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{{Short description|1995 video game}}
{{about-distinguish2|the 1995 Super Famicom game|] released for the PlayStation in 1996 and titled "Clock Tower" internationally}} {{about|the 1995 Super Famicom game|the second game in the series which was released for the PlayStation|Clock Tower (1996 video game)}}
{{Infobox video game {{Infobox video game
| title = Clock Tower | title = Clock Tower
Line 5: Line 6:
| director = ] | director = ]
| producer = Hiroyasu Ichizaki | producer = Hiroyasu Ichizaki
| artist = Akiyoshi Iijima | artist = Akiyoshi Iijima
| programmer = {{ubl|Naoki Sonoda|Nobuhiro Fujii}} | programmer = {{ubl|Naoki Sonoda|Nobuhiro Fujii}}
| developer = ] | developer = ]{{efn|2024 Windows version and ''Rewind'' ports developed by WayForward}}
| publisher = Human Entertainment | publisher = Human Entertainment{{efn|2024 Windows version and ''Rewind'' ports published by ]}}
| composer = Kōji Niikura | composer = Kōji Niikura
| series = '']'' | series = '']''
| released = {{collapsible list|title={{nobold|September 14, 1995}}|'''Super Famicom'''{{vgrelease|JP|September 14, 1995}}''The First Fear''|'''Windows'''{{vgrelease|JP|March 28, 1997}}'''PlayStation'''{{vgrelease|JP|July 17, 1997}}'''WonderSwan'''{{vgrelease|JP|December 9, 1999}}''Rewind''|'''Nintendo Switch''', '''PlayStation 4''', '''PlayStation 5''', '''Windows''', '''Xbox Series X/S'''{{vgrelease|WW|October 29, 2024|JP|October 31, 2024<ref>Tailby, Stephen (August 29, 2024). . ''Push Square''. Retrieved September 14, 2024.</ref>}}}}<!-- Do not list emulated releases per template: infobox video game -->
| released ={{collapsible list|titlestyle=font-weight:normal;font-size:normal;background:transparent;text-align:left
| genre = ], ]
|title=September 14, 1995
| modes = ]
|'''Super Famicom'''{{vgrelease|JP|September 14, 1995}}'''Windows'''{{vgrelease|JP|March 28, 1997}}'''PlayStation'''{{vgrelease|JP|July 17, 1997}}'''WonderSwan'''{{vgrelease|JP|December 9, 1999}}}}<!-- Do not list emulated releases per template: infobox video game -->
| platforms = {{collapsible list|title={{nobold|]}}|''The First Fear''|]|]|]|''Rewind''|]|]|]|Windows|]}}<!-- Do not list emulated releases per template: infobox video game -->
| genre = ], ]
| modes = ]
| platforms = ], ], ], ]
<!-- Do not list emulated releases per template: infobox video game -->
}} }}


{{nihongo foot|'''''Clock Tower'''''|クロックタワー|Kurokku Tawā|lead=yes|group=lower-alpha}} is a ] ] developed and published by ] for the ] in 1995. It is the first installment in the ] series. The story follows orphan Jennifer Simpson soon after she is adopted by the Barrows family along with other orphaned girls. With the introduction of Scissorman, the game's antagonist, one of the other children is killed. Jennifer must then explore the Barrows Mansion to find a way to escape while evading Scissorman, leading to one of the game's multiple endings. ''Clock Tower'' utilizes a ] interface with the player controlling a cursor to direct Jennifer's actions. {{nihongo foot|'''''Clock Tower'''''|クロックタワー|Kurokku Tawā|lead=yes|group=lower-alpha}} is a ] ] ] developed and published by ] for the ] in 1995. It is the first installment in the ] series. The story follows orphan Jennifer Simpson soon after she is adopted by the Barrows family along with other orphaned girls. Shortly after arriving at the Barrows family manor, one of the other children is killed by a stalker called Scissorman. Jennifer must then explore the Barrows Mansion to find a way to escape while evading Scissorman, leading to one of the game's multiple endings. ''Clock Tower'' utilizes a ] interface with the player controlling a cursor to direct Jennifer's actions.


Much of ''Clock Tower''<nowiki/>'s plot and artistic style are inspired by the works of Italian horror film director ], most notably '']'' (1985). Director ] loved horror films like this and wanted the game to feel like one. Many of the game's character graphics were digitized from photos of real people. Jennifer's movements were constructed from a woman in Human's planning division acting out the scenes. Her design was inspired by ]'s character in ''Phenomena''. Much of ''Clock Tower''{{'}}s plot and artistic style are inspired by the works of Italian horror film director ], most notably '']'' (1985). Director ] loved horror films like this and wanted the game to feel like one. Many of the game's character graphics were digitized from photos of real people. Jennifer's movements were constructed from a woman in Human's planning division acting out the scenes. Her design was inspired by ]'s character in ''Phenomena''.


The game sold well upon release. In retrospective reviews, ''Clock Tower'' has been praised for its haunting atmosphere, but the puzzles and exploration have drawn criticism for being tedious. It is considered an influence on horror games and a pioneer of the survival horror genre.
The game sold "fairly well"<ref name="UH"/> upon release. An updated version, titled ''Clock Tower: The First Fear'' was ported to the ], ], and ]. Many years later, it was re-released again on the ], as well as the ] and ] ]. The game has never been officially released outside Japan, although ] exist. In retrospective reviews, ''Clock Tower'' has been praised for its haunting atmosphere and is considered a predecessor to other horror video games and the survival horror genre, but the puzzles and exploration drew criticism for being tedious.

An updated version, titled ''Clock Tower: The First Fear'', was ported to the ], ], and ] in 1997. In the early 2010s, it was re-released again on the ], as well as the ] and ] ]. An enhanced port of the game, ''Clock Tower: Rewind'', was released on October 29, 2024 for ] and ] consoles, as well as PC. The game had previously never been officially released outside Japan, although ] existed.


==Gameplay== ==Gameplay==
] ]
''Clock Tower'' is a survival horror point-and-click adventure game with ] graphics. The player controls a cursor to direct the main character, Jennifer Simpson, and give commands such as investigating objects or opening doors.<ref name="des"/> Jennifer can walk and run, although running will reduce her stamina, in which case she may recover her stamina by sitting on the floor. Jennifer's character portrait in the corner of the screen will change depending on her stamina level. In addition to interacting with objects in the game, Jennifer can also store them in the inventory for later use.<ref name=VC04>{{cite web|title=VC クロックタワー ゲーム |url=https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_04.html|website=www.nintendo.co.jp|language = Japanese|access-date=October 23, 2016|archiveurl=https://web.archive.org/web/20161223071932/https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_04.html|archivedate=December 23, 2016|url-status=live}}</ref> The layout of items changes with each playthrough.<ref name="VC06"/> ''Clock Tower'' is a survival horror point-and-click adventure game with ] graphics. The player controls a cursor to direct the main character, Jennifer Simpson, and give commands such as investigating objects or opening doors.<ref name="des"/> Jennifer can walk and run, although running will reduce her stamina. She may recover her stamina by sitting on the floor. Jennifer's character portrait in the corner of the screen will change depending on her stamina level. In addition to interacting with objects in the game, Jennifer can also store them in the inventory for later use.<ref name=VC04>{{cite web|title=VC クロックタワー ゲーム|url=https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_04.html|website=www.nintendo.co.jp|language = ja|access-date=October 23, 2016|archive-url=https://web.archive.org/web/20161223071932/https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_04.html|archive-date=December 23, 2016|url-status=live}}</ref> The layout of items changes with each playthrough.<ref name="VC06"/>


