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{{Short description|2000 video game}}
{{Use mdy dates|date=December 2022}}
{{Infobox video game {{Infobox video game
|title=Spider-Man | title = Spider-Man
|image=] | image = Spider-Man 2000 game cover.jpg
| caption = North American PlayStation cover art
|developer=]<br>] (Mac port)<br>] (N64)<br>] (PC)<br>] (DC)<br>] (GBC)
| developer = ]{{efn|] developed the Dreamcast version, LTI Gray Matter developed the Microsoft Windows version, Westlake Interactive developed the Mac OS X version, ] developed the Nintendo 64 version, and ] developed the Game Boy Color version.
|publisher=]<br>] (Mac version)
|designer=
|released=August 24, 2000 (PS)<br>August 31, 2000 (GBC)<br>November 21, 2000 (N64)<br>April 19, 2001 (DC)<br>September 19, 2001 (PC)<br> January 26, 2002 (Mac)
|genre=] ] ]
|modes=]
|ratings=]: E (Everyone)
|platforms=], ], ], ], ], ]
|media=], ], ], ]
|requirements={{collapsible list |title=(PC)|:Microsoft Windows(r) 95/98/ME/2000 operating system
100% Windows 95/98/ME/2000 - compatible computer system
DirectX(r) 8.0 or higher (included)
Pentium(r) II 266 or Athlon(r) processor
64MB RAM
200 MB of uncompressed hard disk space for game files (Minimum Install); plus an additional 100 MB for Windows swap file
100% DirectX 8.0 compatible 4MB video card and Drivers (recommended 8MB video card and Drivers)*
100% DirectX 8.0 compatible true 16-bit sound card and Drivers
Quad Speed (600 K/sec sustained transfer rate) CD-ROM
100% Microsoft-compatible mouse and Drivers
100% Microsoft-compatible keyboard and Drivers
100% Windows(r) 95/98/ME/2000-compatible Joystick or Gamepad (Optional)
(Game Controller with 6 or more buttons recommended)}}
|distribution = ], ]
}} }}
| publisher = {{Plainlist|
* ]
* ] (Mac OS X)
}}
| engine =
| director =
| producer = {{Unbulleted list|Kevin Mulhall|Marc Turndorf}}
| designer = Chad Findley
| programmer = {{Unbulleted list|Dave Cowling|Kendall Harrison|Matt Duncan}}
| artist = Chris Ward
| writer =
| composer = {{Unbulleted list|]|Howard Ulyate}}
| platforms = {{Plainlist|
* ]
* ]
* ]
* ]
* ]
* ]
}}
| released = '''PlayStation''', '''Game Boy Color'''<br>{{Video game release|NA|August 30, 2000<small> (PS)</small><ref>{{Cite web |date= |title=''Spider-Man'' |url=http://psx.ign.com:80/games/11498.html |archive-url=https://web.archive.org/web/20001003055250/http://psx.ign.com:80/games/11498.html |archive-date=October 3, 2000 |access-date=January 19, 2024 |website=]}}</ref>|NA|August 31, 2000<small> (GBC)</small><ref>{{Cite web |date= |title=Release Dates |url=http://gbstation.com:80/releases.html |archive-url=https://web.archive.org/web/20000930224800/http://gbstation.com:80/releases.html |archive-date=September 30, 2000 |access-date=January 19, 2024 |website=Game Boy Station}}</ref>|UK|September 15, 2000<ref>{{Cite news |date=2000-09-15 |title=UK releases |language=en-gb |work=Eurogamer.net |url=https://www.eurogamer.net/article-29200 |access-date=2023-03-28}}</ref>}}'''Nintendo 64'''<br>{{vgrelease|NA|November 21, 2000<ref>{{Cite web |author=IGN Staff |date=2000-11-17 |title=10 Best New N64 Games to Own this Holiday Season |url=https://www.ign.com/articles/2000/11/17/10-best-new-n64-games-to-own-this-holiday-season |access-date=2023-05-29 |website=IGN |language=en}}</ref>}}'''Dreamcast'''<br>{{vgrelease|NA|May 1, 2001<ref>{{Cite web |date=2001-12-03 |title=Treyarch Corporation |url=http://treyarch.com/ |access-date=2023-05-30 |archive-url=https://web.archive.org/web/20011203002037/http://treyarch.com/ |archive-date=December 3, 2001 }}</ref>|EU|June 1, 2001<ref>{{Cite web |date=2001-06-19 |title=Sega-Europe |url=http://www.sega-europe.com/english/news/000035/000035.php |access-date=2024-01-11 |archive-url=https://web.archive.org/web/20010619182025/http://www.sega-europe.com/english/news/000035/000035.php |archive-date=2001-06-19 }}</ref>}}'''Microsoft Windows'''<br>{{vgrelease|NA|September 20, 2001<ref>{{Cite web |title=Spider-Man shipping |url=https://www.gamespot.com/articles/spider-man-shipping/1100-2813668/ |access-date=2023-03-28 |website=GameSpot |language=en-US |archive-date=March 28, 2023 |archive-url=https://web.archive.org/web/20230328042107/https://www.gamespot.com/articles/spider-man-shipping/1100-2813668/ |url-status=live }}</ref>|EU|September 21, 2001}}'''Mac OS X'''<br/>{{vgrelease|NA|January 24, 2002<ref>{{Cite web |date=2003-06-20 |title=Aspyr: Inside Aspyr |url=http://www.aspyr.com/inside.php?p_query=events |access-date=2023-03-28 |archive-url=https://web.archive.org/web/20030620202408/http://www.aspyr.com/inside.php?p_query=events |archive-date=June 20, 2003 }}</ref>}}
| genre = ]
| modes = ]
}}

'''''Spider-Man''''' is a 2000 ] based on the ] character ]. It was developed by ] and published by ] for the ]. The game was later ported by different developers to various systems, including the ] and ] that same year, the ] and ] in 2001, and ] in 2002.

The game's story follows Spider-Man as he attempts to clear his name after being framed by a ] and becoming a wanted criminal, while also having to foil a ] invasion orchestrated by ] and ]. Numerous villains from the comics appear as ], including ], ], ], ], Carnage, and Doctor Octopus, as well as a Carnage symbiote-possessed Doctor Octopus named Monster-Ock, who was created exclusively for the game. The game features narration from co-creator ], and is the first Spider-Man game published by Activision following their acquisition of the license, which would expire in 2014.

''Spider-Man'' received an overall generally positive reception. It was followed by three sequels in 2001: the Game Boy Color-exclusive '']'', developed by ]; the PlayStation-exclusive '']'', developed by ]; and the ]-exclusive '']'', also developed by Vicarious Visions.

==Gameplay==
]
The game has the player controlling Spider-Man as he goes through each level, either trying to reach the exit or complete a certain objective. The player must retry the current level if Spider-Man runs out of health, falls off a building or fails to complete certain objectives such as rescuing a hostage. Spider-Man is able to utilize his spider powers to traverse the environments, being able to crawl on walls and ceilings, swing short distances and instantly zip between certain points. In combat, Spider-Man can utilize a limited supply of web-cartridges to attack his enemies, either webbing them up to stall or defeat them, increasing the strength of his attacks or forming an explosive barrier.

Spider-Man can also find comics, which unlock a Spider-Man comic book issue cover in the menu screen, as well as power-ups such as Spider-Armor which temporarily increases his strength and defense, and Fire Webbing which is effective against symbiotes. Several alternate costumes are available to unlock, each with their own attributes. Some costumes provide enhancements, while others provide no change or detriments. For example, the ] costume features enhanced strength, while the civilian Peter Parker suit limits the available number of web cartridges to two. The ] costume in contrast contains no enhancements or detriments.


Many stages contain a prologue narration from series co-creator ].
'''''Spider-Man''''' is an action ] based upon the ] ]. It is loosely based on the 1990s '']''. The game was developed by ] and published by ]. Released originally for the ] and ] in 2000, the game was subsequently ported to the ] and ]. An alternate was also created for the ].


