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{{short description|1998 video game}}
{{Infobox CVG| title = Centipede
{{Use mdy dates|date=June 2013}}
|width=
{{Infobox video game
|image=
|title = Centipede
|caption=
|image= Centipede 1998 Cover.jpg
|developer=] and ]
|caption= North American PC cover art
|publisher=]
|developer=Leaping Lizard Software{{efn|Ported to PlayStation by Real Sports Games and Macintosh by Westlake Interactive.}}
|version=1.00
|publisher=]{{efn|] published the Macintosh version.}}
|released=]
|designer=Richard Rouse III
|genre=]
|producer=Jeff Buccellato
|modes=] and ] over ], ], ] or 2 player splitscreen.
|released= '''Microsoft Windows'''<br />{{vgrelease|NA|October 23, 1998<ref>{{cite web|author=GameSpot staff|date=October 23, 1998|url=https://www.gamespot.com/articles/new-releases/1100-2465296/|title=New Releases|website=]|publisher=]|archive-url=https://web.archive.org/web/20000609001317/http://headline.gamespot.com/news/98_10/23_hasbro/index.html|archive-date=June 9, 2000|url-status=live|access-date=July 8, 2023}}</ref>|EU|1998}}'''PlayStation'''<br />{{vgrelease|NA|June 1, 1999|EU|June 1, 1999<ref>{{cite web | url=https://psxdatacenter.com/games/P/C/SLES-01900.html | title=Centipede - (Pal) }}</ref>}}'''Dreamcast'''<br />{{vgrelease|NA|November 23, 1999<ref>{{cite web|last=Justice|first=Brandon|date=October 29, 1999|url=https://www.ign.com/articles/1999/10/30/centipede-squiggles-past-original-release-date|title=Centipede Squiggles Past Original Release Date|website=]|publisher=]|archive-url=https://web.archive.org/web/20230708155440/https://www.ign.com/articles/1999/10/30/centipede-squiggles-past-original-release-date|archive-date=July 8, 2023|url-status=live|access-date=July 8, 2023}}</ref>}}'''Macintosh'''<br />May 2001
|platforms=] ], ] or ],
|media=] (1) |genre=]
|modes=], ]
|requirements=],] or ]
|platforms=], ], ], ]
|input=]
}} }}


'''''Centipede''''' is a 1998 ] developed by Leaping Lizard Software, and a ] of ]'s 1981 ] ]''.'' It was published by ], their first under the ] label after purchasing the brand and former assets.
'''Centipede''' is a remake or a new version of the classical game produced by Atari in 1980 and designed by ]. This new version has got multiple in-game innovations, making it a lot better in gameplay and graphics than the orignal one and also sticking to the main idea, which is to shoot the entire centipede again and again; even though the player plays as a ] ] named ''The Shooter'' rather than a ].


Gameplay consists of a series of rounds that are completed once the player eliminates the ](s) that wind down the playing field. Obstacles such as ]s, ]s, and ]s complicate the game. At the same time, a population of ]s grows between the player and each centipede. Optionally, the player is tasked with rescuing villagers and bystanders and preventing damage to key structures; although ignoring these tasks does not prevent the player from being able to complete the round regardless.
== Game Modes ==


==Gameplay==
The game can be played on several game modes, marking quite a difference from the original version, in which only 1 game mode was available.
]
The game can be played in two game modes: "Arcade" and "Adventure" — the latter marking a departure from the ]. Arcade mode allows the player to experience a ported version of the original arcade Centipede, with some enhancements.


In the adventure campaign, one completes a series of levels linked by a ]. Here, the player encounters both the original enemies (centipede, spider, flea, scorpion, poisonous mushroom) and a new array as well (dragonfly, butterfly, firebug, icebug, killer mushroom, etc.), some of which are capable of throwing projectiles to destroy the shooter, and others capable of altering mushrooms. If an enemy or projectile contacts the shooter, the player loses a life.
=== Arcade ===


===Campaign story===
Only in this game mode the player auctually plays what would be a remake of the ] game-idea idealed by ], since this type of play is the same as a normal game of the original '''Centipede''', but with the exception of a little bit of more free movement and very improved graphics, ] graphics; note that in this game mode, the player only encounters the classical enemies or insects, idealed by ], and not the new ones. In resume, in this game mode, the player plays a ''classical game of Centipede''
]
The story centers around a collective of villages known as "Weedom" and a prophecy that foretells their imminent destruction. Each century, an army of large insects invades Weedom at the hands of their leader, the Queen Pede. The player assumes the role of Wally Gudmunzsun, who is tasked with the destruction of the invading insect army, while piloting a craft known simply as "The Shooter".