Jennifer is under the constant threat of a stalker named Scissorman. When Scissorman is confronted, the game will enter "panic mode." Depending on Jennifer's health status, she may begin to trip, slow down and eventually be killed.<ref name="des"/> Jennifer cannot use weapons against Scissorman. Instead the player must find hiding spots throughout the mansion which are key to Jennifer's survival, or use traps placed in the environment.<ref name="VC01">{{cite web|title=VC クロックタワー とは|url=https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_01.html|website=www.nintendo.co.jp|language = Japanese|access-date=October 23, 2016|archiveurl=https://web.archive.org/web/20161223071756/https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_01.html|archivedate=December 23, 2016|url-status=live}}</ref><ref name="VC06">{{cite web|title=VC クロックタワー アドバイス|url=https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_06.html|website=www.nintendo.co.jp|language = Japanese|access-date=October 23, 2016|archiveurl=https://web.archive.org/web/20161223071004/https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_06.html|archivedate=December 23, 2016|url-status=live}}</ref> If caught, the player can rapidly press a button which allows them an attempt to escape.<ref name="des">{{cite web|last1=Pinsof|first1=Allistair|title=It Came from Japan! Clock Tower|url=https://www.destructoid.com/it-came-from-japan-clock-tower-213841.phtml|website=Destructoid|date=October 20, 2011|accessdate=June 11, 2016|archiveurl=https://web.archive.org/web/20160702132119/https://www.destructoid.com/it-came-from-japan-clock-tower-213841.phtml|archivedate=July 2, 2017|url-status=live}}</ref> If Jennifer dies it is ], returning the player to the title screen with an option to continue the game.<ref name="VC01"/><ref name="VC03">{{cite web|title=VC クロックタワー ゲームの始めかた |url=https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_03.html|website=www.nintendo.co.jp|language = Japanese|access-date=October 23, 2016|archiveurl=https://web.archive.org/web/20161223071059/https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_03.html|archivedate=December 23, 2016|url-status=live}}</ref> The game features eight possible endings.<ref name=":5">{{cite magazine|last=Elf|first=The|url=https://archive.org/details/Superjuegos_066/page/n35|title=Super Nuevo: Clock Tower|magazine=Superjuegos|publisher=Grupo Zeta|issue=66|date=October 1997|page=37|lang=es}}</ref> Jennifer is under the constant threat of a stalker named Scissorman. When Scissorman is confronted, the game will enter "panic mode". Depending on Jennifer's health status, she may begin to trip, slow down and eventually be killed.<ref name=des/> Jennifer cannot use weapons against Scissorman. Instead, the player must find hiding spots throughout the mansion, or use traps placed in the environment.<ref name=VC01>{{cite web|title=VC クロックタワー とは|url=https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_01.html|website=www.nintendo.co.jp|language = ja|access-date=October 23, 2016|archive-url=https://web.archive.org/web/20161223071756/https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_01.html|archive-date=December 23, 2016|url-status=live}}</ref><ref name=VC06>{{cite web|title=VC クロックタワー アドバイス|url=https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_06.html|website=www.nintendo.co.jp|language = ja|access-date=October 23, 2016|archive-url=https://web.archive.org/web/20161223071004/https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_06.html|archive-date=December 23, 2016|url-status=live}}</ref> If caught, the player can rapidly press a button which allows them an attempt to escape.<ref name=des>{{cite web|last=Pinsof|first=Allistair|title=It Came from Japan! Clock Tower|url=https://www.destructoid.com/it-came-from-japan-clock-tower-213841.phtml|website=Destructoid|date=October 20, 2011|access-date=June 11, 2016|archive-url=https://web.archive.org/web/20160702132119/https://www.destructoid.com/it-came-from-japan-clock-tower-213841.phtml|archive-date=July 2, 2016|url-status=live}}</ref> If Jennifer dies, then it is ], returning the player to the title screen with an option to continue the game.<ref name=VC01/><ref name=VC03>{{cite web|title=VC クロックタワー ゲームの始めかた|url=https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_03.html|website=www.nintendo.co.jp|language = ja|access-date=October 23, 2016|archive-url=https://web.archive.org/web/20161223071059/https://www.nintendo.co.jp/wii/vc/vc_ct/vc_ct_03.html|archive-date=December 23, 2016|url-status=live}}</ref> The game features nine possible endings.<ref name="superjuegos">{{Cite magazine |last=Elf |first=The |date=October 1997 |title=Super Nuevo: Clock Tower |url=https://archive.org/details/Superjuegos_066/page/n35 |magazine=Superjuegos |publisher=Grupo Zeta |page=37 |issue=66 |lang=es}}</ref>


