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{{For|the rugby league footballer of the 1950s and 1960s|Derek Smart (rugby league)}} | |||
{{unreferenced}} | |||
{{short description|Video game developer and businessperson}} | |||
{{pp-semi-blp|small=yes}} | |||
{{Use dmy dates|date=January 2020}} | |||
'''Derek K. Smart''' is an American video game designer. He is the president and lead developer of 3000AD, Inc., an indie game development company based in ]. In addition he is the president of and investor in the video game development company Quest Online.<ref>{{cite web|url=http://www.qol.com/live/about/|title=Quest Online Corporate information|access-date=7 July 2011}}</ref> Smart is an ] video ] and ], and the creator of several video game series. | |||
==Work== | |||
'''Derek Smart''' is a ]er and ] personality living in ]. He is the creator of the '']'' ] series, now '']''. | |||
In 1996, ] released his first game, '']''. Prior to the release Smart and Take 2 were involved in a dispute over the premature release of the game. The matter was later settled out of court.<ref name=Take23000AD>{{cite web|url= http://www.gamespot.com/news/smart-take-two-settle-differences-2465926 |title=1997 3000AD and Take 2 settle differences|date=23 December 1998}}</ref> | |||
Smart has participated in a number of controversial public discussions on ] and the web. | |||
Through his 3000AD company, Smart has developed a total of nineteen games to date,<ref>{{Cite web|url=https://3000ad.com/games/|title=Games|date=14 March 2009|website=3000ad.com|accessdate=20 January 2023}}</ref> across his various franchise properties; most of which are derivative works. Through his Quest Online company, he also worked on the completion of the MMO ''Alganon'' as well as that game's expansion pack, ''Rise of the Ourobani''.<ref>{{Cite web |url=http://www.alganon.com/index/expansion-pack |title=Alganon – Rise of the Ourobani |access-date=22 November 2014 |archive-url=https://web.archive.org/web/20141117001836/http://www.alganon.com/index/expansion-pack |archive-date=17 November 2014 |url-status=dead }}</ref> | |||
==3000AD Games== | |||
Smart also signed a deal with ] in which several comics have been created for his ''Line of Defense'' games.<ref name="LOD">, Lodmmo.com</ref> A comic for ''Alganon'' was also released.<ref>{{Cite web |url=http://myalganon.com/comic/ |title=Alganon – Fall of the Ourobani comic |access-date=22 November 2014 |archive-url=https://web.archive.org/web/20141129035456/http://myalganon.com/comic/ |archive-date=29 November 2014 |url-status=dead }}</ref> | |||
Smart's first game, '']'' was released unfinished by ] in 1996, and contained many bugs that made it unplayable. <ref></ref> <ref></ref> <ref></ref> | |||
Smart is a lifetime ] (IGDA) member, and was also a board member of the ] chapter of IGDA.<ref name="idga200206">{{cite web|url=http://www.igda.org/miami/meetings/2002-06.php |title=IGDA Miami – Chapter Meeting: June 2002 |access-date=28 November 2006 |url-status=dead |archive-url=https://web.archive.org/web/20060427084503/http://www.igda.org/miami/meetings/2002-06.php |archive-date=27 April 2006 }}</ref> | |||
In early 1997, Smart sued Take Two for reasons related to their release of the game in its unfinished form. The publisher negotiated with Smart and the lawsuit did not reach a courtroom. In late 1998, in a lauding Smart's work and efforts, Take Two president Ryan Brant announced that the matter had been resolved. Take Two later went public and in its listed Smart's first game as accounting for 14.2% of its yearly earnings. | |||
==Games designed== | |||
A constant stream of patches and upgrades were later released for the product over the next few months and, eventually, a final patch was released to fix some of the major bugs. Smart then later the game for free on the Internet and hosted on the sites. | |||
* ''Line of Defense'' (2014) | |||
* ''Line of Defense Tactics'' (2014) | |||
* ''All Aspect Warfare'' (2009) | |||
* ''Angle of Attack'' (2009) | |||
* ''Galactic Command Echo Squad SE'' (2008) | |||
