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{{short description|2013 video game}}
{{Use dmy dates|date=October 2020}}
{{Infobox video game {{Infobox video game
| name = Payday 2 | title = Payday 2
| image = ] | image = Payday2cover.jpg
| caption = | caption =
| developer = ] | developer = ]
| publisher = ] | publisher = ]
| director = David Goldfarb
| designer =
| designer = Ulf Andersson
| composer =
| producer = Almir Listo
| engine = ]
| artist = Tomislav Spajic
| platforms = ], ], ]
| programmer = {{ubl|George Giannakos|Martin Waern}}
| released = August 15, 2013<ref>http://www.nowgamer.com/news/1924985/payday_2_release_date_is_august_coming_to_retail.html</ref>
| composer = {{Unbulleted list|] (2013-2016)<ref>{{cite web |last=Clay |first=Sam |date=13 August 2013 |title=Music to heist to: Payday 2's musical masterpiece |url=https://www.vg247.com/2013/08/13/music-to-heist-to-payday-2s-musical-masterpiece/ |website=] |access-date=15 November 2016 |archive-date=2 August 2017 |archive-url=https://web.archive.org/web/20170802182415/https://www.vg247.com/2013/08/13/music-to-heist-to-payday-2s-musical-masterpiece/ |url-status=live }}</ref>{{efn|Viklund left Overkill in 2015, but remained the game's main composer through 2016 while working as a freelancer. He continued to occasionally compose tracks for the game thereafter until 2018.{{cn|date=June 2024}}}}|Carl Norèn (2016-2017)|Gustavo Coutinho (2018-2023)<ref> {{citeweb|date=29 March 2024 | title =Interview with Payday 3 composer Gustavo Coutinho |url= https://www.paydaythegame.com/news/payday3/2024/03/medicbag-update6/ |website=paydaythegame.com |access-date= 31 May 2024}}</ref>}}
| genre = ]
] {{efn|Composed ''Fully Loaded Epic Win'', ''Infinite Ammo'' and ''Use of Force'' in 2015, later ''Confirmed Thrills'' and ''Operation Black Light'' in 2018}}
| modes = ], ]
| engine = ]<ref>{{cite web|title=Walking Dead Developer Acquiring Valhalla Engine|date=November 2021|url=http://www.ign.com/articles/2015/06/05/walking-dead-developer-acquiring-valhalla-engine|access-date=20 June 2016|archive-date=19 December 2021|archive-url=https://web.archive.org/web/20211219200754/https://www.ign.com/articles/2015/06/05/walking-dead-developer-acquiring-valhalla-engine|url-status=live}}</ref>
| media = ], ], ]
| platforms = {{Unbulleted list|]|]|]|]|]|]|]}}
| released = {{collapsible list
| title = 13 August 2013
| '''Microsoft Windows''' {{Video game release|WW|13 August 2013}}
| '''PlayStation 3''', '''Xbox 360''' {{Video game release|NA|13 August 2013|EU|16 August 2013}}
| '''PlayStation 4''', '''Xbox One''' {{Video game release|EU|12 June 2015|NA|16 June 2015}}
| '''Linux''' {{Video game release|WW|21 March 2016}}
| '''Nintendo Switch''' {{Video game release|EU|23 February 2018|NA|27 February 2018}}
}} }}
| genre = {{Unbulleted list|]|]}}
| modes = {{Unbulleted list|]|]}}
}}
'''''Payday 2''''' is a ] ] ] developed by ] and published by ]. The game is a sequel to 2011's '']''. It was released in August 2013 for ], ] and ]. An enhanced version of the game, subtitled ''Crimewave Edition'', was released for ] and ] in June 2015<ref name=Crimewave>{{cite web|url=http://www.gamespot.com/articles/payday-2-brings-more-cops-versus-robbers-shooting-to-xbox-one-and-ps4/1100-6420441/|title=Payday 2 Brings More Cops-Versus-Robbers Shooting to Xbox One and PS4|publisher=gamespot.com|access-date=2014-06-13|date=2014-06-12|archive-date=15 June 2014|archive-url=https://web.archive.org/web/20140615035938/http://www.gamespot.com/articles/payday-2-brings-more-cops-versus-robbers-shooting-to-xbox-one-and-ps4/1100-6420441/|url-status=live}}</ref> and for the ] in February 2018.<ref>{{Cite news|url=http://news.cision.com/starbreeze-ab/r/payday-2--coming-to-the-nintendo-switch-system-in-february,c2412604|title=PAYDAY 2™ coming to the Nintendo Switch System in February|date=2017-12-12|access-date=2017-12-12|language=en-GB|archive-date=13 December 2017|archive-url=https://web.archive.org/web/20171213005822/http://news.cision.com/starbreeze-ab/r/payday-2--coming-to-the-nintendo-switch-system-in-february,c2412604|url-status=live}}</ref>


Two years after the events of the previous game, the Payday gang comes to the ], metropolitan area to perform another heisting spree. The player takes control of one of the gang's twenty-two members and can perform heists alone, or with up to three teammates. The player can participate in a variety of heists, including but not limited to robberies of banks, shops and ], and producing and distributing narcotics. The game differs from the previous by allowing much more customization of the player (aesthetically and gameplay-wise), somewhat improved graphical interface and experience, more variety and playability in levels, and has reworked ] mechanics.
'''''Payday 2''''' is a cooperative first-person shooter video game in development by Overkill Software. It is the sequel to '']'' and is scheduled for release in August 2013.<ref>http://www.starbreeze.com/wp-content/uploads/2013/05/Pressmeddelande-Payday-2-Retail-2013-05-14.pdf <!-- Bot generated title --></ref> It involves the player and their team performing bank heists and robberies. Gameplay is heavily improved and expanded since its predecessor, with a number of new abilities. The game was first announced in February 2013 and later previewed in March of that year, alongside an announcement of the developer's parent company: ]'s partnership with ]. It is set to be released in Summer 2013 on ], ] and ].
It was expected to be available on PSN and Xbox Live Arcade for $15 but it is now available for pre-order for $29.99 or $49.99 for the collectors edition. The creators said "We have a bit of a problem here at Overkill - there are just too many great ideas and none that we were really happy to throw out - so Payday 2 has become just too big to reserve release on Xbox Live and PlayStation Network alone," said Payday 2 director David Goldfarb.


An accompanying web series was produced to promote the game.<ref>{{cite web|last1=Gauntlett|first1=Adam|title=Payday 2 Live Action Web Series Cracks Its First Vault|url=http://www.escapistmagazine.com/news/view/124673-Payday-2-Live-Action-Web-Series-Cracks-Its-First-Vault|website=The Escapist|access-date=2014-08-28|date=2013-06-06|archive-date=17 July 2019|archive-url=https://web.archive.org/web/20190717172013/http://www.escapistmagazine.com/news/view/124673-Payday-2-Live-Action-Web-Series-Cracks-Its-First-Vault|url-status=dead}}</ref> The game was profitable from pre-orders alone<ref name="gamechup">{{cite web|last1=Mudgal|first1=Kartik|url=http://www.gamechup.com/payday-2-becomes-profitable-before-launch-covered-by-pre-orders/|title=Gamechup Payday 2 profitable before launch|publisher=gamechup.com|date=8 August 2013|access-date=12 August 2013|archive-url=https://web.archive.org/web/20170703034501/http://www.gamechup.com/payday-2-becomes-profitable-before-launch-covered-by-pre-orders/|archive-date=3 July 2017|url-status=dead}}</ref> and received positive reviews. ''Payday 2: Crimewave Edition'' which offers improved graphics, new content and some downloadable content, was released for PlayStation 4 and Xbox One in June 2015.<ref>{{cite web|title=PAYDAY 2: Crimewave Edition brings the ultimate heist experience on June 21st|url=http://www.madeforgaming.com/payday-2-crimewave-edition-brings-the-ultimate-heist-experience-june-21/|website=Made For Gaming|access-date=2015-05-10|archive-url=https://web.archive.org/web/20170803060008/http://www.madeforgaming.com/payday-2-crimewave-edition-brings-the-ultimate-heist-experience-june-21/|archive-date=3 August 2017|url-status=dead}}</ref>
== Features ==


A sequel, titled '']'', published by ] under ], was released on 21 September 2023.<ref>{{Cite web|title=Starbreeze enters co-publishing agreement with Koch Media for 2023 PAYDAY 3 launch – Starbreeze|url=https://www.starbreeze.com/2021/03/starbreeze-enters-co-publishing-agreement-with-koch-media-for-2023-payday-3-launch/|access-date=2021-03-19|archive-date=17 June 2022|archive-url=https://web.archive.org/web/20220617040328/https://www.starbreeze.com/2021/03/starbreeze-enters-co-publishing-agreement-with-koch-media-for-2023-payday-3-launch/|url-status=live}}</ref>
Payday 2, while very much the same as the original in base gameplay, looks to improve on a few flaws from the previous games in that it is a sharper and more polished experience. For instance, gun combat is improved, and the stealth mechanic from the previous game is given a larger emphasis, possibly making it a viable option in each of the 30 heists. Carrying loot is also modified, creating an actual loot bag which adds weight to the carrier, allowing for throwing the loot for a further player to pick up and carry instead. Carrying loot will also tilt the camera due to the added weight.


