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{{Short description|Object propelled through the air}} | |||
A projectile is any object projected into ] (empty or not) by the exertion of a ]. Although any object in motion through space (for example a thrown ]) may be referred to as a projectile, the term more commonly refers to a ].<ref>{{cite web |title=The free Dictionary |url=http://www.thefreedictionary.com/projectile |work= |publisher= |date= |accessdate=2010-05-19}}</ref><ref>{{cite web |title=Dictionary.com |url=http://dictionary.reference.com/browse/projectile |work= |publisher= |date= |accessdate=2010-05-19}}</ref> Mathematical ] are used to analyze projectile ]. | |||
{{multiple issues| | |||
{{more citations needed|date=December 2018}} | |||
{{original research|date=December 2018}} | |||
}} | |||
] piece]] | |||
A '''projectile''' is an object that is propelled by the application of an external ] and then moves freely under the influence of ] and ].<ref>{{cite book|last1=Pius|first1=Okeke|last2=Maduka|first2=Anyakoha|title=Senior Secondary School Physics|publisher=Macmillan,Lagos, Nigeria|year=2001}}</ref><ref>{{cite web|url=http://www.merriam-webster.com/dictionary/projectile|title=projectile |website=merriam-webster.com |access-date=13 April 2017}}</ref> Although any objects in ] through space are projectiles, they are commonly found in ] and ]s (for example, a thrown ], kicked ], fired ], shot ], stone released from ]).<ref>{{cite web |title=projectile |website=The Free Dictionary |url=http://www.thefreedictionary.com/projectile |access-date=2010-05-19}}</ref><ref>{{cite web |title=projectile |website=Dictionary.com |url=http://dictionary.reference.com/browse/projectile |access-date=2010-05-19}}</ref> | |||
In ] mathematical ] are used to analyze projectile ] through launch, ], and ]. | |||
==Motive force== | ==Motive force== | ||
{{See also|Projectile motion}} | {{See also|Projectile motion}} | ||
] |
] '']'' artillery piece. Most projectile weapons use the compression or expansion of gases as their motive force.]] | ||
]s, ], ]s, and similar weapons are fired using pure mechanical force applied by another object; apart from ] without tools, mechanisms include the ], ], and ]. | |||
Other weapons use the compression or expansion of gases as their motive force. | |||
]s and ]s use compressed gases, while most other ]s and ]s utilize expanding gases liberated by sudden chemical reactions. ]s use a combination of these mechanisms. | ]s and ]s use compressed gases, while most other ]s and ]s utilize expanding gases liberated by sudden chemical reactions by ]s like ]. ]s use a combination of these mechanisms. | ||
]s utilize electromagnetic fields to provide a constant acceleration along the entire length of the device, greatly increasing the ]. | ]s utilize electromagnetic fields to provide a constant acceleration along the entire length of the device, greatly increasing the ]. | ||
Some projectiles provide propulsion during flight by means of a ] or ]. In military terminology, a ] is unguided, while a ] is ]. Note the two meanings of "rocket" (weapon and engine): an ] is a missile with rocket |
Some projectiles provide ] during flight by means of a ] or ]. In military terminology, a ] is unguided, while a ] is ]. Note the two meanings of "rocket" (weapon and engine): an ] is a guided missile with a rocket engine. | ||
⚫ | An explosion, whether or not by a weapon, causes the debris to act as multiple high velocity projectiles. An explosive weapon or device may also be designed to produce many high velocity projectiles by the break-up of its casing; these are correctly termed '']''. | ||
] analyze the projectile ], the forces acting upon the projectile, and the impact that a projectile has on a target. | |||
==In sports {{anchor|Sport projectiles}}== | |||
⚫ | An explosion, whether or not by a weapon, causes the debris to act as multiple high velocity projectiles. An explosive weapon |
||