==Plot== ==Plot==
The story follows Jennifer Simpson, an orphan from the fictional Granite Orphanage in ]en, ].<ref name="granite">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Intro|language = Japanese|quote = Raised in the Granite Orphanage, Jennifer and her friends were wanted as adopted daughters. It happened in September...}}</ref><ref name="ctstory">{{cite video game| title = Clock Tower| developer = Human Entertainment| publisher = ASCII Entertainment| date = September 30, 1997| platform = PlayStation| level = Clock Tower Story| quote = In the mountains of Romsdaaren{{sic}}, Norway, stands the Barrows Mansion. This mansion had a large clock tower, by which the locals tended their flocks in the surrounding fields. The local people called the mansion the Clock Tower...}}</ref> She and other orphaned children named Laura, Anne, and Lotte are adopted in September 1995 by a wealthy recluse named Simon Barrows, who lives in a mansion known as the "Clock Tower", named after its predominant feature.<ref name="granite" /><ref name="ctstory" /><ref name="bobbystory">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = ASCII Entertainment|date = September 30, 1997|platform = PlayStation|level = Clock Tower Story|quote = In 1995, a young girl from the Granite Orphanage, whose parents died when she was quite small, was lured into the Barrows Mansion where she was attacked by a monster wielding a giant pair of scissors. That monster was the grown-up Bobby. }}</ref> After arriving at the mansion, Mary, the woman who brought the children to the mansion, leaves to find Mr. Barrows.<ref name="foyer">{{cite video game|title=Clock Tower|developer=Human Entertainment|publisher=Human Entertainment|platform=Super Famicom|level=Main Foyer|date=September 14, 1995|quote='''Laura:''' "What a huge place..." / '''Ann:''' "Yeah! The main hall's gigantic!" / '''Mary:''' "I gotta go get Mr. Barrows. Everyone wait here.|language=Japanese}}</ref><ref name="investigate">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Main Foyer|language = Japanese|quote = '''Lotte:''' "Mary...she's taking a long time. Should I go find Ms. Mary?" / '''Jennifer:''' "No, I'll go look for her.}}</ref> When she takes an unusually long time, Jennifer offers to investigate.<ref name="investigate" /> Upon leaving the room, she hears a scream coming from the main foyer. Jennifer returns to find the lights off and the girls missing. After finding either Laura or Anne killed, she finds herself being stalked by a murderous little boy with deformed features, wielding a huge pair of scissors, named the Scissorman.<ref name="bobbystory" /> The story follows Jennifer Simpson, an orphan from the fictional Granite Orphanage in ]en, ].<ref name="granite">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Intro|language = ja|quote = Raised in the Granite Orphanage, Jennifer and her friends were wanted as adopted daughters. It happened in September...}}</ref><ref name="ctstory">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = ASCII Entertainment|date = September 30, 1997|platform = PlayStation|level = Clock Tower Story|quote = In the mountains of Romsdaaren{{sic}}, Norway, stands the Barrows Mansion. This mansion had a large clock tower, by which the locals tended their flocks in the surrounding fields. The local people called the mansion the Clock Tower...}}</ref> She and other orphaned children named Laura, Anne, and Lotte are adopted in September 1995 by a wealthy recluse named Simon Barrows, who lives in a mansion known as the "Clock Tower", named after its predominant feature.<ref name="granite" /><ref name="ctstory" /><ref name="bobbystory">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = ASCII Entertainment|date = September 30, 1997|platform = PlayStation|level = Clock Tower Story|quote = In 1995, a young girl from the Granite Orphanage, whose parents died when she was quite small, was lured into the Barrows Mansion where she was attacked by a monster wielding a giant pair of scissors. That monster was the grown-up Bobby.}}</ref> After arriving at the mansion, Mary, the woman who brought the children to the mansion, leaves to find Mr. Barrows.<ref name="foyer">{{cite video game|title=Clock Tower|developer=Human Entertainment|publisher=Human Entertainment|platform=Super Famicom|level=Main Foyer|date=September 14, 1995|quote='''Laura:''' "What a huge place..." / '''Ann:''' "Yeah! The main hall's gigantic!" / '''Mary:''' "I gotta go get Mr. Barrows. Everyone wait here.|language=ja}}</ref><ref name="investigate">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Main Foyer|language = ja|quote = '''Lotte:''' "Mary...she's taking a long time. Should I go find Ms. Mary?" / '''Jennifer:''' "No, I'll go look for her.}}</ref> When she takes an unusually long time, Jennifer offers to investigate.<ref name="investigate" /> Upon leaving the room, she hears a scream coming from the main foyer. Jennifer returns to find the lights off and the girls missing. After finding either Laura or Anne killed, she finds herself being stalked by a murderous little boy with deformed features, wielding a huge pair of scissors, named Bobby Barrows, also known as the Scissorman in the game.<ref name="bobbystory" />


While exploring the mansion, Jennifer searches for Mary's true intentions. Depending on choices made by the player, Jennifer will either discover Simon Barrows trapped in a jail cell, or her father's corpse. If the latter happens, Jennifer will find his death letter that tells of his account concerning Mary Barrows and her twins, Bobby and Dan.<ref name="walter">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Secret Room|language = Japanese|quote = 11.10.1986 - This is the third day I, Dr. Walter Simpson, have been in here. I'll not last long. Before I die, I will record this...There are twin children who are a blemish on this world. When the lady was to give birth, I was called to this house. She gave birth to two chil...no, demons. When they were born, they ate my right hand. They were ill, their bodies deformed...they should have died. But they lived...I should have tried to...Breathing is painful. The air in this room is already gone...They are in a cradle under the star...}}</ref> It says that he was trapped there for three days, until his death on November 10, 1986.<ref name="walter" /> Jennifer then visits a small church. If the player has collected all the necessary items and clues, then she gains access to the catacombs of the mansion. Jennifer sees a cloaked figure walking ahead of her; this is Mary. If Lotte did not need to rescue Jennifer from the jail cell, she can be found dying at an altar, and tells Jennifer about the switches in the clock tower.<ref name="switches">{{cite video game| title = Clock Tower| developer = Human Entertainment| publisher = Human Entertainment| date = September 14, 1995| platform = Super Famicom| level = Underground Catacombs| language = Japanese| quote = '''Jennifer:''' "Lotte. Lotte!" / '''Lotte:''' "Uhh..." / '''Jennifer:''' "Lotte, you're still alive!? / '''Lotte:''' "Mmm...Jennifer...The switches in...the clock tower........" / '''Jennifer:''' "Lotte? Don't...leave me alone...}}</ref> Otherwise, she rescues Jennifer from the jail cell, but is shot by Mary.<ref name="punish">{{cite video game| title = Clock Tower| developer = Human Entertainment| publisher = Human Entertainment| date = September 14, 1995| platform = Super Famicom| level = Courtyard Shed| language = Japanese| quote = '''Lotte:''' "Jennifer, you're okay!" / '''Jennifer:''' "Lotte!!" / '''Lotte:''' "Half a sec, I'll get you out. There we go! Now, get out of here before Mary comes!" / '''Jennifer:''' "Huh...?" / '''Lotte:''' "Quickly, Jennifer!" / '''Narration:''' "A voice is heard outside the shed..." / '''Mary:''' "Now isn't that a pity...Jennifer, don't move a muscle. I will punish you.}}</ref> While exploring the mansion, Jennifer searches for Mary's true intentions. Depending on choices made by the player, Jennifer will either discover Simon Barrows trapped in a jail cell inside the courtyard, or her father's corpse in a hidden room. If the former happens, Jennifer will need to give him a piece of ham as food. If the latter happens, Jennifer will find his death letter that tells of his account concerning Mary Barrows and her twins, Bobby and Dan.<ref name="walter">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Secret Room|language = ja|quote = 11.10.1986 - This is the third day I, Dr. Walter Simpson, have been in here. I'll not last long. Before I die, I will record this...There are twin children who are a blemish on this world. When the lady was to give birth, I was called to this house. She gave birth to two chil...no, demons. When they were born, they ate my right hand. They were ill, their bodies deformed...they should have died. But they lived...I should have tried to...Breathing is painful. The air in this room is already gone...They are in a cradle under the star...}}</ref> It says that he was trapped there for three days, until his death on November 10, 1986.<ref name="walter" /> Jennifer then visits a small, occult-looking church. If the player has collected all the necessary items and clues, then she gains access to the catacombs of the mansion - using either the Devil Idol or the Sceptor, but the former is canonical as it appears in the sequel. Jennifer sees a cloaked figure walking ahead of her; this is Mary. She follows it, wearing a disguise to fool the guard dog using Mary's perfume, and a black cloak found in the mansion. If Lotte did not need to rescue Jennifer from the jail cell, she can be found dying at an altar, and tells Jennifer about the switches in the clock tower.<ref name="switches">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Underground Catacombs|language = ja|quote = '''Jennifer:''' "Lotte. Lotte!" / '''Lotte:''' "Uhh..." / '''Jennifer:''' "Lotte, you're still alive!? / '''Lotte:''' "Mmm...Jennifer...The switches in...the clock tower........" / '''Jennifer:''' "Lotte? Don't...leave me alone...}}</ref> Otherwise, she rescues Jennifer from the jail cell, but is shot by a threatening Mary.<ref name="punish">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Courtyard Shed|language = ja|quote = '''Lotte:''' "Jennifer, you're okay!" / '''Jennifer:''' "Lotte!!" / '''Lotte:''' "Half a sec, I'll get you out. There we go! Now, get out of here before Mary comes!" / '''Jennifer:''' "Huh...?" / '''Lotte:''' "Quickly, Jennifer!" / '''Narration:''' "A voice is heard outside the shed..." / '''Mary:''' "Now isn't that a pity...Jennifer, don't move a muscle. I will punish you.}}</ref>