==Plot== ==Plot==
While attending a scientific demonstration hosted by the supposedly reformed ], Peter Parker (Spider-Man) witnesses the appearance of a Spider-Man impostor who steals Doctor Octavius's experiment. ] mistakes this for the real Spider-Man and tries to take pictures, but his camera is shattered by the Spider-Man impostor. Angry, Brock worries that ] will fire him from his new job at the Daily Bugle; all of his rage causes the Venom symbiote to surface, and he swears revenge. Everyone present at the demonstration believes that Spider-Man took the experiment, causing the police to begin a manhunt for Spider-Man. A supposedly reformed Dr. ] is holding a scientific demonstration at the Science Expo 2000, but is interrupted when an impostor ] attacks the crew and steals his equipment. ] tries to take pictures for the '']'', but the impostor shatters his camera. In a rage, the ] ] resurfaces inside Brock, and he vows vengeance against Spider-Man.


Meanwhile, the real Spider-Man, who witnessed the incident as Peter Parker, is held responsible for the theft and the police ensue a manhunt for him. Elsewhere, two unseen figures release dense amounts of mysterious fog from their hidden base into the city which quickly covers the streets. After meeting with ] and foiling a bank robbery by the Jade Syndicate, Spider-Man is forced to save ] from ] at the ''Daily Bugle''. He defeats Scorpion only for an ungrateful Jameson to call the police on him. While trying to escape, Spider-Man encounters ] who promises to spread the word about Spider-Man's innocence.
Spider-Man is told by ] that the Jade Syndicate is robbing a bank and have taken hostages. After foiling the bank robbery, Spider-Man fights ] in order to keep him from killing J. Jonah Jameson. After defeating Scorpion, Spider-Man is forced to flee from the police. Spider-Man encounters ] who questions Spider-Man but is eventually convinced of his innocence, then states that he will spread the word about Spider-Man's innocence. Immediately after Daredevil leaves, Spider-Man is ambushed by a police chopper and is chased across the city. Upon ditching the helicopter, Spider-Man reunites with Black Cat, who alerts him to two new problems: ] is attacking a power plant and Venom has kidnapped ] in order to lure Spider-Man. Spider-Man defeats Rhino at the power plant, but Black Cat is injured and kidnapped by unknown parties posing as paramedics.


After evading a police chopper, Spider-Man reunites with Black Cat who informs him of two new problems: ] is attacking a power plant and Venom has kidnapped his wife ] to lure out Spider-Man. Choosing to deal with Rhino first, Spider-Man and Black Cat defeat him and leave him for the police, but Black Cat gets badly wounded during the fight and is kidnapped by unknown assailants posing as ]s. After encouragement from the ], Spider-Man sets out to find Venom only for Venom to instead find Spider-Man and goad him, leading to a chase throughout the city and eventually into Venom's hideout in the sewers.
] encourages him, but Spider-Man cannot locate Venom until the villain appears and leads Spider-Man on an elaborate chase. The player ends up meeting ] who explains that Venom locked him down there and took control of the other lizard men. Lizard finally gives him directions to Venom's hideout. After battling Venom and rescuing Mary Jane, Spider-Man convinces Brock that someone has framed him, and they visit the Daily Bugle for information.


During his pursuit, Spider-Man encounters the ] who was imprisoned by Venom after taking control of his ] (who attacked Spider-Man at various points during the chase). The Lizard points Spider-Man to Venom's lair where the former rescues Mary Jane and defeats Venom. To make amends with Spider-Man after learning he was framed, Venom offers to assist him in finding the culprit to which Spider-Man begrudgingly agrees.
At the Bugle, Venom senses the presence of ], his symbiote offspring, causing him to abandon Spider-Man, who deals with an infestation of symbiotes throughout the building. He finally locates the identity of the Spider-Man impostor: ]. After being defeated by Spider-Man, Mysterio reveals that his bosses plan to infest New York with symbiotes, and that the fog that blankets the city acts as a beacon for the symbiotes that will prepare the citizens for ].


The two head to the ''Daily Bugle'' to search through Jameson's files for answers. During the search, Venom senses ]'s presence nearby and leaves to find him. Left to investigate on his own, Spider-Man discovers an infestation of ] in the building and clears them out, before encountering the impostor Spider-Man who revealed to be ] in disguise.
Mysterio's information leads Spider-Man to a warehouse that hides an enormous underground base in which the symbiotes that are cloned from Carnage's symbiote are being manufactured. Spider-Man learns that Mysterio was right when he runs into the ] at Warehouse 65. Spider-Man finds a path leading into an undersea base. After rescuing Black Cat, Spider-Man discovers the masterminds behind the plan: Doctor Octopus/Doc Ock (Otto Octavius) and Carnage. Spider-Man then battles Doc Ock, who is protected behind a force field, while Venom appears and goes off to battle Carnage. After Spider-Man defeats Doc Ock, Carnage knocks out Venom, Spider-Man defeats both villains, but the Carnage symbiote fuses with Doctor Octopus to produce an enormous, out-of-control monster, called "Monster Ock". Monster Ock accidentally destroys the base, and Spider-Man barely escapes to the surface with the unconscious Doctor Octopus, where he is rescued by ] who was called by Black Cat and Venom, while the Carnage symbiote escapes.


After defeating him, Spider-Man learns Mysterio was hired to keep Spider-Man distracted while his employer infests New York with Symbiotes and that the fog over the city will act as a beacon for the symbiotes, preparing the citizens for ]. On his way to Warehouse 65 where the hideout of Mysterio's employer is located, Spider-Man encounters ], whom he convinces about his innocence. In turn, Punisher offers Spider-Man help with infiltrating the warehouse. Not looking to raise the amount of casualties, Spider-Man declines. Spider-Man discovers an entrance to a massive undersea base inside the warehouse and proceeds to investigate, quickly coming across a symbiote manufacturing operation and an imprisoned Black Cat. After disrupting the operation and rescuing Black Cat, Spider-Man finally confronts her kidnappers and the masterminds behind the Symbiote invasion: Dr. Octavius and Carnage.
Spider-Man is then shown playing cards with Captain America, Daredevil, and the Punisher, while Black Cat and the Human Torch are dancing. Meanwhile in prison, Mysterio, Rhino, Scorpion, and a Jade Syndicate thug are also playing cards as Doctor Octopus is banging his head on the cell bars. Scorpion openly mocks them for having "all worked together, but you still couldn't beat Spider-Man!"

Taking up his Doctor Octopus persona once again, Octavius explains that he faked his reform and that, with the help of Carnage (who donated his Carnage symbiote to be cloned), he hopes to create a new world dominated by symbiotes under his rule. Later, Venom appears and takes on Carnage while Spider-Man fights Doctor Octopus. After both Doctor Octopus and Venom are defeated, Spider-Man fights Carnage and defeats him by sustaining him into a sonic bubble. Following his defeat, the Carnage symbiote separates from ] and fuses with Doctor Octopus creating "Monster-Ock." Unable to perform an effective battle, Spider-Man is chased by the monstrosity out of the self-destructing base until it is caught in one of the explosions which removes the symbiote from Doctor Octopus body. Spider-Man carries the unconscious Doctor Octopus to the surface where they are salvaged by ], Black Cat and Venom.

Sometime later, Spider-Man is playing cards with Captain America, Daredevil and the Punisher while Black Cat and the Human Torch are dancing. In prison, Doctor Octopus' cellmates Mysterio, Rhino, Scorpion and a Jade Syndicate thug are also playing cards Mysterio mentions to Rhino, Scorpion, and a Jade Syndicate thug that nobody can control the Symbiotes. Accidentally sending the Jade Syndicate thug's head through the roof, Rhino gets confused when he thinks he got a bingo. An annoyed Doctor Octopus is banging his head against the cell bars.