].<ref>{{cite news|url=http://www.boston.com/sports/blogs/thebuzz/2010/08/aroldis_chapman.html|title=Aroldis Chapman hits 105 mph|publisher=]|date=2010-08-26|access-date=2010-08-30|first=Matt|last=Pepin|archive-url=https://web.archive.org/web/20100831185316/http://www.boston.com/sports/blogs/thebuzz/2010/08/aroldis_chapman.html|archive-date=31 August 2010 |url-status=live}}</ref> | |||
]] | |||
In projectile motion the most important force applied to the ‘projectile’ is the propelling force, in this case the propelling forces are the muscles that act upon the ball to make it move, and the stronger the force applied, the more propelling force, which means the projectile (the ball) will travel farther. See ], ]. | |||
== |
==As a weapon== | ||
⚫ | Many projectiles, e.g. ] |
||
== |
===Delivery projectiles=== | ||
⚫ | Many projectiles, e.g. ], may carry an explosive charge or another chemical or biological substance. Aside from explosive payload, a projectile can be designed to cause special damage, e.g. fire (see also ]), or poisoning (see also ]). | ||
{{See also|Kinetic energy penetrator|Terminal ballistics#Hypervelocity|l2=Terminal ballistics – Hypervelocity|Exoatmospheric Kill Vehicle}} | |||
A projectile which does not contain an explosive charge or any other kind of charge is termed a ''kinetic projectile'', ''kinetic energy weapon'', ''kinetic energy warhead'', ''kinetic warhead'' or ''kinetic penetrator''. Typical kinetic energy weapons are blunt projectiles such as ]s and ]s, pointed ones such as ]s, and somewhat pointed ones such as ]s. Among projectiles which do not contain explosives are those launched from ]s, ]s, and ]s, as well as ]s. All of these weapons work by attaining a high ] (]), and ] with their target, converting their ] into destructive shock waves and heat. | |||
===Kinetic projectiles=== | |||
Some kinetic weapons for targeting objects in ] are ]s and ]s. Since in order to reach an object in orbit it is necessary to attain an extremely high velocity, their released kinetic energy alone is enough to destroy their target; explosives are not necessary. For example: the energy of ] is 4.6 MJ/kg, and the energy of a kinetic kill vehicle with a closing speed of 10 km/s is of 50 MJ/kg. This saves costly weight and there is no ] to be precisely timed. This method, however, requires direct contact with the target, which requires a more accurate ]. Some hit-to-kill warheads are additionally equipped with an explosive directional warhead to enhance the kill probability (e.g. Israeli ] missile or U.S. ]). | |||
{{excerpt|Kinetic energy weapon}} | |||
With regard to anti-missile weapons, the ] and ] have explosives, while the ] (KEI), ] (LEAP, used in ]), and ] do not (see ]). | |||
A kinetic projectile can also be dropped from aircraft. This is applied by replacing the explosives of a regular bomb, e.g. by concrete, for a precision hit with less ]. A typical bomb has a mass of 900 kg and a speed of impact of 800 km/h (220 m/s). It is also applied for training the act of dropping a bomb with explosives. This method has been used in ] and the subsequent military operations in ] by mating concrete-filled training bombs with ] ] guidance kits, to attack vehicles and other relatively "soft" targets located too close to civilian structures for the use of conventional ] bombs. | |||
A ] may use a kinetic weapon. A ] may involve a projectile dropped from Earth orbit. | |||
A hypothetical kinetic weapon that travels at a significant fraction of the speed of light, usually found in science fiction, is termed a ] (RKV). | |||
==Wired projectiles== | ==Wired projectiles== | ||
Some projectiles stay connected by a cable to the launch equipment after launching it: | Some projectiles stay connected by a cable to the launch equipment after launching it: | ||
*for guidance: ] (range up to |
* for guidance: ] (range up to {{convert|4000|m|disp=or|||}}) | ||
*to administer an electric shock, as in the case of a ] (range up to 10.6 |
* to administer an electric shock, as in the case of a ] (range up to {{convert|10.6|m|disp=or|||}}); two projectiles are shot simultaneously, each with a cable. | ||
