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{{Short description|Lithuanian quiz event}}
'''Protmušis''' (litterally ''Mindbattle'') is a team quiz-type game (where the teams play against each other) that is organized in ], ]. The organizators and participants of Protmušis are mainly students of various universities and colleges of Vilnius. As of now, all major universities and colleges of Vilnius are represented in Protmušis (including all the faculties of ], some faculties of ], ], ] and the ]); in addition, some people who had already graduated and those who are not yet studying in universities takes part in the competition as well. Protmušis was organized for the first time in ]. Over 170 people (26 teams) chosen to participate in the seventh season of Protmušis, which started in February of ].
]
'''Protmušis''' ({{lit|Mindfight}}) is a team ]-type game that takes place in ], ]. The organisers and participants of Protmušis are ] from various universities in Vilnius. All major universities of Vilnius are represented in Protmušis (including all the faculties of ], some faculties of ], ], ], ] and the ]) as well as the ] and ] of ] and the ]; in addition, some people who had already graduated and those who are not yet studying in universities take or were taking part in the competition as well. Protmušis was organized for the first time in 1997. About 250 people (38 teams) have chosen to participate in the twelfth season of Protmušis, which started in March 2009.


==Rules== ==Rules==
]
Traditionally in every match of Protmušis two teams play against each other. At any given moment no less than three and not more than five people could play for a single team (although it is permitted to register up to eight team members in which case different team members could play at different matches). During the match ten pre-prepared questions are shown on the large screen in the front of the hall (the questions are of such a style that in order to answer them one needs both general knowledge and the ability to think logically). After the host reads each question, the one-minute timer is started. During that one minute players are permitted to discuss the possible answers with the fellow members of their team and to think. Once one of the teams believes that it already knows the correct answer, the team presses a button to stop the timer and calls out the answer. If the host and/or the referee accepts the answer as correct, the full answer is shown on the screen and the team is awarded a point. If not, the one-minute timer is restarted and the other team is permitted to continue searching for the answer and to tell their attempt to answer the question. The team that has more points after all ten questions are read is declared the winner. If both teams have an equal number of points at that time, the match ends in a draw. A draw is only possible in the ]; if such a situation occurs during the playoffs, an ] is played: additional questions are presented to the teams until the first correct answer is given - at that point the team which answered correctly is declared to be the winner.


]
In every match of Protmušis two teams play against each other. At any given moment no less than three and not more than five people could play for a single team (although it is permitted to register up to eight team members in which case different team members could play at different matches). During the match ten pre-prepared questions are shown on the large screen in the front of the hall (the questions are of such a style that in order to answer them one needs both general knowledge and the ability to think logically). After the host reads each question, the timer of one minute starts - during that one minute players are permitted to discuss the possible answers with the fellow members of their team and to think. Once one of the teams believes that they already know the correct answer, the team presses a button to stop the timer and says the answer loudly. If the host and/or the referee accepts the answer as correct, the full answer is shown on the screen and the team is awarded a point. If not, the timer of one minute is restarted and the other team is permitted to continue searching for the answer and to tell their attempt to answer the question. The team that has more points after all the ten questions were read is declared winner. If both teams have an equal ammount of points at that time, the match ends in a draw. The draw is only possible in the ]; if such a situation happens during the ], an ] is played: additional questions are given to the teams until the first correct answer - at that point the team which answered correctly is declared to be a winner.
In the semi-finals 12 questions are presented in each game rather than 10. In the finals there are 15 questions.


In various unofficial matches of Protmušis the rules may differ slightly.
In the semi-finals twelth questions are presented in each game rather than ten. In the finals - 15 questions.


==System of the tournament== ==System of the championship==


Every year two tournaments (seasons) are held, each one lasting for about four months (one in the winter and spring and one in the autumn and winter; the seasons are separated by the winter and summer holidays and the student exams). Every year two championships (seasons) are held, each one lasting for approximately four months (one in the winter and spring and one in the autumn and winter; the seasons are separated by the winter and summer holidays and the student exams).