==Gameplay==
Cash loot from the game is no longer a substitute for experience points. Instead, it is used as cash for actually making purchases for character and gun upgrades, as well as items that may help on a heist, such as the codes for window shutters to prevent snipers from being able to hit the player while he remains indoors.
{{Hatnote|See also: ]}}{{More citations needed|section|date=October 2022}}]
The game consists of a variety of heists that the player can opt to either carry out by themselves, with the AI, or as part of a multiplayer game. There are heists such as bank robberies, drug trafficking runs, rigging an election, or stealing smuggled nuclear warheads. Some of the heists put a large emphasis on stealth, often leading to bonus experience points and money on completion, and certain heists can only be done in stealth.


The level selection menu is styled as a fictional website, Crime.net, where missions pop up periodically as contracts in a map of ]<ref name="GI - review" /><ref name="joystiq - review" /> The player can pick up an open contract, join a contract another player has started, or buy a contract with in-game money in an offshore bank account. There are seven difficulty levels: Normal, Hard, Very Hard, Overkill, Mayhem, Death Wish, and Death Sentence, with increased money and ] payouts for higher difficulty levels. Some contracts in ''Payday 2'' take place over multiple days, with each day represented by a separate level with different objectives.<ref name="euroG-review" /> After certain days of heists are completed in 'loud' (in which the alarm has sounded) the game may add an escape level, where the players' original escape is thwarted and they must survive to reach their backup getaway.<ref name="joystiq - review" />
New to the game is Crime Net, a brand new mission interface. Not much is known about its functionality, but it has been said that it will unlock certain heists depending on how a previous heist was finished. Whether the heists will be locked again after completing the same heist in a different way remains unknown.
boobies


Many jobs in ''Payday 2'' can be completed in stealth. If the player avoid getting caught on camera, evade or silently kill security guards, do not kill more than four guards with pagers and keep any civilian witnesses from calling the police, the alarm will not be raised and the players will receive an experience bonus. Otherwise, players will have to achieve their objectives, carry out any loot they find to a drop-off point, and reach their escape point under the pressure of constant police assault waves. Most of the enemies are ] units sourced from ], then ], GenSec ] and finally the ] as difficulty increases. Mixed in with these are special units; all versions of ''Payday 2'' include the "]" and the "]" - both named for their signature equipment, the "Bulldozer" - a SWAT team member in a modified near-bulletproof ], snipers, and the "Cloaker" - an infiltration and ] expert. Exclusive to the PC and Crimewave editions are near-indestructible SWAT van turrets, capable of area denial, a ] capable of returning an enforcer to full health with no status effects, and Captain Winters, a well-protected veteran police officer who sustains assaults and buffs enemies until he can be driven off.
== References ==


If the player takes too much damage they will be knocked down and incapacitated. If no one helps them back up, or if they are downed a number of times without healing up via a Doctor Bag, they will be taken into custody. On lower difficulty levels players in custody will eventually come out of custody after a set time period, but otherwise, their teammates must take a hostage to trade to get them back into the game. A job is failed if all players are downed or in custody, or reaching a heist-specific fail condition.


]
{{reflist}}
At the end of each heist, the player is presented with a screen with three cards, one of which is to be chosen by the player (called a "Payday"). These bonus cards can be weapon modifications, masks, weapon skins, colors or materials for masks, bonus experience, or money. The player can purchase and customize masks, although these are purely cosmetic and have no effect on the gameplay.


Throughout the game, the player accumulates money and experience. The money is divided into two parts. 20% of the money is given to the player to spend on weapons and masks and 80% is placed into the player's offshore account, which is intended as part of the story to be the player's retirement fund, however, the player can use it to purchase heists from a broker, to buy bonus cards without performing a heist, to become infamous, or a player can press a button in their safehouse to burn all of it.
]

During the 4th day of "The Search For Kento" event the Crime Spree game mode was added, in which players complete heists consecutively to earn large rewards. As the player completes heists, their crime spree rank increases, with the number of ranks earned varying depending on the heist chosen. As the player's rank increases, they must choose modifiers that make the heists increasingly difficult. Players can start at rank zero or pay continental coins to start at higher levels. When choosing a heist, players are given three choices, and the option to reroll the choices for continental coins. Players can choose to end their crime spree at any level and claim their rewards. If a player fails a heist, or their game closes during the heist for whatever reason, their crime spree will end; they can choose to either pay continental coins to resume the crime spree or end it and take the rewards. During the pre-planning of the heists, certain "Gage Perks" can be purchased with continental coins to provide players with buffs.

As players earn experience points, their reputation level increases. When a player's level increases they earn skill points, allowing them to buy abilities and bonuses from skill trees representing five of the playable heisters and playstyles: The "Mastermind" tree, containing healing, crowd control, and precision focused skills, refers to Dallas. The "Enforcer" tree, containing shotgun, armor, and ammo skills refers to Chains. The "Technician" tree, containing turret, trip mine, drill, and automatic weapon skills refers to Wolf. The "Ghost" Tree, containing stealth, ECM, dodging, and crit skills refers to Houston. The "Fugitive" tree, containing melee, bleedout, and pistol skills refers to Hoxton. They have two stages: Basic and Aced<ref>{{cite web|url=http://www.pd2skills.info/|title=Payday 2 Skill Calculator|access-date=23 May 2014|archive-date=11 October 2017|archive-url=https://web.archive.org/web/20171011082104/http://www.pd2skills.info/|url-status=live}}</ref><ref>{{cite web|url=http://www.pd2skills.com/|title=The Fastest Online Skill Tree for Payday 2|access-date=5 October 2014|archive-date=6 October 2014|archive-url=https://web.archive.org/web/20141006140446/http://pd2skills.com/|url-status=live}}</ref> It is not possible to max out every single tree and players are often encouraged to mix and match skills from each tree to maximize usefulness. Players also receive "perk points," in proportion to their experience, that can be used to unlock additional bonuses from 22 "perk decks", also based on the playable heisters. Players can switch between 15 profiles of skills, perk decks, weapons and equipment at no cost before starting a heist.

When a player reaches level 100, they can opt to raise their "Infamy" level, up to level 500. Becoming Infamous grants a player access to special items, a permanent bonus to all gained experience, and gives them special poses in lobby screens. However, raising one's Infamy level causes them to lose all of their spending money and experience, and a sum of $200,000,000 is deducted from their offshore account until they reach Infamy level 5.

==Plot==
''Payday 2'' follows the events of ''Payday: The Heist'', with three of the crew members – Dallas (portrayed by ], voiced by Simon Kerr), Wolf (Ulf Andersson), and Chains (]) – as well as their operator Bain (Simon Viklund) returning. Hoxton (portrayed by Josh Lenn, voiced by Pete Gold), the fourth member in the previous game, has been arrested by the FBI and replaced by Dallas' brother Houston (Derek Ray).

After a brief hiatus from criminal activity, the Payday gang starts completing jobs in and around Washington, D.C., for Bain and other criminal contractors, such as bank robberies, drug trafficking, eliminating rivals and rigging elections. This catches the eye of "The Dentist" (]), a middleman for a number of wealthy clients, who offers to help break Hoxton out.

