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{{For|the rugby league footballer of the 1950s and 1960s|Derek Smart (rugby league)}}
{{Sprotected}}
{{short description|Video game developer and businessperson}}
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'''Derek Smart''' is a noted ] ] and is currently the president and lead developer of ], a ] based in ]. He is known for creating the '']'' and '']'' ] series, personally involving himself in controversial discussions about himself and his games<ref name="victim">{{cite web
{{Use dmy dates|date=January 2020}}
|url=http://archive.gamespy.com/dailyvictim/index.asp?id=232
'''Derek K. Smart''' is an American video game designer. He is the president and lead developer of 3000AD, Inc., an indie game development company based in ]. In addition he is the president of and investor in the video game development company Quest Online.<ref>{{cite web|url=http://www.qol.com/live/about/|title=Quest Online Corporate information|access-date=7 July 2011}}</ref> Smart is an ] video ] and ], and the creator of several video game series.
| title= GameSpy.com - Daily Victim: A tribute to online gaming dementia.
| accessdate = 2006-12-05}}</ref>, and being an ] video game ]. Smart is also a boardmember of the Miami chapter of the ].<ref name="idga200206">{{cite web|url=http://www.igda.org/miami/meetings/2002-06.php|title=IGDA Miami - Chapter Meeting: June 2002|accessdate=2006-11-28}}</ref>.


==Work==
== Game development ==
=== Battlecruiser 3000AD ===
Smart began his independent games development in the late eighties with the vision of creating an all-encompassing space simulation game featuring strategy elements along with space, planetary, air and ground combat.<ref name=Loonygames>{{cite web|url=http://www.loonygames.com/content/1.27/guest/index5.php|title=loonygames' Guest Editorial: Derek Smart|accessdate=2006-12-05}}</ref> <!-- Despite the fact that it would not be until 1996 that a product of his would be released, Smart became a recognizable personality during this six-year period. Through sometimes heated discussions taking place on ] about the game, his development efforts, and many other topics Smart would become known to the then-nascent online world. --> His first game, ''Battlecruiser 3000AD'', was covered through its development process by gaming magazines such as Strategy Plus. It was marketed as "The last thing you'll ever desire" in pre-release ads in computer gaming magazines. As the game's development continued, it went through multiple publishers, with the rights eventually being bought by ]. They later released <ref name=Take2SECFiling>{{cite web|url=http://www.sec.gov/Archives/edgar/data/946581/0000891554-98-000123.txt|title=Take2 SEC 1998 10KSB Filing|accessdate=1998-02-06}}</ref> the game in what could be described as an unfinished state in October of 1996.<ref name=Loonygames/> The game as it was released<ref name=Getingame>{{cite web|url=http://www.ati.com/gitg/gaming/gamemaker/bcm/index.html|title=Get in the Game: Battlecruiser Millennium|accessdate=2006-12-05}}</ref> contained many bugs that made it ].
<ref name=GamesotBC3KReview>{{cite web|url=http://www.gamespot.com/pc/strategy/battlecruiser3000ad/review.html|title=Battlecruiser 3000 A.D. for PC Review - PC Battlecruiser 3000 A.D. Review|accessdate=2006-10-20}}</ref>
<ref name=Loonygames/>
<ref name=Gamespy25Dumbest>{{cite web|url=http://archive.gamespy.com/articles/june03/dumbestmoments/readers/index2.shtml|title=GameSpy.com - Article: The 25 Dumbest Moments in Gaming|accessdate=2006-10-20}}</ref>


In 1996, ] released his first game, '']''. Prior to the release Smart and Take 2 were involved in a dispute over the premature release of the game. The matter was later settled out of court.<ref name=Take23000AD>{{cite web|url= http://www.gamespot.com/news/smart-take-two-settle-differences-2465926 |title=1997 3000AD and Take 2 settle differences|date=23 December 1998}}</ref>
The initial release of the game was "a train wreck", according to a reviewer who later commented that "Smart consistently overrates his own products and his own abilities."<ref name=Gamespy25Dumbest/>
During one particularly heated exchange with Take2 subsequant to the release of the game, Smart was alleged to have started tearing up the Take 2 office, attacking a ] machine in the lobby. This is denied by Smart..


