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{{short description|Construction and management simulation video game}}
{{Use dmy dates|date=February 2024}}
{{Infobox video game {{Infobox video game
| title = Factorio | title = Factorio
| image = File:Factorio logo.jpg | image = Factorio cover.png
| developer = Slpwnd | developer = Wube Software
| publisher = | publisher = Wube Software
| platforms = {{cslist|]|]|]|]}}
| distributor =
| released = {{ubl|'''Linux''', '''macOS''', '''Windows'''|14 August 2020|'''Switch'''|28 October 2022}}
| modes = ], ]
| genre = ], ]
| director =
| modes = ], ]
| designer =
| director = {{Unbulleted list|Michal Kovařík|Tomáš Kozelek|Albert Bertolín}}
| writer =
| programmer = | producer =
| designer = Michal Kovařík
| composer =
| artist = {{Unbulleted list|Albert Bertolin|Václav Benč}}
| engine =
| composer = Daniel James Taylor<br>] (''Space Age'' expansion)
| platforms = ], ], ]
| released = TBA
| genre = ], ]
}} }}


'''''Factorio''''' is a ] game developed and published by ] studio Wube Software. The game was announced via an ] ] campaign in 2013 and released for ], ], and ] on 14 August 2020 following an ] phase, which was made available on 25 February 2016. The game was released on ] on 28 October 2022.<ref>{{Cite web |title=Friday Facts #370 - The journey to Nintendo Switch |url=https://factorio.com/blog/post/fff-370 |access-date=2024-10-15 |website=Factorio}}</ref>
'''Factorio''' is an upcoming ] by ''kovarex'' and ''Slpwnd''. It is scheduled to be released for ], ] and ].<ref name=IDB>{{cite web|title=Factorio|url=http://www.indiedb.com/games/factorio|work=IndieDB|accessdate=16 May 2014}}</ref>


The game follows an engineer who crash-lands on an alien planet and must harvest ] and create automated ] to build a ]; however, as it is a ], players can continue the game after achieving the end goal. There are both ] and ] modes as well as eight additional game scenarios.
== Development ==
The game is being developed by a team of developers from ] since mid 2012. The team originally consisted of three developers but has grown to six. To fund the game, they started an ] campaign. It started on 31 March 2013 and finished on 3 March 2013. Rewards for backers included access to the alpha release, votes for development polls, additional scenarios, digital wallpapers, chat with the developers and name in the game or credits. The game raised ]21,626 of €17,000 goal.<ref name=RPS1>{{cite web|last=Smith|first=Graham|title=Factorio Trailer Looks Like A Fun Factory, Has Demo|url=http://www.rockpapershotgun.com/2014/05/02/factorio-trailer-demo/|work=Rock, Paper, Shotgun|accessdate=16 May 2014}}</ref><ref name=IGG>{{cite web|title=Factorio|url=https://www.indiegogo.com/projects/factorio|work=Indiegogo|accessdate=16 May 2014}}</ref>
<ref name=F1>{{cite web|last=Kozelek|first=Tomas|title=Here we are|url=http://www.factorio.com/blog/post/here-we-are|work=Factorio blog|accessdate=16 May 2014}}</ref><ref name=Zabijte>{{cite web|last=Dobrovský|first=Pavel|title=Zabijte planetu průmyslem v české budovatelské strategii Factorio|url=http://games.tiscali.cz/preview/zabijte-planetu-prumyslem-v-ceske-budovatelske-strategii-factorio-238255|work=Games.cz|accessdate=19 May 2014}}</ref>


The success on Indiegogo allowed developers to hire a new member. The game was also made avaible for preorder with ] access.<ref name=F2>{{cite web|last=Kozelek|first=Tomas|title=What next?|url=http://www.factorio.com/blog/post/what-next|accessdate=16 May 2014}}</ref> A major paid expansion called ''Space Age'' was released on 21 October 2024, adding 4 new planets and extending the game past the rocket launch.<ref name=":3">{{Cite web |title=Factorio: Space Age is here! |url=https://factorio.com/blog/post/factorio-space-age-release |access-date=2024-10-21 |website=Factorio}}</ref>
<ref name=F3>{{cite web|last=Kozelek|first=Tomas|title=Preorder Started|url=http://www.factorio.com/blog/post/preorder-started|work=Factorio blog|accessdate=16 May 2014}}</ref>


== Plot == ==Gameplay==
]
The game follows a spaceman who was sent to an alien planet ahead of a colonists from Earth. He has to make defences for them to colonizes the planet. Not everything goes according to plan as the protagonist crashes on the planet. Because of it he has to harvest his resources by hand and has to face inhabitants of the planet who defend their environment.<ref name=Zabijte>{{cite web}}</ref>
''Factorio'' is a construction and management simulation game focused on resource-gathering with ] and ] elements. The player advances by locating and harvesting resources to craft various tools and machines, which in turn create more advanced materials that allow for the progression to more sophisticated ] and machines. The game progresses as the player continues to build and manage their factory, which ] the mining, transportation, processing, and assembly of resources and products. Factorio's form of progression incentivizes players to design and create their factories in ways that allow for larger scales of production and automation. Players research advanced technologies that allow them to create new structures, items, and upgrades, starting with basic automation and eventually leading to oil refining, robots, and the ability to launch a rocket.<ref name="apg">{{cite web |last=Jauch |first=Daniel |title=Our Nation's Factorio Review |url=http://apgnation.com/archives/2014/05/15/2020/nations-factorio-review |work=APGNation |access-date=16 May 2014 |url-status=dead |date=15 May 2014 |archive-url=https://web.archive.org/web/20140517121814/http://apgnation.com/archives/2014/05/15/2020/nations-factorio-review |archive-date=17 May 2014}}</ref><ref name="IS">{{cite web |last=Priestman |first=Chris |title=Factorio Is A Machine-Fetishist's Best Friend |url=http://indiestatik.com/2013/04/15/factorio/ |url-status=dead |archive-url=https://web.archive.org/web/20130425062337/http://indiestatik.com/2013/04/15/factorio/ |date=15 April 2013 |archive-date=25 April 2013 |work=Indie Statik |access-date=16 May 2014}}</ref>


