan Upgrade" patch on March 5, these versions offered the formerly exclusive Xbox 360 content, as well as other content. The Xbox 360 version does not support user-generated mods, as additional content has to be verified by Microsoft before being released. It is the only version to support controllers only.

Cancelled Linux and Mac OS X versions

The Linux and Mac OS X versions of the game were planned to be released as downloadable installers that work with the retail disc. Ryan C. Gordon has uploaded screenshots of the game, dating from September 2008, running on both platforms. In May 2009, Ryan stated that the UT3 port for Linux was still in process, but later in December 2010, Steve Polge revealed that the Linux port would never be released, making it the second Unreal Tournament game not to be released on Linux.

Soundtrack

Unreal Tournament 3: The Soundtrack is primarily based on the original Unreal Tournament score, which was composed by Straylight Productions and Michiel van den Bos. Jesper Kyd and Rom Di Prisco remixed many of UT99's tracks and composed several other original tracks, which were released on November 20, 2007, by Sumthing Else. Sandhya Sanjana was featured as a guest vocalist. Kevin Riepl did also contribute in music production for the game, scoring the cutscenes as well as a few in-game music tracks.

Titan Pack and Black Edition

A free update titled Titan Pack was released for the PC in March 2009; the PS3 version of the pack was released on March 19. The pack includes five maps and two characters that were formerly exclusive to the Xbox 360 version, along with eleven brand-new maps, two new game modes ("Greed" and "Betrayal"), and the Titan Mutator. The Titan Mutator causes a player to grow in size as they do better, while carrying alternative weapons and power-ups. The expansion also includes a new power-up, a new vehicle, two new deployables, and the addition of stinger turrets. A new patch was also released in conjunction with the Titan Pack, which allowed for various AI improvements (especially in vehicle modes), networking performance upgrades and added support for Steam Achievements (PC) and Trophies (PS3). It also adds a two-player split screen mode (formerly exclusive to the 360 version) and mod browsing for the PS3 version.

The Black Edition is a complete Unreal Tournament 3 package—included is the complete UT3 (with patch 2.0) as well as the Titan Pack.

Unreal Tournament 3 X

The game's online servers for the Windows version were shut down in January 2023, in order to focus on supporting the Epic Online Services. In December 2022, a free-to-play version, entitled Unreal Tournament 3 X, was leaked on Steam, meaning that the game would be using the Epic Online Services and full cross-play between Steam, GOG.com, and the Epic Games Store, with the latter platform being added when it released. Epic Games was to self-publish this version, and was slated for a 2023 release, but the development of this version was cancelled and the Steam page was reverted to its original name without any announcement.

Reception

This section needs expansion. You can help by adding to it. (March 2016)
Reception
Aggregate scores
AggregatorScore
GameRankingsPC: 83%
PS3: 86%
X360: 83%
MetacriticPC: 83/100
PS3: 86/100
X360: 82/100
Review scores
PublicationScore
Computer and Video Games8.9/10
Edge8/10
EurogamerPC: 8/10
PS3: 9/10
GameSpotPC: 8.5/10
PS3: 8.5/10
X360: 8/10
GamesRadar+
GameZoneX360: 8.5/10
Giant BombX360:
IGNPC: 9/10
PS3: 9/10
X360: 8.5/10
The GuardianX360:
PC Advisor
PC Pro
ThunderboltPC: 6/10

Unreal Tournament 3 received positive reviews from critics. Xbox Magazine rated it 8.5 out of 10. PlayStation: the Official Magazine gave it 5 stars out of 5 in its February 2008 issue, commending the game for graphics and gameplay. By March 2008, UT3 had sold over a million copies worldwide.

References

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