Revision as of 07:58, 30 June 2006 editHyrule (talk | contribs)507 editsmNo edit summary← Previous edit | Latest revision as of 16:02, 24 October 2024 edit undoThe Editor 155 (talk | contribs)Autopatrolled, Extended confirmed users26,548 edits Formatting. | ||
(687 intermediate revisions by more than 100 users not shown) | |||
Line 1: | Line 1: | ||
{{Short description|2006 video game}} | |||
{{future game|Mogitate Tingle no Barairo Rupee Land}} | |||
{{Infobox video game | |||
{{Infobox CVG| title = Mogitate Tingle no Barairo Rupee Land | |||
|title = Freshly-Picked Tingle's Rosy Rupeeland | |||
|image = ] | |||
|image = Freshly-Picked Tingle's Rosy Rupeeland Coverart.png | |||
|developer = ] | |||
|caption = European box art | |||
|developer = ] | |||
|publisher = ] | |publisher = ] | ||
|director = ] | |||
|designer = | |||
|producer = ] | |||
|engine = | |||
|composer = Masanori Adachi | |||
|released = ] (''Japan'') | |||
|genre = ] | |||
|modes = | |||
|ratings = | |||
|platforms = ] | |platforms = ] | ||
|series = '']'' | |||
|media = ] | |||
|released = {{vgrelease|JP|September 2, 2006|EU|September 14, 2007}} | |||
|requirements = | |||
|genre = ] | |||
|input = | |||
|modes = ] | |||
}} | }} | ||
{{nihongo foot|'''''Freshly-Picked Tingle's Rosy Rupeeland'''''|もぎたてチンクルのばら色ルッピーランド|Mogitate Chinkuru no Barairo Ruppīrando|lead=yes|group=lower-alpha}} is an ] ] developed by ] and published by ] for the ] ]. It was released in Japan in September 2006, and in Europe in September 2007. | |||
'''''Mogitate Tingle no Barairo Rupee Land''''' (literally translated as Tingle's Freshly-Picked Rose-Colored Rupee Land<ref name="translation">This is a literal translation of the Japanese title. Though some sources have translated the title as "Freshly-Picked Tingle's Rose-coloured Rupee Land" or "Fresh Tingle's Rose-coloured Rupee Land", the literal translation is Tingle's Freshly-Picked Rose-Colored Rupee Land . Important to note is that if the game sees a Western release, the title may be changed to something more fitting for Western countries.</ref>) is a ] ] ] starring ], a character from various games in ] from ]. | |||
''Freshly-Picked Tingle's Rosy Rupeeland'' stars ], a character who has appeared in several games in '']'' series starting from '']'' for the ]. It was commercially successful in Japan, selling 234,862 units by the end of 2007. | |||
The game is currently planned to be released in 2006 in Japan. There is currently no release date outside of Japan. | |||
== |
==Gameplay== | ||
] | |||
{{spoiler}} | |||
The objective of ''Freshly-Picked Tingle's Rosy Rupeeland'' is to continually build up a tower found under a spring to the west of Tingle's house. To do this, the player must feed Rupees into the tower. Subsequent gameplay is built upon finding as much money as possible, but also mixed with traditional '']'' dungeon adventuring and puzzle elements. Among this, however, is a shallow bargaining system for interacting with ]s (NPCs), as items and information must be bought via offering what the player thinks is a suitable price. If the price is too low, the player may not receive anything, but if the price offered is too high they may be needlessly spending too much. | |||
] | |||
The game starts from the time when he was just an average middle-aged man. While living out the dull days of the main character's life, he receives a devine message stating to visit "The Spring". In doing so and visiting the spring, he is confronted by a person who names himself Rupee-ji (Old Man Rupee). The main character learns that if he saves rupees (money) and throws them into the spring, he will be taken to the dream paradise of "Rupee Land". After agreeing to the task, he changes into "Tingle" through Magic. Where Rupees are everything, and if you run out, you must shoulder the fate of also running out of life. | |||