Each season consists of the ] and the ]. In the regular season all the participating teams are divided into groups. All teams in the same group has to play against each other. During these games, the winning team is given two points, and both teams are given one point each for a draw. The number of groups and the ammount of teams in each group depends on how many teams participates in Protmušis that particular season, therefore, the system varies somewhat from season to season. In the rules of the seventh season, two best teams of each group are permitted to participate in the playoffs, which consists of the ], ] and the final game in which the champion is being decided. There is no match for the third place. Each season consists of the regular season and the ]. In the regular season all the participating teams are put into groups. All teams in the same group has to play against each other. During these games, the winning team is given two points, and both teams are given one point each for a draw. The number of groups and the number of teams in each group as well as the number of teams advancing to playoffs depend on how many teams participate in Protmušis that particular season, therefore, the system varies somewhat from season to season. In some seasons some matches are played by three teams rather than two.


]
In addition to the main tournament, various smaller games are being held: when neither of the playing teams answer the question correctly the spectators of Protmušis are permitted to give a try (after the season, the spectators who answered the most questions are being named), the best questions are voted for and the spectators and players who had created the most questions are named (anybody is permitted to send in the questions), all the players and spectators are asked additional questions where it is possible to win special prizes.
In addition to the main championship, various smaller games are being held: when neither of the playing teams answer the question correctly the spectators of Protmušis are permitted to give a try (the spectators who answered the most questions are being listed in the official website), the best questions are voted for and the spectators and players who had created the most questions are named, all the players and spectators are asked additional questions where it is possible to win special prizes.


As of now, Protmušis is being held each Wednesday at 18:30 (Vilnius time) in the great hall of the ] of ]. Anybody (including non-players and non-students) is permitted to come and watch the games, try their luck in answering the questions that teams are unable to answer or to support the teams of their ]. Each Wednesday four matches are played and it overally takes about two hours. All the questions and answers are in presented in the ]. At present Protmušis is held each Thursday at 18:30 (Vilnius time) in the great hall of the ] of Vilnius University. Anybody (including non-players and non-students) is permitted to come and watch the games, try their luck in answering the questions that teams are unable to answer or to support the teams of their faculty or ]. Each Wednesday four matches are played (whole event of four matches lasts for approximately two hours). All the questions and answers during the game are presented in the ].

==Questions==

] was the only elephant hanged in world history. This happened on September 13, 1916 in ]. Why was she hanged?"]]
<!-- Deleted image removed: ] -->
The questions that are presented in the Protmušis games requires both general knowledge and the ability to think logically. They might be related to various fields (such as ], ], ], ], ], ], ], ] and so on), but may not require a very specific knowledge in those fields. Usually, the questions are about more or less minor topics that are not known to most people, but after thinking logically it is possible to guess the answer based on one's general knowledge about various similar more important subjects. The goal of a good Protmušis question is to make it so that nobody would answer it immediately, but the team members would need to discuss among themselves and only after each member said his/her suggestions or thoughts regarding the question it would be possible to find the best answer. The number of questions that are answered correctly by the teams per each match varies greatly (from 10% when the weaker teams play to 90% when the major teams face each other), but usually the teams are able to find the correct answer for approximately 50%-60% of the questions.

Each question, as is shown on the screen, consists of two slides, one for question and one for answer. The question slide usually includes introduction that is meant both to help find out the answer to the question and to describe the subject more, and the question itself. The answer slide includes a detailed explanation of the answer. The goal of Protmušis is not only to entertain but to expand the knowledge of the players and the spectators as well, therefore, the questions that are related to interesting subjects that are not widely known to the general public, but are worth to be known, are especially valued. Both the question slide and the answer slide are usually illustrated with pictures related to the subject.

Everybody (both players and spectators) is permitted to send in the questions for Protmušis (the questions are not presented during the matches of the team of the player who had created the question).