{{clear}}
=== Campaign ===


== Development and release ==
In this game mode, the player plays a sucession of levels all linked by a ]; also, here the player or the players (since it can also be played on multiplayer mode) may encounter both classical and new insects or enemies.
''Centipede'' was conceived by ], the video gaming arm of ], following its purchase of former ] assets from ].<ref>{{Cite web |title=Centipede crawls again - Mar. 16, 1998 |url=https://money.cnn.com/1998/03/16/deals/hasbro/ |access-date=2024-09-12 |website=money.cnn.com}}</ref> Development was done by Leaping Lizard Software, a small firm based in Maryland.<ref>{{Cite web |date=1999-02-18 |title=Leaping Lizard - Bios |url=http://www.lplizard.com/lounge/lls.htm |access-date=2024-09-12 |archive-url=https://web.archive.org/web/19990218105951/http://www.lplizard.com/lounge/lls.htm |archive-date=February 18, 1999 }}</ref>


Released for ], it was ported to PlayStation, Dreamcast and later Macintosh.
==== Single Player ====


==Reception==
There is only 1 shooter, which is controlled by the player; this one shooter must fight all the enemies alone.
{{Video game reviews

| SDC = true
==== Multiplayer ====
| MAC = true

| PC = true
Multiplayer games can be played either via internet (Online) with other players on other ]s or through a 2 player ].
| PS = true

| na = true
===== Online =====
| GR_SDC = 54%<ref name=GRDC>{{cite web|url=https://www.gamerankings.com/dreamcast/196892-centipede/index.html|title=Centipede for Dreamcast|website=]|publisher=CBS Interactive|archive-url=https://web.archive.org/web/20190120014334/https://www.gamerankings.com/dreamcast/196892-centipede/index.html|archive-date=January 20, 2019}}</ref>

| GR_PC = 64%<ref name=GRPC>{{cite web|url=https://www.gamerankings.com/pc/56670-centipede/index.html|title=Centipede for PC|website=GameRankings|publisher=CBS Interactive|archive-url=https://web.archive.org/web/20190522054134/https://www.gamerankings.com/pc/56670-centipede/index.html|archive-date=May 22, 2019}}</ref>
Requiring an internet connection, of course, the player can host or join online games.
| GR_PS = 59%<ref name=GRPS>{{cite web|url=https://www.gamerankings.com/ps/196894-centipede/index.html|title=Centipede for PlayStation|website=GameRankings|archive-url=https://web.archive.org/web/20190501144642/https://www.gamerankings.com/ps/196894-centipede/index.html|archive-date=May 1, 2019}}</ref>

| Allgame_SDC = {{Rating|2|5}}<ref>{{cite web|last=Thorpe|first=Damien|url=http://www.allgame.com/game.php?id=20119&tab=review|title=Centipede (DC) - Review|website=]|publisher=]|archive-url=https://web.archive.org/web/20141114220957/http://www.allgame.com/game.php?id=20119&tab=review|archive-date=November 14, 2014|access-date=July 8, 2023}}</ref>
===== Two Player Split Screen =====
| CNG_PS = 7/10<ref>{{cite web|last=D'Aprile|first=Jason|date=June 25, 1999|url=http://gamecenter.com/Consoles/Sony/Centipede/|title=Centipede (PS)|website=Gamecenter|publisher=]|archive-url=https://web.archive.org/web/20000823210717/http://gamecenter.com/Consoles/Sony/Centipede/|archive-date=August 23, 2000|access-date=July 9, 2023}}</ref>