* ''] Echo Squad'' (2007) | |||
* ''Universal Combat CE 2.0'' (2009) | |||
* ''Universal Combat CE'' (2007) | |||
* ''Universal Combat SE'' (2006) | |||
* ''Universal Combat A World Apart'' (2005) | |||
* ''Universal Combat Gold'' (2005) | |||
* '']'' (2004) | |||
* ''Battlecruiser Millennium: Gold Edition'' (2003) | |||
* ''Battlecruiser Millennium'' (2001) | |||
* ''Battlecruiser 3000AD (v2.0)'' (1998) | |||
* '']'' (1996) | |||
==Online activities== | |||
Over the next few years, Smart continued to work on improving his game as he originally envisioned. In ], a deal was announced with Interplay where it would distribute BC3K v2.0 through its Value Product Division | |||
'']'' wrote that "over time, his reputation as an online defender of his games and unabashed pistol-whipper of his enemies overshadows the games themselves".<ref>Julian Murdoch, '']'', , Issue 196.</ref> A 2012 in-depth article regarding the disconnect between his real life and his online alter-ego was written by media veteran Russ Pitts and published by ].<ref name="MessageBoardDerek">{{cite web|url=http://www.polygon.com/2012/11/14/3553620/the-redemption-of-derek-smart|title=The Redemption of Derek Smart|website=] |date=20 March 2012 |access-date=21 March 2012}}</ref> | |||
<ref name="Interplay">{{cite news | |||
|url=http://web.archive.org/web/20000818014813/interplay.com/press/bc3000ad.html | |||
|publisher=Interplay | |||
|title=Press Release: Interplay Value Products Division to distribute Battlecruiser 3000AD v2.0 | |||
|date=August 5, 1998 | |||
}}</ref>. In ] Smart released this game for free on the Internet, where it continues to post large downloads at some of the popular download . To this day it remains in a list for the space-sim genre. | |||
In 2015, during the height of the ], Smart appeared on a ] live broadcast panel<ref>{{Cite web |url=http://www.dereksmart.org/2015/08/spjairplay-gamergate-debate/ |title=SPJAirPlay GamerGate Debate |last=dsmart |date=16 August 2015 |website=Smart Speak |language=en-US |access-date=9 January 2018}}</ref> alongside ], then-editor of ], ] of ], Lynn Walsh of the Society of Professional Journalists, Asche Schow of the ''Washington Examiner'', and others. In that panel, he decried the actions of media who were branding Gamergate members as a hate group. | |||
Smart continued to work on improving his franchise and advancing the technologies in his game. The sales of the Interplay release of the game gained him an with ] for his next game, ] which his company 3000AD, Inc self-published and released in ]. | |||
Since July 2015, Smart has been embroiled in heated controversy surrounding the '']'' crowd-funded game which he claimed<ref>{{Cite web |url=http://www.dereksmart.com/2015/07/interstellar-citizens/ |title=Star Citizen – Interstellar Citizens |last=dsmart |date=6 July 2015 |website=Smart Speak |language=en-US |access-date=9 January 2018}}</ref> in July 2015 could never be developed due to its scope and promises.<ref>{{Cite web |url=https://www.pcinvasion.com/star-citizen-will-never-get-made |title=Star Citizen will "never get made" as it's been pitched says Derek Smart |last=Younger |first=Paul |date=5 July 2015 |website=PC Invasion |language=en-US |access-date=9 January 2018}}</ref> With widespread media coverage surrounding the project,<ref>{{Cite web |url=http://www.kotaku.co.uk/tag/inside-star-citizen/ |title=inside-star-citizen |website=Kotaku UK |language=en |access-date=9 January 2018}}</ref> he has since gone on to write various blogs about the project.<ref>{{Cite web |url=http://www.dereksmart.org/2015/07/star-citizen-blogs/ |title=All Star Citizen Blogs |last=dsmart |date=6 July 2015 |website=Smart Speak |language=en-US |access-date=9 January 2018}}</ref> | |||
In ] Smart signed a two product with ] for ] and Battlecruiser Generations. The latter being a brand new addition to the series, with than its predecessors. | |||
==References== | |||
A few months later, the publisher had discussions with Smart that resulted in a decision to change the premise to be more action-based than the ''Battlecruiser'' series had been known for. The to '']''. | |||