==History== ==History==


Protmušis was organised for the first time in ]. It is organized regularly, two seasons a year, since ]. Over the time Protmušis have expanded and improved greatly. The number of participating teams increased and so did the number of universities and faculties represented. The technology have improved (for example, special buttons that are available for teams changed simple hand-raising that used to be the only way of telling one's wish to answer), the number of organizers and the question authors have increased. Protmušis found many ]s (such as ], one of the biggest publishing houses in Lithuania) and therefore prizes are given now. The official internet website and forums were established and had improved, Protmušis was featured many times in the student press. Protmušis was organised for the first time in 1997. The game is based on 1990th-year soviet game ] ({{langx|ru|]}}). It is organized regularly, two seasons a year, since 2003. Over the time Protmušis have expanded and improved greatly. The number of participating teams increased and so did the number of universities and faculties represented. The technology have improved (for example, special buttons are now used by the teams to express their will to attempt answer the question; prior to the fifth season lamps were used instead and in the 1997 it was simple hand raising), the number of organisers and the question authors have increased. Protmušis found many ]s (such as ], one of the biggest publishing houses in Lithuania) and therefore prizes are given now. The official internet website and forums were established and had improved, Protmušis was featured many times in the student press. In the autumn of 2006, Protmušis was also featured in the ] supplement of the leading Lithuanian newspaper ] and on the Lithuanian national television (]). In the spring of 2006 the cooperation of Protmušis and the ] started and the Lithuanian branch of the ] 2006 was organised using the organisational basis of Protmušis. In December 2006 during the ] in ], a demonstration of Protmušis was given, introducing the gameplay to other European nations. In 2008 an article on Protmušis was published in daily newspaper ].

*In the second season (autumn of 2003) 10 teams participated, all players were students of the Faculty of Natural Sciences of Vilnius University or the Faculty of Chemistry of Vilnius University.
*In the third season (spring of 2004) 16 teams participated, representing various faculties of Vilnius University.
*In the fourth season (autumn of 2004) 15 teams participated.
*In the fifth season (spring of 2005) 21 team participated, with some players being students of other universities than ] for the first time.
*In the sixth season (autumn of 2005) 22 teams participated.
*In the seventh season (spring of 2006) 26 teams (representing all the Vilnius-based faculties of Vilnius University and some faculties of the other universities of Vilnius) expressed their will to participate. Due to such a large number of teams the ]es had to be organised. After the preliminary games, 20 teams won the right to participate in the main tournament.
*In the eight season (autumn of 2006) 28 teams participated.
*In the ninth season (spring of 2007) 35 teams participated, with universities that are based not in Vilnius represented for the first time.
*In the tenth season (autumn of 2007) 24 teams participated.
*In the eleventh season (spring of 2008) 27 teams participated.
*In the twelfth season (autumn of 2008) 28 teams participated.
*In the thirteenth season (spring of 2009) 38 teams participate.

In addition to the official championships, unofficial matches and mini-tournaments have been held. These included demonstration games and special games (that have been organised as a part of some bigger scientific, educational or entertainment events). The rules and questions might differ slightly during unofficial matches (for example, in matches that are organised as a part of some event the questions might all be set in accordance to the topic of the event).

Each team may consist of five to eight players (no more than five players could play for the team in a match at any given time however). Some teams are participating for many years (there are players who have participated in every season since 1997). Each season at least several new teams registers for participation. Many teams represent some particular faculty or institute, while other teams are mixed.

