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{{short description|Pattern in storytelling}} | |||
: ''This article is about the general monomyth concept of a hero's journey. For the graphical MMORPG '''Hero's Journey''', please see ]. '' | |||
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{{distinguish|Hiero's Journey}} | |||
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In ] and ], the '''hero's quest''' or '''hero's journey''', also known as the '''monomyth''', is the common template of stories that involve a ] who goes on an adventure, is victorious in a ], and ] changed or transformed. | |||
The '''monomyth''' (often referred to as the '']'') is a cyclical journey found in ] suggested by ] in his book '']'' (1949) . As a noted scholar of ] (in 1944 he authored the text, with Henry Morton Robinson, '']'' ), Campbell borrowed the term, ''monomyth'' from Joyce's '']''. | |||
Earlier figures had proposed similar concepts, including psychoanalyst ] and amateur anthropologist ].<ref name=":0" /> Eventually, hero myth pattern studies were popularized by ], who was influenced by ]'s ]. Campbell used the monomyth to analyze and ]. In his book '']'' (1949), he describes the narrative pattern as follows: | |||
This pattern was adopted by ] in both the original '']'' ] and its ]. | |||
<blockquote>A hero ventures forth from the world of common day into a region of supernatural wonder: fabulous forces are there encountered and a decisive victory is won: the hero comes back from this mysterious adventure with the power to bestow boons on his fellow man.{{sfn|Campbell|1949|p=23}}</blockquote> | |||
Hollywood screenwriter, ], also used Campbell's theories in the creation of first a memo for Disney and later the book, '']''. This influenced ]'s '']'' in ] and the ]' '']'' in the ]. | |||
Campbell's theories regarding the concept of a "monomyth" have been the subject of criticism from scholars, particularly ]s, who have dismissed the concept as a non-scholarly approach suffering from source-selection bias, among other criticisms. More recently, the hero's journey has been analyzed as an example of the sympathetic plot, a universal narrative structure in which a goal-directed protagonist confronts obstacles, overcomes them, and eventually reaps rewards.<ref name=":0" /><ref>{{Cite web |title=Why Are So Many Movies Basically the Same? {{!}} Psychology Today |url=https://www.psychologytoday.com/us/blog/overthinking-tv/202107/why-are-so-many-movies-basically-the-same |access-date=2023-01-03 |website=www.psychologytoday.com |language=en-US}}</ref> | |||
Campbell's account of the monomyth explains its ubiquity through a mixture of ] ]s, ] forces of mind from the ] conception, and ]'s structuring of ] rituals. | |||
==Background== | |||
Since the late 1960s, with the introduction of ], theories such as the monomyth (which are dependent upon approaches based in ]) have lost ground in the ]. This pattern of the hero's journey is still influential among artists and intellectuals worldwide, however, which may indicate the continued usefulness and ubiquitous influence of Campbell's works (and thus as evidence for the importance and validity of Freudian and especially Jungian psychological models). | |||
{{Further|Rank–Raglan mythotype}} | |||
The study of ] myth narratives can be traced back to 1871 with ] ]'s observations of common patterns in the plots of heroes' journeys.<ref name="In Quest of Hero Segal">{{cite book|last1=Segal|first1=Robert|title=In Quest of the Hero|last2=Raglan|first2=Lord|last3=Rank|first3=Otto|date=1990|publisher=Princeton University Press|isbn=0691020620|location=Princeton, N.J.|chapter=Introduction: In Quest of the Hero}}</ref> In ] and ], others have proposed narrative patterns such as ] ] in 1909 and amateur anthropologist ] in 1936.<ref>{{cite book|last=Green|first=Thomas A.|url=https://books.google.com/books?id=S7Wfhws3dFAC&pg=PA165|title=Folklore: An Encyclopedia of Beliefs, Customs, Tales, Music, and Art|publisher=ABC-CLIO|year=1997|isbn=978-0-87436-986-1|page=165}}</ref> Both Rank and Raglan have lists of cross-cultural traits often found in the accounts of mythical heroes<ref name="ReferenceA">Lord Raglan. ''The Hero: A Study in Tradition, Myth and Drama by Lord Raglan'', Dover Publications, 1936</ref><ref name="In Quest of Hero">{{cite book|last1=Segal|first1=Robert|title=In Quest of the Hero|last2=Dundes|first2=Alan|last3=Raglan|first3=Lord|last4=Rank|first4=Otto|date=1990|publisher=Princeton University Press|isbn=0691020620|location=Princeton, N.J.}}</ref> and discuss hero narrative patterns in terms of ] and ritualism.<ref name=":0">{{Cite journal |last=Singh |first=Manvir |date=July 2021 |title=The Sympathetic Plot, Its Psychological Origins, and Implications for the Evolution of Fiction |url=https://www.researchgate.net/publication/351634281 |journal=Emotion Review |language=en |volume=13 |issue=3 |pages=183–198 |doi=10.1177/17540739211022824 |issn=1754-0739 |s2cid=235779612}}</ref> According to Robert Segal, "The theories of Rank, Campbell, and Raglan typify the array of analyses of hero myths."<ref name="In Quest of Hero Segal" /> | |||
== |
==Terminology== | ||
Campbell borrowed the word ''monomyth'' from ]'s '']'' (1939). Campbell was a notable scholar of Joyce's work and in '']'' (1944) co-authored the seminal analysis of Joyce's final novel.<ref>{{cite book |last1=Campbell |first1=Joseph |first2=Henry Morton |last2=Robinson |title=A Skeleton Key to Finnegans Wake |date=1944 |url=http://www.jcf.org/works.php?id=331 |access-date=May 16, 2008 |archive-url=https://web.archive.org/web/20170711190723/https://www.jcf.org/works.php?id=331 |archive-date=July 11, 2017 |url-status=dead }}</ref><ref>Joseph Campbell, ''The Hero with a Thousand Faces''. Princeton: Princeton University Press, 1949. p. 30, n35. | |||
"At the carry four with awlus plawshus, their happyass cloudious! And then and too the trivials! And their bivouac! And his monomyth! Ah ho! Say no more about it! I'm sorry!" | |||
James Joyce, '']''. NY: Viking (1939) p. 581</ref> Campbell's singular ''the'' monomyth implies that the "hero's journey" is the ultimate narrative archetype, but the term ''monomyth'' has occasionally been used more generally, as a term for a mythological archetype or a supposed ] that re-occurs throughout the world's cultures.<ref>{{cite book |others=Foreword by John Collier |contribution=Foreword |date=1987 |first=Mabel Dodge |last=Luhan |orig-year=1937 |title=Edge of Taos Desert: An Escape to Reality |page= |quote=The myth is obviously related to what one might call ''the'' monomyth of paradise regained that has been articulated and transformed in a variety of ways since the early European explorations. }}</ref><ref>{{cite book |first=Steven |last=Ashe |title=Qabalah of 50 Gates |date=2008 |page= |quote=those aspects of legend that are symbolically equivalent within the folklore of different cultures }}</ref> ] referred to ]'s treatment of ] as an "avatar of Christ" (1904) as "Ivanov's monomyth".<ref>{{cite book |quote=Dionysus, Ivanov's 'monomyth,' as Omry Ronen has put it, is the symbol of the symbol. One could also name Dionysus, the myth of the myth, the meta myth which signifies the very principle of mediation, |editor-first=J. Douglas |editor-last=Clayton |title=Issues in Russian Literature Before 1917 |date=1989 |page=212 }}</ref> | |||
The phrase "the hero's journey", used in reference to Campbell's monomyth, first entered into popular discourse through two documentaries. The first, released in 1987, '']'', was accompanied by a 1990 companion book, '']'' (with ] and Stuart Brown, eds.). The second was ]'s series of seminal interviews with Campbell, released in 1988 as the documentary (and companion book) '']''. Cousineau in the introduction to the revised edition of ''The Hero's Journey'' wrote "the monomyth is in effect a ''meta myth'', a philosophical reading of the unity of mankind's ''spiritual'' history, the Story behind the story".{{sfn|Campbell|2003|p=xxi}} | |||
The Monomyth is divided into three sections: Departure (sometimes called Separation), Initiation and Return. | |||
==Summary== | |||
This was laid out by ] in the first part of '']'', "The Adventure of the Hero." His thesis was that all myths follow this structure to at least some extent. To take several examples: the stories of ], ], ], and ] follow this structure almost exactly, whereas the ] features frequent repetitions of the Initiation section and the ] story follows this structure somewhat more loosely. | |||
In his book '']'' (1949), Campbell describes 17 stages of the monomyth. Not all monomyths necessarily contain all 17 stages explicitly; some myths may focus on only one of the stages, while others may deal with the stages in a somewhat different order.{{sfn|Campbell|1949|p=38}} In the terminology of ], the stages are the individual ]s which are "bundled" or assembled into the structure of the monomyth.<ref>Lévi-Strauss gave the term "mytheme" wide circulation from the 1960s, in 1955 he used "gross constituent unit", in {{cite journal | |||
| first = Claude | last = Lévi-Strauss | author-link = Claude Lévi-Strauss | |||
| year = 1955 | title = The Structural study of myth | |||
| journal = ] | volume = 68 | pages = 428–444 | |||
| issn = 0021-8715 | oclc = 1782260 | |||
| doi = 10.2307/536768 | |||
| jstor = 536768 | |||
| issue = 270 | |||
| s2cid = 46007391 }} reprinted as "The structural study of myth", ''Structural Anthropology'', 1963:206-31; | |||
"the true constituent units of a myth are not the isolated relations but bundles of such relations" (Lévi-Strauss 1963:211). | |||
The term ''mytheme'' first appears in Lévi-Strauss's 1958 French version of the work.</ref> | |||
The 17 stages may be organized in a number of ways, including division into ] or sections: | |||
Departure deals with the hero venturing forth on his quest; Initiation deals with the hero's various adventures along his or her way; and Return deals with the hero's return home with knowledge and powers he or she has acquired along the way. | |||
{{ordered list|type=upper-roman | |||
| ''Departure'' (also ''Separation''), | |||
| ''Initiation'' (sometimes subdivided into A. ''Descent'' and B. ''Initiation'') and | |||
| ''Return''. | |||
}} | |||
In the ''departure'' part of the narrative, the hero or ] lives in the ordinary world and receives a call to go on an adventure. The hero is reluctant to follow the call but is helped by a mentor figure. | |||
The ''initiation'' section begins with the hero then traversing the threshold to an unknown or "special world", where he faces tasks or trials, either alone or with the assistance of helpers. | |||
===Departure (or Separation)=== | |||
The hero eventually reaches "the innermost cave" or the central crisis of his adventure, where he must undergo "the ordeal" where he overcomes the main obstacle or enemy, undergoing "]" and gaining his reward (a treasure or "]"). | |||
====The Call to Adventure==== | |||
''The quest begins with the hero receiving a call to action. Such as a threat to the peace of the community, or the hero in a state of neurotic anguish or simply falls into or blunders into the quest. The quest is often announced to the hero by another character who acts as a "herald". The herald is often represented by a benign forest creature (frog, rabbit, deer) or a ] creature (serpent, spider).'' | |||
In the ''return'' section, the hero must return to the ordinary world with his reward. He may be pursued by the guardians of the special world, or he may be reluctant to return and may be rescued or forced to return by intervention from the outside. | |||
In '']'', ], the hero, begins the story in frustration over being unable to leave home. The heralds are the two ]s who carry a message from ]. In '']'', the call comes in the form of ] and his followers who encourage the hero, ], to question reality. Morpheus literally calls Neo on a cell phone and Neo's phone at home. In '']'', ] acts as the herald who gives ] his mission to destroy the ]. ], in a separate hero's journey, is told by ] of his true name and lineage as the Heir of ] and rightful heir to the throne of ] when he is 20 years of age. In '']'', Graff, head of the Battle School informs ] that he has been chosen to be trained to fight the Formics, an alien race intending to destroy the human race. In the origin story for ], Peter Parker's first call to adventure comes when he is first bitten by a radioactive spider and granted superpowers but later on he answers a want ad promising money if he can last three minutes in a ring with a wrestler. At the beginning of '']'', Tommy Tawodi wants to convince his girlfriend to leave the ] where they live, and soon after he is ] by aliens. In the '']'', ] and his friends are warned by ] that the Dark One is hunting them. In '']'', ] is interested at the idea of a neverending story and "borrows" the book, while in the book, ] is summoned to save ] from ]. | |||
The hero again traverses the threshold between the worlds, returning to the ordinary world with the treasure or elixir he gained, which he may now use for the benefit of his fellow man. The hero himself is transformed by the adventure and gains wisdom or spiritual power over both worlds. | |||
{|class="wikitable" | |||
In Herman Hesse's book ] the main character, Siddhartha, becomes weary of his way of life and decides he must venture away from his accustomed life in order to attain spiritual enlightenment. Most Buddist myths describe the Buddah as becoming bored with his royal life and venturing into the world. | |||
|- | |||
! Act | |||
! ] (1949) | |||
! ] (2007){{sfn|Vogler|2007}} | |||
|- | |||
|{{rh}}|I. Departure | |||
| | |||
# The Call to Adventure | |||
# Refusal of the Call | |||
# Supernatural Aid | |||
# The Crossing of the First Threshold | |||
# Belly of the Whale | |||
| | |||
# Ordinary world | |||
# Call to adventure | |||
# Refusal of the call | |||
# Meeting with the mentor | |||
# Crossing the first threshold | |||
|- | |||
|{{rh}}|II. Initiation | |||
|{{ordered list | |||
| start = 6|The Road of Trials|The Meeting with the Goddess|Woman as the Temptress|Atonement with the Father|]|The Ultimate Boon | |||
}} | |||
|{{ordered list|start=6 | |||
| Tests, allies, and enemies| Approach to the inmost cave| The ordeal | |||
| Reward | |||
}} | |||
|- | |||
|{{rh}}|III. Return | |||
|{{ordered list | |||
| start = 12|Refusal of the Return | |||
| 3 = The Magic Flight | |||
| 4 = Rescue from Without | |||
| 5 = The Crossing of the Return Threshold | |||
| 6 = Master of the Two Worlds | |||
| 7 = Freedom to Live | |||
}} | |||
|{{ordered list|start=10 | |||
| The road back | |||
| The resurrection | |||
| Return with the elixir | |||
}} | |||
|- | |||
|} | |||
==Campbell's seventeen stages== | |||
Sometimes the call to adventure happens of the character's own volition. In the story of the ], ] learns the tale of the beast and the terrible sacrifice to appease it, which sets him on a quest to destroy it, posing as a prisoner to be sent into the labyrinth. As demonstrated, however, far more often it is the case that the hero is plunged into adventure by unforeseen events. This is the case for ] of ]'s '']'', caught in the terrible winds of the angered god ] and sent off to a distant land. | |||
<!-- Please limit your additions to the insights and ideas of other people who have already published their ideas elsewhere. While your personal views and interpretations are very interesting, this article is not the place to post them. -->===Departure=== | |||
====The Call to Adventure==== | |||