The gang prove their capability to the Dentist by successfully robbing a bank thought to be impenetrable, and the plan is set in motion: Hoxton is managed to be given a retrial which gives the gang an opportunity to intersect and take him from custody, followed by breaking into FBI headquarters to find out who double-crossed him. This is revealed to be Hector Morales, one of the contractors, who made a deal with the FBI in exchange for protection; the gang raids his safehouse and kills him. The Dentist's final job for the gang is to steal a mysterious box in the vault of a large casino.

Throughout this time, the gang took on larger contracts, which included stealing a famous and valuable diamond, retrieving nuclear weaponry, and infiltrating highly guarded establishments, as well as recruiting more members. Law enforcement and government officials grow frustrated with the increasing crime rate; in spite of their efforts, the gang remains elusive.

A new contractor, former ] Murkywater major Locke (Ian Russell), enlists the gang's help before double-crossing them. Later, while attempting to get back at him, Bain is captured by an unknown group but tells the gang to trust Locke; the betrayal was a cover for their benefit. With Locke's help, they attempt to find out who captured Bain and why. This is revealed to be the Dentist with the help of Murkywater, and the gang discovers more artifacts linked to the Dentist's mysterious box.

Figuring out Bain's location, the gang frees him but finds out he has been infected with a lethal man-made virus. Before his demise, he sees the gang carry out their final grand heist: infiltrate the ] and steal valid unused Presidential pardons to get away with all their criminal past. Later, Locke and the gang (now up to 22 members) hold a solemn ceremony for Bain, before everyone but Dallas disposes of their mask.

In an alternate ending, unlocked by fulfilling certain requirements and solving an elaborate puzzle, the gang finds a secret vault underneath the White House, housing an ancient machine: the Ark of the Watcher. Locke and Bain follow the gang, held hostage by the Dentist, who is killed by the gang. The machine is activated and the room lights up, with Bain thanking everyone and supposedly dying. Later, somewhere on vacation, the gang celebrates and sees the President of the United States on television holding a speech; it is implied that the ark allowed Bain to switch bodies with the president,<ref>{{Cite news|last=Cox|first=Matt|date=2018-11-07|title=After five years, players have reached Payday 2's secret ending|language=en|work=Rock, Paper, Shotgun|url=https://www.rockpapershotgun.com/after-five-years-players-have-reached-payday-2s-secret-ending|access-date=2022-01-20|archive-date=20 January 2022|archive-url=https://web.archive.org/web/20220120165203/https://www.rockpapershotgun.com/after-five-years-players-have-reached-payday-2s-secret-ending|url-status=live}}</ref> which allowed them to get away with "The greatest heist of all", that being stealing America.

==Downloadable content==
Since release, over thirty ] (DLC) packages have been released for the game including new heists, weapons and game mechanics. The first weapon pack DLCs were mostly named after the gang's arms dealer, Gage,<ref>{{cite web|last1=Sarkar|first1=Samit|title=Payday 2 gets first weapon pack on PC, PS3 patch out now|url=http://www.polygon.com/2013/12/5/5178710/payday-2-pc-dlc-gage-weapon-pack-ps3-patch|website=Polygon|access-date=2014-09-02|date=2013-12-05|archive-date=8 June 2014|archive-url=https://web.archive.org/web/20140608084522/http://www.polygon.com/2013/12/5/5178710/payday-2-pc-dlc-gage-weapon-pack-ps3-patch|url-status=live}}</ref> who was introduced in the ''Payday'' webseries used to promote the game.<ref>{{cite web|last1=McDonald|first1=Tim|title=Payday 2 web series Episode 6 is more entertaining rubbish|url=http://www.incgamers.com/2013/10/payday-2-web-series-episode-6-entertaining-rubbish|website=Inc Gamers|access-date=2014-09-02|date=2013-10-04|archive-date=21 February 2015|archive-url=https://web.archive.org/web/20150221134010/http://www.incgamers.com/2013/10/payday-2-web-series-episode-6-entertaining-rubbish|url-status=live}}</ref> Three weapon packs such as the "BBQ Pack" were introduced through a new contract character, the Butcher.<ref>{{Cite web |last=Wade |first=Cameron |date=15 September 2016 |title=Payday 2 "The Big Score" DLC Bundle Comes to Xbox One |url=https://www.pastemagazine.com/games/payday-2/payday-2-the-big-score-dlc-bundle-comes-to-xbox-on |access-date=2023-11-17 |website=Paste Magazine |language=en-US}}</ref> Additional weapon packs were added such as the Fugitive and Gunslinger weapon packs.

''Payday 2: Hotline Miami'' is a collaborative project between ] and Overkill, including a heist influenced by '']''. The "John Wick Pack" is a collaboration between ] and Overkill to bring the titular character from the film '']'' to ''Payday 2''.<ref>{{cite web|url=https://venturebeat.com/2014/10/21/keanu-reeves-john-wick-film-content-will-be-woven-into-a-payday-2-online-game-episode/|title=Keanu Reeve's 'John Wick' film content will be woven into a Payday 2 online game episode - GamesBeat - Games - by Dean Takahashi|work=VentureBeat|date=21 October 2014|access-date=8 September 2017|archive-date=16 July 2017|archive-url=https://web.archive.org/web/20170716055414/https://venturebeat.com/2014/10/21/keanu-reeves-john-wick-film-content-will-be-woven-into-a-payday-2-online-game-episode/|url-status=live}}</ref> In 2015, a second Lionsgate collaboration featuring '']'' was released containing two heists ("Beneath the Mountain" and "Birth of Sky") and Bodhi, a character inspired by the film.<ref>{{cite web|url=http://www.overkillsoftware.com/games/pointbreak|title=PAYDAY 2: Point Break Heists|work=OVERKILL Software|access-date=2 December 2015|archive-date=5 April 2016|archive-url=https://web.archive.org/web/20160405180601/http://www.overkillsoftware.com/games/pointbreak/|url-status=live}}</ref> Overkill collaborated with the Swedish DJ ] in creating "The Alesso Heist" which takes place in a fictional Alesso concert and features a dedicated track by Alesso titled "Payday".<ref>{{Cite web|date=2015-04-07|title=Payday 2 Heist DLC created in collaboration with DJ Alesso announced|url=https://www.vg247.com/payday-2-alesso-heist-dlc-pc-may|access-date=2021-12-19|website=VG247|language=en|archive-date=19 December 2021|archive-url=https://web.archive.org/web/20211219150744/https://www.vg247.com/payday-2-alesso-heist-dlc-pc-may|url-status=live}}</ref>

The "Goat Simulator Heist" was added on 14 January 2016, in collaboration with '']'' its developer ].<ref>{{cite web|url=http://www.overkillsoftware.com/payday-2-day-3-of-the-goat-simulator-heist-and-update-94-is-live/|title=PAYDAY 2: Day 3 of The Goat Simulator Heist and Update 94 is live!|work=OVERKILL Software|date=14 January 2016|access-date=17 January 2016|archive-date=28 March 2016|archive-url=https://web.archive.org/web/20160328112423/http://www.overkillsoftware.com/payday-2-day-3-of-the-goat-simulator-heist-and-update-94-is-live/|url-status=live}}</ref> Packs based on the movie '']'' were added on 15 December 2016: the "Scarface Heist Pack" and the "Scarface Character Pack", the latter of which includes ] as a playable character.<ref>{{Cite web|date=2016-12-21|title=Payday 2's new Scarface DLC wants to channel your inner Tony Montana|url=https://windowsreport.com/payday-2-scarface-dlc/|access-date=2021-12-19|website=Windows Report - Error-free Tech Life|language=en-US|archive-date=19 December 2021|archive-url=https://web.archive.org/web/20211219150108/https://windowsreport.com/payday-2-scarface-dlc/|url-status=live}}</ref><ref>{{Cite news|last=O'Connor|first=Alice|date=2016-12-16|title=Pay quiddos for my little friend: Payday 2's Scarface DLC|language=en|work=Rock, Paper, Shotgun|url=https://www.rockpapershotgun.com/payday-2-scarface-dlc|access-date=2021-12-19|archive-date=19 December 2021|archive-url=https://web.archive.org/web/20211219150111/https://www.rockpapershotgun.com/payday-2-scarface-dlc|url-status=live}}</ref> The "Hardcore Henry Packs", based on the movie '']'', were added to ''Payday 2'' on 24 March 2016. These Packs were split up into two DLC; the "Jimmy Character Pack", and the "Hardcore Henry Heists".<ref>{{cite web|url=http://www.overkillsoftware.com/games/hardcorehenry-jimmy/|title=PAYDAY 2: Hardcore Henry Packs - Jimmy Character Pack - OVERKILL Software|date=24 March 2016|website=OVERKILL Software|publisher=Starbreeze|access-date=24 March 2016|archive-date=30 March 2016|archive-url=https://web.archive.org/web/20160330092330/http://www.overkillsoftware.com/games/hardcorehenry-jimmy/|url-status=live}}</ref>