Through his 3000AD company, Smart has developed a total of nineteen games to date,<ref>{{Cite web|url=https://3000ad.com/games/|title=Games|date=14 March 2009|website=3000ad.com|accessdate=20 January 2023}}</ref> across his various franchise properties; most of which are derivative works. Through his Quest Online company, he also worked on the completion of the MMO ''Alganon'' as well as that game's expansion pack, ''Rise of the Ourobani''.<ref>{{Cite web |url=http://www.alganon.com/index/expansion-pack |title=Alganon – Rise of the Ourobani |access-date=22 November 2014 |archive-url=https://web.archive.org/web/20141117001836/http://www.alganon.com/index/expansion-pack |archive-date=17 November 2014 |url-status=dead }}</ref>
The early release would lead to a lawsuit filed by Smart, alleging breach of contract on the part of Take-Two.<ref name=Loonygames/> The lawsuit would later be settled out of court. In late 1998, both parties released statements of resolution.<ref name="GamespotLawsuitFinal>{{cite web|url=http://www.gamespot.com/news/1998/12/23/news_2465926.html|title=Smart, Take-Two Settle differences - News at GameSpot|accessdate=2006-10-21}}</ref> Take-Two became a ] and in its SEC filings on February 10th, 1997 stated that ''Battlecruiser 3000AD'' accounted for 14.2% of revenue for the fiscal year ending October 31, 1996.<ref name=Take2SECFiling /> Also in the filing Take-Two Interactive stated they "made advances in the aggregate amount of approximately $618,000" to Smart's company, 3000AD<ref name=Take2SECFiling />.
Smart issued several patches and upgrades for the product over the next few months and, eventually, a final patch was released to fix some of the major bugs. In February of 1998, after securing publishing rights back from Take-Two, Smart released the game for download from the internet free of charge.<ref name=GamespotFreeBC3K>{{cite web|url=http://www.gamespot.com/news/2462678.html?q=battlecruiser|title=Battlecruiser 3000 A.D. Set Free - News at GameSpot|accessdate=2006-12-05}}</ref>


Smart also signed a deal with ] in which several comics have been created for his ''Line of Defense'' games.<ref name="LOD">, Lodmmo.com</ref> A comic for ''Alganon'' was also released.<ref>{{Cite web |url=http://myalganon.com/comic/ |title=Alganon – Fall of the Ourobani comic |access-date=22 November 2014 |archive-url=https://web.archive.org/web/20141129035456/http://myalganon.com/comic/ |archive-date=29 November 2014 |url-status=dead }}</ref>
Development of the game continued throughout 1998 towards version 2.0, and ] was announced as the publisher for an improved version (dubbed ''Battlecruiser 3000AD v2.0'') through its Value Product Division<ref name="Interplay">{{cite news
|url=http://web.archive.org/web/20000818014813/interplay.com/press/bc3000ad.html
|publisher=Interplay
|title=Press Release: Interplay Value Products Division to distribute Battlecruiser 3000AD v2.0
|date=August 5, 1998
}}</ref>. After its retail run, Smart also released that product on the Internet for free. <ref name=battlecruiserseries>{{cite web|url=http://www.fileplanet.com/50393/0/section/Battlecruiser-Series|title=Battlecruiser series|accessdate=2006-10-21}}</ref>


Smart is a lifetime ] (IGDA) member, and was also a board member of the ] chapter of IGDA.<ref name="idga200206">{{cite web|url=http://www.igda.org/miami/meetings/2002-06.php |title=IGDA Miami – Chapter Meeting: June 2002 |access-date=28 November 2006 |url-status=dead |archive-url=https://web.archive.org/web/20060427084503/http://www.igda.org/miami/meetings/2002-06.php |archive-date=27 April 2006 }}</ref>
=== Battlecruiser Millennium ===