==International versions==


{|class="wikitable"
In the second season (autumn of 2003) 10 teams participated, all players were students of the Faculty of Natural Sciences of Vilnius University.
|-
<br>In the third season (spring of 2004) 16 teams participated, representing various faculties,
!Country
<br>In the fourth season (autumn of 2004), 15 teams participated.
!Title
<br>In the fifth season (spring of 2005), 21 teams participated.
!Host
<br>In the sixth season (autumn of 2005), 22 teams participated.
!Channel
<br>In the seventh season (spring of 2006), 26 teams (representing all the faculties of Vilnius University and the other universities of Vilnius) expressed their will to participate. Due to such a large number of teams ] needed to be organised. After the preliminary games, 20 teams won the right to participate in the main tournament.
!Date premiered
!Language
!Location
!Teams
!Production companies
!Number of seasons
!Number of episodes
|-
|{{flag|Australia}}
|''Brain-Ring''
|Luke Kennedy
|]
|2022
|English
|Same as Russia and Ukraine
|Steak and Jake
|TBA
|1
|1
|-
|-
|{{flag|Azerbaijan}}
|''Breyn Rinq''
|DJ Fateh
|] (2015-2018)<br />] (2018-present)
|7 April 2013-24 June 2018<br />16 September 2018
|Azerbaijani
|Same as Russia
|Soyuz and Euro
|TBA
|1
|1
|-
|{{flag|Belarus}}
|''Брэйн-ринг''
|Leonid Kuprido
|]
|18 September 2010
|Russian
|Same as Russia
|All episodes
|TBA
|1
|1
|-
|{{flag|Dominican Republic}}
|''Brain-Ring: Estafe de todos''
|Andres Cubado
|Luna TV (] only)<br>] (live)
|November 2020-January 2022
|Spanish
|Same as Russia
|... and La Primera
|TBA
|3
|25
|-
|{{flag|France}}
|''Cerveau-Anneau''
|]
|]
|December 29, 2021-present
|French
|Same as Russia
|King and Wire
|TBA
|1
|2
|-
|{{flag|Germany}}
|''Brain-Ring: Jetzt and Vazchagt!''
|Unknown
|]
|July-October 2011
|German
|Same as Russia
|Jetzt and Vazchagt
|TBA
|1
|14
|-
|{{flag|Hong Kong}}
|''脑环''
|Hong Seung Yan, Meg Lam
|Hong Kong Tele and Radio Company
|1999-2000 (pilot rejected)
|Chinese
|Same as Russia
|Dong and Hong
|Igra-TV
|1
|43
|-
|{{flag|Hungary}}
|''A Koszob''
|Kima Sztabor
|]
|2016-2018 (pilot rejected)
|Hungarian
|Same as Russia and Ukraine
|... and ...
|TBA
|1
|1
|-
|{{flag|Ireland}}
|''Brain-Ring''
|Andrew McCarthy
|]
|2011-2013
|English
|Same as Ukraine
|Dublin and Squad
|TBA
|1
|1
|-
|{{flag|Israel}}
|''טבעת מוח''
|Ivan Dvorin
|]
|2017
|Hebrew
|Same as Russia
|Kings and Castle
|]
|1
|1
|-
|{{flag|Italy}}
|''Anello del cervello: Lega spaventosa''
|]
|], ]
|2004-2008 (]), 2010-2011 (])
|Italian
|Same as Russia and Ukraine (2006)
|Link and King
|
|5 (Sky Uno), 1 (MTV)
|154 (Sky Uno), 10 (MTV)
|-
|{{flag|Japan}}
|''Brain-Ring''<br>''ブレインリング:スターとしてリーチ!''
|Yui Koshyama
|]
|2022 (upcoming)
|Japanese
|Same as Russia
|Reach and Star
|TBA
|1
|1
|-
|{{flag|Latvia}}
|''Smadzeņu gredzens''
|Ami Salam, Petrauskas Muskinis
|]
|2001
|Latvian
|Same as Russia
|Lotos and ...
|TBA
|1
|8
|-
|{{flag|Lesotho}}
|TBA
|TBA
|TBA
|2005-2006
|Sesotho
|Same as Russia
|TBA
|TBA
|2
|
|-
|{{flag|Lithuania}}
|''Protmušis''
|Unknown
|Unknown
|1997
|Lithuanian
|Same as Russia
|Keno and ...
|TBA
|1
|1
|-
|{{flag|Luxembourg}}
|''Cerveau-Anneau''
|Andre Sarvegeauru
|
|2008
|Luxembourgish
|Same as Russia
|
|
|1
|7
|-
|{{flag|Poland}}
|''Pierścień mózgu''
|Krzystof Wegor (2001), Karen Pisczek (2021)
|]
|January 3-March 7, 2001,<br>December 30, 2021-present
|Polish
|Same as Russia
|TBA and TBA
|ATM Studio
|2
|49
|-
|{{flag|Romania}}
|''Inelul creierului''
|Tudor Negaskau
|]
|2003
|Romanian
|Same as Russia
|Romanian Empire and Romanian Sword
|Pro TV
|1
|50
|-
|{{flag|Russia}}
|''Брэйн-ринг''
|Andrei Kozlov
|] (1990<ref>{{YouTube|vQT_H4EYKPk|Brain ring. Final game (1990)}}</ref>-1997), ] (1997-2000), ] (2010), ] (2013) and ] (2018-2019), ] (2022)
|1990
|Russian
|Same as Russia
|Drum and Contra, All episodes
|Igra-TV
|1
|1
|-
|{{flag|Ukraine}}
|''Брэйн-ринг'' (Тееп-Лига)
|]
|K1(2011-2012), ] (2006)
|2006
|Russian, Ukrainian
|Same as Russia
|League and Film
|TBA
|1
|1
|-
|{{flag|United Kingdom}}
|''Brain-Ring''<br>''Kids Brain-Ring'' (children only)
|] (2002)<br>] (2003)<br>] (2009-2010)<br>] (children special only)<br>] (2022)
|] (2002-2011), ] (2022), ] (children special only)
|2002-2003, 2009-2010 (pilot rejected), 2011 (children special),<br>2022 (upcoming)
|English
|Same as Russia
|On and Not
|TBA
|1
|1
|-
|{{flag|United States}}
|''Brain-Ring''
|Dan Russell (2011), ] (2022)
|] (2011, 2022)
|2011 (pilot rejected), 2022 (upcoming)
|English
|Same as Russia
|TBA and TBA
|]
|1
|1
|}
Other Countries that have not acquired the rights of the competition for his adaptation are Russia (Primarily Republic of Dagestan part), Russia (Primarily Saratov part,) Turkmenistan, And Uzbekistan.