On 31 January 2017, Overkill released a ''Payday 2'' crossover with '']'', which included a ] sale on both games, sale on some DLC for ''Payday 2'', and new masks and melee weapons.<ref>{{Cite web|url=http://www.pcgamer.com/payday-2-partners-with-shadow-warrior-2-in-latest-unlikely-crossover/%26|title=Payday 2 partners with Shadow Warrior 2 in latest unlikely crossover|website=PC Gamer|date=February 2017|language=en|access-date=2017-02-02|last1=Donnelly|first1=Joe|archive-date=26 October 2021|archive-url=https://web.archive.org/web/20211026012248/https://www.pcgamer.com/payday-2-partners-with-shadow-warrior-2-in-latest-unlikely-crossover/%26/|url-status=live}}</ref> On 14 December 2017, Overkill released a heist based on the ] film '']''. In this heist, the player is contracted to rob a jewelry store in Los Angeles with the Cabot family. The heist is unique in that its days are played in reverse order, with day two occurring prior to day one. This reflects the film's ].<ref>{{Cite web|url=https://www.starbreeze.com/2017/12/payday-2-reservoir-dogs-heist-out-now/|title=PAYDAY 2™: RESERVOIR DOGS HEIST OUT NOW – Starbreeze|language=en-US|access-date=2019-10-10|archive-date=10 October 2019|archive-url=https://web.archive.org/web/20191010080120/https://www.starbreeze.com/2017/12/payday-2-reservoir-dogs-heist-out-now/|url-status=live}}</ref>

Development of further ''Payday 2'' content was halted in December 2018, amid financial troubles at Overkill parent company ]. After Starbreeze had gone through a lengthy restructuring process, it announced in October 2019 that Overkill would resume previously halted work on the game, and produce new paid DLC. As of June 2023, 12 DLC heists have been added: Border Crossing, San Martín Bank, Breakfast in Tijuana, Buluc's Mansion, Dragon Heist, Ukrainian Prisoner, Black Cat, Mountain Master, Midland Ranch, Lost in Transit, Hostile Takeover and Crude Awakening along with additional content packs such as weapon packs and other cosmetics.<ref>{{cite web |url=https://www.gamesindustry.biz/articles/2019-10-25-starbreeze-restarts-payday-2-content-production |title=Starbreeze restarts Payday 2 content production ten months after pulling the plug |first=Haydn |last=Taylor |date=25 October 2019 |website=] |access-date=30 October 2019 |archive-date=29 October 2019 |archive-url=https://web.archive.org/web/20191029194726/https://www.gamesindustry.biz/articles/2019-10-25-starbreeze-restarts-payday-2-content-production |url-status=live }}</ref>

In October 2021, Starbreeze collaborated with Luke Millanta to create and release the Spooky Scary Halloween Update, a collection of Halloween-themed player suits, masks and weapon charms.<ref>{{Cite web|last=Macgregor|first=Jody|date=2021-10-31|title=Payday 2 adds Halloween cosmetics, joins skeleton army|language=en|work=PC Gamer|url=https://www.pcgamer.com/au/payday-2-adds-halloween-cosmetics-joins-skeleton-army/|access-date=2021-10-31|archive-date=31 October 2021|archive-url=https://web.archive.org/web/20211031160059/https://www.pcgamer.com/au/payday-2-adds-halloween-cosmetics-joins-skeleton-army/|url-status=live}}</ref><ref>{{Cite web|title=Spooky Scary Halloween Update|url=https://www.paydaythegame.com/payday2/updates/halloween2021|url-status=live|access-date=31 October 2021|archive-date=31 October 2021|archive-url=https://web.archive.org/web/20211031160102/https://www.paydaythegame.com/payday2/updates/halloween2021}}</ref>

==Crimewave Edition==
Announced for the ] and ], the ''Crimewave Edition'' of ''Payday 2'' includes many features and add-ons from the PC version of the game. It was released in June 2015.<ref name=Crimewave /> It includes all of the aforementioned DLC and graphical enhancements such as an improved framerate and texture quality. Overkill have stated that future updates will not arrive on the ] and ] citing hardware limitations as the reason.<ref>{{Cite web |date=2015-02-26 |title=Steam :: PAYDAY 2 :: PAYDAY 2: Crimewave Edition coming to Xbox One and PlayStation 4! |url=https://steamcommunity.com/games/218620/announcements/detail/213130989942425106?hootPostID=43808187b746df3ffa1524db8e68e379 |access-date=2024-10-10 |website=store.steampowered.com |language=en}}</ref> In 2016, ''Payday 2: The Big Score'' was released for the PS4 and Xbox One, containing all of 2015's DLC.<ref>{{cite web |url=http://www.overkillsoftware.com/payday-2-crimewave-edition-coming-to-xbox-one-and-playstation-4/ |title=PAYDAY 2: Crimewave Edition coming to Xbox One and PlayStation 4! |publisher=OVERKILL Software |date=2015-02-26 |access-date=2015-06-25 |archive-date=26 June 2015 |archive-url=https://web.archive.org/web/20150626143634/http://www.overkillsoftware.com/payday-2-crimewave-edition-coming-to-xbox-one-and-playstation-4/ |url-status=live }}</ref>

== Reception ==

=== Critical reception ===
<!-- Add one of the console types onto the publisher name example 1UP_PC = A+ -->
{{Video game reviews
| PC = true
| PS3 = true
| PS4 = true
| XONE = true
| X360 = true
| NS = true
| CVG_X360 = 8/10<ref name="CVG - review" />
| EuroG_X360 = 8/10<ref name="euroG-review" />
| GI_PC = 8.25/10<ref name="GI - review" />
| GI_PS3 = 8.25/10<ref name="GI - review" />
| GI_PS4 = 7/10<ref name="GI - review" />
| GI_XONE = 4/5<ref name="GI - review" />
| GI_X360 = 8.25/10<ref name="GI - review" />
| GRadar_PC = {{rating|3.5|5}}<ref name="Gradar - review" />
| GRadar_PS3 = {{rating|3.5|5}}<ref name="Gradar - review" />
| GRadar_PS4 = {{rating|3|5}}<ref name="Gradar - review2">{{cite web |author=Dom Reseigh-Lincoln on 11 June 2015 |url=http://www.gamesradar.com/payday-2-crimewave-edition-review/ |title=PayDay 2: Crimewave Edition review |publisher=GamesRadar |date=2015-06-11 |access-date=2015-11-30 |archive-date=9 September 2015 |archive-url=https://web.archive.org/web/20150909204349/http://www.gamesradar.com/payday-2-crimewave-edition-review/ |url-status=live }}</ref>
| GRadar_XONE = {{rating|3|5}}<ref name="Gradar - review2"/>
| GRadar_X360 = {{rating|3.5|5}}<ref name="Gradar - review" />
| IGN_PC = 8.0/10<ref name="ign review" />
| IGN_PS3 = 8.0/10<ref name="ign review" />
| IGN_X360 = 8.0/10<ref name="ign review" />
| Joystiq_PC = {{rating|4|5}}<ref name="joystiq - review" />
| Joystiq_PS3 = {{rating|4|5}}<ref name="joystiq - review" />
| Joystiq_X360 = {{rating|4|5}}<ref name="joystiq - review" />
| PCGUS_PC = 79/100<ref name=PCReview>{{cite magazine|url=http://www.pcgamer.com/payday-2-review/|title=''Payday 2'' Review|author=Craig Owens|magazine=]|date=11 September 2013|access-date=19 May 2015}}</ref>
| MC_NS = 60/100<ref name="MC-NS">{{cite web |url=https://www.metacritic.com/game/payday-2/critic-reviews/?platform=nintendo-switch |title=Payday 2 for Switch Reviews |publisher=] |access-date=20 January 2022 |archive-date=20 January 2022 |archive-url=https://web.archive.org/web/20220120172550/https://www.metacritic.com/game/switch/payday-2 |url-status=live }}</ref>
| MC_PC = 79/100<ref name="MC-PC" />
| MC_PS3 = 74/100<ref name="MC-PS3" />
| MC_PS4 = 71/100<ref name="MC-PS4">{{cite web |url=https://www.metacritic.com/game/payday-2/critic-reviews/?platform=playstation-4 |title=Payday 2: Crimewave Edition for PlayStation 4 Reviews |publisher=] |access-date=2015-11-30 |archive-date=20 January 2022 |archive-url=https://web.archive.org/web/20220120172548/https://www.metacritic.com/game/playstation-4/payday-2-crimewave-edition |url-status=live }}</ref>
| MC_X360 = 75/100<ref name="MC-X360" />
| MC_XONE = 65/100<ref name="MC-XONE">{{cite web |url=https://www.metacritic.com/game/payday-2/critic-reviews/?platform=xbox-one |title=Payday 2: Crimewave Edition for Xbox One Reviews |publisher=] |access-date=2015-11-30 |archive-date=20 January 2022 |archive-url=https://web.archive.org/web/20220120172550/https://www.metacritic.com/game/xbox-one/payday-2-crimewave-edition |url-status=live }}</ref>
}}