{{Reflist}} | |||
==External links== | |||
The game was not ready in time for the ] holidays and was shipped in early ] at half of the originally announced price. Smart took legal action against the publisher to stop shipment of the game which was still in as he felt that the budget price of $19.95 would be unprofitable for his company. He failed to obtain a temporary restraining order which would have prevented the publisher from releasing the game. | |||
* | |||
* | |||
* | |||
{{Authority control}} | |||
The game received average to mediocre reviews in several game magazine reviews. <ref></ref> | |||
{{DEFAULTSORT:Smart, Derek}} | |||
Despite an earlier ] by ] to publish Smart's next sequel, Smart later his publishing deal with the publisher and severed all ties with ]. | |||
] | |||
Smart's ] game, '']'' is a full sequel to the original '']'' with a especially to the graphics engine. Despite the enhancements, it received average to mediocre reviews. <ref></ref> <ref></ref> | |||
] | |||
] | |||
Smart also released '']'' in 2005. This is an updated version of the original ''Universal Combat'' with new scenarios and graphics enhancements. | |||
] | |||
] | |||
Also new to ] is the fact that both of the 2005 games can currently only be purchased via online resellers. {{fact}} | |||
<references/> | |||
==Flame War== | |||
] is the act of posting messages that are deliberately hostile and insulting, usually in the social context of a discussion board on the Internet. | |||
In the past, heated discussions have led supporters and detractors of Smart and his work to visit online communities in which they were not previously involved and join arguments there. Smart explained: "Sometimes when I get online, and it's quiet, and I see something that attracts my attention, I'll post just to piss these guys off. That's why I do it. Because I'm in a good mood that day, I go in there and I start trouble." <ref></ref> | |||
==Published Products== | |||
{| border="1" cellpadding="1" cellspacing="0" style="font-size: 85%; border: gray solid 1px; border-collapse: collapse; text-align: center; width: 70%;" | |||
!style="background: #ececec;"|Title | |||
| bgcolor=#ececec |Released | |||
| bgcolor=#ececec |Publisher | |||
|- | |||
!style="background: #ececec;"| ] (U.S.) | |||
| bgcolor=#ddffdd | ] | |||
| bgcolor=#ddffdd | ] | |||
|- | |||
!style="background: #ececec;"| Battlecruiser 3000AD (UK) | |||
| bgcolor=#ddffdd | ] | |||
| bgcolor=#ddffdd | ] | |||
|- | |||
!style="background: #ececec;"| Battlecruiser 3000AD v2.0 | |||
| bgcolor=#ddffdd | ] | |||
| bgcolor=#ddffdd | ] | |||
|- | |||
!style="background: #ececec;"| ] | |||
| bgcolor=#ddffdd | ] | |||
| bgcolor=#ddffdd | ] | |||
|- | |||
!style="background: #ececec;"| ] | |||
| bgcolor=#ddffdd | ] | |||
| bgcolor=#ddffdd | ] | |||
|- | |||
!style="background: #ececec;"| ] | |||
| bgcolor=#ddffdd | ] | |||
| bgcolor=#ddffdd | Dreamcatcher Games | |||
|- | |||
!style="background: #ececec;"| ] | |||
| bgcolor=#ddffdd | ] | |||
| bgcolor=#ddffdd | 3000AD | |||
|- | |||
!style="background: #ececec;"| ] | |||
| bgcolor=#ddffdd | 2005 | |||
| bgcolor=#ddffdd | 3000AD | |||
| | |||
|- | |||
!style="background: #ececec;"| ] | |||
| bgcolor=#ddffdd | ] | |||
| bgcolor=#ddffdd | 3000AD | |||
|} | |||
==External Links== | |||
* | |||
* | |||
* | |||
===Controversy and Criticism=== | |||
* | |||
* (likely to be critical of Derek Smart) | |||
] | |||
] |
Latest revision as of 07:53, 17 December 2024
For the rugby league footballer of the 1950s and 1960s, see Derek Smart (rugby league). Video game developer and businesspersonDerek K. Smart is an American video game designer. He is the president and lead developer of 3000AD, Inc., an indie game development company based in Aventura, Florida. In addition he is the president of and investor in the video game development company Quest Online. Smart is an independent video game designer and software developer, and the creator of several video game series.