==References==
As of now, each team might consist of five to eight players (no more than five players could play for the team in a match at any given time however). Protmušis is organised by the ].
{{Reflist}}


==External links== ==External links==
*—includes news, articles about the matches, current standings, official rules, history of the teams, questions that were asked in past matches, polls (among other things)
*
*


{{DEFAULTSORT:Protmusis}}
*
]
*
]
*
]
]
]
]

Latest revision as of 04:13, 5 November 2024

Lithuanian quiz event
The logo of Protmušis.

Protmušis (lit. 'Mindfight') is a team pub quiz-type game that takes place in Vilnius, Lithuania. The organisers and participants of Protmušis are mainly students from various universities in Vilnius. All major universities of Vilnius are represented in Protmušis (including all the faculties of Vilnius University, some faculties of Vilnius Gediminas Technical University, Mykolas Romeris University, Vilnius Academy of Fine Arts, ISM University of Management and Economics and the Vilnius Pedagogical University) as well as the Kaunas University of Technology and Vytautas Magnus University of Kaunas and the Stockholm School of Economics in Riga; in addition, some people who had already graduated and those who are not yet studying in universities take or were taking part in the competition as well. Protmušis was organized for the first time in 1997. About 250 people (38 teams) have chosen to participate in the twelfth season of Protmušis, which started in March 2009.

Rules

A match of Protmušis. One of the teams and the spectators are visible, the opposing team is to the right.