The game features a blueprint system, which allows players to create reusable blueprints for factory parts. The blueprints consist of a baseline for construction, allowing for the copying of factory systems or entire factories, and subsequent construction in the current or any other game world.
== Gameplay ==
The game is an isometric mix of Action video game and Realtime strategy game video game that resembles in some way ]. The player's character has to look for resources to build machines that help him survive. Some resources have to be turned into more advanced materials before they can be used. The player has to build a working factory. This factory allows him to create new items and more developed machines. There is also a surviving element as the player can come across enemy creatures. He can defend himself with weapons. There are also goals in every level that player has to achieve.<ref name=apg>{{cite web|last=Jauch|first=Daniel|title=OUR NATION’S FACTORIO REVIEW|url=http://apgnation.com/archives/2014/05/15/2020/nations-factorio-review|work=APG Nation|accessdate=16 May 2014}}</ref><ref name=IS>{{cite web|last=Priestman|first=Chris|title=Factorio Is A Machine-Fetishist’s Best Friend|url=http://indiestatik.com/2013/04/15/factorio/|work=Indie Statik|accessdate=16 May 2014}}</ref>


The game is formally "won" by launching a rocket. Constructing a rocket requires a massive amount of resources, motivating the player to set up a sizeable, effective factory in order to achieve this goal. After launching the rocket, the player can continue to build their factory.
== References ==
{{Reflist|colwidth=30em}}


===Combat===
== External links ==
The player is tasked with defending themselves and their factory from the planet's ] fauna, known as 'Biters', 'Spitters', and 'Worms', who live in colonies which can be destroyed by the player to prevent further enemy spawning. Additionally, they become increasingly hostile as ] emissions created by the player's factory increase, necessitating consideration of the balance between the player's production and the enemy's aggressiveness. The player can utilize defensive turrets, tanks, and other weapons to eliminate enemies.<ref>{{cite news |last=Livingston |first=Christopher |date=28 July 2014 |title=The Lighthouse Customer: Factorio |url=https://www.rockpapershotgun.com/2014/07/28/factorio-alpha-review/ |access-date=4 June 2019 |website=]}}</ref><ref name="content">{{Cite web |title=Content |url=https://www.factorio.com/game/content |access-date=10 January 2015 |website=Factorio |publisher=Wube Software}}</ref> As the game progresses, enemies evolve and become harder to defeat.
*


Players may also elect to set the planet's fauna to "peaceful," during the start of the game. The fauna will still spawn, but will only attack the player and factory in retaliation from direct physical damage on themselves or a neighboring unit.<ref>{{Cite news |last=Toms |first=Ollie |date=14 August 2020 |title=Factorio guide : 15 top tips to help grow your factory |language=en |work=] |url=https://www.rockpapershotgun.com/factorio-guide-1-0-15-top-tips-to-help-grow-your-factory |access-date=25 September 2022}}</ref>
]

]
===Multiplayer===
Multiplayer mode allows people to play together cooperatively or against one another both ] and via the Internet.<ref name="F4">{{cite web |title=Factorio - Content |url=https://www.factorio.com/game/content |access-date=8 November 2020 |website=Factorio |publisher=Wube Software}}</ref><ref>{{cite web |author=Rogers |first=Tristan |date=1 November 2014 |title=Factorio Gets Multiplayer |url=http://sandboxdb.com/factorio-gets-multiplayer/ |url-status=dead |archive-url=https://archive.today/20141121161205/http://sandboxdb.com/factorio-gets-multiplayer/ |archive-date=21 November 2014 |access-date=21 November 2014 |publisher=SandboxDB}}</ref><ref name="IBTimes">{{cite web |last=Luces |first=Mike |date=24 April 2017 |title='Factorio' Version 0.15.0 Released: Comes With Military, Production, High-Tech And Space Packs |url=https://www.ibtimes.com/factorio-version-0150-released-comes-military-production-high-tech-space-packs-2529972 |access-date=10 September 2020 |website=www.ibtimes.com |quote=Wube Software included new scenarios for PvP…}}</ref> ''Factorio'' supports both ] as well as player-hosted ]. Originally, the game used ]; this was later removed as more robust options were developed.<ref>{{Cite web |last=Kovařík |first=Michal |date=15 July 2016 |title=Friday Facts #147 - Multiplayer rewrite |url=https://www.factorio.com/blog/post/fff-147 |access-date=10 September 2018 |website=Factorio |publisher=Wube Software}}</ref> Saved world files can be seamlessly loaded in either single- or multiplayer. By default, all players on a server share technologies, unless a system of multiple teams has been instituted by the server host. ] is present. Players can share construction ]s with other players on their server via a public blueprint library.<ref name="IBTimes" /><ref>{{Cite web |last=Majerech |first=Ondřej |date=23 December 2016 |title=Friday Facts #170 - Blueprint library GUI design and redesign |url=https://www.factorio.com/blog/post/fff-170 |access-date=10 September 2018 |website=Factorio}}</ref>