The hero begins in a situation of normality from which some information is received that acts as a call to head off into the unknown. According to Campbell, this region is represented by<blockquote>a distant land, a forest, a kingdom underground, beneath the waves, or above the sky, a secret island, lofty mountaintop, or profound dream state; but it is always a place of strangely fluid and polymorphous beings, unimaginable torments, superhuman deeds, and impossible delight. The hero can go forth of his own volition to accomplish the adventure, as did ] when he arrived in his father's city, Athens, and heard the horrible history of the ]; or he may be carried or sent abroad by some benign or malignant agent as was ], driven about the Mediterranean by the winds of the angered god, ]. The adventure may begin as a mere blunder... or still, again, one may be only casually strolling when some passing phenomenon catches the wandering eye and lures one away from the frequented paths of man. Examples might be multiplied, '']'', from every corner of the world.{{sfn|Campbell|2008|p=48}}</blockquote> | |||
====Refusal of the Call==== | ====Refusal of the Call==== | ||
Often when the call is given, the future hero first refuses to heed it. This may be from a sense of duty or obligation, fear, insecurity, a sense of inadequacy, or any of a range of reasons that work to hold the person in his current circumstances. Campbell says that<blockquote>Refusal of the summons converts the adventure into its negative. Walled in boredom, hard work, or "culture," the subject loses the power of significant affirmative action and becomes a victim to be saved. His flowering world becomes a wasteland of dry stones and his life feels meaningless—even though, like ], he may through titanic effort succeed in building an empire of renown. Whatever house he builds, it will be a house of death: a ] of ] to hide from him his Minotaur. All he can do is create new problems for himself and await the gradual approach of his disintegration.{{sfn|Campbell|2008|p=49}}</blockquote> | |||
''In many stories, the hero initially refuses the call to adventure. When this happens, the hero suffers somehow, and eventually chooses the quest.'' | |||
==== Supernatural Aid ==== | |||
In ''The Matrix'', Neo refuses to take the window washing scaffold to escape and is captured by the ]. In ''Star Wars'', Luke is refused adventure by his uncle, a man who seeks to protect Luke from the inevitable dangers of fate. As a result, Luke's family is killed by stormtroopers. In ''The Lord of The Rings'', Frodo is unwilling to set out on an adventure. Because of his delay, he is nearly captured by the ]. In ], Ender is reluctant to leave the Earth because he knows he will not see his sister ] for many years. Peter Parker at first uses his powers for personal gain, ignoring his Uncle Ben's advice that "With great power, comes great responsibility." It is only after Uncle Ben is killed by a burglar that Peter takes his uncle's mantra and adopts the mantle of ]. In ''Prey'', Tommy's girlfriend does not want them to leave the reservation because that is the land of their ancestors. In '']'', Cairon the ] refuses to believe that Atreyu is a young boy, not a full grown warrior. Later Bastian refuses to help because he's afraid that the characters in the book will mock him for his appearance like the children at school, and is forced to go when the Old Man of Wandering Mountain puts him in the Circle of Eternal Return. | |||
Once the hero has committed to the quest, consciously or unconsciously, their guide and magical helper appears or becomes known. More often than not, this supernatural mentor will present the hero with one or more talismans or artifacts that will aid them later in their quest.{{Sfn|Campbell|2008|p=57}} Campbell writes:<blockquote>What such a figure represents is benign, protecting power of destiny. The fantasy is a reassurance—promise that the peace of ], which was known first within the mother womb, is not to be lost; that it supports the present and stands in the future as well as in the past (is ]); that though omnipotence may seem to be endangered by the threshold of the world. One has only to know and trust, and the ageless guardians will appear. Having responded to his own call, and continuing to follow courageously as the consequences unfold, the hero finds all the forces of the ] at his side. ] herself supports the mighty task. And in so far as the hero's act coincides with that for which his society itself is ready, he seems to ride on the great rhythm of the historical process.{{sfn|Campbell|2008|p=59}}</blockquote> | |||
Myth and history are rife with examples of what happens to those who refuse the call too long or do not take it seriously. In ] mythology, ]'s wife is turned into a pillar of salt for looking back with longing to her old life when she had been summoned forth from her city by ]. A Persian city was turned to stone, inhabitants and all, for refusing the call of ]. ] was pursued by the Greek god ] (a herald), but refused his advances at all costs. She prayed to her father, ], to take away her beauty to be rid of Apollo; Peneus turned the nymph into a tree, the only semblance left of her past self being her beauty. One of the clearest references to the refusal and its consequences comes in the voice of Jehovah in Proverbs 1:24-27 and 32: | |||
====The Crossing of the First Threshold==== | |||
: ''Because I have called, and ye refused ... I also will laugh at your calamity; I will mock when your fear cometh; when your fear cometh as desolation, and your destruction cometh as a whirlwind; when distress and anguish cometh upon you.'' ... ''For the turning away of the simple shall slay them, and the prosperity of fools shall destroy them.'' | |||
This is the point where the hero actually crosses into the field of adventure, leaving the known limits of their world and venturing into an unknown and dangerous realm where the rules and limits are unknown. Campbell tells us,<blockquote>With the personifications of his destiny to guide and aid him, the hero goes forward in his adventure until he comes to the "threshold guardian" at the entrance to the zone of magnified power. Such custodians bound the world in four directions—also up and down—standing for the limits of the hero's present sphere, or life horizon. Beyond them is darkness, the unknown, and danger; just as beyond the parental watch is a danger to the infant and beyond the protection of his society danger to the members of the tribe. The usual person is more than content, he is even proud, to remain within the indicated bounds, and popular belief gives him every reason to fear so much as the first step into the unexplored. | |||
... | |||
====Supernatural Aid/The Meeting with the Mentor==== | |||
''Along the way, the hero often encounters a mentor, usually a wise old man, who gives the hero both psychological and physical weapons.'' | |||
The adventure is always and everywhere a passage beyond the veil of the known into the unknown; the powers that watch at the boundary are dangerous; to deal with them is risky, yet for anyone with competence and courage the danger fades.{{sfn|Campbell|2008|pp=64, 67–68}}</blockquote> | |||
In ''Star Wars'', Luke encounters the ] Master ] who presents Luke with a ] and teaches him ]. In ''The Lord of the Rings'' Frodo and ] receive help early in their journey from several figures, notably ], ] and ]. In the ] series of movies, the character of Q, acting as a Shaman, gives Agent 007 gadgets, tools, and cautionary advice, and the character of M acts in the role of Mentor, offering 007 guidance. ], in ] gives Agent Starling many psychological weapons. In Ender's Game, ], the hero of the second bugger invasion, returns from a light speed journey that kept him alive in order to train Ender. In ''Prey'', Tommy meets a premature end (from which he is then resurrected) and meets again with his grandfather in the spirit world, who teaches him to use the power of ]. In ], ] plays the role of a mentor to ], though she and Rand often struggle to be in charge, and Rand doesn't trust her. In American Beauty, Ricky Fitts plays the role of mentor to Lester Burnham as Ricky is the embodiment of everything Lester used to be in his youth before becoming essentially castrated by his own life. | |||
==== |
====Belly of the Whale==== | ||
The belly of the whale represents the final separation from the hero's known world and self. By entering this stage, the person shows a willingness to undergo a metamorphosis. When first entering the stage the hero may encounter a minor danger or setback. According to Campbell,<blockquote>The idea that the passage of the magical threshold is a transit into a sphere of rebirth is symbolized in the worldwide womb image of the belly of the whale. The hero, instead of conquering or conciliating the power of the threshold, is swallowed into the unknown and would appear to have died. | |||
''The hero eventually must cross into a dark underworld, where he will face evil and darkness, and thereby find true enlightenment. Before this can occur, however, the hero must cross the threshold between his home world and the new world of adventure. Often this involves facing off against and quelling a "threshold guardian".'' | |||
... | |||
In ''Star Wars'', the threshold is ], a spaceport that acts as a doorway between Luke's home planet and the wider universe; Luke must avoid capture by the threshold guardians, the imperial stormtroopers. In ''The Matrix'', Neo takes the "]". In ''The Lord of the Rings'', Frodo finally accepts his mission in Rivendell and crosses the threshold once he leaves there. The "threshold guardian" would be ], and the crossing of the ]. Also in Rivendell, Aragorn meets ] who tells of the plight that Gondor is now in while at the same time confronting those present for not aiding Gondor; Aragorn sees that he must now save Gondor and claim the kingship. In ''The Odyssey'', Odysseus must pass the island of the ]. In ], Agent Starling must enter not only Lecter's hospital, guarded by the semen-flinging guardian, but also the second threshold of the sealed storage facility Lecter directs her to. In ''Prey'', this is a literal threshold: a wall of fire through which Tommy must pass to pick up his spirit ]. In The Wheel of Time, The heroes must elude the ] and escape across the Taren River that isolates their community. | |||
This popular motif gives emphasis to the lesson that the passage of the threshold is a form of ]. ... nstead of passing outward, beyond the confines of the visible world, the hero goes inward, to be born again. The disappearance corresponds to the passing of a worshiper into the temple—where he is to be quickened by the recollection of who and what he is, namely dust and ashes unless immortal. The temple interior, the belly of the whale, and the heavenly land beyond, above, and below the confines of the world, are one and the same. That is why the approaches of and entrances to temples are flanked and defended by colossal gargoyles the two rows of teeth of the whale. They illustrate the fact that the devotee at the moment of entry into a temple undergoes a metamorphosis. ... Once inside he may be said to have died to time and returned to the World Womb, the World Navel, the ]. ... Allegorically, then, the passage into a temple and the hero-dive through the jaws of the whale are identical adventures, both denoting in picture language, the life-centering, life-renewing act.{{sfn|Campbell|2008|pp=74, 77}}</blockquote> | |||
====The Belly of the Whale==== | |||
''Having defeated the threshold guardian, the hero finds himself in a place of darkness where he begins his true adventure, perhaps discovering his true purpose. This 'belly of the whale' may be an ambiguous place of ]-like forms. The name for this stage of the monomyth is based upon the story of ].'' | |||
In the exemplary ], ] refuses God's command to prophesy the destruction of ] and attempts to flee by sailing to ]. A storm arises, and the sailors ] to determine that Jonah is to blame. He allows himself to be thrown overboard to calm the storm, and is saved from drowning by being swallowed by a "great fish". Over three days, Jonah commits to God's will, and he is vomited safely onto the shore. He subsequently goes to Nineveh and preaches to its inhabitants.<ref>{{Bibleverse||Jonah|1–3|9}}</ref> Jonah's passage through the belly of the whale can be viewed as a symbolic death and rebirth in ].<ref>{{cite web |last=Betts |first=John |title=The Belly of the Whale {{!}} Jungian Analysis |url=http://jungian.ca/articles/the-belly-of-the-whale/ |website=Jungian Psychoanalysis |access-date=October 25, 2019 |date=January 19, 2013}}</ref> | |||
In ''Star Wars,'' it is the ], in which Luke is engulfed and in which he learns how to be a hero. In ''The Lord of the Rings,'' the Fellowship passes through the abandoned mines of Moria. In ''The Matrix,'' Neo finds himself waking up in a bio-electric cell where he is one of the humans being harvested by the machines. In ], Starling finds the serial killer Buffalo Bill's first victim within the dark, womblike storage facility. In ], Tommy ventures through a semi-organic ], with corridors resembling intestines, to save his girlfriend. In '']'', the company must make their way through the cursed ruins of ]. In "The Neverending Story" Bastian finds himself in Perilin, the Night Forest. | |||
In ''The Power of Myth'', Campbell agrees with Bill Moyers that the ]'s trash-compactor scene on the ] is a strong example of this step of the journey.<ref>{{Cite episode |title=The Hero's Adventure |series=The Power of Myth |series-link=The Power of Myth |network=] |date=1988 |season=1 |number=1 |time=24:30}}</ref> | |||
===Initiation=== | ===Initiation=== | ||
====The Road of Trials==== | ====The Road of Trials==== | ||
The road of trials is a series of tests that the hero must undergo to begin the transformation. Often the hero fails one or more of these tests, which often occur in threes. Eventually, the hero will overcome these trials and move on to the next step. Campbell explains that<blockquote>Once having traversed the threshold, the hero moves in a dream landscape of curiously fluid, ambiguous forms, where he must survive a succession of trials. This is a favorite phase of the myth-adventure. It has produced a world literature of miraculous tests and ordeals. The hero is covertly aided by the advice, amulets, and secret agents of the supernatural helper whom he met before his entrance into this region. Or it may be that he here discovers for the first time that there is a benign power everywhere supporting him in his superhuman passage. | |||
''Once in the other world, the hero is repeatedly challenged with mental and physical obstacles that must be overcome. Often these take the form of a test, by which the hero improves his skills and proves his worth.'' | |||
... | |||
The original departure into the land of trials represented only the beginning of the long and really perilous path of initiatory conquests and moments of illumination. Dragons have now to be slain and surprising barriers passed—again, again, and again. Meanwhile, there will be a multitude of preliminary victories, unsustainable ecstasies, and momentary glimpses of the wonderful land.{{sfn|Campbell|2008|pp=81, 90}}</blockquote> | |||
In '']'', Luke undergoes his training with ]. Aragorn, after the loss of Gandalf in Moria, must now take the position of leader of the Fellowship, and struggles to lead them as well as Gandalf wanted to. In ], Starling must deal with ] and her own fear while investigating Buffalo Bill. In '']'', Neo starts his kung fu training and has to "free his mind". | |||
====The Meeting with the Goddess==== | ====The Meeting with the Goddess==== | ||