*to make a connection with the target, either to tow it towards the launcher, as with a whaling ], or to draw the launcher to the target, as a ] does. | * to make a connection with the target, either to tow it towards the launcher, as with a whaling ], or to draw the launcher to the target, as a ] does. | ||
==Typical projectile speeds== | ==Typical projectile speeds== | ||
{{disputed section|date=December 2018}} | |||
{{ |
{{See also|Orders of magnitude (speed)|Muzzle velocity}} | ||
<!--the 1m fall is incorrect... it'll be moving 9.8m/s after moving 4.905meters.. not 1--> | <!--the 1m fall is incorrect... it'll be moving 9.8m/s after moving 4.905meters.. not 1--> | ||
<!--i changed the 1m fall v=g*t with t=sqrt(2s/g) --> | <!--i changed the 1m fall v=g*t with t=sqrt(2s/g) --> | ||
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|- | |- | ||
|] shot from a 150 lbs ] || 63 || 228.2 || 208 || 141 || 2,000 | |] shot from a 150 lbs ] || 63 || 228.2 || 208 || 141 || 2,000 | ||
|- | |||
|] shot from a 40mm ] || 87 || 313.2 || 285 || 194.6 || 3,785 | |||
|- | |- | ||
|] fired from marker || 91 || 327.6 || 300 || 204 || 4,100 | |] fired from marker || 91 || 327.6 || 300 || 204 || 4,100 | ||
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|175-lb-draw ] bolt || 97 || 349.2 || 320 || 217 || 4,700 | |175-lb-draw ] bolt || 97 || 349.2 || 320 || 217 || 4,700 | ||
|- | |- | ||
| |
| 6 mm ] || 100 || 360 || 328 || 224 || 5,000 | ||
|- | |- | ||
|] |
|] BB 4.5 mm || 150 || 540 || 492 || 336 || 11,000 | ||
|- | |- | ||
|] pellet (magnum-power air rifle) || 305 || 878.4 || 1,000 || 545 || 29,800 | |] pellet .177" (magnum-power air rifle) || 305 || 878.4 || 1,000 || 545 || 29,800 | ||
|- | |- | ||
|] (bullet of a ]) || 340 || 1224 || 1,116 || 761 || 58,000 | |] (bullet of a ]) || 340 || 1224 || 1,116 || 761 || 58,000 | ||
|- | |- | ||
|] (bullet of a heavy ]) || 800 || 2,880 || 2,625 || 1,790 || 320,000 | |] (bullet of a heavy ]) || 800 || 2,880 || 2,625 || 1,790 || 320,000 | ||
Line 84: | Line 87: | ||
|German Tiger I ] (tank shell- Pzgr. 39 APCBCHE) || 810 || 2,899 || 2,657 || 1,812 || 328,050 | |German Tiger I ] (tank shell- Pzgr. 39 APCBCHE) || 810 || 2,899 || 2,657 || 1,812 || 328,050 | ||
|- | |- | ||
|] (standard |
|] (standard round used in many modern rifles) || 920 || 3,312 || 3,018 || 2,058 || 470,000 | ||
|- | |- | ||
| |
|] (standard US cannon round used in fighter cannons) || 1,039 || 3,741 || 3,410 || 2,325 || 540,000 | ||
|- | |||
|25×140mm (], ] penetrator) || 1,700 || 6,120 || 5,577 || 3,803 || 1,400,000 | |||
|- | |- | ||
|2 kg tungsten Slug (from Experimental ]) || 3,000 || 10,800 || 9,843 || 6,711 || 4,500,000 | |2 kg tungsten Slug (from Experimental ]) || 3,000 || 10,800 || 9,843 || 6,711 || 4,500,000 | ||
|- | |- | ||
|] ] || Up to 4,000 || Up to 14,000 || Up to 13,000 || Up to 9,000 || Up to 8,000,000 | |] ] || Up to 4,000 || Up to 14,000 || Up to 13,000 || Up to 9,000 || Up to 8,000,000 | ||
|- | |- | ||
|projectile of a ] || Up to 7,000 || Up to 25,000 || Up to 23,000 || Up to 16,000 || Up to 24,000,000 | |projectile of a ] || Up to 7,000 || Up to 25,000 || Up to 23,000 || Up to 16,000 || Up to 24,000,000 | ||
|- | |- | ||
|Satellite in ] || 8,000 || 29,000 || 26,000 || 19,000 || 32,000,000 | |Satellite in ] || 8,000 || 29,000 || 26,000 || 19,000 || 32,000,000 | ||
|- | |- | ||
|] || ~10,000 || ~36,000 || ~33,000 || ~22,000 || ~50,000,000 | |] || ~10,000 || ~36,000 || ~33,000 || ~22,000 || ~50,000,000 | ||
|- | |- | ||
|Projectile (e.g., ]) and target both in ] || 0–16,000 || ~58,000 || ~53,000 || ~36,000 || ~130,000,000 | |Projectile (e.g., ]) and target both in ] || 0–16,000 || ~58,000 || ~53,000 || ~36,000 || ~130,000,000 | ||
|- | |||
|7 ]] ] in ]<ref>{{cite web |title=Facts and figures |url=http://public-archive.web.cern.ch/public-archive/en/lhc/Facts-en.html |website=European Organization for Nuclear Research |publisher=] |access-date=2018-07-02 |archive-url=https://archive.today/20180702083613/http://public-archive.web.cern.ch/public-archive/en/lhc/Facts-en.html |archive-date=2018-07-02 |date=2008}}</ref> || 299,792,455 <ref group="note">Approximate equivalent of 99,9999991% ].</ref> || 1,079,252,839 || 983571079 || 670,616,536 || ~6.7 × 10<sup>20</sup> <ref group="note">In relation to the rest mass of ].</ref> | |||