| CGSP_PC = {{Rating|4.5|5}}<ref>{{cite web|last=D'Aprile|first=Jason|date=November 26, 1998|url=http://www.cdmag.com/articles/015/160/centipede_review.html|title=Centipede|website=]|publisher=Strategy Plus, Inc.|archive-url=https://web.archive.org/web/20030709102858/http://www.cdmag.com/articles/015/160/centipede_review.html|archive-date=July 9, 2003|access-date=July 8, 2023}}</ref>
The 2 players must, of course, be playing in the same ] and use different controls to control their shooters. Apart from the standard shooter, which is used by player 1, their also is a red colored shooter, which is used by player 2. Each player controls his or her own shooter and is supposed to work in a coopertive mode with the other player and his or her shooter; in order to favor cooperatve mode, the shooters can shoot each other but cannot harm each other, since if a shot from a player collides with the shooter of the other player, nothing happens except that the shot is destroyed, but not the shooter.
| CGW_PC = {{Rating|3.5|5}}<ref>{{cite magazine|last=Jepsen|first=Dawn|url=https://www.cgwmuseum.org/galleries/issues/cgw_176.pdf|title=A Bug's Death (''Centipede'' Review)|magazine=]|publisher=Ziff Davis|issue=176|date=March 1999|page=157|archive-url=https://web.archive.org/web/20230103225604/https://www.cgwmuseum.org/galleries/issues/cgw_176.pdf|archive-date=January 3, 2023|url-status=live|access-date=July 8, 2023}}</ref>

| EGM_SDC = 4.625/10<ref>{{cite magazine|last1=Johnston|first1=Chris|last2=Boyer|first2=Crispin|last3=Chou|first3=Che|last4=Hager|first4=Dean|url=https://archive.org/details/electronicgamingmonthlyvol126january2000600dpi/Electronic%20Gaming%20Monthly%20Vol.%20126%20%5BJanuary%202000%5D%20%28Searchable%29/page/n217/mode/2up|title=Centipede|magazine=]|publisher=Ziff Davis|issue=126|date=January 2000|page=221|access-date=July 8, 2023}}</ref>{{efn|Two critics of '']'' gave the Dreamcast version each a score of 4/10, one gave it 4.5/10, and the other gave it 6/10.}}
If a player has lost all of his or hers aditionall shooters or lives, he is out of the game and both screens are focused on the other player until he or her gains a life, which is automatically donated or given to the player who is out to bring him or her back to the game. Of course, if both players loose all their shooters, then the game is over.
| EGM_PS = 3.875/10<ref>{{cite magazine|last1=Johnston|first1=Chris|last2=Chou|first2=Che|last3=Hager|first3=Dean|last4=Smith|first4=Shawn|url=https://retrocdn.net/images/f/f8/EGM_US_120.pdf|title=Centipede (PS)|magazine=Electronic Gaming Monthly|publisher=Ziff Davis|issue=120|date=July 1999|page=128|archive-url=https://web.archive.org/web/20230302184901/https://retrocdn.net/images/f/f8/EGM_US_120.pdf|archive-date=March 2, 2023|url-status=live|access-date=July 8, 2023}}</ref>{{efn|In '']''{{'}}s review of the PlayStation version, one critic gave it a score of 2.5/10, another gave it 6/10, and the rest gave it each a score of 3.5/10.}}

| GI_PS = 7/10<ref>{{cite magazine|last=Fitzloff|first=Jay|url=http://gameinformer.com/reviews/review_detail.cfm?ITEM_ID=3389|title=Centipede (PS) |magazine=]|publisher=]|issue=75|date=July 1999|page=62|archive-url=https://web.archive.org/web/20000522071608/http://gameinformer.com/reviews/review_detail.cfm?ITEM_ID=3389|archive-date=May 22, 2000|access-date=July 8, 2023}}</ref>
== Rules and Concepts ==
| GameRev_PC = B<ref>{{cite web|author=Johnny B.|date=January 1999|url=https://www.gamerevolution.com/review/32678-centipede-3d-review|title=Centipede 3D Review (PC)|website=]|publisher=]|archive-url=https://web.archive.org/web/20150919085427/http://www.gamerevolution.com/review/centipede-3d|archive-date=September 19, 2015|url-status=live|access-date=July 8, 2023}}</ref>

| GameRev_PS = D<ref>{{cite web|last=Liu|first=Johnny|date=June 1999|url=https://www.gamerevolution.com/review/33989-centipede-review|title=Centipede Review (PS)|website=GameRevolution|publisher=CraveOnline|archive-url=https://web.archive.org/web/20151001121816/http://www.gamerevolution.com/review/centipede|archive-date=October 1, 2015|url-status=live|access-date=July 8, 2023}}</ref>
Their is a series of concepts, which form part of the game, and rules, which hold together the concepts of the game.
| GameFan_PS = 58%<ref>{{cite magazine|last1=Mylonas|first1=Eric "ECM"|last2=Ngo|first2=George "Eggo"|last3=Weitzner|first3=Jason "Fury"|url=https://archive.org/details/Gamefan_Vol_7_Issue_07/page/n13/mode/2up|title=Centipede (PS)|magazine=]|publisher=Shinno Media|volume=7|issue=7|date=July 1999|page=12|access-date=July 8, 2023}}</ref>{{efn|In '']''{{'}}s viewpoint of the PlayStation version, three critics gave it each a score of 65, 62, and 48.}}