''Payday 2'' has received generally positive reviews from critics with general praise from the cooperative elements, but heavy criticism for the friendly AI. Vince Ingenito of ] praised its cooperative gameplay, stealth mechanics and sound design, but was not as impressed at graphical quality.<ref name="ign review" /> David Hinkle of ] was impressed at the depth of customization, level progression and random elements.<ref name="joystiq - review" /> Dan Whitehead of '']'' stated that "When all its clunky gear suddenly align, the result remains phenomenal: a combination of Left 4 Dead's randomly generated mayhem and the muscular precision of a hardcore shooter, topped off with the big screen frisson of being the smart-suited, fright-masked guy with the AK, ordering the hostages onto the floor or standing in the street, holding off the SWAT team in a flurry of cordite and thunder."<ref name="euroG-review" /> Craig Owens of '']'' concluded that this game is a "smart co-op shooting slightly undermined by poor stealth mechanics and dogged insistence on withholding the best toys".<ref name=PCReview/>

=== Controversy ===
On 15 October 2015 as part of Overkill's second annual Crimefest celebration, Overkill announced the addition of safes to the card drop system that contained weapon skins, some of which modified weapon statistics. The safes needed to be opened with drills which were only available for purchase with real world currency, leading a fan backlash to their inclusion.<ref>{{cite web|url=http://kotaku.com/payday-2-players-up-in-arms-over-newly-added-microtrans-1737195481|title=Payday 2 Players Up-In-Arms Over Newly-Added Microtransactions |date=21 October 2015|access-date=2015-12-09|archive-date=18 November 2015|archive-url=https://web.archive.org/web/20151118171021/http://kotaku.com/payday-2-players-up-in-arms-over-newly-added-microtrans-1737195481|url-status=live}}</ref> On 20 October 2015 the aforementioned drills were added to the card drop system, however this did not quell the backlash and Overkill was criticized for poor management of the controversy and silence to the press.<ref>{{cite web |author=10/21/15 1:05pm |url=http://kotaku.com/how-a-game-studio-totally-bungled-a-controversy-and-los-1737829728 |title=How A Game Studio Totally Bungled A Controversy And Lost All Good Will |date=21 October 2015 |publisher=Kotaku.com |access-date=2015-11-30 |archive-date=22 December 2017 |archive-url=https://web.archive.org/web/20171222234258/https://kotaku.com/how-a-game-studio-totally-bungled-a-controversy-and-los-1737829728 |url-status=live }}</ref><ref>{{cite web |author=10/26/15 1:00pm |url=http://kotaku.com/payday-2-s-microtransaction-nightmare-just-got-worse-1738701965 |title=Payday 2's Microtransaction Nightmare Just Got Worse |date=26 October 2015 |publisher=Kotaku.com |access-date=2015-11-30 |archive-date=26 October 2015 |archive-url=https://web.archive.org/web/20151026195656/http://kotaku.com/payday-2-s-microtransaction-nightmare-just-got-worse-1738701965 |url-status=live }}</ref>

On 11 November 2015 Overkill announced the contents of a previously sold DLC investment called the "Completely Overkill Pack" would be four unique masks with special cosmetic effects and a single random skin unique to said pack with a special EXP or Money boost for the team, after promising originally that the contents of the pack will be completely cosmetic. They also announced that seven other DLC packs would be made available for free to owners of the pack, but again, fans backlashed against this seemingly unfair revelation, including the people who bought the Completely Overkill Pack, as the store page for the pack declared it would not contain one of the DLC packs it ultimately contained, and it left the people who bought both the Completely Overkill and Overkill packs feeling short-changed, with some even refunding the Completely Overkill Pack. In response, Steam community moderators for Payday started a protest against this treatment abuse by fans by refusing to moderate the community until granted an interview with Almir Listo, producer of the game.<ref>{{cite web |last=Phillips |first=Tom |url=http://www.eurogamer.net/articles/2015-11-13-payday-2s-latest-update-has-players-in-uproar-all-over-again |title=Payday 2's latest update has players in uproar all over again • |publisher=Eurogamer.net |date=2015-11-13 |access-date=2015-11-30 |archive-date=18 November 2015 |archive-url=https://web.archive.org/web/20151118161047/http://www.eurogamer.net/articles/2015-11-13-payday-2s-latest-update-has-players-in-uproar-all-over-again |url-status=live }}</ref><ref>{{cite web |url=http://steamcommunity.com/app/218620/discussions/8/496881136905452713/ |title=Moderators refusing to work. :: PAYDAY 2 General Discussions |publisher=Steamcommunity.com |date=2015-11-18 |access-date=2015-11-30 |archive-date=27 November 2015 |archive-url=https://web.archive.org/web/20151127032101/http://steamcommunity.com/app/218620/discussions/8/496881136905452713/ |url-status=live }}</ref> Overkill later added 10 more unique masks to the pack as an apology.{{fact|date=July 2024}}

On 30 May 2016 Starbreeze Studios announced that they have acquired the rights to the ''Payday'' franchise. They also stated that future safes would be completely free to open.<ref>{{cite web|title=Payday 3 Confirmed, Microtransactions Eliminated as Starbreeze Buys Franchise Rights|url=http://www.gamespot.com/articles/payday-3-confirmed-microtransactions-eliminated-as/1100-6440324/|website=GameSpot|access-date=31 May 2016|archive-date=2 June 2016|archive-url=https://web.archive.org/web/20160602015825/http://www.gamespot.com/articles/payday-3-confirmed-microtransactions-eliminated-as/1100-6440324/|url-status=live}}</ref>

{{clear}}

=== Sales ===
''Payday 2'' is Overkill's first game to have a boxed retail release. The director of ''Payday 2'', David Goldfarb, stated that "''Payday 2'' has become just too big to reserve release on ] and ] alone." Reports of strong sales in the first week and shortages led 505 Games to work with retailers in distributing more copies of the game.<ref>{{cite web |author=Sarah LeBoeuf |url=http://www.escapistmagazine.com/news/view/126991-Payday-2-More-Popular-Than-Retailers-Planned-Causing-Shortages |title=Payday 2 More Popular Than Retailers Planned, Causing Shortages &#124; The Escapist |publisher=Escapistmagazine.com |date=2013-08-19 |access-date=2015-06-25 |archive-date=29 October 2013 |archive-url=https://web.archive.org/web/20131029211057/http://www.escapistmagazine.com/news/view/126991-Payday-2-More-Popular-Than-Retailers-Planned-Causing-Shortages |url-status=dead }}</ref> The game was still distributed through the PlayStation Network, Xbox Live and ] as planned.<ref name="uk-ign">{{cite web|last1=Goldfarb|first1=Andrew|url=http://uk.ign.com/articles/2013/05/14/payday-2-getting-360-ps3-retail-release-in-august|title=UK IGN interview|website=uk.ign.com|publisher=IGN|date=14 May 2013|access-date=12 August 2013|archive-date=30 October 2013|archive-url=https://web.archive.org/web/20131030035048/http://uk.ign.com/articles/2013/05/14/payday-2-getting-360-ps3-retail-release-in-august|url-status=live}}</ref>