==Development== ==Development==
The game was announced on December 2, 1998.<ref>{{cite web|url=http://biz.yahoo.com/prnews/981202/ca_activis_1.html|archiveurl=https://web.archive.org/web/19990116225243/http://biz.yahoo.com/prnews/981202/ca_activis_1.html|title=Spider-Man' Swings onto Console Game Platforms With Introduction of First Ever 3D Game from Activision|date=December 2, 1998|website=]|archivedate=January 16, 1999|accessdate=July 18, 2021|via=yahoo.com}}</ref> ''Spider-Man'' uses the same game engine as '']''. Spider-Man was a hidden character in '']'', and a reference is made to this during gameplay. The PlayStation, Dreamcast, and Windows versions have pre-rendered ], whereas the Nintendo 64 version shows captioned freeze-frames done in the style of a comic book and with fewer voice clips, due to that console's technical limitations for cutscenes.
''Spider-Man'' uses the same game engine as '']''. Spider-Man also was a hidden character in '']'', and during gameplay a reference is made to this. The Lizard was meant to appear in the final cutscene but was not included in the final version of the game's cutscene. Some of the voice actors from '']'' and '']'' reprise their respective roles. For instance, ] reprises his role as Spider-Man from ''Spider-Man Unlimited'', ]. reprises his role as Doctor Octopus from ''Spider-Man: The Animated Series'' and ] reprises her roles as Black Cat from ''Spider-Man: The Animated Series'' and Mary Jane Watson from ''Spider-Man Unlimited''.


According to lead designer Chad Findley, the Lizard was meant to be a boss in the final sewer level, and Spider-Man would have fought Venom (who had kidnapped his wife Mary Jane) atop the ]. Due to time constraints, both of these ideas were scrapped.<ref>{{cite web |url=https://comicbookvideogames.com/2020/08/30/interview-chad-findley-lead-designer-on-neversofts-spider-man/|date=August 30, 2020 |accessdate=December 6, 2022 |title=Interview: Chad Findley, Lead Designer on Neversoft's Spider-Man |publisher=Comic Book Video Games |first=Blair |last=Farrell |archive-date=December 7, 2022|archive-url=https://web.archive.org/web/20221207023326/https://comicbookvideogames.com/2020/08/30/interview-chad-findley-lead-designer-on-neversofts-spider-man/ |url-status=live}}</ref> The earliest footage of the game was found in the German demo disc "PlayDemo Vol. 17", which featured various changes such as a different opening sequence, placeholder voice performances, an unused model for ], an entirely different ] boss stage, as well as a sewer level not found in the final game.<ref>{{cite web |author=solidsnake11 |date=January 6, 2016 |title=Spider-Man PS1 Very Rare Early Version Footage |website=] |url=https://www.youtube.com/watch?v=jjHuOQVS0IE |access-date=January 3, 2018 |publisher= |archive-date=January 2, 2022 |archive-url=https://web.archive.org/web/20220102070024/https://www.youtube.com/watch?v=jjHuOQVS0IE |url-status=live }}</ref>
The PlayStation, Dreamcast and ] versions have pre-rendered ] whereas the Nintendo 64 version shows captioned freeze-frames done comic book style.


==Gameplay== ===Audio===
{{Rquote|right| gave every line he read 110% he would not move on until he gave it the delivery he thought it deserved.|Chad Findley, lead designer on Stan Lee's voice narration.<ref name="comicbookvideogames interview">{{cite web |url=https://comicbookvideogames.com/2020/08/30/interview-chad-findley-lead-designer-on-neversofts-spider-man/ |date=August 30, 2020 |accessdate=December 6, 2022 |title=Interview: Chad Findley, Lead Designer on Neversoft's Spider-Man |publisher=Comic Book Video Games |first=Blair |last=Farrell |archive-date=December 7, 2022 |archive-url=https://web.archive.org/web/20221207023326/https://comicbookvideogames.com/2020/08/30/interview-chad-findley-lead-designer-on-neversofts-spider-man/ |url-status=live }}</ref>}}
The game sees the player controlling Spider-Man as he goes through each level, either trying to reach the exit or complete a certain objective. The player must restart the current level if Spider-Man runs out of health, falls off a building, or fails certain objectives (such as letting a hostage die). Spider-Man is able to utilize his spider powers to traverse the environments, being able to crawl on walls and ceilings, swing short distances and instantly zip between certain points. In combat, Spider-Man can utilize a limited supply of web-cartridges to attack his enemies, either webbing them up to stall or defeat them, increasing the strength of his attacks, or forming an explosive barrier. Spider-Man can also find power-ups such as Spider-Armor which temporarily increases his strength and defense, and Fire Webbing which is effective against symbiotes.
Some of the voice actors from both '']'' and '']'' cartoons reprise their respective roles. For instance, ] reprises his role as Spider-Man/Peter Parker from ''Spider-Man Unlimited'', ] reprises her roles as both Black Cat from the 1994 ''Spider-Man'' cartoon and Mary Jane Watson from ''Spider-Man Unlimited''. ] reprises his role as ] from the ]. The main song is a remix of the ] ] by the UK electronic music group ]. ] narrates key parts of the story. ] voices ]/], ], ], ], ] and ], while ] voices ], ], the ], ] and ].<ref>{{Cite web|url=https://www.behindthevoiceactors.com/video-games/Spider-Man/|title=Spider-Man|access-date=November 12, 2021|archive-date=November 12, 2021|archive-url=https://web.archive.org/web/20211112071426/https://www.behindthevoiceactors.com/video-games/Spider-Man/|url-status=live}}</ref> Chad Findley, lead designer of the game, is uncredited as voice director.


===Alternate costumes=== ===Soundtrack===
The game's soundtrack was composed by ] and Howard Ulyate. It features a variety of tracks mostly arranged in individual samples, influenced by popular music genres of the time such as ] and ]. The samples correlate to actions in-game, such as when Spider-Man is battling an enemy, and fade out when the action is over. However some levels have a fixed soundtrack, including boss battles. The Nintendo 64 port includes a sound test where the individual samples of tracks can be listened to. It can be accessed via cheat code.
There are variety of different costumes that span the course of Spider-Man's career featured in the game, each one achieved by accomplishing various goals or by entering in a cheat code. While some are just alternate character skins, others give Spider-Man new abilities. These costumes include the Symbiote, ], ], Quick-Change Spider-Man, Bombastic Bagman (Named "Amazing Bag man"), Spider-Man 2099, Scarlet Spider, ] and ] versions. Every time the game is completed, it will unlock another costume.


The game's title screen and credits roll use the ] of the ], remixed by English electronic band ].
===What If? mode===
Upon entering a code in the game (GBHSRSPM), a player can activate the What If? mode. ] was a series of comics that looked at alternate takes of events in Marvel Comics history, and in much the same way the game becomes an alternate version of itself. Although the story plays the same, there are subtle differences scattered throughout the scenery and audio track. When a new game is started, ] appears and explains to the player that things are no longer as they once were.