Traditionally in every match of Protmušis two teams play against each other. At any given moment no less than three and not more than five people could play for a single team (although it is permitted to register up to eight team members in which case different team members could play at different matches). During the match ten pre-prepared questions are shown on the large screen in the front of the hall (the questions are of such a style that in order to answer them one needs both general knowledge and the ability to think logically). After the host reads each question, the one-minute timer is started. During that one minute players are permitted to discuss the possible answers with the fellow members of their team and to think. Once one of the teams believes that it already knows the correct answer, the team presses a button to stop the timer and calls out the answer. If the host and/or the referee accepts the answer as correct, the full answer is shown on the screen and the team is awarded a point. If not, the one-minute timer is restarted and the other team is permitted to continue searching for the answer and to tell their attempt to answer the question. The team that has more points after all ten questions are read is declared the winner. If both teams have an equal number of points at that time, the match ends in a draw. A draw is only possible in the regular season; if such a situation occurs during the playoffs, an overtime is played: additional questions are presented to the teams until the first correct answer is given - at that point the team which answered correctly is declared to be the winner.

A team of Protmušis is deliberating before attempting to answer the question.

In the semi-finals 12 questions are presented in each game rather than 10. In the finals there are 15 questions.

In various unofficial matches of Protmušis the rules may differ slightly.

System of the championship

Every year two championships (seasons) are held, each one lasting for approximately four months (one in the winter and spring and one in the autumn and winter; the seasons are separated by the winter and summer holidays and the student exams).

Each season consists of the regular season and the playoffs. In the regular season all the participating teams are put into groups. All teams in the same group has to play against each other. During these games, the winning team is given two points, and both teams are given one point each for a draw. The number of groups and the number of teams in each group as well as the number of teams advancing to playoffs depend on how many teams participate in Protmušis that particular season, therefore, the system varies somewhat from season to season. In some seasons some matches are played by three teams rather than two.

The "cup" of Protmušis (actually a glass brain) that is awarded to the champions.

In addition to the main championship, various smaller games are being held: when neither of the playing teams answer the question correctly the spectators of Protmušis are permitted to give a try (the spectators who answered the most questions are being listed in the official website), the best questions are voted for and the spectators and players who had created the most questions are named, all the players and spectators are asked additional questions where it is possible to win special prizes.

At present Protmušis is held each Thursday at 18:30 (Vilnius time) in the great hall of the Faculty of the Natural Sciences of Vilnius University. Anybody (including non-players and non-students) is permitted to come and watch the games, try their luck in answering the questions that teams are unable to answer or to support the teams of their faculty or institute. Each Wednesday four matches are played (whole event of four matches lasts for approximately two hours). All the questions and answers during the game are presented in the Lithuanian language.

Questions

An example of a question as presented on the screen during the Protmušis matches. The question reads: "Probably Mary was the only elephant hanged in world history. This happened on September 13, 1916 in Erwin, Tennessee. Why was she hanged?"

The questions that are presented in the Protmušis games requires both general knowledge and the ability to think logically. They might be related to various fields (such as history, geography, arts, physics, biology, politics, sports, chemistry and so on), but may not require a very specific knowledge in those fields. Usually, the questions are about more or less minor topics that are not known to most people, but after thinking logically it is possible to guess the answer based on one's general knowledge about various similar more important subjects. The goal of a good Protmušis question is to make it so that nobody would answer it immediately, but the team members would need to discuss among themselves and only after each member said his/her suggestions or thoughts regarding the question it would be possible to find the best answer. The number of questions that are answered correctly by the teams per each match varies greatly (from 10% when the weaker teams play to 90% when the major teams face each other), but usually the teams are able to find the correct answer for approximately 50%-60% of the questions.

Each question, as is shown on the screen, consists of two slides, one for question and one for answer. The question slide usually includes introduction that is meant both to help find out the answer to the question and to describe the subject more, and the question itself. The answer slide includes a detailed explanation of the answer. The goal of Protmušis is not only to entertain but to expand the knowledge of the players and the spectators as well, therefore, the questions that are related to interesting subjects that are not widely known to the general public, but are worth to be known, are especially valued. Both the question slide and the answer slide are usually illustrated with pictures related to the subject.