On 8 August 2013, just under a week before launch, ] confirmed that the game was profitable from pre-orders, covering all of the money invested by the publisher 505 Games. All new profit will be divided between the studio and publisher.<ref name="gamechup" />

As of January 2023, ''Payday 2'' has sold over 40 million copies.<ref>{{cite web|url=https://news.cision.com/starbreeze-ab/r/2023---the-year-of-payday,c3691450|title=2023 - The Year of PAYDAY|date=1 January 2023|work=]|publisher=Starbreeze AB|access-date=22 September 2023}}</ref>

As part of its reported restructuring plan following financial difficulties in 2018, due to ] commercial failure and costly development, Starbreeze stated that they plan to release ''Payday 3'' by 2023.<ref>{{cite press release | url = https://www.starbreeze.com/2019/10/starbreeze-provides-estimate-of-future-cash-flows/ | title = Starbreeze Provides Estimate of Future Cash Flows | date = 11 October 2019 | access-date = 11 October 2019 | publisher = ] | archive-date = 12 October 2019 | archive-url = https://web.archive.org/web/20191012204635/https://www.starbreeze.com/2019/10/starbreeze-provides-estimate-of-future-cash-flows/ | url-status = dead }}</ref><ref>{{cite web|url=https://www.polygon.com/2019/10/13/20912233/payday-3-release-date-starbreeze-studios|title=Payday 3 coming by 2023, Starbreeze says|first=Michael|last=McWhertor|work=]|date=13 October 2019|access-date=13 October 2019|archive-date=13 October 2019|archive-url=https://web.archive.org/web/20191013173316/https://www.polygon.com/2019/10/13/20912233/payday-3-release-date-starbreeze-studios|url-status=live}}</ref>

=== Cancelled Esports ===
A ''Payday 2'' esports tournament was scheduled to be held at ], but was cancelled.<ref>{{cite web|author=DreamHack AB|title=ESPORT|url=http://dreamhack.se/dhs16/esport/|access-date=2016-09-20|publisher=Dreamhack.se|archive-date=28 December 2017|archive-url=https://web.archive.org/web/20171228152650/http://www.dreamhack.se/dhs16/esport/|url-status=live}}</ref>

==Notes==
{{notelist}}

==References==
{{Reflist|refs=
<ref name="MC-PC">{{cite web|url=https://www.metacritic.com/game/payday-2/critic-reviews/?platform=pc|title=Payday 2 for PC Reviews|publisher=]|access-date=13 August 2013|archive-date=16 August 2013|archive-url=https://web.archive.org/web/20130816191126/http://www.metacritic.com/game/pc/payday-2|url-status=live}}</ref>
<ref name="MC-PS3">{{cite web|url=https://www.metacritic.com/game/payday-2/critic-reviews/?platform=playstation-3|title=Payday 2 for PlayStation 3 Reviews|publisher=]|access-date=13 August 2013|archive-date=26 August 2013|archive-url=https://web.archive.org/web/20130826183410/http://www.metacritic.com/game/playstation-3/payday-2|url-status=live}}</ref>
<ref name="MC-X360">{{cite web|url=https://www.metacritic.com/game/payday-2/critic-reviews/?platform=xbox-360|title=Payday 2 for Xbox 360 Reviews|publisher=]|access-date=13 August 2013|archive-date=24 August 2013|archive-url=https://web.archive.org/web/20130824032815/http://www.metacritic.com/game/xbox-360/payday-2|url-status=live}}</ref>
<ref name="CVG - review">{{cite web|url=http://www.computerandvideogames.com/423957/payday-2-review-a-vast-improvement-over-the-original-if-youre-playing-with-friends/|title=Payday 2 review: A vast improvement over the original... if you're playing with friends|work=]|first=Andy|last=Kelly|date=13 August 2013|access-date=13 August 2013|archive-date=15 August 2013|archive-url=https://web.archive.org/web/20130815034058/http://www.computerandvideogames.com/423957/payday-2-review-a-vast-improvement-over-the-original-if-youre-playing-with-friends/|url-status=live}}</ref>
<ref name="euroG-review">{{cite web|url=http://www.eurogamer.net/articles/2013-08-13-payday-2-review|title=Payday 2 Review|work=]|publisher=Eurogamer Network|first=Dan|last=Whitehead|date=13 August 2013|access-date=13 August 2013|archive-date=15 August 2013|archive-url=https://web.archive.org/web/20130815063746/http://www.eurogamer.net/articles/2013-08-13-payday-2-review|url-status=live}}</ref>
<ref name="GI - review">{{cite magazine|url=http://www.gameinformer.com/games/payday_2/b/pc/archive/2013/08/13/payday-2-review.aspx|archive-url=https://web.archive.org/web/20130815161929/http://www.gameinformer.com/games/payday_2/b/pc/archive/2013/08/13/payday-2-review.aspx|url-status=dead|archive-date=15 August 2013|title=Payday 2|magazine=]|publisher=GameStop|first=Matt|last=Bertz|date=13 August 2013|access-date=13 August 2013}}</ref>
<ref name="Gradar - review">{{cite web|url=http://www.gamesradar.com/payday-2-review/|title=Payday 2 review|work=]|first=Alex|last=Roth|date=13 August 2013|access-date=13 August 2013|archive-date=20 October 2013|archive-url=https://web.archive.org/web/20131020030205/http://www.gamesradar.com/payday-2-review/|url-status=live}}</ref>
<ref name="ign review">{{cite web|url=http://uk.ign.com/articles/2013/08/13/payday-2-review|title=PayDay 2 Review|work=]|publisher=]|first=Vince|last=Ingenito|date=13 August 2013|access-date=13 August 2013}}</ref>
<ref name="joystiq - review">{{cite web|url=http://www.joystiq.com/2013/08/13/payday-2-review/|title=Payday 2 review: Take the money and run|work=]|publisher=]|first=David|last=Hinkle|date=13 August 2013|access-date=13 August 2013|archive-date=28 February 2015|archive-url=https://web.archive.org/web/20150228052654/http://www.joystiq.com/2013/08/13/payday-2-review/|url-status=live}}</ref>
}}

==External links==
* {{official website|http://www.crimenet.info}}
{{Starbreeze}}
{{Diesel engine games}}

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Latest revision as of 01:45, 24 December 2024

2013 video game

2013 video game
Payday 2
Developer(s)Overkill Software
Publisher(s)505 Games
Director(s)David Goldfarb
Producer(s)Almir Listo
Designer(s)Ulf Andersson
Programmer(s)
  • George Giannakos
  • Martin Waern
Artist(s)Tomislav Spajic
Composer(s)
  • Simon Viklund (2013-2016)
  • Carl Norèn (2016-2017)
  • Gustavo Coutinho (2018-2023)
Le Castle Vania
EngineDiesel Engine 2.0
Platform(s)
Release 13 August 2013
  • Microsoft Windows
    • WW: 13 August 2013
  • PlayStation 3, Xbox 360
    • NA: 13 August 2013
    • EU: 16 August 2013
  • PlayStation 4, Xbox One
    • EU: 12 June 2015
    • NA: 16 June 2015
  • Linux
    • WW: 21 March 2016
  • Nintendo Switch
    • EU: 23 February 2018
    • NA: 27 February 2018
Genre(s)
Mode(s)

Payday 2 is a cooperative first-person shooter video game developed by Overkill Software and published by 505 Games. The game is a sequel to 2011's Payday: The Heist. It was released in August 2013 for Windows, PlayStation 3 and Xbox 360. An enhanced version of the game, subtitled Crimewave Edition, was released for PlayStation 4 and Xbox One in June 2015 and for the Nintendo Switch in February 2018.