Jennifer enters a room where she discovers Dan Barrows, a giant, gluttonous purple creature. Dan awakens from his slumber and chases Jennifer to a steep cliff. She successfully climbs over, knocking down a can of ] which splashes onto a nearby candle. This triggers an explosion that immolates Dan,<ref name="gether">{{cite video game| title = Clock Tower| developer = Human Entertainment| publisher = Human Entertainment| date = September 14, 1995| platform = Super Famicom| level = Ending C - Clock Tower| language = Japanese| quote = '''Mary:''' "Bobby! Bobby! Get this girl ! She's the one who killed Dan! }}</ref> while Jennifer rides an elevator out of the ]. She ends up defeating Bobby and Mary in the clock tower.<ref>{{cite video game| title = Clock Tower| developer = Human Entertainment| publisher = Human Entertainment| date = September 14, 1995| platform = Super Famicom| level = Ending S - Clock Tower| language = Japanese| quote = '''Mary:''' "You ...you...killed my sons!}}</ref> Jennifer enters a room where she discovers Dan Barrows, a giant, gluttonous purple creature. Dan awakens from his slumber and chases Jennifer to a steep cliff. She successfully climbs over, knocking down a can of ] which splashes onto a nearby candle. This triggers an explosion that immolates Dan,<ref name="gether">{{cite video game|title = Clock Tower|developer = Human Entertainment|publisher = Human Entertainment|date = September 14, 1995|platform = Super Famicom|level = Ending C - Clock Tower|language = ja|quote = '''Mary:''' "Bobby! Bobby! Get this girl ! She's the one who killed Dan!}}</ref> while Jennifer rides an elevator out of the ]. She ends up defeating Bobby in the clock tower, and Mary as well in (or around, depending on prior actions) the clock tower. If Anne (or Laura) has not died yet, then this survivor reunites with Jennifer at the clock tower but is soon thrown down the tower by Mary. These actions would lead to one of Endings A, B, or C any of these could be canonical according to the events of the ]. Because of the game's open-ended nature, the player can also discover other endings.


==Development== ==Development==
]'' (played by ]).<ref name="hcg">{{cite web|url=http://www.hardcoregaming101.net/clocktower/clocktower.htm|title=Hardcore Gaming 101: Clock Tower|last1=Vallejo|first1=Hernando|date=September 4, 2015|website=www.hardcoregaming101.net|archiveurl=https://web.archive.org/web/20160713002616/http://www.hardcoregaming101.net/clocktower/clocktower.htm|archivedate=July 13, 2016|url-status=live|accessdate=October 22, 2016}}</ref>]] ]'' (played by ]).<ref name="retro gamer 2021">{{Cite news |last=Elsam |first=Sarah |date=March 2021 |title=The Making of Clock Tower |work=Retro Gamer |publisher=] |location=United Kingdom |pages=66–71 |issue=121}}</ref>]]
''Clock Tower'' was directed by ], who wished to use the game to pay homage to one of his favorite film directors, ].<ref name="UH"/> Most notably, the game borrows many ideas and is inspired by his film '']'' (1985).<ref name=":5" /><ref name="UH"/> ''Clock Tower'' has strong relations to its plot and shares other similarities with Argento's 1980s films, such as occult themes, distressed young women, and bright colors atop a foggy setting.<ref name="des"/> Kono had a passion for old horror films, and wanted ''Clock Tower'' to feel like one.<ref name=hcg/> ''Clock Tower'' was directed by ], who wished to use the game to pay homage to one of his favorite film directors, ].<ref name="UH"/> Most notably, the game borrows many ideas and is inspired by his film '']'' (1985).<ref name="superjuegos" /><ref name="UH"/> ''Clock Tower'' has strong relations to its plot and shares other similarities with Argento's 1980s films, such as occult themes, distressed young women, and bright colors atop a foggy setting.<ref name="des"/> Kono had a passion for old horror films, and wanted ''Clock Tower'' to feel like one.<ref name="hcg">{{cite web |last1=Vallejo |first1=Hernando |date=September 4, 2015 |title=Hardcore Gaming 101: Clock Tower |url=http://www.hardcoregaming101.net/clocktower/clocktower.htm |url-status=live |archive-url=https://web.archive.org/web/20160713002616/http://www.hardcoregaming101.net/clocktower/clocktower.htm |archive-date=July 13, 2016 |access-date=October 22, 2016 |website=www.hardcoregaming101.net}}</ref>


Kono described ''Clock Tower'' as an experimental project with a small budget and staff. His peers believed that a game where the protagonist runs away from the enemy would not work, but he continued on despite these concerns. Due to lack of staffing resources, developer Human Entertainment could not include mouse support and also needed to shrink the map down significantly.<ref name="UH"/> Although the graphics are ], the mansion is designed within a ].<ref name="des"/> The character graphics in ''Clock Tower'' were created by digitizing photographs of real people, a popular technique at the time. The actress for Jennifer was a woman in Human's planning division. Many of the motions in the game came from her acting, such as hanging from a roof and stumbling in the hallway.<ref name="UH">{{cite book|last1=Szczepaniak|first1=John|title=The Untold History of Japanese Video Game Developers Vol. 2|date=November 2015|publisher=SMG Szczepaniak|page=277,293,305}}</ref> Kono described ''Clock Tower'' as an experimental project with a small budget and staff. His peers believed that a game where the protagonist runs away from the enemy would not work, but he continued on despite these concerns. Due to lack of staffing resources, developer Human Entertainment could not include mouse support and also needed to shrink the map down significantly.<ref name="UH"/> Although the graphics are ], the mansion is designed within a ].<ref name="des"/> The character graphics in ''Clock Tower'' were created by digitizing photographs of real people, a popular technique at the time. The actress for Jennifer was a woman in Human's planning division. Many of the motions in the game came from her acting, such as hanging from a roof and stumbling in the hallway.<ref name="UH">{{cite book|last1=Szczepaniak|first1=John|title=The Untold History of Japanese Video Game Developers Vol. 2|date=November 2015|publisher=SMG Szczepaniak|page=277,293,305}}</ref>