==Reception==
What If? mode is not available in the Nintendo 64 version of the game.
{{Video game reviews
| SDC = true
| GBC = true
| N64 = true
| PC = true
| PS = true
| na = true
| Allgame_SDC = {{Rating|3.5|5}}<ref>{{cite web|url=http://www.allgame.com/game.php?id=29649|title=Spider-Man (DC) - Overview|last=Weiss|first=Brett Alan|publisher=Allgame|access-date=January 11, 2014|archive-date=November 14, 2014|archive-url=https://web.archive.org/web/20141114100635/http://www.allgame.com/game.php?id=29649|url-status=dead}}</ref>
| Allgame_GBC = {{Rating|4|5}}<ref>{{cite web|url=http://www.allgame.com/game.php?id=25437&tab=review|title=Spider-Man (GBC) - Review|last=Weiss|first=Brett Alan|publisher=Allgame|access-date=January 11, 2014|archive-date=November 14, 2014|archive-url=https://web.archive.org/web/20141114142504/http://www.allgame.com/game.php?id=25437&tab=review|url-status=dead}}</ref>
| Allgame_N64 = {{Rating|4|5}}<ref>{{cite web|url=http://www.allgame.com/game.php?id=20005&tab=review|title=Spider-Man (N64) - Review|last=Barnes|first=J.C.|publisher=Allgame|access-date=January 11, 2014|archive-date=November 14, 2014|archive-url=https://web.archive.org/web/20141114141323/http://www.allgame.com/game.php?id=20005&tab=review|url-status=dead}}</ref>
| Allgame_PC = {{Rating|3.5|5}}<ref>{{cite web|url=http://www.allgame.com/game.php?id=34569&tab=review|title=Spider-Man (PC) - Review|last=Cook|first=Eric|publisher=Allgame|access-date=January 11, 2014|archive-date=November 14, 2014|archive-url=https://web.archive.org/web/20141114141757/http://www.allgame.com/game.php?id=34569&tab=review|url-status=dead}}</ref>
| Allgame_PS = {{Rating|4|5}}<ref>{{cite web|url=http://www.allgame.com/game.php?id=20799&tab=review|title=Spider-Man (PS) - Review|last=Weiss|first=Brett Alan|publisher=]|access-date=January 11, 2014|archive-date=November 14, 2014|archive-url=https://web.archive.org/web/20141114142609/http://www.allgame.com/game.php?id=20799&tab=review|url-status=dead}}</ref>
| EGM_SDC = 7.5/10<ref>{{cite magazine|title=Spider-Man (DC)|magazine=Electronic Gaming Monthly|year=2001}}</ref>
| EGM_N64 = 7/10<ref>{{cite magazine|url=http://www.zdnet.com/egm/stories/main/0,11589,2658654,00.html|title=Spider-Man (N64)|last=Macdonald|first=Mark|magazine=Electronic Gaming Monthly|date=January 2001|access-date=January 13, 2014|archive-url=https://web.archive.org/web/20010129070500/http://www.zdnet.com/egm/stories/main/0,11589,2658654,00.html|archive-date=January 29, 2001|url-status=dead}}</ref>
| EGM_PS = 7.83/10<ref>{{cite magazine|title=Spider-Man (PS)|magazine=]|year=2000}}</ref>
| EuroG_PS = 9/10<ref>{{cite web|url=http://www.eurogamer.net/articles/r_spiderman_psx|title=Spider-Man Review (PSOne)|last=Bramwell|first=Tom|website=]|date=October 19, 2000|access-date=January 11, 2014|archive-date=January 11, 2014|archive-url=https://web.archive.org/web/20140111221246/http://www.eurogamer.net/articles/r_spiderman_psx|url-status=live}}</ref>
| GameFan_PS = 73%<ref>{{cite journal|title=REVIEW for Spider-Man (PS)|journal=]|date=September 6, 2000}}</ref>
| GI_N64 = 8/10<ref>{{cite magazine|url=http://www.gameinformer.com/Games/Review/200101/R03.0804.1403.45223.htm|title=Spiderman (N64)|last=Fitzloff|first=Jay|magazine=]|issue=93|date=January 2001|page=136|access-date=January 11, 2014|archive-url=https://web.archive.org/web/20080313235239/http://www.gameinformer.com/Games/Review/200101/R03.0804.1403.45223.htm|archive-date=March 13, 2008|url-status=dead}}</ref>
| GamePro_SDC = {{Rating|5|5}}<ref>{{cite magazine|url=http://www.gamepro.com/sega/dreamcast/games/reviews/13548.shtml|title=Spider-Man Review for Dreamcast on GamePro.com|author=Uncle Dust|magazine=GamePro|date=April 30, 2001|access-date=January 12, 2014|archive-url=https://web.archive.org/web/20050208002413/http://www.gamepro.com/sega/dreamcast/games/reviews/13548.shtml|archive-date=February 8, 2005|url-status=dead}}</ref>
| GamePro_N64 = {{Rating|3.5|5}}<ref>{{cite magazine|url=http://www.gamepro.com/nintendo/n64/games/reviews/10423.shtml|title=Spider-Man Review for N64 on GamePro.com|author=Air Hendrix|magazine=GamePro|date=January 10, 2001|access-date=January 12, 2014|archive-url=https://web.archive.org/web/20050113220200/http://www.gamepro.com/nintendo/n64/games/reviews/10423.shtml|archive-date=January 13, 2005|url-status=dead}}</ref>
| GamePro_PS = {{Rating|4.5|5}}<ref>{{cite magazine|url=http://gamepro.com/sony/psx/games/reviews/6577.shtml|title=Spider-Man Review for PlayStation on GamePro.com|author=The Freshman|magazine=]|date=August 29, 2000|access-date=January 12, 2014|archive-url=https://web.archive.org/web/20050209061608/http://gamepro.com/sony/psx/games/reviews/6577.shtml|archive-date=February 9, 2005|url-status=dead}}</ref>
| GameRev_SDC = B<ref>{{cite web|url=http://www.gamerevolution.com/games/dreamcast/action/spider_man.htm|title=Spider-Man (DC)|last=Sanders|first=Shawn|publisher=Game Revolution|date=May 2001|access-date=January 12, 2014|archive-url=https://web.archive.org/web/20040803135251/http://www.gamerevolution.com/games/dreamcast/action/spider_man.htm|archive-date=August 3, 2004|url-status=dead}}</ref>
| GameRev_N64 = C<ref>{{cite web|url=http://www.gamerevolution.com/review/spiderman|title=Spiderman Review (N64)|author=Joe|publisher=Game Revolution|date=January 2001|access-date=January 12, 2014|archive-date=January 12, 2014|archive-url=https://web.archive.org/web/20140112070934/http://www.gamerevolution.com/review/spiderman|url-status=live}}</ref>
| GameRev_PS = B−<ref>{{cite web|url=http://www.gamerevolution.com/review/spider-man|title=Spider-Man Review (PS)|last=Sanders|first=Shawn|publisher=]|date=September 2000|access-date=January 12, 2014|archive-date=January 12, 2014|archive-url=https://web.archive.org/web/20140112071025/http://www.gamerevolution.com/review/spider-man|url-status=live}}</ref>
| GSpot_SDC = 7.2/10<ref>{{cite web|url=http://www.gamespot.com/reviews/spider-man-review/1900-2710715/|title=Spider-Man Review (DC)|last=Lopez|first=Miguel|website=GameSpot|date=April 20, 2001|access-date=January 11, 2014|archive-date=March 24, 2014|archive-url=https://web.archive.org/web/20140324024202/http://www.gamespot.com/reviews/spider-man-review/1900-2710715/|url-status=live}}</ref>
| GSpot_GBC = 6.5/10<ref>{{cite web|url=http://www.gamespot.com/reviews/spider-man-review/1900-2623251/|title=Spider-Man Review (GBC)|last=Lopez|first=Miguel|website=GameSpot|date=September 1, 2000|access-date=January 11, 2014|archive-date=March 24, 2014|archive-url=https://web.archive.org/web/20140324024206/http://www.gamespot.com/reviews/spider-man-review/1900-2623251/|url-status=live}}</ref>
| GSpot_N64 = 7.8/10<ref>{{cite web|url=http://www.gamespot.com/reviews/spider-man-review/1900-2657367/|title=Spider-Man Review (N64)|last=Lopez|first=Miguel|website=GameSpot|date=November 22, 2000|access-date=January 11, 2014|archive-date=March 24, 2014|archive-url=https://web.archive.org/web/20140324024155/http://www.gamespot.com/reviews/spider-man-review/1900-2657367/|url-status=live}}</ref>
| GSpot_PC = 6.6/10<ref>{{cite web|url=http://www.gamespot.com/reviews/spider-man-review/1900-2813698/|title=Spider-Man Review (PC)|last=Osborne|first=Scott|website=GameSpot|date=September 20, 2001|access-date=January 11, 2014|archive-date=March 24, 2014|archive-url=https://web.archive.org/web/20140324024158/http://www.gamespot.com/reviews/spider-man-review/1900-2813698/|url-status=live}}</ref>
| GSpot_PS = 7.7/10<ref name=GSpot/>
| GSpy_SDC = 8/10<ref>{{cite web|url=http://www.planetdreamcast.com/games/reviews/spider-man/|title=Spider-Man|author=dungin|publisher=]|date=May 23, 2001|access-date=January 12, 2014|archive-url=https://web.archive.org/web/20090125094358/http://www.planetdreamcast.com/games/reviews/spider-man/|archive-date=January 25, 2009|url-status=dead}}</ref>
| GSpy_PC = 77%<ref>{{cite web|url=http://www.gamespy.com/reviews/september01/spiderman/|title=Spider-Man (PC)|last=D'Aprile|first=Jason|publisher=GameSpy|date=October 9, 2001|access-date=January 12, 2014|archive-url=https://web.archive.org/web/20011202085522/http://www.gamespy.com/reviews/september01/spiderman/|archive-date=December 2, 2001|url-status=dead}}</ref>
| GameZone_SDC = 7/10<ref>{{cite web|url=http://www.gamezone.com/reviews/2001/06/24/spider_man_dc_review|title=Spider-Man - DC - Review|author=Lupos|publisher=GameZone|date=June 24, 2001|access-date=January 13, 2014|archive-url=https://web.archive.org/web/20090709214610/http://dreamcast.gamezone.com/gzreviews/r16667.htm|archive-date=July 9, 2009|url-status=dead}}</ref>
| GameZone_PC = 7/10<ref>{{cite web|url=http://pc.gamezone.com/gzreviews/r16667.htm|title=Spider-Man Review - PC|last=Lafferty|first=Michael|publisher=GameZone|date=October 17, 2001|access-date=January 12, 2014|archive-url=https://web.archive.org/web/20090416065829/http://pc.gamezone.com/gzreviews/r16667.htm|archive-date=April 16, 2009|url-status=dead}}</ref>
| IGN_SDC = 8.4/10<ref>{{cite web|url=http://www.ign.com/articles/2001/04/18/spider-man-22|title=Spider-Man (DC)|author=IGN Staff|publisher=IGN|date=April 18, 2001|access-date=January 11, 2014|archive-date=February 23, 2014|archive-url=https://web.archive.org/web/20140223055512/http://www.ign.com/articles/2001/04/18/spider-man-22|url-status=live}}</ref>
| IGN_GBC = 9/10<ref>{{cite web|url=http://www.ign.com/articles/2000/08/31/spider-man-18|title=Spider-Man (GBC)|last=Carle|first=Chris|publisher=IGN|date=August 30, 2000|access-date=January 11, 2014|archive-date=February 23, 2014|archive-url=https://web.archive.org/web/20140223055515/http://www.ign.com/articles/2000/08/31/spider-man-18|url-status=live}}</ref>
| IGN_N64 = 8.5/10<ref>{{cite web|url=http://www.ign.com/articles/2000/11/22/spider-man-14|title=Spider-Man (N64)|last=Lewis|first=Cory D.|publisher=IGN|date=November 21, 2000|access-date=January 11, 2014|archive-date=February 23, 2014|archive-url=https://web.archive.org/web/20140223055509/http://www.ign.com/articles/2000/11/22/spider-man-14|url-status=live}}</ref>
| IGN_PC = 6/10<ref>{{cite web|url=http://www.ign.com/articles/2001/09/21/spider-man-15|title=Spider-Man (PC)|last=Sulic|first=Ivan|publisher=IGN|date=September 21, 2001|access-date=January 11, 2014|archive-date=February 23, 2014|archive-url=https://web.archive.org/web/20140223055517/http://www.ign.com/articles/2001/09/21/spider-man-15|url-status=live}}</ref>
| IGN_PS = 9/10<ref name=IGN/>
| NGen_PS = {{rating|4|5}}<ref name="NGv3n11"/>
| NGen_SDC = {{Rating|4|5}}<ref name="NGv4n7"/>
| NP_GBC = 7.1/10<ref>{{cite magazine|title=Spider-Man (GBC)|magazine=]|volume=139|date=December 2000}}</ref>
| NP_N64 = {{Rating|4.5|5}}<ref>{{cite magazine|title=Spider-Man (N64)|magazine=Nintendo Power|volume=140|date=January 2001|page=130}}</ref><br />
| OPM_PS = {{Rating|5|5}}<ref>{{cite magazine|title=Spider-Man|magazine=]|date=March 2002|page=34}}</ref>
| PCGUS_PC = 78%<ref>{{cite journal|url=http://www.pcgamer.com/reviews/review_2002-01-02q.html|title=Spider-Man|last=Osborn|first=Chuck|journal=]|date=December 2001|access-date=January 12, 2014|archive-url=https://web.archive.org/web/20020117204648/http://www.pcgamer.com/reviews/review_2002-01-02q.html|archive-date=January 17, 2002|url-status=dead}}</ref>
| GR_SDC = 80%<ref name=GRDC>{{cite web|url=http://www.gamerankings.com/dreamcast/451863-spider-man/index.html|title=Spider-Man for Dreamcast|publisher=GameRankings|access-date=January 11, 2014|archive-date=January 11, 2014|archive-url=https://web.archive.org/web/20140111044634/http://www.gamerankings.com/dreamcast/451863-spider-man/index.html|url-status=live}}</ref>
| GR_GBC = 67%<ref name=GRGBC>{{cite web|url=http://www.gamerankings.com/gbc/370571-spider-man/index.html|title=Spider-Man for Game Boy Color|publisher=GameRankings|access-date=January 11, 2014|archive-date=January 11, 2014|archive-url=https://web.archive.org/web/20140111044640/http://www.gamerankings.com/gbc/370571-spider-man/index.html|url-status=live}}</ref>
| GR_N64 = 83%<ref name=GRN64>{{cite web|url=http://www.gamerankings.com/n64/366269-spider-man/index.html|title=Spider-Man for Nintendo 64|publisher=GameRankings|access-date=January 11, 2014|archive-date=January 11, 2014|archive-url=https://web.archive.org/web/20140111044644/http://www.gamerankings.com/n64/366269-spider-man/index.html|url-status=live}}</ref>
| GR_PC = 68%<ref name=GRPC>{{cite web|url=http://www.gamerankings.com/pc/476497-spider-man/index.html|title=Spider-Man for PC|publisher=GameRankings|access-date=January 11, 2014|archive-date=January 11, 2014|archive-url=https://web.archive.org/web/20140111044637/http://www.gamerankings.com/pc/476497-spider-man/index.html|url-status=live}}</ref>
| GR_PS = 87%<ref name=GRPS>{{cite web|url=http://www.gamerankings.com/ps/369691-spider-man/index.html|title=Spider-Man for PlayStation|publisher=]|access-date=January 11, 2014|archive-date=July 29, 2017|archive-url=https://web.archive.org/web/20170729082853/http://www.gamerankings.com/ps/369691-spider-man/index.html|url-status=live}}</ref>
| MC_SDC = 80/100<ref name=MCDC>{{cite web|url=https://www.metacritic.com/game/spider-man-2000/critic-reviews/?platform=dreamcast|title=Spider-Man Critic Reviews for Dreamcast|website=Metacritic|access-date=January 11, 2014|archive-date=April 24, 2014|archive-url=https://web.archive.org/web/20140424003526/http://www.metacritic.com/game/dreamcast/spider-man/critic-reviews|url-status=live}}</ref>
| MC_N64 = 72/100<ref name=MCN64>{{cite web|url=https://www.metacritic.com/game/spider-man-2000/critic-reviews/?platform=nintendo-64|title=Spider-Man Critic Reviews for Nintendo 64|website=Metacritic|access-date=January 11, 2014|archive-date=April 24, 2014|archive-url=https://web.archive.org/web/20140424003520/http://www.metacritic.com/game/nintendo-64/spider-man/critic-reviews|url-status=live}}</ref>
| MC_PC = 68/100<ref name=MCPC>{{cite web|url=https://www.metacritic.com/game/spider-man-2000/critic-reviews/?platform=pc|title=Spider-Man Critic Reviews for PC|website=Metacritic|access-date=January 11, 2014|archive-date=April 24, 2014|archive-url=https://web.archive.org/web/20140424003532/http://www.metacritic.com/game/pc/spider-man/critic-reviews|url-status=live}}</ref>
| MC_PS = 87/100<ref name=MCPS>{{cite web|url=https://www.metacritic.com/game/spider-man-2000/critic-reviews/?platform=playstation|title=Spider-Man Critic Reviews for PlayStation|website=]|access-date=January 11, 2014|archive-date=April 24, 2014|archive-url=https://web.archive.org/web/20140424003523/http://www.metacritic.com/game/playstation/spider-man/critic-reviews|url-status=live}}</ref>
}}