==Games designed==
From 1998 to 2001, Smart developed his next game in the Battlecruiser franchise, '']''. The game was to be exclusively distributed at ] locations and was self-published by his company 3000AD, Inc.<ref name=IGNEBDistro>{{cite web|url=http://pc.ign.com/articles/092/092821p1.html|title=IGN: EB Signs Pact with Derek Smart|accessdate=2006-12-06}}</ref> The deal made with EB was a first of its kind merchant exclusivity deal for a game's release, with an independent developer paying for all materials to publish the game for distribution through the retailer. When asked by the gaming media about his thoughts on the deal, Smart stated "I'm paying for everything. I bear all the risk. I pay for the cost of goods, including the boxes and manuals."<ref name="gamespin2">{{cite web|url=http://archive.gamespy.com/gamespin/march01/gamespin2/|title=GameSpy.com - GameSpin: Volume 2 -- Battlecruiser Millennium, Tropico and Anarchy Online|accessdate=2006-12-06}}</ref>
* ''Line of Defense'' (2014)
* ''Line of Defense Tactics'' (2014)
* ''All Aspect Warfare'' (2009)
* ''Angle of Attack'' (2009)
* ''Galactic Command Echo Squad SE'' (2008)
* ''] Echo Squad'' (2007)
* ''Universal Combat CE 2.0'' (2009)
* ''Universal Combat CE'' (2007)
* ''Universal Combat SE'' (2006)
* ''Universal Combat A World Apart'' (2005)
* ''Universal Combat Gold'' (2005)
* '']'' (2004)
* ''Battlecruiser Millennium: Gold Edition'' (2003)
* ''Battlecruiser Millennium'' (2001)
* ''Battlecruiser 3000AD (v2.0)'' (1998)
* '']'' (1996)


==Online activities==
The game was released on November 19th of 2001 and received 65% and 68% at aggregate review sites ] and ] respectively.<ref name=GameRankingsAgg>{{cite web|url=http://www.gamerankings.com/htmlpages2/468719.asp|title=Battlecruiser Millennium Reviews|accessdate=2006-12-06}}</ref><ref>{{cite web|url=http://www.metacritic.com/games/platforms/pc/battlecruisermillennium?q=battlecruiser|title=Battlecruiser Millennium (pc: 2001): Reviews|accessdate=2006-12-05}}</ref> According to some reviews<ref name=IGNBCMReview>{{cite web|url=http://pc.ign.com/articles/167/167087p1.html|title=Battlecruiser Millennium - It's much improved over the previous release but it still asks for too much from the player|accessdate=2006-12-05}}</ref> of the game, it was as encompassing and strategically pleasing as the developer had set out to make, but lacked in user interface design friendliness and atmosphere.
'']'' wrote that "over time, his reputation as an online defender of his games and unabashed pistol-whipper of his enemies overshadows the games themselves".<ref>Julian Murdoch, '']'', , Issue 196.</ref> A 2012 in-depth article regarding the disconnect between his real life and his online alter-ego was written by media veteran Russ Pitts and published by ].<ref name="MessageBoardDerek">{{cite web|url=http://www.polygon.com/2012/11/14/3553620/the-redemption-of-derek-smart|title=The Redemption of Derek Smart|website=] |date=20 March 2012 |access-date=21 March 2012}}</ref>


In 2015, during the height of the ], Smart appeared on a ] live broadcast panel<ref>{{Cite web |url=http://www.dereksmart.org/2015/08/spjairplay-gamergate-debate/ |title=SPJAirPlay GamerGate Debate |last=dsmart |date=16 August 2015 |website=Smart Speak |language=en-US |access-date=9 January 2018}}</ref> alongside ], then-editor of ], ] of ], Lynn Walsh of the Society of Professional Journalists, Asche Schow of the ''Washington Examiner'', and others. In that panel, he decried the actions of media who were branding Gamergate members as a hate group.
After its retail run Smart released ''Battlecruiser Millennium'' on the Internet for free as he had done with his previous titles.<ref name=battlecruiserseries/> He has mentioned that he intends to keep up this practice of releasing his products for free once their "shelf life" has expired. <ref>{{cite web|url=http://www.ausgamers.com/?news=2299928|title=AusGamers.com - Australia's Games Community: Battlecruiser Millenium Now Freeware|accessdate=2006-10-21}}</ref>