Dungeons within ''Tingle's Rosy Rupeeland'' are found on each of the game's three continents, and are a necessity to complete the game. By completing a dungeon, the player receives what are typically the biggest Rupee rewards and by defeating the end-of-dungeon bosses they receive one of five gems. Even if the player has successfully built the tower to its tallest height, they must have collected all the gems to access the final location. Accessing these dungeons is limited by the height of the tower, as certain areas can only be accessed once the tower is a certain height, and thus after the player has donated enough Rupees into it. | |||
Among the characters you will meet, there are: Rupeeji (Old Man Rupee), the purple blond-haired fairy Pingle, who resides in a monitor in Tingle's house, and a mysterious character who goes by the name of Oge. An early screenshot shows Tingle using the Tingle Bomb seen in '']''. | |||
Tingle can collect items along his journey, selling them later for profit or using them to aid support characters or other NPCs. Items can be mixed together to create different variations. These are made via the boiling pot in Tingle's home, where the player uses the stylus to stir the mixture. Other items can be used to decorate the top floor of Tingle's house, and completing the game allows the player to change Tingle's clothing. | |||
Whenever the player enters a new location within ''Tingle's Rosy Rupeeland'', the player will receive an incomplete map. By filling in and completing the map, via circling (with the stylus) points of interest which are not shown on it, the player can then show the map to an old woman in the nearby port town and receive a fixed sum of money. By selling the completed map, however, the player loses access to the map until they buy it back from the woman. | |||
==External links== | |||
* | |||
* | |||
* | |||
Although completing dungeons can be likened to that in ''The Legend of Zelda'' series, the combat is very different. Instead of having a large amount of direct input into the battles, within ''Tingle's Rosy Rupeeland'' the player engages an enemy, at which point both Tingle and the enemy character turn into a ball of dust as they fight. Then the player can either tap the screen to rally support for Tingle, or use the buttons to move the fight around the screen. | |||
==Note== | |||
<references/> | |||
Although Tingle's Rupee count depletes as he fights with an enemy, successfully defeating one results in receiving Rupees and rare items. By engaging multiple enemies in battles by moving the dust cloud over them, the amount of rewards multiply, though Tingle loses more Rupees early on in the battle. | |||
Furthermore, to assist Tingle in battles, the player can acquire bodyguards as support characters to help him in combat and dungeons. Bodyguards are found in "Bodyguard Salons", there are thirty of these characters in all, and they must be bargained with for them to help. These characters come in small, medium and large sizes, reflecting their combat abilities. | |||
{{Zelda series}} | |||
== Plot == | |||
] | |||
''Freshly-Picked Tingle's Rosy Rupeeland'' features three continents divided into eleven islands. Each island is themed differently and sometimes contains its own dungeon or else it has a central puzzle the player must complete. | |||
] | |||