''After overcoming the Road of Trials, the hero often encounters a goddess-like woman: beautiful, queenlike, or motherly. The hero faces the goddess and in doing so, faces his ]. By uniting with the goddess, he becomes a whole person, reconciling his feminine nature with his masculine nature. This can also be a negative encounter when the goddess is replaced by The Temptress (see next section). Campbell cites the lure of the woman, leading the hero astray (the hero is assumed to be male). Other cultural mythologists broaden this to include all temptation, and sometimes lump this stage in with the Road of Trials.'' | |||
This is where the hero gains items given to him that will help him in the future. Campbell proposes that<blockquote>The ultimate adventure, when all the barriers and ogres have been overcome, is commonly represented as a mystical marriage of the triumphant hero-soul with the Queen Goddess of the World. This is the crisis at the nadir, the zenith, or at the uttermost edge of the earth, at the central point of the cosmos, in the ] of the temple, or within the darkness of the deepest chamber of the heart. | |||
Examples: In '']'', Neo confronts the Oracle. In '']'', Neo takes Trinity as a lover. In ''The Lord of the Rings'', Frodo meets ], who shows him the future. Aragorn also meets Galadriel, who counsels him on his future actions. In ''],'' Buffalo Bill kidnaps a senator's daughter and the female senator initially appears as a benevolent, matriarchal force. In ''],'' the actress ] plays an ] young woman named Sam who helps the hero, Andrew Largeman, feel and live again. In "The Neverending Story" Bastian meets ], while Atreyu meets her and the Southern Oracle. | |||
... | |||
====Woman as Temptress, or Temptation From the True Path==== | |||
The meeting with the goddess (who is incarnate in every woman) is the final test of the talent of the hero to win the boon of love (charity: '']''), which is life itself enjoyed as the encasement of eternity. | |||
''In some Hero's Quests, the hero will encounter the goddess, but before he can unite with her, he must prove his worthiness by overcoming the temptation of the Woman as Temptress.'' | |||
And when the adventurer, in this context, is not a youth but a maid, she is the one who, by her qualities, her beauty, or her yearning, is fit to become the consort of an immortal. Then the heavenly husband descends to her and conducts her to his bed—whether she will or not. And if she has shunned him, the scales fall from her eyes; if she has sought him, her desire finds its peace.{{sfn|Campbell|2008|pp=91, 99}}</blockquote> | |||
There is some debate as to whether this is truly a universal feature of myths, or a specific example of a broader category of "temptation away from the true path". Although most of Campbell's book uses examples from many cultures, his chapter on "Woman As the Temptress" draws examples exclusively from ] stories. Some examples of temptations which do not cast woman as the villain are Satan tempting Christ (and similarly, various saints), and the seductive 'Dark Side' in the ] series. | |||
====Woman as the Temptress==== | |||
Some examples which do involve women in the role of temptress: '']'', Persephone attempts to seduce Neo. In ''The Odyssey'', the temptress is the nymph ]. Interestingly, in ''Star Wars'', there is tension between Luke and ] over their love for Princess Leia -- this is resolved in Episode VI, ] when Luke finds out that Leia is actually his sister. Luke is also tempted by the ] itself, as demonstrated by his vision in the cave on ]. In this way, ] broke away from the Campbellian model and put the Woman as Temptress into the Road of Trials category. In ''The Lord of the Rings,'' Frodo is tempted to give the Ring to Galadriel and forsake his mission. An interesting twist here is that Frodo also tempts Galadriel into becoming a "Lady of the Ring". In ], Starling's offer of a reduced sentence for Hannibal Lecter, supposedly authorized by the senator, is revealed as a trick. In the recent miniseries of Hercules (2005), he falls in love with the nymph Deianeira. In the "The Neverending Story" Xayide tempts Bastian into trying to become the Childlike Emperor and abandon his friends. Similarly, a majority of the citizens of Fantastica, now rendered hopeless, give in to the temptation of jumping into The Nothing. | |||
In this step, the hero faces those temptations, often of a physical or pleasurable nature, that may lead them to abandon or stray from their quest, which does not necessarily have to be represented by a woman. A woman is a metaphor for the physical or material temptations of life since the hero-knight was often tempted by lust from his spiritual journey. Campbell relates that<blockquote>The crux of the curious difficulty lies in the fact that our conscious views of what life ought to be seldom correspond to what life really is. Generally, we refuse to admit within ourselves, or within our friends, the fullness of that pushing, self-protective, malodorous, carnivorous, lecherous fever which is the very nature of the organic cell. Rather, we tend to perfume, whitewash, and reinterpret; meanwhile imagining that all the ], all the hairs in the soup, are the faults of some unpleasant someone else. | |||
Interesting twists on this theme can be found in love stories, love-based dramas, and romantic comedies. For example, in the movie ''],'' the character of William Miller must give in to the temptation of the band groupies to prove to Penny Lane that he is worldly enough to love her. | |||
But when it suddenly dawns on us or is forced to our attention that everything we think or do is necessarily tainted with the odor of the flesh, then, not uncommonly, there is experienced a moment of revulsion: life, the acts of life, the organs of life, a woman in particular as the great symbol of life, become intolerable to the pure, the pure, pure soul. ... The seeker of the life beyond life must press beyond , surpass the temptations of her call, and soar to the immaculate ether beyond.{{sfn|Campbell|2008|pp=101–2}}</blockquote> | |||
====Atonement with the Father==== | |||
''The hero may encounter a father-like figure of patriarchal authority. "Father" and "son" are often pitted against each other for mastery of the universe. To understand the father, and ultimately himself, the hero must reconcile with this ultimate authority figure.'' | |||
====Atonement with the Father/Abyss==== | |||
In ''The Empire Strikes Back'', Luke confronts ] and learns that he is his father; in '']'', he is reconciled with the reformed Vader. In ''The Matrix Reloaded'', Neo meets ], a program who identifies himself as ''the father of the Matrix''. In ''The Lord of the Rings'', Aragorn must face the legacy of his ancestor ], by rising above the darkness where he failed. Aragorn directly faces this legacy most clearly when he decides to ride the Paths of the Dead and gain the allegiance of the Army of the Dead, a feat which only the true Heir of Isildur can perform. In ], Starling comes to terms with the death of her father through Hannibal Lecter. In "The Neverending Story" Bastian brings the Water of Life to help both him and his father get over his mother's death. | |||
In this step, the hero must confront and be initiated by whatever holds the ultimate power in their life. In many myths and stories, this is the father or a father figure who has life-and-death power. This is the center point of the journey. All the previous steps have been moving into this place, all that follow will move out from it. Although an encounter with a male entity most frequently symbolizes this step, it does not have to be a male—just someone or something with incredible power. Per Campbell, <blockquote>] consists in no more than the abandonment of that self-generated double monster—the dragon thought to be God (]) and the dragon thought to be Sin (repressed ]). But this requires an abandonment of the attachment to ] itself, which is difficult. One must have faith that the father is merciful, and then a reliance on that mercy. In addition to that, the center of belief is transferred outside of the bedeviling god's tight scaly ring, and the dreadful ogres dissolve. | |||
It is in this ordeal that the hero may derive hope and assurance from the helpful female figure, by whose magic (pollen charms or power of intercession) they are protected through all the frightening experiences of the father's ego-shattering initiation. For if it is impossible to trust the terrifying father-face, then one's faith must be centered elsewhere (], ]); and with that reliance for support, one endures the crisis—only to find, in the end, that the father and mother reflect each other, and are in essence the same.{{sfn|Campbell|2008|p=110}}</blockquote>Campbell later expounds:<blockquote>The problem of the hero going to meet the father is to open his soul beyond terror to such a degree that he will be ripe to understand how the sickening and insane tragedies of this vast and ruthless cosmos are completely validated in the majesty of Being. The hero transcends life with its peculiar blind spot and for a moment rises to a glimpse of the source. They behold the face of the father, understand — and the two are atoned.{{sfn|Campbell|2008|p=125}}</blockquote> | |||
====Apotheosis==== | |||
''The Hero's Ego is disintegrated in a breakthrough expansion of consciousness. Quite frequently his idea of reality is changed; he may find himself able to do new things or able to see a larger point of view, allowing him to sacrifice self.'' | |||
====Apotheosis==== | |||
In ''The Empire Strikes Back'', Luke sacrifices himself rather than turn to the dark side. In ''The Matrix'', Neo decides to face off against Agent Smith resulting in his eventual initiation as The One. In ''The Matrix Reloaded'', Neo destroys several Sentinels in the real world using only his mind. In ''The Matrix Revolutions'', Neo realises that machine life is as valid as human life and decides to give his own life in order to reconcile the worlds of man and machine. In "The Lord of the Rings", Aragorn gains command of the immortal Army of the Dead, making his forces undefeatable. Frodo realizes that if he is to destroy the ring, he and Sam will die. In ] after atonement, Starling gains knowledge from Lecter and must challenge Buffalo Bill on her own. | |||
{{further|Apotheosis}} | |||
This is the point of realization in which a greater understanding is achieved. Armed with this new knowledge and perception, the hero is resolved and ready for the more difficult part of the adventure. Campbell discloses that<blockquote>Those who know, not only that the Everlasting lies in them, but that what they, and all things, really are ''is'' the Everlasting, dwell in the groves of the wish-fulfilling trees, drink the ], and listen everywhere to the unheard music of eternal concord.{{sfn|Campbell|2008|p=142}}</blockquote> | |||
====The Ultimate Boon==== | ====The Ultimate Boon==== | ||
The ultimate boon is the achievement of the goal of the quest. It is what the hero went on the journey to get. All the previous steps serve to prepare and purify the hero for this step since in many myths the boon is something transcendent like the elixir of life itself, or a plant that supplies immortality, or the ]. Campbell confers that<blockquote>The gods and goddesses then are to be understood as embodiments and custodians of the elixir of Imperishable Being but not themselves the Ultimate in its primary state. What the hero seeks through his intercourse with them is therefore not finally themselves, but their grace, i.e., the power of their sustaining substance. This miraculous energy-substance and this alone is the Imperishable; the names and forms of the deities who everywhere embody, dispense, and represent it come and go. This is the miraculous energy of the thunderbolts of ], ], and the ], the fertility of the rain of ], the virtue announced by the bell rung in the ] at the ], and the light of the ultimate illumination of the saint and sage. Its guardians dare release it only to the duly proven.{{sfn|Campbell|2008|p=155}}</blockquote> | |||
''Having reconciled with the father and achieved personal enlightenment, the hero's psychological forces are again balanced. His new found knowledge, or boon, also has potential to benefit society.'' | |||
=== Return === | |||
In the Christ story, Jesus surrenders himself to the Romans, setting in motion his ultimate fate of crucifixion. In ''The Lord of the Rings'', all of the hobbits gain wisdom and experience during their journey which allows them to easily set things right in the Shire on their return. By calling upon his heritage as the Heir of Isildur to take command of the Army of the Dead, Aragorn is now more in tune with his true nature and purpose as rightful heir to the throne of Gondor than ever before. In ''The Silence of the Lambs'' Starling graduates into an agent, her psychological forces balanced despite Lecter's escape. At the end of '']'', Luke has made peace with his father, and recognizes that he has saved him from the Dark Side. | |||
===Return=== | |||
====Refusal of the Return==== | ====Refusal of the Return==== | ||
Having found bliss and enlightenment in the other world, the hero may not want to return to the ordinary world to bestow the boon onto their fellow beings. Campbell continues:<blockquote>When the hero-quest has been accomplished, through penetration to the source, or through the grace of some male or female, human or animal personification, the adventurer still must return with his life-transmuting trophy. The full round, the norm of the monomyth, requires that the hero shall now begin the labor of bringing the runes of wisdom, the ], or his ], back into the kingdom of humanity, where the boon may redound to the renewing of the community, the nation, the planet, or the ten thousand worlds. | |||
''Having found bliss and enlightenment in the underworld, the hero may not want to return with the boon.'' | |||
But the responsibility has been frequently refused. Even ], after his triumph, doubted whether the message of realization could be communicated, and saints are reported to have died while in the supernal ecstasy. Numerous indeed are the heroes fabled to have taken up residence forever in the blessed isle of the unaging Goddess of Immortal Being.{{sfn|Campbell|2008|p=167}}</blockquote> | |||
In ''Ender's Game'' Ender and Valentine choose to leave the Earth forever by opting to go on a starship to colonize the conquered Bugger worlds. | |||
====The Magic Flight==== | |||
In "The Neverending Story" Bastian refuses to return to the Human World, being caught up in Fantastica. | |||
Sometimes the hero must escape with the boon if it is something that the gods have been jealously guarding. It can be just as adventurous and dangerous returning from the journey as it was to go on it. Campbell argues that<blockquote>If the hero in his triumph wins the blessing of the goddess or the god and is then explicitly commissioned to return to the world with some elixir for the restoration of society, the final stage of his adventure is supported by all the powers of his supernatural patron. On the other hand, if the trophy has been attained against the opposition of its guardian, or if the hero's wish to return to the world has been resented by the gods or demons, then the last stage of the mythological round becomes a lively, often comical, pursuit. This flight may be complicated by marvels of magical obstruction and evasion.{{sfn|Campbell|2008|p=170}}</blockquote> | |||
====Rescue from Without==== | |||
In "The Lord Of The Rings", Frodo returns to the Shire only to relocate to the Undying lands. | |||