Since July 2015, Smart has been embroiled in heated controversy surrounding the '']'' crowd-funded game which he claimed<ref>{{Cite web |url=http://www.dereksmart.com/2015/07/interstellar-citizens/ |title=Star Citizen – Interstellar Citizens |last=dsmart |date=6 July 2015 |website=Smart Speak |language=en-US |access-date=9 January 2018}}</ref> in July 2015 could never be developed due to its scope and promises.<ref>{{Cite web |url=https://www.pcinvasion.com/star-citizen-will-never-get-made |title=Star Citizen will "never get made" as it's been pitched says Derek Smart |last=Younger |first=Paul |date=5 July 2015 |website=PC Invasion |language=en-US |access-date=9 January 2018}}</ref> With widespread media coverage surrounding the project,<ref>{{Cite web |url=http://www.kotaku.co.uk/tag/inside-star-citizen/ |title=inside-star-citizen |website=Kotaku UK |language=en |access-date=9 January 2018}}</ref> he has since gone on to write various blogs about the project.<ref>{{Cite web |url=http://www.dereksmart.org/2015/07/star-citizen-blogs/ |title=All Star Citizen Blogs |last=dsmart |date=6 July 2015 |website=Smart Speak |language=en-US |access-date=9 January 2018}}</ref>
Like ''Battlecruiser 3000AD'', ''Battlecruiser Millennium'' was also followed by an updated release titled '']''.


==References==
=== Universal Combat ===
{{Reflist}}

Development had started in 2002 on the new game in the Battlecruiser franchise under the name ''Battlecruiser Generations''. As part of its design, the upcoming game would make use of newer technology.<ref name=3000ADUCDesignDoc>{{cite web|url=http://www.3000ad.com/downloads/uc/ucdev_vcf.html|title=UC Version Control|accessdate=2006-12-05}}</ref> With the new publisher on board offering more oversight, discussions between Smart and the Dreamcatcher Games resulted in a change of direction towards more action-based game play than the Battlecruiser series had previously been known for. The changes warranted a new title, and the name was changed to '']''.<ref name=GamespotGenerationsToUC>{{cite web|url=http://www.gamespot.com/news/6075591.html?q=universal%20combat|title=Battlecruiser Generations rechristened - PC News at GameSpot|accessdate=2006-12-05}}</ref>

Although expected to be, ''Universal Combat'' was not ready in time for the 2003 holidays. It was shipped in early 2004 by the publisher, Dreamcatcher Games, at half of the originally announced price. Much like the situation which happened between Smart and Take-Two Interactive, Smart pursued legal action against his publisher. A cease and desist letter was issued on behalf of 3000AD<ref name=3000ADToDG020204>{{cite web|url=http://www.3000ad.com/press/3000AD-ISSUED_Notice_of_Action_Feb2-04.pdf|title=3000AD Issues Cease & Desist Letter to Dreamcatcher|accessdate=2004-02-04}}</ref> to Dreamcatcher alleging, among other things<ref name=3000ADToDGFinalFactum>{{cite web|url=http://www.3000ad.com/press/3000AD-FINAL_Factum_Feb3-04.pdf|title=3000AD Final Factum Filed Against Dreamcatcher|accessdate=2004}}</ref>, that the price reduction was "clearly calculated to inflict economic harm on 3000AD". In the hearing, Dreamcatcher Games claimed that the game's quality did not justify a midrange price, citing the graphics as a example of the overall quality of the game. A hearing was held to determine if Dreamcatcher would be prevented from shipping the title at the reduced price. The presiding judge denied<ref name=3000ADDenied>{{cite web|url=http://www.3000ad.com/press/3000AD-Judge_Decision_On_Injunction.TIF|title=Canadian Judge Rules On 3000AD Injunction Against Dreamcatcher|accessdate=2004}}</ref> the injunction stating that 3000AD "made bold but unsupported assertions regarding the irreparable harm to it", allowing Dreamcatcher Games to ship the game<ref name=GamespotUCShips>{{cite web|url=http://www.gamespot.com/news/6087551.html|title=Universal Combat ships despite lawsuit|accessdate=2004-02-05}}</ref> and 3000AD to proceed with their lawsuit. The matter was later settled out of court <ref name=DGSettles>{{cite web|url=http://www.gamespot.com/news/6116407.html?q=dreamcatcher|title=DreamCatcher to publish another 3000AD title|accessdate=2005-01-13}}</ref> under undisclosed terms.