While reviews varied from system to system, ''Spider-Man'' received generally positive reviews. ] shows aggregate scores of 86.53% for the PlayStation version,<ref name=GRPS/> 66.91% for the Game Boy Color version,<ref name=GRGBC/> 82.52% for the Nintendo 64 version,<ref name=GRN64/> 80.23% for the Dreamcast version,<ref name=GRDC/> and 67.96% for the PC version.<ref name=GRPC/> ] shows scores of 87 out of 100 for the PlayStation version,<ref name=MCPS/> 72 out of 100 for the Nintendo 64 version,<ref name=MCN64/> 80 out of 100 for the Dreamcast version,<ref name=MCDC/> and 68 out of 100 for the PC version.<ref name=MCPC/> In September 2000 Activision reported that the game held the number two position for third-party published games on the PlayStation, though no official sales numbers were given.<ref name="sales IGN">{{Cite web |author= |date=September 9, 2000 |title=Spider-Man Sales Hit the Roof |url=https://www.ign.com/articles/2000/09/20/spider-man-sales-hit-the-roof |accessdate=December 6, 2022 |publisher=] |archive-date=December 6, 2022 |archive-url=https://web.archive.org/web/20221206235741/https://www.ign.com/articles/2000/09/20/spider-man-sales-hit-the-roof |url-status=live }}</ref>
===Major villains===
* ]- A boss who tries to kill J. Jonah Jameson. Voiced by ].
* ] - A boss who is working with Carnage and Doctor Octopus. He helps them steal a piece of technology necessary to replicate the symbiote organisms. Voiced by ].
* ] (was played against Spider-Man by Spider-Man imposter). Voiced by ]
* ] (not a boss in game but gives information about the location of Mary Jane Watson). Voiced by ].
* ] - Assumes the role of the Impostor Spider-Man, using his role to frame the real Spider-Man for stealing the technology. Voiced by ].
* ] - Assuming a "reformed image", Doctor Octopus attempts to turn the world's populace into Symbiotes so the human race can "reach a new peak in evolution". ], who voiced the character in the 1990s ] TV series, reprises his role.
* ] - Wants to infect the world with the symbiote so he can then rule over the human race. Voiced by ].
* Monster-Ock (exclusive to the game) - A monstrous result of Doctor Octopus fusing with the Carnage symbiote. He is deranged, and his sole intent is to kill Spider-Man. Voiced by ].


