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* '']''<ref>{{cite web | url=http://www.sjgames.com/pyramid/sample.html?id=1933 | title=Pyramid: Montejon's Mutters: Pyramid Review of Baldur's Gate II: Shadows of Amn}}</ref>
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* '']'' (December 2000)<ref>https://archive.org/details/pcworld1812unse/page/182/mode/2up</ref>
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* ''GameRankings''<ref>{{cite web | url=http://www.gamerankings.com/pc/470765-baldurs-gate-ii-throne-of-bhaal/index.html | title=Baldur's Gate II: Throne of Bhaal for PC | work=] | access-date=July 5, 2017 | url-status=live | archive-url=https://web.archive.org/web/20161230101524/http://www.gamerankings.com/pc/470765-baldurs-gate-ii-throne-of-bhaal/index.html | archive-date=December 30, 2016}}</ref>
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==Release Date== == Release date conflict ==
(moved to bottom; old threads should be at the top, new threads at the bottom). –] (]&nbsp;•&nbsp;]&nbsp;•&nbsp;]) 19:25, 6 June 2009 (UTC)

==Voting==

After looking at the prominent npc's i think what would be a good addition to the list if we add the "half" charater known as... Lilarcor: the Sentient Sword.

i've came up with reasons why he should be added:

1.Since the list has some important and unimportant characters, lilarcor would be perfect.

2. If you do the quest, equip him to a fighter, he can talk to you.

3. He is (in the game) more important then Amaunator.

what do you think?

] 08:57, 19 March 2006 (UTC)
:I would say sure, go ahead! The Lilarcor article isn't linked to anywhere, so that would be good I think. ] 10:19, 19 March 2006 (UTC)

== Is there any fansites for this game? ==

I don't see any in the links place, there has to be someplace that has more help and information on the game.

:. Misplaced Pages tries to be an encyclopedia, not a place for lists of fansite links. ] 10:59, 21 April 2006 (UTC)

GameFAQs is a good source for help and information, but I think a section about the mod community and possibly links to some of the more notable mods (tutu, etc) would be a good addition. ] 19:09, 13 May 2006 (UTC)

:Basic info on mods can be found in the ] article. ] 22:31, 13 May 2006 (UTC)

There definitely needs to be a sub-section/link to a notable mods section. H

I found tis site on google <<http://www.planetbaldursgate.com/>>


So it appears that there are reliable sources claiming different release dates.
==Xp? Vista? Windows 7?==


We are claiming September 24, which is also what appears at , however both (the site that we cite the release date from) and claim that it was released on September 22nd. What to do? ] ] 23:43, 16 July 2013 (UTC)
Someone said he worked this game on Xp but that isn't confirmed in this article so do we need to put this information here?
]
no


:Gamespot and Metacritic both say Sept. 24. Gamespy says Sept. 22. I'd tend to trust Gamespot's date, as they were one of the few video game site around back then. Also, there is another listing for BG2 at Amazon that says Sept 26, which makes me doubt their reliability. —<B>]</B> <sup>]</sup><sub style="margin-left:-3ex;">]</sub> 04:25, 17 July 2013 (UTC)
It works fine in XP, and in Vista too! (just play it as administrator in compatibility mode, you get this right clicking in the icon)


:This matter is far more complicated, and I will work on it again. I believe that GameSpot could in fact be wrong, and that IGN is nearer to the mark. I have a source somewhere on my computer that says they (the developers, publishers) were happy to release before the weekend, or wanted to release then, or something along those lines. Now, September 24 was actually Sunday if I am not mistaken. I have always thought that September 24 is just the "conventional wisdom" release date (probably first propagated by GameSpot) but isn't strictly correct. ] (]) 09:33, 19 June 2017 (UTC)
:It works just fine. The add/remove programs app in the control panel doesn't recognize the installation that well, but it works. --] (]) 12:29, 23 August 2008 (UTC)
*Game launched 21 September: , . You shouldn't cite database/store pages. Both IGN's and GameSpot's have errors. Cite their articles instead.--] (]) 16:53, 20 August 2017 (UTC)


==Directors or not==
The game works fine on Windows 7 (without compatibility mode), even with 64-bit architecture. ] 19:36, 1 February 2010 (UTC)
The sources need a better reading. Maybe they can not be labeled as "directors" but their contribution is shown very well:


*Chris Avellone - '' thanks to penning and designing large portions of games like the '''Baldur's Gate series''' (including the first console version, the blackberries decidedly action-driven Baldur's Gate: Dark Alliance) ''
== Interface ==


*Feargus Urquhart - '' a surge That started with the original Fallout and its sequel, then progressed - in remarkably rapid-fire succession - through games like Planescape: Torment, Icewind Dale and '''Baldur's Gate series''' (developed by '''BioWare under the guidance of Black Isle'''). ''
<blockquote>
Block quote
</blockquote>
I seem to be having a problem with the interface,for some reason,after i return from the pause screen,i only have a few seconds to use anything on the shortcuts,such as a spell,hiding in the shadows,guarding,and playing bard song,also,after that time is up,if im doing anything that requires a shortcut to be clicked,such as detecting traps,it will stop,does anyone know if this is a bug or is this just the way the interface is designed. <small>—Preceding ] comment added by ] (]) 21:09, August 29, 2007 (UTC)</small><!-- Template:UnsignedIP --> <!--Autosigned by SineBot-->


So not only it is historically recognized their contribution but also the contribution of Black Isle itself (the game in fact is published by Black Isle and Interplay). They were central figure of RPG games, in those years, especially Avellone, if they can not be labeled as directors, then it goes recognized their contribution as designers. Also where is the source that says that James Ohlen is the director? ] (]) 05:42, 11 February 2016 (UTC)
==NPC's==
:None of that mentions ''this'' game. ] (]) 12:20, 11 February 2016 (UTC)
why does the NPC table inclued Lilarcor and Amaunator? They are not of any importance if they are added why not add tazok if we relly need a list of people in the game it would need it's own page. Not that there is anything wrong with that;) 30/september/07 <small>—Preceding ] comment added by ] (]) 07:28, 30 September 2007 (UTC)</small><!-- Template:UnsignedIP --> <!--Autosigned by SineBot-->
:73.168 is correct. To list them with a specific credit for BGII, you need it explicitly stated in the source. Unfortunately, the sources do not even directly mention BGII. There's nothing we can really say with these sources. Note that if the BGII credits mention them and their role, that's enough to put them in the infobox. Unfortunately I only own the Enhanced Edition and don't know if it includes the full original credits, but will try to check later today. -- ] (]) 12:54, 11 February 2016 (UTC)


You guys are probably right, thinking about "specifity". But it is true that both sources specify '''Baldur's Gates series''' and makes you think about all the series, so both chapters of the game. Add to this then when Baldur's Gate III, was cancelled, and they could not develop it, they left Black Isle. So, it is for sure, that they had their weight in the series; and "series" in fact, means all the chapters of the game.
== Lord Foreshadow ==


I have fixed the tidbit under trivia, as Lord Foreshadow hinted at Neverwinter, not Athkatla. --] (]) 16:41, 26 December 2007 (UTC) I understand the problematic, also this is a good article so it would be wrong to report something that is not. But would be a shame to not give them the right contributions they gave. Checking in the game credits is a good move, but yes it is "Enhanced" so don't know how useful and "original" could be. ] (]) 16:44, 11 February 2016 (UTC)
:Your additions might be better served on the ] article. ] (]) 22:12, 11 February 2016 (UTC)
:He actually also hints at Neverwinter AND Athkatla...Dialogue as follows.
BG2EE credits (which include original credits) lists Feargus as the "Black Isle Studios Division Director"... This isn't a creative credit so much as a company position, and wouldn't belong in the infobox. Avellone is not mentioned. The BGEE credits mention neither. Avellone's work seems to have been for ] (Where he is already listed in the Infobox). Feargus was the corporate director over Black Isle Studios and doesn't seem to be credited with any direct creative role for the games. As for the comment about James Ohlen, yes, he is directly credited as BG2's director of writing and design.-- ] (]) 23:12, 11 February 2016 (UTC)
:"....I'll have to look into such sundries when I next attend one of Lord Ribald's full dress costume affairs. I'd be the talk of Neverwinter, I would." "Lord" Ribald could be referring to Ribald Barterman, who is in Athkatla in BG2.
:"....I do, however, make a point of keeping in touch with Neverwinter, though I have only visited once previously. It was quite popular in those nights, if I recall correctly. I'm going to make a second trip in the coming year, and I'll wager it will be as popular again." This probably is referring both the 1991 release of ] and the plans for continuing the series to a newer release.
:"....I have busied myself with destinations more distant, and have traveled to the great city of Athkatla on one occasion or another. You should really consider visiting there sometime. 'Tis likely to be very popular in the future." Indisputably a reference to Athkatla, where BG2 is set.
:There's another bit of foreshadowing in the second area of the Cloakwoods, in the spider's den. The improbably fat woman Centeol is initially hostile, but under certain circumstances (I think charming her with Charm Person was one; I forget), she can be persuaded to speak at length.
:"The archmage, Jon Irenicus, cursed me for indignities done to him and his wife by me. I loved Jon, but now I hate him, as I hate you and everything."
:I seem to recall that there was also some foreshadowing of some sort in the Nashkel graveyard, but am not certain about that.
:On the other hand, I'm reluctant to stick all this in the trivia section because that section already looks a little unwieldy to me; it really should be broken down and integrated as relevant. ] (]) 07:06, 9 April 2008 (UTC)