The game was reviewed and rated in several print and online game magazines.<ref name=GameRankingsUC>{{cite web|url=http://www.gamerankings.com/htmlpages2/561677.asp?q=universal%20combat|title=Universal Combat Reviews|accessdate = 2006-10-20}}</ref> ''Gamespot'', in its 59% review score, summarized its experience with the game by saying ''"This wildly ambitious simulation is torpedoed by an almost incomprehensible interface, the absence of a tutorial, numerous bugs, and many fit and finish issues, including dated production values."''<ref name="Gamespot-uc-review">{{cite web | url=http://www.gamespot.com/pc/sim/universalcombat/review.html| title=Universal Combat for PC Review - PC Universal Combat Review|accessdate=2006-10-20}}</ref> ''PC Gamer'', in its 75% review said of its experience with the game, ''"...for the latter niche of hardcore space-simmers, Derek Smart's Battlecruiser series has been going strong for eight solid years. Over that time, the idiosyncratic space-combat franchise has transformed itself from a bug-ridden lemon to a respected genre contender. Universal Combat is the latest chapter in this recently rebranded series (with new publisher Dreamcatcher), and though the game remains an acquired taste, it's better than ever.''"<ref name="PC-Gamer-uc-review">{{cite web | url=http://www.3000ad.com/reviews/UC_Review-PCG.pdf | title = PC Gamer review of ''Universal Combat'' | accessdate = 2006-10-20}}</ref>

After terminating a publishing deal with ].<ref name=DreamcatcherTermination>{{cite web | url= http://www.gamespot.com/news/6125600.html?q=universal%20combat | title = 3000AD announces trio of new titles, breaks ties with publisher - PC News at GameSpot | accessdate = 2006-12-06}}</ref>, Smart released an updated release titled '']''. Starting with this release, Smart has made a policy of releasing games through online resellers.<ref name=3000ADSalesPage>{{cite web | url =http://www.3000ad.com/sales/ucawa.shtml |title = BATTLECRUISER Online - Sales and Order Information| accessdate = 2006-10-20}}</ref>
In 2005 Turner Broadcasting licensed both ] and ] for their games on demand system, ].<ref name = Turner>{{cite web | url=http://www.3000ad.com/gnn/ |title = Turner licenses 3000AD titles for GameTap|accessdate = 2005-08-05}}</ref> In 2005, Smart also released '']'', a full sequel to the original '']'' with a variety of revisions and enhancements.<ref name=UCAWA>{{cite web | url = http://www.3000ad.com/downloads/ucawa/ucAWAdev_vcf.html | title = UCAWA Dev Version Control | accessdate = 2006-12-06}}</ref> ] and ] have given aggregate review scores of 54% and 48%, respectively, for the game. <ref name=MCAggUCAWA>{{cite web | url=http://www.metacritic.com/games/platforms/pc/universalcombataworldapart | title = Universal Combat: A World Apart (pc: 2005): Reviews | accessdate = 2006-12-06}}</ref><ref name=GRAggUCAWA></ref>