Two years after the events of the previous game, the Payday gang comes to the Washington, D.C., metropolitan area to perform another heisting spree. The player takes control of one of the gang's twenty-two members and can perform heists alone, or with up to three teammates. The player can participate in a variety of heists, including but not limited to robberies of banks, shops and armored cars, and producing and distributing narcotics. The game differs from the previous by allowing much more customization of the player (aesthetically and gameplay-wise), somewhat improved graphical interface and experience, more variety and playability in levels, and has reworked stealth mechanics.

An accompanying web series was produced to promote the game. The game was profitable from pre-orders alone and received positive reviews. Payday 2: Crimewave Edition which offers improved graphics, new content and some downloadable content, was released for PlayStation 4 and Xbox One in June 2015.

A sequel, titled Payday 3, published by Deep Silver under Plaion, was released on 21 September 2023.

Gameplay

See also: Payday: The Heist § Gameplay
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A screenshot of a player engaging with enemies during an assault wave in a bank heist

The game consists of a variety of heists that the player can opt to either carry out by themselves, with the AI, or as part of a multiplayer game. There are heists such as bank robberies, drug trafficking runs, rigging an election, or stealing smuggled nuclear warheads. Some of the heists put a large emphasis on stealth, often leading to bonus experience points and money on completion, and certain heists can only be done in stealth.

The level selection menu is styled as a fictional website, Crime.net, where missions pop up periodically as contracts in a map of Washington, D.C. The player can pick up an open contract, join a contract another player has started, or buy a contract with in-game money in an offshore bank account. There are seven difficulty levels: Normal, Hard, Very Hard, Overkill, Mayhem, Death Wish, and Death Sentence, with increased money and experience payouts for higher difficulty levels. Some contracts in Payday 2 take place over multiple days, with each day represented by a separate level with different objectives. After certain days of heists are completed in 'loud' (in which the alarm has sounded) the game may add an escape level, where the players' original escape is thwarted and they must survive to reach their backup getaway.

Many jobs in Payday 2 can be completed in stealth. If the player avoid getting caught on camera, evade or silently kill security guards, do not kill more than four guards with pagers and keep any civilian witnesses from calling the police, the alarm will not be raised and the players will receive an experience bonus. Otherwise, players will have to achieve their objectives, carry out any loot they find to a drop-off point, and reach their escape point under the pressure of constant police assault waves. Most of the enemies are SWAT units sourced from D.C. police, then FBI SWAT, GenSec private security contractors and finally the Department of Homeland Security as difficulty increases. Mixed in with these are special units; all versions of Payday 2 include the "Shield" and the "Taser" - both named for their signature equipment, the "Bulldozer" - a SWAT team member in a modified near-bulletproof bomb suit, snipers, and the "Cloaker" - an infiltration and hand-to-hand combat expert. Exclusive to the PC and Crimewave editions are near-indestructible SWAT van turrets, capable of area denial, a medic capable of returning an enforcer to full health with no status effects, and Captain Winters, a well-protected veteran police officer who sustains assaults and buffs enemies until he can be driven off.

If the player takes too much damage they will be knocked down and incapacitated. If no one helps them back up, or if they are downed a number of times without healing up via a Doctor Bag, they will be taken into custody. On lower difficulty levels players in custody will eventually come out of custody after a set time period, but otherwise, their teammates must take a hostage to trade to get them back into the game. A job is failed if all players are downed or in custody, or reaching a heist-specific fail condition.

Players can use skill points to obtain various abilities and bonuses on skill trees representing five criminal archetypes and playstyles. The Mastermind skill tree is pictured in this screenshot.

At the end of each heist, the player is presented with a screen with three cards, one of which is to be chosen by the player (called a "Payday"). These bonus cards can be weapon modifications, masks, weapon skins, colors or materials for masks, bonus experience, or money. The player can purchase and customize masks, although these are purely cosmetic and have no effect on the gameplay.

Throughout the game, the player accumulates money and experience. The money is divided into two parts. 20% of the money is given to the player to spend on weapons and masks and 80% is placed into the player's offshore account, which is intended as part of the story to be the player's retirement fund, however, the player can use it to purchase heists from a broker, to buy bonus cards without performing a heist, to become infamous, or a player can press a button in their safehouse to burn all of it.

During the 4th day of "The Search For Kento" event the Crime Spree game mode was added, in which players complete heists consecutively to earn large rewards. As the player completes heists, their crime spree rank increases, with the number of ranks earned varying depending on the heist chosen. As the player's rank increases, they must choose modifiers that make the heists increasingly difficult. Players can start at rank zero or pay continental coins to start at higher levels. When choosing a heist, players are given three choices, and the option to reroll the choices for continental coins. Players can choose to end their crime spree at any level and claim their rewards. If a player fails a heist, or their game closes during the heist for whatever reason, their crime spree will end; they can choose to either pay continental coins to resume the crime spree or end it and take the rewards. During the pre-planning of the heists, certain "Gage Perks" can be purchased with continental coins to provide players with buffs.

As players earn experience points, their reputation level increases. When a player's level increases they earn skill points, allowing them to buy abilities and bonuses from skill trees representing five of the playable heisters and playstyles: The "Mastermind" tree, containing healing, crowd control, and precision focused skills, refers to Dallas. The "Enforcer" tree, containing shotgun, armor, and ammo skills refers to Chains. The "Technician" tree, containing turret, trip mine, drill, and automatic weapon skills refers to Wolf. The "Ghost" Tree, containing stealth, ECM, dodging, and crit skills refers to Houston. The "Fugitive" tree, containing melee, bleedout, and pistol skills refers to Hoxton. They have two stages: Basic and Aced It is not possible to max out every single tree and players are often encouraged to mix and match skills from each tree to maximize usefulness. Players also receive "perk points," in proportion to their experience, that can be used to unlock additional bonuses from 22 "perk decks", also based on the playable heisters. Players can switch between 15 profiles of skills, perk decks, weapons and equipment at no cost before starting a heist.

When a player reaches level 100, they can opt to raise their "Infamy" level, up to level 500. Becoming Infamous grants a player access to special items, a permanent bonus to all gained experience, and gives them special poses in lobby screens. However, raising one's Infamy level causes them to lose all of their spending money and experience, and a sum of $200,000,000 is deducted from their offshore account until they reach Infamy level 5.

Plot

Payday 2 follows the events of Payday: The Heist, with three of the crew members – Dallas (portrayed by Eric Etebari, voiced by Simon Kerr), Wolf (Ulf Andersson), and Chains (Damion Poitier) – as well as their operator Bain (Simon Viklund) returning. Hoxton (portrayed by Josh Lenn, voiced by Pete Gold), the fourth member in the previous game, has been arrested by the FBI and replaced by Dallas' brother Houston (Derek Ray).

After a brief hiatus from criminal activity, the Payday gang starts completing jobs in and around Washington, D.C., for Bain and other criminal contractors, such as bank robberies, drug trafficking, eliminating rivals and rigging elections. This catches the eye of "The Dentist" (Giancarlo Esposito), a middleman for a number of wealthy clients, who offers to help break Hoxton out.

The gang prove their capability to the Dentist by successfully robbing a bank thought to be impenetrable, and the plan is set in motion: Hoxton is managed to be given a retrial which gives the gang an opportunity to intersect and take him from custody, followed by breaking into FBI headquarters to find out who double-crossed him. This is revealed to be Hector Morales, one of the contractors, who made a deal with the FBI in exchange for protection; the gang raids his safehouse and kills him. The Dentist's final job for the gang is to steal a mysterious box in the vault of a large casino.

Throughout this time, the gang took on larger contracts, which included stealing a famous and valuable diamond, retrieving nuclear weaponry, and infiltrating highly guarded establishments, as well as recruiting more members. Law enforcement and government officials grow frustrated with the increasing crime rate; in spite of their efforts, the gang remains elusive.

A new contractor, former private military company Murkywater major Locke (Ian Russell), enlists the gang's help before double-crossing them. Later, while attempting to get back at him, Bain is captured by an unknown group but tells the gang to trust Locke; the betrayal was a cover for their benefit. With Locke's help, they attempt to find out who captured Bain and why. This is revealed to be the Dentist with the help of Murkywater, and the gang discovers more artifacts linked to the Dentist's mysterious box.