| GSpot_SDC = 5.5/10<ref>{{cite web|last=Stahl|first=Ben|date=December 3, 1999|url=https://www.gamespot.com/reviews/centipede-review/1900-2540204/|title=Centipede Review (DC)|website=GameSpot|publisher=Fandom|archive-url=https://web.archive.org/web/20041125004057/http://www.gamespot.com/dreamcast/puzzle/centipede/review.html|archive-date=November 25, 2004|url-status=live|access-date=July 8, 2023}}</ref>
=== Points ===
| GSpot_PC = 6.9/10<ref>{{cite web|last=Shamma|first=Tahsin|date=December 16, 1998|url=https://www.gamespot.com/reviews/centipede-review/1900-2538389/|title=Centipede Review (PC)|website=GameSpot|publisher=Fandom|archive-url=https://web.archive.org/web/20041212204854/http://www.gamespot.com/pc/action/centipede/review.html|archive-date=December 12, 2004|url-status=live|access-date=July 8, 2023}}</ref>

| GSpot_PS = 5.3/10<ref>{{cite web|last=Stahl|first=Ben|date=June 1, 1999|url=https://www.gamespot.com/reviews/centipede-review/1900-2546992/|title=Centipede Review (PS)|website=GameSpot|publisher=Fandom|archive-url=https://web.archive.org/web/20041019075848/http://www.gamespot.com/ps/puzzle/centipede/review.html|archive-date=October 19, 2004|url-status=live|access-date=July 8, 2023}}</ref>
Through out the game, the player gains points, which, once the game is over, form a final score which is imput at the ''high scores list'' along with the player´s name.
| GSpy_SDC = 3.5/10<ref>{{cite web|author=BenT|date=January 4, 2000|url=http://www.planetdreamcast.com/games/reviews/centipede/|title=Centipede|website=]|publisher=IGN Entertainment|archive-url=https://web.archive.org/web/20090131132345/http://www.planetdreamcast.com/games/reviews/centipede/|archive-date=January 31, 2009|access-date=July 8, 2023}}</ref>

| IGN_SDC = 2.9/10<ref>{{cite web|last=Gantayat|first=Anoop|date=November 22, 1999|url=https://www.ign.com/articles/1999/11/23/centipede-2|title=Centipede (DC)|website=IGN|publisher=Ziff Davis|archive-url=https://web.archive.org/web/20230708190006/https://www.ign.com/articles/1999/11/23/centipede-2|archive-date=July 8, 2023|url-status=live|access-date=July 8, 2023}}</ref>
The player gains points by shooting insects and mushrooms, and by, if playing the campaign, saving people and protecting buildings and structures. Whenever the player gains 20000 aditional points, he or she gains an aditional shooter or life.
| IGN_PC = 7.6/10<ref>{{cite web|last=Blevins|first=Tal|date=November 16, 1998|url=https://www.ign.com/articles/1998/11/17/centipede-5|title=Centipede (PC)|website=IGN|publisher=Ziff Davis|archive-url=https://web.archive.org/web/20121102205948/https://www.ign.com/articles/1998/11/17/centipede-5|archive-date=November 2, 2012|url-status=live|access-date=July 8, 2023}}</ref>

| IGN_PS = 5.5/10<ref>{{cite web|last=Harris|first=Craig|date=June 1, 1999|url=https://www.ign.com/articles/1999/06/02/centipede-8|title=Centipede (PS)|website=IGN|publisher=Ziff Davis|archive-url=https://web.archive.org/web/20210506155505/https://www.ign.com/articles/1999/06/02/centipede-8|archive-date=May 6, 2021|url-status=live|access-date=July 8, 2023}}</ref>
=== Insects and Mushrooms ===
| ML_MAC = "Spiffy"<ref>{{cite magazine|last=Sammis|first=Ian|url=https://archive.org/details/MacAddict-061-200109/page/n49/mode/2up|title=Centipede|magazine=]|publisher=]|issue=61|date=September 2001|page=48|archive-url=https://web.archive.org/web/20010822222749/http://macaddict.com/issues/0109/rev.centipede.html|archive-date=August 22, 2001|url-status=live|access-date=July 8, 2023}}</ref>