Just as the hero may need guides and assistants to set out on the quest, often they must have powerful guides and rescuers to bring them back to everyday life, especially if the hero has been wounded or weakened by the experience. Campbell elucidates,<blockquote>The hero may have to be brought back from his supernatural adventure by assistance from without. That is to say, the world may have to come and get him. For the bliss of the deep abode is not lightly abandoned in favor of the of the wakened state. ... Society is jealous of those who remain away from it and will come knocking at the door. If the hero ... is unwilling, the disturber suffers an ugly shock; but on the other hand, if the summoned one is only delayed—sealed in by the of a perfect being ... an apparent rescue is effected, and the adventurer returns.{{sfn|Campbell|2008|pp=178–79}}</blockquote> | |||
====The |
====The Crossing of the Return Threshold==== | ||
Campbell says in ''The Hero with a Thousand Faces'' that "The returning hero, to complete his adventure, must survive the impact of the world."{{sfn|Campbell|2008|p=194}} The goal of the return is to retain the wisdom gained on the quest and to integrate it into society. Campbell writes,<blockquote>Many failures attest to the difficulties of this life-affirmative threshold. The first problem of the returning hero is to accept as real, after an experience of the soul-satisfying vision of fulfillment, the of life. Why {{Nowrap|re-enter}} such a world? Why the experience of transcendental bliss? As dreams that were momentous by night may seem simply silly in the light of day, so the poet and the prophet can discover themselves playing the idiot before . The easy thing is to commit the whole community to the devil and retire again into . But if some spiritual ] has drawn the '']'' across the retreat, then the work of cannot be avoided.{{sfn|Campbell|2008|p=189}}</blockquote> | |||
''A mad dash is made by the hero to return with the prize.'' | |||
====Master of the Two Worlds==== | |||
In ''The Matrix Revolutions'', Neo takes a ship to the Machine City. In ''The Lord of the Rings'' Frodo and Sam are rescued from the slopes of Mt. Doom by Gandalf and the Eagles led by ] (which is also a "Rescue from Without"). Aragorn, after exiting the Paths of the Dead with his new invincible Shadow Army, must now make a mad dash across Gondor in a race against time to liberate the coast from an invasion of Corsairs, then lead the Southern army of Gondor north to save ] from destruction, all in only six days. In "The Neverending Story" Bastian takes the Water of Life and runs through ] to return home. | |||
For a human hero, it may mean achieving a balance between the material and spiritual. The person has become comfortable and competent in both the inner and outer worlds. Campbell demonstrates that<blockquote>Freedom to pass back and forth across the world division, from the perspective of the apparitions of time to that of the ]—not contaminating the principles of the one with those of the other, yet permitting the mind to know the one by virtue of the other—is the talent of the master. The Cosmic Dancer, declares ], does not rest heavily in a single spot, but gaily, lightly, turns and leaps from one position to another. It is possible to speak from only one point at a time, but that does not invalidate the insights of the rest.{{Sfn|Campbell|2008|pp=196–97}}</blockquote> | |||
In many ]s and ]s, it is literally a magic flight, with the hero or heroine ] objects to stop the pursuit ('']'', '']'') or transforming himself and any companions to hide themselves ('']'' or '']''). | |||
Discussing this stage, Campbell cites the ] of ], who had become selfless in their devotion by the time of ], as well as the similar orthodoxy presented by ], who said, "He who does My work and regards Me as the Supreme Goal ... without hatred for any creature—he comes to Me."{{sfn|Campbell|1949|pp=236–237}} Campbell goes on to illustrate that | |||
====Rescue from Without==== | |||
''The hero may need to be rescued from without by humanity.'' | |||
<blockquote>The individual, through prolonged psychological disciplines, gives up completely all attachment to his personal limitations, idiosyncrasies, hopes and fears, no longer resists the self-annihilation that is prerequisite to rebirth in the realization of truth, and so becomes ripe, at last, for the great at-one-ment. His personal ambitions being totally dissolved, he no longer tries to live but willingly relaxes to whatever may come to pass in him; he becomes, that is to say, an anonymity.{{sfn|Campbell|1949|pp=236–237}}</blockquote> | |||
In ''The Lord of the Rings'', Frodo is ultimately unable to destroy the Ring without the help of Gollum, who is unaware of his contribution to the plot. | |||
====Freedom to Live==== | |||
In ''The Return of the Jedi'', Luke is unable to destroy the Emperor, and must rely on his redeemed father. | |||
In this step, mastery leads to freedom from the fear of death, which in turn is the freedom to live. This is sometimes referred to as living in the moment, neither anticipating the future nor regretting the past. Campbell declares,<blockquote>The hero is the champion of things becoming, not of things become, because he is. "Before ] was, ]." He does not mistake apparent changelessness in time for the permanence of Being, nor is he fearful of the next moment (or of the "other thing"), as destroying the permanent with its change. ]'s '']'':] "Nothing retains its own form; but Nature, the greater renewer, ever makes up forms from forms. Be sure that nothing perishes in the whole universe; it does but vary and renew its form." Thus the next moment is permitted to come to pass.{{sfn|Campbell|2008|p=209}}</blockquote> | |||
==In popular culture and literature== | |||
====The Crossing of the Return Threshold==== | |||
The monomyth concept has been popular in American literary studies and writing guides since at least the 1970s. ], a Hollywood film producer and writer, created a 7-page company memo, ''A Practical Guide to The Hero with a Thousand Faces'',<ref name = "The Writer's Journey"> {{Webarchive|url=https://web.archive.org/web/20170612230409/http://www.thewritersjourney.com/hero%27s_journey.htm#Practical |date=June 12, 2017 }} accessed March 26, 2011</ref> based on Campbell's work. Vogler's memo was later developed into the book '']''. | |||
''Before the hero can return to the real world, he must confront another threshold guardian. The first threshold was a symbolic death; this is now a symbolic rebirth.'' | |||
]'s 1977 film ''Star Wars'' was classified as monomyth almost as soon as it came out.<ref>Andrew Gordon, 'Star Wars: A Myth for Our Time', ''Literature/Film Quarterly'' 6.4 (Fall 1978): 314–26.</ref><ref>Matthew Kapell, John Shelton Lawrence, ''Finding the Force of the Star Wars Franchise: Fans, Merchandise, & Critics'', Peter Lang (2006), .</ref> In addition to the extensive discussion between Campbell and Bill Moyers broadcast in 1988 as ''The Power of Myth'', Lucas gave an extensive interview in which he states that after completing '']'', "it came to me that there really was no modern use of mythology... so that's when I started doing more strenuous research on fairy tales, folklore, and mythology, and I started reading Joe's books. ... It was very eerie because in reading ''The Hero with a Thousand Faces'' I began to realize that my first draft of ''Star Wars'' was following classical motifs".<ref>''Joseph Campbell: A Fire in the Mind'', Larsen and Larsen, 2002, pp. 541–43.</ref> Moyers and Lucas also met for a 1999 interview to further discuss the impact of Campbell's work on Lucas's films.<ref>{{Cite web|url=http://films.com/title/9102|title=The Mythology of Star Wars with George Lucas and Bill Moyers|website=Films Media Group|access-date=May 24, 2020}}</ref> In addition, the ] of the ] sponsored an exhibit during the late 1990s called ''Star Wars: The Magic of Myth'' which discussed the ways in which Campbell's work shaped the '']'' saga.<ref>{{cite web|date=November 22, 1997|url=http://airandspace.si.edu/exhibitions/star-wars/online/sw-unit1.htm|title=Star Wars @ NASM, Unit 1, Introduction|website=National Air and Space Museum|publisher=Smithsonian Institution|access-date=August 22, 2016|archive-date=June 30, 2013|archive-url=https://web.archive.org/web/20130630003013/http://airandspace.si.edu/exhibitions/star-wars/online/sw-unit1.htm|url-status=dead}}</ref><!--A companion guide of the same name was published in 1997.--> | |||
In ''The Matrix Revolutions'', Neo again confronts Smith. In ''Return of the Jedi'', Luke again confronts Darth Vader, this is the culmination of the plot. Luke faces Vader and uses the talents that have been building throughout the story to overcome his enemy. In ''The Lord of the Rings'', the final threshold for the hobbits re-entering the Shire is guarded by Saruman and his Ruffians. For Aragorn, this means making a final confrontation with Sauron's forces in a suicidal attack on his massive army at the Black Gate. In "Pleasantville", David must confront the mayor, Big Bob, about the inevitable "coloring" of the townspeople as well as himself. | |||
Numerous literary works of popular fiction have been identified by various authors as examples of the monomyth template, including Spenser's '']'',<ref>''Edmund Spenser's Faerie Queene and the Monomyth of Joseph Campbell: Essays in Interpretation'', ]: ], 2000.</ref> Melville's '']'',<ref>Khalid Mohamed Abdullah, ''Ishmael's Sea Journey and the Monomyth Archetypal Theory in Melville's "Moby-Dick"'', California State University, Dominguez Hills, 2008.</ref> ]'s '']'',<ref>Justin Edward Erickson, ''A Heroine's Journey: The Feminine Monomyth in Jane Eyre'' (2012).</ref> works by ], ], ], ],<ref>Leslie Ross, ''Manifestations of the Monomyth in Fiction: Dickens, Faulkner, Maugham, and Salinger'', University of South Dakota, 1992.</ref> ],<ref>John James Bajger, ''The Hemingway Hero and the Monomyth: An Examination of the Hero Quest Myth in the Nick Adams Stories'', Florida Atlantic University, 2003.</ref> ],<ref>Brian Claude McKinney, ''The Monomyth and Mark Twain's Novels'', San Francisco State College, 1967.</ref> ],<ref>William Edward McMillan, ''The Monomyth in W.B. Yeats' Cuchulain Play Cycle'', the University of Illinois at Chicago Circle, 1979.</ref> ],<ref>Stephanie L. Phillips, ''Ransom's Journey as a Monomyth Hero in C.S. Lewis' Out of the Silent Planet, Perelandra, and That Hideous Strength'', Hardin-Simmons University, 2006.</ref> ],<ref>Paul McCord, ''The Monomyth Hero in Tolkien's The Lord of the Rings'', 1977.</ref> ]<ref>Henry Hart, ''Seamus Heaney, Poet of Contrary Progressions'', Syracuse University Press (1993), .</ref> and ],<ref name="test">, Stephen King's "The Dark Tower": a modern myth University essay from Luleå tekniska Universitet/Språk och kultur | |||
It is important that the Final Threshold is confronted with a new strength, thus initiating a change in character and an evolution from average man to hero. It is with the variable trait growing throughout the story that the hero accomplishes his ultimate goal. | |||
Author: Henrik Fåhraeus; .</ref> ]'s ], ]'s '']'', ]'s '']'', and ]'s '']'', amongst many others.<!--with gusto identified in US literary studies dissertations, for decades "$AUTHOR and the monomyth" was more or less freely combined, which may have contributed to the critical view now taken of the concept, we need secondary literature (history of literary studies) on this.--> | |||
] introduced ] to the book ''The Hero with a Thousand Faces'' by Joseph Campbell during the writing of '']''. Arthur C. Clarke called Joseph Campbell's book "very stimulating" in his diary entry.<ref>{{cite book |last1=Rice |first1=Julian |title=Kubrick's Story, Spielberg's Film |publisher=Rowman & Littlefield Publishing |page=252}}</ref> | |||
====Master of Two Worlds==== | |||
''Once the final threshold is crossed, the hero is now free to move back and forth between the two worlds at will. He has mastered the conflicting psychological forces of the mind.'' | |||
In 2024, Canadian rock band ] released their 6th studio album "Haven". Front-man and songwriter ] stated in multiple social media releases that the album is based on Joseph Campbell's Monomyth structure, with a song for each of Campbell's thirteen steps, in order.<ref>{{cite web | url=https://604shop.com/products/haven | title=Haven }}</ref> | |||
In ''Return of the Jedi'', Luke becomes a Jedi. He has mastered the force and defeated the one true temptation, the Dark Side. In the Christ story, Jesus is resurrected. In ''The Lord of the Rings'', Aragorn is crowned King of ] and ], and has defeated Mordor (later re-destributing its conquered lands to the former slaves that tilled the fields in its southern regions). Aragorn then marries ], daughter of his father-figure Elrond, uniting the worlds of Elf and Man. Finally, Aragorn finds a new sapling of the White Tree of Gondor, and ] informs him that he is leaving Middle-earth now that Sauron is defeated: Gandalf now officially "passes the torch" of responsibility for protecting Middle-earth and its peoples from himself on to Aragorn and his descendants. | |||
==Feminist literature and female heroines within the monomyth== | |||
====Freedom to Live==== | |||
=== Jane Eyre === | |||
''With the journey now complete, the hero has found true freedom, and can turn his efforts to helping or teaching humanity.'' | |||
]'s character Jane Eyre is an important figure in illustrating heroines and their place within the hero's journey. Charlotte Brontë sought to craft a unique female character that the term "Heroine" could fully encompass.<ref name="Bloom's Literary Criticism">{{cite book |last1=Bloom |first1=Harold |last2=Hobby |first2=Blake |title=The Hero's Journey (Bloom's Literary Themes) |date=2009 |publisher=Bloom's Literary Criticism |location=New York |isbn=9780791098035 |pages=85–95}}</ref> '']'' is a '']'', a coming-of-age story common in Victorian fiction, also referred to as an apprenticeship novel, that shows moral and psychological development of the protagonist as they grow into adults.<ref name="Bloom's Literary Criticism"/> | |||
Jane, being a middle-class Victorian woman, would face entirely different obstacles and conflict than her male counterparts of this era such as Pip in '']''. This would change the course of the hero's journey because Brontë was able to recognize the fundamental conflict that plagued women of this time (one main source of this conflict being women's relationship with power and wealth and often being distant from obtaining both).<ref>{{cite book |last1=Asienberg |first1=Nadya |title=Ordinary heroines: transforming the male myth |date=1994 |publisher=Continuum |isbn=0826406521 |page= |location=New York |url=https://archive.org/details/ordinaryheroines00aise |url-access=registration }}</ref> | |||
In "The Return of the Jedi" Luke has overcome the Empire and his rebellion is free to live and thrive, the ending scene establishes the peacefullness established by Luke's victory. | |||
Charlotte Brontë takes Jane's character a step further by making her more passionate and outspoken than other Victorian women of this time. The abuse and psychological trauma Jane receives from the Reeds as a child cause her to develop two central goals for her to complete her heroine journey: a need to love and to be loved, and her need for liberty.<ref name="Bloom's Literary Criticism"/> Jane accomplishes part of attaining liberty when she castigates Mrs. Reed for treating her poorly as a child, obtaining the freedom of her mind. | |||