] gave the PlayStation version a 9 out of 10, calling it "arguably, the best Spider-Man game",<ref name=IGN>{{cite web|url=http://www.ign.com/articles/2000/08/26/spider-man-19|title=Spider-Man (PS)|last=Perry|first=Douglass C.|publisher=]|date=August 25, 2000|access-date=January 11, 2014|archive-date=February 19, 2014|archive-url=https://web.archive.org/web/20140219175343/http://www.ign.com/articles/2000/08/26/spider-man-19|url-status=live}}</ref> giving a 8.4 for the Dreamcast version calling it "good fun for anyone with a Dreamcast that hasn't played the PlayStation version", while expecting more from a powerful system like the Dreamcast.<ref>{{Cite web |date=April 18, 2001 |title=Spider-Man |url=https://www.ign.com/articles/2001/04/18/spider-man-22 |website=] |access-date=August 10, 2020 |archive-date=January 3, 2022 |archive-url=https://web.archive.org/web/20220103101926/https://www.ign.com/articles/2001/04/18/spider-man-22 |url-status=live }}</ref> The PC version, however, got a scathing review for essentially being a port of the Dreamcast with no major changes.<ref>{{Cite web |date=September 21, 2001 |title=Spider-Man |url=https://www.ign.com/articles/2001/09/21/spider-man-15 |website=] |access-date=August 10, 2020 |archive-date=January 3, 2022 |archive-url=https://web.archive.org/web/20220103101925/https://www.ign.com/articles/2001/09/21/spider-man-15 |url-status=live }}</ref> ] gave the PlayStation version a 7.7, calling it "excellent framework on which to base future Spider-Man games – and an exceptional game to boot".<ref name=GSpot>{{cite web|url=http://www.gamespot.com/reviews/spider-man-review/1900-2620392/|title=Spider-Man Review (PS)|last=Lopez|first=Miguel|website=]|date=August 25, 2000|access-date=January 11, 2014|archive-date=March 24, 2014|archive-url=https://web.archive.org/web/20140324024151/http://www.gamespot.com/reviews/spider-man-review/1900-2620392/|url-status=live}}</ref>
===Other characters===
*] - Confronts Spider-Man to see if he really was the one who stole Dr. Octopus' machine. Voiced by ].
*] - Tips Spider-Man off many times.
*] - Tries to take out Spider-Man in the cutscene before the warehouse level. After they clear some misconcesption up about the "Spider-Man Heist", Punisher offers to partner up with Spider-Man, but Spider-Man declines. Voiced by ].
*] - Is contacted by Black Cat and Venom, and appears at the end rescueing Spider-Man from Doc Ock's exploding base. Voiced by ].
*] - Appears briefly atop the Statue of Liberty, wishing Spider-Man the best of luck in his search for Mary Jane. Voiced by ].
*] - Is held captive by Venom and acts as a damsel-in-distress for Spider-Man. Voiced by ].
*] - Jameson is antagonized by both Scorpion and Venom, the former being stopped by Spider-Man.
*] - Appears briefly in What If? mode scaling the side of a building.
*] - Appears briefly in What If? mode observing the fight between Spider-Man and Carnage.
*] - Appears briefly in What If? mode flying past a blimp.
*] - The Baxter Building is seen briefly at the start of the game.
*] - A trove of the Green Goblin's weaponry can be found during the helicopter chase.
*] - Was meant to appear at the game's ending scene, but was cut at the last second.
*] - The Watcher hosts What If? mode, replacing Stan Lee as the narrator.
*] - The narrator.


Greg Orlando reviewed the PlayStation version of the game for '']'', rating it four stars out of five, and stated that "Excelsior! Great web-slinging fun".<ref name="NGv3n11">{{cite magazine|last=Orlando|first=Greg|title=Finals|magazine=]|volume=3|issue=11|publisher=]|date=November 2000|page=131}}</ref>
==Reception==

''Spider-Man'' received mostly positive reviews. ] gave the game a 9.0, calling it "arguably, the best Spider-Man game"<ref></ref>. ] gave it a 7.7, calling it "excellent framework on which to base future Spider-Man games - and an exceptional game to boot." <ref></ref>
Scott Steinberg reviewed the Dreamcast version of the game for '']'', rating it four stars out of five, and stated that "a fun but slightly flawed superhero action adventure that'll have you bouncing off the walls. Literally".<ref name="NGv4n7">{{cite magazine|last=Steinberg|first=Scott|title=Finals|magazine=]|volume=4|issue=7|publisher=]|date=July 2001|page=85}}</ref>

''Spider-Man''{{'}}s PlayStation version received a "Platinum" sales award from the ] (ELSPA),<ref name=platinumelspa>{{cite web |archive-url=https://web.archive.org/web/20090515224703/http://www.elspa.com/?i=3944 |url=http://www.elspa.com:80/?i=3944 |title=ELSPA Sales Awards: Platinum |work=] |archive-date=May 15, 2009 |url-status=dead}}</ref> indicating sales of at least 300,000 copies in the United Kingdom.<ref name=gamasutrasales>{{cite web|archive-url=https://web.archive.org/web/20170918063107/https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php |url=https://www.gamasutra.com/view/news/112220/ELSPA_Wii_Fit_Mario_Kart_Reach_Diamond_Status_In_UK.php |title=ELSPA: ''Wii Fit'', ''Mario Kart'' Reach Diamond Status In UK | author=Caoili, Eric | date=November 26, 2008 |work=] |archive-date=September 18, 2017 |url-status=dead}}</ref>

==Sequels==
The game has spawned three sequels in 2001: '']'' served as an alternative continuation that followed the events of the Game Boy Color version instead. The game eventually got a true sequel titled '']'', released exclusively for the PlayStation, and a standalone sequel, '']'', for the Game Boy Advance exclusively.