==Release== ==Release==
''Clock Tower'' was first released on the Super Famicom on September 14, 1995.<ref name=":0">{{Cite web|url=https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=15473|title=クロックタワー |website=Famitsu|language=JA|archive-url=https://web.archive.org/web/20150611165007/http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=15473|archive-date=2015-06-11|url-status=live|access-date=2018-07-26}}</ref> According to Kono, the game sold "fairly well."<ref name="UH"/> It was later re-released under the title ''Clock Tower: The First Fear'' on ] on July 17, 1997.<ref name=":5" /><ref name=":1">{{Cite web|url=https://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=16742|title=クロックタワー 〜ザ・ファースト・フィアー〜 |website=]|archive-url=https://web.archive.org/web/20130630202719/http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=16742|archive-date=2013-06-30|url-status=live|access-date=2018-07-26}}</ref> Upon release, the PlayStation version made it the 8th on the sales charts, selling 54,293 copies.<ref>{{Cite magazine|last=|first=|date=October 1997|title=Monitor: Top Ten Sellers in Japan|url=|magazine=PSM|location=United States of America|publisher=Imagine Publishings|issue=2|page=21|pages=|doi=|pmid=|access-date=}}</ref> This release featured a new dagger weapon, a new room, and minor scenario additions. It was also released for ], and both the PlayStation and Windows versions also featured ] scenes, and minor graphical improvements.<ref name="hcg" /> It was later released for the ], which was rendered in ] and plays slower.<ref name=hcg/><ref name=":3" /> ''Clock Tower'' was first released on the Super Famicom on September 14, 1995.<ref name="famitsu sfc">{{Cite magazine |title=クロックタワー |url=https://www.famitsu.com/games/t/15473/ |url-status=live |archive-url=https://web.archive.org/web/20150611165007/http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=15473 |archive-date=2015-06-11 |access-date=2018-07-26 |magazine=Famitsu |language=JA}}</ref> According to Kono, the game sold "fairly well".<ref name="UH"/> It was later re-released under the title ''Clock Tower: The First Fear'' on ] on July 17, 1997.<ref name="superjuegos" /><ref name="famitsu ps">{{Cite magazine |title=クロックタワー 〜ザ・ファースト・フィアー〜 |url=https://www.famitsu.com/games/t/2168/ |url-status=live |archive-url=https://web.archive.org/web/20130630202719/http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=16742 |archive-date=2013-06-30 |access-date=2018-07-26 |magazine=]}}</ref> Upon release, the PlayStation version made it the 8th on the sales charts, selling 54,293 copies.<ref>{{Cite magazine|date=October 1997|title=Monitor: Top Ten Sellers in Japan|magazine=PSM|location=United States of America|publisher=Imagine Publishings|issue=2|page=21}}</ref> This release featured a new dagger weapon, a new room, minor scenario additions, ] scenes, and minor graphical improvements. It was also released for ].<ref name="retro gamer 2021" /><ref>{{Cite news |last=Fernandez |first=Jose Manuel |date=2018 |title=Clock Tower: Con la muerte en los talones |language=ES |publisher=Future Publishing |issue=22 |location=Spain}}</ref> A ] version with no pause option and some ] changes was later released for ].<ref name="retro gamer 2021" /><ref name="famitsu wonderswan" />

''Clock Tower'' was digitally re-released for the ] and ] ] in Japan in 2010 and 2013 respectively.<ref>{{Cite web|url=https://www.nintendo.co.jp/wii/vc/vc_ct/index.html|title=VC クロックタワー|website=www.nintendo.co.jp|language = ja|access-date=August 21, 2016|archive-url=https://web.archive.org/web/20160511133138/https://www.nintendo.co.jp/wii/vc/vc_ct/index.html|archive-date=May 11, 2016|url-status=live}}</ref><ref>{{Cite web|url=https://www.nintendo.co.jp/titles/20010000002905|title=クロックタワー Wii U 任天堂|language = ja|access-date=August 21, 2016|archive-url=https://web.archive.org/web/20160822064957/https://www.nintendo.co.jp/titles/20010000002905|archive-date=August 22, 2016|url-status=live}}</ref><ref name="famitsu sfc" /> It has also reached multiple ] devices via a release on the ] in 2011, also exclusively in Japan.<ref>{{Cite web|url=http://www.jp.playstation.com/software/title/jp0202npjj00613_000000000000000001.html|title=CLOCK TOWER ~The First Fear~ {{!}} ソフトウェアカタログ {{!}} プレイステーション® オフィシャルサイト|website=www.jp.playstation.com|language = ja|access-date=August 21, 2016|archive-url=https://web.archive.org/web/20160919121348/http://www.jp.playstation.com/software/title/jp0202npjj00613_000000000000000001.html|archive-date=September 19, 2016|url-status=live}}</ref><ref name="famitsu ps" /> ''Clock Tower'' has never been officially released outside Japan; however, ] exist.<ref name="des"/> In 2015, the soundtrack was released, titled ''CLOCK TOWER 20th Anniversary Sound Collection''. This includes audio from the original, PlayStation, and Windows versions of the game, as well as music from the games '']'', and '']''.<ref>{{Cite magazine|url=https://www.famitsu.com/news/201511/05092344.html|title=『クロックタワー』初のサントラCDが発売決定! 12月20日には河野一二三氏が出演するインストアイベントも|date=November 5, 2015|magazine=Famitsu|access-date=2019-05-31|language=ja|archive-url=https://web.archive.org/web/20190531034155/https://www.famitsu.com/news/201511/05092344.html|archive-date=May 31, 2019|url-status=live}}</ref><ref>{{Cite magazine|url=https://www.famitsu.com/news/201511/30094179.html|script-title=ja:『クロックタワー』河野一二三氏も出演するサントラ発売記念イベントの詳細を発表&チケットの前売り券も発売開始|date=November 30, 2015|magazine=Famitsu|access-date=2019-05-31|language=ja|archive-url=https://web.archive.org/web/20190531034155/https://www.famitsu.com/news/201511/30094179.html|archive-date=May 31, 2019|url-status=live}}</ref> In 2020, a fan made patch for the Super Famicom version was released that added features from the PlayStation version like mouse support.<ref>{{cite web |last1=Yarwood |first1=Jack |title=Clock Tower Deluxe Fan Patch Introduces New Chase System And Events |url=https://www.timeextension.com/news/2023/01/clock-tower-deluxe-fan-patch-introduces-new-chase-system-and-events |website=Time Extension |publisher=Hookshot Media |access-date=12 January 2023 |archive-url=https://web.archive.org/web/20230110143033/https://www.timeextension.com/news/2023/01/clock-tower-deluxe-fan-patch-introduces-new-chase-system-and-events |archive-date=10 January 2023 |date=10 January 2023}}</ref>