Well, strange. For sure the credits are the best source, but I don't think that IGN says bullshit. I mean: if Feargus is mentioned in the credits it would be something of value, and I think IGN is right saying that BGates series is made by '''BioWare under the guidance of Black Isle'''. But on the opposite is true that Feargus was in Black Isle, and not in BioWare. Maybe his work was "external"; important but external. Don't know. But, yes, give up and leave thing how they are. Even the thing about Avellone can't be done, since he is not even mentioned in the game-credits of BG2 and BG1.
== Userbox ==


About James Ohlen: ok he is the director but even writer and designer, but he is not mentioned in the "designer(s)" section of infobox, and even the "writer(s)" section is empty. Should be add? It can make the article more clear and fill empty section of infobox; maybe with a source that says that he is listed on the game-credits. ] (]) 02:11, 12 February 2016 (UTC)
Available if anyone's interested. Just add <nowiki>{{User:Chensiyuan/Userboxes/Baldur's Gate II}}</nowiki> ] (]) 15:24, 7 October 2008 (UTC)
:Ohlen's official credits in BG2:
**Director of Writing and Design (We would put this in the infobox as Director)
**Original Baldur's Gate Game Design (We don't put this in the infobox here. He is already listed as designer as ])
**Manual Writing and Editing (Not something we put in the Infobox)
:Reading over the three games, ], ], and ], everything seems correct. Reading over ] and ], they both seem to already be appropriately credited as well. -- ] (]) 12:29, 12 February 2016 (UTC)


Ok. I apologize I didn't know writer and design are put under "director". Anyway I recommend this . It is about few days ago, it says that ] moved to the team of Beamdog (those of Enhanced Editions, as I know). In his page he is already credited as contributor on BGII. Should be add in the infobox, as writer and designer? Maybe using this new as source? ] (]) 13:20, 12 February 2016 (UTC)
==Opinions==
:For BGII, David Gairder is listed as a "Designer". Kevin Martens is listed as "Lead Designer". Per the documentation rules of ], the infobox is correct in listing only Kevin Martens. For whatever reason, the BGII credits do not explicitly credit anyone as a "Writer", so we'll need to leave that field blank. I did add Mark Darrah, Ben Smedstad and Marcia Tofer to the infobox though, as they are directly credited as Lead Programmer, Producer and Art Director respectively. -- ] (]) 13:34, 12 February 2016 (UTC)
This article includes a lot of opinion that appears not to match Misplaced Pages's article standards. I would recommend a tagging for re-writing in an objective fashion. <span style="font-size: smaller;" class="autosigned">—Preceding ] comment added by ] (]) 18:04, 2 May 2009 (UTC)</span><!-- Template:UnsignedIP --> <!--Autosigned by SineBot-->


Well, it seems my contribution here is useless, and I'm out of ideas. But afterall it is a good article, so it doesn't need help anyway. ] (]) 14:10, 12 February 2016 (UTC)
::Agree with this. I added a tone tag to the offending section. -] 18:53, 20 July 2009 (UTC)