Work
In 1996, Take 2 Interactive released his first game, Battlecruiser 3000AD. Prior to the release Smart and Take 2 were involved in a dispute over the premature release of the game. The matter was later settled out of court.
Through his 3000AD company, Smart has developed a total of nineteen games to date, across his various franchise properties; most of which are derivative works. Through his Quest Online company, he also worked on the completion of the MMO Alganon as well as that game's expansion pack, Rise of the Ourobani.
Smart also signed a deal with DC Comics in which several comics have been created for his Line of Defense games. A comic for Alganon was also released.
Smart is a lifetime International Game Developers Association (IGDA) member, and was also a board member of the Miami chapter of IGDA.
Games designed
- Line of Defense (2014)
- Line of Defense Tactics (2014)
- All Aspect Warfare (2009)
- Angle of Attack (2009)
- Galactic Command Echo Squad SE (2008)
- Galactic Command Echo Squad (2007)
- Universal Combat CE 2.0 (2009)
- Universal Combat CE (2007)
- Universal Combat SE (2006)
- Universal Combat A World Apart (2005)
- Universal Combat Gold (2005)
- Universal Combat (2004)
- Battlecruiser Millennium: Gold Edition (2003)
- Battlecruiser Millennium (2001)
- Battlecruiser 3000AD (v2.0) (1998)
- Battlecruiser 3000AD (1996)
Online activities
Computer Games Magazine wrote that "over time, his reputation as an online defender of his games and unabashed pistol-whipper of his enemies overshadows the games themselves". A 2012 in-depth article regarding the disconnect between his real life and his online alter-ego was written by media veteran Russ Pitts and published by Polygon.
In 2015, during the height of the Gamergate harassment campaign, Smart appeared on a Society of Professional Journalists live broadcast panel alongside Milo Yiannopoulos, then-editor of Breitbart News, Christina Hoff Sommers of American Enterprise Institute, Lynn Walsh of the Society of Professional Journalists, Asche Schow of the Washington Examiner, and others. In that panel, he decried the actions of media who were branding Gamergate members as a hate group.
Since July 2015, Smart has been embroiled in heated controversy surrounding the Star Citizen crowd-funded game which he claimed in July 2015 could never be developed due to its scope and promises. With widespread media coverage surrounding the project, he has since gone on to write various blogs about the project.
References
- "Quest Online Corporate information". Retrieved 7 July 2011.
- "1997 3000AD and Take 2 settle differences". 23 December 1998.
- "Games". 3000ad.com. 14 March 2009. Retrieved 20 January 2023.
- "Alganon – Rise of the Ourobani". Archived from the original on 17 November 2014. Retrieved 22 November 2014.
- Line Of Defense Comic Issues 1–3, Lodmmo.com
- "Alganon – Fall of the Ourobani comic". Archived from the original on 29 November 2014. Retrieved 22 November 2014.
- "IGDA Miami – Chapter Meeting: June 2002". Archived from the original on 27 April 2006. Retrieved 28 November 2006.
- Julian Murdoch, Computer Games Magazine, The People vs. Derek Smart, Issue 196.
- "The Redemption of Derek Smart". Polygon. 20 March 2012. Retrieved 21 March 2012.
- dsmart (16 August 2015). "SPJAirPlay GamerGate Debate". Smart Speak. Retrieved 9 January 2018.
- dsmart (6 July 2015). "Star Citizen – Interstellar Citizens". Smart Speak. Retrieved 9 January 2018.
- Younger, Paul (5 July 2015). "Star Citizen will "never get made" as it's been pitched says Derek Smart". PC Invasion. Retrieved 9 January 2018.
- "inside-star-citizen". Kotaku UK. Retrieved 9 January 2018.
- dsmart (6 July 2015). "All Star Citizen Blogs". Smart Speak. Retrieved 9 January 2018.