| NGen_SDC = {{Rating|3|5}}<ref name=NGenDC>{{cite magazine|last=Pavlacka|first=Adam|url=https://archive.org/details/NextGen62Feb2000/page/n93/mode/2up|title=Centipede (DC)|magazine=]|publisher=Imagine Media|issue=62|date=February 2000|page=92|access-date=July 8, 2023}}</ref>
Insects are the main and only enemies (except for dangerouse mushrooms) of the player; if they enter in contact position with the shooter, the player loses a shooter or life; note that some insects can through proyectiles in order to destroy the shooter. Whenever the player shoots an insect, he gains a determined number of points, which may vary with every insect. Usually, the player aims for the centepide, which is the ''main enemy''.
| NGen_PS = {{Rating|3|5}}<ref name=NGenPS>{{cite magazine|last=Charla|first=Chris|url=https://archive.org/details/NextGen57Sep1999/page/n89/mode/2up|title=Centipede (PS)|magazine=NextGen|publisher=Imagine Media|issue=57|date=September 1999|page=87|access-date=July 8, 2023}}</ref>

| OPM_PS = {{Rating|1|5}}<ref>{{cite magazine|last=Kujawa|first=Kraig|url=https://archive.org/details/Official_US_PlayStation_Magazine_Volume_2_Issue_10_1999-07_Ziff_Davis_US/page/n61/mode/2up|title=Centipede|magazine=]|publisher=Ziff Davis|volume=2|issue=10|date=July 1999|page=61|access-date=July 8, 2023}}</ref>
Insects and mushrooms are divided into ] insects and mushrooms and ] insects and mushrooms.
| rev1 = '']''

| rev1_PC = {{Rating|1|4}}<ref>{{cite news|last=Bottorff|first=James|year=1998|url=http://cincinnati.com/freetime/games/reviews/centipede.html|title='Centipede' should stay in arcade|newspaper=]|publisher=]|archive-url=https://web.archive.org/web/20050208110942/http://cincinnati.com/freetime/games/reviews/centipede.html|archive-date=February 8, 2005|access-date=July 8, 2023}}</ref>
==== Classical ====
}}

Classical insects and mushrooms are insects and mushrooms that have originated in the original '''Centepide'''; they are found in the ''campaign mode'' and they are the sole component of the ''arcade mode''.

The ] insects and mushrooms along with the points they are worth and some annotations on them are the following:

{| class="wikitable"
|-
! Insect
! Points
! Annotations
|-
| Centipede Head
| 100
| The head leads the rest of the body of the centipede; making it the most valuable part of the centipede. When it is shot, it becomes a mushroom and the segment behind it becomes the new head.

Some players focus on shooting only heads to get the maximum number of points from the action of killing a centipede
|-
| Centipede Segment
| 10
| Segments follow the head and are the least valuable parts of the centipede.
|-
| ]
| 250
| Fleas originate at the very front of the map and move towards the opposite side through a series of jumps; they plant mushrooms on the ground they touch. Unlike the rest of the classical insects or enemies, fleas take 2 shots to be destroyed.
|-
| ]
|
'''Close Range:''' 900

'''Medium Range:''' 600


The game received mixed reviews on all platforms according to the ] website ].<ref name=GRDC/><ref name=GRPC/><ref name=GRPS/> Chris Charla of '']'' said of the PlayStation version in its September 1999 issue, "A solid 3D shooter with a nice, if young, story makes this a great game for your little brother, but don't be surprised if you find yourself playing a few games, too."<ref name=NGenPS/> Five issues later, Adam Pavlacka said that the Dreamcast version "may look good in 3D, but the classic version of the game is still more fun."<ref name=NGenDC/> '']'' said of the same Dreamcast version: "Who will dig on ''Centipede'', and who will bag on it? Old schoolers will feel the pull of sentimentality, and may find themselves caught up in the newer, fiercer version of ''Centipede'' contained within. Twitch gamers will also enjoy ''Centipede'', but anyone not in those two classes may find the game tiresome and repetitive. Give ''Centipede'' a chance, you might just catch the bug."<ref>{{cite magazine|author=Scary Larry|date=December 18, 1999|url=http://www.gamepro.com/sega/dreamcast/games/reviews/3718.shtml|title=Centipede Review for Dreamcast on GamePro.com|magazine=]|publisher=]|archive-url=https://web.archive.org/web/20041102064033/http://www.gamepro.com/sega/dreamcast/games/reviews/3718.shtml|archive-date=November 2, 2004|access-date=July 8, 2023}}</ref>{{efn|'']'' gave the Dreamcast version 4.5/5 for graphics, 3.5/5 for sound, and two 4/5 scores for control and fun factor.}}
'''Far Range:''' 300
| Spiders ] towards the shooter through a series of jumps, making them difficult to shoot; spiders are known for waiting their chance for striking the shooter when the player least expects it.
|-
| ]
| 1000
| Scorpions move from one side of the field to another, poisoning all the mushrooms within their path.
|-
| ]
| 1
| Mushrooms are the core of the game; fleas plant mushrooms, centepide heads and segments, when shot, become mushrooms, scorpions poison mushroms, spiders eat mushrooms and the shooter shoots mushrooms.
|-
| Poisoned Mushroom
| 5
| These mushrooms originate when scorpions enter in contact position with normal mushrooms; unlike standard mushrooms, these are worth more points, since they are auctually dangerouse due to 2 main effects:


The PC version won '']''{{'}} 1998 "Classic Game of the Year" award. The staff praised the graphics, addictive gameplay and the game's enhancements.<ref>{{cite web|author=CGSP staff|date=February 11, 1999|url=http://www.cdmag.com/articles/017/163/classic_of_year.html|title=The Best of 1998 (Classic Game of the Year)|website=Computer Games Strategy Plus|publisher=Strategy Plus, Inc.|archive-url=https://web.archive.org/web/20050208151510/http://www.cdmag.com/articles/017/163/classic_of_year.html|archive-date=February 8, 2005|access-date=July 8, 2023}}</ref>
* When the shooter enters in contact position with a poisoned mushroom, the player looses a life.


{{clear}}
* When the centipede enters in contact position with a poisoned mushroom, it heads directly towards the shooter.


==Notes==
Most players shoot scorpions before they can poison mushrooms and, if mushrooms end up poisoned, shoot them before the centipede touches one of them; all of this to avoid the event of the centipede heading directly towards the shooter; even though some few players consider all af this a good thing since they get a chance to easilly shoot the entire centipede.
{{notelist}}
|}


==== New ==== ==References==
{{Reflist}}


==External links==
New insects and mushrooms are insects and mushrooms originated in this version of '''Centepide'''; they are only found in campaign mode.
* {{moby game|id=/1179/centipede/}}


{{Centipede series}}
== References ==


{{DEFAULTSORT:Centipede (1998 Video Game)}}
* Official game manual
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Latest revision as of 18:50, 23 September 2024

1998 video game

1998 video game
Centipede
North American PC cover art
Developer(s)Leaping Lizard Software
Publisher(s)Hasbro Interactive
Producer(s)Jeff Buccellato
Designer(s)Richard Rouse III
Platform(s)Microsoft Windows, PlayStation, Dreamcast, Macintosh
ReleaseMicrosoft Windows
  • NA: October 23, 1998
  • EU: 1998
PlayStation
  • NA: June 1, 1999
  • EU: June 1, 1999
Dreamcast
  • NA: November 23, 1999
Macintosh
May 2001
Genre(s)Shoot 'em up
Mode(s)Single player, multiplayer

Centipede is a 1998 action game developed by Leaping Lizard Software, and a remake of Atari's 1981 arcade game of the same name. It was published by Hasbro Interactive, their first under the Atari label after purchasing the brand and former assets.

Gameplay consists of a series of rounds that are completed once the player eliminates the centipede(s) that wind down the playing field. Obstacles such as spiders, fleas, and scorpions complicate the game. At the same time, a population of mushrooms grows between the player and each centipede. Optionally, the player is tasked with rescuing villagers and bystanders and preventing damage to key structures; although ignoring these tasks does not prevent the player from being able to complete the round regardless.

Gameplay

Screenshots of the original version (bottom) and the 1998 sequel (top).

The game can be played in two game modes: "Arcade" and "Adventure" — the latter marking a departure from the original version. Arcade mode allows the player to experience a ported version of the original arcade Centipede, with some enhancements.

In the adventure campaign, one completes a series of levels linked by a storyline. Here, the player encounters both the original enemies (centipede, spider, flea, scorpion, poisonous mushroom) and a new array as well (dragonfly, butterfly, firebug, icebug, killer mushroom, etc.), some of which are capable of throwing projectiles to destroy the shooter, and others capable of altering mushrooms. If an enemy or projectile contacts the shooter, the player loses a life.

Campaign story

Even though the graphics were 3D, they consisted of simple geometrical si shapes. There is the hexagonal head of the scorpion, as seen in the game.