==Potential remaster==
In a November 2019 interview, former Neversoft employee and lead designer of ''Spider-Man'' Chad Findley expressed interest in developing a remaster of the game, but admitted that it would be unlikely due to "the nightmarish licensing and approval processes that are around these days".<ref>{{cite web|url=https://gamerant.com/spider-man-ps1-remaster-remake/|title=Spider-Man PS1 Developer Wants to Make a Remaster|author=James Dorman|work=]|date=April 21, 2022|access-date=April 28, 2022|archive-date=April 28, 2022|archive-url=https://web.archive.org/web/20220428054544/https://gamerant.com/spider-man-ps1-remaster-remake/|url-status=live}}</ref><ref>{{cite web|url=https://www.cbr.com/spider-man-developer-would-love-to-remaster-the-ps1-classic/|title=Spider-Man Developer Would Love to Remaster the PS1 Classic|author=Adam Parks|work=]|date=April 21, 2022|access-date=April 28, 2022|archive-date=April 28, 2022|archive-url=https://web.archive.org/web/20220428054544/https://www.cbr.com/spider-man-developer-would-love-to-remaster-the-ps1-classic/|url-status=live}}</ref><ref>{{cite web |last=Moore |first=Ewan |date=2019-11-01 |title=Spider-Man 2000 Developer 'Absolutely' up for Working on a Remaster |url=https://www.gamingbible.co.uk/features/games-spider-man-2000-developer-absolutely-up-for-working-on-a-remaster-20191101 |website=GamingBible |access-date=September 8, 2022 |archive-date=September 8, 2022 |archive-url=https://web.archive.org/web/20220908070237/https://www.gamingbible.co.uk/features/games-spider-man-2000-developer-absolutely-up-for-working-on-a-remaster-20191101 |url-status=live }}</ref>

==Notes==
{{notelist}}


==References== ==References==
{{Reflist}} {{Reflist}}


==See also== ==External links==
*]
{{Wikiquote}} {{Wikiquote}}
* {{IMDb title|0258979}}

* on Marvel.com
==External links==
* {{moby game|id=/spider-man-|name=''Spider-Man'' (2000)}}
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* {{moby game|id=/gameboy-color/spider-man__|name=''Spider-Man'' (Game Boy Color; 2000)}}
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* {{moby game|id=/spider-man-|name=''Spider-Man''}}
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{{Spider-Man (1994 TV series)}} {{Spider-Man (1994 TV series)}}
{{Spider-Man video games}} {{Spider-Man video games}}
{{Authority control}}


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Latest revision as of 06:46, 28 November 2024

2000 video game

2000 video game
Spider-Man
North American PlayStation cover art
Developer(s)Neversoft
Publisher(s)
Producer(s)
  • Kevin Mulhall
  • Marc Turndorf
Designer(s)Chad Findley
Programmer(s)
  • Dave Cowling
  • Kendall Harrison
  • Matt Duncan
Artist(s)Chris Ward
Composer(s)
Platform(s)
ReleasePlayStation, Game Boy Color
  • NA: August 30, 2000 (PS)
  • NA: August 31, 2000 (GBC)
  • UK: September 15, 2000
Nintendo 64
  • NA: November 21, 2000
Dreamcast
  • NA: May 1, 2001
  • EU: June 1, 2001
Microsoft Windows
  • NA: September 20, 2001
  • EU: September 21, 2001
Mac OS X
  • NA: January 24, 2002
Genre(s)Action-adventure
Mode(s)Single-player

Spider-Man is a 2000 action-adventure game based on the Marvel Comics character of the same name. It was developed by Neversoft and published by Activision for the PlayStation. The game was later ported by different developers to various systems, including the Game Boy Color and Nintendo 64 that same year, the Dreamcast and Microsoft Windows in 2001, and Mac OS in 2002.

The game's story follows Spider-Man as he attempts to clear his name after being framed by a doppelgänger and becoming a wanted criminal, while also having to foil a symbiote invasion orchestrated by Doctor Octopus and Carnage. Numerous villains from the comics appear as bosses, including Scorpion, Rhino, Venom, Mysterio, Carnage, and Doctor Octopus, as well as a Carnage symbiote-possessed Doctor Octopus named Monster-Ock, who was created exclusively for the game. The game features narration from co-creator Stan Lee, and is the first Spider-Man game published by Activision following their acquisition of the license, which would expire in 2014.

Spider-Man received an overall generally positive reception. It was followed by three sequels in 2001: the Game Boy Color-exclusive Spider-Man 2: The Sinister Six, developed by Torus Games; the PlayStation-exclusive Spider-Man 2: Enter: Electro, developed by Vicarious Visions; and the Game Boy Advance-exclusive Spider-Man: Mysterio's Menace, also developed by Vicarious Visions.

Gameplay

Spider-Man places emphasis on using the titular character's powers. Here he ascends the wall of a building while avoiding incoming rocket fire.

The game has the player controlling Spider-Man as he goes through each level, either trying to reach the exit or complete a certain objective. The player must retry the current level if Spider-Man runs out of health, falls off a building or fails to complete certain objectives such as rescuing a hostage. Spider-Man is able to utilize his spider powers to traverse the environments, being able to crawl on walls and ceilings, swing short distances and instantly zip between certain points. In combat, Spider-Man can utilize a limited supply of web-cartridges to attack his enemies, either webbing them up to stall or defeat them, increasing the strength of his attacks or forming an explosive barrier.

Spider-Man can also find comics, which unlock a Spider-Man comic book issue cover in the menu screen, as well as power-ups such as Spider-Armor which temporarily increases his strength and defense, and Fire Webbing which is effective against symbiotes. Several alternate costumes are available to unlock, each with their own attributes. Some costumes provide enhancements, while others provide no change or detriments. For example, the Spider-Man 2099 costume features enhanced strength, while the civilian Peter Parker suit limits the available number of web cartridges to two. The Ben Reilly costume in contrast contains no enhancements or detriments.

Many stages contain a prologue narration from series co-creator Stan Lee.

Plot

A supposedly reformed Dr. Otto Octavius is holding a scientific demonstration at the Science Expo 2000, but is interrupted when an impostor Spider-Man attacks the crew and steals his equipment. Eddie Brock tries to take pictures for the Daily Bugle, but the impostor shatters his camera. In a rage, the Venom symbiote resurfaces inside Brock, and he vows vengeance against Spider-Man.

Meanwhile, the real Spider-Man, who witnessed the incident as Peter Parker, is held responsible for the theft and the police ensue a manhunt for him. Elsewhere, two unseen figures release dense amounts of mysterious fog from their hidden base into the city which quickly covers the streets. After meeting with Black Cat and foiling a bank robbery by the Jade Syndicate, Spider-Man is forced to save J. Jonah Jameson from Scorpion at the Daily Bugle. He defeats Scorpion only for an ungrateful Jameson to call the police on him. While trying to escape, Spider-Man encounters Daredevil who promises to spread the word about Spider-Man's innocence.

After evading a police chopper, Spider-Man reunites with Black Cat who informs him of two new problems: Rhino is attacking a power plant and Venom has kidnapped his wife Mary Jane Parker to lure out Spider-Man. Choosing to deal with Rhino first, Spider-Man and Black Cat defeat him and leave him for the police, but Black Cat gets badly wounded during the fight and is kidnapped by unknown assailants posing as paramedics. After encouragement from the Human Torch, Spider-Man sets out to find Venom only for Venom to instead find Spider-Man and goad him, leading to a chase throughout the city and eventually into Venom's hideout in the sewers.

During his pursuit, Spider-Man encounters the Lizard who was imprisoned by Venom after taking control of his Lizard Men (who attacked Spider-Man at various points during the chase). The Lizard points Spider-Man to Venom's lair where the former rescues Mary Jane and defeats Venom. To make amends with Spider-Man after learning he was framed, Venom offers to assist him in finding the culprit to which Spider-Man begrudgingly agrees.

The two head to the Daily Bugle to search through Jameson's files for answers. During the search, Venom senses Carnage's presence nearby and leaves to find him. Left to investigate on his own, Spider-Man discovers an infestation of Symbiotes in the building and clears them out, before encountering the impostor Spider-Man who revealed to be Mysterio in disguise.