In ''The Lord of the Rings'', the hobbits become prominent citizens of the Shire with the wisdom they have gained. Aragorn reigns as King for many decades and ushers in a new age of peace and the rebuilding of Middle-earth. He then starts a family with Arwen, his Queen. | |||
As Jane grows throughout the novel, she also becomes unwilling to sacrifice one of her goals for the other. When Rochester, the "temptress" in her journey, asks her to stay with him as his mistress, she refuses, as it would jeopardize the freedom she had struggled to obtain. She instead returns after Rochester's wife passes away, now free to marry him and able to achieve both of her goals and complete her role in the hero's journey.<ref name="Bloom's Literary Criticism"/> | |||
In "The Neverending Story" Bastian feels more confident when he returns, and prepares to help other humans reach Fantastica. | |||
While the story ends with a marriage trope, Brontë has Jane return to Rochester after several chances to grow, allowing her to return as close to equals as possible while also having fleshed out her growth within ] Since Jane is able to marry Rochester as an equal and through her own means, this makes Jane one of the most satisfying and fulfilling heroines in literature and in the heroine's journey. | |||
=== Cupid and Psyche === | |||
The tale of ] is one of the thirteen stories of ] by Apuleius in 158 A.D., and involves a hero's journey.{{sfn|Smith|1997}} The central heroine of the tale is Psyche, who is cast into the hero's journey due to being a beautiful woman and the conflict that arises from it. Psyche's beauty causes her to become ostracized from society, because no male suitors will ask to marry her, as they feel unworthy of her seemingly divine beauty and kind nature. Psyche's call to adventure is involuntary: her beauty causes men to worship her instead the goddess ], which enrages the deity and results in Psyche being banished from her home.{{sfn|Smith|1997}} She enters into a world of the unknown as she is instructed by an oracle to head up a rocky crag in funeral attire, where she is taken to a seemingly divine location by the west wind. Here, the deity ] becomes her husband, but he conceals his true identity. When Psyche tries to find out who she is, he flees and she sets out on a quest to regain her husband. Psyche is given four seemingly impossible tasks by Venus to get him back: sorting seeds, fleecing the golden rams, collecting a crystal jar full of the water of death, and retrieving a beauty cream from Hades.{{sfn|Smith|1997}} Despite the difficulty, Psyche is able to achieve each task and complete her ultimate goal of becoming an immortal goddess and moving to ] to be with her husband Cupid for all eternity. | |||
==Self-help movement and therapy== | |||
Poet ], ], and others involved in the ] have also applied and expanded the concepts of the hero's journey and the monomyth as a metaphor for personal spiritual and psychological growth.<ref name="Globe"> accessed November 3, 2009</ref><ref name="Blysite"> accessed November 3, 2009</ref> | |||
Characteristic of the mythopoetic men's movement is a tendency to retell fairy tales and engage in their exegesis as a tool for personal insight. Using frequent references to ]s as drawn from ] ], the movement focuses on issues of ], ] and ] for modern men.<ref name="Blysite" /> Advocates would often engage in storytelling with music, these acts being seen as a modern extension to a form of "]" popularized by ] at approximately the same time. {{by whom|date=May 2021}} | |||
Among its most famous advocates was the poet ], whose book '']'' was a best-seller, being an exegesis of the ] "]" by the ].<ref name="Globe" /> | |||
The mythopoetic men's movement spawned a variety of groups and workshops, led by authors such as Bly and ].<ref name="Blysite" /> Some serious academic work came out of this movement, including the creation of various magazines and non-profit organizations.<ref name="Globe" /> | |||
Research published in the '']'' in 2023 provided evidence that viewing one's life through the Hero's Journey narrative can significantly enhance a sense of life meaning and resilience. This effect was consistently observed across various demographics and methodologies.<ref>{{Cite web |last=Dolan |first=Eric W. |date=2024-01-09 |title=The hero's journey: New psychology research reveals a pathway to greater life meaning |url=https://www.psypost.org/2024/01/the-heros-journey-new-psychology-research-reveals-a-pathway-to-greater-life-meaning-220593 |access-date=2024-01-09 |website=PsyPost |language=en-US}}</ref> | |||
==Criticism== | ==Criticism== | ||
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Many myths and stories do not follow monomyth pattern. Supposed general nature of monomyth may have come from overlooking non-monomythic stories or deeming them a priori less interesting. | |||
Campbell's approach to myth, a genre of ], has been the subject of criticism from ]s, academics who specialize in ]. American folklorist ] notes that few psychologists have taken the time to become familiar with the complexities of folklore, and that, historically, Jung-influenced psychologists and authors have tended to build complex theories around single versions of a tale that supports a theory or a proposal. To illustrate his point, Toelken employs ]'s (1992) '']'', citing its inaccurate representation of the folklore record, and Campbell's "monomyth" approach as another. Regarding Campbell, Toelken writes, "Campbell could construct a monomyth of the hero only by citing those stories that fit his preconceived mold, and leaving out equally valid stories... which did not fit the pattern". Toelken traces the influence of Campbell's monomyth theory into other then-contemporary popular works, such as ]'s '']'' (1990), which he says suffers from similar source selection bias.{{sfn|Toelken|1996 |p= 413}} | |||
Similarly, American folklorist ] is highly critical of both Campbell's approach to folklore, designating him as a "non-expert" and outlining various examples of source bias in Campbell's theories, as well as media representation of Campbell as an expert on the subject of myth in popular culture. Dundes writes, "Folklorists have had some success in publicising the results of our efforts in the past two centuries such that members of other disciplines have, after a minimum of reading, believed they are qualified to speak authoritatively of folkloristic matters. It seems that the world is full of self-proclaimed experts in folklore, and a few, such as Campbell, have been accepted as such by the general public (and public television, in the case of Campbell)". According to Dundes, "there is no single idea promulgated by amateurs that have done more harm to serious folklore study than the notion of archetype".{{sfn |Dundes|2016|pp= 16–18, 25}} | |||
According to Northup (2006), mainstream scholarship of comparative mythology since Campbell has moved away from "highly general and universal" categories in general.<ref name="Northup, p. 8">{{harvnb|Northup|2006|page=8}}.</ref> This attitude is illustrated by Consentino (1998), who remarks "It is just as important to stress differences as similarities, to avoid creating a (Joseph) Campbell soup of myths that loses all local flavor."<ref>"African Oral Narrative Traditions" in Foley, John Miles, ed., "Teaching Oral Traditions." NY: Modern Language Association, 1998, p. 183</ref> Similarly, Ellwood (1999) stated "A tendency to think in generic terms of people, races ... is undoubtedly the profoundest flaw in mythological thinking."<ref>Ellwood, Robert, , SUNY Press, September 1999. Cf. </ref> | |||
Others have found the categories Campbell works with so vague as to be meaningless and lacking the support required of scholarly argument: Crespi (1990), writing in response to Campbell's filmed presentation of his model, characterized it as "unsatisfying from a social science perspective. Campbell's ethnocentrism will raise objections, and his analytic level is so abstract and devoid of ethnographic context that myth loses the very meanings supposed to be embedded in the 'hero'."<ref>{{cite journal|last1=Crespi|first1=Muriel|year=1990|title=Film Reviews|journal=American Anthropologist|volume=92|issue=4|page=1104|doi=10.1525/aa.1990.92.4.02a01020}}</ref> | |||
In a similar vein, American philosopher ] and American religious scholar Robert Jewett have discussed an "American Monomyth" in many of their books, '']'', ''The Myth of the American Superhero'' (2002), and ''Captain America and the Crusade Against Evil: The Dilemma of Zealous Nationalism'' (2003). They present this as an American reaction to the Campbellian monomyth. The "American Monomyth" storyline is: "A community in a harmonious paradise is threatened by evil; normal institutions fail to contend with this threat; a selfless superhero emerges to renounce temptations and carry out the redemptive task; aided by fate, his decisive victory restores the community to its paradisiacal condition; the superhero then recedes into obscurity."<ref name="American-monomyth">Jewett, Robert and John Shelton Lawrence (1977) ''The American Monomyth''. New York: Doubleday.</ref> One modern example of this is the character of 'Reacher' in the books by Lee Child and the TV series based on them, each book starting, and finished with the superhero in the state of obscurity. | |||
The monomyth has also been criticized for focusing on the masculine journey. ''The ]'' (1990)<ref>{{Cite book|last=Murdock|first=Maureen|url=https://books.google.com/books?id=cacL-s6C7-IC&q=heroine's+journey+maureen|title=The Heroine's Journey: Woman's Quest for Wholeness|date=June 23, 1990|publisher=Shambhala Publications|isbn=9780834828346|language=en}}</ref> by Maureen Murdock and ''From Girl to Goddess: The Heroine's Journey Through Myth and Legend'' (2010) by Valerie Estelle Frankel both set out what they consider the steps of the female hero's journey, which is different from Campbell's monomyth.<ref name="Frankel2010">{{cite book|author=Valerie Estelle Frankel|url=https://books.google.com/books?id=Cng0Z_i0GLQC&q=heroine%27s+journey+valerie|title=From Girl to Goddess: The Heroine's Journey Through Myth and Legend|date=October 19, 2010|publisher=McFarland|isbn=978-0-7864-5789-2|pages=5}}</ref> Likewise, ''The Virgin's Promise'', by Kim Hudson, articulates an equivalent feminine journey, to parallel the masculine hero's journey, which concerns personal growth and "creative, spiritual, and sexual awakening" rather than an external quest.<ref>{{cite book|last1=Hudson|first1=Kim|title=The Virgin's Promise: Writing Stories of Feminine Creative, Spiritual, and Sexual Awakening|date=2010|publisher=Michael Wiese Productions|isbn=978-1-932907-72-8|page=2010}}</ref> | |||
According to a 2014 interview between filmmaker ] and artist and comic book illustrator ], a hero's journey is "the journey of someone who has privilege. Regardless of the protagonist is male or female, a heroine does not start out with privilege." Being underprivileged, to Li, means that the heroine may not receive the same level of social support enjoyed by the hero in a traditional mythic cycle, and rather than return from her quest as both hero and mentor the heroine instead returns to a world in which she or he is still part of an oppressed demographic. Li adds, "They're not really bringing back an elixir. They're navigating our patriarchal society with unequal pay and inequalities. In the final chapter, they may end up on equal footing. But when you have oppressed groups, all you can hope for is to get half as far by working twice as hard."<ref>{{Cite web|title=Nicole Franklin, Author at The Good Men Project|url=https://goodmenproject.com/author/nicole-franklin/|access-date=September 18, 2019|website=The Good Men Project|language=en-US}}</ref> | |||
In a 1999 '']'' article, science-fiction author ] criticized the monomyth template as supportive of "despotism and tyranny," indicating that he thinks modern popular fiction should strive to depart from it to support more ] values.<ref>{{cite web|last=Brin|first=David|date=June 16, 1999|title='Star Wars' despots vs. 'Star Trek' populists|url=http://www.salon.com/1999/06/15/brin_main/|website=Salon|quote=By offering valuable insights into this revered storytelling tradition, Joseph Campbell did indeed shed light on common spiritual traits that seem shared by all human beings. And I'll be the first to admit it's a superb formula — one that I've used at times in my own stories and novels. It is essential to understand the radical departure taken by genuine science fiction, which comes from a diametrically opposite literary tradition—a new kind of storytelling that often rebels against those very same archetypes Campbell venerated. An upstart belief in progress, egalitarianism, positive-sum games—and the slim but real possibility of decent human institutions.}}</ref> | |||
==See also== | |||
{{Portal|Mythology|Literature}} | |||
===Other mythology=== | |||
American ] ] satirized Campbell's views on the monomyth as being excessively complicated by offering his interpretation, called the 'In The Hole' theory; loosely defined as "The hero gets into trouble. The hero gets out of trouble.' | |||
* ] | |||
American philosopher ] and American religious scholar Robert Jewett have discussed an "American Monomyth" in many of their books, ''The American Monomyth'', ''The Myth of the American Superhero'', and ''Captain American and the Crusade of Zealous Nationalism''. | |||
* ] | |||
* ] (professor of classics) | |||
* '']'' (1995) | |||
* '']'' (1909) | |||
* '']'' (1678) | |||
* ] (Russian folklorist) | |||
===Narratology and writing instructions=== | |||
The theory may "]:" one may look in a story for the elements and subsequently discover them, although the conclusion rests on the premise that the elements would be found. The scope for interpretation on each stage may allow any story to fit it if analysis is undertaken, making any insights from the theory useless. | |||
* ] | |||
Similarly, works written after the popularisation of Campbell's theory may have been deliberately structured to conform to it; this cannot be taken as supporting the theory that the elements of the monomyth arise unconsciously and inevitably. The most famous example of a story consciously written as a monomyth is the ''Star Wars'' series. | |||
* ] | |||
* '']'' | |||
* ] | |||
* '']'' | |||
===Genres=== | |||
Common use of monomyth is often blamed for lack of originality and ] in popular culture, especially big-budget Hollywood films . In addition to the popularity of Campbell-influenced guides such as ''The Writer's Journey'', the influential book ''Screenplay'' by Syd Field also proposed an ideal three-act structure, which is easily compatible with modern screenwriters' attempts to craft a monomyth. However, since the peak popularity of cinematic monomyth narratives in the 1990s, some would-be blockbuster movies that have been seen as conscious attempts to follow the structure have met with indifference from critics and often disappointing performance at the box office, as in the case of '']'' and ]' three ''Stars Wars'' prequels. | |||
* ] | |||
* ] | |||
* ] | |||
* '']'' | |||
* ] | |||
==References== | ==References== | ||
{{reflist}} | |||
*Campbell, Joseph. '']''. Princeton: ], 1949. | |||
*--with Henry Morton Robinson. ''A Skeleton Key to Finnegans Wake'', 1944. | |||
*Joyce, James. '']'', 1939. | |||
*]. '']''. Studio City, CA: Michael Wiese Productions, 1998. | |||
===Sources=== | |||
===Books based upon interviews with Campbell=== | |||
* {{cite book |last=Campbell |first=Joseph |title=The Hero with a Thousand Faces |url=https://archive.org/details/herowiththousand0000unse |url-access=registration |publisher=Princeton University Press |location=Princeton, NJ |date=1949 |isbn=9780691097435 |edition=1st}} (2nd ed. 1968). | |||