Everybody (both players and spectators) is permitted to send in the questions for Protmušis (the questions are not presented during the matches of the team of the player who had created the question).

History

Protmušis was organised for the first time in 1997. The game is based on 1990th-year soviet game "Brain ring" (Russian: Брэйн-ринг). It is organized regularly, two seasons a year, since 2003. Over the time Protmušis have expanded and improved greatly. The number of participating teams increased and so did the number of universities and faculties represented. The technology have improved (for example, special buttons are now used by the teams to express their will to attempt answer the question; prior to the fifth season lamps were used instead and in the 1997 it was simple hand raising), the number of organisers and the question authors have increased. Protmušis found many sponsors (such as Vaga, one of the biggest publishing houses in Lithuania) and therefore prizes are given now. The official internet website and forums were established and had improved, Protmušis was featured many times in the student press. In the autumn of 2006, Protmušis was also featured in the Sostinė supplement of the leading Lithuanian newspaper Lietuvos Rytas and on the Lithuanian national television (LRT). In the spring of 2006 the cooperation of Protmušis and the International Quizzing Association started and the Lithuanian branch of the World Quizzing Championships 2006 was organised using the organisational basis of Protmušis. In December 2006 during the European Quizzing Championships in Paris, a demonstration of Protmušis was given, introducing the gameplay to other European nations. In 2008 an article on Protmušis was published in daily newspaper 15 min.

  • In the second season (autumn of 2003) 10 teams participated, all players were students of the Faculty of Natural Sciences of Vilnius University or the Faculty of Chemistry of Vilnius University.
  • In the third season (spring of 2004) 16 teams participated, representing various faculties of Vilnius University.
  • In the fourth season (autumn of 2004) 15 teams participated.
  • In the fifth season (spring of 2005) 21 team participated, with some players being students of other universities than Vilnius University for the first time.
  • In the sixth season (autumn of 2005) 22 teams participated.
  • In the seventh season (spring of 2006) 26 teams (representing all the Vilnius-based faculties of Vilnius University and some faculties of the other universities of Vilnius) expressed their will to participate. Due to such a large number of teams the qualification matches had to be organised. After the preliminary games, 20 teams won the right to participate in the main tournament.
  • In the eight season (autumn of 2006) 28 teams participated.
  • In the ninth season (spring of 2007) 35 teams participated, with universities that are based not in Vilnius represented for the first time.
  • In the tenth season (autumn of 2007) 24 teams participated.
  • In the eleventh season (spring of 2008) 27 teams participated.
  • In the twelfth season (autumn of 2008) 28 teams participated.
  • In the thirteenth season (spring of 2009) 38 teams participate.

In addition to the official championships, unofficial matches and mini-tournaments have been held. These included demonstration games and special games (that have been organised as a part of some bigger scientific, educational or entertainment events). The rules and questions might differ slightly during unofficial matches (for example, in matches that are organised as a part of some event the questions might all be set in accordance to the topic of the event).

Each team may consist of five to eight players (no more than five players could play for the team in a match at any given time however). Some teams are participating for many years (there are players who have participated in every season since 1997). Each season at least several new teams registers for participation. Many teams represent some particular faculty or institute, while other teams are mixed.