The game follows an alone and lazy 35-year-old man's transformation into his green-clothed fairy persona. The story starts when one day a voice calls the main character (whose name is chosen by the player) from his home to a spring west of his house. There, Uncle Rupee, an old man with a ]-shaped head, appears and offers him a life in a paradise called Rupeeland if he continues to feed Rupees to the Western Pool: if enough Rupees are fed, the tower found under the pool will grow upwards towards the sky, and Tingle will be able to enter Rupeeland. He accepts the offer and Uncle Rupee transforms him so that Rupees become his source of life: in fact, if unfortunately he loses all the rupees without preserving even one, he will die; moreover, Uncle Rupee gives him the name "Tingle", making him forget his own. | |||
] | |||
] | |||
As Tingle builds the tower and explores the various lands defeating enemies and bosses, it becomes increasingly clear that Uncle Rupee is motivated by a purely greedy and selfish intent, is appropriating all the money collected by Tingle and wants to have total domination on Rupeeland. After Tingle completes the last task, Uncle Rupee, now completely addicted to the power of the rupees and furious that Tingle won't give them to him anymore, engages in a fight against him. | |||
After defeating Uncle Rupee there are two possible endings, and they depend on whether or not Tingle has collected all the Rupee Goods scattered across the various lands: | |||
* '''Bad ending''': Tingle finds all the Rupee Goods and goes to Rupeeland, where he begins to live in the wildest luxury and idleness, becoming incredibly greedy and therefore not so different from Uncle Rupee. | |||
* '''Good ending''': Tingle doesn't finds all the Rupee Goods. Peace finally returns to the world and Tingle returns to his former life. Also, rupees start raining from the sky to the happiness of the people who collect them. | |||
==Development== | |||
''Freshly-Picked Tingle's Rosy Rupeeland'' was announced in October 2005 under the title ''Tingle RPG''.<ref name="announcement">{{cite web | url=http://ds.ign.com/articles/656/656097p1.html | title=Nintendo Announces New DS Games | website=] | date=2005-10-05 | access-date=2009-06-11 | archive-date=2012-04-18 | archive-url=https://web.archive.org/web/20120418062205/http://ds.ign.com/articles/656/656097p1.html | url-status=live}}</ref> It was later released on September 2, 2006 in Japan, North America on April 10, 2007, and in Europe on September 14, 2007.<ref name="ignreview">{{cite web | url=http://uk.ds.ign.com/articles/820/820671p1.html | title=Freshly-Picked Tingle's Rosy Rupeeland UK Review | website=] | date=2007-09-19 | access-date=2009-06-11 | archive-date=2009-05-10 | archive-url=https://web.archive.org/web/20090510093347/http://uk.ds.ign.com/articles/820/820671p1.html | url-status=live}}</ref><ref name="ONM"/> | |||
==Reception== | |||
{{expand section|date=August 2013}} | |||
{{Video game reviews | |||
|GR = 66.25%<br /><small>(16 reviews)</small><ref name="gamerankings-freshly-picked-tingles-rosy-rupeeland">{{Cite web|access-date=2010-11-24|url=http://www.gamerankings.com/ds/930503-freshly-picked-tingles-rosy-rupeeland/index.html|title=Freshly-Picked Tingle's Rosy Rupeeland|publisher=]|archive-date=2010-12-31|archive-url=https://web.archive.org/web/20101231224758/http://www.gamerankings.com/ds/930503-freshly-picked-tingles-rosy-rupeeland/index.html|url-status=live}}</ref> | |||
}} | |||
''Freshly-Picked Tingle's Rosy Rupeeland'' has received mostly positive reviews from the few outlets which have reviewed it. '']'' gave the game a score of 76%, praising the game's uniqueness, humour and "fantastically stylised graphics", but criticizing it for dull dungeon design and a poor battle system.<ref name="ONM">{{Cite news|last=Jackson|first=Mike|title=Freshly Picked Tingle's Rosy Rupeeland|newspaper =]|pages=90|issue=14|date=March 2007}}</ref> '']'' praised the game as well, noting the boss battles in particular to be surprising and exciting, though they noted that the game can start to wear after a while, as some aspects were "repetitive and/or annoying". | |||