* ''].'' Edited and with an Introduction by Phil Cousineau. Forward by Stuart L. Brown, Executive Editor. New York: Harper and Row, 1990. | |||
* {{cite book |last=Campbell |first=Joseph |title=The Hero with a Thousand Faces |publisher=] |location=Novato, CA |date=2008 |isbn=9781577315933 |edition=3rd |url=https://books.google.com/books?id=I1uFuXlvFgMC}} | |||
* '']'' (with ] and ], ed.), 1988 | |||
* {{cite book |last=Campbell |first=Joseph |title=The Hero's Journey: Joseph Campbell on His Life and Work |publisher=New World Library |location=Novato, CA |date=2003 |orig-year=1990 |series=The Collected Works of Joseph Campbell |others=Introduction by Phil Cousineau, foreword by Stuart L. Brown |editor-last=Cousineau |editor-first=Phil |isbn=978-1-60868-189-1 |oclc=52133247 |title-link=The Hero's Journey (book)}} | |||
*{{cite book |last=Dundes |first=Alan |author-link=Alan Dundes |year=2016 |chapter =Folkloristics in the Twenty-First Century |editor-last=Haring |editor-first=Lee |title=Grand Theory in Folkloristics |publisher=Indiana University Press |isbn=9780253024428 }} | |||
* {{cite journal |last=Northup |first=Lesley |title=Myth-Placed Priorities: Religion and the Study of Myth |journal=Religious Studies Review |volume=32 |issue=1 |date=2006 |pages=5–10|doi=10.1111/j.1748-0922.2006.00018.x }} | |||
*{{cite book |last1=Smith |first1=Evan |title=The Hero Journey In Literature: Parables of Poesis |date=1997 |publisher=University Press of America |location=Lanham |isbn=9780761805083}} | |||
*{{cite book |last=Toelken |first= Barre |year=1996 |title= The Dynamics of Folklore |publisher= Utah State University Press |isbn=978-1-45718071-2 }} | |||
* {{cite book |author-link=Christopher Vogler |last=Vogler |first=Christopher |title=The Writer's Journey: Mythic Structure For Writers |location=Studio City, CA |publisher=Michael Wiese Productions |date=2007 |orig-year=1998|title-link=The Writer's Journey: Mythic Structure For Writers }} | |||
==Further reading== | |||
===DVD/Discography=== | |||
* {{cite book|last=Laureline |first=Amanieux |title=Ce héros qui est en chacun de nous |language=fr |publisher=Albin Michel |date=2011 |isbn=978-2-226-22147-6}} | |||
* '']'' (1988) | |||
* {{cite book |last=MacKey-Kallis |first=Susan |title=The Hero and the Perennial Journey Home in American Film |publisher=University of Pennsylvania Press |date=2001 |isbn=0-8122-1768-3}} | |||
* '']'' (1987) | |||
* {{cite book |first1=Joseph |last1=Campbell |author2-link=Bill Moyers |first2=Bill |last2=Moyers |editor-link=Betty Sue Flowers |editor-first=Betty Sue |editor-last=Flowers |date=1988 |title=The Power of Myth |title-link=The Power of Myth |isbn=0-385-24773-7 |publisher=Doubleday}} | |||
* {{cite book |last=Rebillot |first=Paul |author-link=Paul Rebillot |title=The Hero's Journey: A Call to Adventure |publisher=Eagle Books |date=2017 |isbn=978-3-946136-00-2 }} | |||
* {{cite book |last1=Voytilla |first1=Stuart |last2=Vogler |first2=Christopher |title=Myth & the Movies: Discovering the Myth Structure of 50 Unforgettable Films |location=Studio City, CA |publisher=Michael Wiese Productions |date=1999 |isbn=0-941188-66-3 }} | |||
==External links== | ==External links== | ||
{{commons category}} | |||
* | |||
*{{cite web|author=Office of Resources for International and Area Studies|title=Monomyth Home|url=http://orias.berkeley.edu/hero/|url-status=dead|archive-url=https://web.archive.org/web/20100118100900/http://orias.berkeley.edu/hero/|archive-date=January 18, 2010|website=History Through Literature Project|publisher=University of California, Berkeley}} | |||
* | |||
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* in Star Wars and The Matrix | |||
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{{Joseph Campbell}} | |||
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Latest revision as of 01:41, 10 December 2024
Pattern in storytelling "The Hero's Journey" redirects here. For other uses, see The Hero's Journey (disambiguation). Not to be confused with Hiero's Journey.
In narratology and comparative mythology, the hero's quest or hero's journey, also known as the monomyth, is the common template of stories that involve a hero who goes on an adventure, is victorious in a decisive crisis, and comes home changed or transformed.
Earlier figures had proposed similar concepts, including psychoanalyst Otto Rank and amateur anthropologist Lord Raglan. Eventually, hero myth pattern studies were popularized by Joseph Campbell, who was influenced by Carl Jung's analytical psychology. Campbell used the monomyth to analyze and compare religions. In his book The Hero with a Thousand Faces (1949), he describes the narrative pattern as follows:
A hero ventures forth from the world of common day into a region of supernatural wonder: fabulous forces are there encountered and a decisive victory is won: the hero comes back from this mysterious adventure with the power to bestow boons on his fellow man.
Campbell's theories regarding the concept of a "monomyth" have been the subject of criticism from scholars, particularly folklorists, who have dismissed the concept as a non-scholarly approach suffering from source-selection bias, among other criticisms. More recently, the hero's journey has been analyzed as an example of the sympathetic plot, a universal narrative structure in which a goal-directed protagonist confronts obstacles, overcomes them, and eventually reaps rewards.
Background
Further information: Rank–Raglan mythotypeThe study of hero myth narratives can be traced back to 1871 with anthropologist Edward Burnett Tylor's observations of common patterns in the plots of heroes' journeys. In narratology and comparative mythology, others have proposed narrative patterns such as psychoanalyst Otto Rank in 1909 and amateur anthropologist Lord Raglan in 1936. Both Rank and Raglan have lists of cross-cultural traits often found in the accounts of mythical heroes and discuss hero narrative patterns in terms of Freudian psychoanalysis and ritualism. According to Robert Segal, "The theories of Rank, Campbell, and Raglan typify the array of analyses of hero myths."
Terminology
Campbell borrowed the word monomyth from James Joyce's Finnegans Wake (1939). Campbell was a notable scholar of Joyce's work and in A Skeleton Key to Finnegans Wake (1944) co-authored the seminal analysis of Joyce's final novel. Campbell's singular the monomyth implies that the "hero's journey" is the ultimate narrative archetype, but the term monomyth has occasionally been used more generally, as a term for a mythological archetype or a supposed mytheme that re-occurs throughout the world's cultures. Omry Ronen referred to Vyacheslav Ivanov's treatment of Dionysus as an "avatar of Christ" (1904) as "Ivanov's monomyth".
The phrase "the hero's journey", used in reference to Campbell's monomyth, first entered into popular discourse through two documentaries. The first, released in 1987, The Hero's Journey: The World of Joseph Campbell, was accompanied by a 1990 companion book, The Hero's Journey: Joseph Campbell on His Life and Work (with Phil Cousineau and Stuart Brown, eds.). The second was Bill Moyers's series of seminal interviews with Campbell, released in 1988 as the documentary (and companion book) The Power of Myth. Cousineau in the introduction to the revised edition of The Hero's Journey wrote "the monomyth is in effect a meta myth, a philosophical reading of the unity of mankind's spiritual history, the Story behind the story".
Summary
In his book The Hero with a Thousand Faces (1949), Campbell describes 17 stages of the monomyth. Not all monomyths necessarily contain all 17 stages explicitly; some myths may focus on only one of the stages, while others may deal with the stages in a somewhat different order. In the terminology of Claude Lévi-Strauss, the stages are the individual mythemes which are "bundled" or assembled into the structure of the monomyth.
The 17 stages may be organized in a number of ways, including division into three "acts" or sections:
- Departure (also Separation),
- Initiation (sometimes subdivided into A. Descent and B. Initiation) and
- Return.
In the departure part of the narrative, the hero or protagonist lives in the ordinary world and receives a call to go on an adventure. The hero is reluctant to follow the call but is helped by a mentor figure.
The initiation section begins with the hero then traversing the threshold to an unknown or "special world", where he faces tasks or trials, either alone or with the assistance of helpers. The hero eventually reaches "the innermost cave" or the central crisis of his adventure, where he must undergo "the ordeal" where he overcomes the main obstacle or enemy, undergoing "apotheosis" and gaining his reward (a treasure or "elixir").
In the return section, the hero must return to the ordinary world with his reward. He may be pursued by the guardians of the special world, or he may be reluctant to return and may be rescued or forced to return by intervention from the outside. The hero again traverses the threshold between the worlds, returning to the ordinary world with the treasure or elixir he gained, which he may now use for the benefit of his fellow man. The hero himself is transformed by the adventure and gains wisdom or spiritual power over both worlds.
Act | Campbell (1949) | Christopher Vogler (2007) |
---|---|---|
I. Departure |
|
|
II. Initiation |
|
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III. Return |
|
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Campbell's seventeen stages
Departure
The Call to Adventure
The hero begins in a situation of normality from which some information is received that acts as a call to head off into the unknown. According to Campbell, this region is represented by
a distant land, a forest, a kingdom underground, beneath the waves, or above the sky, a secret island, lofty mountaintop, or profound dream state; but it is always a place of strangely fluid and polymorphous beings, unimaginable torments, superhuman deeds, and impossible delight. The hero can go forth of his own volition to accomplish the adventure, as did Theseus when he arrived in his father's city, Athens, and heard the horrible history of the Minotaur; or he may be carried or sent abroad by some benign or malignant agent as was Odysseus, driven about the Mediterranean by the winds of the angered god, Poseidon. The adventure may begin as a mere blunder... or still, again, one may be only casually strolling when some passing phenomenon catches the wandering eye and lures one away from the frequented paths of man. Examples might be multiplied, ad infinitum, from every corner of the world.
Refusal of the Call
Often when the call is given, the future hero first refuses to heed it. This may be from a sense of duty or obligation, fear, insecurity, a sense of inadequacy, or any of a range of reasons that work to hold the person in his current circumstances. Campbell says that
Refusal of the summons converts the adventure into its negative. Walled in boredom, hard work, or "culture," the subject loses the power of significant affirmative action and becomes a victim to be saved. His flowering world becomes a wasteland of dry stones and his life feels meaningless—even though, like King Minos, he may through titanic effort succeed in building an empire of renown. Whatever house he builds, it will be a house of death: a labyrinth of cyclopean walls to hide from him his Minotaur. All he can do is create new problems for himself and await the gradual approach of his disintegration.
Supernatural Aid
Once the hero has committed to the quest, consciously or unconsciously, their guide and magical helper appears or becomes known. More often than not, this supernatural mentor will present the hero with one or more talismans or artifacts that will aid them later in their quest. Campbell writes:
What such a figure represents is benign, protecting power of destiny. The fantasy is a reassurance—promise that the peace of Paradise, which was known first within the mother womb, is not to be lost; that it supports the present and stands in the future as well as in the past (is omega as well as alpha); that though omnipotence may seem to be endangered by the threshold of the world. One has only to know and trust, and the ageless guardians will appear. Having responded to his own call, and continuing to follow courageously as the consequences unfold, the hero finds all the forces of the unconscious at his side. Mother Nature herself supports the mighty task. And in so far as the hero's act coincides with that for which his society itself is ready, he seems to ride on the great rhythm of the historical process.
The Crossing of the First Threshold
This is the point where the hero actually crosses into the field of adventure, leaving the known limits of their world and venturing into an unknown and dangerous realm where the rules and limits are unknown. Campbell tells us,
With the personifications of his destiny to guide and aid him, the hero goes forward in his adventure until he comes to the "threshold guardian" at the entrance to the zone of magnified power. Such custodians bound the world in four directions—also up and down—standing for the limits of the hero's present sphere, or life horizon. Beyond them is darkness, the unknown, and danger; just as beyond the parental watch is a danger to the infant and beyond the protection of his society danger to the members of the tribe. The usual person is more than content, he is even proud, to remain within the indicated bounds, and popular belief gives him every reason to fear so much as the first step into the unexplored.
...
The adventure is always and everywhere a passage beyond the veil of the known into the unknown; the powers that watch at the boundary are dangerous; to deal with them is risky, yet for anyone with competence and courage the danger fades.
Belly of the Whale
The belly of the whale represents the final separation from the hero's known world and self. By entering this stage, the person shows a willingness to undergo a metamorphosis. When first entering the stage the hero may encounter a minor danger or setback. According to Campbell,
The idea that the passage of the magical threshold is a transit into a sphere of rebirth is symbolized in the worldwide womb image of the belly of the whale. The hero, instead of conquering or conciliating the power of the threshold, is swallowed into the unknown and would appear to have died.
...
This popular motif gives emphasis to the lesson that the passage of the threshold is a form of self-annihilation. ... nstead of passing outward, beyond the confines of the visible world, the hero goes inward, to be born again. The disappearance corresponds to the passing of a worshiper into the temple—where he is to be quickened by the recollection of who and what he is, namely dust and ashes unless immortal. The temple interior, the belly of the whale, and the heavenly land beyond, above, and below the confines of the world, are one and the same. That is why the approaches of and entrances to temples are flanked and defended by colossal gargoyles the two rows of teeth of the whale. They illustrate the fact that the devotee at the moment of entry into a temple undergoes a metamorphosis. ... Once inside he may be said to have died to time and returned to the World Womb, the World Navel, the Earthly Paradise. ... Allegorically, then, the passage into a temple and the hero-dive through the jaws of the whale are identical adventures, both denoting in picture language, the life-centering, life-renewing act.