|} | |} | ||
==Equations of motion== | |||
{{main|Projectile motion}} | |||
An object projected at an angle to the horizontal has both the vertical and horizontal components of velocity. The vertical component of the velocity on the y-axis is given as <math>V_y=U\sin\theta</math> while the horizontal component of the velocity is <math>V_x=U\cos\theta</math>. There are various calculations for projectiles at a specific angle <math>\theta</math>: | |||
1. Time to reach maximum height. It is symbolized as (<math>t</math>), which is the time taken for the projectile to reach the maximum height from the plane of projection. Mathematically, it is given as <math>t=U \sin\theta/g</math> where <math>g</math> = acceleration due to gravity (app 9.81 m/s²), <math>U</math> = initial velocity (m/s) and <math>\theta</math> = angle made by the projectile with the horizontal axis. | |||
2. Time of flight (<math>T</math>): this is the total time taken for the projectile to fall back to the same plane from which it was projected. Mathematically it is given as <math>T=2U\sin\theta/g</math>. | |||
3. Maximum Height (<math>H</math>): this is the maximum height attained by the projectile OR the maximum displacement on the vertical axis (y-axis) covered by the projectile. It is given as <math>H = U^2 \sin^2\theta/2g</math>. | |||
4. Range (<math>R</math>): The Range of a projectile is the horizontal distance covered (on the x-axis) by the projectile. Mathematically, <math>R = U^2 \sin 2\theta/g</math>. The Range is maximum when angle <math>\theta</math> = 45°, i.e. <math>\sin 2\theta=1</math>. | |||
==See also== | ==See also== | ||
*] | * ] | ||
*] | * ] | ||
*] | * ] | ||
*] | * ] | ||
*] | * ] | ||
*] | * ] | ||
⚫ | * ] | ||
⚫ | *] | ||
* |
* ] | ||
⚫ | * ] | ||
⚫ | * |
||
* |
* ] | ||
⚫ | * ] | ||
⚫ | * |
||
* |
* ] | ||
⚫ | * ] | ||
**] | |||
* ] | |||
⚫ | *] | ||
*] | * ] | ||
* ] | |||
*] | |||
*] | * ] | ||
* ] | |||
==Notes== | |||
{{Reflist|group=note}} | |||
==References== | ==References== | ||
{{ |
{{Reflist}} | ||
* {{cite book|author=Heidi Knecht|title=Projectile Technology|url=https://books.google.com/books?id=zS2SBgAAQBAJ&q=Semyonov+chahars|date=29 June 2013|publisher=Springer Science & Business Media|isbn=978-1-4899-1851-2}} | |||
==External links== | ==External links== | ||
{{Commons category|Projectiles}} | |||
{{Wiktionary}} | {{Wiktionary}} | ||
* | * | ||
* | * | ||
* | * | ||
{{Authority control}} | |||
] | ] |
Latest revision as of 04:27, 6 June 2024
Object propelled through the airThis article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
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A projectile is an object that is propelled by the application of an external force and then moves freely under the influence of gravity and air resistance. Although any objects in motion through space are projectiles, they are commonly found in warfare and sports (for example, a thrown baseball, kicked football, fired bullet, shot arrow, stone released from catapult).
In ballistics mathematical equations of motion are used to analyze projectile trajectories through launch, flight, and impact.
Motive force
See also: Projectile motionBlowguns and pneumatic rifles use compressed gases, while most other guns and cannons utilize expanding gases liberated by sudden chemical reactions by propellants like smokeless powder. Light-gas guns use a combination of these mechanisms.
Railguns utilize electromagnetic fields to provide a constant acceleration along the entire length of the device, greatly increasing the muzzle velocity.
Some projectiles provide propulsion during flight by means of a rocket engine or jet engine. In military terminology, a rocket is unguided, while a missile is guided. Note the two meanings of "rocket" (weapon and engine): an ICBM is a guided missile with a rocket engine.