In its first week of release, it sold more than 45,000 units in Japan.<ref>{{cite web | author=Jenkins, David | date=September 8, 2006 | title=Sega Breaks Nintendo's Japanese Chart Domination | url=http://www.gamasutra.com/php-bin/news_index.php?story=10796 | work=Gamasutra.com | access-date=2009-01-01 | archive-date=2008-12-21 | archive-url=https://web.archive.org/web/20081221164345/http://www.gamasutra.com/php-bin/news_index.php?story=10796 | url-status=live}}</ref> It was the 57th best-selling game of 2006 in Japan, selling 207,525 units.<ref name="mc500">{{cite web |title=Media Create Top 500 of 2006 |url=http://geimin.net/da/06/rank_mc.php |publisher=Geimin.net |access-date=2009-01-26 |date=2007-08-28 |archive-date=2007-12-14 |archive-url=https://web.archive.org/web/20071214010244/http://geimin.net/da/06/rank_mc.php |url-status=live}}</ref> It was the 478th best-selling game of 2007, selling 21,295 units in that year for a total of 234,862 units as of 2007.<ref>{{cite web|author=Takahashi |date=June 18, 2008 |title=Famitsu Top 500 of 2007 |url=http://www.gemaga.com/2008/06/16/famitsu-top-500-of-2007 |work=Gemaga.com |access-date=2009-01-01 |url-status=dead |archive-url=https://web.archive.org/web/20080619063635/http://www.gemaga.com/2008/06/16/famitsu-top-500-of-2007 |archive-date=2008-06-19}}</ref> '']'' ranked the cover art the scariest cover art in gaming.<ref>{{cite web |title=Top 10 Tuesday: Scariest Box Art |url=http://games.ign.com/articles/827/827859p1.html |website=] |access-date=2009-08-07 |date=2009-05-07|archive-url=https://web.archive.org/web/20090221031914/http://games.ign.com/articles/827/827859p1.html|archive-date=2009-02-21|url-status=dead}}</ref> | |||
==Legacy== | |||
'']'' includes stickers based on artwork from the game, and the game itself is referenced in Tingle's trophy description. However, the game is referred to as "Tingle's Rupeeland".<ref>{{Cite web|url=https://zelda.gamepedia.com/Freshly-Picked_Tingle%27s_Rosy_Rupeeland|title=Freshly-Picked Tingle's Rosy Rupeeland|website=Zelda Wiki|language=en|access-date=2020-03-16|archive-date=2019-12-26|archive-url=https://web.archive.org/web/20191226160051/https://zelda.gamepedia.com/Freshly-Picked_Tingle%27s_Rosy_Rupeeland|url-status=live}}</ref> A sequel, '']'', was released for the Nintendo DS in Japan.<ref>{{cite web|title=Tingle Gets Two on DS|url=http://ds.ign.com/articles/997/997495p1.html|author=John Tanaka|website=]|date=2009-06-24|access-date=2009-09-04|archive-date=2009-06-28|archive-url=https://web.archive.org/web/20090628214420/http://ds.ign.com/articles/997/997495p1.html|url-status=live}}</ref> | |||
==Notes== | |||
{{notelist}} | |||
==References== | |||
{{Reflist}} | |||
==External links== | |||
* (in Japanese) | |||
{{Tingle series}} | |||
{{Portal bar|Video games}} | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] | |||
] |
Latest revision as of 16:02, 24 October 2024
2006 video game 2006 video gameFreshly-Picked Tingle's Rosy Rupeeland | |
---|---|
European box art | |
Developer(s) | Vanpool |
Publisher(s) | Nintendo |
Director(s) | Taro Kudo |
Producer(s) | Kensuke Tanabe |
Composer(s) | Masanori Adachi |
Series | The Legend of Zelda |
Platform(s) | Nintendo DS |
Release | |
Genre(s) | Adventure |
Mode(s) | Single-player |
Freshly-Picked Tingle's Rosy Rupeeland is an adventure video game developed by Vanpool and published by Nintendo for the Nintendo DS handheld game console. It was released in Japan in September 2006, and in Europe in September 2007.
Freshly-Picked Tingle's Rosy Rupeeland stars Tingle, a character who has appeared in several games in The Legend of Zelda series starting from Majora's Mask for the Nintendo 64. It was commercially successful in Japan, selling 234,862 units by the end of 2007.