===International localization===
''Clock Tower'' was digitally re-released for the ] and ] ] in Japan in 2010 and 2013 respectively.<ref>{{Cite web|url=https://www.nintendo.co.jp/wii/vc/vc_ct/index.html|title=VC クロックタワー|website=www.nintendo.co.jp|language = Japanese|access-date=August 21, 2016|archiveurl=https://web.archive.org/web/20160511133138/https://www.nintendo.co.jp/wii/vc/vc_ct/index.html|archivedate=May 11, 2016|url-status=live}}</ref><ref>{{Cite web|url=https://www.nintendo.co.jp/titles/20010000002905|title=クロックタワー Wii U 任天堂|language = Japanese|access-date=August 21, 2016|archiveurl=https://web.archive.org/web/20160822064957/https://www.nintendo.co.jp/titles/20010000002905|archivedate=August 22, 2016|url-status=live}}</ref><ref name=":0" /> It has also reached multiple ] devices via a release on the ] in 2011, also exclusively in Japan.<ref>{{Cite web|url=http://www.jp.playstation.com/software/title/jp0202npjj00613_000000000000000001.html|title=CLOCK TOWER ~The First Fear~ {{!}} ソフトウェアカタログ {{!}} プレイステーション® オフィシャルサイト|website=www.jp.playstation.com|language = Japanese|access-date=August 21, 2016|archiveurl=https://web.archive.org/web/20160919121348/http://www.jp.playstation.com/software/title/jp0202npjj00613_000000000000000001.html|archivedate=September 19, 2016|url-status=live}}</ref><ref name=":1" /> ''Clock Tower'' has not been officially released outside Japan; however, ] exist.<ref name="des"/> In 2015, the soundtrack was released, titled ''CLOCK TOWER 20th Anniversary Sound Collection''. This includes audio from the original, PlayStation, and Windows versions of the game, as well as music from the games '']'', and '']''.<ref>{{Cite news|url=https://www.famitsu.com/news/201511/05092344.html|title=『クロックタワー』初のサントラCDが発売決定! 12月20日には河野一二三氏が出演するインストアイベントも|date=November 5, 2015|work=Famitsu|access-date=2019-05-31|language=ja|archive-url=https://web.archive.org/web/20190531034155/https://www.famitsu.com/news/201511/05092344.html|archive-date=May 31, 2019|url-status=live}}</ref><ref>{{Cite news|url=https://www.famitsu.com/news/201511/30094179.html|script-title=ja:『クロックタワー』河野一二三氏も出演するサントラ発売記念イベントの詳細を発表&チケットの前売り券も発売開始|date=November 30, 2015|work=Famitsu|access-date=2019-05-31|language=ja|archive-url=https://web.archive.org/web/20190531034155/https://www.famitsu.com/news/201511/30094179.html|archive-date=May 31, 2019|url-status=live}}</ref>
In July 2023, ] and ] announced an enhanced version of the original game, ''Clock Tower: Rewind''.<ref name="CT 24">{{cite web|url=https://www.gematsu.com/2023/07/clock-tower-port-announced-for-ps5-xbox-series-ps4-xbox-one-switch-and-pc|title=Clock Tower 'Port+' announced for PS5, Xbox Series, PS4, Xbox One, Switch, and PC|last=Romano|first=Sal|website=Gematsu|date=July 12, 2023|access-date=July 12, 2023}}</ref> It was released on October 29, 2024<ref>{{Cite web |date=2024-09-17 |title=Clock Tower: Rewind launches October 29 in the west |url=https://www.gematsu.com/2024/09/clock-tower-rewind-launches-october-29-in-the-west |access-date=2024-10-25 |website=Gematsu |language=en-US}}</ref><ref>{{Cite AV media |url=https://www.youtube.com/watch?v=Hef8IMp4xU4 |title=Clock Tower: Rewind - Official Trailer |date=2024-06-09 |publisher=IGN |access-date=2024-06-10 |via=YouTube}}</ref> on ], ], ], ] and ], marking the game's first official international ].<ref name="CT 24"/>


==Reception== ==Reception==
'']'' gave the Super Famicom version a score of 31 out of 40,<ref name=":0" /> and the PlayStation version a 27 out of 40 score,<ref name=":1" /> and the Wonderswan version a 22 out of 40.<ref name=":3">{{Cite web|url=http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=20631|title=クロックタワー for ワンダースワン |website=Famitsu|language=JA|access-date=2019-05-31}}</ref> '']'' gave the Super Famicom version a score of 31 out of 40,<ref name="famitsu sfc" /> and the PlayStation version a 27 out of 40 score,<ref name="famitsu ps" /> and the WonderSwan version a 22 out of 40.<ref name="famitsu wonderswan">{{Cite magazine |title=クロックタワー for ワンダースワン |url=https://www.famitsu.com/games/t/20631/ |url-status=live |archive-url=https://web.archive.org/web/20190719053208/https://www.famitsu.com/games/t/20631/ |archive-date=2019-07-19 |access-date=2019-05-31 |magazine=Famitsu |language=JA}}</ref>


In a retrospective review, Hernando Vallejo of ''Hardcore Gaming 101'' described ''Clock Tower'' as "one of the most thrilling experiences the genre can offer." He praised the game's graphics and sound for building a strong atmosphere.<ref name="hcg"/> Allistair Pinsof of '']'' praised the graphics, story, and the Dario Argento-inspired style for creating a haunting mood and atmosphere. He also praised the multiple endings and unique gameplay design. However, he found ''Clock Tower'' failed to create an interesting adventure experience due to the difficulty of navigating the mansion layout, excessive item hunting, and simple puzzles. He criticized the game's attempt to place a 3D space within a 2D game, which created confusion when exploring. Despite these flaws, he still found ''Clock Tower'' worth playing, calling it "atmospheric horror at its most raw, for better or worse."<ref name="des" /> Both '']'' and Pinsof believed that although ''Clock Tower'' aged poorly, it was still worth experiencing.<ref name=":2" /><ref name="des" /> In a retrospective review, Hernando Vallejo of ''Hardcore Gaming 101'' described ''Clock Tower'' as "one of the most thrilling experiences the genre can offer". He praised the game's graphics and sound for building a strong atmosphere.<ref name="hcg"/> Allistair Pinsof of '']'' praised the graphics, story, and the Dario Argento-inspired style for creating a haunting mood and atmosphere. He also praised the multiple endings and unique gameplay design. However, he found ''Clock Tower'' failed to create an interesting adventure experience due to the difficulty of navigating the mansion layout, excessive item hunting, and simple puzzles. He criticized the game's attempt to place a 3D space within a 2D game, which created confusion when exploring. Despite these flaws, he still found ''Clock Tower'' worth playing, calling it "atmospheric horror at its most raw, for better or worse".<ref name="des" /> Both '']'' and Pinsof believed that although ''Clock Tower'' aged poorly, it was still worth experiencing.<ref name="avclub">{{Cite web |last=Gerardi |first=Matt |display-authors=etal |date=October 31, 2018 |title=The 35 greatest horror games of all time |url=https://www.avclub.com/the-35-greatest-horror-games-of-all-time-1830082156 |url-status=live |archive-url=https://web.archive.org/web/20181103000942/https://www.avclub.com/the-35-greatest-horror-games-of-all-time-1830082156 |archive-date=2018-11-03 |access-date=2019-05-31 |website=] |language=en-US}}</ref><ref name="des" />