In October 2006 Smart released '']''.{{fact}}

=== Current projects ===

{{Future game}}

On ], 2006, 3000AD announced two upcoming projects for the ], '']'' and '']''.<ref name="TeamXbox_HIP_KBLOD">{{cite web | url=http://news.teamxbox.com/xbox/10107/3000-AD-Completely-Sells-Out-to-Xbox-360/| title=3000 A.D. Completely Sells Out to Xbox 360|accessdate=2006-12-01|date=2006-01-25|publisher=TeamXbox}}</ref> Both titles have a projected release in Q1 of ].<ref name="GameSpy_HIP">{{cite web | url=http://xbox360.gamespy.com/xbox-360/hostile-intent-planetfall/|title=Hostile Intent - Planetfall (X360)|accessdate=2006-12-01|publisher=GameSpy}}</ref><ref name="GameSpy_KBLOD">{{cite web | url=http://xbox360.gamespy.com/xbox-360/knightblade-line-of-defense/|title=KnightBlade -- Line Of Defense (X360)|accessdate=2006-12-01|publisher=GameSpy}}</ref>

In December 2006, Smart announced ] a new franchise based on his IP. He also announced a collectors edition consisting of his Battlecruiser and Universal Combat games. <ref name=GALCOM>{{cite web | url=http://www.firingsquad.com/news/newsarticle.asp?searchid=13419|title=Galactic Command (PC/XB360)|accessdate=2006-12-04}}</ref>

] from the prominent technology related website ] was critical of Smart's intention to create games for the console commenting ""Derek Smart has a long reputation of releasing buggy, unfinished games and then screaming at anyone who calls them things like "buggy" and "unfinished."".

==Online controversy==
Derek Smart has become known among the gaming community not only for having engaged in various controversial and lengthy discussions on ]<!-- citation removed per ] As Usenet posts are not "a reliable source". Will be replaced upon approval of ], Misplaced Pages's upcoming attribution policy. <ref name=GoogleGroupsDSmart> {{cite web
|url=http://groups.google.com/groups/profile?enc_user=i-7deRAAAAByuQj3AXgI0KAleoz6B2nH |title=Google Group archive of Derek Smart's Usenet Posts
|accessdate = 2006-12-06}}</ref> --> and game forums, but also for his writing style when responding to his critics, which may be perceived as dismissive or condescending.<!-- citation removed per ] As Usenet posts are not "a reliable source". Will be replaced upon approval of ], Misplaced Pages's upcoming attribution policy.<ref name=GoogleGroupsDSmartWritingSamples>{{cite web|url=http://groups.google.com/group/comp.sys.ibm.pc.games.space-sim/msg/be1faf0600b9e5a8|title=Google Group archive of a post summarizing Derek Smart comments | accessdate = 2006-12-06}}</ref>--> His notoriety for this was such that ] lampooned Smart's online social interactions in its ''Daily Victim'' column.
<ref name="victim">{{cite web
|url=http://archive.gamespy.com/dailyvictim/index.asp?id=232
| title= GameSpy.com - Daily Victim: A tribute to online gaming dementia.
| accessdate = 2006-10-16}}</ref>

In an interview which was featured on the cover page of ], Smart said of his online persona: "Sometimes when I get online, and it's quiet, and I see something that attracts my attention, I'll post just to piss these guys off. That's why I do it. Because I'm in a good mood that day, I go in there and I start trouble." <ref name=Troublemaker>{{cite web
|url=http://www.3000ad.com/press/ds_interview_cgw0401.jpg
|title=Computer Gaming World Interview
|accessdate = 2006-12-06}}</ref>