In the exemplary Book of Jonah, the eponymous Israelite refuses God's command to prophesy the destruction of Nineveh and attempts to flee by sailing to Tarshish. A storm arises, and the sailors cast lots to determine that Jonah is to blame. He allows himself to be thrown overboard to calm the storm, and is saved from drowning by being swallowed by a "great fish". Over three days, Jonah commits to God's will, and he is vomited safely onto the shore. He subsequently goes to Nineveh and preaches to its inhabitants. Jonah's passage through the belly of the whale can be viewed as a symbolic death and rebirth in Jungian analysis.
In The Power of Myth, Campbell agrees with Bill Moyers that the original Star Wars film's trash-compactor scene on the Death Star is a strong example of this step of the journey.
Initiation
The Road of Trials
The road of trials is a series of tests that the hero must undergo to begin the transformation. Often the hero fails one or more of these tests, which often occur in threes. Eventually, the hero will overcome these trials and move on to the next step. Campbell explains that
Once having traversed the threshold, the hero moves in a dream landscape of curiously fluid, ambiguous forms, where he must survive a succession of trials. This is a favorite phase of the myth-adventure. It has produced a world literature of miraculous tests and ordeals. The hero is covertly aided by the advice, amulets, and secret agents of the supernatural helper whom he met before his entrance into this region. Or it may be that he here discovers for the first time that there is a benign power everywhere supporting him in his superhuman passage.
...
The original departure into the land of trials represented only the beginning of the long and really perilous path of initiatory conquests and moments of illumination. Dragons have now to be slain and surprising barriers passed—again, again, and again. Meanwhile, there will be a multitude of preliminary victories, unsustainable ecstasies, and momentary glimpses of the wonderful land.
The Meeting with the Goddess
This is where the hero gains items given to him that will help him in the future. Campbell proposes that
The ultimate adventure, when all the barriers and ogres have been overcome, is commonly represented as a mystical marriage of the triumphant hero-soul with the Queen Goddess of the World. This is the crisis at the nadir, the zenith, or at the uttermost edge of the earth, at the central point of the cosmos, in the tabernacle of the temple, or within the darkness of the deepest chamber of the heart.
...
The meeting with the goddess (who is incarnate in every woman) is the final test of the talent of the hero to win the boon of love (charity: amor fati), which is life itself enjoyed as the encasement of eternity.
And when the adventurer, in this context, is not a youth but a maid, she is the one who, by her qualities, her beauty, or her yearning, is fit to become the consort of an immortal. Then the heavenly husband descends to her and conducts her to his bed—whether she will or not. And if she has shunned him, the scales fall from her eyes; if she has sought him, her desire finds its peace.
Woman as the Temptress
In this step, the hero faces those temptations, often of a physical or pleasurable nature, that may lead them to abandon or stray from their quest, which does not necessarily have to be represented by a woman. A woman is a metaphor for the physical or material temptations of life since the hero-knight was often tempted by lust from his spiritual journey. Campbell relates that
The crux of the curious difficulty lies in the fact that our conscious views of what life ought to be seldom correspond to what life really is. Generally, we refuse to admit within ourselves, or within our friends, the fullness of that pushing, self-protective, malodorous, carnivorous, lecherous fever which is the very nature of the organic cell. Rather, we tend to perfume, whitewash, and reinterpret; meanwhile imagining that all the flies in the ointment, all the hairs in the soup, are the faults of some unpleasant someone else. But when it suddenly dawns on us or is forced to our attention that everything we think or do is necessarily tainted with the odor of the flesh, then, not uncommonly, there is experienced a moment of revulsion: life, the acts of life, the organs of life, a woman in particular as the great symbol of life, become intolerable to the pure, the pure, pure soul. ... The seeker of the life beyond life must press beyond , surpass the temptations of her call, and soar to the immaculate ether beyond.
Atonement with the Father/Abyss
In this step, the hero must confront and be initiated by whatever holds the ultimate power in their life. In many myths and stories, this is the father or a father figure who has life-and-death power. This is the center point of the journey. All the previous steps have been moving into this place, all that follow will move out from it. Although an encounter with a male entity most frequently symbolizes this step, it does not have to be a male—just someone or something with incredible power. Per Campbell,
Atonement consists in no more than the abandonment of that self-generated double monster—the dragon thought to be God (superego) and the dragon thought to be Sin (repressed id). But this requires an abandonment of the attachment to ego itself, which is difficult. One must have faith that the father is merciful, and then a reliance on that mercy. In addition to that, the center of belief is transferred outside of the bedeviling god's tight scaly ring, and the dreadful ogres dissolve. It is in this ordeal that the hero may derive hope and assurance from the helpful female figure, by whose magic (pollen charms or power of intercession) they are protected through all the frightening experiences of the father's ego-shattering initiation. For if it is impossible to trust the terrifying father-face, then one's faith must be centered elsewhere (Spider Woman, Blessed Mother); and with that reliance for support, one endures the crisis—only to find, in the end, that the father and mother reflect each other, and are in essence the same.
Campbell later expounds:
The problem of the hero going to meet the father is to open his soul beyond terror to such a degree that he will be ripe to understand how the sickening and insane tragedies of this vast and ruthless cosmos are completely validated in the majesty of Being. The hero transcends life with its peculiar blind spot and for a moment rises to a glimpse of the source. They behold the face of the father, understand — and the two are atoned.
Apotheosis
Further information: ApotheosisThis is the point of realization in which a greater understanding is achieved. Armed with this new knowledge and perception, the hero is resolved and ready for the more difficult part of the adventure. Campbell discloses that
Those who know, not only that the Everlasting lies in them, but that what they, and all things, really are is the Everlasting, dwell in the groves of the wish-fulfilling trees, drink the brew of immortality, and listen everywhere to the unheard music of eternal concord.
The Ultimate Boon
The ultimate boon is the achievement of the goal of the quest. It is what the hero went on the journey to get. All the previous steps serve to prepare and purify the hero for this step since in many myths the boon is something transcendent like the elixir of life itself, or a plant that supplies immortality, or the holy grail. Campbell confers that
The gods and goddesses then are to be understood as embodiments and custodians of the elixir of Imperishable Being but not themselves the Ultimate in its primary state. What the hero seeks through his intercourse with them is therefore not finally themselves, but their grace, i.e., the power of their sustaining substance. This miraculous energy-substance and this alone is the Imperishable; the names and forms of the deities who everywhere embody, dispense, and represent it come and go. This is the miraculous energy of the thunderbolts of Zeus, Yahweh, and the Supreme Buddha, the fertility of the rain of Viracocha, the virtue announced by the bell rung in the Mass at the consecration, and the light of the ultimate illumination of the saint and sage. Its guardians dare release it only to the duly proven.
Return
Refusal of the Return
Having found bliss and enlightenment in the other world, the hero may not want to return to the ordinary world to bestow the boon onto their fellow beings. Campbell continues:
When the hero-quest has been accomplished, through penetration to the source, or through the grace of some male or female, human or animal personification, the adventurer still must return with his life-transmuting trophy. The full round, the norm of the monomyth, requires that the hero shall now begin the labor of bringing the runes of wisdom, the Golden Fleece, or his sleeping princess, back into the kingdom of humanity, where the boon may redound to the renewing of the community, the nation, the planet, or the ten thousand worlds. But the responsibility has been frequently refused. Even Gautama Buddha, after his triumph, doubted whether the message of realization could be communicated, and saints are reported to have died while in the supernal ecstasy. Numerous indeed are the heroes fabled to have taken up residence forever in the blessed isle of the unaging Goddess of Immortal Being.
The Magic Flight
Sometimes the hero must escape with the boon if it is something that the gods have been jealously guarding. It can be just as adventurous and dangerous returning from the journey as it was to go on it. Campbell argues that
If the hero in his triumph wins the blessing of the goddess or the god and is then explicitly commissioned to return to the world with some elixir for the restoration of society, the final stage of his adventure is supported by all the powers of his supernatural patron. On the other hand, if the trophy has been attained against the opposition of its guardian, or if the hero's wish to return to the world has been resented by the gods or demons, then the last stage of the mythological round becomes a lively, often comical, pursuit. This flight may be complicated by marvels of magical obstruction and evasion.
Rescue from Without
Just as the hero may need guides and assistants to set out on the quest, often they must have powerful guides and rescuers to bring them back to everyday life, especially if the hero has been wounded or weakened by the experience. Campbell elucidates,
The hero may have to be brought back from his supernatural adventure by assistance from without. That is to say, the world may have to come and get him. For the bliss of the deep abode is not lightly abandoned in favor of the of the wakened state. ... Society is jealous of those who remain away from it and will come knocking at the door. If the hero ... is unwilling, the disturber suffers an ugly shock; but on the other hand, if the summoned one is only delayed—sealed in by the of a perfect being ... an apparent rescue is effected, and the adventurer returns.
The Crossing of the Return Threshold
Campbell says in The Hero with a Thousand Faces that "The returning hero, to complete his adventure, must survive the impact of the world." The goal of the return is to retain the wisdom gained on the quest and to integrate it into society. Campbell writes,
Many failures attest to the difficulties of this life-affirmative threshold. The first problem of the returning hero is to accept as real, after an experience of the soul-satisfying vision of fulfillment, the of life. Why re-enter such a world? Why the experience of transcendental bliss? As dreams that were momentous by night may seem simply silly in the light of day, so the poet and the prophet can discover themselves playing the idiot before . The easy thing is to commit the whole community to the devil and retire again into . But if some spiritual obstetrician has drawn the shimenawa across the retreat, then the work of cannot be avoided.
Master of the Two Worlds
For a human hero, it may mean achieving a balance between the material and spiritual. The person has become comfortable and competent in both the inner and outer worlds. Campbell demonstrates that
Freedom to pass back and forth across the world division, from the perspective of the apparitions of time to that of the causal deep and back—not contaminating the principles of the one with those of the other, yet permitting the mind to know the one by virtue of the other—is the talent of the master. The Cosmic Dancer, declares Nietzsche, does not rest heavily in a single spot, but gaily, lightly, turns and leaps from one position to another. It is possible to speak from only one point at a time, but that does not invalidate the insights of the rest.
Discussing this stage, Campbell cites the Apostles of Jesus, who had become selfless in their devotion by the time of their master's transfiguration, as well as the similar orthodoxy presented by Krishna, who said, "He who does My work and regards Me as the Supreme Goal ... without hatred for any creature—he comes to Me." Campbell goes on to illustrate that
The individual, through prolonged psychological disciplines, gives up completely all attachment to his personal limitations, idiosyncrasies, hopes and fears, no longer resists the self-annihilation that is prerequisite to rebirth in the realization of truth, and so becomes ripe, at last, for the great at-one-ment. His personal ambitions being totally dissolved, he no longer tries to live but willingly relaxes to whatever may come to pass in him; he becomes, that is to say, an anonymity.
Freedom to Live
In this step, mastery leads to freedom from the fear of death, which in turn is the freedom to live. This is sometimes referred to as living in the moment, neither anticipating the future nor regretting the past. Campbell declares,
The hero is the champion of things becoming, not of things become, because he is. "Before Abraham was, I AM." He does not mistake apparent changelessness in time for the permanence of Being, nor is he fearful of the next moment (or of the "other thing"), as destroying the permanent with its change. "Nothing retains its own form; but Nature, the greater renewer, ever makes up forms from forms. Be sure that nothing perishes in the whole universe; it does but vary and renew its form." Thus the next moment is permitted to come to pass.
In popular culture and literature
The monomyth concept has been popular in American literary studies and writing guides since at least the 1970s. Christopher Vogler, a Hollywood film producer and writer, created a 7-page company memo, A Practical Guide to The Hero with a Thousand Faces, based on Campbell's work. Vogler's memo was later developed into the book The Writer's Journey: Mythic Structure for Writers.
George Lucas's 1977 film Star Wars was classified as monomyth almost as soon as it came out. In addition to the extensive discussion between Campbell and Bill Moyers broadcast in 1988 as The Power of Myth, Lucas gave an extensive interview in which he states that after completing American Graffiti, "it came to me that there really was no modern use of mythology... so that's when I started doing more strenuous research on fairy tales, folklore, and mythology, and I started reading Joe's books. ... It was very eerie because in reading The Hero with a Thousand Faces I began to realize that my first draft of Star Wars was following classical motifs". Moyers and Lucas also met for a 1999 interview to further discuss the impact of Campbell's work on Lucas's films. In addition, the National Air and Space Museum of the Smithsonian Institution sponsored an exhibit during the late 1990s called Star Wars: The Magic of Myth which discussed the ways in which Campbell's work shaped the Star Wars saga.
Numerous literary works of popular fiction have been identified by various authors as examples of the monomyth template, including Spenser's The Faerie Queene, Melville's Moby-Dick, Charlotte Brontë's Jane Eyre, works by Charles Dickens, William Faulkner, Somerset Maugham, J. D. Salinger, Ernest Hemingway, Mark Twain, W. B. Yeats, C. S. Lewis, J. R. R. Tolkien, Seamus Heaney and Stephen King, Plato's allegory of the cave, Homer's Odyssey, L. Frank Baum's The Wonderful Wizard of Oz, and Lewis Carroll's Alice's Adventures in Wonderland, amongst many others.
Stanley Kubrick introduced Arthur C. Clarke to the book The Hero with a Thousand Faces by Joseph Campbell during the writing of 2001: A Space Odyssey. Arthur C. Clarke called Joseph Campbell's book "very stimulating" in his diary entry.
In 2024, Canadian rock band Marianas Trench released their 6th studio album "Haven". Front-man and songwriter Josh Ramsay stated in multiple social media releases that the album is based on Joseph Campbell's Monomyth structure, with a song for each of Campbell's thirteen steps, in order.
Feminist literature and female heroines within the monomyth
Jane Eyre
Charlotte Brontë's character Jane Eyre is an important figure in illustrating heroines and their place within the hero's journey. Charlotte Brontë sought to craft a unique female character that the term "Heroine" could fully encompass. Jane Eyre is a Bildungsroman, a coming-of-age story common in Victorian fiction, also referred to as an apprenticeship novel, that shows moral and psychological development of the protagonist as they grow into adults.
Jane, being a middle-class Victorian woman, would face entirely different obstacles and conflict than her male counterparts of this era such as Pip in Great Expectations. This would change the course of the hero's journey because Brontë was able to recognize the fundamental conflict that plagued women of this time (one main source of this conflict being women's relationship with power and wealth and often being distant from obtaining both).
