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{{Use mdy dates|date=November 2022}} | |||
⚫ | {{Infobox |
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{{For-multi|the 2022 Little Simz album|No Thank You (album)|other uses|No Thank You (disambiguation){{!}}No Thank You}} | |||
⚫ | | title = No, Thank You |
||
⚫ | {{Infobox video game | ||
| image = | |||
⚫ | | title = No, Thank You!!! | ||
| caption = | |||
| image = No thank you cover.png | |||
| caption = Cover art, featuring (left to right) Hiroyuki, Haru, Ryu, Maki, and Kouichi | |||
| developer = Parade | | developer = Parade | ||
| publisher = {{ |
| publisher = {{Video game release|JP|Parade|WW|]}} | ||
| platforms = ] | | platforms = ] | ||
| released = {{ |
| released = {{Video game release|JP|June 28, 2013|WW|February 27, 2015|}} | ||
| genre = ], ] | | genre = ] | ||
| modes = ] | | modes = ] | ||
|media = ] | |||
}} | }} | ||
'''''No, Thank You!!!''''' is an ] '']''-themed ] video game developed by Parade for ]. It was released in Japan in 2013, and worldwide in English by ] in 2015. | |||
'''''No, Thank You!!!''''' is a Japanese ] ] ] for ] ]. It was developed by Parade, and has been announced for a release in English by ].<ref>{{cite news | url = http://www.animenewsnetwork.com/press-release/2014-07-05/mangagamer-announces-otome-and-bl-games-at-anime-expo/.76313 | title = MangaGamer Announces Otome and BL Games At Anime Expo | publisher=]| date = July 4, 2014 | accessdate = August 24, 2014}}</ref><ref>{{cite news | url = http://blog.mangagamer.org/2014/07/03/announcements-from-anime-expo-2014/ | title = Announcements from Anime Expo 2014! | publisher=] date = July 4, 2014 | accessdate = August 24, 2014}}</ref><ref>{{cite news | url = http://www.japanator.com/ax-14-mangagamer-announces-ozmafia-no-thank-you-and-more-32806.phtml| title = AX '14: MangaGamer announces OZMAFIA, No, Thank You!!, and more | publisher=Japanator| date = July 4, 2014 | accessdate = August 24, 2014}}</ref> | |||
==Synopsis== | ==Synopsis== | ||
''No, Thank You!!!'' follows a young man as he recovers from a car accident where he was hit to protect a bystander. Having lost his memories, he is taken in by the man he saved. But as he slowly gets his feet under him, working at the man's own bar, he learns the place is the scene of some shady goings-on. | ''No, Thank You!!!'' follows a young man as he recovers from a car accident where he was hit to protect a bystander. Having lost his memories, he is taken in by the man he saved. But as he slowly gets his feet under him, working at the man's own bar, he learns the place is the scene of some shady goings-on. | ||
==Development== | |||
The game was developed by Parade, an at the time newly founded brand for boys love visual novels; most of the staff were employees at the ] developer Clockup.<ref name="ann first bl">{{cite web |url=http://www.animenewsnetwork.com/press-release/2015-03-02/mangagamer-releases-first-boy-love-game-no-thank-you/.85446 |title=MangaGamer Releases First Boy's Love Game, No Thank You!!! |date=2015-03-02 |publisher=] |access-date=2016-10-16 |archive-url=https://web.archive.org/web/20151125201954/http://www.animenewsnetwork.com/press-release/2015-03-02/mangagamer-releases-first-boy-love-game-no-thank-you/.85446 |archive-date=2015-11-25 |url-status=live}}</ref> | |||
Shigeo Hamashima served as concept artist, illustrator and graphic designer for the game.<ref>{{cite web |url=http://www.animenewsnetwork.com/news/2016-05-21/mangagamer-to-host-minori-producer-nbkz-clockup-illustrator-shigeo-hamashima-at-anime-expo/.102337 |title=MangaGamer to Host minori Producer nbkz, ClockUp Illustrator Shigeo Hamashima at Anime Expo |date=2016-05-21 |publisher=] |access-date=2016-05-23 |archive-url=https://web.archive.org/web/20160522124926/http://www.animenewsnetwork.com/news/2016-05-21/mangagamer-to-host-minori-producer-nbkz-clockup-illustrator-shigeo-hamashima-at-anime-expo/.102337 |archive-date=2016-05-22 |url-status=live}}</ref> Like most other Parade staff,<ref name="ann first bl"/> this was her first work for a boys love game. One major difference compared to her previous works was that the art had to show multiple male characters' faces on screen at the same time; in eroge marketed for men, the art is often drawn from a male character's point of view, with the aim to keep his face out of the shot.<ref>{{cite web |url=http://blog.mangagamer.org/2015/03/09/womens-history-month-shigeo-hamashima-interview/ |title=Women's History Month – Shigeo Hamashima Interview |date=2015-03-29 |publisher=] |access-date=2016-05-23 |archive-url=https://web.archive.org/web/20160501164719/http://blog.mangagamer.org/2015/03/09/womens-history-month-shigeo-hamashima-interview/ |archive-date=2016-05-01 |url-status=live}}</ref> She did research in preparation for ''No, Thank You!!!'', and consulted with other women to see how far she could go with her more explicit portrayal of sex while still having it be appealing to women, as well as whether she would be able to portray the characters in a masculine way rather than a "sparkly-clean, romanticized one". While she had to follow ] by adding mosaic ] to the art, she still drew details underneath, as she hoped that someone would get to see the uncensored art at some point.