International versions

Country Title Host Channel Date premiered Language Location Teams Production companies Number of seasons Number of episodes
 Australia Brain-Ring Luke Kennedy Seven Network 2022 English Same as Russia and Ukraine Steak and Jake TBA 1 1
 Azerbaijan Breyn Rinq DJ Fateh AzTV (2015-2018)
İctimai Television (2018-present)
7 April 2013-24 June 2018
16 September 2018
Azerbaijani Same as Russia Soyuz and Euro TBA 1 1
 Belarus Брэйн-ринг Leonid Kuprido ONT 18 September 2010 Russian Same as Russia All episodes TBA 1 1
 Dominican Republic Brain-Ring: Estafe de todos Andres Cubado Luna TV (TV only)
YouTube (live)
November 2020-January 2022 Spanish Same as Russia ... and La Primera TBA 3 25
 France Cerveau-Anneau Benjamin Castaldi TF1 December 29, 2021-present French Same as Russia King and Wire TBA 1 2
 Germany Brain-Ring: Jetzt and Vazchagt! Unknown RTL July-October 2011 German Same as Russia Jetzt and Vazchagt TBA 1 14
 Hong Kong 脑环 Hong Seung Yan, Meg Lam Hong Kong Tele and Radio Company 1999-2000 (pilot rejected) Chinese Same as Russia Dong and Hong Igra-TV 1 43
 Hungary A Koszob Kima Sztabor TV2 2016-2018 (pilot rejected) Hungarian Same as Russia and Ukraine ... and ... TBA 1 1
 Ireland Brain-Ring Andrew McCarthy TV3 2011-2013 English Same as Ukraine Dublin and Squad TBA 1 1
 Israel טבעת מוח Ivan Dvorin Hot 3 2017 Hebrew Same as Russia Kings and Castle HOT 1 1
 Italy Anello del cervello: Lega spaventosa Mike Bongiorno Sky Uno, MTV 2004-2008 (Sky Uno), 2010-2011 (MTV) Italian Same as Russia and Ukraine (2006) Link and King 5 (Sky Uno), 1 (MTV) 154 (Sky Uno), 10 (MTV)
 Japan Brain-Ring
ブレインリング:スターとしてリーチ!
Yui Koshyama TBS 2022 (upcoming) Japanese Same as Russia Reach and Star TBA 1 1
 Latvia Smadzeņu gredzens Ami Salam, Petrauskas Muskinis LTV1 2001 Latvian Same as Russia Lotos and ... TBA 1 8
 Lesotho TBA TBA TBA 2005-2006 Sesotho Same as Russia TBA TBA 2
 Lithuania Protmušis Unknown Unknown 1997 Lithuanian Same as Russia Keno and ... TBA 1 1
 Luxembourg Cerveau-Anneau Andre Sarvegeauru 2008 Luxembourgish Same as Russia 1 7
 Poland Pierścień mózgu Krzystof Wegor (2001), Karen Pisczek (2021) Polsat January 3-March 7, 2001,
December 30, 2021-present
Polish Same as Russia TBA and TBA ATM Studio 2 49
 Romania Inelul creierului Tudor Negaskau Pro TV 2003 Romanian Same as Russia Romanian Empire and Romanian Sword Pro TV 1 50
 Russia Брэйн-ринг Andrei Kozlov ORT (1990-1997), TV Centre (1997-2000), STS (2010), Zvezda (2013) and NTV (2018-2019), Perviy Kanal (2022) 1990 Russian Same as Russia Drum and Contra, All episodes Igra-TV 1 1
 Ukraine Брэйн-ринг (Тееп-Лига) Oles Buzyna K1(2011-2012), Inter (2006) 2006 Russian, Ukrainian Same as Russia League and Film TBA 1 1
 United Kingdom Brain-Ring
Kids Brain-Ring (children only)
Jason Statham (2002)
Liam Neeson (2003)
Daniel Craig (2009-2010)
Harrison Ford (children special only)
Colin Murray (2022)
ITV (2002-2011), BBC One (2022), Cartoon Network (children special only) 2002-2003, 2009-2010 (pilot rejected), 2011 (children special),
2022 (upcoming)
English Same as Russia On and Not TBA 1 1
 United States Brain-Ring Dan Russell (2011), Howie Mandel (2022) ABC (2011, 2022) 2011 (pilot rejected), 2022 (upcoming) English Same as Russia TBA and TBA ABC Signature 1 1

Other Countries that have not acquired the rights of the competition for his adaptation are Russia (Primarily Republic of Dagestan part), Russia (Primarily Saratov part,) Turkmenistan, And Uzbekistan.

References

  1. Brain ring. Final game (1990) on YouTube

External links

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