===Modding===
''Factorio'' is designed to be customisable via ] to create additional content, such as modifications to gameplay or re-texturing of visual elements. The developers offer an online portal on the ''Factorio'' website for mod developers to host their content. To support the modding community, there is an in-game mod manager that allows players to quickly download them. Mods are written in the ] programming language.<ref name="APIDocs">{{Cite web |title=API Docs |url=https://lua-api.factorio.com/latest |access-date=19 July 2024 |website=Factorio |publisher=Wube Software}}</ref> Mods range from small ones such as Squeak Through, a simple quality-of-life mod which allows the player to walk between buildings, to ] like Industrial Revolution 3, which entirely reworks the majority of gameplay.<ref>{{Cite web |date=2024-06-26 |title=Popular Factorio Mods - Factorio Guide |url=https://www.ign.com/wikis/factorio/Popular_Factorio_Mods |archive-url=https://web.archive.org/web/20250101110746/https://www.ign.com/wikis/factorio/Popular_Factorio_Mods |archive-date=2025-01-01 |access-date=2025-01-01 |website=IGN |language=en}}</ref>

===Space Age expansion===
The ''Space Age'' ] expands the gameplay to include interplanetary travel and four new planets, as well as a new end goal of ]. Each planet features new methods of acquiring resources, unique challenges, and novel technologies. The planets added are Vulcanus, a volcano-themed planet with ways to get basic resources from lava;<ref>{{Cite web |title=Friday Facts #386 - Vulcanus |url=https://factorio.com/blog/post/fff-386 |access-date=2024-11-01 |website=Factorio}}</ref> Fulgora, a lightning-plagued desert planet hosting the ruins of an alien civilization, which can be mined;<ref>{{Cite web |title=Friday Facts #398 - Fulgora |url=https://factorio.com/blog/post/fff-398 |access-date=2024-11-01 |website=Factorio}}</ref> Gleba, a lush jungle-like planet of diverse lifeforms which can be farmed and processed to get resources;<ref>{{Cite web |title=Friday Facts #413 - Gleba |url=https://www.factorio.com/blog/post/fff-413 |access-date=2024-11-01 |website=Factorio}}</ref> and Aquilo, a frozen planet covered in a liquid ammonia ocean.<ref>{{Cite web |title=Friday Facts #432 - Aquilo |url=https://www.factorio.com/blog/post/fff-432 |access-date=2024-11-01 |website=Factorio}}</ref> The expansion encourages users to greatly scale up their factory's production and automate interplanetary logistics, assisted by new machines and equipment.<ref>{{Cite news |last=Lane |first=Rick |date=2024-10-24 |title=Factorio: Space Age review |url=https://www.pcgamer.com/games/sim/factorio-space-age-review/ |access-date=2024-12-31 |work=PC Gamer |language=en}}</ref>

The ''Space Age'' expansion includes 'Elevated rails', a mod which enables more flexible ] system using elevated railway tracks. The expansion also includes a chance-based tier system for all machines and items in a separate mod called 'Quality' to upgrade their abilities. Both 'Elevated rails' and 'Quality' are required to enable the ''Space Age'' expansion, but they can also be enabled in the base game, by users who have purchased the expansion.

Upon completing the ''Space Age'' expansion, players may upload a snapshot of their game, which includes the map of their base and general staticistics, into the an online star map, called the "Galaxy of Fame".<ref name="fff-434">{{Cite web |title=Friday Facts #434 - Galaxy of Fame |url=https://factorio.com/blog/post/fff-434 |access-date=2024-11-02 |website=Factorio}}</ref>

==Development==
The game has been developed by a team of developers from ], Czech Republic, since mid-2012. The development team originally consisted of a single person, but has grown larger. Wube Software was created in September 2014 by Michal Kovařík and Tomáš Kozelek in Prague. To fund the game the development team began an ] campaign, which started on 31 January 2013 and concluded on 3 March 2013. The campaign raised €21,626, exceeding its €17,000 goal.<ref name="RPS1">{{cite news |url=https://www.rockpapershotgun.com/2014/05/02/factorio-trailer-demo |title=Factorio Trailer Looks Like A Fun Factory, Has Demo |last=Smith |first=Graham |website=] |date=14 May 2014 |access-date=16 May 2014}}</ref><ref name="IGG">{{cite web |title=Factorio |url=https://www.indiegogo.com/projects/factorio |website=] |access-date=16 May 2014}}</ref><ref name="May2014">{{cite web |last=Kozelek |first=Tomáš |date=24 October 2012 |title=Here we are |url=https://www.factorio.com/blog/post/here-we-are |access-date=16 June 2014 |website=Factorio |publisher=Wube Software}}</ref> Following the ] success, Wube sold ] editions of the game to raise further funds. The developer credits the April 2014 release of the game's ] as a significant driver of those sales.<ref>{{cite web |last=Rose |first=Mike |date=27 May 2014 |title=How a single game trailer turned the tide for Factorio |url=https://gamasutra.com/view/news/218280/How_a_single_game_trailer_turned_the_tide_for_Factorio.php |url-status=dead |archive-url=https://web.archive.org/web/20190803153341/https://www.gamasutra.com/view/news/218280/How_a_single_game_trailer_turned_the_tide_for_Factorio.php |archive-date=3 August 2019 |access-date=28 November 2015 |website=]}}</ref> As of February 2024, the team consists of 31 members.<ref>{{cite web |title=Factorio - Team |url=https://www.factorio.com/game/about |access-date=7 February 2024 |website=Factorio |publisher=Wube Software}}</ref>