An explosion, whether or not by a weapon, causes the debris to act as multiple high velocity projectiles. An explosive weapon or device may also be designed to produce many high velocity projectiles by the break-up of its casing; these are correctly termed fragments.
In sports
In projectile motion the most important force applied to the ‘projectile’ is the propelling force, in this case the propelling forces are the muscles that act upon the ball to make it move, and the stronger the force applied, the more propelling force, which means the projectile (the ball) will travel farther. See pitching, bowling.
As a weapon
Delivery projectiles
Many projectiles, e.g. shells, may carry an explosive charge or another chemical or biological substance. Aside from explosive payload, a projectile can be designed to cause special damage, e.g. fire (see also early thermal weapons), or poisoning (see also arrow poison).
Kinetic projectiles
This section is an excerpt from Kinetic energy weapon.A kinetic energy weapon (also known as kinetic weapon, kinetic energy warhead, kinetic warhead, kinetic projectile, kinetic kill vehicle) is a projectile weapon based solely on a projectile's kinetic energy to inflict damage to a target, instead of using any explosive, incendiary/thermal, chemical or radiological payload. All kinetic weapons work by attaining a high flight speed — generally supersonic or even up to hypervelocity — and collide with their targets, converting their kinetic energy and relative impulse into destructive shock waves, heat and cavitation. In kinetic weapons with unpowered flight, the muzzle velocity or launch velocity often determines the effective range and potential damage of the kinetic projectile.
Kinetic weapons are the oldest and most common ranged weapons used in human history, with the projectiles varying from blunt projectiles such as rocks and round shots, pointed missiles such as arrows, bolts, darts, and javelins, to modern tapered high-velocity impactors such as bullets, flechettes, and penetrators. Typical kinetic weapons accelerate their projectiles mechanically (by muscle power, mechanical advantage devices, elastic energy or pneumatics) or chemically (by propellant combustion, as with firearms), but newer technologies are enabling the development of potential weapons using electromagnetically launched projectiles, such as railguns, coilguns and mass drivers. There are also concept weapons that are accelerated by gravity, as in the case of kinetic bombardment weapons designed for space warfare.
The term hit-to-kill, or kinetic kill, is also used in the military aerospace field to describe kinetic energy weapons accelerated by a rocket engine. It has been used primarily in the anti-ballistic missile (ABM) and anti-satellite weapon (ASAT) fields, but some modern anti-aircraft missiles are also kinetic kill vehicles. Hit-to-kill systems are part of the wider class of kinetic projectiles, a class that has widespread use in the anti-tank field.Wired projectiles
Some projectiles stay connected by a cable to the launch equipment after launching it:
- for guidance: wire-guided missile (range up to 4,000 metres or 13,000 feet)
- to administer an electric shock, as in the case of a Taser (range up to 10.6 metres or 35 feet); two projectiles are shot simultaneously, each with a cable.
- to make a connection with the target, either to tow it towards the launcher, as with a whaling harpoon, or to draw the launcher to the target, as a grappling hook does.
Typical projectile speeds
This section's factual accuracy is disputed. Relevant discussion may be found on the talk page. Please help to ensure that disputed statements are reliably sourced. (December 2018) (Learn how and when to remove this message) |
Projectile | Speed | Specific kinetic energy (J/kg) | |||
---|---|---|---|---|---|
(m/s) | (km/h) | (ft/s) | (mph) | ||
Object falling 1 m (in vacuum, at Earth's surface) | 4.43 | 15.948 | 14.5 | 9.9 | 9.8 |
Object falling 10 m (in vacuum, at Earth's surface) | 14 | 50.4 | 46 | 31 | 98 |
Thrown club (expert thrower) | 40 | 144 | 130 | 90 | 800 |