After defeating him, Spider-Man learns Mysterio was hired to keep Spider-Man distracted while his employer infests New York with Symbiotes and that the fog over the city will act as a beacon for the symbiotes, preparing the citizens for symbiosis. On his way to Warehouse 65 where the hideout of Mysterio's employer is located, Spider-Man encounters Punisher, whom he convinces about his innocence. In turn, Punisher offers Spider-Man help with infiltrating the warehouse. Not looking to raise the amount of casualties, Spider-Man declines. Spider-Man discovers an entrance to a massive undersea base inside the warehouse and proceeds to investigate, quickly coming across a symbiote manufacturing operation and an imprisoned Black Cat. After disrupting the operation and rescuing Black Cat, Spider-Man finally confronts her kidnappers and the masterminds behind the Symbiote invasion: Dr. Octavius and Carnage.

Taking up his Doctor Octopus persona once again, Octavius explains that he faked his reform and that, with the help of Carnage (who donated his Carnage symbiote to be cloned), he hopes to create a new world dominated by symbiotes under his rule. Later, Venom appears and takes on Carnage while Spider-Man fights Doctor Octopus. After both Doctor Octopus and Venom are defeated, Spider-Man fights Carnage and defeats him by sustaining him into a sonic bubble. Following his defeat, the Carnage symbiote separates from Cletus Kasady and fuses with Doctor Octopus creating "Monster-Ock." Unable to perform an effective battle, Spider-Man is chased by the monstrosity out of the self-destructing base until it is caught in one of the explosions which removes the symbiote from Doctor Octopus body. Spider-Man carries the unconscious Doctor Octopus to the surface where they are salvaged by Captain America, Black Cat and Venom.

Sometime later, Spider-Man is playing cards with Captain America, Daredevil and the Punisher while Black Cat and the Human Torch are dancing. In prison, Doctor Octopus' cellmates Mysterio, Rhino, Scorpion and a Jade Syndicate thug are also playing cards Mysterio mentions to Rhino, Scorpion, and a Jade Syndicate thug that nobody can control the Symbiotes. Accidentally sending the Jade Syndicate thug's head through the roof, Rhino gets confused when he thinks he got a bingo. An annoyed Doctor Octopus is banging his head against the cell bars.

Development

The game was announced on December 2, 1998. Spider-Man uses the same game engine as Tony Hawk's Pro Skater. Spider-Man was a hidden character in Tony Hawk's Pro Skater 2, and a reference is made to this during gameplay. The PlayStation, Dreamcast, and Windows versions have pre-rendered cutscenes, whereas the Nintendo 64 version shows captioned freeze-frames done in the style of a comic book and with fewer voice clips, due to that console's technical limitations for cutscenes.

According to lead designer Chad Findley, the Lizard was meant to be a boss in the final sewer level, and Spider-Man would have fought Venom (who had kidnapped his wife Mary Jane) atop the Brooklyn Bridge. Due to time constraints, both of these ideas were scrapped. The earliest footage of the game was found in the German demo disc "PlayDemo Vol. 17", which featured various changes such as a different opening sequence, placeholder voice performances, an unused model for Scorpion, an entirely different Rhino boss stage, as well as a sewer level not found in the final game.

Audio

gave every line he read 110% he would not move on until he gave it the delivery he thought it deserved.

— Chad Findley, lead designer on Stan Lee's voice narration.

Some of the voice actors from both Spider-Man and Spider-Man Unlimited cartoons reprise their respective roles. For instance, Rino Romano reprises his role as Spider-Man/Peter Parker from Spider-Man Unlimited, Jennifer Hale reprises her roles as both Black Cat from the 1994 Spider-Man cartoon and Mary Jane Watson from Spider-Man Unlimited. Efrem Zimbalist Jr. reprises his role as Doctor Octopus from the 1994 Spider-Man TV series. The main song is a remix of the 1960s Spider-Man cartoon theme by the UK electronic music group Apollo 440. Stan Lee narrates key parts of the story. Daran Norris voices Venom/Eddie Brock, Mysterio, Scorpion, Punisher, Human Torch and Captain America, while Dee Bradley Baker voices Carnage, J. Jonah Jameson, the Lizard, Daredevil and Rhino. Chad Findley, lead designer of the game, is uncredited as voice director.

Soundtrack

The game's soundtrack was composed by Tommy Tallarico and Howard Ulyate. It features a variety of tracks mostly arranged in individual samples, influenced by popular music genres of the time such as industrial rock and nu metal. The samples correlate to actions in-game, such as when Spider-Man is battling an enemy, and fade out when the action is over. However some levels have a fixed soundtrack, including boss battles. The Nintendo 64 port includes a sound test where the individual samples of tracks can be listened to. It can be accessed via cheat code.

The game's title screen and credits roll use the theme song of the 1960s Spider-Man animated series, remixed by English electronic band Apollo 440.

Reception

Reception
Aggregate scores
AggregatorScore
DreamcastGBCN64PCPS
GameRankings80%67%83%68%87%
Metacritic80/100N/A72/10068/10087/100
Review scores
PublicationScore
DreamcastGBCN64PCPS
AllGame
Electronic Gaming Monthly7.5/10N/A7/10N/A7.83/10
EurogamerN/AN/AN/AN/A9/10
Game InformerN/AN/A8/10N/AN/A
GameFanN/AN/AN/AN/A73%
GameProN/AN/A
GameRevolutionBN/ACN/AB−
GameSpot7.2/106.5/107.8/106.6/107.7/10
GameSpy8/10N/AN/A77%N/A
GameZone7/10N/AN/A7/10N/A
IGN8.4/109/108.5/106/109/10
Next GenerationN/AN/AN/A
Nintendo PowerN/A7.1/10
N/AN/A
Official U.S. PlayStation MagazineN/AN/AN/AN/A
PC Gamer (US)N/AN/AN/A78%N/A

While reviews varied from system to system, Spider-Man received generally positive reviews. GameRankings shows aggregate scores of 86.53% for the PlayStation version, 66.91% for the Game Boy Color version, 82.52% for the Nintendo 64 version, 80.23% for the Dreamcast version, and 67.96% for the PC version. Metacritic shows scores of 87 out of 100 for the PlayStation version, 72 out of 100 for the Nintendo 64 version, 80 out of 100 for the Dreamcast version, and 68 out of 100 for the PC version. In September 2000 Activision reported that the game held the number two position for third-party published games on the PlayStation, though no official sales numbers were given.

IGN gave the PlayStation version a 9 out of 10, calling it "arguably, the best Spider-Man game", giving a 8.4 for the Dreamcast version calling it "good fun for anyone with a Dreamcast that hasn't played the PlayStation version", while expecting more from a powerful system like the Dreamcast. The PC version, however, got a scathing review for essentially being a port of the Dreamcast with no major changes. GameSpot gave the PlayStation version a 7.7, calling it "excellent framework on which to base future Spider-Man games – and an exceptional game to boot".

Greg Orlando reviewed the PlayStation version of the game for Next Generation, rating it four stars out of five, and stated that "Excelsior! Great web-slinging fun".

Scott Steinberg reviewed the Dreamcast version of the game for Next Generation, rating it four stars out of five, and stated that "a fun but slightly flawed superhero action adventure that'll have you bouncing off the walls. Literally".

Spider-Man's PlayStation version received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 300,000 copies in the United Kingdom.

Sequels

The game has spawned three sequels in 2001: Spider-Man 2: The Sinister Six served as an alternative continuation that followed the events of the Game Boy Color version instead. The game eventually got a true sequel titled Spider-Man 2: Enter: Electro, released exclusively for the PlayStation, and a standalone sequel, Spider-Man: Mysterio's Menace, for the Game Boy Advance exclusively.

Potential remaster

In a November 2019 interview, former Neversoft employee and lead designer of Spider-Man Chad Findley expressed interest in developing a remaster of the game, but admitted that it would be unlikely due to "the nightmarish licensing and approval processes that are around these days".

Notes

  1. Treyarch developed the Dreamcast version, LTI Gray Matter developed the Microsoft Windows version, Westlake Interactive developed the Mac OS X version, Edge of Reality developed the Nintendo 64 version, and Vicarious Visions developed the Game Boy Color version.

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External links

Spider-Man (1994 TV series)
Video games
See also
Spider-Man in other media
Television
Film
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Video games
Marvel's Spider-Man
Literature
Novels
Comic strips
Music
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