==Release date== == Source ==
*https://web.archive.org/web/20031004145056/http://www.gamespy.com/legacy/articles/cmbg2_a.shtm
(moved from top). –] (]&nbsp;•&nbsp;]&nbsp;•&nbsp;]) 19:25, 6 June 2009 (UTC)
*https://web.archive.org/web/20020204093854/http://www.gamespot.fr/stories/news/0,1610,2024939,00.html - sales stuff
* (reuses some info from the Gamasutra article)
*https://archive.org/details/PC-Player-German-Magazine-2000-01/page/n23
*
*https://archive.org/details/PC-Player-German-Magazine-2000-01/page/n23
*https://web.archive.org/web/20010119044300/http://www.gamecenter.com/News/Item/Textonly/0,78,0-3414,00.html
*https://web.archive.org/web/20190113120342/http://www.spiegel.de/netzwelt/web/die-spiele-der-saison-baldur-macht-das-rennen-a-100685.html - German sales analysis
:Thank you! ] (]) 02:50, 27 March 2018 (UTC)
:Yes, thank you! I only saw the interview today, and it's really going to be a great aid to the development section. Much appreciated. ] (]) 12:12, 30 April 2018 (UTC)


== David Warner ==
The opening paragraph's release date is not consistent with the one in the sidebar. Which one is correct? <span style="font-size: smaller;" class="autosigned">—Preceding ] comment added by ] (]) 16:56, 6 June 2009 (UTC)</span><!-- Template:UnsignedIP --> <!--Autosigned by SineBot-->
:I will look into this as I work on the article; if you have any more information on the dates, feel free to add it. Thanks! –] (]&nbsp;•&nbsp;]&nbsp;•&nbsp;]) 19:25, 6 June 2009 (UTC)


He was the voice of Jon Irenicus. It's very strange to me, the article praised the voice acting in this game, but his name is never mentioned? ] (]) 07:26, 24 February 2021 (UTC)
== Reference material ==
:Do you have a citation for that? ] (]) 13:40, 24 February 2021 (UTC)
::Some of you people can be absolutely insufferable. The ] ref. is right here in David Warner's article, on ]. If you need more hand-holding, you can crack open the game's manual, or check IMDB. ] (]) 00:11, 26 February 2021 (UTC)
:::Why do you think other people should do the work of providing sources for you? ] (]) 00:38, 26 February 2021 (UTC)
::::Providing sources *for ME*? I'm not the one that asked for source -- but I provided several anyway. ] (]) 01:05, 26 February 2021 (UTC)
:Good point. I haven't edited the article in a long time, but if I get a chance, I'll try to mention him in the Reception section perhaps. RPGamer will be the source because I remember his praise of Warner, that he was the best of the voice actors. Which, indeed, he was. ] (]) 20:56, 23 January 2024 (UTC)


== Linux version? ==
Found these in the Online print archive:
*
*
*
*
*
*
*
*
Might find more to add later. ] (]) 05:02, 14 November 2010 (UTC)


The info box reckoned the platforms include Linux, but the game's website only mentions Windows and (classic) MacOS. Being runnable under WINE doesn't count, does it?
:Awesome, thanks! :) ] (]) 08:05, 14 November 2010 (UTC)


The Enhanced Edition has a Linux (and Android and iOS and..) version. ] (]) 15:27, 30 August 2021 (UTC)
{{Talk:Baldur's Gate II: Shadows of Amn/GA1}}
:Looks like it was added in 2015 by an infrequent editor with no source or further info. I didn't find anything at a glance that didn't mention Wine. -- ] (]) 16:38, 30 August 2021 (UTC)

Latest revision as of 13:15, 12 June 2024

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The following references may be useful when improving this article in the future:

References

  1. https://archive.org/details/backstab-magazine-french-24/page/n89/mode/2up
  2. "Pyramid: Montejon's Mutters: Pyramid Review of Baldur's Gate II: Shadows of Amn".
  3. https://archive.org/details/pcworld1812unse/page/182/mode/2up
  4. "Baldur's Gate II: Throne of Bhaal for PC". GameRankings. Archived from the original on December 30, 2016. Retrieved July 5, 2017.

Release date conflict

So it appears that there are reliable sources claiming different release dates.