Gameplay
The objective of Freshly-Picked Tingle's Rosy Rupeeland is to continually build up a tower found under a spring to the west of Tingle's house. To do this, the player must feed Rupees into the tower. Subsequent gameplay is built upon finding as much money as possible, but also mixed with traditional The Legend of Zelda dungeon adventuring and puzzle elements. Among this, however, is a shallow bargaining system for interacting with non-player characters (NPCs), as items and information must be bought via offering what the player thinks is a suitable price. If the price is too low, the player may not receive anything, but if the price offered is too high they may be needlessly spending too much.
Dungeons within Tingle's Rosy Rupeeland are found on each of the game's three continents, and are a necessity to complete the game. By completing a dungeon, the player receives what are typically the biggest Rupee rewards and by defeating the end-of-dungeon bosses they receive one of five gems. Even if the player has successfully built the tower to its tallest height, they must have collected all the gems to access the final location. Accessing these dungeons is limited by the height of the tower, as certain areas can only be accessed once the tower is a certain height, and thus after the player has donated enough Rupees into it.
Tingle can collect items along his journey, selling them later for profit or using them to aid support characters or other NPCs. Items can be mixed together to create different variations. These are made via the boiling pot in Tingle's home, where the player uses the stylus to stir the mixture. Other items can be used to decorate the top floor of Tingle's house, and completing the game allows the player to change Tingle's clothing.
Whenever the player enters a new location within Tingle's Rosy Rupeeland, the player will receive an incomplete map. By filling in and completing the map, via circling (with the stylus) points of interest which are not shown on it, the player can then show the map to an old woman in the nearby port town and receive a fixed sum of money. By selling the completed map, however, the player loses access to the map until they buy it back from the woman.
Although completing dungeons can be likened to that in The Legend of Zelda series, the combat is very different. Instead of having a large amount of direct input into the battles, within Tingle's Rosy Rupeeland the player engages an enemy, at which point both Tingle and the enemy character turn into a ball of dust as they fight. Then the player can either tap the screen to rally support for Tingle, or use the buttons to move the fight around the screen.
Although Tingle's Rupee count depletes as he fights with an enemy, successfully defeating one results in receiving Rupees and rare items. By engaging multiple enemies in battles by moving the dust cloud over them, the amount of rewards multiply, though Tingle loses more Rupees early on in the battle.
Furthermore, to assist Tingle in battles, the player can acquire bodyguards as support characters to help him in combat and dungeons. Bodyguards are found in "Bodyguard Salons", there are thirty of these characters in all, and they must be bargained with for them to help. These characters come in small, medium and large sizes, reflecting their combat abilities.
Plot
Freshly-Picked Tingle's Rosy Rupeeland features three continents divided into eleven islands. Each island is themed differently and sometimes contains its own dungeon or else it has a central puzzle the player must complete.
The game follows an alone and lazy 35-year-old man's transformation into his green-clothed fairy persona. The story starts when one day a voice calls the main character (whose name is chosen by the player) from his home to a spring west of his house. There, Uncle Rupee, an old man with a Rupee-shaped head, appears and offers him a life in a paradise called Rupeeland if he continues to feed Rupees to the Western Pool: if enough Rupees are fed, the tower found under the pool will grow upwards towards the sky, and Tingle will be able to enter Rupeeland. He accepts the offer and Uncle Rupee transforms him so that Rupees become his source of life: in fact, if unfortunately he loses all the rupees without preserving even one, he will die; moreover, Uncle Rupee gives him the name "Tingle", making him forget his own.
As Tingle builds the tower and explores the various lands defeating enemies and bosses, it becomes increasingly clear that Uncle Rupee is motivated by a purely greedy and selfish intent, is appropriating all the money collected by Tingle and wants to have total domination on Rupeeland. After Tingle completes the last task, Uncle Rupee, now completely addicted to the power of the rupees and furious that Tingle won't give them to him anymore, engages in a fight against him.
