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== Requirements section is too important ==
----
Previous discussions:
* ]


"Requirements" section is one of the most important sections of a videogame article in wikipedia. where the is it???!!! --] (]) 18:07, 10 January 2013 (UTC)


Keep in mind that basic Misplaced Pages policy entails that articles are informative and encyclopedic in nature, and are not meant to be video game manuals for would-be players. Articles present information for a general, concise, terse taste of the subject. See ] for more info. ] (]) 21:56, 10 January 2013 (UTC)
== ''Day of Defeat: Source'' ==


== Other Half-Life expansion ==
I found the following short article in RC. Can someone incorporate it? It's already a redirect here. Here's the complete contents for your convenience:<br>
''Day of Defeat: Source'' is a Source Engine conversion of the highly popular online first-person shooter for ''Half-Life,'' ''Day of Defeat'' ]|] 11:02, Dec 24, 2004 (UTC)


I noticed that there is no reference to another little known expansion to the Half-Life game. The smaller expansion is located with another game (Gunman Chronicles maybe), but I am not sure which for it has been years since I played it.
:Probably should go into ] or ]... I'll see where it fits best. ] 11:21, 24 Dec 2004 (UTC)
The expansion basically consists of three missions. It starts off with Freeman talking to the G-Man in an office and the missions take place in a carnival setting, caves, and then some sort of shipping factory. If memory serves me correct, the purpose of those three missions was to either capture or set free three different crystals of some sort. Is there anyone that can verify this? I believe it came out around 2001-2002. <small><span class="autosigned">— Preceding ] comment added by ] (] • ]) 23:29, 28 February 2013 (UTC)</span></small><!-- Template:Unsigned --> <!--Autosigned by SineBot-->
:I had Gunman Chronicles (GC) back when I don't remember this. I recall once plasying something similar to what you describe but I believe it was just a fan mod. Even so, if there was a mod within GC I doubt it would be considered an official mod. '''<span style="color:red;">Я</span>ehevkor''' <big>]</big> 11:17, 1 March 2013 (UTC)
::That expansion is called Absolute Redemption. It was developed by Maverick software. It was included as a bonus game with "Half-Life: Counter-Strike" (The retain version of Counter-Strike). I personally think it would be OK to mention it somewhere on this page, whereas Gunman Chronicles would not belong here. However, Uplink should most definitely be mentioned, since it was developed by Valve. It is equivalent to Lost Coast. ] (]) 18:52, 5 December 2021 (UTC)
::: It is an unofficial mod, and seemingly not a notable one. Mentioning it seems unnecessary. ] &#91;]&#93; 19:05, 5 December 2021 (UTC)


== Budget? ==
::Listed in mod list, redirect pointed at ] (as done with CS and CS:Source). ] 11:25, 24 Dec 2004 (UTC)


Anyone know the game's budget? --] (]) 13:59, 7 March 2013 (UTC)
== Egon gun ==
No <!-- Template:Unsigned --><span class="autosigned" style="font-size:85%;">—&nbsp;Preceding ] comment added by ] (] • ]) 21:26, 22 March 2021 (UTC)</span> <!--Autosigned by SineBot-->


== Release Date ==
I can understand re-adding the ghostbusters reference, however i must protest removing the reference to the entities name. Peaple call it the Egon because it is listed in the games code as weapon_egon, thats the entity itself. Also, the model name is w/p/v_egon depending on whether its a peewee or a view model. Referring to the model or entity itself incorrectly leads to a lot of confusion, especially among modders. ] 23:37, 3 Jan 2005 (UTC)
:Quite right. I hope the current text is acceptable to all. {{User:Anárion/sig}} 23:45, 3 Jan 2005 (UTC)
::Still seems wordy to me, but its not killing me.--] 14:57, 4 Jan 2005 (UTC)


Seeing some conflicting information on the release date for Half-Life, based on the most recent edit by ]. Steam has changed their listed release date listed from Nov 19th to Nov 8th. Some reviews list Nov 19th, however, some use Oct 31st (Including Metacritic and IGN, but I believe they may be calling it "published date"). Think we need to get this cleared up and stick a source specifically to the release date. -- ] (]) 12:09, 2 April 2014 (UTC)
the entity name for the gluon gun is helpful, but how do you spawn the ammunition? ]


:It's going to be difficult to cleared up this problem. I have an article about the 15 years of Half-Life on Lambda generation and two wikis. The Combine Overwiki and the Valve Developer Community's wiki. The release date is november 19 on this website and the two wiki :
:Well, it's the same as the Gauss gun, so you can just use ammo_gaussclip --] 21:19, 5 November 2005 (UTC)


:http://lambdageneration.com/community/half-life/15-years-of-half-life/
== Half-Life: Absolute Redemption - an 'official expansion'? ==
:https://developer.valvesoftware.com/Valve_Time
:http://combineoverwiki.net/Half-Life


:The archives about Steam are clear about thi but why they change in this case ? I guess the only way is to ask Valve about that.
In November 2000 a UK based company called Maverick Developments produced for Valve Software a free PC addon pack called ''Half-Life: Absolute Redemption'', bringing back Gordon Freeman in a single-player mode for 4 additional episodes, and another encounter with G-Man.


:] (]) 14:27, 2 April 2014 (UTC)
Since the product was specifically made for Valve, should we consider the episode to be an 'official expansion' or just a mod? The game starts with Gordon Freeman in G-Man's office (G-Man tells Gordon what needs to be done; the game is about stolen alien artefacts), in some kind of facility similar to Black Mesa. Would the storyline of ''Absolute Redemption'' count as a part of the official Half-Life/G-Man story as well?


== Important Firsts ==
You can and play Half-Life: Absolute Redemption for free if you have Half-Life.


There are some important firsts in HL that aren't really mentioned. It was the first game to default to WASD + mouse (Quake and Quake II both defaulted to keyboard only control and arrow keys).
:AFAIK, it isn't officially part of the Half-Life universe: its status is like the Gunman Chronicles or Counterstrike: a sponsored mod. {{User:Anárion/sig}} 07:32, 26 Jan 2005 (UTC)
There are rumors that they used WASD because those were the keys used by famous Quake gamer, Thresh.] (]) 02:05, 10 April 2014 (UTC)IB


:Thanks! I can add that, but I'll need a source stating that before I do. That's a pretty big claim to make, and I don't want to do it if it's inaccurate. --] (]) 02:40, 10 April 2014 (UTC)
:''Redemption'' was not official. It was a popular fan-created mod (that first appeared in 1999) that Sierra included in the HL Platinum Pack in 2000 (with ''Wasted'' and ''Firearms''), which is probably what was meant above in the misleading "produced for Valve" statement. I fixed that in the article. --] 23:23, 2 Apr 2005 (UTC)


Sorry but it wasn't the first to use WASD + mouse, Delta Force released a few months earlier used WASD + mouse by default.] (]) 14:43, 24 March 2019 (UTC)
== Stop deleteing chapter links! ==


== Grammatic mistake? ==
I added a link to Gonarch's Lair because it is a real location in Half Life not just a level. There are chapter Links in Half Life 2. Please stop deleteing them.


Shouldn't "it was too ambitious a project" be "it was too ambitious project"? Second row in second paragraph. <span style="font-size: smaller;" class="autosigned">— Preceding ] comment added by ] (]) 20:47, 7 June 2014 (UTC)</span><!-- Template:Unsigned IP --> <!--Autosigned by SineBot-->
== "Rail gun"? ==


== Discussion about merging ] into ] ==
I have never, ever heard the gluon gun / egon referred to as a rail gun. It has always been the egon or the gluon. I've had the game since 1999 and have been active member of the mod community, and not once has anyone called the egon "the rail gun". I can imagine that the spiral-like beam might remind someone of the railgun from Quake 2 or the film Eraser, but if anyone ever did call the gluon 'rail gun' it is not in common usage by the half-life community, unlike 'egon'. I really think that the rail gun reference should be removed.


The ] was recreated last year. With the new additions, I still don't think there is enough distinct information to warrant its own article. It's lacking detail and content in all areas. Anything currently written there can be summarised in several sentences within this article. I am proposing content be merged again and Half Life: Source be redirected back to Half Life. ] (]) 21:48, 11 February 2015 (UTC)
The tau cannon is also known as a gauss gun, and a rail gun is a type of gauss gun. I have therefore heard people refer to the tau/gauss as being a rail gun. (A gauss gun is an projectile weapon that uses electromagnetism.)
*'''merge''' it's not even a remake, it's a port to a new engine. There's not enough difference for a separate article. ] (]) 23:07, 11 February 2015 (UTC)
*'''Merge''' The game is nearly identical to the original release. The article has barely any content, and users are forced to read the Half-Life article if they want to know more about the game. Might as well merge the articles and keep all the information in the same place. ] 00:18, 12 February 2015 (UTC)
* '''Merge'''. Unless print sources pop up, the game's online sources predominantly discuss it in the context of the main game. The Black Mesa remake has much more coverage. I think there's consensus to go ahead with this. <span style='font:bold small-caps 1.2em "Avenir";color:#909'>czar</span>&nbsp;] 18:40, 27 February 2015 (UTC)


== External links modified ==
The actual weapon in half-life is a '''tau cannon''', though. The name gauss gun originates from the model name, gauss - this is a reference to when the game was in development, in the past it was going to be a "hypervelocity projectile weapon" (as in a rail gun). Valve changed their minds and made it into an energy weapon that shared ammo with the gluon gun. Half-Life 2 confirms the fact that it is called a tau cannon. Presumably a tau cannon fires tau particles.


Hello fellow Wikipedians,
(Tau particles are like electrons but with a huge amount of mass (electrons and taus are both leptons. So a tau cannon is like an electron gun, but with a heck of a lot more mass on impact, and also causing a lot of recoil, which you would not get with a gun firing electrons as electrons are very light).


I have just added archive links to {{plural:1|one external link|1 external links}} on ]. Please take a moment to review . If necessary, add {{tlx|cbignore}} after the link to keep me from modifying it. Alternatively, you can add {{tlx|nobots|deny{{=}}InternetArchiveBot}} to keep me off the page altogether. I made the following changes:
So, I think that the gluon gun section should be called: '''Gluon Gun ("Egon")''' and the tau cannon section should be called '''"Tau Cannon ("Gauss")'''. And rather than saying it "fires laser-like beams that reflect off walls", say it "fires particle beams that reflect off walls" or even "beams of tau particles that reflect off walls". This is an encylopedia, after all, and it makes sense to include any real science that Valve put into the game. :) Perhaps could find a particle physics link that says what tau particles are and link to it! Should mention that "it is often known as the gauss or gauss gun, due to the weapon's model name, as during development there was a time when the weapon was supposed to be a gauss gun (electromagnetic projectile weapon, such as a rail gun)."
*Added archive https://web.archive.org/20070910123915/http://www.elecplay.com:80/reviews_article.php?article=204 to http://www.elecplay.com/reviews_article.php?article=204


When you have finished reviewing my changes, please set the ''checked'' parameter below to '''true''' to let others know.
EDIT: Oops, this was posted by "your evil twin", I forgot to log in before adding this section to the discussion.


{{sourcecheck|checked=false}}
== ] ==


Cheers. —]<small><sub style="margin-left:-14.9ex;color:green;font-family:Comic Sans MS">]:Online</sub></small> 10:28, 28 August 2015 (UTC)
I added a page for the demo of Half-Life (I've only played it, though, I haven't actually done any research). Feel free to edit and modify it as necessary. --] 05:35, 28 July 2005 (UTC)


== External links modified ==


Hello fellow Wikipedians,
== end of game ==


I have just added archive links to {{plural:1|one external link|1 external links}} on ]. Please take a moment to review . You may add {{tlx|cbignore}} after the link to keep me from modifying it, if I keep adding bad data, but formatting bugs should be reported instead. Alternatively, you can add {{tlx|nobots|deny{{=}}InternetArchiveBot}} to keep me off the page altogether, but should be used as a last resort. I made the following changes:
i dont know if it is nessisary but at the end of half life gman does say that humans are incontrol of xen. i think it should be added in somwhere but i want a second opinion (])
*Attempted to fix sourcing for http://planethalflife.gamespy.com/View52a2.html?view=Articles.Detail&id=121


When you have finished reviewing my changes, please set the ''checked'' parameter below to '''true''' or '''failed''' to let others know (documentation at {{tlx|Sourcecheck}}).
:No, actually, his exact words are "The border world, Xen, is in our control for the time being, thanks to you." Presumably "our control" means that of whoever the G-Man is working for, and it could be presumed that they ''lose'' control of Xen between the end of HL1 and the beginning of HL2 (hence the "for the time being," I suppose), and anyway this would be more appropriate to add to ]. --] 03:00, 5 August 2005 (UTC)


{{sourcecheck|checked=false}}
::I'm with Yar, the G-Man doesn't say "human control", just "our control". At this point in Gordon's tour of Xen, you see a destroyed tank and a dead soldier, suggesting that the G-Man means "human control", but it's not specifically said. It could be that the G-Man does represent a human faction, but the events in ''HL2'' muddy the waters in this regard (though not irretrievably - the writers are playing their cards close to their chest, so the G-Man may yet be a human agent). Just my five cents. --] 07:20, 5 August 2005 (UTC)


Cheers.—]<small><sub style="margin-left:-14.9ex;color:green;font-family:Comic Sans MS">]:Online</sub></small> 09:18, 28 March 2016 (UTC)
ok thanks for verifying / just thought i would bring it up. (] 17:14, 5 August 2005 (UTC))


== Valve LLC / Valve Corporation / Valve ==
:Tch, in a vacuum of hard facts, we could argue about ''what'' the G-Man is until the cows come home. --] 19:12, 5 August 2005 (UTC)


Yo. I get where everyone's coming from. The company was called Valve LLC at the time. Sure.
==How to do a long jump==


Except... actually it kind of wasn't. Nobody called it Valve LLC - not even the company itself, in its logo, branding etc - even though it was its legal name. Misplaced Pages uses the widely accepted names for things; for example, Microsoft's legal name is Microsoft Corporation but every article calls it Microsoft. The same goes for Nintendo Co., Ltd., Sega Games Co., Ltd., Square Enix Holdings Co., Ltd., Capcom Co., Ltd...
In answer to the query that was written into the main article (but now removed) ... Imagine that you are moving forwards and wish to execute a long jump. You are holding down the forward key. When you reach the point you wish to jump, quickly alternate a crouch then a jump. By quickly, I mean fractions of a second. I tend to use keys "Z" and "A" for, respectively, crouch and jump, so it's easy to execute a long jump when I'm using the keyboard (which I find is crucial when long jumping is required - usually, when I'm on mouse, my middle button is also jump). I found that the thing to do was practise when the scientist told me to. Otherwise you're having to practise between the floating islands of ] - hardly the best time. Anyway, I hope this helps. --] 08:02, 17 August 2005 (UTC)


It would be wrong to say that ] was developed by Rare (the company was named Ultimate Play the Game at the time); its renaming was part of a drastic brand revamp for the company and the name used at the time was Ultimate Play the Game, not Rare. Whereas the difference in name between Valve LLC and Valve Corporation is purely legal and, for the purposes of normal use, irrelevant - everyone has always called the company Valve. ] (]) 12:22, 19 August 2016 (UTC)
:And, of course, you have to have acquired the "long-jump module", which you only get just before passing through the portal to Xen. -] ] 12:56, August 17, 2005 (UTC)


:I have to say that your example actually muddies the waters even more - Rare ''weren't'' called "Ultimate Play the Game" at the time, they were called Ashby Computers and Graphics - they only traded as Ultimate. So in your example it's reasonable to not use the actual trading name of a company when deciding who the developer is. ] (]) 12:48, 19 August 2016 (UTC)
== DOD's release ==
::I didn't know that, bad example, thanks. But it doesn't change the point: we use the ''common'' name. ] (]) 13:01, 19 August 2016 (UTC)


:::It is far to says that the common name ''should'' be used, but due to the disambiguation of the device, a ], the Valve Corporation article talk page dicded to use "Valve Corporation" instead of "Valve (company)", wherefore every article concerning it links to an unpipied "Valve Corporation", such as infoboxes and leads of their games, other articles mentioning it, or citations' "publisher" field, which, fairly, makes sense. The "Valve L.L.C." ("L.L.C." is a common form of writing ", LLC" from ], sometimes used in Washington State) title was then inserted to Valve's pre-2003 games to differentiate it from the disambiguated "Valve Corporation", as it was not the case back then.
Um, isn't the 3rd quarter of the ] technically over (i.e. it ends in June)? In which case, it'll ''most likely'' be in Q4 2005-Q1 2006? --] 23:05, 28 August 2005 (UTC)
:::I agree that we ''could'' pipe it every time to Valve, but "Valve Corporation" was commonly adopted on this encyclopedia for the first mention, to know which "Valve" is meant in the first place, and Valve may be used further on, such as it is seen on ]' articles as well as ]. Saying, as long as the disambiguation and common usage of "Valve Corporation" presists as-is currently, we should keep Valve L.L.C. for infobox and lead, to introduce the "Valve" in question, then follow up with Valve through the article. If you would tend to change the disambiguation as a whole, please confront ]. ] (]) 13:31, 19 August 2016 (UTC)
:::::It seems to me that the name of the Valve Corporation article - with regards to concerns like disambiguation - is a separate issue from how we refer to the company in prose. ] (]) 13:48, 19 August 2016 (UTC)
:::::I posted on the Valve talk page. Thanks for the heads-up. I guess the conversation should be happening there, not here. ] (]) 14:03, 19 August 2016 (UTC)
:{{od|:}}I'm still proposing to use "Valve" in this article and others. I invite others to contribute their thoughts on the ]. ] (]) 10:23, 29 August 2016 (UTC)


== Movie Rights == == External links modified ==


Hello fellow Wikipedians,
Should there be a mention of the alledged "bidding war" for the movie-rights to the game? I hear ] is in the running.


I have just modified 9 external links on ]. Please take a moment to review . If you have any questions, or need the bot to ignore the links, or the page altogether, please visit ] for additional information. I made the following changes:
:Maybe wait until it's settled a bit. Otherwise we'll just have unsubstantiated rumour after another. --] 10:08, 19 November 2005 (UTC)
*Added archive https://web.archive.org/web/20120520110111/http://uk.gamespot.com/features/halflife_final/part2.html to http://uk.gamespot.com/features/halflife_final/part2.html
*Added archive https://web.archive.org/web/20110223141855/http://uk.gamespot.com/features/halflife_final/part22.html to http://uk.gamespot.com/features/halflife_final/part22.html
*Added archive https://web.archive.org/web/20110224220138/http://uk.gamespot.com/features/halflife_final/part3.html to http://uk.gamespot.com/features/halflife_final/part3.html
*Added archive https://web.archive.org/web/20110224220100/http://uk.gamespot.com/features/halflife_final/part24.html to http://uk.gamespot.com/features/halflife_final/part24.html
*Added archive https://web.archive.org/web/20100308234131/http://uk.gamespot.com/features/halflife_final/part34.html to http://uk.gamespot.com/features/halflife_final/part34.html
*Added archive https://web.archive.org/web/20110928033502/http://uk.gamespot.com/features/halflife_final/part4.html to http://uk.gamespot.com/features/halflife_final/part4.html
*Added archive https://web.archive.org/web/20110225022620/http://uk.gamespot.com/features/halflife_final/part5.html to http://uk.gamespot.com/features/halflife_final/part5.html
*Added archive https://web.archive.org/web/20080227040228/http://www.gamesover.com/walkthroughs/darkstar_uk.htm to http://www.gamesover.com/walkthroughs/darkstar_uk.htm
*Added archive https://web.archive.org/web/20100523065248/http://archive.gamespy.com/titlefight/matches/0601.shtml to http://archive.gamespy.com/titlefight/matches/0601.shtml


When you have finished reviewing my changes, you may follow the instructions on the template below to fix any issues with the URLs.
== Dreamcast version in first paragraph ==


{{sourcecheck|checked=false|needhelp=}}
The amount of detail regarding the Dreamcast version is inappropriate for the ]. If the Dreamcast version is important enough to be mentioned in the first paragraph, then it only needs to mention its unofficial status. Details should stay in the Dreamcast section of the article. --] 03:22, 31 December 2005 (UTC)
:Yeah, that sounds right. ] 04:57, 31 December 2005 (UTC)


Cheers.—] <span style="color:green;font-family:Rockwell">(])</span> 02:04, 12 May 2017 (UTC)


== Sources ==
11 March 2006
(diff) (hist) . . Half-Life; 10:11 . . Tenebrous (Talk) (→Dreamcast version - the tone in this section is closer to a gamespy article than an encyclopedia article)


*https://archive.org/details/edgeuk105/page/n79
The amount of detail provided is as the result of first hand experience with a Dreamcast build being shown off at a late 2000 UK trade show. I also spoke with the members of ] who were there to promote it. That fact this version was quashed deserves discussion and a historical mention. If you want to modify the tone, be my guest, but I trust that the facts will remain. Either that or we could have some contributions made by former members of ] and even staff at Valve, regarding what lead to the sinking of a commercial release.
*https://web.archive.org/web/20011224063247/http://www.gamespot.fr/stories/news/0,1610,2008894,00.html
*https://web.archive.org/web/20181229215317/https://www.hl-inside.ru/magazines/edge/Edge_2003-06_124/
*https://web.archive.org/web/20000229191037/http://www.pcgamer.com:80/news/1999-07-19.html
*
*https://web.archive.org/web/19970605102822/http://www.cdmag.com:80/news/0530971.html
*https://archive.org/stream/Maximum_PC_December_1998#page/n51/mode/2up
*https://web.archive.org/web/19971012045034/http://www.pcgamer.com:80/news/news0526.html#4
*https://web.archive.org/web/20010107075200/http://www.gamecenter.com:80/News/Item/0,3,0-3143,00.html
*https://web.archive.org/web/20001109224300/http://www.gamecenter.com:80/Features/Exclusives/Deserved/ss01.html
*https://web.archive.org/web/19970605150522/http://www.next-generation.com:80/news/052897d.chtml
*https://web.archive.org/web/20000527031043/http://www.gamecenter.com:80/Features/Shoot/Halfsin/
*https://web.archive.org/web/20000301181025/http://pc.ign.com:80/news/5755.html
*https://web.archive.org/web/20010127211700/http://sierrastudios.com:80/games/half-life/official-releases.html
*https://web.archive.org/web/20010127195900/http://sierrastudios.com:80/games/half-life/archives.html
*https://web.archive.org/web/20001214093300/http://headline.gamespot.com:80/news/98_09/03_gabe/index.html
*https://web.archive.org/web/20010124085300/http://sierrastudios.com:80/games/half-life/news.html
*https://web.archive.org/web/20000818034438/http://www.sierrastudios.com:80/company/main-company.html
*https://web.archive.org/web/20010107075200/http://www.gamecenter.com:80/News/Item/0,3,0-3143,00.html
*https://web.archive.org/web/20160322185323/http://scans.roushimsx.com/PCGamer_1997_10_pg044.jpg - https://web.archive.org/web/20160322193420/http://scans.roushimsx.com/PCGamer_1997_10_pg045.jpg - https://web.archive.org/web/20160322190552/http://scans.roushimsx.com/PCGamer_1997_10_pg046.jpg
*https://web.archive.org/web/20160322185445/http://scans.roushimsx.com/PCGames_1999_02_pg074.jpg
*, , , , , , ,
*https://web.archive.org/web/20160322223141/http://scans.roushimsx.com/PCGamer_1999_01_pg166.jpg, https://web.archive.org/web/20160322191442/http://scans.roushimsx.com/PCGamer_1999_01_pg167.jpg


== Noclip documentary due next week ==
== Equipment ==


Teaser vid but the full will be out Dec. 10. . --] (]) 19:52, 5 December 2018 (UTC)
The pistol in-game is ''not'' a ]. The secondary fire is just rapid semi-auto, not full-auto. A Glock 18 on full auto would empty the mag in just over a second, rather than the 5-6 seconds it takes this pistol. I've heard this pistol referred to as both a Glock 17 and 19, but I'm not sure which. The ] article links here, but I actually think it's more likely to be a ] based on the size. --] 18:50, 7 March 2006 (UTC)


== Needs info on the censored German version ==
Due to its magazine size, it's a G17. --] 03:36, 18 March 2006 (UTC)


With immortal scientists, robot Marines, and shit (mostly shit). ] (]) 20:55, 22 March 2019 (UTC)
== Neutrality of Story Paragraph ==
:Clarify "shit (mostly shit)". please. Also requires sources. ] (]) 20:56, 22 March 2019 (UTC)
::I got a Polygon one, and know why we know about it. --] (]) 21:08, 22 March 2019 (UTC)


Polygon does qualify as shit indeed. Surprised anyone wouldn't know because it's one of the most infamous cases of FPS censorship, similar to the denazified Wolfenstein by Nintendo. ] (]) 23:14, 22 March 2019 (UTC)
"The game is set in a remote area of New Mexico at the Black Mesa Research Facility, a fictional complex that bears many similarities to both the Los Alamos National Laboratory and Area 51. The game's protagonist is the theoretical physicist Gordon Freeman, a survivor of an experiment that goes horribly awry when an unexpected resonance cascade (an apparently completely fictitious occurrence; see also 1, 2) rips dimensional seams that devastates the facility and allows aliens from another world - known as Xen - to invade the facility."


== Lead summary needs to include the mention of derived games ==
The "invade the facility" implies that the resonance cascade was a Xen plot, which, although being a valid theory, is not fact.
:I'm not sure that one phrase that can easily be reworded really warranted a POV tag. I'm also not convinced that it really implies it was a Xen plot, but either way, I reworded it. ] 23:18, 17 March 2006 (UTC)


Notably CS. Also the expansions, too. --] (]) 08:53, 24 March 2019 (UTC)
==trivia==


Also implement that list of sources above and delete the used ones. Especially if they can replace my Amazon links - and i couldn't even find anything regarding Half-Life: Platinum Pack anymore. ] (]) 09:28, 24 March 2019 (UTC)
this isnt realy important but if anyone wants to add to the trivia area.... half-life appers in the computer episod of modern marvels (a show on the history channel)...its nothing important i just say it today in school and i thought i should say some thing.] 00:04, 23 March 2006 (UTC)


== Infobox needs programmers, artists, and so on ==


With sources as normal credits (https://www.mobygames.com/game/windows/half-life/credits) aren't helpful. ] (]) 17:12, 24 March 2019 (UTC)
== Any Triva on why the game is called Half-Life? ==


== Ive noticed something. ==
well yea thats it ] 19:43, 8 April 2006 (UTC)


Ive noticed, after reading the entire Legacy section, that there appears to be no sign of Scientist screaming memes cited here. Should I edit the article to document that part of the HL1 legacy? <!-- Template:Unsigned --><small class="autosigned">—&nbsp;Preceding ] comment added by ] (] • ]) 17:17, 29 October 2020 (UTC)</small> <!--Autosigned by SineBot-->
==Soundtrack==


== Reviews ==
Is it really necessary to have the Soundtrack section? It's incomplete and has incorrect titles. I sugggest we either correct it with the full, correct names or nix it completely. -] 18:44, 9 April 2006 (UTC)


*'']'' #14<ref>https://archive.org/details/backstab-magazine-french-14/page/n35/mode/2up</ref>
==Half Life: Source Deatmatch Redirection==
] (]) 00:28, 26 May 2023 (UTC)


{{reflist-talk}}
Shouldn't Half-Life: Source Deathmatch redirect to Half Life: Source instead of here?


== Is the 25th anniversary update dropping support for macs running 10.13 or older important? ==
] 20:45, 20 April 2006 (UTC)


I can personally attest to this (I know no original research), and there are social media posts about it, but I feel like it isn't important enough to be mentioned, and there arent really any super credible sources for this claim. ] (]) 01:34, 30 November 2023 (UTC)
:Done and correctly redirected. -] 17:26, 23 April 2006 (UTC)


:If, despite an abundance of coverage, no source cared to include this particular detail, it is likely not worth mentioning. ] &#91;]&#93; 07:55, 30 November 2023 (UTC)
== Leaked? ==


== Addressing Dr. Gordon Freeman ==
I've heard that the 1997 version of HL was leaked. Is this true? I've heard many people claiming they have it.


It's stated in the first game that Gordon Freeman graduated MIT with a Ph.D. in theoretical physics. I believe this means that he should be referred to as "Dr. Gordon Freeman" rather than simply Gordon Freeman, if not in every instance, then at least in the first instance of his name. However, I am unsure if this both makes total sense grammatically and fits the Misplaced Pages rules for edits. ] (]) 01:41, 20 March 2024 (UTC)
== Half Life port for PlayStation 2 has extended levels? ==


== Developers commentary ==
The article states the following:


Even if that's the developer publishing their own stuff, it is fully appropriate as a source, as long as we know that the person is the one that developed the game. We're not looking to boost notability here, that line is already drawn, so its not required to be secondary. And the additions were attributed to this person so that we're not making any assumptions. First party and SPS sources are absolutely allowed.<span id="Masem:1730335640228:TalkFTTCLNHalf-Life_(video_game)" class="FTTCmt"> —&nbsp;] (]) 00:47, 31 October 2024 (UTC)</span>
"''Half-Life was ported to PlayStation 2 by Gearbox Software and released in 2001. This version of the game had a significant overhaul in terms of both character models, weapons, and more advanced '''and extended levels''' and general map geometry.''"


:It's a self-published ] source and therefore of dubious use to Misplaced Pages. As a general rule I don't think we should add material that would make an article ''less'' likely to pass a FA review.
If this is indeed the case, it implies that PlayStation 2 gamers got more Half-Life content than PC gamers did (although they had to wait 3 years). Can anybody confirm this and elaborate a bit what "extended levels" actually means here? How extended are the original levels, was this extra content subsequently released for the PC version, and if not are these level extensions significant enough for a PC gamer to go rent PS2 and replay the game in order to explore them?
:Additionally, as someone who watched this entire multi-hour series of videos a while ago, we could probably add hundreds or thousands of words to this article based on the fascinating stuff this guy says, and that makes me really uncomfortable — where do we draw the line?
:Having said that, looking at previous discussions on game talks, there has been agreement to use similar primary sources in the past, so if there is a consensus to let this one pass then I'll respect that. ] (]) 01:10, 31 October 2024 (UTC)
::Primary sources are not bad. They don't support notability, and pretty much cannot be used for BLP related issues as well as contentious statements. But in terms of stating influences that were incorporated into a game, assuming we can vouch for the identity, its 100% legit. As long as we don't overload the article with that (which , with only two sentences, that's not an issue) ] (]) 01:12, 31 October 2024 (UTC)
:Multiple videogame articles here use YT videos by original developers as sources, for example '']'', so these videos should definitely be acceptable enough to add back into this page. ] (]) 01:17, 31 October 2024 (UTC)


== Please omit lore/meta from the "Plot" section ==
:I bet this is referring to ]. <span class="internal" title="View my user page" style="white-space: nowrap;">-- ]&middot;]</span> 23:52, 2 June 2006 (UTC)


When describing HL1's plot, let's stay true to the original stand-alone game, as it appeared to its 1999 audience. Please put lore from sequels, expansions, etc in ].
:: No, I don't think this is not about ] - this is about Half-Life proper. After mentioning the extended levels the article text immediately continues "'''''Also added in was''' a head-to-head play and a co-op expansion called '''Half-Life: Decay''' that allowed players to play as the two female scientists Dr. Cross and Dr. Green at Black Mesa''". This clearly shows that the "extended levels" part refers to Half-Life itself, not Half Life: Decay - Decay is mentioned separately. Also, the Half Life page on official PS2 site talks about "''Explor never-before-seen areas of Black Mesa''" after it already talks about Decay add-on, which means that the statement could refer to Half-Life proper. Is there anybody who actually played both PC and PS2 port version and noticed content difference (that is, extended level content for PS2 port)?


Character names and events that do not appear in the original game should be left out. For example:


* ''"G-Man"'' (from internal file names - in-game dialogue calls him "the administrator")
::: Checked up on some reviews, and apparently HL:PS2 has significantly enhanced graphics (even better than the high definition pack from BS)… nothing outside the Misplaced Pages claims the levels themselves are longer though. Just better looking. <span class="internal" title="View my user page" style="white-space: nowrap;">-- ]&middot;]</span> 02:03, 3 June 2006 (UTC)
* ''"Barney"'' (from internal file names - in-game security guards don't have names)
* ''"HECU"'' (from Gearbox expansions, in-game they are simply US Marines or Army)
* Kleiner, Eli, etc from HL2 & the Black Mesa remaster (in-game scientists don't have names)
* Internal plot writings from Valve
* ...etc


Oh and let's keep it brief. People can play the game if they want details. Thank you! - ] <small>( ] | ] )</small> 05:50, 11 December 2024 (UTC)
::::Ok, maybe the article should be changed because the claim is misleading.
:] included lore or the like that may be revealed in latter games.<span id="Masem:1733922060401:TalkFTTCLNHalf-Life_(video_game)" class="FTTCmt"> —&nbsp;] (]) 13:01, 11 December 2024 (UTC)</span>

::Hmm, I don't think this a no-spoiler thing. Many of the details presented in later games were not defined yet when this game came out, so I'd have to agree that it would be inaccurate to include these here. Meta information in the same vein, except perhaps if contemporary sources already talked about G-Man as "G-Man" because there was no better name to use. ] &#91;]&#93; 13:33, 11 December 2024 (UTC)
:The levels in the PS2 version of ''Half-Life'' aren't extended per se, but in certain areas they have been improved significantly over the PC version. That means in some cases there's an extra room here and there (Before the Hazard Course you actually get to walk around room that the elevator brings you from, there's a small added transition room added when you're swimming through a pipe in the Lambda Core chapter, etc). I don't know if these would qualify as "extended", but the PS2 version of the ''HL'' levels do contain improvements and small additions. ] 10:38, 20 June 2006 (UTC)
:::That's right, this isn't a spoiler issue. It seems like G-Man is the only term used in the plot summary that wasn't necessarily canonical at the time. I think we could easily find reliable sources describing him (in his HL1 appearance) as the G-Man, but I wouldn't object to writing around it and just writing "He is detained by <s>the G-Man,</s> a mysterious interdimensional agent" instead. ] (]) 13:51, 11 December 2024 (UTC)

:::Contrary to what Masem wrote in an edit summary, it's not standard on Misplaced Pages to reference the summaries of other installments in plot summaries, and in fact this is discouraged on film articles, for example. The general approach is to treat each plot as its own thing, or else you get into all sorts of retcon weirdness. ] (]) 13:54, 11 December 2024 (UTC)
:: Marphy, thank you for the clarification. Rather than extended levels, we are talking about small additions - now the issue remains how to word this exactly in the article?
::IceWelder & Popcornfud are correct: it's not about spoilers. The whole Plot section is a spoiler and that's fine. I'm talking about ''retcons'' that fundamentally alter the tone of the original work. For more details, please read .

::Your revert violates the guidelines in multiple ways, including (quote):
== Archiving talk pages in preparation for featured article push ==
::* Placing spiritual successors in the same continuity as the works that inspired them.

::* Making connections to real-world people, places, or events that are not clearly established by the work.
I am currently creating archives to prepare for a Featured Article push (as ] and I did with ]). If you're interested in helping, drop a line on this page, Thunderbrand's talk page or my talk page. ] (]) 00:18, 1 July 2006 (UTC)
::* Includes information that is either redundant or unnecessary to understanding that topic.

::The plot summary should be from the perspective of a first-time player, in isolation from external meta & sequels, and brief. With this in mind, I will undo your revert and return to a more encyclopedic style. I hope the reasons are clear. - ] <small>( ] | ] )</small> 16:55, 12 December 2024 (UTC)
== Featured drive ==

I'm interested in bringing this article up to featured status. If anyone's interested in helping me, please drop a note on my talk page. ] (]) 00:20, 1 July 2006 (UTC)

===Current Status===
{{FAPath}}
#]: '''Completed!'''
#Do some research: '''To be completed.'''
#]: '''To be completed.'''
#]: '''To be completed.'''
#]: '''To be completed.'''
#]: '''To be completed.'''
#]: '''To be completed.'''

===Tasks to be completed===
We currently need the following tasks to be completed before we can even ''think'' about nominating this page for featured article status:
*List here...
:Make storyline section flowing prose. ] 02:37, 1 July 2006 (UTC)
:More references and a section about crtitcal acclaim (reviews, etc.) ] 02:37, 1 July 2006 (UTC)
:Possibly move "Development" section to own page. ] 02:37, 1 July 2006 (UTC)
:Sources, sources, sources. ] (]) 11:37, 1 July 2006 (UTC)
:Tighten up lead section. ] (]) 11:37, 1 July 2006 (UTC)

===Things that have been complained about===
List here...

Latest revision as of 16:55, 12 December 2024

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The contents of the Half-Life: Source page were merged into Half-Life (video game) on 27 May 2008. For the contribution history and old versions of the redirected page, please see its history; for the discussion at that location, see its talk page.
The contents of the Half-Life: Uplink page were merged into Half-Life (video game) on 30 June 2008. For the contribution history and old versions of the redirected page, please see its history; for the discussion at that location, see its talk page.
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Requirements section is too important

"Requirements" section is one of the most important sections of a videogame article in wikipedia. where the is it???!!! --190.231.47.181 (talk) 18:07, 10 January 2013 (UTC)

Keep in mind that basic Misplaced Pages policy entails that articles are informative and encyclopedic in nature, and are not meant to be video game manuals for would-be players. Articles present information for a general, concise, terse taste of the subject. See Misplaced Pages:WikiProject Video games/Article guidelines for more info. GabeIglesia (talk) 21:56, 10 January 2013 (UTC)

Other Half-Life expansion

I noticed that there is no reference to another little known expansion to the Half-Life game. The smaller expansion is located with another game (Gunman Chronicles maybe), but I am not sure which for it has been years since I played it. The expansion basically consists of three missions. It starts off with Freeman talking to the G-Man in an office and the missions take place in a carnival setting, caves, and then some sort of shipping factory. If memory serves me correct, the purpose of those three missions was to either capture or set free three different crystals of some sort. Is there anyone that can verify this? I believe it came out around 2001-2002. — Preceding unsigned comment added by Jayveran (talkcontribs) 23:29, 28 February 2013 (UTC)

I had Gunman Chronicles (GC) back when I don't remember this. I recall once plasying something similar to what you describe but I believe it was just a fan mod. Even so, if there was a mod within GC I doubt it would be considered an official mod. Яehevkor 11:17, 1 March 2013 (UTC)
That expansion is called Absolute Redemption. It was developed by Maverick software. It was included as a bonus game with "Half-Life: Counter-Strike" (The retain version of Counter-Strike). I personally think it would be OK to mention it somewhere on this page, whereas Gunman Chronicles would not belong here. However, Uplink should most definitely be mentioned, since it was developed by Valve. It is equivalent to Lost Coast. Peacebears (talk) 18:52, 5 December 2021 (UTC)
It is an unofficial mod, and seemingly not a notable one. Mentioning it seems unnecessary. IceWelder 19:05, 5 December 2021 (UTC)

Budget?

Anyone know the game's budget? --82.170.113.123 (talk) 13:59, 7 March 2013 (UTC) No — Preceding unsigned comment added by Plumjet09 (talkcontribs) 21:26, 22 March 2021 (UTC)

Release Date

Seeing some conflicting information on the release date for Half-Life, based on the most recent edit by User:Merrick Simms. Steam has changed their listed release date listed from Nov 19th to Nov 8th. Some reviews list Nov 19th, however, some use Oct 31st (Including Metacritic and IGN, but I believe they may be calling it "published date"). Think we need to get this cleared up and stick a source specifically to the release date. -- ferret (talk) 12:09, 2 April 2014 (UTC)

It's going to be difficult to cleared up this problem. I have an article about the 15 years of Half-Life on Lambda generation and two wikis. The Combine Overwiki and the Valve Developer Community's wiki. The release date is november 19 on this website and the two wiki :
http://lambdageneration.com/community/half-life/15-years-of-half-life/
https://developer.valvesoftware.com/Valve_Time
http://combineoverwiki.net/Half-Life
The archives about Steam are clear about thi but why they change in this case ? I guess the only way is to ask Valve about that.
Merrick Simms (talk) 14:27, 2 April 2014 (UTC)

Important Firsts

There are some important firsts in HL that aren't really mentioned. It was the first game to default to WASD + mouse (Quake and Quake II both defaulted to keyboard only control and arrow keys). There are rumors that they used WASD because those were the keys used by famous Quake gamer, Thresh.72.166.65.132 (talk) 02:05, 10 April 2014 (UTC)IB

Thanks! I can add that, but I'll need a source stating that before I do. That's a pretty big claim to make, and I don't want to do it if it's inaccurate. --Nicereddy (talk) 02:40, 10 April 2014 (UTC)

Sorry but it wasn't the first to use WASD + mouse, Delta Force released a few months earlier used WASD + mouse by default.109.156.82.172 (talk) 14:43, 24 March 2019 (UTC)

Grammatic mistake?

Shouldn't "it was too ambitious a project" be "it was too ambitious project"? Second row in second paragraph. — Preceding unsigned comment added by 178.253.141.38 (talk) 20:47, 7 June 2014 (UTC)

Discussion about merging Half-Life: Source into Half-Life (video game)

The Half-Life: Source was recreated last year. With the new additions, I still don't think there is enough distinct information to warrant its own article. It's lacking detail and content in all areas. Anything currently written there can be summarised in several sentences within this article. I am proposing content be merged again and Half Life: Source be redirected back to Half Life. The1337gamer (talk) 21:48, 11 February 2015 (UTC)

  • merge it's not even a remake, it's a port to a new engine. There's not enough difference for a separate article. Deunanknute (talk) 23:07, 11 February 2015 (UTC)
  • Merge The game is nearly identical to the original release. The article has barely any content, and users are forced to read the Half-Life article if they want to know more about the game. Might as well merge the articles and keep all the information in the same place. Reach Out to the Truth 00:18, 12 February 2015 (UTC)
  • Merge. Unless print sources pop up, the game's online sources predominantly discuss it in the context of the main game. The Black Mesa remake has much more coverage. I think there's consensus to go ahead with this. czar  18:40, 27 February 2015 (UTC)

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Valve LLC / Valve Corporation / Valve

Yo. I get where everyone's coming from. The company was called Valve LLC at the time. Sure.

Except... actually it kind of wasn't. Nobody called it Valve LLC - not even the company itself, in its logo, branding etc - even though it was its legal name. Misplaced Pages uses the widely accepted names for things; for example, Microsoft's legal name is Microsoft Corporation but every article calls it Microsoft. The same goes for Nintendo Co., Ltd., Sega Games Co., Ltd., Square Enix Holdings Co., Ltd., Capcom Co., Ltd...

It would be wrong to say that Jetpac was developed by Rare (the company was named Ultimate Play the Game at the time); its renaming was part of a drastic brand revamp for the company and the name used at the time was Ultimate Play the Game, not Rare. Whereas the difference in name between Valve LLC and Valve Corporation is purely legal and, for the purposes of normal use, irrelevant - everyone has always called the company Valve. Popcornduff (talk) 12:22, 19 August 2016 (UTC)

I have to say that your example actually muddies the waters even more - Rare weren't called "Ultimate Play the Game" at the time, they were called Ashby Computers and Graphics - they only traded as Ultimate. So in your example it's reasonable to not use the actual trading name of a company when deciding who the developer is. Chaheel Riens (talk) 12:48, 19 August 2016 (UTC)
I didn't know that, bad example, thanks. But it doesn't change the point: we use the common name. Popcornduff (talk) 13:01, 19 August 2016 (UTC)
It is far to says that the common name should be used, but due to the disambiguation of the device, a valve, the Valve Corporation article talk page dicded to use "Valve Corporation" instead of "Valve (company)", wherefore every article concerning it links to an unpipied "Valve Corporation", such as infoboxes and leads of their games, other articles mentioning it, or citations' "publisher" field, which, fairly, makes sense. The "Valve L.L.C." ("L.L.C." is a common form of writing ", LLC" from limited liability company, sometimes used in Washington State) title was then inserted to Valve's pre-2003 games to differentiate it from the disambiguated "Valve Corporation", as it was not the case back then.
I agree that we could pipe it every time to Valve, but "Valve Corporation" was commonly adopted on this encyclopedia for the first mention, to know which "Valve" is meant in the first place, and Valve may be used further on, such as it is seen on their games' articles as well as their own article. Saying, as long as the disambiguation and common usage of "Valve Corporation" presists as-is currently, we should keep Valve L.L.C. for infobox and lead, to introduce the "Valve" in question, then follow up with Valve through the article. If you would tend to change the disambiguation as a whole, please confront the according talk page. Lordtobi () 13:31, 19 August 2016 (UTC)
It seems to me that the name of the Valve Corporation article - with regards to concerns like disambiguation - is a separate issue from how we refer to the company in prose. Popcornduff (talk) 13:48, 19 August 2016 (UTC)
I posted on the Valve talk page. Thanks for the heads-up. I guess the conversation should be happening there, not here. Popcornduff (talk) 14:03, 19 August 2016 (UTC)
I'm still proposing to use "Valve" in this article and others. I invite others to contribute their thoughts on the Valve Corporation talk page. Popcornduff (talk) 10:23, 29 August 2016 (UTC)

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Sources

Noclip documentary due next week

Teaser vid but the full will be out Dec. 10. . --Masem (t) 19:52, 5 December 2018 (UTC)

Needs info on the censored German version

With immortal scientists, robot Marines, and shit (mostly shit). SNAAAAKE!! (talk) 20:55, 22 March 2019 (UTC)

Clarify "shit (mostly shit)". please. Also requires sources. Lordtobi () 20:56, 22 March 2019 (UTC)
I got a Polygon one, and know why we know about it. --Masem (t) 21:08, 22 March 2019 (UTC)

Polygon does qualify as shit indeed. Surprised anyone wouldn't know because it's one of the most infamous cases of FPS censorship, similar to the denazified Wolfenstein by Nintendo. SNAAAAKE!! (talk) 23:14, 22 March 2019 (UTC)

Lead summary needs to include the mention of derived games

Notably CS. Also the expansions, too. --SNAAAAKE!! (talk) 08:53, 24 March 2019 (UTC)

Also implement that list of sources above and delete the used ones. Especially if they can replace my Amazon links - and i couldn't even find anything regarding Half-Life: Platinum Pack anymore. SNAAAAKE!! (talk) 09:28, 24 March 2019 (UTC)

Infobox needs programmers, artists, and so on

With sources as normal credits (https://www.mobygames.com/game/windows/half-life/credits) aren't helpful. SNAAAAKE!! (talk) 17:12, 24 March 2019 (UTC)

Ive noticed something.

Ive noticed, after reading the entire Legacy section, that there appears to be no sign of Scientist screaming memes cited here. Should I edit the article to document that part of the HL1 legacy? — Preceding unsigned comment added by SliceOfBread69 (talkcontribs) 17:17, 29 October 2020 (UTC)

Reviews

207.229.139.154 (talk) 00:28, 26 May 2023 (UTC)

References

  1. https://archive.org/details/backstab-magazine-french-14/page/n35/mode/2up

Is the 25th anniversary update dropping support for macs running 10.13 or older important?

I can personally attest to this (I know no original research), and there are social media posts about it, but I feel like it isn't important enough to be mentioned, and there arent really any super credible sources for this claim. Emulsification92 (talk) 01:34, 30 November 2023 (UTC)

If, despite an abundance of coverage, no source cared to include this particular detail, it is likely not worth mentioning. IceWelder 07:55, 30 November 2023 (UTC)

Addressing Dr. Gordon Freeman

It's stated in the first game that Gordon Freeman graduated MIT with a Ph.D. in theoretical physics. I believe this means that he should be referred to as "Dr. Gordon Freeman" rather than simply Gordon Freeman, if not in every instance, then at least in the first instance of his name. However, I am unsure if this both makes total sense grammatically and fits the Misplaced Pages rules for edits. Unsightly Scientist (talk) 01:41, 20 March 2024 (UTC)

Developers commentary

Even if that's the developer publishing their own stuff, it is fully appropriate as a source, as long as we know that the person is the one that developed the game. We're not looking to boost notability here, that line is already drawn, so its not required to be secondary. And the additions were attributed to this person so that we're not making any assumptions. First party and SPS sources are absolutely allowed. — Masem (t) 00:47, 31 October 2024 (UTC)

It's a self-published WP:PRIMARY source and therefore of dubious use to Misplaced Pages. As a general rule I don't think we should add material that would make an article less likely to pass a FA review.
Additionally, as someone who watched this entire multi-hour series of videos a while ago, we could probably add hundreds or thousands of words to this article based on the fascinating stuff this guy says, and that makes me really uncomfortable — where do we draw the line?
Having said that, looking at previous discussions on game talks, there has been agreement to use similar primary sources in the past, so if there is a consensus to let this one pass then I'll respect that. Popcornfud (talk) 01:10, 31 October 2024 (UTC)
Primary sources are not bad. They don't support notability, and pretty much cannot be used for BLP related issues as well as contentious statements. But in terms of stating influences that were incorporated into a game, assuming we can vouch for the identity, its 100% legit. As long as we don't overload the article with that (which , with only two sentences, that's not an issue) Masem (t) 01:12, 31 October 2024 (UTC)
Multiple videogame articles here use YT videos by original developers as sources, for example Conker's Bad Fur Day, so these videos should definitely be acceptable enough to add back into this page. Condontdoit296 (talk) 01:17, 31 October 2024 (UTC)

Please omit lore/meta from the "Plot" section

When describing HL1's plot, let's stay true to the original stand-alone game, as it appeared to its 1999 audience. Please put lore from sequels, expansions, etc in Half-Life (series).

Character names and events that do not appear in the original game should be left out. For example:

  • "G-Man" (from internal file names - in-game dialogue calls him "the administrator")
  • "Barney" (from internal file names - in-game security guards don't have names)
  • "HECU" (from Gearbox expansions, in-game they are simply US Marines or Army)
  • Kleiner, Eli, etc from HL2 & the Black Mesa remaster (in-game scientists don't have names)
  • Internal plot writings from Valve
  • ...etc

Oh and let's keep it brief. People can play the game if they want details. Thank you! - Tronno ( t | c ) 05:50, 11 December 2024 (UTC)

WP does not hide spoilers included lore or the like that may be revealed in latter games. — Masem (t) 13:01, 11 December 2024 (UTC)
Hmm, I don't think this a no-spoiler thing. Many of the details presented in later games were not defined yet when this game came out, so I'd have to agree that it would be inaccurate to include these here. Meta information in the same vein, except perhaps if contemporary sources already talked about G-Man as "G-Man" because there was no better name to use. IceWelder 13:33, 11 December 2024 (UTC)
That's right, this isn't a spoiler issue. It seems like G-Man is the only term used in the plot summary that wasn't necessarily canonical at the time. I think we could easily find reliable sources describing him (in his HL1 appearance) as the G-Man, but I wouldn't object to writing around it and just writing "He is detained by the G-Man, a mysterious interdimensional agent" instead. Popcornfud (talk) 13:51, 11 December 2024 (UTC)
Contrary to what Masem wrote in an edit summary, it's not standard on Misplaced Pages to reference the summaries of other installments in plot summaries, and in fact this is discouraged on film articles, for example. The general approach is to treat each plot as its own thing, or else you get into all sorts of retcon weirdness. Popcornfud (talk) 13:54, 11 December 2024 (UTC)
IceWelder & Popcornfud are correct: it's not about spoilers. The whole Plot section is a spoiler and that's fine. I'm talking about retcons that fundamentally alter the tone of the original work. For more details, please read this wiki style guide.
Your revert violates the guidelines in multiple ways, including (quote):
  • Placing spiritual successors in the same continuity as the works that inspired them.
  • Making connections to real-world people, places, or events that are not clearly established by the work.
  • Includes information that is either redundant or unnecessary to understanding that topic.
The plot summary should be from the perspective of a first-time player, in isolation from external meta & sequels, and brief. With this in mind, I will undo your revert and return to a more encyclopedic style. I hope the reasons are clear. - Tronno ( t | c ) 16:55, 12 December 2024 (UTC)
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