Charlotte Brontë takes Jane's character a step further by making her more passionate and outspoken than other Victorian women of this time. The abuse and psychological trauma Jane receives from the Reeds as a child cause her to develop two central goals for her to complete her heroine journey: a need to love and to be loved, and her need for liberty. Jane accomplishes part of attaining liberty when she castigates Mrs. Reed for treating her poorly as a child, obtaining the freedom of her mind.
As Jane grows throughout the novel, she also becomes unwilling to sacrifice one of her goals for the other. When Rochester, the "temptress" in her journey, asks her to stay with him as his mistress, she refuses, as it would jeopardize the freedom she had struggled to obtain. She instead returns after Rochester's wife passes away, now free to marry him and able to achieve both of her goals and complete her role in the hero's journey.
While the story ends with a marriage trope, Brontë has Jane return to Rochester after several chances to grow, allowing her to return as close to equals as possible while also having fleshed out her growth within the heroine's journey. Since Jane is able to marry Rochester as an equal and through her own means, this makes Jane one of the most satisfying and fulfilling heroines in literature and in the heroine's journey.
Cupid and Psyche
The tale of Cupid and Psyche is one of the thirteen stories of Metamorphoses by Apuleius in 158 A.D., and involves a hero's journey. The central heroine of the tale is Psyche, who is cast into the hero's journey due to being a beautiful woman and the conflict that arises from it. Psyche's beauty causes her to become ostracized from society, because no male suitors will ask to marry her, as they feel unworthy of her seemingly divine beauty and kind nature. Psyche's call to adventure is involuntary: her beauty causes men to worship her instead the goddess Venus, which enrages the deity and results in Psyche being banished from her home. She enters into a world of the unknown as she is instructed by an oracle to head up a rocky crag in funeral attire, where she is taken to a seemingly divine location by the west wind. Here, the deity Cupid becomes her husband, but he conceals his true identity. When Psyche tries to find out who she is, he flees and she sets out on a quest to regain her husband. Psyche is given four seemingly impossible tasks by Venus to get him back: sorting seeds, fleecing the golden rams, collecting a crystal jar full of the water of death, and retrieving a beauty cream from Hades. Despite the difficulty, Psyche is able to achieve each task and complete her ultimate goal of becoming an immortal goddess and moving to Mount Olympus to be with her husband Cupid for all eternity.
Self-help movement and therapy
Poet Robert Bly, Michael J. Meade, and others involved in the mythopoetic men's movement have also applied and expanded the concepts of the hero's journey and the monomyth as a metaphor for personal spiritual and psychological growth.
Characteristic of the mythopoetic men's movement is a tendency to retell fairy tales and engage in their exegesis as a tool for personal insight. Using frequent references to archetypes as drawn from Jungian analytical psychology, the movement focuses on issues of gender role, gender identity and wellness for modern men. Advocates would often engage in storytelling with music, these acts being seen as a modern extension to a form of "new age shamanism" popularized by Michael Harner at approximately the same time.
Among its most famous advocates was the poet Robert Bly, whose book Iron John: A Book About Men was a best-seller, being an exegesis of the fairy tale "Iron John" by the Brothers Grimm.
The mythopoetic men's movement spawned a variety of groups and workshops, led by authors such as Bly and Robert L. Moore. Some serious academic work came out of this movement, including the creation of various magazines and non-profit organizations.
Research published in the Journal of Personality and Social Psychology in 2023 provided evidence that viewing one's life through the Hero's Journey narrative can significantly enhance a sense of life meaning and resilience. This effect was consistently observed across various demographics and methodologies.
Criticism
Campbell's approach to myth, a genre of folklore, has been the subject of criticism from folklorists, academics who specialize in folklore studies. American folklorist Barre Toelken notes that few psychologists have taken the time to become familiar with the complexities of folklore, and that, historically, Jung-influenced psychologists and authors have tended to build complex theories around single versions of a tale that supports a theory or a proposal. To illustrate his point, Toelken employs Clarissa Pinkola Estés's (1992) Women Who Run with the Wolves, citing its inaccurate representation of the folklore record, and Campbell's "monomyth" approach as another. Regarding Campbell, Toelken writes, "Campbell could construct a monomyth of the hero only by citing those stories that fit his preconceived mold, and leaving out equally valid stories... which did not fit the pattern". Toelken traces the influence of Campbell's monomyth theory into other then-contemporary popular works, such as Robert Bly's Iron John: A Book About Men (1990), which he says suffers from similar source selection bias.
Similarly, American folklorist Alan Dundes is highly critical of both Campbell's approach to folklore, designating him as a "non-expert" and outlining various examples of source bias in Campbell's theories, as well as media representation of Campbell as an expert on the subject of myth in popular culture. Dundes writes, "Folklorists have had some success in publicising the results of our efforts in the past two centuries such that members of other disciplines have, after a minimum of reading, believed they are qualified to speak authoritatively of folkloristic matters. It seems that the world is full of self-proclaimed experts in folklore, and a few, such as Campbell, have been accepted as such by the general public (and public television, in the case of Campbell)". According to Dundes, "there is no single idea promulgated by amateurs that have done more harm to serious folklore study than the notion of archetype".
According to Northup (2006), mainstream scholarship of comparative mythology since Campbell has moved away from "highly general and universal" categories in general. This attitude is illustrated by Consentino (1998), who remarks "It is just as important to stress differences as similarities, to avoid creating a (Joseph) Campbell soup of myths that loses all local flavor." Similarly, Ellwood (1999) stated "A tendency to think in generic terms of people, races ... is undoubtedly the profoundest flaw in mythological thinking."
Others have found the categories Campbell works with so vague as to be meaningless and lacking the support required of scholarly argument: Crespi (1990), writing in response to Campbell's filmed presentation of his model, characterized it as "unsatisfying from a social science perspective. Campbell's ethnocentrism will raise objections, and his analytic level is so abstract and devoid of ethnographic context that myth loses the very meanings supposed to be embedded in the 'hero'."
In a similar vein, American philosopher John Shelton Lawrence and American religious scholar Robert Jewett have discussed an "American Monomyth" in many of their books, The American Monomyth, The Myth of the American Superhero (2002), and Captain America and the Crusade Against Evil: The Dilemma of Zealous Nationalism (2003). They present this as an American reaction to the Campbellian monomyth. The "American Monomyth" storyline is: "A community in a harmonious paradise is threatened by evil; normal institutions fail to contend with this threat; a selfless superhero emerges to renounce temptations and carry out the redemptive task; aided by fate, his decisive victory restores the community to its paradisiacal condition; the superhero then recedes into obscurity." One modern example of this is the character of 'Reacher' in the books by Lee Child and the TV series based on them, each book starting, and finished with the superhero in the state of obscurity.
The monomyth has also been criticized for focusing on the masculine journey. The Heroine's Journey (1990) by Maureen Murdock and From Girl to Goddess: The Heroine's Journey Through Myth and Legend (2010) by Valerie Estelle Frankel both set out what they consider the steps of the female hero's journey, which is different from Campbell's monomyth. Likewise, The Virgin's Promise, by Kim Hudson, articulates an equivalent feminine journey, to parallel the masculine hero's journey, which concerns personal growth and "creative, spiritual, and sexual awakening" rather than an external quest.
According to a 2014 interview between filmmaker Nicole L. Franklin and artist and comic book illustrator Alice Meichi Li, a hero's journey is "the journey of someone who has privilege. Regardless of the protagonist is male or female, a heroine does not start out with privilege." Being underprivileged, to Li, means that the heroine may not receive the same level of social support enjoyed by the hero in a traditional mythic cycle, and rather than return from her quest as both hero and mentor the heroine instead returns to a world in which she or he is still part of an oppressed demographic. Li adds, "They're not really bringing back an elixir. They're navigating our patriarchal society with unequal pay and inequalities. In the final chapter, they may end up on equal footing. But when you have oppressed groups, all you can hope for is to get half as far by working twice as hard."
In a 1999 Salon article, science-fiction author David Brin criticized the monomyth template as supportive of "despotism and tyranny," indicating that he thinks modern popular fiction should strive to depart from it to support more progressive values.
See also
Other mythology
- Allegory of the Cave
- Dying-and-rising deity
- Gregory Nagy (professor of classics)
- How to Kill a Dragon (1995)
- The Myth of the Birth of the Hero (1909)
- The Pilgrim's Progress (1678)
- Vladimir Propp (Russian folklorist)
Narratology and writing instructions
- Dan Harmon's story circle
- Dramatic structure
- The Seven Basic Plots
- Vladimir Propp's Morphology of the Folk Tale
- The Writer's Journey: Mythic Structure for Writers
Genres
References
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- Campbell 1949, p. 23.
- "Why Are So Many Movies Basically the Same? | Psychology Today". www.psychologytoday.com. Retrieved January 3, 2023.
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The myth is obviously related to what one might call the monomyth of paradise regained that has been articulated and transformed in a variety of ways since the early European explorations.
- Ashe, Steven (2008). Qabalah of 50 Gates. p. 21.
those aspects of legend that are symbolically equivalent within the folklore of different cultures
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Dionysus, Ivanov's 'monomyth,' as Omry Ronen has put it, is the symbol of the symbol. One could also name Dionysus, the myth of the myth, the meta myth which signifies the very principle of mediation,
- Campbell 2003, p. xxi.
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- Jonah 1–3
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- Campbell 2008, pp. 81, 90.
- Campbell 2008, pp. 91, 99.
- Campbell 2008, pp. 101–2.
- Campbell 2008, p. 110.
- Campbell 2008, p. 125.
- Campbell 2008, p. 142.
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- Campbell 2008, p. 167.
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- Campbell 2008, p. 194.
- Campbell 2008, p. 189.
- Campbell 2008, pp. 196–97.
- ^ Campbell 1949, pp. 236–237.
- Campbell 2008, p. 209.
- The Writer's Journey Archived June 12, 2017, at the Wayback Machine accessed March 26, 2011
- Andrew Gordon, 'Star Wars: A Myth for Our Time', Literature/Film Quarterly 6.4 (Fall 1978): 314–26.
- Matthew Kapell, John Shelton Lawrence, Finding the Force of the Star Wars Franchise: Fans, Merchandise, & Critics, Peter Lang (2006), p. 5.
- Joseph Campbell: A Fire in the Mind, Larsen and Larsen, 2002, pp. 541–43.
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- Edmund Spenser's Faerie Queene and the Monomyth of Joseph Campbell: Essays in Interpretation, Lewiston, New York: Edwin Mellen Press, 2000.
- Khalid Mohamed Abdullah, Ishmael's Sea Journey and the Monomyth Archetypal Theory in Melville's "Moby-Dick", California State University, Dominguez Hills, 2008.
- Justin Edward Erickson, A Heroine's Journey: The Feminine Monomyth in Jane Eyre (2012).
- Leslie Ross, Manifestations of the Monomyth in Fiction: Dickens, Faulkner, Maugham, and Salinger, University of South Dakota, 1992.
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- ^ Smith 1997.
- ^ Boston Globe accessed November 3, 2009
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By offering valuable insights into this revered storytelling tradition, Joseph Campbell did indeed shed light on common spiritual traits that seem shared by all human beings. And I'll be the first to admit it's a superb formula — one that I've used at times in my own stories and novels. It is essential to understand the radical departure taken by genuine science fiction, which comes from a diametrically opposite literary tradition—a new kind of storytelling that often rebels against those very same archetypes Campbell venerated. An upstart belief in progress, egalitarianism, positive-sum games—and the slim but real possibility of decent human institutions.
Sources
- Campbell, Joseph (1949). The Hero with a Thousand Faces (1st ed.). Princeton, NJ: Princeton University Press. ISBN 9780691097435. (2nd ed. 1968).
- Campbell, Joseph (2008). The Hero with a Thousand Faces (3rd ed.). Novato, CA: New World Library. ISBN 9781577315933.
- Campbell, Joseph (2003) . Cousineau, Phil (ed.). The Hero's Journey: Joseph Campbell on His Life and Work. The Collected Works of Joseph Campbell. Introduction by Phil Cousineau, foreword by Stuart L. Brown. Novato, CA: New World Library. ISBN 978-1-60868-189-1. OCLC 52133247.
- Dundes, Alan (2016). "Folkloristics in the Twenty-First Century". In Haring, Lee (ed.). Grand Theory in Folkloristics. Indiana University Press. ISBN 9780253024428.
- Northup, Lesley (2006). "Myth-Placed Priorities: Religion and the Study of Myth". Religious Studies Review. 32 (1): 5–10. doi:10.1111/j.1748-0922.2006.00018.x.
- Smith, Evan (1997). The Hero Journey In Literature: Parables of Poesis. Lanham: University Press of America. ISBN 9780761805083.
- Toelken, Barre (1996). The Dynamics of Folklore. Utah State University Press. ISBN 978-1-45718071-2.
- Vogler, Christopher (2007) . The Writer's Journey: Mythic Structure For Writers. Studio City, CA: Michael Wiese Productions.
Further reading
- Laureline, Amanieux (2011). Ce héros qui est en chacun de nous (in French). Albin Michel. ISBN 978-2-226-22147-6.
- MacKey-Kallis, Susan (2001). The Hero and the Perennial Journey Home in American Film. University of Pennsylvania Press. ISBN 0-8122-1768-3.
- Campbell, Joseph; Moyers, Bill (1988). Flowers, Betty Sue (ed.). The Power of Myth. Doubleday. ISBN 0-385-24773-7.
- Rebillot, Paul (2017). The Hero's Journey: A Call to Adventure. Eagle Books. ISBN 978-3-946136-00-2.
- Voytilla, Stuart; Vogler, Christopher (1999). Myth & the Movies: Discovering the Myth Structure of 50 Unforgettable Films. Studio City, CA: Michael Wiese Productions. ISBN 0-941188-66-3.
External links
- Office of Resources for International and Area Studies. "Monomyth Home". History Through Literature Project. University of California, Berkeley. Archived from the original on January 18, 2010.
- The Romantic Appeal of Joseph Campbeler
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