Michal Kovařík, the game's lead designer, cited the ] ''IndustrialCraft'' and ''BuildCraft'' for inspiration during the game's development.<ref name="reddit.com">{{cite web |url=https://www.reddit.com/r/nerdcubed/comments/2c9rh7/nerd%C2%B3_fw_factorio/cjdtffh/ |date=1 August 2014 |first=Michal |last=Kovařík |title=kovarex comments on Nerd³ FW – Factorio |website=] |access-date=5 September 2014}}</ref>

The game was released on ] as early access on 25 February 2016, but had been available to download from its official website since early on in development.<ref>{{Cite web |date=26 February 2016 |title=Friday Facts #127 - Steam Status III: Thank You |url=https://www.factorio.com/blog/post/fff-127 |access-date=8 November 2020 |website=Factorio |publisher=Wube Software}}</ref> It was officially released out of early access on 14 August 2020.<ref>{{Cite web |date=14 August 2020 |title=Friday Facts #360 - 1.0 is here! |url=https://factorio.com/blog/post/fff-360 |access-date=27 August 2020 |website=Factorio |publisher=Wube Software}}</ref><ref>{{Cite magazine |last=Brown |first=Fraser |date=14 August 2020 |title=Factorio finally leaves Early Access after 4 years |url=https://www.pcgamer.com/factorio-finally-leaves-early-access-after-4-years/ |access-date=14 August 2020 |magazine=]}}</ref> It was originally planned to be released on 25 September 2020, but was moved up a month as to not compete with the release of '']'', which, at the time, was scheduled to be released on 17 September 2020.<ref>{{cite magazine |url=https://www.pcgamer.com/factorio-10-will-come-a-month-earlier-than-expected-to-avoid-cyberpunk-2077 |title=Factorio 1.0 will come a month early to avoid Cyberpunk 2077 |last=Bolding |first=Jonathan |date=30 May 2020 |magazine=] |access-date=1 June 2020}}</ref><ref>{{Cite web |last=Reisinger |first=Don |date=18 June 2020 |title=Cyberpunk 2077 release date pushed back again |url=https://www.digitaltrends.com/gaming/cyberpunk-2077-delayed-november |access-date=20 July 2020 |publisher=]}}</ref>

A port of the game to ] was released on 28 October 2022. The port does not contain modding features, nor does it support the Space Age expansion.<ref name=":0">{{Cite web |last=Reynolds |first=Ollie |date=14 September 2022 |title=Highly Acclaimed Management Sim 'Factorio' Is Heading To Switch |url=https://www.nintendolife.com/news/2022/09/highly-acclaimed-management-sim-factorio-is-heading-to-switch |access-date=18 September 2022 |website=] |language=en-GB}}</ref><ref>{{Cite web |last=Harris |first=Iain |date=13 September 2022 |title=Factorio is coming to Nintendo Switch next month |url=https://www.gamesradar.com/factorio-is-coming-to-nintendo-switch-next-month/ |access-date=18 September 2022 |website=] |language=en}}</ref><ref name="fff-434"/>

=== Factorio 2.0 and Space Age ===
In February 2021, the developers announced that a new expansion pack was being developed.<ref name="boudreau" /> The expansion's theme and name, ''Space Age'', were revealed in August 2023.<ref>{{Cite web |last=Mills |first=Steven |date=25 August 2023 |title=First Factorio expansion takes us to the stars in Factorio: Space Age |url=https://www.destructoid.com/first-factorio-expansion-takes-us-to-the-stars-in-space-age/ |access-date=25 August 2023 |website=Destructoid |language=en-US}}</ref> It was made to be as big as the base game, extending gameplay to an interplanetary stage.<ref>{{Cite news |author1=Jonathan Bolding |date=2022-02-06 |title=The Factorio expansion will be as large as the main game |url=https://www.pcgamer.com/the-factorio-expansion-will-be-as-large-as-the-main-game/ |access-date=2024-11-01 |work=PC Gamer |language=en}}</ref> The expansion was released on 21 October 2024.<ref name=":3" />

Released alongside this expansion was the "2.0" update, which primarily consists of quality-of-life and cosmetic changes, but with some gameplay changes as well.<ref>{{Cite web |title=Factorio to Receive Major 2.0 Update with Space Age Expansion. The DLC Finally Gets Release Date, but It Won't Be Cheap |url=https://www.gamepressure.com/newsroom/factorio-to-receive-major-20-update-with-space-age-expansion-the/zb701c |access-date=2024-11-01 |website=Gamepressure.com |language=en}}</ref> The expansion sold over 400,000 copies in its first week of release.<ref>{{Cite web |title=Factorio: Space Age DLC Sales Reach 400k in Less Than a Week {{!}} TechRaptor |url=https://opencritic.com/news/8083/factorio-space-age-dlc-sales-reach-400k-in-less-than-a-week-techraptor |access-date=2024-11-06 |website=OpenCritic |language=en}}</ref>