Figuring out Bain's location, the gang frees him but finds out he has been infected with a lethal man-made virus. Before his demise, he sees the gang carry out their final grand heist: infiltrate the White House and steal valid unused Presidential pardons to get away with all their criminal past. Later, Locke and the gang (now up to 22 members) hold a solemn ceremony for Bain, before everyone but Dallas disposes of their mask.

In an alternate ending, unlocked by fulfilling certain requirements and solving an elaborate puzzle, the gang finds a secret vault underneath the White House, housing an ancient machine: the Ark of the Watcher. Locke and Bain follow the gang, held hostage by the Dentist, who is killed by the gang. The machine is activated and the room lights up, with Bain thanking everyone and supposedly dying. Later, somewhere on vacation, the gang celebrates and sees the President of the United States on television holding a speech; it is implied that the ark allowed Bain to switch bodies with the president, which allowed them to get away with "The greatest heist of all", that being stealing America.

Downloadable content

Since release, over thirty downloadable content (DLC) packages have been released for the game including new heists, weapons and game mechanics. The first weapon pack DLCs were mostly named after the gang's arms dealer, Gage, who was introduced in the Payday webseries used to promote the game. Three weapon packs such as the "BBQ Pack" were introduced through a new contract character, the Butcher. Additional weapon packs were added such as the Fugitive and Gunslinger weapon packs.

Payday 2: Hotline Miami is a collaborative project between Dennaton Games and Overkill, including a heist influenced by Hotline Miami. The "John Wick Pack" is a collaboration between Lionsgate and Overkill to bring the titular character from the film John Wick to Payday 2. In 2015, a second Lionsgate collaboration featuring Point Break was released containing two heists ("Beneath the Mountain" and "Birth of Sky") and Bodhi, a character inspired by the film. Overkill collaborated with the Swedish DJ Alesso in creating "The Alesso Heist" which takes place in a fictional Alesso concert and features a dedicated track by Alesso titled "Payday".

The "Goat Simulator Heist" was added on 14 January 2016, in collaboration with Goat Simulator its developer Coffee Stain Studios. Packs based on the movie Scarface were added on 15 December 2016: the "Scarface Heist Pack" and the "Scarface Character Pack", the latter of which includes Tony Montana as a playable character. The "Hardcore Henry Packs", based on the movie Hardcore Henry, were added to Payday 2 on 24 March 2016. These Packs were split up into two DLC; the "Jimmy Character Pack", and the "Hardcore Henry Heists".

On 31 January 2017, Overkill released a Payday 2 crossover with Shadow Warrior 2, which included a Steam sale on both games, sale on some DLC for Payday 2, and new masks and melee weapons. On 14 December 2017, Overkill released a heist based on the Quentin Tarantino film Reservoir Dogs. In this heist, the player is contracted to rob a jewelry store in Los Angeles with the Cabot family. The heist is unique in that its days are played in reverse order, with day two occurring prior to day one. This reflects the film's nonlinear narrative.

Development of further Payday 2 content was halted in December 2018, amid financial troubles at Overkill parent company Starbreeze Studios. After Starbreeze had gone through a lengthy restructuring process, it announced in October 2019 that Overkill would resume previously halted work on the game, and produce new paid DLC. As of June 2023, 12 DLC heists have been added: Border Crossing, San Martín Bank, Breakfast in Tijuana, Buluc's Mansion, Dragon Heist, Ukrainian Prisoner, Black Cat, Mountain Master, Midland Ranch, Lost in Transit, Hostile Takeover and Crude Awakening along with additional content packs such as weapon packs and other cosmetics.

In October 2021, Starbreeze collaborated with Luke Millanta to create and release the Spooky Scary Halloween Update, a collection of Halloween-themed player suits, masks and weapon charms.

Crimewave Edition

Announced for the Xbox One and PlayStation 4, the Crimewave Edition of Payday 2 includes many features and add-ons from the PC version of the game. It was released in June 2015. It includes all of the aforementioned DLC and graphical enhancements such as an improved framerate and texture quality. Overkill have stated that future updates will not arrive on the PlayStation 3 and Xbox 360 citing hardware limitations as the reason. In 2016, Payday 2: The Big Score was released for the PS4 and Xbox One, containing all of 2015's DLC.

Reception

Critical reception

Reception
Aggregate score
AggregatorScore
NSPCPS3PS4Xbox 360Xbox One
Metacritic60/10079/10074/10071/10075/10065/100
Review scores
PublicationScore
NSPCPS3PS4Xbox 360Xbox One
Computer and Video Games8/10
Eurogamer8/10
Game Informer8.25/108.25/107/108.25/104/5
GamesRadar+
IGN8.0/108.0/108.0/10
Joystiq
PC Gamer (US)79/100

Payday 2 has received generally positive reviews from critics with general praise from the cooperative elements, but heavy criticism for the friendly AI. Vince Ingenito of IGN praised its cooperative gameplay, stealth mechanics and sound design, but was not as impressed at graphical quality. David Hinkle of Joystiq was impressed at the depth of customization, level progression and random elements. Dan Whitehead of Eurogamer stated that "When all its clunky gear suddenly align, the result remains phenomenal: a combination of Left 4 Dead's randomly generated mayhem and the muscular precision of a hardcore shooter, topped off with the big screen frisson of being the smart-suited, fright-masked guy with the AK, ordering the hostages onto the floor or standing in the street, holding off the SWAT team in a flurry of cordite and thunder." Craig Owens of PC Gamer concluded that this game is a "smart co-op shooting slightly undermined by poor stealth mechanics and dogged insistence on withholding the best toys".

Controversy

On 15 October 2015 as part of Overkill's second annual Crimefest celebration, Overkill announced the addition of safes to the card drop system that contained weapon skins, some of which modified weapon statistics. The safes needed to be opened with drills which were only available for purchase with real world currency, leading a fan backlash to their inclusion. On 20 October 2015 the aforementioned drills were added to the card drop system, however this did not quell the backlash and Overkill was criticized for poor management of the controversy and silence to the press.

On 11 November 2015 Overkill announced the contents of a previously sold DLC investment called the "Completely Overkill Pack" would be four unique masks with special cosmetic effects and a single random skin unique to said pack with a special EXP or Money boost for the team, after promising originally that the contents of the pack will be completely cosmetic. They also announced that seven other DLC packs would be made available for free to owners of the pack, but again, fans backlashed against this seemingly unfair revelation, including the people who bought the Completely Overkill Pack, as the store page for the pack declared it would not contain one of the DLC packs it ultimately contained, and it left the people who bought both the Completely Overkill and Overkill packs feeling short-changed, with some even refunding the Completely Overkill Pack. In response, Steam community moderators for Payday started a protest against this treatment abuse by fans by refusing to moderate the community until granted an interview with Almir Listo, producer of the game. Overkill later added 10 more unique masks to the pack as an apology.

On 30 May 2016 Starbreeze Studios announced that they have acquired the rights to the Payday franchise. They also stated that future safes would be completely free to open.

Sales

Payday 2 is Overkill's first game to have a boxed retail release. The director of Payday 2, David Goldfarb, stated that "Payday 2 has become just too big to reserve release on Xbox Live and PlayStation Network alone." Reports of strong sales in the first week and shortages led 505 Games to work with retailers in distributing more copies of the game. The game was still distributed through the PlayStation Network, Xbox Live and Steam services as planned.

On 8 August 2013, just under a week before launch, Starbreeze Studios confirmed that the game was profitable from pre-orders, covering all of the money invested by the publisher 505 Games. All new profit will be divided between the studio and publisher.

As of January 2023, Payday 2 has sold over 40 million copies.

As part of its reported restructuring plan following financial difficulties in 2018, due to Overkill's The Walking Dead commercial failure and costly development, Starbreeze stated that they plan to release Payday 3 by 2023.

Cancelled Esports

A Payday 2 esports tournament was scheduled to be held at DreamHack Summer 2016, but was cancelled.

Notes

  1. Viklund left Overkill in 2015, but remained the game's main composer through 2016 while working as a freelancer. He continued to occasionally compose tracks for the game thereafter until 2018.
  2. Composed Fully Loaded Epic Win, Infinite Ammo and Use of Force in 2015, later Confirmed Thrills and Operation Black Light in 2018

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