==== Freespace licensing ====

Smart was reported to be seeking to license the ] IP to develop a game based on the popular space-sim previously published by ]. <ref name=GSFreespaceRumor>{{cite web | url=http://www.gamespot.com/pc/sim/freespace2/news_6102932.html |title=Rumor Control: $179 DS in November and $29.99 GameCube games - PC News at GameSpot |accessdate = 2006-12-06}}</ref>
This sparked a controversy between Smart and his critics. The rumor was debunked by Yahoo video game news: ''"Following Bethesda Softworks' acquisition of the Fallout license earlier this week, word spread that cash-strapped publisher Interplay is having a franchise fire sale.''<ref name=GSFreespaceRumor /> The rumors of Smart's involvement started when he posed the question, ''"Would you buy Freespace 3 if I made it?"'' on the ] forums. In the next paragraph, though, Smart clarified his supposition stating that he was only "seriously considering" licensing the Freespace engine. However, the very possibility of Smart taking over the series has generated a strong reaction, prompting him to post a typically verbose response to his critics." The controversy was further discussed in a ] article. <ref name=SlashdotFreespaceIP>{{cite web |url=http://games.slashdot.org/article.pl?sid=04/07/17/0533221 | title=Slashdot - Derek Smart Lusting Rights to Freespace? | accessdate = 2006-12-06}}</ref>

<!-- This section hidden because as of right now there is debate about whether these can be included. Please see ], and the proposed (but not yet) wiki policy of ]

====Ph.D controversy====

In official communiques including Usenet posts, Smart's ] included a "Ph.D." after his name , which would indicate that he held a Doctorate degree. This assertion caused a challenge to come from his critics, alleging that his Ph.D. was fraudulent. In a post to the Usenet group comp.sys.ibm.pc.games.space-sim, Smart confirmed his degree did not come from an accredited institution, despite claiming it had many times on Usenet.<ref name=GoogleGroupsPhDNotAccredited>{{cite web | url=http://groups.google.com/group/comp.sys.ibm.pc.games.space-sim/msg/5e1ed92bbe5f3d69? | title=GoogleGroups - My email from Derek Smart (9/3/99) | accessdate = 2006-12-06}}</ref>

-->

==Published games==

{| border="1" cellpadding="1" cellspacing="0" style="font-size: 85%; border: gray solid 1px; border-collapse: collapse; text-align: center; width: 70%;"
!style="background: #ececec;"|Title
| bgcolor=#ececec |Released
| bgcolor=#ececec |Publisher

|-
!style="background: #ececec;"| ] (U.S.)
| bgcolor=#ddffdd | ]
| bgcolor=#ddffdd | ]

|-
!style="background: #ececec;"| Battlecruiser 3000AD (UK)
| bgcolor=#ddffdd | ]
| bgcolor=#ddffdd | ]

|-
!style="background: #ececec;"| Battlecruiser 3000AD v2.0
| bgcolor=#ddffdd | ]
| bgcolor=#ddffdd | ]

|-
!style="background: #ececec;"| ]
| bgcolor=#ddffdd | ]
| bgcolor=#ddffdd | ]

|-
!style="background: #ececec;"| ]
| bgcolor=#ddffdd | ]
| bgcolor=#ddffdd | ]

|-
!style="background: #ececec;"| ]
| bgcolor=#ddffdd | ]
| bgcolor=#ddffdd | Dreamcatcher Games

|-
!style="background: #ececec;"| ]
| bgcolor=#ddffdd | ]
| bgcolor=#ddffdd | 3000AD

|-
!style="background: #ececec;"| ]
| bgcolor=#ddffdd | 2005
| bgcolor=#ddffdd | 3000AD

|-
!style="background: #ececec;"| ]
| bgcolor=#ddffdd | ]
| bgcolor=#ddffdd | 3000AD
|}

== References==
<references/>


==External links== ==External links==
* *
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*

<!-- This section hidden because as of right now there is debate about whether these can be included. Please see ], and the proposed (but not yet) wiki policy of ]

*
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*


{{Authority control}}
End of hidden section -->


] {{DEFAULTSORT:Smart, Derek}}
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Latest revision as of 07:53, 17 December 2024

For the rugby league footballer of the 1950s and 1960s, see Derek Smart (rugby league). Video game developer and businessperson

Derek K. Smart is an American video game designer. He is the president and lead developer of 3000AD, Inc., an indie game development company based in Aventura, Florida. In addition he is the president of and investor in the video game development company Quest Online. Smart is an independent video game designer and software developer, and the creator of several video game series.