<ref name="ann hamashima">{{cite web |url=http://www.animenewsnetwork.com/interest/2015-03-10/mangagamer-second-women-history-month-interview-talks-to-eroge-artist/.85802 |title=MangaGamer's Second 'Women's History Month' Interview Talks to Eroge Artist |author=Bamboo Dong |date=2015-03-10 |publisher=] |access-date=2016-05-23 |archive-url=https://web.archive.org/web/20160312200236/http://www.animenewsnetwork.com/interest/2015-03-10/mangagamer-second-women-history-month-interview-talks-to-eroge-artist/.85802 |archive-date=2016-03-12 |url-status=live}}</ref> | |||
In 2013, Parade announced that an ] based on the game was being worked on.<ref>{{cite web |url=http://www.animenewsnetwork.com/news/2015-06-08/mangagamer-to-release-go-go-nippon-dlc/.89024 |title=MangaGamer to Release Go Go Nippon DLC |date=2015-06-08 |publisher=] |access-date=2016-05-23 |archive-url=https://web.archive.org/web/20160127223624/http://www.animenewsnetwork.com/news/2015-06-08/mangagamer-to-release-go-go-nippon-dlc/.89024 |archive-date=2016-01-27 |url-status=live}}</ref> | |||
==References== | ==References== | ||
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==External links== | ==External links== | ||
*{{official website|http:// |
*{{official website|http://mangagamer.org/nty/}} | ||
*{{vndb|8701|No, Thank You!!!}} | *{{vndb|8701|title=No, Thank You!!!}} | ||
{{DEFAULTSORT:No, Thank You}} | |||
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Latest revision as of 02:31, 23 September 2024
For the 2022 Little Simz album, see No Thank You (album). For other uses, see No Thank You. 2013 video game
No, Thank You!!! | |
---|---|
Cover art, featuring (left to right) Hiroyuki, Haru, Ryu, Maki, and Kouichi | |
Developer(s) | Parade |
Publisher(s) |
|
Platform(s) | Microsoft Windows |
Release |
|
Genre(s) | Visual novel |
Mode(s) | Single-player |
No, Thank You!!! is an erotic BL-themed visual novel video game developed by Parade for Microsoft Windows. It was released in Japan in 2013, and worldwide in English by MangaGamer in 2015.
Synopsis
No, Thank You!!! follows a young man as he recovers from a car accident where he was hit to protect a bystander. Having lost his memories, he is taken in by the man he saved. But as he slowly gets his feet under him, working at the man's own bar, he learns the place is the scene of some shady goings-on.
Development
The game was developed by Parade, an at the time newly founded brand for boys love visual novels; most of the staff were employees at the eroge developer Clockup.
Shigeo Hamashima served as concept artist, illustrator and graphic designer for the game. Like most other Parade staff, this was her first work for a boys love game. One major difference compared to her previous works was that the art had to show multiple male characters' faces on screen at the same time; in eroge marketed for men, the art is often drawn from a male character's point of view, with the aim to keep his face out of the shot. She did research in preparation for No, Thank You!!!, and consulted with other women to see how far she could go with her more explicit portrayal of sex while still having it be appealing to women, as well as whether she would be able to portray the characters in a masculine way rather than a "sparkly-clean, romanticized one". While she had to follow Japanese obscenity laws by adding mosaic pixelization to the art, she still drew details underneath, as she hoped that someone would get to see the uncensored art at some point.
In 2013, Parade announced that an original video animation based on the game was being worked on.
References
- ^ "MangaGamer Releases First Boy's Love Game, No Thank You!!!". Anime News Network. March 2, 2015. Archived from the original on November 25, 2015. Retrieved October 16, 2016.
- "MangaGamer to Host minori Producer nbkz, ClockUp Illustrator Shigeo Hamashima at Anime Expo". Anime News Network. May 21, 2016. Archived from the original on May 22, 2016. Retrieved May 23, 2016.
- "Women's History Month – Shigeo Hamashima Interview". MangaGamer. March 29, 2015. Archived from the original on May 1, 2016. Retrieved May 23, 2016.
- Bamboo Dong (March 10, 2015). "MangaGamer's Second 'Women's History Month' Interview Talks to Eroge Artist". Anime News Network. Archived from the original on March 12, 2016. Retrieved May 23, 2016.
- "MangaGamer to Release Go Go Nippon DLC". Anime News Network. June 8, 2015. Archived from the original on January 27, 2016. Retrieved May 23, 2016.