We are claiming September 24, which is also what appears at CNET, however both (the site that we cite the release date from) and IGN claim that it was released on September 22nd. What to do? Sven Manguard Wha? 23:43, 16 July 2013 (UTC)

Gamespot and Metacritic both say Sept. 24. Gamespy says Sept. 22. I'd tend to trust Gamespot's date, as they were one of the few video game site around back then. Also, there is another listing for BG2 at Amazon that says Sept 26, which makes me doubt their reliability. —Tourchiest edits 04:25, 17 July 2013 (UTC)
This matter is far more complicated, and I will work on it again. I believe that GameSpot could in fact be wrong, and that IGN is nearer to the mark. I have a source somewhere on my computer that says they (the developers, publishers) were happy to release before the weekend, or wanted to release then, or something along those lines. Now, September 24 was actually Sunday if I am not mistaken. I have always thought that September 24 is just the "conventional wisdom" release date (probably first propagated by GameSpot) but isn't strictly correct. GeoffreyA (talk) 09:33, 19 June 2017 (UTC)

Directors or not

The sources need a better reading. Maybe they can not be labeled as "directors" but their contribution is shown very well:

  • Chris Avellone - thanks to penning and designing large portions of games like the Baldur's Gate series (including the first console version, the blackberries decidedly action-driven Baldur's Gate: Dark Alliance) 1
  • Feargus Urquhart - a surge That started with the original Fallout and its sequel, then progressed - in remarkably rapid-fire succession - through games like Planescape: Torment, Icewind Dale and Baldur's Gate series (developed by BioWare under the guidance of Black Isle). 2

So not only it is historically recognized their contribution but also the contribution of Black Isle itself (the game in fact is published by Black Isle and Interplay). They were central figure of RPG games, in those years, especially Avellone, if they can not be labeled as directors, then it goes recognized their contribution as designers. Also where is the source that says that James Ohlen is the director? 82.49.196.107 (talk) 05:42, 11 February 2016 (UTC)

None of that mentions this game. 73.168.15.161 (talk) 12:20, 11 February 2016 (UTC)
73.168 is correct. To list them with a specific credit for BGII, you need it explicitly stated in the source. Unfortunately, the sources do not even directly mention BGII. There's nothing we can really say with these sources. Note that if the BGII credits mention them and their role, that's enough to put them in the infobox. Unfortunately I only own the Enhanced Edition and don't know if it includes the full original credits, but will try to check later today. -- ferret (talk) 12:54, 11 February 2016 (UTC)

You guys are probably right, thinking about "specifity". But it is true that both sources specify Baldur's Gates series and makes you think about all the series, so both chapters of the game. Add to this then when Baldur's Gate III, was cancelled, and they could not develop it, they left Black Isle. So, it is for sure, that they had their weight in the series; and "series" in fact, means all the chapters of the game.

I understand the problematic, also this is a good article so it would be wrong to report something that is not. But would be a shame to not give them the right contributions they gave. Checking in the game credits is a good move, but yes it is "Enhanced" so don't know how useful and "original" could be. 82.49.196.107 (talk) 16:44, 11 February 2016 (UTC)

Your additions might be better served on the Baldur's Gate (series) article. 65.126.152.254 (talk) 22:12, 11 February 2016 (UTC)

BG2EE credits (which include original credits) lists Feargus as the "Black Isle Studios Division Director"... This isn't a creative credit so much as a company position, and wouldn't belong in the infobox. Avellone is not mentioned. The BGEE credits mention neither. Avellone's work seems to have been for Baldur's Gate: Dark Alliance (Where he is already listed in the Infobox). Feargus was the corporate director over Black Isle Studios and doesn't seem to be credited with any direct creative role for the games. As for the comment about James Ohlen, yes, he is directly credited as BG2's director of writing and design.-- ferret (talk) 23:12, 11 February 2016 (UTC)

Well, strange. For sure the credits are the best source, but I don't think that IGN says bullshit. I mean: if Feargus is mentioned in the credits it would be something of value, and I think IGN is right saying that BGates series is made by BioWare under the guidance of Black Isle. But on the opposite is true that Feargus was in Black Isle, and not in BioWare. Maybe his work was "external"; important but external. Don't know. But, yes, give up and leave thing how they are. Even the thing about Avellone can't be done, since he is not even mentioned in the game-credits of BG2 and BG1.