''Clock Tower'' has been called a "paragon for future horror games" and is considered instrumental in establishing the ] genre. It also solidified Human Entertainment as a developer along with '']'' and '']''.<ref name="des"/><ref name="hcg"/> The 2016 ] ''Perfect Guide to Nostalgic Super Famicom'' ranked the game the second best horror game for the Super Famicom,<ref name=":4">{{Cite book|url=https://www.worldcat.org/oclc/960434261|title=Perfect Guide of Nostalgic Super Famicom|last=|first=|date=|publisher=Magazine Box (M. B. Mook)|year=2016|isbn=9784866400082|location=Japan|pages=47|oclc=960434261}}</ref> and in 2018, the ''The A.V. Club'' placed the game as number thirty on its list of top thirty-five horror games of all time.<ref name=":2">{{Cite web|url=https://www.avclub.com/the-35-greatest-horror-games-of-all-time-1830082156|title=The 35 greatest horror games of all time|last=Club|first=The A. V.|website=The A.V. Club|language=en-US|access-date=2019-05-31|archive-url=https://web.archive.org/web/20181103000942/https://www.avclub.com/the-35-greatest-horror-games-of-all-time-1830082156|archive-date=2018-11-03|url-status=live}}</ref> ''Clock Tower'' has been seen as influential on ] video games, and is considered instrumental in establishing the ] genre alongside the 1992 video game '']''.<ref name="hobbyconsolas">{{Cite web |last=Santiago |first=Ángel Morán |date=July 16, 2022 |title=Los 20 juegos de terror imprescindibles que debes jugar sí o sí |url=https://www.hobbyconsolas.com/reportajes/20-juegos-terror-imprescindibles-debes-jugar-935831 |access-date=November 20, 2022 |website=] |language=es}}</ref><ref>{{Cite news |last=Stanton |first=Rich |date=2023-07-14 |title=One of Japanese horror's most influential games is getting a remaster and its first official English translation |url=https://www.pcgamer.com/one-of-japanese-horrors-most-influential-games-is-getting-a-remaster-and-its-first-official-english-translation/ |access-date=2024-02-13 |work=PC Gamer |language=en}}</ref><ref>{{Cite web |last=Elsam |first=Sara |date=2021-04-12 |title=The making of Clock Tower: 'The most important thing for me was the stillness' |url=https://www.gamesradar.com/the-making-of-clock-tower-1995-snes/ |access-date=2024-02-13 |website=] |language=en}}</ref> It also solidified Human Entertainment as a developer along with '']'' and '']''.<ref name="des"/><ref name="hcg"/> The game was included in lists of best horror games. The 2016 ] ''Perfect Guide to Nostalgic Super Famicom'' ranked the game the second best horror game for the Super Famicom,<ref>{{Cite book |title=Perfect Guide of Nostalgic Super Famicom |publisher=Magazine Box (M. B. Mook) |year=2016 |isbn=9784866400082 |location=Japan |pages=47 |oclc=960434261}}</ref> in 2018, ''The A.V. Club'' placed the game as number thirty on its list of top thirty-five horror games of all time.<ref name="avclub" /> In 2022, '']'' listed it on their top 20 horror games of all time.<ref name="hobbyconsolas" />


==Notes== ==Notes==
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==References== ==References==
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==External links== ==External links==
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Latest revision as of 12:08, 29 November 2024

1995 video game This article is about the 1995 Super Famicom game. For the second game in the series which was released for the PlayStation, see Clock Tower (1996 video game). 1995 video game
Clock Tower
Developer(s)Human Entertainment
Publisher(s)Human Entertainment
Director(s)Hifumi Kono
Producer(s)Hiroyasu Ichizaki
Programmer(s)
  • Naoki Sonoda
  • Nobuhiro Fujii
Artist(s)Akiyoshi Iijima
Composer(s)Kōji Niikura
SeriesClock Tower
Platform(s) Super Famicom
Release September 14, 1995
  • Super Famicom
    • JP: September 14, 1995
    The First Fear
  • Windows
    • JP: March 28, 1997
    PlayStation
    • JP: July 17, 1997
    WonderSwan
    • JP: December 9, 1999
    Rewind
  • Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox Series X/S
    • WW: October 29, 2024
    • JP: October 31, 2024
Genre(s)Survival horror, point-and-click adventure
Mode(s)Single-player

Clock Tower is a point-and-click survival horror video game developed and published by Human Entertainment for the Super Famicom in 1995. It is the first installment in the Clock Tower series. The story follows orphan Jennifer Simpson soon after she is adopted by the Barrows family along with other orphaned girls. Shortly after arriving at the Barrows family manor, one of the other children is killed by a stalker called Scissorman. Jennifer must then explore the Barrows Mansion to find a way to escape while evading Scissorman, leading to one of the game's multiple endings. Clock Tower utilizes a point and click interface with the player controlling a cursor to direct Jennifer's actions.

Much of Clock Tower's plot and artistic style are inspired by the works of Italian horror film director Dario Argento, most notably Phenomena (1985). Director Hifumi Kono loved horror films like this and wanted the game to feel like one. Many of the game's character graphics were digitized from photos of real people. Jennifer's movements were constructed from a woman in Human's planning division acting out the scenes. Her design was inspired by Jennifer Connelly's character in Phenomena.

The game sold well upon release. In retrospective reviews, Clock Tower has been praised for its haunting atmosphere, but the puzzles and exploration have drawn criticism for being tedious. It is considered an influence on horror games and a pioneer of the survival horror genre.

An updated version, titled Clock Tower: The First Fear, was ported to the PlayStation, WonderSwan, and Windows in 1997. In the early 2010s, it was re-released again on the PlayStation Network, as well as the Wii and Wii U Virtual Console. An enhanced port of the game, Clock Tower: Rewind, was released on October 29, 2024 for eighth and ninth-generation consoles, as well as PC. The game had previously never been officially released outside Japan, although fan translations existed.

Gameplay

Jennifer struggling with Bobby while in 'panic mode'

Clock Tower is a survival horror point-and-click adventure game with 2D graphics. The player controls a cursor to direct the main character, Jennifer Simpson, and give commands such as investigating objects or opening doors. Jennifer can walk and run, although running will reduce her stamina. She may recover her stamina by sitting on the floor. Jennifer's character portrait in the corner of the screen will change depending on her stamina level. In addition to interacting with objects in the game, Jennifer can also store them in the inventory for later use. The layout of items changes with each playthrough.

Jennifer is under the constant threat of a stalker named Scissorman. When Scissorman is confronted, the game will enter "panic mode". Depending on Jennifer's health status, she may begin to trip, slow down and eventually be killed. Jennifer cannot use weapons against Scissorman. Instead, the player must find hiding spots throughout the mansion, or use traps placed in the environment. If caught, the player can rapidly press a button which allows them an attempt to escape. If Jennifer dies, then it is game over, returning the player to the title screen with an option to continue the game. The game features nine possible endings.