===G2A Audit===
] reseller ] was accused of selling stolen keys on its site, affecting developers of games, primarily indie game developers. On 5 July 2019, G2A offered to pay the developers of a game ten times the worth of the stolen game keys if the problem could be proven via audit.<ref>{{cite magazine |last1=Brown |first1=Fraser |date=5 July 2019 |title=G2A says it will pay devs 10 times what they lose in chargebacks due to fraud |url=https://www.pcgamer.com/g2a-says-it-will-pay-devs-10-times-what-they-lose-in-chargebacks-due-to-fraud/ |access-date=26 August 2020 |magazine=PC Gamer}}</ref> Wube was the only developer to call on this, stating "G2A - worse than ]" and emailed a list of 321 canceled Steam keys due to chargebacks.<ref name=":2" /><ref>{{Cite web |last=Talbot |first=Carrie |date=16 July 2019 |title=Factorio devs say G2A hasn't been 'exactly prompt' to compensate over fraudulent key sales |url=https://www.pcgamesn.com/factorio/g2a-compensation |access-date=26 August 2020 |website=]}}</ref> After over ten months, G2A confirmed 198 of those keys were sold on the platform and paid Wube Software $39,600 as part of the promise. Due to the sensitive nature of the investigation, the audit was conducted internally.<ref>{{cite web |last=Batchelor |first=James |date=20 May 2020 |title=G2A and Wube Software settle $40,000 chargeback dispute |url=https://www.gamesindustry.biz/articles/2020-05-20-g2a-and-wube-software-settle-usd40-000-chargeback-dispute |access-date=26 August 2020 |website=]}}</ref><ref>{{cite magazine |last1=Prescott |first1=Shaun |date=21 May 2020 |title=G2A has paid Factorio studio nearly $40,000 over sale of illegitimate keys |url=https://www.pcgamer.com/g2a-has-paid-factorio-studio-nearly-dollar40000-over-sale-of-illegitimate-keys/ |access-date=26 August 2020 |magazine=PC Gamer}}</ref><ref name=":2">{{cite web |last1=Hall |first1=Charlie |date=20 May 2020 |title=G2A pays Factorio developer $39,600 over illegally obtained game keys |url=https://www.polygon.com/2020/5/20/21265275/g2a-confirms-it-sold-stolen-game-keys |access-date=26 August 2020 |website=Polygon}}</ref><ref>{{cite news |last1=Clayton |first1=Natalie |date=21 May 2020 |title=G2A pay Factorio devs over £32,000 after uncovering stolen key sales |url=https://www.rockpapershotgun.com/2020/05/21/g2a-pay-factorio-devs-over-32000-after-uncovering-stolen-key-sales/ |access-date=26 August 2020 |website=]}}</ref>

== Reception ==
{{Video game reviews
| MC = PC: 90/100<br/>Switch: 76/100<ref name="MC">{{cite web |url=https://www.metacritic.com/game/factorio/critic-reviews/?platform=pc |title=Factorio for PC Reviews |website=] |access-date=25 December 2021}}</ref>
| IGN = 8/10<ref>{{cite web |last1=Hafer |first1=Leana |title=Factorio Review |url=https://www.ign.com/articles/factorio-review |website=] |date=19 September 2021 |access-date=19 September 2021}}</ref>
| PCGUS = 91/100<ref name=":1">{{Cite magazine |last=Lane |first=Rick |date=24 August 2020 |title=Factorio review |url=https://www.pcgamer.com/factorio-review/ |access-date=26 August 2020 |magazine=PC Gamer}}</ref>
| NLife = {{rating|8|10}}<ref>{{Cite web |last=Cannon |first=Trent |date=28 October 2022 |title=Factorio Review (Switch eShop) |url=https://www.nintendolife.com/reviews/switch-eshop/factorio |website=]}}</ref>
}}

''Factorio'' received positive reception from critics while still in early access.<ref>{{Cite news |url=https://www.rockpapershotgun.com/2016/03/07/factorio-review-early-access |title=Factorio: The End Of Management Games |last=Meer |first=Alec |date=7 March 2016 |website=] |access-date=14 January 2018}}</ref><ref>{{Cite web |url=https://www.eurogamer.net/articles/2016-02-26-meet-factorio-the-wonderfully-complex-game-about-designing-factories |title=Meet Factorio, the wonderfully complex game about designing factories |last=Yin-Poole |first=Wesley |date=26 February 2016 |website=] |access-date=14 January 2018}}</ref> By the beginning of 2020, the game had sold two million copies,<ref>{{Cite web |date=27 December 2019 |title=Friday Facts #327 - 2020 Vision |url=https://factorio.com/blog/post/fff-327 |access-date=30 December 2019 |website=Factorio |publisher=Wube Software}}</ref> by the beginning of 2021, the developers reported over two and a half million sold copies,<ref name="boudreau">{{Cite web |url=https://www.pcgamesn.com/factorio/expansion |title=Factorio is getting an expansion |first=Ian |last=Boudreau |date=5 February 2021 |access-date=5 February 2021 |work=]}}</ref> and by its sixth anniversary in February 2022, the game had passed 3.1 million copies sold.<ref>{{Cite web |url=https://www.pcgamesn.com/factorio/3-million-sales |title=Factorio has passed 3.1 million sales in 6 years |first=Chris |last=Capel |date=26 February 2022 |access-date=26 February 2022 |work=]}}</ref>

Upon its release in 2020, ''Factorio'' received positive reviews. Rick Lane of '']'' praised ''Factorio'', calling it "a manufacturing masterpiece".<ref name=":1" /> Nicolas Perez of '']'' praised the game's use of early access, stating that "''Factorio'' has set an example of what the Early Access system is truly capable of."<ref>{{Cite web |last=Perez |first=Nicolas |date=21 August 2020 |title=Factorio Is an Ambitious Game That Lives up to Its Intentions |url=https://www.pastemagazine.com/games/factorio/factorio-10-review/ |access-date=26 August 2020 |website=Paste Magazine}}</ref> It was named IndieGameReviewer.com's Indie Game of the Year of 2020.<ref>{{Cite web |date=5 January 2021 |title=Top 10 Best Indie Games of 2020 |url=https://indiegamereviewer.com/top-10-best-indie-games-of-2020-indiegamereviewer/ |access-date=13 May 2021 |website=Indie Game Reviewer |publisher=Indie-Game-Freak}}</ref> In 2021 '']'' ranked ''Factorio'' the 7th best management game for the PC.<ref>{{Cite news |last=Smith |first=Graham |date=22 April 2021 |title=The best management games on PC |work=Rock Paper Shotgun |url=https://www.rockpapershotgun.com/best-management-games-on-pc-2020 |access-date=14 May 2021}}</ref>