Work

In 1996, Take 2 Interactive released his first game, Battlecruiser 3000AD. Prior to the release Smart and Take 2 were involved in a dispute over the premature release of the game. The matter was later settled out of court.

Through his 3000AD company, Smart has developed a total of nineteen games to date, across his various franchise properties; most of which are derivative works. Through his Quest Online company, he also worked on the completion of the MMO Alganon as well as that game's expansion pack, Rise of the Ourobani.

Smart also signed a deal with DC Comics in which several comics have been created for his Line of Defense games. A comic for Alganon was also released.

Smart is a lifetime International Game Developers Association (IGDA) member, and was also a board member of the Miami chapter of IGDA.

Games designed

  • Line of Defense (2014)
  • Line of Defense Tactics (2014)
  • All Aspect Warfare (2009)
  • Angle of Attack (2009)
  • Galactic Command Echo Squad SE (2008)
  • Galactic Command Echo Squad (2007)
  • Universal Combat CE 2.0 (2009)
  • Universal Combat CE (2007)
  • Universal Combat SE (2006)
  • Universal Combat A World Apart (2005)
  • Universal Combat Gold (2005)
  • Universal Combat (2004)
  • Battlecruiser Millennium: Gold Edition (2003)
  • Battlecruiser Millennium (2001)
  • Battlecruiser 3000AD (v2.0) (1998)
  • Battlecruiser 3000AD (1996)

Online activities

Computer Games Magazine wrote that "over time, his reputation as an online defender of his games and unabashed pistol-whipper of his enemies overshadows the games themselves". A 2012 in-depth article regarding the disconnect between his real life and his online alter-ego was written by media veteran Russ Pitts and published by Polygon.

In 2015, during the height of the Gamergate harassment campaign, Smart appeared on a Society of Professional Journalists live broadcast panel alongside Milo Yiannopoulos, then-editor of Breitbart News, Christina Hoff Sommers of American Enterprise Institute, Lynn Walsh of the Society of Professional Journalists, Asche Schow of the Washington Examiner, and others. In that panel, he decried the actions of media who were branding Gamergate members as a hate group.

Since July 2015, Smart has been embroiled in heated controversy surrounding the Star Citizen crowd-funded game which he claimed in July 2015 could never be developed due to its scope and promises. With widespread media coverage surrounding the project, he has since gone on to write various blogs about the project.

References

  1. "Quest Online Corporate information". Retrieved 7 July 2011.
  2. "1997 3000AD and Take 2 settle differences". 23 December 1998.
  3. "Games". 3000ad.com. 14 March 2009. Retrieved 20 January 2023.
  4. "Alganon – Rise of the Ourobani". Archived from the original on 17 November 2014. Retrieved 22 November 2014.
  5. Line Of Defense Comic Issues 1–3, Lodmmo.com
  6. "Alganon – Fall of the Ourobani comic". Archived from the original on 29 November 2014. Retrieved 22 November 2014.
  7. "IGDA Miami – Chapter Meeting: June 2002". Archived from the original on 27 April 2006. Retrieved 28 November 2006.
  8. Julian Murdoch, Computer Games Magazine, The People vs. Derek Smart, Issue 196.
  9. "The Redemption of Derek Smart". Polygon. 20 March 2012. Retrieved 21 March 2012.
  10. dsmart (16 August 2015). "SPJAirPlay GamerGate Debate". Smart Speak. Retrieved 9 January 2018.
  11. dsmart (6 July 2015). "Star Citizen – Interstellar Citizens". Smart Speak. Retrieved 9 January 2018.
  12. Younger, Paul (5 July 2015). "Star Citizen will "never get made" as it's been pitched says Derek Smart". PC Invasion. Retrieved 9 January 2018.
  13. "inside-star-citizen". Kotaku UK. Retrieved 9 January 2018.
  14. dsmart (6 July 2015). "All Star Citizen Blogs". Smart Speak. Retrieved 9 January 2018.

External links

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