About James Ohlen: ok he is the director but even writer and designer, but he is not mentioned in the "designer(s)" section of infobox, and even the "writer(s)" section is empty. Should be add? It can make the article more clear and fill empty section of infobox; maybe with a source that says that he is listed on the game-credits. 82.49.196.107 (talk) 02:11, 12 February 2016 (UTC)

Ohlen's official credits in BG2:
    • Director of Writing and Design (We would put this in the infobox as Director)
    • Original Baldur's Gate Game Design (We don't put this in the infobox here. He is already listed as designer as Baldur's Gate)
    • Manual Writing and Editing (Not something we put in the Infobox)
Reading over the three games, Baldur's Gate, Baldur's Gate II, and Baldur's Gate: Dark Alliance, everything seems correct. Reading over Feargus Urquhart and Chris Avellone, they both seem to already be appropriately credited as well. -- ferret (talk) 12:29, 12 February 2016 (UTC)

Ok. I apologize I didn't know writer and design are put under "director". Anyway I recommend this new. It is about few days ago, it says that David Gaider moved to the team of Beamdog (those of Enhanced Editions, as I know). In his page he is already credited as contributor on BGII. Should be add in the infobox, as writer and designer? Maybe using this new as source? 82.49.196.107 (talk) 13:20, 12 February 2016 (UTC)

For BGII, David Gairder is listed as a "Designer". Kevin Martens is listed as "Lead Designer". Per the documentation rules of Template:Infobox video game, the infobox is correct in listing only Kevin Martens. For whatever reason, the BGII credits do not explicitly credit anyone as a "Writer", so we'll need to leave that field blank. I did add Mark Darrah, Ben Smedstad and Marcia Tofer to the infobox though, as they are directly credited as Lead Programmer, Producer and Art Director respectively. -- ferret (talk) 13:34, 12 February 2016 (UTC)

Well, it seems my contribution here is useless, and I'm out of ideas. But afterall it is a good article, so it doesn't need help anyway. 82.49.196.107 (talk) 14:10, 12 February 2016 (UTC)

Source

Thank you! 2600:1700:E820:1BA0:F547:54CF:BB57:887D (talk) 02:50, 27 March 2018 (UTC)
Yes, thank you! I only saw the interview today, and it's really going to be a great aid to the development section. Much appreciated. GeoffreyA (talk) 12:12, 30 April 2018 (UTC)

David Warner

He was the voice of Jon Irenicus. It's very strange to me, the article praised the voice acting in this game, but his name is never mentioned? 139.138.6.121 (talk) 07:26, 24 February 2021 (UTC)

Do you have a citation for that? 98.32.192.121 (talk) 13:40, 24 February 2021 (UTC)
Some of you people can be absolutely insufferable. The David_Warner_(actor) ref. is right here in David Warner's article, on Misplaced Pages. If you need more hand-holding, you can crack open the game's manual, or check IMDB. 139.138.6.121 (talk) 00:11, 26 February 2021 (UTC)
Why do you think other people should do the work of providing sources for you? 2601:249:8B80:4050:1C1F:AFFA:964D:46A3 (talk) 00:38, 26 February 2021 (UTC)
Providing sources *for ME*? I'm not the one that asked for source -- but I provided several anyway. 139.138.6.121 (talk) 01:05, 26 February 2021 (UTC)
Good point. I haven't edited the article in a long time, but if I get a chance, I'll try to mention him in the Reception section perhaps. RPGamer will be the source because I remember his praise of Warner, that he was the best of the voice actors. Which, indeed, he was. GeoffreyA (talk) 20:56, 23 January 2024 (UTC)

Linux version?

The info box reckoned the platforms include Linux, but the game's website only mentions Windows and (classic) MacOS. Being runnable under WINE doesn't count, does it?

The Enhanced Edition has a Linux (and Android and iOS and..) version. Lovingboth (talk) 15:27, 30 August 2021 (UTC)

Looks like it was added in 2015 by an infrequent editor with no source or further info. I didn't find anything at a glance that didn't mention Wine. -- ferret (talk) 16:38, 30 August 2021 (UTC)
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