Despite the simplicity of the graphics, the game had earned the nickname ''Cracktorio'' due to its addictiveness. ], a co-founder of ], allows his staff to write-off their purchases of Factorio as a ].<ref name="u151">{{Cite web |last=Beauman |first=Ned |date=24 October 2024 |title=How 'Factorio' seduced Silicon Valley |url=https://www.ft.com/content/b9e419c6-acf1-420b-8ae6-908feb52c94e |archive-url=https://web.archive.org/web/20241206171953/https://www.ft.com/content/b9e419c6-acf1-420b-8ae6-908feb52c94e |archive-date=2024-12-06 |access-date=2024-10-28 |website=Financial Times}}</ref>

=== Awards and Nominations ===
In the 2018 ], ''Factorio'' was voted by Steam users as a runner-up in the "Most Fun with a Machine" category.<ref name="steam-award-2018">{{Cite web |last=Watts |first=Steve |date=15 February 2019 |title=Steam Awards 2018 Winners Announced, And Most Aren't From 2018 |url=https://www.gamespot.com/articles/steam-awards-2018-winners-announced-and-most-arent/1100-6464905/ |access-date=7 February 2019 |website=]}}</ref>
{| class="wikitable plainrowheaders"
|-
! scope="col" | Date
! scope="col" | Award
! scope="col" | Category
! scope="col" | Result
! scope="col" class="unsortable" | Ref.
|-
| 31 December 2018
| ]
| Most Fun with a Machine
| {{nom}}
| style="text-align:center;" | <ref name="steam-award-2018"/>
|-
| 22 Feburary 2021
| 20th ]
| Simulation
| {{nom}}
| style="text-align:center;" | <ref>{{Cite web |title=2020 Winners |url=https://navgtr.org/2020-winners/ |access-date=2024-12-31 |website=NAVGTR |language=en-US}}</ref>
|-
| 2 March 2021
| ]
| Best Debut Game
| {{nom}}
| style="text-align:center;" | <ref>{{Cite web |date=2021-03-02 |title=Games |url=https://www.bafta.org/awards/games?award-year=2021 |access-date=2024-12-31 |website=] |language=en}}</ref>
|}

== Legacy ==
'']'' is a species of ] from the family ] found in ]. It was named after the game by one of the researchers who first described the species, František Kovařík, who is the father of the game's lead designer, Michal Kovařík.<ref>{{Cite journal |last1=Kovařík |first1=František |last2=Lowe |first2=Graeme |last3=Ibrahim Awale |first3=Ahmed |last4=Sh Abdirahman Elmi |first4=Hassan |last5=Hurre |first5=Ali Abdi |date=2018 |editor-last=Fet |editor-first=Victor |title=Scorpions of the Horn of Africa (Arachnida, Scorpiones). Part XVII.Revision of Neobuthus, with description of seven new species from Ethiopia, Kenya and Somaliland (Buthidae) |url=https://mds.marshall.edu/euscorpius/vol2018/iss271/1/ |journal=Euscorpius |volume=2018 |issue=271 |pages=1–72 |doi=10.18590/euscorpius.2018.vol2018.iss271.1 |issn=0003-3022}}</ref><ref>{{Cite web |last=Prince |first=Chloe |date=13 November 2020 |title=There's A Scorpion Named After Factorio |url=https://www.thegamer.com/african-scorpion-named-after-factorio/ |access-date=25 August 2023 |website=TheGamer |language=en}}</ref>

'']'', a factory-building game created by ], has been compared to ''Factorio'' and described as a ], 3D interpretation of the game.<ref>{{Cite news |last=O'Connor |first=Alice |date=12 June 2018 |title=Satisfactory looks a lot like first-person Factorio |url=https://www.rockpapershotgun.com/2018/06/12/satisfactory-looks-like-first-person-factorio |work=] |quote=Satisfactory sure does resemble Factorio but first-person. Which, really, I am up for. |access-date=12 May 2021}}</ref>

==References==
{{Reflist}}

==External links==
* {{Official website}}

{{Subject bar|Czech Republic|Science fiction|Video games|d=yes|auto=yes}}
{{Authority control}}

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{{video-game-stub}}

Latest revision as of 20:26, 3 January 2025

Construction and management simulation video game

2020 video game
Factorio
Developer(s)Wube Software
Publisher(s)Wube Software
Director(s)
  • Michal Kovařík
  • Tomáš Kozelek
  • Albert Bertolín
Designer(s)Michal Kovařík
Artist(s)
  • Albert Bertolin
  • Václav Benč
Composer(s)Daniel James Taylor
Petr Wajsar (Space Age expansion)
Platform(s)
Release
  • Linux, macOS, Windows
  • 14 August 2020
  • Switch
  • 28 October 2022
Genre(s)Construction and management simulation, real-time strategy
Mode(s)Single-player, multiplayer

Factorio is a construction and management simulation game developed and published by Czech studio Wube Software. The game was announced via an Indiegogo crowdfunding campaign in 2013 and released for Windows, macOS, and Linux on 14 August 2020 following an early access phase, which was made available on 25 February 2016. The game was released on Nintendo Switch on 28 October 2022.