Object falling 100 m (in vacuum, at Earth's surface) | 45 | 162 | 150 | 100 | 980 |
Refined (flexible) atlatl dart (expert thrower) | 45 | 162 | 150 | 100 | 1,000 |
Ice hockey puck (slapshot, professional player) | 50 | 180 | 165 | 110 | 1,300 |
80-lb-draw pistol crossbow bolt | 58 | 208.8 | 190 | 130 | 1,700 |
War arrow shot from a 150 lbs medieval warbow | 63 | 228.2 | 208 | 141 | 2,000 |
Blunt Impact Projectile shot from a 40mm grenade launcher | 87 | 313.2 | 285 | 194.6 | 3,785 |
Paintball fired from marker | 91 | 327.6 | 300 | 204 | 4,100 |
175-lb-draw crossbow bolt | 97 | 349.2 | 320 | 217 | 4,700 |
6 mm Airsoft pellet | 100 | 360 | 328 | 224 | 5,000 |
Air Rifle BB 4.5 mm | 150 | 540 | 492 | 336 | 11,000 |
Air gun pellet .177" (magnum-power air rifle) | 305 | 878.4 | 1,000 | 545 | 29,800 |
9×19mm (bullet of a pistol) | 340 | 1224 | 1,116 | 761 | 58,000 |
12.7×99 mm (bullet of a heavy machine gun) | 800 | 2,880 | 2,625 | 1,790 | 320,000 |
German Tiger I 88 mm (tank shell- Pzgr. 39 APCBCHE) | 810 | 2,899 | 2,657 | 1,812 | 328,050 |
5.56×45mm (standard round used in many modern rifles) | 920 | 3,312 | 3,018 | 2,058 | 470,000 |
20×102mm (standard US cannon round used in fighter cannons) | 1,039 | 3,741 | 3,410 | 2,325 | 540,000 |
25×140mm (APFSDS, tank penetrator) | 1,700 | 6,120 | 5,577 | 3,803 | 1,400,000 |
2 kg tungsten Slug (from Experimental Railgun) | 3,000 | 10,800 | 9,843 | 6,711 | 4,500,000 |
MRBM reentry vehicle | Up to 4,000 | Up to 14,000 | Up to 13,000 | Up to 9,000 | Up to 8,000,000 |
projectile of a light-gas gun | Up to 7,000 | Up to 25,000 | Up to 23,000 | Up to 16,000 | Up to 24,000,000 |
Satellite in low Earth orbit | 8,000 | 29,000 | 26,000 | 19,000 | 32,000,000 |
Exoatmospheric Kill Vehicle | ~10,000 | ~36,000 | ~33,000 | ~22,000 | ~50,000,000 |
Projectile (e.g., space debris) and target both in low Earth orbit | 0–16,000 | ~58,000 | ~53,000 | ~36,000 | ~130,000,000 |
7 TeV particle in LHC | 299,792,455 | 1,079,252,839 | 983571079 | 670,616,536 | ~6.7 × 10 |
Equations of motion
Main article: Projectile motionAn object projected at an angle to the horizontal has both the vertical and horizontal components of velocity. The vertical component of the velocity on the y-axis is given as while the horizontal component of the velocity is . There are various calculations for projectiles at a specific angle :
1. Time to reach maximum height. It is symbolized as (), which is the time taken for the projectile to reach the maximum height from the plane of projection. Mathematically, it is given as where = acceleration due to gravity (app 9.81 m/s²), = initial velocity (m/s) and = angle made by the projectile with the horizontal axis.
2. Time of flight (): this is the total time taken for the projectile to fall back to the same plane from which it was projected. Mathematically it is given as .
3. Maximum Height (): this is the maximum height attained by the projectile OR the maximum displacement on the vertical axis (y-axis) covered by the projectile. It is given as .
4. Range (): The Range of a projectile is the horizontal distance covered (on the x-axis) by the projectile. Mathematically, . The Range is maximum when angle = 45°, i.e. .
See also
- Atlatl
- Ballistics
- Gunpowder
- Bullet
- Impact depth
- Kinetic bombardment
- Shell (projectile)
- Projectile point
- Projectile use by animals
- Arrow
- Dart
- Missile
- Sling ammunition
- Spear
- Torpedo
- Range of a projectile
- Space debris
- Trajectory of a projectile
Notes
References
- Pius, Okeke; Maduka, Anyakoha (2001). Senior Secondary School Physics. Macmillan,Lagos, Nigeria.
- "projectile". merriam-webster.com. Retrieved 13 April 2017.
- "projectile". The Free Dictionary. Retrieved 2010-05-19.
- "projectile". Dictionary.com. Retrieved 2010-05-19.
- Pepin, Matt (2010-08-26). "Aroldis Chapman hits 105 mph". Boston.com. Archived from the original on 31 August 2010. Retrieved 2010-08-30.
- "Facts and figures". European Organization for Nuclear Research. CERN. 2008. Archived from the original on 2018-07-02. Retrieved 2018-07-02.
- Heidi Knecht (29 June 2013). Projectile Technology. Springer Science & Business Media. ISBN 978-1-4899-1851-2.