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{{short description|1992 role-playing game supplement}} | |||
{{context}} | |||
{{Use mdy dates|date=September 2023}} | |||
{{Infobox RPG | {{Infobox RPG | ||
|title= GURPS Timeline | |title= GURPS Timeline | ||
|image= ] | |image= ] | ||
|caption= |
|caption= Cover art by ] | ||
|designer= ] | |designer= ] | ||
|publisher= ] | |publisher= ] | ||
|date= 1992 | |date= 1992 | ||
|genre= |
|genre= Time travel | ||
|system= ] | |system= ] | ||
|footnotes= | |footnotes= | ||
}} | }} | ||
{{italic title}} | |||
'''GURPS Timeline''' is a sourcebook for the ] ]. The really interesting part of '''''Timeline''''' isn't the timeline itself but the short articles accompanying the more-or-less authenticated ]. Included are speculation about the Lost Continents (later expanded into ''Atlantis'') and a couple of tales about lost fortunes. | |||
'''''GURPS Timeline''''' is a sourcebook published by ] (SJG) in 1992 for the '']'' ] that provides a ] with suggestions on how players can interact with important historical events. | |||
==Contents== | |||
''Timeline'' is designed for ''GURPS'' campaigns where the players are time travellers, and offers a chronology of human history. Each page is divided into two columns: one contains the historical timeline, and the other contains suggestions on important events the gamemaster can use, sometimes with suggestions about potential scenarios.<ref name=grog /> | |||
For example, beside the entry for the ] in 390 BCE, ''Timeline'' suggests ways that the ] could interfere with the attack on Rome.<ref>{{cite book| last = Carella| first = C.J.| authorlink = C. J. Carella| title = Imperial Rome| publisher = Steve Jackson Games| date = 1992| pages = 125 | isbn = 1-55634-446-5}}</ref> | |||
The book also contains a bibliography of historical texts that the gamemaster can use to create a more historically accurate milieu.<ref name=grog /> | |||
==Publication history== | |||
In 1982, SJG published ''GURPS'' (''Generic Universal Role-Playing System''), a role-playing system that could be used with any genre from fantasy to horror to science fiction. They followed this up with many sourcebooks outlining different genres that could be used with the ''GURPS'' rules system, including 1992's ''GURPS Timeline'', a 128-page softcover book written by Chris McCubben, with cover art by ] and interior art by Carl Anderson, ], Laura Eisenhour, John Hartwell, and Topper Helmers.<ref name=grog>{{cite web|url = https://www.legrog.org/jeux/gurps/timeline-1ere-ed-1ere-imp-en | date=2009-05-08|title= Timeline |website=Guide du Rôliste Galactique| access-date= 2023-09-10 |language=fr}}</ref> | |||
==Reception== | |||
Writing in ''Asche des Phoenix'', Andreas Wichter commented that in addition to general historical works, he found the specifics of ''Timeline'' extremely useful when preparing a historical campaign.<ref>{{cite magazine| last = Wichter| first = Andreas| title = O Temora, O Mores: Literaturhinweise| magazine= Asche des Phoenix| issue = 16| pages = 30| date = December 1997| language = de}}</ref> | |||
], in '']'', wrote that ''Timeline'' "is generally accepted as an extraordinary sourcebook for anyone running games set on Earth."<ref>{{cite book| last = Fannon| first = Sean Patrick| authorlink = Sean Patrick Fannon| title = ]| publisher = Obsidian Studios| date = 1999| pages = 83| isbn = 0-9674429-0-7}}</ref> | |||
==Other reviews and commentary== | |||
*''The Last Province'' (Issue 4 - June / July 1993) | |||
==References== | |||
{{Reflist}} | |||
==External links== | ==External links== | ||
*http://www.sjgames.com/gurps/books/Timeline/ | * | ||
⚫ | ] | ||
{{rpg-stub}} | |||
] | ] | ||
⚫ | ] |
Latest revision as of 11:49, 11 September 2023
1992 role-playing game supplement
Cover art by John Zeleznik | |
Designers | Chris W. McCubbin |
---|---|
Publishers | Steve Jackson Games |
Publication | 1992 |
Genres | Time travel |
Systems | GURPS |
GURPS Timeline is a sourcebook published by Steve Jackson Games (SJG) in 1992 for the GURPS role-playing game that provides a gamemaster with suggestions on how players can interact with important historical events.
Contents
Timeline is designed for GURPS campaigns where the players are time travellers, and offers a chronology of human history. Each page is divided into two columns: one contains the historical timeline, and the other contains suggestions on important events the gamemaster can use, sometimes with suggestions about potential scenarios.
For example, beside the entry for the First Sack of Rome in 390 BCE, Timeline suggests ways that the player characters could interfere with the attack on Rome.
The book also contains a bibliography of historical texts that the gamemaster can use to create a more historically accurate milieu.
Publication history
In 1982, SJG published GURPS (Generic Universal Role-Playing System), a role-playing system that could be used with any genre from fantasy to horror to science fiction. They followed this up with many sourcebooks outlining different genres that could be used with the GURPS rules system, including 1992's GURPS Timeline, a 128-page softcover book written by Chris McCubben, with cover art by John Zeleznik and interior art by Carl Anderson, Timothy Bradstreet, Laura Eisenhour, John Hartwell, and Topper Helmers.
Reception
Writing in Asche des Phoenix, Andreas Wichter commented that in addition to general historical works, he found the specifics of Timeline extremely useful when preparing a historical campaign.
Sean Patrick Fannon, in The Fantasy Roleplaying Gamer's Bible, wrote that Timeline "is generally accepted as an extraordinary sourcebook for anyone running games set on Earth."
Other reviews and commentary
- The Last Province (Issue 4 - June / July 1993)
References
- ^ "Timeline". Guide du Rôliste Galactique (in French). May 8, 2009. Retrieved September 10, 2023.
- Carella, C.J. (1992). Imperial Rome. Steve Jackson Games. p. 125. ISBN 1-55634-446-5.
- Wichter, Andreas (December 1997). "O Temora, O Mores: Literaturhinweise". Asche des Phoenix (in German). No. 16. p. 30.
- Fannon, Sean Patrick (1999). The Fantasy Roleplaying Gamer's Bible. Obsidian Studios. p. 83. ISBN 0-9674429-0-7.