The game follows an engineer who crash-lands on an alien planet and must harvest resources and create automated industry to build a rocket; however, as it is a sandbox game, players can continue the game after achieving the end goal. There are both single-player and multiplayer modes as well as eight additional game scenarios.

A major paid expansion called Space Age was released on 21 October 2024, adding 4 new planets and extending the game past the rocket launch.

Gameplay

A factory with the player standing in the middle.

Factorio is a construction and management simulation game focused on resource-gathering with real-time strategy and survival elements. The player advances by locating and harvesting resources to craft various tools and machines, which in turn create more advanced materials that allow for the progression to more sophisticated technologies and machines. The game progresses as the player continues to build and manage their factory, which automates the mining, transportation, processing, and assembly of resources and products. Factorio's form of progression incentivizes players to design and create their factories in ways that allow for larger scales of production and automation. Players research advanced technologies that allow them to create new structures, items, and upgrades, starting with basic automation and eventually leading to oil refining, robots, and the ability to launch a rocket.

The game features a blueprint system, which allows players to create reusable blueprints for factory parts. The blueprints consist of a baseline for construction, allowing for the copying of factory systems or entire factories, and subsequent construction in the current or any other game world.

The game is formally "won" by launching a rocket. Constructing a rocket requires a massive amount of resources, motivating the player to set up a sizeable, effective factory in order to achieve this goal. After launching the rocket, the player can continue to build their factory.

Combat

The player is tasked with defending themselves and their factory from the planet's indigenous fauna, known as 'Biters', 'Spitters', and 'Worms', who live in colonies which can be destroyed by the player to prevent further enemy spawning. Additionally, they become increasingly hostile as pollutant emissions created by the player's factory increase, necessitating consideration of the balance between the player's production and the enemy's aggressiveness. The player can utilize defensive turrets, tanks, and other weapons to eliminate enemies. As the game progresses, enemies evolve and become harder to defeat.

Players may also elect to set the planet's fauna to "peaceful," during the start of the game. The fauna will still spawn, but will only attack the player and factory in retaliation from direct physical damage on themselves or a neighboring unit.

Multiplayer

Multiplayer mode allows people to play together cooperatively or against one another both locally and via the Internet. Factorio supports both dedicated servers as well as player-hosted listen servers. Originally, the game used peer-to-peer connectivity; this was later removed as more robust options were developed. Saved world files can be seamlessly loaded in either single- or multiplayer. By default, all players on a server share technologies, unless a system of multiple teams has been instituted by the server host. Friendly fire is present. Players can share construction blueprints with other players on their server via a public blueprint library.

Modding

Factorio is designed to be customisable via mods to create additional content, such as modifications to gameplay or re-texturing of visual elements. The developers offer an online portal on the Factorio website for mod developers to host their content. To support the modding community, there is an in-game mod manager that allows players to quickly download them. Mods are written in the Lua programming language. Mods range from small ones such as Squeak Through, a simple quality-of-life mod which allows the player to walk between buildings, to overhaul mods like Industrial Revolution 3, which entirely reworks the majority of gameplay.

Space Age expansion

The Space Age expansion expands the gameplay to include interplanetary travel and four new planets, as well as a new end goal of interstellar travel. Each planet features new methods of acquiring resources, unique challenges, and novel technologies. The planets added are Vulcanus, a volcano-themed planet with ways to get basic resources from lava; Fulgora, a lightning-plagued desert planet hosting the ruins of an alien civilization, which can be mined; Gleba, a lush jungle-like planet of diverse lifeforms which can be farmed and processed to get resources; and Aquilo, a frozen planet covered in a liquid ammonia ocean. The expansion encourages users to greatly scale up their factory's production and automate interplanetary logistics, assisted by new machines and equipment.

The Space Age expansion includes 'Elevated rails', a mod which enables more flexible rail transport system using elevated railway tracks. The expansion also includes a chance-based tier system for all machines and items in a separate mod called 'Quality' to upgrade their abilities. Both 'Elevated rails' and 'Quality' are required to enable the Space Age expansion, but they can also be enabled in the base game, by users who have purchased the expansion.

Upon completing the Space Age expansion, players may upload a snapshot of their game, which includes the map of their base and general staticistics, into the an online star map, called the "Galaxy of Fame".

Development

The game has been developed by a team of developers from Prague, Czech Republic, since mid-2012. The development team originally consisted of a single person, but has grown larger. Wube Software was created in September 2014 by Michal Kovařík and Tomáš Kozelek in Prague. To fund the game the development team began an Indiegogo campaign, which started on 31 January 2013 and concluded on 3 March 2013. The campaign raised €21,626, exceeding its €17,000 goal. Following the crowdfunding success, Wube sold early access editions of the game to raise further funds. The developer credits the April 2014 release of the game's trailer as a significant driver of those sales. As of February 2024, the team consists of 31 members.

Michal Kovařík, the game's lead designer, cited the Minecraft mods IndustrialCraft and BuildCraft for inspiration during the game's development.

The game was released on Steam as early access on 25 February 2016, but had been available to download from its official website since early on in development. It was officially released out of early access on 14 August 2020. It was originally planned to be released on 25 September 2020, but was moved up a month as to not compete with the release of Cyberpunk 2077, which, at the time, was scheduled to be released on 17 September 2020.

A port of the game to Nintendo Switch was released on 28 October 2022. The port does not contain modding features, nor does it support the Space Age expansion.