After defeating Uncle Rupee there are two possible endings, and they depend on whether or not Tingle has collected all the Rupee Goods scattered across the various lands:
- Bad ending: Tingle finds all the Rupee Goods and goes to Rupeeland, where he begins to live in the wildest luxury and idleness, becoming incredibly greedy and therefore not so different from Uncle Rupee.
- Good ending: Tingle doesn't finds all the Rupee Goods. Peace finally returns to the world and Tingle returns to his former life. Also, rupees start raining from the sky to the happiness of the people who collect them.
Development
Freshly-Picked Tingle's Rosy Rupeeland was announced in October 2005 under the title Tingle RPG. It was later released on September 2, 2006 in Japan, North America on April 10, 2007, and in Europe on September 14, 2007.
Reception
This section needs expansion. You can help by adding to it. (August 2013) |
Aggregator | Score |
---|---|
GameRankings | 66.25% (16 reviews) |
Freshly-Picked Tingle's Rosy Rupeeland has received mostly positive reviews from the few outlets which have reviewed it. Official Nintendo Magazine gave the game a score of 76%, praising the game's uniqueness, humour and "fantastically stylised graphics", but criticizing it for dull dungeon design and a poor battle system. Nintendo Life praised the game as well, noting the boss battles in particular to be surprising and exciting, though they noted that the game can start to wear after a while, as some aspects were "repetitive and/or annoying".
In its first week of release, it sold more than 45,000 units in Japan. It was the 57th best-selling game of 2006 in Japan, selling 207,525 units. It was the 478th best-selling game of 2007, selling 21,295 units in that year for a total of 234,862 units as of 2007. IGN ranked the cover art the scariest cover art in gaming.
Legacy
Super Smash Bros. Brawl includes stickers based on artwork from the game, and the game itself is referenced in Tingle's trophy description. However, the game is referred to as "Tingle's Rupeeland". A sequel, Irodzuki Tingle no Koi no Balloon Trip, was released for the Nintendo DS in Japan.
Notes
References
- "Nintendo Announces New DS Games". IGN. 2005-10-05. Archived from the original on 2012-04-18. Retrieved 2009-06-11.
- "Freshly-Picked Tingle's Rosy Rupeeland UK Review". IGN. 2007-09-19. Archived from the original on 2009-05-10. Retrieved 2009-06-11.
- ^ Jackson, Mike (March 2007). "Freshly Picked Tingle's Rosy Rupeeland". Official Nintendo Magazine. No. 14. p. 90.
- "Freshly-Picked Tingle's Rosy Rupeeland". GameRankings. Archived from the original on 2010-12-31. Retrieved 2010-11-24.
- Jenkins, David (September 8, 2006). "Sega Breaks Nintendo's Japanese Chart Domination". Gamasutra.com. Archived from the original on 2008-12-21. Retrieved 2009-01-01.
- "Media Create Top 500 of 2006". Geimin.net. 2007-08-28. Archived from the original on 2007-12-14. Retrieved 2009-01-26.
- Takahashi (June 18, 2008). "Famitsu Top 500 of 2007". Gemaga.com. Archived from the original on 2008-06-19. Retrieved 2009-01-01.
- "Top 10 Tuesday: Scariest Box Art". IGN. 2009-05-07. Archived from the original on 2009-02-21. Retrieved 2009-08-07.
- "Freshly-Picked Tingle's Rosy Rupeeland". Zelda Wiki. Archived from the original on 2019-12-26. Retrieved 2020-03-16.
- John Tanaka (2009-06-24). "Tingle Gets Two on DS". IGN. Archived from the original on 2009-06-28. Retrieved 2009-09-04.
External links
- Official website (in Japanese)
The Legend of Zelda | |||||||||
---|---|---|---|---|---|---|---|---|---|
Main series |
| ||||||||
Spin-offs |
| ||||||||
Universe |
| ||||||||
Other media | |||||||||
People | |||||||||
Companies | |||||||||
Fan works | |||||||||
Related | |||||||||