The story centers around a collective of villages known as "Weedom" and a prophecy that foretells their imminent destruction. Each century, an army of large insects invades Weedom at the hands of their leader, the Queen Pede. The player assumes the role of Wally Gudmunzsun, who is tasked with the destruction of the invading insect army, while piloting a craft known simply as "The Shooter".

Development and release

Centipede was conceived by Hasbro Interactive, the video gaming arm of Hasbro, following its purchase of former Atari Corporation assets from JTS. Development was done by Leaping Lizard Software, a small firm based in Maryland.

Released for Microsoft Windows, it was ported to PlayStation, Dreamcast and later Macintosh.

Reception

Reception
Aggregate score
AggregatorScore
DreamcastMacintoshPCPS
GameRankings54%N/A64%59%
Review scores
PublicationScore
DreamcastMacintoshPCPS
AllGameN/AN/AN/A
CNET GamecenterN/AN/AN/A7/10
Computer Games Strategy PlusN/AN/AN/A
Computer Gaming WorldN/AN/AN/A
Electronic Gaming Monthly4.625/10N/AN/A3.875/10
Game InformerN/AN/AN/A7/10
GameFanN/AN/AN/A58%
GameRevolutionN/AN/ABD
GameSpot5.5/10N/A6.9/105.3/10
GameSpy3.5/10N/AN/AN/A
IGN2.9/10N/A7.6/105.5/10
MacLifeN/A"Spiffy"N/AN/A
Next GenerationN/AN/A
Official U.S. PlayStation MagazineN/AN/AN/A
The Cincinnati EnquirerN/AN/AN/A

The game received mixed reviews on all platforms according to the review aggregation website GameRankings. Chris Charla of NextGen said of the PlayStation version in its September 1999 issue, "A solid 3D shooter with a nice, if young, story makes this a great game for your little brother, but don't be surprised if you find yourself playing a few games, too." Five issues later, Adam Pavlacka said that the Dreamcast version "may look good in 3D, but the classic version of the game is still more fun." GamePro said of the same Dreamcast version: "Who will dig on Centipede, and who will bag on it? Old schoolers will feel the pull of sentimentality, and may find themselves caught up in the newer, fiercer version of Centipede contained within. Twitch gamers will also enjoy Centipede, but anyone not in those two classes may find the game tiresome and repetitive. Give Centipede a chance, you might just catch the bug."

The PC version won Computer Games Strategy Plus' 1998 "Classic Game of the Year" award. The staff praised the graphics, addictive gameplay and the game's enhancements.

Notes

  1. Ported to PlayStation by Real Sports Games and Macintosh by Westlake Interactive.
  2. MacSoft published the Macintosh version.
  3. Two critics of Electronic Gaming Monthly gave the Dreamcast version each a score of 4/10, one gave it 4.5/10, and the other gave it 6/10.
  4. In Electronic Gaming Monthly's review of the PlayStation version, one critic gave it a score of 2.5/10, another gave it 6/10, and the rest gave it each a score of 3.5/10.
  5. In GameFan's viewpoint of the PlayStation version, three critics gave it each a score of 65, 62, and 48.
  6. GamePro gave the Dreamcast version 4.5/5 for graphics, 3.5/5 for sound, and two 4/5 scores for control and fun factor.