Factorio 2.0 and Space Age

In February 2021, the developers announced that a new expansion pack was being developed. The expansion's theme and name, Space Age, were revealed in August 2023. It was made to be as big as the base game, extending gameplay to an interplanetary stage. The expansion was released on 21 October 2024.

Released alongside this expansion was the "2.0" update, which primarily consists of quality-of-life and cosmetic changes, but with some gameplay changes as well. The expansion sold over 400,000 copies in its first week of release.

G2A Audit

Video game key reseller G2A was accused of selling stolen keys on its site, affecting developers of games, primarily indie game developers. On 5 July 2019, G2A offered to pay the developers of a game ten times the worth of the stolen game keys if the problem could be proven via audit. Wube was the only developer to call on this, stating "G2A - worse than piracy" and emailed a list of 321 canceled Steam keys due to chargebacks. After over ten months, G2A confirmed 198 of those keys were sold on the platform and paid Wube Software $39,600 as part of the promise. Due to the sensitive nature of the investigation, the audit was conducted internally.

Reception

Reception
Aggregate score
AggregatorScore
MetacriticPC: 90/100
Switch: 76/100
Review scores
PublicationScore
IGN8/10
Nintendo Life
PC Gamer (US)91/100

Factorio received positive reception from critics while still in early access. By the beginning of 2020, the game had sold two million copies, by the beginning of 2021, the developers reported over two and a half million sold copies, and by its sixth anniversary in February 2022, the game had passed 3.1 million copies sold.

Upon its release in 2020, Factorio received positive reviews. Rick Lane of PC Gamer praised Factorio, calling it "a manufacturing masterpiece". Nicolas Perez of Paste praised the game's use of early access, stating that "Factorio has set an example of what the Early Access system is truly capable of." It was named IndieGameReviewer.com's Indie Game of the Year of 2020. In 2021 Rock Paper Shotgun ranked Factorio the 7th best management game for the PC.

Despite the simplicity of the graphics, the game had earned the nickname Cracktorio due to its addictiveness. Tobias Lütke, a co-founder of Shopify, allows his staff to write-off their purchases of Factorio as a business expense.

Awards and Nominations

In the 2018 Steam Awards, Factorio was voted by Steam users as a runner-up in the "Most Fun with a Machine" category.

Date Award Category Result Ref.
31 December 2018 The Steam Awards Most Fun with a Machine Nominated
22 Feburary 2021 20th National Academy of Video Game Trade Reviewers Awards Simulation Nominated
2 March 2021 17th British Academy Games Awards Best Debut Game Nominated

Legacy

Neobuthus factorio is a species of scorpion from the family Buthidae found in Somaliland. It was named after the game by one of the researchers who first described the species, František Kovařík, who is the father of the game's lead designer, Michal Kovařík.

Satisfactory, a factory-building game created by Coffee Stain Studios, has been compared to Factorio and described as a first-person, 3D interpretation of the game.

References

  1. "Friday Facts #370 - The journey to Nintendo Switch". Factorio. Retrieved 15 October 2024.
  2. ^ "Factorio: Space Age is here!". Factorio. Retrieved 21 October 2024.
  3. Jauch, Daniel (15 May 2014). "Our Nation's Factorio Review". APGNation. Archived from the original on 17 May 2014. Retrieved 16 May 2014.
  4. Priestman, Chris (15 April 2013). "Factorio Is A Machine-Fetishist's Best Friend". Indie Statik. Archived from the original on 25 April 2013. Retrieved 16 May 2014.
  5. Livingston, Christopher (28 July 2014). "The Lighthouse Customer: Factorio". Rock Paper Shotgun. Retrieved 4 June 2019.
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  8. "Factorio - Content". Factorio. Wube Software. Retrieved 8 November 2020.
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  52. Capel, Chris (26 February 2022). "Factorio has passed 3.1 million sales in 6 years". PCGamesN. Retrieved 26 February 2022.
  53. Perez, Nicolas (21 August 2020). "Factorio Is an Ambitious Game That Lives up to Its Intentions". Paste Magazine. Retrieved 26 August 2020.
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  56. Beauman, Ned (24 October 2024). "How 'Factorio' seduced Silicon Valley". Financial Times. Archived from the original on 6 December 2024. Retrieved 28 October 2024.
  57. ^ Watts, Steve (15 February 2019). "Steam Awards 2018 Winners Announced, And Most Aren't From 2018". GameSpot. Retrieved 7 February 2019.
  58. "2020 Winners". NAVGTR. Retrieved 31 December 2024.
  59. "Games". British Academy Games Awards. 2 March 2021. Retrieved 31 December 2024.
  60. Kovařík, František; Lowe, Graeme; Ibrahim Awale, Ahmed; Sh Abdirahman Elmi, Hassan; Hurre, Ali Abdi (2018). Fet, Victor (ed.). "Scorpions of the Horn of Africa (Arachnida, Scorpiones). Part XVII.Revision of Neobuthus, with description of seven new species from Ethiopia, Kenya and Somaliland (Buthidae)". Euscorpius. 2018 (271): 1–72. doi:10.18590/euscorpius.2018.vol2018.iss271.1. ISSN 0003-3022.
  61. Prince, Chloe (13 November 2020). "There's A Scorpion Named After Factorio". TheGamer. Retrieved 25 August 2023.
  62. O'Connor, Alice (12 June 2018). "Satisfactory looks a lot like first-person Factorio". Rock Paper Shotgun. Retrieved 12 May 2021. Satisfactory sure does resemble Factorio but first-person. Which, really, I am up for.

External links

Portals:Factorio at Misplaced Pages's sister projects: Categories: