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{{Short description|American video game developer (born 1987)}}
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{{Use American English|date=November 2018}}
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{{Infobox person {{Infobox person
| name = Zoe Quinn | name = Zoë Quinn
| image = | image = Zoë Quinn (2015) (cropped).jpg
| alt = | caption = Quinn at the 2015 ]
| birth_date = {{Birth year and age|1987}}
| caption =
| birth_place = United States
| birth_name =
| known_for = '']''
| birth_date =
| birth_place = ]
| death_date =
| death_place =
| nationality = ]
| other_names =
| known_for = ]
| occupation = ] | occupation = ]
| website = {{URL|unburntwitch.com}}
}} }}
'''Zoë Tiberius Quinn''' (born 1987) is an American ], ], and writer. Quinn developed the ] game '']'', which was released in 2013. In 2014, a blog post by their{{efn|name=pronouns|Quinn uses ].<ref name="SingularThey"/>}}<!-- Note: Quinn uses ] pronouns<ref>{{Cite Twitter profile|UnburntWitch}}</ref> and has also used ] in the past<ref>{{Cite web |last=Quinn |first=Zoë |date=December 3, 2021 |title=Zoë Quinn's Twitter profile |url=https://twitter.com/unburntwitch |url-status=live |archive-url=https://web.archive.org/web/20211203173553/https://twitter.com/UnburntWitch |archive-date=December 3, 2021 |access-date=December 3, 2021 |website=] |language=en}}</ref>, which is reflected in some of the references. This article uses they/them pronouns throughout for consistency.--> ex-boyfriend sparked the online harassment campaign known as ], during which Quinn was subjected to extensive harassment including ], ]s, and ]s. The following year, Quinn co-founded ], a crisis hotline and resource center for victims of online harassment.


==Early life==
'''Zoe Quinn''' is an American independent ], 2D ] and ] living in the ], ]. Quinn developed the ] '']'', co-created with Patrick Lindsey and Isaac Schankler, the first ] game released on ].
Zoë Tiberius Quinn<ref>{{Cite news |last1=Smith |first1=Iman |title=Even In A Virtual World, The Harsh Reality Of Sexual Harassment Persists |work=NPR |date=October 30, 2016 |url=https://www.npr.org/sections/alltechconsidered/2016/10/30/499243803/even-in-a-virtual-world-the-harsh-reality-of-sexual-harassment-persists |language=en |access-date=August 17, 2021 |archive-date=August 17, 2021 |archive-url=https://web.archive.org/web/20210817090341/https://www.npr.org/sections/alltechconsidered/2016/10/30/499243803/even-in-a-virtual-world-the-harsh-reality-of-sexual-harassment-persists |url-status=live }}</ref> was born in 1987 and was reared in a small town near the ] in New York.<ref>{{cite web |url=https://www.bostonmagazine.com/news/2015/04/28/gamergate/3/ |title=Game of Fear |website=] |date=April 28, 2015 |access-date=May 14, 2015 |first=Zachary |last=Jason |archive-date=June 21, 2019 |archive-url=https://web.archive.org/web/20190621090507/https://www.bostonmagazine.com/news/2015/04/28/gamergate/3/ |url-status=live }}</ref> Growing up, Quinn's favorite ] was '']'', an ] game featuring an eight-year-old ] who builds a spaceship with items found around his house and then travels the galaxy defending the Earth. Quinn suffered from depression as a teenager, having been diagnosed with the condition at age 14. They described receiving little sympathy or assistance from ] officials who were "less than understanding about teens with depression and suicide issues".<ref name="NewYorker">{{cite magazine |url=https://www.newyorker.com/tech/annals-of-technology/zoe-quinns-depression-quest |title=Zoe Quinn's Depression Quest |last=Parkin |first=Simon |magazine=The New Yorker |date=September 9, 2014 |access-date=September 15, 2014}}</ref>


==Life and career== ==Career==
At the age of 24, Quinn moved to Canada and made their first foray into video game programming. Quinn's first game was the result of a six-week course on video game creation that they attended after seeing an advertisement in a newspaper. In a later interview for '']'', Quinn said, "I felt like I'd found my calling."<ref name="NewYorker" />
Zoe Quinn created '']'', a game which details what it feels like to live with depression.<ref name=Edge>{{cite web|author=Edge Staff|title=Why the co-creator of Depression Quest is fighting back against Internet trolls|url=http://www.edge-online.com/news/why-the-co-creator-of-depression-quest-is-fighting-back-against-internet-trolls/|accessdate=30 May 2014}}</ref> In attempting to publish the game through ]'s Greenlight service, Quinn was the target of harassment both online and through sexually explicit phone calls.<ref name="Escapist">{{cite web| author=Carly Smith | year=2013 | title=Depression Quest Dev Faces Harassment after Steam Submission | url=http://www.escapistmagazine.com/news/view/130525-Depression-Quest-Dev-Faces-Harassment-after-Steam-Submission | accessdate=30 May 2014}}</ref><ref name=Polo>{{cite web|last=Polo|first=Susana|title=The two most inexplicable examples of video game community harassment this week|url=http://www.themarysue.com/mighty-no-9-dina-abou-karam/|accessdate=30 May 2014|year=2013}}</ref> In August 2014, ''Depression Quest'' became available on Steam.<ref>{{cite web|title=Depression Quest Now Available on Steam for Free|url=http://www.ausgamers.com/news/read/3465218/depression-quest-now-available-on-steam-for-free|website=AusGamers|accessdate=18 August 2014}}</ref>


===''Depression Quest''===
In addition to her own game development projects, Quinn is also known for creating the Game Developer Help List designed to bring experienced game developers and novice developers into contact with one another.<ref>{{cite web|last=Wawro|first=Alex|title=Game Developer Help List rallies industry vets to aid rookie devs|url=http://www.gamasutra.com/view/news/207278/Game_Developer_Help_List_rallies_industry_vets_to_aid_rookie_devs.php|accessdate=30 May 2014|year=2013}}</ref>
{{Main|Depression Quest}}
One of Quinn's earliest creative works, '']'', was conceived as a "choose-your-own path" adventure detailing the troubled life of a person suffering from depression,<ref>{{cite magazine |url=http://www.edge-online.com/news/why-the-co-creator-of-depression-quest-is-fighting-back-against-internet-trolls/ |title=Why the co-creator of Depression Quest is fighting back against Internet trolls |author=<!-- Staff writers --> |date=January 23, 2014 |magazine=Edge |archive-url=https://web.archive.org/web/20141028002907/http://www.edge-online.com/news/why-the-co-creator-of-depression-quest-is-fighting-back-against-internet-trolls/ |archive-date=October 28, 2014 |url-status=dead |access-date=May 30, 2014}}</ref> with many of the "correct" paths blocked due to the protagonist's struggle with mental self-care. Quinn thought this sort of game narrative would be a good way to depict depression, imposing a set of rules on players that might not experience such problems in their day-to-day lives. ''Depression Quest'' was released in February 2013.<ref name="NewYorker" /><ref>{{cite web |url=http://www.gamepolitics.com/2014/08/13/depression-quest-now-available-steam |title='Depression Quest' Now Available on Steam |date=August 13, 2014 |website=Game Politics |access-date=August 23, 2014 |archive-url=https://web.archive.org/web/20160528222556/http://gamepolitics.com/2014/08/13/depression-quest-now-available-steam/ |archive-date=May 28, 2016}}</ref>


Quinn attempted to publish the game on ] service twice{{snd}} in December 2013 and later in August 2014, when it was accepted and released by Steam.<ref>{{cite web |title=Depression Quest Now Available on Steam for Free |url=https://www.ausgamers.com/news/read/3465218/depression-quest-now-available-on-steam-for-free |website=AusGamers |access-date=August 18, 2014 |archive-date=July 28, 2021 |archive-url=https://web.archive.org/web/20210728114528/https://www.ausgamers.com/news/read/3465218/depression-quest-now-available-on-steam-for-free |url-status=live }}</ref> ''Depression Quest'' was featured in a '']'' article as one of several video games dealing with the subjective experience of ].<ref>{{cite web |last1=Rougeau |first1=Mike |title=Resistance is Futile: The New Wave of Video Games about Depression |url=https://www.playboy.com/read/video-games-about-depression |work=] |access-date=November 27, 2014 |date=November 25, 2014 |archive-date=July 28, 2021 |archive-url=https://web.archive.org/web/20210728114527/https://www.playboy.com/read/video-games-about-depression |url-status=live }}</ref>
In 2014, Quinn was to be part of YouTube reality television GAME_JAM, which was intended to bring together a number of prominent indie game developers. The show was cancelled for a variety of reasons, including developers refusing to engage with questions they considered offensive.<ref name=Matulef>{{cite web|last=Matulef|first=Jeffrey|title=Game jam reality show cancelled as indies wouldn't put up with its s***|url=http://www.eurogamer.net/articles/2014-04-01-game-jam-reality-show-cancelled-as-indies-wouldnt-put-up-with-its-s|accessdate=30 May 2014|year=2014}}</ref>


===Other projects===
Quinn is also interested in body modification, and has implanted a chip in
Quinn created the Game Developer Help List, designed to bring experienced game developers and novice developers into contact with one another.<ref>{{cite web |last=Wawro |first=Alex |title=Game Developer Help List rallies industry vets to aid rookie devs |url=https://www.gamasutra.com/view/news/207278/Game_Developer_Help_List_rallies_industry_vets_to_aid_rookie_devs.php |website=Gamasutra |date=December 18, 2013 |access-date=September 17, 2014 |archive-date=July 28, 2021 |archive-url=https://web.archive.org/web/20210728114526/https://www.gamasutra.com/view/news/207278/Game_Developer_Help_List_rallies_industry_vets_to_aid_rookie_devs.php |url-status=live }}</ref> In 2014, Quinn intended to be part of the canceled ] reality television show codenamed "Game_Jam", which was meant to bring together a number of prominent indie game developers.<ref>{{cite web |last=Matulef |first=Jeffrey |title=Game jam reality show cancelled as indies wouldn't put up with its s*** |url=https://www.eurogamer.net/articles/2014-04-01-game-jam-reality-show-cancelled-as-indies-wouldnt-put-up-with-its-s |website=Eurogamer |date=April 1, 2014 |access-date=September 17, 2014 |archive-date=September 24, 2014 |archive-url=https://web.archive.org/web/20140924064844/http://www.eurogamer.net/articles/2014-04-01-game-jam-reality-show-cancelled-as-indies-wouldnt-put-up-with-its-s |url-status=live }}</ref>
the back of her hand that can be programed to perform various functions, her first use of the chip was to load it with a download code for the game '']'',<ref>http://kotaku.com/woman-puts-deus-ex-on-computer-chip-in-her-hand-1573033542</ref> in addition to having a magnetic implant in her left ring finger.<ref name=Hernandez>{{cite web|last=Hernandez|first=Patricia|title=Woman puts Deus Ex on computer chip in her hand|url=http://kotaku.com/woman-puts-deus-ex-on-computer-chip-in-her-hand-1573033542|accessdate=7 May 2014|year=2014}}</ref><ref name=Kleppek>{{cite web|last=Kleppek|first=Patrick|title=Zoe Quinn has embraced our cybernetic future|url=http://www.giantbomb.com/podcasts/zoe-quinn-has-embraced-our-cybernetic-future/1600-862/|accessdate=8 May 2014|year=2014}}</ref>


Quinn has joined Loveshack Entertainment as ] for the upcoming ] game ''FRAMED''.<ref name="Forbes">{{cite web| author=Daniel Nye Griffiths | year=2014 | title=Quest Love - 'Depression Quest' Creator Zoe Quinn Joins Hot Indie 'Framed' | url=http://www.forbes.com/sites/danielnyegriffiths/2014/04/30/loveshack-entertainment-framed-adds-depression-quest-creator-quinn/ | accessdate=30 May 2014}}</ref> Quinn is also working on a ] game starring ].<ref name=Donaldson>{{cite web|last=Donaldson|first=Ricky|title=Zoe Quinn's Follow Up To Depression Quest is a FMV Game|url=http://www.twinfinite.net/2014/04/18/zoe-quinns-follow-depression-quest-fmv-game/|accessdate=18 April 2014|year=2014}}</ref> In 2015, Quinn served as a ] consultant<ref>{{cite web |title=Framed Press Kit |url=http://framed-game.com/presskit/sheet.php?p=framed |website=Loveshack Entertainment |access-date=August 3, 2015 |archive-date=March 26, 2015 |archive-url=https://web.archive.org/web/20150326100018/http://framed-game.com/presskit/sheet.php?p=framed |url-status=live }}</ref> for Loveshack Entertainment's ] game ''Framed''.<ref>Mckeand, Kirk (January 28, 2015) " {{Webarchive|url=https://web.archive.org/web/20210728114526/https://www.pocketgamer.biz/feature/60715/making-of-framed/ |date=July 28, 2021 }}", '']''. Retrieved April 16, 2020.</ref> As of 2014, Quinn was also working on a ] game starring ].<ref>{{cite web |last=Donaldson |first=Ricky |title=Zoe Quinn's Follow Up To Depression Quest is a FMV Game |url=https://twinfinite.net/2014/04/zoe-quinns-follow-depression-quest-fmv-game/ |date=April 18, 2014 |access-date=September 17, 2014 |archive-date=July 7, 2018 |archive-url=https://web.archive.org/web/20180707090621/https://twinfinite.net/2014/04/zoe-quinns-follow-depression-quest-fmv-game/ |url-status=dead}}</ref>

In 2015, Quinn wrote a chapter for ''Videogames for Humans'', a book about games made using the ] tool.<ref>{{cite web |last1=Joseph |first1=Daniel |title=What's a Twine Game? Let 'Videogames for Humans' Show You |url=https://motherboard.vice.com/en_us/article/4x3eyn/whats-a-twine-game-let-videogames-for-humans-show-you |access-date=August 24, 2015 |website=] |date=May 4, 2015 |archive-date=April 21, 2019 |archive-url=https://web.archive.org/web/20190421174955/https://motherboard.vice.com/en_us/article/4x3eyn/whats-a-twine-game-let-videogames-for-humans-show-you |url-status=live }}</ref> Quinn also contributed a chapter to the book ''The State of Play: Sixteen Voices on Video Games,'' detailing their experiences making ''Depression Quest'' and the subsequent harassment they faced.<ref>{{cite web |last1=Tremblay |first1=Kaitlin |title=Review: What Is The State of Play in Video Games Right Now? |url=https://www.themarysue.com/state-of-play/ |access-date=August 24, 2015 |website=] |date=August 20, 2015 |archive-date=May 1, 2021 |archive-url=https://web.archive.org/web/20210501064223/https://www.themarysue.com/state-of-play/ |url-status=live }}</ref> In 2015, Quinn appeared in the documentary '']''.<ref>{{cite web |website=] |title=In the Documentary 'GTFO,' Female Video Gamers Fight Back |first=Robert |last=Ito |date=March 6, 2015 |url=https://www.nytimes.com/2015/03/08/movies/in-the-documentary-gtfo-female-video-gamers-fight-back.html |access-date=March 9, 2015 |url-access=limited |archive-date=June 18, 2015 |archive-url=https://web.archive.org/web/20150618175601/http://www.nytimes.com/2015/03/08/movies/in-the-documentary-gtfo-female-video-gamers-fight-back.html |url-status=live }}</ref> They also wrote a scenario for "Widow's Walk", an expansion for '']'', released in 2016.<ref>{{cite web |first=Charlie |last=Hall |title=Betrayal at House on the Hill expansion is here in time for Halloween |website=] |url=https://www.polygon.com/2016/10/18/13309838/betrayal-at-house-on-the-hill-expansion |date=October 18, 2016 |access-date=November 4, 2016 |archive-date=September 28, 2021 |archive-url=https://web.archive.org/web/20210928163636/https://www.polygon.com/2016/10/18/13309838/betrayal-at-house-on-the-hill-expansion |url-status=live }}</ref>

In September 2016, Quinn was reported to be working with erotica author ] on a full motion ] under the working title "Project Tingler".<ref>{{cite news |first=Phillippa |last=Warr |title=Zoe Quinn's FMV Chuck Tingle Dating Sim |newspaper=Rock Paper Shotgun |url=https://www.rockpapershotgun.com/2016/09/01/zoe-quinn-project-tingler/ |date=September 1, 2016 |access-date=November 4, 2016 |archive-date=January 21, 2021 |archive-url=https://web.archive.org/web/20210121190955/https://www.rockpapershotgun.com/2016/09/01/zoe-quinn-project-tingler/ |url-status=live }}</ref> The game was finally named "Kickstarted in the Butt: A Chuck Tingle Digital Adventure" and a ] campaign was started in October 2016 asking for $69,420 to fund the project. The game raised over $85,000 from 2,450 backers weeks later.<ref>{{Cite web |last=Andriessen |first=CJ |title=This trailer for the Chuck Tingle game is going to pound you in the butt |url=https://www.destructoid.com/this-trailer-for-the-chuck-tingle-game-is-going-to-pound-you-in-the-butt/ |website=Destructoid |date=September 3, 2017 |publication-date=September 3, 2017 |access-date=July 17, 2021 |archive-date=August 5, 2021 |archive-url=https://web.archive.org/web/20210805232415/https://www.destructoid.com/this-trailer-for-the-chuck-tingle-game-is-going-to-pound-you-in-the-butt/ |url-status=live }}</ref> In January 2018, Quinn's role as Narrative Designer at ]'s upcoming game '']''<ref>{{cite news |last1=Tarason |first1=Dominic |title=Solar Ash Kingdom announced by Hyper Light Drifter devs |url=https://www.rockpapershotgun.com/2019/03/13/hyper-light-drifter-devs-announce-solar-ash-kingdom/ |website=Rock, Paper, Shotgun |access-date=April 14, 2019 |date=March 13, 2019 |quote=One thing that did get my attention was mention on Twitter that Zoë Quinn has been working on Solar Ash Kingdom as a narrative designer for the past couple years. |archive-date=November 7, 2020 |archive-url=https://web.archive.org/web/20201107235753/https://www.rockpapershotgun.com/2019/03/13/hyper-light-drifter-devs-announce-solar-ash-kingdom/ |url-status=live }}</ref> was also announced.<ref>{{cite tweet |author=AlxPreston |user=HeartMachineZ |number=950562174883184640 |title=It's the start of a new year, so it's the perfect time to update our team page. Here's who's involved (so far) in our next project: |date=January 8, 2018 |access-date=April 5, 2018}}</ref>

In June 2018, Quinn's career as a ] started with the announcement of their work with illustrator Robbi Rodriguez on ]'s ''Goddess Mode'',<ref>{{cite web |last1=Hudson |first1=Laura |title=Vertigo Comics to relaunch with seven new titles, including one by Zoe Quinn |url=https://www.theverge.com/2018/6/7/17438910/dc-vertigo-comics-relaunch-zoe-quinn-goddess-mode |website=The Verge |access-date=September 9, 2018 |date=June 7, 2018 |archive-date=May 2, 2021 |archive-url=https://web.archive.org/web/20210502133254/https://www.theverge.com/2018/6/7/17438910/dc-vertigo-comics-relaunch-zoe-quinn-goddess-mode |url-status=live }}</ref> which became one of the last comics released under the Vertigo label.<ref>{{cite web |last1=Magnett |first1=Chase |title=The Death of Vertigo Comics |url=https://comicbook.com/comics/2019/06/20/the-death-of-vertigo-comics/ |website=Comicbook.com |access-date=August 2, 2019 |date=June 20, 2019 |archive-date=August 9, 2019 |archive-url=https://web.archive.org/web/20190809174632/https://comicbook.com/comics/2019/06/20/the-death-of-vertigo-comics/ |url-status=live }}</ref> In July 2019, their participation in the upcoming issues of ]'s '']: The Bodies Issue'' and ]'s ''Fearless'' was announced.<ref>{{cite web |last1=Arrant |first1=Chris |title=ADDAMS FAMILY Returning to Comic Books This October |url=https://www.newsarama.com/46104-addams-family-returning-to-comic-books-this-october.html |website=Newsarama |access-date=August 2, 2019 |language=en |date=July 18, 2019 |archive-date=August 2, 2019 |archive-url=https://web.archive.org/web/20190802234341/https://www.newsarama.com/46104-addams-family-returning-to-comic-books-this-october.html |url-status=live }}</ref><ref>{{cite web |last1=Frevele |first1=Jamie |title='Fearless' Sneak Peek: Zoe Quinn, Trina Robbins, and Tini Howard Join the Creative Team for Issues #3 and #4 |url=https://www.marvel.com/articles/comics/fearless-sneak-peek-issue-3-4-zoe-quinn-trina-robbins-tini-howard |work=Marvel |publisher=Marvel Entertainment |access-date=August 2, 2019 |date=July 25, 2019 |archive-date=August 2, 2019 |archive-url=https://web.archive.org/web/20190802234341/https://www.marvel.com/articles/comics/fearless-sneak-peek-issue-3-4-zoe-quinn-trina-robbins-tini-howard |url-status=live }}</ref>

Quinn has additionally worked on '']'',<ref>{{cite video game |title=Fez |developer=Phil Fish |publisher=Polytron Corporation |date=2012 |scene=Credits |language=en}}</ref> '']'',<ref name=GiantBombJP> {{Webarchive|url=https://web.archive.org/web/20180828102357/https://www.giantbomb.com/jazzpunk/3030-44063/credits/ |date=August 28, 2018 }}. ].</ref> and '']''.<ref> {{Webarchive|url=https://web.archive.org/web/20190802234341/https://www.giantbomb.com/they-bleed-pixels/3030-35887/credits/ |date=August 2, 2019 }}. ].</ref>

Quinn is interested in ] and has ] an NTAG216 ] chip in the back of their hand that can be programmed to perform various functions. Their first use of the chip was to load it with the download code for the game ''].''<ref name="Hernandez">{{cite web |last=Hernandez |first=Patricia |title=Woman puts Deus Ex on computer chip in her hand |url=https://kotaku.com/woman-puts-deus-ex-on-computer-chip-in-her-hand-1573033542 |website=Kotaku |date=May 7, 2014 |access-date=September 17, 2014 |archive-date=May 7, 2014 |archive-url=https://web.archive.org/web/20140507232127/http://kotaku.com/woman-puts-deus-ex-on-computer-chip-in-her-hand-1573033542 |url-status=live }}</ref> Quinn also has a magnetic implant in their left ].<ref name="Hernandez" /><ref>{{cite web |last=Pepitone |first=Julianne |url=https://www.nbcnews.com/tech/innovation/cyborgs-among-us-human-biohackers-embed-chips-their-bodies-n150756 |title=Cyborgs Among Us: Human 'Biohackers' Embed Chips In Their Bodies |website=NBC News |date=July 11, 2014 |access-date=May 12, 2015 |archive-date=April 26, 2015 |archive-url=https://web.archive.org/web/20150426140117/http://www.nbcnews.com/tech/innovation/cyborgs-among-us-human-biohackers-embed-chips-their-bodies-n150756 |url-status=live }}</ref>

===Harassment and Gamergate===
{{Further|Gamergate (harassment campaign)}}
Quinn has faced harassment in response to ''Depression Quest'' since the game's initial release. This intensified with the additional publicity the game received on Steam.<ref name="new yorker">{{cite magazine |last=Parkin |first=Simon |date=September 9, 2014 |title=Zoe Quinn's Depression Quest |url=http://www.newyorker.com/tech/elements/zoe-quinns-depression-quest |access-date=September 15, 2014 |magazine=]}}</ref> Quinn initially withdrew the game from Steam's Greenlight service, after having a detailed rape threat mailed to their home address. When they brought ''Depression Quest'' back to Greenlight, Quinn began receiving threatening phone calls.<ref name="Vice">{{cite web |last1=Kotzer |first1=Zach |date=January 23, 2014 |title=Female Game Designers Are Being Threatened With Rape |url=https://www.vice.com/en_ca/read/female-game-designers-are-being-threatened-with-rape |access-date=August 27, 2014 |website=] |archive-date=December 22, 2014 |archive-url=https://web.archive.org/web/20141222102629/http://www.vice.com/en_ca/read/female-game-designers-are-being-threatened-with-rape |url-status=live }}</ref>

In August 2014, Eron Gjoni, a former boyfriend of Quinn, posted a lengthy blog post detailing his relationship with them. Based on the contents of the post, Quinn was falsely accused of receiving positive coverage from a journalist with whom they were in a relationship. It was later shown that the journalist, ], had only written about Quinn once, before they started a relationship.<ref>{{cite web |url=https://www.telegraph.co.uk/culture/culturenews/11180510/gamergate-misogynist-felicia-day-zoe-quinn-brianna-wu.html |title=#GamerGate: the misogynist movement blighting the video games industry |last=Stuart |first=Bob |date=October 24, 2014 |website=] |access-date=August 31, 2015 |archive-date=October 25, 2014 |archive-url=https://web.archive.org/web/20141025064836/http://www.telegraph.co.uk/culture/culturenews/11180510/gamergate-misogynist-felicia-day-zoe-quinn-brianna-wu.html |url-status=live }}</ref><ref>{{cite magazine |last=Parkin |first=Simon |url=https://www.newyorker.com/tech/annals-of-technology/gamergate-scandal-erupts-video-game-community |title=Gamergate: A Scandal Erupts in the Video-Game Community |magazine=] |date=October 17, 2014 |access-date=February 9, 2016}}</ref> These accusations sparked the harassment campaign known as ]. Quinn suffered extensive harassment including doxing, rape threats, and death threats.<ref>{{cite journal |last1=Heron |first1=Michael James |last2=Belford |first2=Pauline |last3=Goker |first3=Ayse |url=https://scholar.google.com/scholar?hl=en&as_sdt=0%2C5&q=Sexism+in+the+circuitry%3A+female+participation+in+male-dominated+popular+computer+culture&btnG= |title=Sexism in the circuitry: female participation in male-dominated popular computer culture |journal=ACM SIGCAS Computers and Society |publisher=] |volume=44 |issue=4 |year=2014 |pages=18–29 |issn=0095-2737 |doi=10.1145/2695577.2695582 |s2cid=18004724 |access-date=October 28, 2020 |archive-date=September 12, 2022 |archive-url=https://web.archive.org/web/20220912031009/https://scholar.google.com/scholar?hl=en&as_sdt=0,5&q=Sexism+in+the+circuitry:+female+participation+in+male-dominated+popular+computer+culture&btnG= |url-status=live }}</ref> Media coverage of Gamergate resulted in widespread recognition of ].<ref>{{cite web |url=https://www.businessinsider.com/fed-up-game-developers-sign-open-letter-2014-9 |title=Game Developers Are Finally Stepping Up To Change Their Hate-Filled Industry |first1=Karyne |last1=Levy |website=] |date=September 2, 2014 |access-date=September 7, 2014 |quote=The game industry has been in the spotlight for the past week, with several incidents of harassment and sexism making headlines. |archive-date=September 5, 2014 |archive-url=https://web.archive.org/web/20140905042227/http://www.businessinsider.com/fed-up-game-developers-sign-open-letter-2014-9 |url-status=live }}</ref><ref>{{cite news |url=https://www.washingtonpost.com/news/morning-mix/wp/2014/09/12/with-gamergate-the-video-game-industrys-growing-pains-go-viral/ |title=With #GamerGate, the video-game industry's growing pains go viral |first=Sarah |last=Kaplan |date=September 12, 2014 |access-date=September 14, 2014 |newspaper=] |url-access=limited |archive-date=September 13, 2014 |archive-url=https://web.archive.org/web/20140913163556/http://www.washingtonpost.com/news/morning-mix/wp/2014/09/12/with-gamergate-the-video-game-industrys-growing-pains-go-viral/ |url-status=live }}</ref>

According to '']'', the harassment escalated to the point where Quinn left their home and began working with the authorities to identify those responsible for the harassment.<ref name="NewYorker" /> Quinn detailed the experience in an interview on ]'s ''],'' saying that Gamergate represented a rapidly shrinking fringe among an increasingly diverse gaming community, and that those attacking Quinn and women in gaming needed "to just grow up".<ref>{{cite episode |title=Exclusive: Woman who sparked Gamergate |series=] |station=] |url=https://www.msnbc.com/ronan-farrow-daily/watch/exclusive--woman-who-sparked-gamergate-345327171549 |access-date=November 27, 2014 |date=October 20, 2014}}</ref> Speaking with ], Quinn said the harassment had consumed their life, leading them to feel as if "surrounded by nothing but hate{{snd}} it's virulent, it's everywhere" and that they were "just trying to survive". The attacks boiled down to "the same accusation everybody makes toward every successful woman: she got to where she is because she had sex with someone", and Quinn also pointed out that Gamergate had targeted "the people with the least power in the industry". " used to go to games events and feel like I was going home... Now it's just like... are any of the people I'm currently in the room with, the ones that said they wanted to beat me to death?"<ref>{{cite web |url=https://www.bbc.com/news/technology-29821050 |title=Zoe Quinn: GamerGate must be condemned |website=] |date=October 29, 2014 |access-date=November 27, 2014 |last=Lee |first=Dave |archive-date=October 30, 2014 |archive-url=https://web.archive.org/web/20141030002347/http://www.bbc.com/news/technology-29821050 |url-status=live }}</ref> Quinn said that their therapist remarked of the harassment, "I don't even know what to tell you, this is so {{as written|f-‍-‍-ing}} far outside anything I'm aware of."<ref>{{cite web |url=https://www.bloomberg.com/news/articles/2014-11-26/anita-sarkeesian-battles-sexism-in-games-gamergate-harassment |first=Sheelah |last=Kolhatkar |title=The Gaming Industry's Greatest Adversary Is Just Getting Started |website=] |date=November 26, 2014 |access-date=November 26, 2014 |archive-date=March 26, 2016 |archive-url=https://web.archive.org/web/20160326124631/http://www.bloomberg.com/news/articles/2014-11-26/anita-sarkeesian-battles-sexism-in-games-gamergate-harassment |url-status=live }}</ref>

In January 2015, Quinn co-founded ], a private network of experts to assist victims of online harassment<ref>{{cite web |last=Mendoza |first=Jessica |url=https://www.csmonitor.com/Technology/Tech-Culture/2015/0120/Online-harassment-targets-strike-back-against-abusers.-Will-it-work |title=Online harassment targets strike back against abusers. Will it work? |website=] |date=January 20, 2015 |access-date=January 21, 2015 |archive-date=February 15, 2015 |archive-url=https://web.archive.org/web/20150215114010/http://www.csmonitor.com/Innovation/Tech-Culture/2015/0120/Online-harassment-targets-strike-back-against-abusers.-Will-it-work |url-status=live }}</ref><ref>{{cite magazine |url=https://www.wired.com/2015/01/gamergate-anti-harassment-network/ |title=Gamergate Target Zoe Quinn Launches Anti-Harassment Support Network |last=Hudson |first=Laura |magazine=] |date=January 20, 2015 |access-date=January 22, 2015}}</ref> which in March 2015 joined forces with Randi Harper's ].<ref>{{cite web |last=Takahashi |first=Dean |url=https://venturebeat.com/2015/03/04/zoe-quinn-and-other-female-game-developers-speak-out-against-harassment/ |title=Zoe Quinn and other female game developers speak out against harassment |date=March 3, 2015 |website=] |access-date=March 5, 2015 |archive-date=March 5, 2015 |archive-url=https://web.archive.org/web/20150305020602/http://venturebeat.com/2015/03/04/zoe-quinn-and-other-female-game-developers-speak-out-against-harassment/ |url-status=live }}</ref><ref>{{cite web |last=Weunberger |first=Matt |url=https://www.businessinsider.com/zoe-quinn-gamergate-developer-how-to-protect-yourself-2015-3 |title=Zoe Quinn, Gamergate developer: How to protect yourself |date=March 4, 2015 |website=] |access-date=March 5, 2015 |archive-date=March 7, 2015 |archive-url=https://web.archive.org/web/20150307082025/http://www.businessinsider.com/zoe-quinn-gamergate-developer-how-to-protect-yourself-2015-3 |url-status=live }}</ref><ref name="Needleman 2015">{{cite news |url=https://blogs.wsj.com/digits/2015/03/04/game-developer-the-gaming-industry-is-not-doing-enough-to-combat-misogyny/ |title=Game Developer: The Gaming Industry Is Not Doing Enough to Combat Misogyny |first=Sarah E. |last=Needleman |date=March 4, 2015 |work=The Wall Street Journal |department=Digits |archive-date=5 Mar 2015 |archive-url=https://web.archive.org/web/20150305191258/https://blogs.wsj.com/digits/2015/03/04/game-developer-the-gaming-industry-is-not-doing-enough-to-combat-misogyny/ |url-status=usurped |url-access=subscription}}</ref>

] in March 2016]]

On September 24, 2015, Quinn spoke at the ] along with ] about online harassment. In their speech, Quinn spoke about the need for technology companies to provide proper moderation and terms of service which protect marginalized groups. Quinn also raised concerns about providing better protections for transgender women and victims of domestic violence on the Internet.<ref>{{cite web |url=http://webtv.un.org/search/launch-of-the-broadband-working-group-on-gender-report/4506718502001/ |title=Launch of the Broadband Working Group on Gender Report |website=United Nations Web TV |access-date=November 11, 2018 |archive-date=March 8, 2021 |archive-url=https://web.archive.org/web/20210308054031/http://webtv.un.org/search/launch-of-the-broadband-working-group-on-gender-report/4506718502001/ |url-status=live }}</ref> Quinn came out as non-] in January 2017;<ref name="Hibbard">{{cite news |last=Hibbard |first=Lee |url=https://www.nymgamer.com/?p=15795 |title=What Feminism Looks Like: Gender, Coming Out, and Gamer Culture |work=NYMG |date=January 16, 2019 |access-date=August 5, 2019 |archive-date=January 10, 2022 |archive-url=https://web.archive.org/web/20220110160254/https://www.nymgamer.com/?p=15795 |url-status=live }}</ref> they use ] pronouns.<ref name="SingularThey">{{Cite web |last1=Prokos |first1=Hayley |title=Zoë Quinn accuses 'Night in the Woods' game developer and ex-partner Alec Holowka of harassment and abuse |work=] |date=August 27, 2019 |url=https://www.newsweek.com/zoe-quinn-accuses-night-woods-game-developer-ex-partner-alec-holowka-harassment-abuse-1456452 |language=en |access-date=August 17, 2021 |archive-date=August 28, 2019 |archive-url=https://web.archive.org/web/20190828042140/https://www.newsweek.com/zoe-quinn-accuses-night-woods-game-developer-ex-partner-alec-holowka-harassment-abuse-1456452 |url-status=live }}</ref>

In September 2017, Quinn published the memoir '']''.<ref>{{cite web |last1=Campbell |first1=Colin |title=Zoë Quinn tells her story |url=https://www.polygon.com/features/2017/9/6/16262830/zoe-quinn-book-review-gamergate-crash-override |website=Polygon |access-date=September 15, 2017 |date=September 6, 2017 |archive-date=September 12, 2017 |archive-url=https://web.archive.org/web/20170912040931/https://www.polygon.com/features/2017/9/6/16262830/zoe-quinn-book-review-gamergate-crash-override |url-status=live }}</ref> The book has received generally positive reviews, with critics praising what they described as Quinn's thoughtful, nuanced portrayal of Quinn's harassers, but lamenting the book's "scattered" narrative flow.<ref>{{cite journal |title=Rev. of Crash Override by Zoë Quinn |journal=] |date=June 5, 2017 |url=https://www.kirkusreviews.com/book-reviews/zoe-quinn/crash-override/ |quote= story, which mingles detailsNot without flaws but an informative and inspiring book. |access-date=September 11, 2017 |archive-date=September 7, 2017 |archive-url=https://web.archive.org/web/20170907034218/https://www.kirkusreviews.com/book-reviews/zoe-quinn/crash-override/ |url-status=live }}</ref><ref>{{cite web |last1=Peterson |first1=Latoya |title=In 'Crash Override,' Zoe Quinn Shares Her Boss Battle Against Online Harassment |website=NPR |date=September 8, 2017 |url=https://www.npr.org/2017/09/08/548661962/in-crash-override-zoe-quinn-shares-her-boss-battle-against-online-harassment |publisher=] |access-date=September 15, 2017 |quote=Quinn uses GamerGate as a lens to explore But after charting own youthful journey through the darker corners of the internet, Quinn ultimately emphasizes compassion: It's an interesting take, given that some mistakes have long-term consequences for all involved. I wish had elaborated on this a bit more. But the overwhelming message of Crash Override resonates across industries and experiences: |archive-date=September 15, 2017 |archive-url=https://web.archive.org/web/20170915153929/http://www.npr.org/2017/09/08/548661962/in-crash-override-zoe-quinn-shares-her-boss-battle-against-online-harassment |url-status=live }}</ref> The book was nominated for the 2018 ] for ] (''i.e.'', non-fiction work related to ] or ]).<ref>{{Cite web|url=https://www.tor.com/2018/03/31/2018-hugo-award-finalists-announced/|title=2018 Hugo Award Finalists Announced|date=March 31, 2018|website=Tor.com|access-date=April 1, 2018|archive-date=November 16, 2018|archive-url=https://web.archive.org/web/20181116033349/https://www.tor.com/2018/03/31/2018-hugo-award-finalists-announced/|url-status=live}}</ref>

==Bibliography==
* {{cite book |last=Quinn |first=Zoë |year=2017 |title=Crash Override: How Gamergate (Nearly) Destroyed My Life, and How We Can Win the Fight Against Online Hate |title-link=Crash Override (book) |publisher=] |location=] |isbn=978-1610398084}}

==Notes==
{{Notelist}}


==References== ==References==
{{Reflist}}


==Further reading==
{{reflist|2}}
{{Refbegin}}
* {{cite magazine |title=Gamergate Target Zoe Quinn Can Teach Us How to Fight Online Hate |magazine=] |date=September 2, 2017 |url=https://www.wired.com/2017/09/geeks-guide-zoe-quinn/}}
* {{cite web |last=Illing |first=Sean |title=The woman at the center of #Gamergate gives zero fucks about her haters |url=https://www.vox.com/culture/2017/9/19/16301682/gamergate-alt-right-zoe-quinn-crash-override-interview |website=Vox |date=September 9, 2017 |access-date=April 28, 2018 |archive-date=April 28, 2018 |archive-url=https://web.archive.org/web/20180428182131/https://www.vox.com/culture/2017/9/19/16301682/gamergate-alt-right-zoe-quinn-crash-override-interview |url-status=live }}
{{Refend}}


== External links == ==External links==
{{Commons category|Zoë Quinn}}
* {{official website|http://www.beesgo.biz/index.html}}
* {{official website}}
*

{{Portal bar|Biography|Video games|Internet|Feminism}}
{{Authority control}}
{{Gamergate (harassment campaign)}}


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{{DEFAULTSORT:Quinn, Zoe}} {{DEFAULTSORT:Quinn, Zoe}}
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Latest revision as of 03:01, 13 October 2024

American video game developer (born 1987)

Zoë Quinn
Quinn at the 2015 XOXO Festival
Born1987 (age 36–37)
United States
OccupationVideo game developer
Known forDepression Quest
Websiteunburntwitch.com

Zoë Tiberius Quinn (born 1987) is an American video game developer, programmer, and writer. Quinn developed the interactive fiction game Depression Quest, which was released in 2013. In 2014, a blog post by their ex-boyfriend sparked the online harassment campaign known as Gamergate, during which Quinn was subjected to extensive harassment including doxing, rape threats, and death threats. The following year, Quinn co-founded Crash Override, a crisis hotline and resource center for victims of online harassment.

Early life

Zoë Tiberius Quinn was born in 1987 and was reared in a small town near the Adirondack Mountains in New York. Growing up, Quinn's favorite video game was Commander Keen, an MS-DOS game featuring an eight-year-old protagonist who builds a spaceship with items found around his house and then travels the galaxy defending the Earth. Quinn suffered from depression as a teenager, having been diagnosed with the condition at age 14. They described receiving little sympathy or assistance from school district officials who were "less than understanding about teens with depression and suicide issues".

Career

At the age of 24, Quinn moved to Canada and made their first foray into video game programming. Quinn's first game was the result of a six-week course on video game creation that they attended after seeing an advertisement in a newspaper. In a later interview for The New Yorker, Quinn said, "I felt like I'd found my calling."

Depression Quest

Main article: Depression Quest

One of Quinn's earliest creative works, Depression Quest, was conceived as a "choose-your-own path" adventure detailing the troubled life of a person suffering from depression, with many of the "correct" paths blocked due to the protagonist's struggle with mental self-care. Quinn thought this sort of game narrative would be a good way to depict depression, imposing a set of rules on players that might not experience such problems in their day-to-day lives. Depression Quest was released in February 2013.

Quinn attempted to publish the game on Steam Greenlight service twice – in December 2013 and later in August 2014, when it was accepted and released by Steam. Depression Quest was featured in a Playboy article as one of several video games dealing with the subjective experience of depression.

Other projects

Quinn created the Game Developer Help List, designed to bring experienced game developers and novice developers into contact with one another. In 2014, Quinn intended to be part of the canceled YouTube reality television show codenamed "Game_Jam", which was meant to bring together a number of prominent indie game developers.

In 2015, Quinn served as a narrative design consultant for Loveshack Entertainment's iOS game Framed. As of 2014, Quinn was also working on a full motion video game starring Greg Sestero.

In 2015, Quinn wrote a chapter for Videogames for Humans, a book about games made using the Twine tool. Quinn also contributed a chapter to the book The State of Play: Sixteen Voices on Video Games, detailing their experiences making Depression Quest and the subsequent harassment they faced. In 2015, Quinn appeared in the documentary GTFO. They also wrote a scenario for "Widow's Walk", an expansion for Betrayal at House on the Hill, released in 2016.

In September 2016, Quinn was reported to be working with erotica author Chuck Tingle on a full motion dating sim under the working title "Project Tingler". The game was finally named "Kickstarted in the Butt: A Chuck Tingle Digital Adventure" and a Kickstarter campaign was started in October 2016 asking for $69,420 to fund the project. The game raised over $85,000 from 2,450 backers weeks later. In January 2018, Quinn's role as Narrative Designer at Heart Machine's upcoming game Solar Ash Kingdom was also announced.

In June 2018, Quinn's career as a comics writer started with the announcement of their work with illustrator Robbi Rodriguez on DC Vertigo's Goddess Mode, which became one of the last comics released under the Vertigo label. In July 2019, their participation in the upcoming issues of IDW Publishing's The Addams Family: The Bodies Issue and Marvel's Fearless was announced.

Quinn has additionally worked on Fez, Jazzpunk, and They Bleed Pixels.

Quinn is interested in human enhancement and has implanted an NTAG216 NFC chip in the back of their hand that can be programmed to perform various functions. Their first use of the chip was to load it with the download code for the game Deus Ex. Quinn also has a magnetic implant in their left ring finger.

Harassment and Gamergate

Further information: Gamergate (harassment campaign)

Quinn has faced harassment in response to Depression Quest since the game's initial release. This intensified with the additional publicity the game received on Steam. Quinn initially withdrew the game from Steam's Greenlight service, after having a detailed rape threat mailed to their home address. When they brought Depression Quest back to Greenlight, Quinn began receiving threatening phone calls.

In August 2014, Eron Gjoni, a former boyfriend of Quinn, posted a lengthy blog post detailing his relationship with them. Based on the contents of the post, Quinn was falsely accused of receiving positive coverage from a journalist with whom they were in a relationship. It was later shown that the journalist, Nathan Grayson, had only written about Quinn once, before they started a relationship. These accusations sparked the harassment campaign known as Gamergate. Quinn suffered extensive harassment including doxing, rape threats, and death threats. Media coverage of Gamergate resulted in widespread recognition of sexism in gaming.

According to The New Yorker, the harassment escalated to the point where Quinn left their home and began working with the authorities to identify those responsible for the harassment. Quinn detailed the experience in an interview on MSNBC's Ronan Farrow Daily, saying that Gamergate represented a rapidly shrinking fringe among an increasingly diverse gaming community, and that those attacking Quinn and women in gaming needed "to just grow up". Speaking with BBC News, Quinn said the harassment had consumed their life, leading them to feel as if "surrounded by nothing but hate – it's virulent, it's everywhere" and that they were "just trying to survive". The attacks boiled down to "the same accusation everybody makes toward every successful woman: she got to where she is because she had sex with someone", and Quinn also pointed out that Gamergate had targeted "the people with the least power in the industry". " used to go to games events and feel like I was going home... Now it's just like... are any of the people I'm currently in the room with, the ones that said they wanted to beat me to death?" Quinn said that their therapist remarked of the harassment, "I don't even know what to tell you, this is so f-‍-‍-ing far outside anything I'm aware of."

In January 2015, Quinn co-founded Crash Override, a private network of experts to assist victims of online harassment which in March 2015 joined forces with Randi Harper's Online Abuse Prevention Initiative.

Quinn (second from the left) speaking at the Game Developers Conference in March 2016

On September 24, 2015, Quinn spoke at the United Nations along with Anita Sarkeesian about online harassment. In their speech, Quinn spoke about the need for technology companies to provide proper moderation and terms of service which protect marginalized groups. Quinn also raised concerns about providing better protections for transgender women and victims of domestic violence on the Internet. Quinn came out as non-cisgender in January 2017; they use they/them pronouns.

In September 2017, Quinn published the memoir Crash Override: How Gamergate (Nearly) Destroyed My Life, and How We Can Win the Fight Against Online Hate. The book has received generally positive reviews, with critics praising what they described as Quinn's thoughtful, nuanced portrayal of Quinn's harassers, but lamenting the book's "scattered" narrative flow. The book was nominated for the 2018 Hugo Award for Best Related Work (i.e., non-fiction work related to science fiction or fantasy).

Bibliography

Notes

  1. Quinn uses they/them pronouns.

References

  1. ^ Prokos, Hayley (August 27, 2019). "Zoë Quinn accuses 'Night in the Woods' game developer and ex-partner Alec Holowka of harassment and abuse". Newsweek. Archived from the original on August 28, 2019. Retrieved August 17, 2021.
  2. Smith, Iman (October 30, 2016). "Even In A Virtual World, The Harsh Reality Of Sexual Harassment Persists". NPR. Archived from the original on August 17, 2021. Retrieved August 17, 2021.
  3. Jason, Zachary (April 28, 2015). "Game of Fear". Boston Magazine. Archived from the original on June 21, 2019. Retrieved May 14, 2015.
  4. ^ Parkin, Simon (September 9, 2014). "Zoe Quinn's Depression Quest". The New Yorker. Retrieved September 15, 2014.
  5. "Why the co-creator of Depression Quest is fighting back against Internet trolls". Edge. January 23, 2014. Archived from the original on October 28, 2014. Retrieved May 30, 2014.
  6. "'Depression Quest' Now Available on Steam". Game Politics. August 13, 2014. Archived from the original on May 28, 2016. Retrieved August 23, 2014.
  7. "Depression Quest Now Available on Steam for Free". AusGamers. Archived from the original on July 28, 2021. Retrieved August 18, 2014.
  8. Rougeau, Mike (November 25, 2014). "Resistance is Futile: The New Wave of Video Games about Depression". Playboy. Archived from the original on July 28, 2021. Retrieved November 27, 2014.
  9. Wawro, Alex (December 18, 2013). "Game Developer Help List rallies industry vets to aid rookie devs". Gamasutra. Archived from the original on July 28, 2021. Retrieved September 17, 2014.
  10. Matulef, Jeffrey (April 1, 2014). "Game jam reality show cancelled as indies wouldn't put up with its s***". Eurogamer. Archived from the original on September 24, 2014. Retrieved September 17, 2014.
  11. "Framed Press Kit". Loveshack Entertainment. Archived from the original on March 26, 2015. Retrieved August 3, 2015.
  12. Mckeand, Kirk (January 28, 2015) "How Loveshack found a new order with iOS hit Framed Archived July 28, 2021, at the Wayback Machine", Pocket Gamer.biz. Retrieved April 16, 2020.
  13. Donaldson, Ricky (April 18, 2014). "Zoe Quinn's Follow Up To Depression Quest is a FMV Game". Archived from the original on July 7, 2018. Retrieved September 17, 2014.
  14. Joseph, Daniel (May 4, 2015). "What's a Twine Game? Let 'Videogames for Humans' Show You". Motherboard. Archived from the original on April 21, 2019. Retrieved August 24, 2015.
  15. Tremblay, Kaitlin (August 20, 2015). "Review: What Is The State of Play in Video Games Right Now?". The Mary Sue. Archived from the original on May 1, 2021. Retrieved August 24, 2015.
  16. Ito, Robert (March 6, 2015). "In the Documentary 'GTFO,' Female Video Gamers Fight Back". The New York Times. Archived from the original on June 18, 2015. Retrieved March 9, 2015.
  17. Hall, Charlie (October 18, 2016). "Betrayal at House on the Hill expansion is here in time for Halloween". Polygon. Archived from the original on September 28, 2021. Retrieved November 4, 2016.
  18. Warr, Phillippa (September 1, 2016). "Zoe Quinn's FMV Chuck Tingle Dating Sim". Rock Paper Shotgun. Archived from the original on January 21, 2021. Retrieved November 4, 2016.
  19. Andriessen, CJ (September 3, 2017). "This trailer for the Chuck Tingle game is going to pound you in the butt". Destructoid. Archived from the original on August 5, 2021. Retrieved July 17, 2021.
  20. Tarason, Dominic (March 13, 2019). "Solar Ash Kingdom announced by Hyper Light Drifter devs". Rock, Paper, Shotgun. Archived from the original on November 7, 2020. Retrieved April 14, 2019. One thing that did get my attention was mention on Twitter that Zoë Quinn has been working on Solar Ash Kingdom as a narrative designer for the past couple years.
  21. AlxPreston (January 8, 2018). "It's the start of a new year, so it's the perfect time to update our team page. Here's who's involved (so far) in our next project: [...]" (Tweet). Retrieved April 5, 2018 – via Twitter.
  22. Hudson, Laura (June 7, 2018). "Vertigo Comics to relaunch with seven new titles, including one by Zoe Quinn". The Verge. Archived from the original on May 2, 2021. Retrieved September 9, 2018.
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