Plot

The story follows Jennifer Simpson, an orphan from the fictional Granite Orphanage in Romsdalen, Norway. She and other orphaned children named Laura, Anne, and Lotte are adopted in September 1995 by a wealthy recluse named Simon Barrows, who lives in a mansion known as the "Clock Tower", named after its predominant feature. After arriving at the mansion, Mary, the woman who brought the children to the mansion, leaves to find Mr. Barrows. When she takes an unusually long time, Jennifer offers to investigate. Upon leaving the room, she hears a scream coming from the main foyer. Jennifer returns to find the lights off and the girls missing. After finding either Laura or Anne killed, she finds herself being stalked by a murderous little boy with deformed features, wielding a huge pair of scissors, named Bobby Barrows, also known as the Scissorman in the game.

While exploring the mansion, Jennifer searches for Mary's true intentions. Depending on choices made by the player, Jennifer will either discover Simon Barrows trapped in a jail cell inside the courtyard, or her father's corpse in a hidden room. If the former happens, Jennifer will need to give him a piece of ham as food. If the latter happens, Jennifer will find his death letter that tells of his account concerning Mary Barrows and her twins, Bobby and Dan. It says that he was trapped there for three days, until his death on November 10, 1986. Jennifer then visits a small, occult-looking church. If the player has collected all the necessary items and clues, then she gains access to the catacombs of the mansion - using either the Devil Idol or the Sceptor, but the former is canonical as it appears in the sequel. Jennifer sees a cloaked figure walking ahead of her; this is Mary. She follows it, wearing a disguise to fool the guard dog using Mary's perfume, and a black cloak found in the mansion. If Lotte did not need to rescue Jennifer from the jail cell, she can be found dying at an altar, and tells Jennifer about the switches in the clock tower. Otherwise, she rescues Jennifer from the jail cell, but is shot by a threatening Mary.

Jennifer enters a room where she discovers Dan Barrows, a giant, gluttonous purple creature. Dan awakens from his slumber and chases Jennifer to a steep cliff. She successfully climbs over, knocking down a can of kerosene which splashes onto a nearby candle. This triggers an explosion that immolates Dan, while Jennifer rides an elevator out of the catacombs. She ends up defeating Bobby in the clock tower, and Mary as well in (or around, depending on prior actions) the clock tower. If Anne (or Laura) has not died yet, then this survivor reunites with Jennifer at the clock tower but is soon thrown down the tower by Mary. These actions would lead to one of Endings A, B, or C – any of these could be canonical according to the events of the next game. Because of the game's open-ended nature, the player can also discover other endings.

Development

The design of protagonist Jennifer Simpson was inspired by that of Jennifer Corvino from Phenomena (played by Jennifer Connelly).

Clock Tower was directed by Hifumi Kono, who wished to use the game to pay homage to one of his favorite film directors, Dario Argento. Most notably, the game borrows many ideas and is inspired by his film Phenomena (1985). Clock Tower has strong relations to its plot and shares other similarities with Argento's 1980s films, such as occult themes, distressed young women, and bright colors atop a foggy setting. Kono had a passion for old horror films, and wanted Clock Tower to feel like one.

Kono described Clock Tower as an experimental project with a small budget and staff. His peers believed that a game where the protagonist runs away from the enemy would not work, but he continued on despite these concerns. Due to lack of staffing resources, developer Human Entertainment could not include mouse support and also needed to shrink the map down significantly. Although the graphics are two-dimensional, the mansion is designed within a 3D space. The character graphics in Clock Tower were created by digitizing photographs of real people, a popular technique at the time. The actress for Jennifer was a woman in Human's planning division. Many of the motions in the game came from her acting, such as hanging from a roof and stumbling in the hallway.

Release

Clock Tower was first released on the Super Famicom on September 14, 1995. According to Kono, the game sold "fairly well". It was later re-released under the title Clock Tower: The First Fear on PlayStation on July 17, 1997. Upon release, the PlayStation version made it the 8th on the sales charts, selling 54,293 copies. This release featured a new dagger weapon, a new room, minor scenario additions, full motion video scenes, and minor graphical improvements. It was also released for Windows 95. A monochrome version with no pause option and some HUD changes was later released for WonderSwan.

Clock Tower was digitally re-released for the Wii and Wii U Virtual Console in Japan in 2010 and 2013 respectively. It has also reached multiple PlayStation devices via a release on the PlayStation Network in 2011, also exclusively in Japan. Clock Tower has never been officially released outside Japan; however, fan translations exist. In 2015, the soundtrack was released, titled CLOCK TOWER 20th Anniversary Sound Collection. This includes audio from the original, PlayStation, and Windows versions of the game, as well as music from the games Clock Tower 2, and Clock Tower: Ghost Head. In 2020, a fan made patch for the Super Famicom version was released that added features from the PlayStation version like mouse support.

International localization

In July 2023, WayForward and Limited Run Games announced an enhanced version of the original game, Clock Tower: Rewind. It was released on October 29, 2024 on Nintendo Switch, PlayStation 4, PlayStation 5, Microsoft Windows and Xbox Series X/S, marking the game's first official international localization.

Reception

Famitsu gave the Super Famicom version a score of 31 out of 40, and the PlayStation version a 27 out of 40 score, and the WonderSwan version a 22 out of 40.

In a retrospective review, Hernando Vallejo of Hardcore Gaming 101 described Clock Tower as "one of the most thrilling experiences the genre can offer". He praised the game's graphics and sound for building a strong atmosphere. Allistair Pinsof of Destructoid praised the graphics, story, and the Dario Argento-inspired style for creating a haunting mood and atmosphere. He also praised the multiple endings and unique gameplay design. However, he found Clock Tower failed to create an interesting adventure experience due to the difficulty of navigating the mansion layout, excessive item hunting, and simple puzzles. He criticized the game's attempt to place a 3D space within a 2D game, which created confusion when exploring. Despite these flaws, he still found Clock Tower worth playing, calling it "atmospheric horror at its most raw, for better or worse". Both The A.V. Club and Pinsof believed that although Clock Tower aged poorly, it was still worth experiencing.

Clock Tower has been seen as influential on Japanese horror video games, and is considered instrumental in establishing the survival horror genre alongside the 1992 video game Alone in the Dark. It also solidified Human Entertainment as a developer along with Twilight Syndrome and Laplace no Ma. The game was included in lists of best horror games. The 2016 mook Perfect Guide to Nostalgic Super Famicom ranked the game the second best horror game for the Super Famicom, in 2018, The A.V. Club placed the game as number thirty on its list of top thirty-five horror games of all time. In 2022, HobbyConsolas listed it on their top 20 horror games of all time.

Notes

  1. 2024 Windows version and Rewind ports developed by WayForward
  2. 2024 Windows version and Rewind ports published by Limited Run Games
  3. Japanese: クロックタワー, Hepburn: Kurokku Tawā

References

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