References

  1. GameSpot staff (October 23, 1998). "New Releases". GameSpot. Fandom. Archived from the original on June 9, 2000. Retrieved July 8, 2023.
  2. "Centipede - (Pal)".
  3. Justice, Brandon (October 29, 1999). "Centipede Squiggles Past Original Release Date". IGN. Ziff Davis. Archived from the original on July 8, 2023. Retrieved July 8, 2023.
  4. "Centipede crawls again - Mar. 16, 1998". money.cnn.com. Retrieved September 12, 2024.
  5. "Leaping Lizard - Bios". February 18, 1999. Archived from the original on February 18, 1999. Retrieved September 12, 2024.
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  7. ^ "Centipede for PC". GameRankings. CBS Interactive. Archived from the original on May 22, 2019.
  8. ^ "Centipede for PlayStation". GameRankings. Archived from the original on May 1, 2019.
  9. Thorpe, Damien. "Centipede (DC) - Review". AllGame. All Media Network. Archived from the original on November 14, 2014. Retrieved July 8, 2023.
  10. D'Aprile, Jason (June 25, 1999). "Centipede (PS)". Gamecenter. CNET. Archived from the original on August 23, 2000. Retrieved July 9, 2023.
  11. D'Aprile, Jason (November 26, 1998). "Centipede". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on July 9, 2003. Retrieved July 8, 2023.
  12. Jepsen, Dawn (March 1999). "A Bug's Death (Centipede Review)" (PDF). Computer Gaming World. No. 176. Ziff Davis. p. 157. Archived (PDF) from the original on January 3, 2023. Retrieved July 8, 2023.
  13. Johnston, Chris; Boyer, Crispin; Chou, Che; Hager, Dean (January 2000). "Centipede". Electronic Gaming Monthly. No. 126. Ziff Davis. p. 221. Retrieved July 8, 2023.
  14. Johnston, Chris; Chou, Che; Hager, Dean; Smith, Shawn (July 1999). "Centipede (PS)" (PDF). Electronic Gaming Monthly. No. 120. Ziff Davis. p. 128. Archived (PDF) from the original on March 2, 2023. Retrieved July 8, 2023.
  15. Fitzloff, Jay (July 1999). "Centipede (PS) [author mislabeled as "Paul Anderson"]". Game Informer. No. 75. FuncoLand. p. 62. Archived from the original on May 22, 2000. Retrieved July 8, 2023.
  16. Johnny B. (January 1999). "Centipede 3D [sic] Review (PC)". GameRevolution. CraveOnline. Archived from the original on September 19, 2015. Retrieved July 8, 2023.
  17. Liu, Johnny (June 1999). "Centipede Review (PS)". GameRevolution. CraveOnline. Archived from the original on October 1, 2015. Retrieved July 8, 2023.
  18. Mylonas, Eric "ECM"; Ngo, George "Eggo"; Weitzner, Jason "Fury" (July 1999). "Centipede (PS)". GameFan. Vol. 7, no. 7. Shinno Media. p. 12. Retrieved July 8, 2023.
  19. Stahl, Ben (December 3, 1999). "Centipede Review (DC)". GameSpot. Fandom. Archived from the original on November 25, 2004. Retrieved July 8, 2023.
  20. Shamma, Tahsin (December 16, 1998). "Centipede Review (PC)". GameSpot. Fandom. Archived from the original on December 12, 2004. Retrieved July 8, 2023.
  21. Stahl, Ben (June 1, 1999). "Centipede Review (PS)". GameSpot. Fandom. Archived from the original on October 19, 2004. Retrieved July 8, 2023.
  22. BenT (January 4, 2000). "Centipede". PlanetDreamcast. IGN Entertainment. Archived from the original on January 31, 2009. Retrieved July 8, 2023.
  23. Gantayat, Anoop (November 22, 1999). "Centipede (DC)". IGN. Ziff Davis. Archived from the original on July 8, 2023. Retrieved July 8, 2023.
  24. Blevins, Tal (November 16, 1998). "Centipede (PC)". IGN. Ziff Davis. Archived from the original on November 2, 2012. Retrieved July 8, 2023.
  25. Harris, Craig (June 1, 1999). "Centipede (PS)". IGN. Ziff Davis. Archived from the original on May 6, 2021. Retrieved July 8, 2023.
  26. Sammis, Ian (September 2001). "Centipede". MacADDICT. No. 61. Imagine Media. p. 48. Archived from the original on August 22, 2001. Retrieved July 8, 2023.
  27. ^ Pavlacka, Adam (February 2000). "Centipede (DC)". NextGen. No. 62. Imagine Media. p. 92. Retrieved July 8, 2023.
  28. ^ Charla, Chris (September 1999). "Centipede (PS)". NextGen. No. 57. Imagine Media. p. 87. Retrieved July 8, 2023.
  29. Kujawa, Kraig (July 1999). "Centipede". Official U.S. PlayStation Magazine. Vol. 2, no. 10. Ziff Davis. p. 61. Retrieved July 8, 2023.
  30. Bottorff, James (1998). "'Centipede' should stay in arcade". The Cincinnati Enquirer. Gannett Company. Archived from the original on February 8, 2005. Retrieved July 8, 2023.
  31. Scary Larry (December 18, 1999). "Centipede Review for Dreamcast on GamePro.com". GamePro. IDG. Archived from the original on November 2, 2004. Retrieved July 8, 2023.
  32. CGSP staff (February 11, 1999). "The Best of 1998 (Classic Game of the Year)". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on February 8, 2005. Retrieved July 8, 2023.

External links

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